/maphacks/vance/blackboard.mhk |
---|
21,7 → 21,7 |
sprite 463 roll 1 // tile0049 shotgunammo |
sprite 463 mdzoff 500000 // tile0049 shotgunammo |
sprite 452 angoff -512 // tile0023 rpgsprite |
sprite 414 angoff 0 // tile0060 accesscard [blue] |
sprite 414 angoff 0 // tile0060 accesscard blue |
sprite 99 angoff 1024 // tile0040 ammo |
sprite 102 angoff 1024 // tile0026 heavyhbomb |
sprite 467 angoff -512 // tile0040 ammo |
38,8 → 38,8 |
sprite 139 roll 1 // tile0556 chair1 |
sprite 139 mdzoff 250000 // tile0556 chair1 |
sprite 570 angoff 1024 // tile1227 nukebarrel |
sprite 415 angoff 0 // tile0060 accesscard [red yellow] |
sprite 416 angoff 0 // tile0060 accesscard [yellow red] |
sprite 415 angoff 0 // tile0060 accesscard red [yellow] |
sprite 416 angoff 0 // tile0060 accesscard yellow [red] |
sprite 497 angoff -512 // tile0044 rpgammo |
sprite 498 angoff 512 // tile0042 devistatorammo |
sprite 456 angoff 1024 // tile0023 rpgsprite |
/maphacks/vance/club.mhk |
---|
23,11 → 23,11 |
sprite 1237 pitch 1 // tile0049 shotgunammo |
sprite 1237 mdzoff 200000 // tile0049 shotgunammo |
sprite 1233 angoff -512 // tile0049 shotgunammo |
sprite 1198 angoff 0 // tile0060 accesscard [red yellow] |
sprite 1198 angoff 0 // tile0060 accesscard red [yellow] |
sprite 824 angoff 512 // tile0049 shotgunammo |
sprite 824 pitch -1 // tile0049 shotgunammo |
sprite 824 mdzoff 300000 // tile0049 shotgunammo |
sprite 849 angoff 0 // tile0060 accesscard [yellow red] |
sprite 849 angoff 0 // tile0060 accesscard yellow [red] |
sprite 286 angoff 1024 // tile0049 shotgunammo |
sprite 471 angoff 1024 // tile1312 fem1 stripper |
sprite 564 angoff 512 // tile1321 fem3 hooker |
/maphacks/vance/gcs.mhk |
---|
14,18 → 14,18 |
sprite 361 angoff 512 // tile1348 holoduke |
sprite 359 angoff 512 // tile0059 heatsensor |
sprite 321 angoff 512 // tile0040 ammo |
sprite 449 angoff -512 // tile0060 accesscard [blue] |
sprite 449 angoff -512 // tile0060 accesscard blue |
sprite 246 angoff -512 // tile0040 ammo |
sprite 247 angoff -512 // tile0040 ammo |
sprite 288 angoff 512 // tile0023 rpgsprite |
sprite 386 pitch 1 // tile0916 fireext |
sprite 386 mdzoff 250000 // tile0916 fireext |
sprite 450 angoff 512 // tile0060 accesscard [red yellow] |
sprite 450 angoff 512 // tile0060 accesscard red [yellow] |
sprite 439 angoff 256 // tile0028 shotgunsprite |
sprite 439 roll -1 // tile0028 shotgunsprite |
sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
sprite 323 angoff -512 // tile0040 ammo |
sprite 451 angoff 512 // tile0060 accesscard [yellow red] |
sprite 451 angoff 512 // tile0060 accesscard yellow [red] |
sprite 448 angoff 512 // tile0023 rpgsprite |
sprite 446 angoff 256 // tile0057 jetpack |
sprite 470 angoff 512 // tile0028 shotgunsprite |
/maphacks/vance/kitchen.mhk |
---|
38,7 → 38,7 |
sprite 693 pitch -1 // tile0049 shotgunammo |
sprite 693 mdxoff 15000 // tile0049 shotgunammo |
sprite 852 angoff 512 // tile0022 chaingunsprite |
sprite 696 angoff 0 // tile0060 accesscard [yellow red] |
sprite 696 angoff 0 // tile0060 accesscard yellow [red] |
sprite 928 angoff 640 // tile1227 nukebarrel |
sprite 834 pitch -1 // tile1247 seenine |
sprite 834 mdxoff 1000000 // tile1247 seenine |
/maphacks/vance/puzzle.mhk |
---|
76,6 → 76,6 |
sprite 7 pitch -1 // tile0913 maskwall2 (fence) |
sprite 7 mdzoff 400000 // tile0913 maskwall2 (fence) |
sprite 317 angoff -768 // tile0061 boots |
sprite 257 angoff 0 // tile0060 accesscard [blue] |
sprite 257 angoff 0 // tile0060 accesscard blue |
sprite 270 angoff -512 // tile0056 airtank |
sprite 269 angoff 0 // tile0060 accesscard [red yellow] |
sprite 269 angoff 0 // tile0060 accesscard red [yellow] |
/maphacks/vance/subway.mhk |
---|
41,4 → 41,4 |
sprite 298 angoff 1024 // tile0044 rpgammo |
sprite 298 roll -1 // tile0044 rpgammo |
sprite 298 mdzoff 500000 // tile0044 rpgammo |
sprite 266 angoff 0 // tile0060 accesscard [yellow red] |
sprite 266 angoff 0 // tile0060 accesscard yellow [red] |
/maphacks/vance/times.mhk |
---|
68,7 → 68,7 |
sprite 753 angoff 1024 // tile0044 rpgammo |
sprite 862 angoff 1024 // tile0044 rpgammo |
sprite 860 angoff 256 // tile0023 rpgsprite |
sprite 866 angoff 0 // tile0060 accesscard [red yellow] |
sprite 866 angoff 0 // tile0060 accesscard red [yellow] |
sprite 861 angoff -512 // tile0023 rpgsprite |
sprite 861 pitch -304 // tile0023 rpgsprite |
sprite 861 mdzoff -800 // tile0023 rpgsprite |
103,7 → 103,7 |
sprite 1132 angoff 512 // tile0037 freezeammo |
sprite 1132 pitch -1 // tile0037 freezeammo |
sprite 1132 mdzoff 8000 // tile0037 freezeammo |
sprite 1280 angoff 0 // tile0060 accesscard [yellow red] |
sprite 1280 angoff 0 // tile0060 accesscard yellow [red] |
sprite 1098 angoff -512 // tile0025 shrinkersprite |
sprite 1278 angoff 1024 // tile0044 rpgammo |
sprite 1279 angoff 512 // tile0042 devistatorammo |
/maphacks/vance/wayne.mhk |
---|
22,7 → 22,7 |
sprite 230 mdzoff 100000 // tile0958 (lights) |
sprite 900 angoff 1024 // tile0022 chaingunsprite |
sprite 902 angoff 1024 // tile0047 hbombammo |
sprite 907 angoff 0 // tile0060 accesscard [blue] |
sprite 907 angoff 0 // tile0060 accesscard blue |
sprite 914 angoff 1024 // tile2060 pigcopdeadsprite |
sprite 914 pitch -8 // tile2060 pigcopdeadsprite |
sprite 914 roll -1 // tile2060 pigcopdeadsprite |
39,7 → 39,7 |
sprite 981 angoff -512 // tile0023 rpgsprite |
sprite 1134 angoff -512 // tile0025 shrinkersprite |
sprite 1136 angoff 1024 // tile0046 crystalammo |
sprite 1114 angoff 0 // tile0060 accesscard [yellow red] |
sprite 1114 angoff 0 // tile0060 accesscard yellow [red] |
sprite 1127 angoff 512 // tile0029 devistatorsprite |
sprite 1129 angoff 256 // tile0042 devistatorammo |
sprite 1128 angoff 512 // tile0042 devistatorammo |
/maphacks/vance/advertise.mhk |
---|
44,9 → 44,9 |
sprite 447 angoff 512 // tile0053 firstaid |
sprite 915 angoff 1024 // tile0041 batteryammo |
sprite 914 angoff -384 // tile0023 rpgsprite |
sprite 473 angoff 768 // tile0060 accesscard [blue] |
sprite 473 roll 1 // tile0060 accesscard [blue] |
sprite 473 mdzoff 200000 // tile0060 accesscard [blue] |
sprite 473 angoff 768 // tile0060 accesscard blue |
sprite 473 roll 1 // tile0060 accesscard blue |
sprite 473 mdzoff 200000 // tile0060 accesscard blue |
sprite 471 angoff -384 // tile0022 chaingunsprite |
sprite 1447 angoff 384 // tile0049 shotgunammo |
sprite 193 angoff 1024 // tile0052 sixpack |
99,9 → 99,9 |
sprite 38 angoff 1024 // tile0762 mike |
sprite 0 roll 1 // tile0574 (tile0670 (faucet)) |
sprite 0 mdzoff 1500000 // tile0574 (tile0670 (faucet)) |
sprite 741 angoff 256 // tile0060 accesscard [yellow] |
sprite 741 pitch -1 // tile0060 accesscard [yellow] |
sprite 741 mdzoff 500000 // tile0060 accesscard [yellow] |
sprite 741 angoff 256 // tile0060 accesscard yellow |
sprite 741 pitch -1 // tile0060 accesscard yellow |
sprite 741 mdzoff 500000 // tile0060 accesscard yellow |
sprite 665 angoff -256 // tile0024 freezesprite |
sprite 665 pitch -1 // tile0024 freezesprite |
sprite 665 mdzoff 500000 // tile0024 freezesprite |
135,7 → 135,7 |
sprite 1235 mdxoff 1000 // tile1160 bottle13 |
sprite 1458 angoff -512 // tile0023 rpgsprite |
sprite 1260 angoff 1024 // tile0042 devistatorammo |
sprite 1249 angoff 512 // tile0060 accesscard [red] |
sprite 1249 angoff 512 // tile0060 accesscard red |
sprite 715 angoff -512 // tile0041 batteryammo |
sprite 715 roll -256 // tile0041 batteryammo |
sprite 714 angoff 1024 // tile0047 hbombammo |
/maphacks/vance/bridge.mhk |
---|
173,7 → 173,7 |
sprite 451 pitch 2 // tile2060 pigcopdeadsprite |
sprite 451 roll 1 // tile2060 pigcopdeadsprite |
sprite 451 mdzoff 400000 // tile2060 pigcopdeadsprite |
sprite 1008 angoff 0 // tile0060 accesscard [blue] |
sprite 1008 angoff 0 // tile0060 accesscard blue |
sprite 665 angoff 1024 // tile0044 rpgammo |
sprite 1015 angoff 1024 // tile0049 shotgunammo |
sprite 1278 angoff 1024 // tile0049 shotgunammo |
/maphacks/vance/cruise.mhk |
---|
12,7 → 12,7 |
sprite 1201 angoff 1024 // tile0049 shotgunammo |
sprite 1201 roll -1 // tile0049 shotgunammo |
sprite 1201 mdzoff 500000 // tile0049 shotgunammo |
sprite 938 angoff 512 // tile0060 accesscard [blue] |
sprite 938 angoff 512 // tile0060 accesscard blue |
sprite 260 angoff 1024 // tile0040 ammo |
sprite 34 angoff 512 // tile0049 shotgunammo |
sprite 1202 angoff 512 // tile0049 shotgunammo |