Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 510 → Rev 507

/maphacks/zykov/iittc/1A.DM10.mhk
File deleted
/maphacks/zykov/iittc/1A.DM11.mhk
File deleted
/maphacks/zykov/iittc/1A.FLAGT.mhk
File deleted
/maphacks/zykov/iittc/1A.FLAG4.mhk
File deleted
/maphacks/zykov/iittc/1A.FLAG3.mhk
File deleted
/maphacks/zykov/iittc/1A.FLAG2.mhk
File deleted
/maphacks/zykov/iittc/1A.BOTA2.mhk
File deleted
/maphacks/zykov/iittc/1A.BOTA3.mhk
File deleted
/maphacks/zykov/iittc/1A.BOTA4.mhk
File deleted
/maphacks/zykov/iittc/1A.BOTAR.mhk
File deleted
/maphacks/zykov/iittc/1A.DM13.mhk
File deleted
/maphacks/zykov/iittc/1A.DM12.mhk
File deleted
/maphacks/zykov/iittc/1A.DM9.mhk
File deleted
/maphacks/zykov/iittc/1A.DM8.mhk
File deleted
/maphacks/zykov/iittc/1A.DM7.mhk
File deleted
/maphacks/zykov/iittc/1A.DM6.mhk
File deleted
/maphacks/zykov/iittc/1A.DM5.mhk
File deleted
/maphacks/zykov/iittc/1A.DM4.mhk
File deleted
/maphacks/zykov/iittc/1A.DM3.mhk
File deleted
/maphacks/zykov/iittc/1A.DM2.mhk
File deleted
/maphacks/zykov/iittc/1A.DM1.mhk
File deleted
/maphacks/zykov/iittc/1A.BOSS2.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS2.MAP - IITTC v1.5 : "Inside the Machine" by Zykov Eddy
// Level : 1A.BOSS2.MAP - IITTC : "Inside the Machine" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0b45285338ee7e025b1664c4f8242da8
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 59 mdzoff 800000 // tile0057 jetpack
35,34 → 35,31
sprite 39 pitch -144 // tile0044 rpgammo
sprite 40 angoff -512 // tile0044 rpgammo
sprite 40 pitch -144 // tile0044 rpgammo
sprite 47 angoff -256 // tile0037 freezeammo
sprite 47 roll -144 // tile0037 freezeammo
sprite 48 angoff -256 // tile0037 freezeammo
sprite 48 roll -144 // tile0037 freezeammo
sprite 49 angoff -256 // tile0037 freezeammo
sprite 49 roll -144 // tile0037 freezeammo
sprite 47 angoff 256 // tile0037 freezeammo
sprite 47 pitch 144 // tile0037 freezeammo
sprite 48 angoff 256 // tile0037 freezeammo
sprite 48 pitch 144 // tile0037 freezeammo
sprite 49 angoff 256 // tile0037 freezeammo
sprite 49 pitch 144 // tile0037 freezeammo
sprite 28 angoff -128 // tile0053 firstaid
sprite 72 angoff -512 // tile0023 rpgsprite
sprite 70 angoff 768 // tile0023 rpgsprite
sprite 71 angoff 768 // tile0023 rpgsprite
sprite 27 angoff 640 // tile0028 shotgunsprite
sprite 68 angoff 512 // tile0023 rpgsprite
sprite 69 angoff 512 // tile0023 rpgsprite
sprite 26 angoff -640 // tile0024 freezesprite IITTC flame cannon
sprite 66 angoff 256 // tile0023 rpgsprite
sprite 67 angoff 256 // tile0023 rpgsprite
sprite 70 angoff -768 // tile0023 rpgsprite
sprite 71 angoff -768 // tile0023 rpgsprite
sprite 27 angoff -384 // tile0028 shotgunsprite
sprite 68 angoff 1024 // tile0023 rpgsprite
sprite 69 angoff 1024 // tile0023 rpgsprite
sprite 26 angoff -128 // tile0024 freezesprite IITTC flame cannon
sprite 66 angoff 768 // tile0023 rpgsprite
sprite 67 angoff 768 // tile0023 rpgsprite
sprite 25 angoff 128 // tile0047 hbombammo
sprite 64 angoff 0 // tile0023 rpgsprite
sprite 65 angoff 0 // tile0023 rpgsprite
sprite 24 angoff 896 // tile0025 shrinkersprite IITTC grenade launcher
sprite 62 angoff -256 // tile0023 rpgsprite
sprite 63 angoff -256 // tile0023 rpgsprite
sprite 23 angoff 640 // tile0023 rpgsprite
sprite 60 angoff -512 // tile0023 rpgsprite
sprite 61 angoff -512 // tile0023 rpgsprite
sprite 22 angoff 384 // tile0029 devistatorsprite
sprite 73 angoff -768 // tile0023 rpgsprite
sprite 74 angoff -768 // tile0023 rpgsprite
sprite 64 angoff 512 // tile0023 rpgsprite
sprite 65 angoff 512 // tile0023 rpgsprite
sprite 24 angoff -640 // tile0025 shrinkersprite IITTC grenade launcher
sprite 62 angoff 256 // tile0023 rpgsprite
sprite 63 angoff 256 // tile0023 rpgsprite
sprite 23 angoff 128 // tile0023 rpgsprite
sprite 22 angoff -128 // tile0029 devistatorsprite
sprite 73 angoff -256 // tile0023 rpgsprite
sprite 74 angoff -256 // tile0023 rpgsprite
sprite 29 angoff 128 // tile0050 IITTC jumpboots
sprite 54 angoff -512 // tile0029 devistatorsprite (multiplayer)
sprite 53 angoff 1024 // tile0029 devistatorsprite (multiplayer)
/maphacks/zykov/iittc/1A.MYFMA.mhk
1,17 → 1,13
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MYFMA.MAP - IITTC v1.5 : "My First Map" by Zykov Eddy
// Level : 1A.MYFMA.MAP - IITTC : "My First Map" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a64165645f8ed6dd7be02216a4111428
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 1227 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1175 angoff 512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 31 angoff 1024 // tile0022 chaingunsprite
sprite 61 notmd // tile1231 (1227 nukebarrel)
sprite 46 angoff -768 // tile1232 canwithsomething
sprite 47 angoff 512 // tile1232 canwithsomething
sprite 55 mdzoff 500000 // tile1359 fetusbroke
sprite 55 pitch -1 // tile1359 fetusbroke
sprite 42 angoff -512 // tile0047 hbombammo
22,10 → 18,6
sprite 51 angoff 1024 // tile0998 (parkometer)
sprite 52 angoff 1024 // tile0998 (parkometer)
sprite 1182 angoff 512 // tile0057 jetpack (multiplayer)
sprite 609 angoff -768 // tile4547 foodobject18
sprite 610 angoff 896 // tile4547 foodobject18
sprite 576 mdzoff 150000 // tile0670 (faucet)
sprite 576 pitch 1 // tile0670 (faucet)
sprite 606 angoff -256 // tile0052 sixpack
sprite 68 mdzoff 300000 // tile0916 fireext
sprite 68 pitch 1 // tile0916 fireext
33,39 → 25,26
sprite 70 pitch -1 // tile4453 meter
sprite 71 mdxoff 2000 // tile4453 meter
sprite 71 pitch -1 // tile4453 meter
sprite 65 angoff -512 // tile0053 firstaid
sprite 65 angoff 512 // tile0053 firstaid
sprite 105 mdzoff 300000 // tile0916 fireext
sprite 105 pitch 1 // tile0916 fireext
sprite 109 angoff 1024 // tile0023 rpgsprite
sprite 109 angoff -512 // tile0023 rpgsprite
sprite 74 angoff 1024 // tile0049 shotgunammo
sprite 75 angoff 1024 // tile0041 batteryammo
sprite 671 angoff 1024 // tile0054 shield
sprite 1177 angoff -768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 1177 angoff 768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 115 angoff -512 // tile4454 deskphone
sprite 1178 angoff -768 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 127 angoff 1024 // tile1232 canwithsomething
sprite 288 angoff 1024 // tile4369 (emergency light)
sprite 1190 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 1191 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 1178 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 121 angoff 512 // tile0049 shotgunammo
sprite 1187 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1188 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1189 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1179 angoff 0 // tile0029 devistatorsprite
sprite 308 angoff 1024 // tile1232 canwithsomething
sprite 321 angoff -256 // tile0052 sixpack
sprite 312 angoff 512 // tile0060 accesscard red
sprite 275 angoff 512 // tile0044 rpgammo
sprite 274 angoff 0 // tile0023 rpgsprite
sprite 153 angoff -128 // tile0557 chair2
sprite 1180 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 329 angoff 512 // tile0058 (spacesuit)
sprite 330 angoff 512 // tile0058 (spacesuit)
sprite 274 angoff 512 // tile0023 rpgsprite
sprite 1180 angoff 1024 // tile0022 chaingunsprite
sprite 355 mdxoff 3000 // tile2360 rotategun
sprite 355 pitch -1 // tile2360 rotategun
sprite 353 mdxoff 3000 // tile2360 rotategun
sprite 353 pitch -1 // tile2360 rotategun
sprite 1183 angoff 768 // tile0023 rpgsprite (multiplayer)
sprite 1183 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 367 angoff 1024 // tile0044 rpgammo
sprite 354 mdxoff 3000 // tile2360 rotategun
sprite 354 pitch -1 // tile2360 rotategun
72,19 → 51,14
sprite 347 angoff 512 // tile0060 accesscard yellow
sprite 368 angoff -256 // tile0049 shotgunammo
sprite 369 angoff 512 // tile0052 sixpack
sprite 280 angoff 640 // tile0052 sixpack
sprite 1181 angoff -512 // tile0057 jetpack (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack
sprite 426 angoff 512 // tile0049 shotgunammo
sprite 424 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 539 angoff 256 // tile0052 sixpack
sprite 430 mdxoff 20000 // tile0594 (airlock sign)
sprite 430 pitch 1 // tile0594 (airlock sign)
sprite 428 angoff 512 // tile0058 (spacesuit)
sprite 1173 notmd // tile4386 (power line)
sprite 1185 angoff -512 // tile0023 rpgsprite (multiplayer)
sprite 558 angoff 1024 // tile0041 batteryammo
sprite 555 angoff -512 // tile0044 rpgammo
sprite 556 angoff -512 // tile0023 rpgsprite
sprite 525 angoff 512 // tile0060 accesscard blue
sprite 517 angoff 512 // tile0052 sixpack
/maphacks/zykov/iittc/iit_revisited_mhk.def
134,6 → 134,7
}
 
 
/*
// Episode 3
mapinfo {
maptitle "Alien Hide"
215,7 → 216,7
mapinfo {
maptitle "Let's Fight!"
//author "Zykov Eddy"
mapfile "1A.DM12.MAP"
mapfile 1A.DM12".MAP"
mapmd4 a89cad40071d3730cd62efb9b8d62d1a // 2012-05-15
mhkfile "maphacks/zykov/iittc/1A.DM12.mhk"
}
285,3 → 286,4
mapmd4 da79da4ed64d1db8f915e4e031042186 // 2012-05-15
mhkfile "maphacks/zykov/iittc/1A.BOTA4.mhk"
}
*/
/maphacks/zykov/iittc/1A.BOSS1.mhk
1,170 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS1.MAP - IITTC v1.5 : "The Queen" by Zykov Eddy
// Level : 1A.BOSS1.MAP - IITTC : "The Queen" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a77b336d96fe2c2e59056833933ca62e
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
// <-> 1A.DM13.mhk
 
sprite 190 angoff 1024 // tile0024 freezesprite IITTC flame cannon
sprite 161 angoff 1024 // tile0037 freezeammo
sprite 162 angoff 1024 // tile0052 sixpack
sprite 190 angoff 512 // tile0024 freezesprite IITTC flame cannon
sprite 161 angoff 512 // tile0037 freezeammo
sprite 159 angoff 1024 // tile0022 chaingunsprite
sprite 164 angoff 512 // tile0041 batteryammo
sprite 164 mdzoff 300000 // tile0041 batteryammo
sprite 164 roll 1 // tile0041 batteryammo
sprite 160 angoff 1024 // tile0023 rpgsprite
sprite 159 angoff 1024 // tile0022 chaingunsprite
sprite 159 mdzoff 300000 // tile0022 chaingunsprite
sprite 159 pitch -1 // tile0022 chaingunsprite
sprite 158 mdzoff 300000 // tile0028 shotgunsprite
sprite 158 roll 1 // tile0028 shotgunsprite
sprite 157 angoff 1024 // tile0029 devistatorsprite
sprite 191 angoff 1024 // tile0053 firstaid
sprite 192 angoff -768 // tile0054 shield
sprite 193 angoff -768 // tile0047 hbombammo
sprite 194 angoff -768 // tile0044 rpgammo
sprite 195 angoff -768 // tile0025 shrinkersprite IITTC grenade launcher
sprite 158 mdzoff 500000 // tile0028 shotgunsprite
sprite 158 roll -1 // tile0028 shotgunsprite
sprite 192 angoff 1024 // tile0054 shield
sprite 193 angoff -512 // tile0047 hbombammo
sprite 194 angoff -512 // tile0044 rpgammo
sprite 195 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 102 angoff -768 // tile0956 bottle3
// mhk diff sync
sprite 212 angoff -512 // tile0044 rpgammo
sprite 230 angoff 256 // tile0042 devistatorammo
//sprite 152 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher
sprite 196 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher
 
 
 
 
 
 
 
 
sprite 205 angoff -128 // tile0042 devistatorammo
sprite 197 angoff -256 // tile0029 devistatorsprite
 
 
 
 
 
 
sprite 232 angoff -512 // tile0057 jetpack
 
 
 
 
 
 
sprite 93 angoff -512 // tile0981 hydrent
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 233 angoff -512 // tile0051 cola
 
 
 
 
 
 
 
 
 
sprite 94 angoff -512 // tile0981 hydrent
 
 
 
 
 
 
 
 
sprite 199 angoff -768 // tile0052 sixpack
sprite 199 angoff 256 // tile0052 sixpack
sprite 210 angoff 1024 // tile0044 rpgammo
sprite 95 angoff 512 // tile0981 hydrent
 
 
 
 
 
 
 
 
 
 
sprite 234 angoff 256 // tile0051 cola
sprite 207 angoff 512 // tile0046 crystalammo IITTC flares
sprite 204 angoff 512 // tile0042 devistatorammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 206 angoff 256 // tile0054 shield
sprite 201 angoff 512 // tile0052 sixpack
sprite 99 angoff 1024 // tile0956 bottle3
sprite 200 angoff -256 // tile0052 sixpack
sprite 99 angoff 1024 // tile0956 bottle3
 
 
 
 
 
 
 
 
 
sprite 211 angoff -512 // tile0044 rpgammo
 
 
 
 
 
 
 
 
sprite 201 angoff 512 // tile0052 sixpack
sprite 201 mdzoff 900000 // tile0052 sixpack
sprite 201 pitch -1 // tile0052 sixpack
 
 
 
 
 
 
 
 
 
 
 
sprite 206 angoff 256 // tile0054 shield
/maphacks/zykov/iittc/1A.ARCT.mhk
1,68 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCT.MAP - IITTC v1.5 : "Antarctica" by Zykov Eddy
// Level : 1A.ARCT.MAP - IITTC : "Antarctica" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0ac3ad6b45ef188c917c179518b553ca
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 866 angoff 512 // tile0037 freezeammo
sprite 2 angoff -896 // tile0022 chaingunsprite
sprite 3 angoff 1024 // tile0051 cola
sprite 389 angoff 512 // tile0026 heavyhbomb
sprite 868 angoff 640 // tile0045 growammo IITTC blackpistol ammo
//sprite 868 roll 128 // tile0045 growammo IITTC blackpistol ammo
sprite 868 mdxoff 20000 // tile0045 growammo IITTC blackpistol ammo
sprite 868 pitch 1 // tile0045 growammo IITTC blackpistol ammo
sprite 220 angoff 1024 // tile0053 firstaid
sprite 221 angoff -896 // tile0049 shotgunammo
sprite 280 mdzoff 500000 // tile0054 shield
sprite 280 roll 1 // tile0054 shield
sprite 281 angoff -128 // tile0047 hbombammo
sprite 935 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 870 angoff 512 // tile0051 cola
sprite 871 angoff 640 // tile0049 shotgunammo
sprite 862 angoff 1024 // tile0027 tripbombsprite
sprite 872 angoff 1024 // tile0027 tripbombsprite
sprite 930 angoff -128 // tile0052 sixpack
sprite 873 angoff -640 // tile0044 rpgammo
sprite 874 angoff -512 // tile0026 heavyhbomb
sprite 875 angoff -128 // tile0051 cola
sprite 932 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 932 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 879 angoff 256 // tile0051 cola
sprite 878 angoff 512 // tile0037 freezeammo
sprite 77 angoff 512 // tile0060 accesscard blue
sprite 275 angoff -896 // tile0024 freezesprite IITTC flame cannon
sprite 274 angoff 640 // tile0037 freezeammo
sprite 299 angoff -512 // tile0029 devistatorsprite (multiplayer)
sprite 283 angoff 1024 // tile0049 shotgunammo
sprite 275 angoff 384 // tile0024 freezesprite IITTC flame cannon
sprite 936 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 886 angoff -512 // tile0022 chaingunsprite
sprite 893 angoff 256 // tile0023 rpgsprite
sprite 895 angoff 256 // tile0023 rpgsprite
sprite 898 angoff 256 // tile0023 rpgsprite
sprite 887 angoff 768 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 894 angoff 512 // tile0051 cola
//sprite 183 angoff 0 // tile0060 accesscard red
sprite 283 angoff 1024 // tile0049 shotgunammo
sprite 613 angoff 512 // tile0057 jetpack (multiplayer)
sprite 902 angoff 1024 // tile0051 cola
sprite 903 angoff 1024 // tile0041 batteryammo
sprite 903 mdzoff 700000 // tile0041 batteryammo
sprite 903 roll -1 // tile0041 batteryammo
sprite 931 angoff 512 // tile0052 sixpack
sprite 923 angoff 512 // tile0049 shotgunammo
sprite 906 angoff 512 // tile0051 cola
sprite 907 angoff -512 // tile0049 shotgunammo
sprite 896 angoff -512 // tile0049 shotgunammo
sprite 546 angoff -512 // tile0029 devistatorsprite
sprite 503 angoff 0 // tile0037 freezeammo
sprite 524 angoff 1024 // tile0052 sixpack
sprite 503 angoff 512 // tile0037 freezeammo
sprite 900 angoff -512 // tile0054 shield
sprite 900 mdzoff 900000 // tile0054 shield
sprite 900 pitch -1 // tile0054 shield
sprite 500 angoff 128 // tile0060 accesscard yellow
sprite 923 angoff 512 // tile0049 shotgunammo
sprite 906 angoff 512 // tile0051 cola
sprite 925 angoff 512 // tile0049 shotgunammo
sprite 650 angoff -512 // tile0054 shield
sprite 651 angoff -512 // tile0026 heavyhbomb
sprite 840 angoff 512 // tile0052 sixpack
sprite 645 angoff 256 // tile0026 heavyhbomb
sprite 925 angoff 512 // tile0049 shotgunammo
sprite 904 angoff 1024 // tile0023 rpgsprite
sprite 904 angoff -512 // tile0023 rpgsprite
/maphacks/zykov/iittc/1A.DUKED.mhk
1,11 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.DUKED.MAP - IITTC v1.5 : "Time Tunnel" by Zykov Eddy
// Level : 1A.DUKED.MAP - IITTC : "Time Tunnel" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 496 angoff 1024 // tile0021 firstgunsprite
sprite 311 angoff -512 // tile0022 chaingunsprite
sprite 321 angoff 512 // tile0041 batteryammo
/maphacks/zykov/iittc/1A.BOOM.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOOM.MAP - IITTC v1.5 : "Park Avenue" by Zykov Eddy
// Level : 1A.BOOM.MAP - IITTC : "Park Avenue" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 92dfaa3ec3780128cff1c839660b4cd3
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 1572 mdxoff 20000 // tile1235 (tile1233 money)
11,7 → 11,7
sprite 1517 angoff 512 // tile0051 cola
sprite 1518 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 1519 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 1520 angoff -512 // tile0026 heavyhbomb
sprite 1520 angoff 1024 // tile0026 heavyhbomb
sprite 1521 angoff 512 // tile0052 sixpack
sprite 1573 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1573 pitch -1 // tile1235 (tile1233 money)
28,11 → 28,9
sprite 616 roll -1 // tile0022 chaingunsprite (multiplayer)
sprite 586 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 585 angoff -256 // tile0052 sixpack (multiplayer)
sprite 544 angoff 0 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 544 angoff 512 // tile0025 shrinkersprite IITC grenade launcher (multiplayer)
sprite 545 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 546 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 1327 angoff 512 // tile0037 freezeammo
sprite 1328 angoff 1024 // tile0045 growammo IITTC blackpistol ammo
sprite 1569 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1569 pitch -1 // tile1235 (tile1233 money)
sprite 1554 notmd // tile1221 cranepole
41,9 → 39,7
sprite 1186 angoff 1024 // tile3670 IITTC bottle
sprite 1187 angoff 1024 // tile3670 IITTC bottle
sprite 1188 angoff 1024 // tile3670 IITTC bottle
sprite 690 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 757 angoff 512 // tile0051 cola
sprite 686 angoff 512 // tile0057 jetpack (multiplayer)
sprite 662 notmd // tile1221 cranepole
sprite 663 notmd // tile1221 cranepole
sprite 664 notmd // tile1221 cranepole
54,25 → 50,16
sprite 697 angoff 1024 // tile0049 shotgunammo
sprite 697 mdzoff 500000 // tile0049 shotgunammo
sprite 697 pitch 1 // tile0049 shotgunammo
sprite 688 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 689 mdzoff 900000 // tile0041 batteryammo
sprite 689 pitch 1 // tile0041 batteryammo
sprite 519 angoff -256 // tile0049 shotgunammo
sprite 557 angoff 256 // tile0052 sixpack
sprite 532 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 397 angoff 1024 // tile0042 devistatorammo
sprite 397 mdzoff 900000 // tile0042 devistatorammo
sprite 397 pitch 1 // tile0042 devistatorammo
sprite 399 angoff -512 // tile0053 firstaid (multiplayer)
sprite 399 angoff 512 // tile0053 firstaid (multiplayer)
sprite 1211 angoff 256 // tile0052 sixpack
sprite 1215 angoff -256 // tile0026 heavyhbomb
sprite 1217 angoff -768 // tile0037 freezeammo
sprite 1217 angoff -256 // tile0037 freezeammo
sprite 1219 angoff -256 // tile0051 cola
sprite 247 angoff 1024 // tile0022 chaingunsprite
sprite 248 angoff 512 // tile0028 shotgunsprite
sprite 385 angoff 512 // tile0563 waterfountain
sprite 385 mdzoff 200000 // tile0563 waterfountain
sprite 385 pitch -1 // tile0563 waterfountain
sprite 1568 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1568 pitch -1 // tile1235 (tile1233 money)
sprite 1567 mdxoff 20000 // tile1235 (tile1233 money)
84,19 → 71,15
sprite 614 pitch 1 // tile1811 (tile1810 (cannon))
sprite 1564 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1564 pitch -1 // tile1235 (tile1233 money)
sprite 538 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 538 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 539 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 1565 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1565 pitch -1 // tile1235 (tile1233 money)
sprite 855 angoff 512 // tile0051 cola
sprite 854 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 518 angoff 1024 // tile0049 shotgunammo
sprite 518 mdzoff 900000 // tile0049 shotgunammo
sprite 518 pitch -1 // tile0049 shotgunammo
sprite 518 roll -1 // tile0049 shotgunammo
sprite 523 angoff 1024 // tile0022 chaingunsprite
sprite 523 mdzoff 600000 // tile0022 chaingunsprite
sprite 523 pitch -1 // tile0022 chaingunsprite
sprite 1563 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1563 pitch -1 // tile1235 (tile1233 money)
sprite 517 angoff 512 // tile0049 shotgunammo
104,9 → 87,6
sprite 533 angoff 1024 // tile3670 IITTC bottle
sprite 1522 angoff 1024 // tile3670 IITTC bottle
sprite 1523 angoff 1024 // tile3670 IITTC bottle
sprite 567 angoff 1024 // tile0037 freezeammo
sprite 566 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 1601 angoff -512 // tile0037 freezeammo
sprite 1180 angoff -768 // tile3670 IITTC bottle
sprite 1181 angoff -768 // tile3670 IITTC bottle
sprite 1182 angoff -768 // tile3670 IITTC bottle
125,15 → 105,10
sprite 1570 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1570 pitch -1 // tile1235 (tile1233 money)
sprite 524 angoff -512 // tile0049 shotgunammo
sprite 542 angoff 896 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 543 angoff -896 // tile0037 freezeammo
sprite 542 angoff 256 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 1220 angoff -128 // tile0955 bottle2
sprite 541 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 610 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 525 angoff 0 // tile0023 rpgsprite
sprite 521 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 521 mdzoff 900000 // tile0025 shrinkersprite IITTC grenade launcher
sprite 521 roll -1 // tile0025 shrinkersprite IITTC grenade launcher
sprite 525 angoff 512 // tile0023 rpgsprite
sprite 439 notmd // tile1221 cranepole
sprite 440 notmd // tile1221 cranepole
sprite 441 notmd // tile1221 cranepole
/maphacks/zykov/iittc/1A.CIT2.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.CIT2.MAP - IITTC v1.5 : "Downtown Street" by Zykov Eddy
// Level : 1A.CIT2.MAP - IITTC : "Downtown Street" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 17789d5e473c7eec6d0a95ccfc869b99
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 315 pitch -128 // tile0951 box
15,23 → 15,18
sprite 1065 angoff -512 // tile3670 IITTC bottle
sprite 1066 angoff -512 // tile3670 IITTC bottle
sprite 1067 angoff -512 // tile3670 IITTC bottle
sprite 981 angoff 512 // tile0052 sixpack
sprite 1171 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1171 pitch -1 // tile1235 (tile1233 money)
sprite 1172 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1172 pitch -1 // tile1235 (tile1233 money)
sprite 1048 angoff 256 // tile0045 growammo IITTC blackpistol ammo
sprite 1049 angoff 256 // tile0045 growammo IITTC blackpistol ammo
sprite 981 angoff 512 // tile0052 sixpack
sprite 1050 angoff 512 // tile0028 shotgunsprite
sprite 1050 mdzoff 500000 // tile0028 shotgunsprite
sprite 1050 roll 1 // tile0028 shotgunsprite
sprite 1051 angoff -512 // tile0042 devistatorammo
sprite 996 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 1198 angoff 512 // tile1472 IITTC rpgsprite
sprite 1050 roll -1 // tile0028 shotgunsprite
sprite 996 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 1198 angoff 1024 // tile1472 IITTC rpgsprite
sprite 1197 angoff 512 // tile1471 IITTC chaingunsprite
sprite 1199 angoff -512 // tile1473 IITTC flame cannon
sprite 1200 angoff -512 // tile1474 IITTC grenade launcher
sprite 1201 angoff -512 // tile1476 IITTC devistatorsprite
sprite 1199 angoff 1024 // tile1473 IITTC flame cannon
sprite 1202 angoff -512 // tile1479 IITTC shield
sprite 1162 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1162 pitch -1 // tile1235 (tile1233 money)
52,31 → 47,22
sprite 1015 pitch -1 // tile1235 (tile1233 money)
sprite 1175 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1175 pitch -1 // tile1235 (tile1233 money)
//sprite 965 angoff 0 // tile0060 accesscard
sprite 1036 angoff 640 // tile3670 IITTC bottle
sprite 1037 angoff 640 // tile3670 IITTC bottle
sprite 1038 angoff 640 // tile3670 IITTC bottle
sprite 1012 angoff 256 // tile0051 cola
sprite 1011 mdzoff 500000 // tile0041 batteryammo
sprite 1011 roll 1 // tile0041 batteryammo
sprite 732 angoff 1024 // tile1232 canwithsomething
sprite 999 angoff 1024 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 999 angoff 512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 1176 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1176 pitch -1 // tile1235 (tile1233 money)
sprite 1177 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1177 pitch -1 // tile1235 (tile1233 money)
sprite 1053 angoff 256 // tile0027 tripbombsprite
sprite 995 angoff 384 // tile0023 rpgsprite (multiplayer)
sprite 995 angoff -896 // tile0023 rpgsprite (multiplayer)
sprite 1060 angoff -256 // tile0052 sixpack
sprite 811 angoff 1024 // tile0044 rpgammo
sprite 1017 angoff 512 // tile0051 cola
sprite 993 angoff 768 // tile0029 devistatorsprite (multiplayer)
sprite 34 angoff 512 // tile1232 canwithsomething
sprite 33 angoff -384 // tile1232 canwithsomething
sprite 997 angoff 896 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 997 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1024 angoff -384 // tile0049 shotgunammo
sprite 1024 mdzoff 500000 // tile0049 shotgunammo
sprite 1024 pitch -1 // tile0049 shotgunammo
sprite 1168 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1168 pitch -1 // tile1235 (tile1233 money)
sprite 1169 mdxoff 20000 // tile1235 (tile1233 money)
87,11 → 73,6
sprite 171 angoff 768 // tile0768 sushiplate1 (head)
sprite 171 mdxoff 6000 // tile0768 sushiplate1 (head)
sprite 171 pitch -1 // tile0768 sushiplate1 (head)
sprite 223 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 223 pitch -3 // tile0574 (tile0670 (faucet))
sprite 1023 angoff -512 // tile0037 freezeammo
//sprite 813 angoff 0 // tile0060 accesscard
sprite 892 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 840 angoff 896 // tile0026 heavyhbomb
sprite 130 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 1020 angoff -256 // tile0050 IITTC jumpboots
112,10 → 93,7
sprite 1165 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1165 pitch -1 // tile1235 (tile1233 money)
sprite 1124 angoff 512 // tile1471 IITTC chaingunsprite
sprite 1125 angoff 512 // tile1472 IITTC rpgsprite
sprite 1126 angoff 512 // tile1473 IITTC flame cannon
sprite 1127 angoff -512 // tile1474 IITTC grenade launcher
sprite 1129 angoff -512 // tile1476 IITTC devistatorsprite
sprite 1125 angoff 1024 // tile1472 IITTC rpgsprite
sprite 1131 angoff -512 // tile1478 IITTC hbombammo
sprite 1132 angoff -512 // tile1479 IITTC shield
sprite 1183 mdxoff 20000 // tile1235 (tile1233 money)
134,19 → 112,13
sprite 416 angoff 1024 // tile0956 bottle3
sprite 415 mdzoff 500000 // tile0955 bottle2
sprite 415 roll -1 // tile0955 bottle2
//sprite 452 angoff 0 // tile0060 accesscard
sprite 874 angoff 1024 // tile0022 chaingunsprite
sprite 1166 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1166 pitch -1 // tile1235 (tile1233 money)
sprite 1167 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1167 pitch -1 // tile1235 (tile1233 money)
sprite 19 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 1054 angoff 512 // tile0041 batteryammo
sprite 1018 angoff -256 // tile0052 sixpack
sprite 1039 angoff 768 // tile3670 IITTC bottle
sprite 1040 angoff 768 // tile3670 IITTC bottle
sprite 1041 angoff 768 // tile3670 IITTC bottle
 
sprite 985 angoff 512 // tile0037 freezeammo
sprite 1019 angoff 512 // tile0021 firstgunsprite
sprite 983 angoff 512 // tile0027 tripbombsprite
/maphacks/zykov/iittc/1A.BOOT.mhk
1,80 → 1,27
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOOT.MAP - IITTC v1.5 : "Training Course" by Zykov Eddy
// Level : 1A.BOOT.MAP - IITTC : "Training Course" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : e8bbb80972f4544cf3995f1b5ccecaab
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 127 angoff 0 // tile0050 IITTC jumpboots
sprite 128 angoff -341 // tile0050 IITTC jumpboots
sprite 129 angoff -683 // tile0050 IITTC jumpboots
sprite 130 angoff 1024 // tile0050 IITTC jumpboots
sprite 311 angoff 1024 // tile1235 (tile1233 money)
sprite 311 mdxoff 20000 // tile1235 (tile1233 money)
sprite 311 pitch -1 // tile1235 (tile1233 money)
sprite 329 angoff 1024 // tile1235 (tile1233 money)
sprite 329 mdxoff 20000 // tile1235 (tile1233 money)
sprite 329 pitch -1 // tile1235 (tile1233 money)
sprite 330 angoff 1024 // tile1235 (tile1233 money)
sprite 330 mdxoff 20000 // tile1235 (tile1233 money)
sprite 330 pitch -1 // tile1235 (tile1233 money)
sprite 331 angoff 1024 // tile1235 (tile1233 money)
sprite 331 mdxoff 20000 // tile1235 (tile1233 money)
sprite 331 pitch -1 // tile1235 (tile1233 money)
sprite 332 angoff 1024 // tile1235 (tile1233 money)
sprite 332 mdxoff 20000 // tile1235 (tile1233 money)
sprite 332 pitch -1 // tile1235 (tile1233 money)
sprite 333 angoff 1024 // tile1235 (tile1233 money)
sprite 333 mdxoff 20000 // tile1235 (tile1233 money)
sprite 333 pitch -1 // tile1235 (tile1233 money)
sprite 334 angoff 1024 // tile1235 (tile1233 money)
sprite 334 mdxoff 20000 // tile1235 (tile1233 money)
sprite 334 pitch -1 // tile1235 (tile1233 money)
sprite 335 angoff 1024 // tile1235 (tile1233 money)
sprite 335 mdxoff 20000 // tile1235 (tile1233 money)
sprite 335 pitch -1 // tile1235 (tile1233 money)
sprite 336 angoff 1024 // tile1235 (tile1233 money)
sprite 336 mdxoff 20000 // tile1235 (tile1233 money)
sprite 336 pitch -1 // tile1235 (tile1233 money)
sprite 337 angoff 1024 // tile1235 (tile1233 money)
sprite 337 mdxoff 20000 // tile1235 (tile1233 money)
sprite 337 pitch -1 // tile1235 (tile1233 money)
sprite 313 angoff 1024 // tile1471 IITTC chaingunsprite
sprite 315 angoff -512 // tile1479 IITTC shield
 
/* MapHack Templates
/* Templates
sprite ? angoff ??? // tile1471 IITTC chaingunsprite
sprite ? angoff ??? // tile1472 IITTC rpgsprite
sprite ? angoff ??? // tile1473 IITTC flame cannon
sprite ? angoff ??? // tile1475 IITTC shotgunsprite
sprite ? angoff ??? // tile1478 IITTC hbombammo
sprite ? angoff ??? // tile1479 IITTC shield
sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon
sprite ? angoff ??? // tile0025 shrinkersprite IITTC grenade launcher
sprite ? angoff ??? // tile0032 growspriteicon IITTC blackpistol
sprite ? angoff ??? // tile0034 IITTC mega health
sprite ? angoff ??? // tile0045 growammo IITTC blackpistol ammo
sprite ? angoff ??? // tile0046 crystalammo IITTC flares
sprite ? angoff ??? // tile0050 IITTC jumpboots
sprite ? angoff ??? // tile0055 steroids IITTC nuclear mine
sprite ? angoff ??? // tile0108 IITTC invisibility
sprite ? angoff ??? // tile3670 IITTC bottle
sprite ? mdxoff 20000 // tile1235 (tile1233 money)
sprite ? pitch -1 // tile1235 (tile1233 money)
sprite ? angoff ??? // tile1348 holoduke IITTC invulnerability
sprite ? angoff ??? // tile1470 IITTC pistol golden
sprite ? angoff ??? // tile1471 IITTC chaingunsprite
sprite ? angoff ??? // tile1472 IITTC rpgsprite
sprite ? angoff ??? // tile1473 IITTC flame cannon
sprite ? angoff ??? // tile1474 IITTC grenade launcher
sprite ? angoff ??? // tile1475 IITTC shotgunsprite
sprite ? angoff ??? // tile1476 IITTC devistatorsprite
sprite ? angoff ??? // tile1477 IITTC pistol black
sprite ? angoff ??? // tile1478 IITTC hbombammo
sprite ? angoff ??? // tile1479 IITTC shield
sprite ? angoff ??? // tile3670 IITTC bottle
*/
 
/* Correction for HRP 5.1.292 Rotated Models
RPG (23) -> -512
Freezer (24) -> -512
Shrinker (25) -> -512
Devastator (29) -> +512
Freezer Ammo (37) -> -512
Space suit (58) -> +512
Shotgun Ammo (49) -> +512
*/
/maphacks/zykov/iittc/1A.RUN.mhk
1,13 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.RUN.MAP - IITTC v1.5 : "Runnin' Away!" by Zykov Eddy
// Level : 1A.RUN.MAP - IITTC : "Runnin' Away!" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 5fa3a2d0fc7b509d53eba001a505412b
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 289 angoff 1024 // tile0053 firstaid
sprite 290 angoff 1024 // tile0052 sixpack
sprite 291 angoff 1024 // tile0054 shield
sprite 292 angoff 1024 // tile0051 cola
sprite 293 angoff 1024 // tile0051 cola
/maphacks/zykov/iittc/1A.WOLF.mhk
1,58 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.WOLF.MAP - IITTC v1.5 : "Wolfenstein Complex" by Zykov Eddy
// Level : 1A.WOLF.MAP - IITTC : "Wolfenstein Complex" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : ef1cd790d4855dfc1eb40eb17fb05c63
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff -512 // tile0032 growspriteicon IITTC blackpistol
sprite 8 angoff -512 // tile0032 growspriteicon IITC blackpistol
sprite 11 angoff -256 // tile0051 cola
sprite 482 angoff 768 // tile0029 devistatorsprite (multiplayer)
sprite 135 angoff 768 // tile0052 sixpack
sprite 139 angoff 768 // tile0052 sixpack
sprite 482 angoff 256 // tile0029 devistatorsprite (multiplayer)
sprite 487 angoff -768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 134 angoff 1024 // tile0028 shotgunsprite
sprite 134 mdzoff 500000 // tile0028 shotgunsprite
sprite 134 roll 1 // tile0028 shotgunsprite
sprite 483 angoff -512 // tile0028 shotgunsprite (multiplayer)
sprite 134 roll -1 // tile0028 shotgunsprite
sprite 483 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 133 angoff 512 // tile0047 hbombammo
sprite 108 notmd // tile0164 dipswitch2
sprite 127 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher
sprite 127 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 211 angoff -256 // tile0051 cola
sprite 208 angoff 256 // tile0051 cola
sprite 204 angoff 512 // tile0052 sixpack
//sprite ? angoff 512 // tile0053 firstaid (multiplayer)
sprite 201 angoff 512 // tile0022 chaingunsprite
sprite 488 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 202 angoff -640 // tile0054 shield
sprite 484 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 202 angoff -512 // tile0054 shield
sprite 484 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 434 angoff -256 // tile0051 cola
sprite 435 angoff 256 // tile0051 cola
sprite 438 angoff 256 // tile0051 cola
sprite 321 angoff 1024 // tile0029 devistatorsprite
sprite 321 angoff 512 // tile0029 devistatorsprite
sprite 437 angoff 512 // tile0049 shotgunammo
sprite 485 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher
sprite 445 angoff -256 // tile0049 shotgunammo
sprite 315 angoff -512 // tile0023 rpgsprite
sprite 486 angoff 896 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 489 angoff 1024 // tile0054 shield (multiplayer)
sprite 490 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 446 angoff 512 // tile0051 cola
sprite 447 angoff 1024 // tile0051 cola
sprite 336 notmd // tile0164 dipswitch2
sprite 361 angoff -512 // tile0023 rpgsprite
sprite 449 angoff 1024 // tile0044 rpgammo
sprite 450 angoff 1024 // tile0041 batteryammo
sprite 451 angoff 512 // tile0052 sixpack
sprite 452 angoff -512 // tile0054 shield
sprite 453 angoff -512 // tile0032 growspriteicon IITTC blackpistol
sprite 453 angoff -512 // tile0032 growspriteicon IITC blackpistol
sprite 457 angoff -256 // tile0041 batteryammo
sprite 459 angoff 1024 // tile0041 batteryammo
sprite 462 angoff -512 // tile0053 firstaid
sprite 462 mdzoff 900000 // tile0053 firstaid
sprite 462 pitch -1 // tile0053 firstaid
sprite 456 angoff 256 // tile0044 rpgammo
sprite 462 angoff 512 // tile0053 firstaid
sprite 456 angoff -768 // tile0044 rpgammo
sprite 460 angoff 1024 // tile0049 shotgunammo
sprite 458 angoff -256 // tile0052 sixpack
sprite 455 angoff -768 // tile0044 rpgammo
/maphacks/zykov/iittc/1A.ARCAD.mhk
1,22 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCAD.MAP - IITTC v1.5 : "Sonic Nukem" by Zykov Eddy
// Level : 1A.ARCAD.MAP - IITTC : "Sonic Nukem" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 89084e909eb23fbfecd8d9cc95b4fdec
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 268 angoff -512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 278 angoff 256 // tile0052 sixpack (multiplayer)
sprite 269 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 262 angoff 256 // tile0029 devistatorsprite (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack (multiplayer)
sprite 263 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 274 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 282 angoff 512 // tile0052 sixpack (multiplayer)
sprite 270 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 270 roll 256 // tile0022 chaingunsprite (multiplayer)
sprite 275 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 266 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 265 roll 256 // tile0023 rpgsprite (multiplayer)
sprite 266 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 pitch 256 // tile0023 rpgsprite (multiplayer)
/maphacks/zykov/iittc/1A.BASE.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BASE.MAP - IITTC v1.5 : "EDF Base" by Zykov Eddy
// Level : 1A.BASE.MAP - IITTC : "EDF Base" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 9fce34c399767faf8a338772b375b489
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 646 mdxoff 20000 // tile1235 (tile1233 money)
12,7 → 12,6
sprite 647 pitch -1 // tile1235 (tile1233 money)
sprite 635 mdxoff 20000 // tile1235 (tile1233 money)
sprite 635 pitch -1 // tile1235 (tile1233 money)
sprite 113 angoff 256 // tile0557 chair2
sprite 634 mdxoff 20000 // tile1235 (tile1233 money)
sprite 634 pitch -1 // tile1235 (tile1233 money)
sprite 633 mdxoff 20000 // tile1235 (tile1233 money)
19,18 → 18,10
sprite 633 pitch -1 // tile1235 (tile1233 money)
sprite 632 mdxoff 20000 // tile1235 (tile1233 money)
sprite 632 pitch -1 // tile1235 (tile1233 money)
sprite 131 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 131 pitch -6 // tile0574 (tile0670 (faucet))
sprite 131 roll 5 // tile0574 (tile0670 (faucet))
sprite 132 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 132 pitch -6 // tile0574 (tile0670 (faucet))
sprite 132 roll 5 // tile0574 (tile0670 (faucet))
sprite 631 mdxoff 20000 // tile1235 (tile1233 money)
sprite 631 pitch -1 // tile1235 (tile1233 money)
sprite 429 mdxoff 20000 // tile1235 (tile1233 money)
sprite 429 pitch -1 // tile1235 (tile1233 money)
sprite 412 angoff 1024 // tile0563 waterfountain
sprite 274 angoff 256 // tile1321 fem3 hooker
sprite 292 angoff 768 // tile0060 accesscard lost
sprite 644 mdxoff 20000 // tile1235 (tile1233 money)
sprite 644 pitch -1 // tile1235 (tile1233 money)
50,13 → 41,6
sprite 637 pitch -1 // tile1235 (tile1233 money)
sprite 638 mdxoff 20000 // tile1235 (tile1233 money)
sprite 638 pitch -1 // tile1235 (tile1233 money)
sprite 145 angoff 512 // tile0058 (spacesuit)
sprite 146 angoff 512 // tile0058 (spacesuit)
sprite 147 angoff 512 // tile0058 (spacesuit)
sprite 148 angoff 512 // tile0058 (spacesuit)
sprite 149 angoff 512 // tile0058 (spacesuit)
sprite 150 angoff 512 // tile0058 (spacesuit)
sprite 151 angoff 512 // tile0058 (spacesuit)
sprite 712 mdxoff 20000 // tile1235 (tile1233 money)
sprite 712 pitch -1 // tile1235 (tile1233 money)
sprite 713 mdxoff 20000 // tile1235 (tile1233 money)
72,11 → 56,8
sprite 698 mdxoff 20000 // tile1235 (tile1233 money)
sprite 698 pitch -1 // tile1235 (tile1233 money)
sprite 585 angoff -256 // tile0052 sixpack
sprite 432 angoff 512 // tile1472 IITTC rpgsprite
sprite 430 angoff 512 // tile1473 IITTC flame cannon
sprite 618 angoff 512 // tile1474 IITTC grenade launcher
sprite 650 angoff -512 // tile1476 IITTC devistatorsprite
sprite 651 angoff 1024 // tile1477 IITTC pistol black
sprite 432 angoff 1024 // tile1472 IITTC rpgsprite
sprite 618 angoff 1024 // tile1474 IITTC grenade launcher
sprite 652 angoff 1024 // tile1478 IITTC hbombammo
sprite 653 angoff 1024 // tile1479 IITTC shield
sprite 583 angoff 512 // tile0052 sixpack
/maphacks/zykov/iittc/1A.TRAIN.mhk
1,21 → 1,13
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.TRAIN.MAP - IITTC v1.5 : "To the Center of LA" by Zykov Eddy
// Level : 1A.TRAIN.MAP - IITTC : "To the Center of LA" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 3ef7637da54ca158309c454377d10b09
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff 1024 // tile4369 (emergency light)
sprite 436 angoff 512 // tile0051 cola
sprite 377 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 377 mdzoff 500000 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 377 roll -1 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 419 angoff -768 // tile0028 shotgunsprite
sprite 366 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 376 angoff 512 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 376 mdzoff 500000 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 376 pitch -1 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 419 angoff -256 // tile0028 shotgunsprite
sprite 378 angoff 1024 // tile0022 chaingunsprite
sprite 444 angoff -512 // tile0049 shotgunammo
sprite 462 mdxoff 20000 // tile1235 (tile1233 money)
40,9 → 32,7
sprite 442 angoff 1024 // tile0049 shotgunammo
sprite 475 mdxoff 20000 // tile1235 (tile1233 money)
sprite 475 pitch -1 // tile1235 (tile1233 money)
sprite 443 angoff 512 // tile0049 shotgunammo
sprite 443 mdzoff 900000 // tile0049 shotgunammo
sprite 443 pitch -1 // tile0049 shotgunammo
sprite 443 angoff -512 // tile0049 shotgunammo
sprite 191 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 191 pitch 1 // tile0170 accessswitch2 yellow
sprite 191 roll 1024 // tile0170 accessswitch2 yellow
49,7 → 39,7
sprite 210 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 210 pitch 1 // tile0170 accessswitch2 yellow
sprite 210 roll 1024 // tile0170 accessswitch2 yellow
sprite 447 angoff 1024 // tile0041 batteryammo
sprite 447 angoff 512 // tile0041 batteryammo
sprite 468 mdxoff 20000 // tile1235 (tile1233 money)
sprite 468 pitch -1 // tile1235 (tile1233 money)
sprite 467 mdxoff 20000 // tile1235 (tile1233 money)
62,32 → 52,19
sprite 469 pitch -1 // tile1235 (tile1233 money)
sprite 498 mdxoff 20000 // tile1235 (tile1233 money)
sprite 498 pitch -1 // tile1235 (tile1233 money)
sprite 480 angoff 512 // tile1472 IITTC rpgsprite
sprite 481 angoff 512 // tile1473 IITTC flame cannon
sprite 482 angoff -512 // tile1476 IITTC devistatorsprite
sprite 482 mdzoff 500000 // tile1476 IITTC devistatorsprite
sprite 482 roll -1 // tile1476 IITTC devistatorsprite
sprite 480 angoff 1024 // tile1472 IITTC rpgsprite
sprite 375 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 375 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 375 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 371 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 371 mdzoff 700000 // tile0023 rpgsprite (multiplayer)
sprite 371 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 371 mdzoff 900000 // tile0023 rpgsprite (multiplayer)
sprite 371 pitch -1 // tile0023 rpgsprite (multiplayer)
sprite 474 mdxoff 20000 // tile1235 (tile1233 money)
sprite 474 pitch -1 // tile1235 (tile1233 money)
sprite 374 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 372 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 372 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 372 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 428 angoff 256 // tile0054 shield
sprite 472 angoff -512 // tile1235 (tile1233 money)
sprite 472 mdxoff 20000 // tile1235 (tile1233 money)
sprite 472 pitch -1 // tile1235 (tile1233 money)
sprite 473 angoff -512 // tile1235 (tile1233 money)
sprite 473 mdxoff 20000 // tile1235 (tile1233 money)
sprite 473 pitch -1 // tile1235 (tile1233 money)
sprite 427 mdzoff 900000 // tile0054 shield
sprite 427 pitch -1 // tile0054 shield
sprite 441 angoff 512 // tile0047 hbombammo
sprite 470 mdxoff 20000 // tile1235 (tile1233 money)
sprite 470 pitch -1 // tile1235 (tile1233 money)
95,5 → 72,4
sprite 471 pitch -1 // tile1235 (tile1233 money)
sprite 440 angoff -512 // tile0047 hbombammo
sprite 424 angoff 1024 // tile0041 batteryammo
sprite 112 angoff 512 // tile0023 rpgsprite
sprite 302 angoff 0 // tile0029 devistatorsprite (multiplayer)
sprite 112 angoff 1024 // tile0023 rpgsprite
/maphacks/zykov/iittc/1A.LAND.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.LAND.MAP - IITTC v1.5 : "Land of Winds" by Zykov Eddy
// Level : 1A.LAND.MAP - IITTC : "Land of Winds" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 57af47ec8170f9aee944e26387a99893
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 690 angoff 512 // tile0054 shield
15,13 → 15,13
sprite 150 notmd // tile0168 dipswitch3
sprite 167 angoff 512 // tile0060 accesscard blue
sprite 167 pitch -512 // tile0060 accesscard blue
sprite 209 angoff 1024 // tile0023 rpgsprite
sprite 209 angoff -512 // tile0023 rpgsprite
sprite 208 angoff -256 // tile0052 sixpack
sprite 425 angoff -512 // tile0021 firstgunsprite
sprite 584 angoff 0 // tile0025 shrinkersprite IITTC grenade launcher
sprite 584 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 268 notmd // tile0168 dipswitch3
sprite 273 notmd // tile0168 dipswitch3
sprite 274 angoff -512 // tile0024 freezesprite IITTC flame cannon
sprite 274 angoff 1024 // tile0024 freezesprite IITTC flame cannon
sprite 274 mdxoff 5000 // tile0024 freezesprite IITTC flame cannon
sprite 274 pitch 1 // tile0024 freezesprite IITTC flame cannon
sprite 483 angoff 512 // tile0060 accesscard red
/maphacks/zykov/iittc/1A.WATRB.mhk
1,22 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.WATRB.MAP - IITTC v1.5 : "Ringo Ashens" by Zykov Eddy
// Level : 1A.WATRB.MAP - IITTC : "Ringo Ashens" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : c3fddaab5756cdc0e30ed05ca1194477
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 924 angoff 256 // tile0028 shotgunsprite
sprite 928 angoff -768 // tile0051 cola
sprite 929 angoff 768 // tile0049 shotgunammo
sprite 1157 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1157 pitch -1 // tile1235 (tile1233 money)
sprite 1127 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1127 pitch -1 // tile1235 (tile1233 money)
sprite 1126 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1126 pitch -1 // tile1235 (tile1233 money)
sprite 932 angoff -384 // tile0051 cola
sprite 934 angoff 1024 // tile0041 batteryammo
sprite 926 angoff 512 // tile0052 sixpack
sprite 1128 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1128 pitch -1 // tile1235 (tile1233 money)
23,25 → 16,20
sprite 1129 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1129 pitch -1 // tile1235 (tile1233 money)
sprite 1016 angoff -256 // tile0052 sixpack
sprite 883 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 883 pitch -6 // tile0574 (tile0670 (faucet))
sprite 883 roll 7 // tile0574 (tile0670 (faucet))
sprite 884 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 884 pitch -6 // tile0574 (tile0670 (faucet))
sprite 884 roll 5 // tile0574 (tile0670 (faucet))
sprite 951 angoff 768 // tile0051 cola
sprite 951 angoff -256 // tile0051 cola
sprite 1175 angoff -256 // tile3670 IITTC bottle
sprite 1176 angoff -256 // tile3670 IITTC bottle
sprite 1177 angoff -256 // tile3670 IITTC bottle
sprite 1178 angoff -256 // tile3670 IITTC bottle
sprite 216 angoff 1024 // tile0060 accesscard yellow
sprite 1130 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1130 pitch -1 // tile1235 (tile1233 money)
sprite 1131 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1131 pitch -1 // tile1235 (tile1233 money)
sprite 952 angoff 1024 // tile0044 rpgammo
sprite 216 angoff 1024 // tile0060 accesscard yellow
//sprite 246 angoff 0 // tile0060 accesscard blue
sprite 925 angoff 256 // tile0052 sixpack
sprite 936 angoff 256 // tile0037 freezeammo
sprite 936 angoff -256 // tile0037 freezeammo
sprite 1124 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1124 pitch -1 // tile1235 (tile1233 money)
sprite 1125 mdxoff 20000 // tile1235 (tile1233 money)
48,11 → 36,10
sprite 1125 pitch -1 // tile1235 (tile1233 money)
sprite 938 angoff 256 // tile0051 cola
sprite 430 angoff 1024 // tile1471 IITTC chaingunsprite
sprite 1102 angoff 1024 // tile1473 IITTC flame cannon
sprite 1103 angoff -512 // tile1472 IITTC rpgsprite
sprite 1102 angoff 512 // tile1473 IITTC flame cannon
sprite 1104 angoff -512 // tile1478 IITTC hbombammo
sprite 939 angoff 1024 // tile0041 batteryammo
sprite 942 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher
sprite 942 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 943 angoff 512 // tile0052 sixpack
sprite 944 angoff 512 // tile0051 cola
sprite 946 angoff 512 // tile0052 sixpack
60,15 → 47,10
sprite 947 angoff -256 // tile0052 sixpack
sprite 1132 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1132 pitch -1 // tile1235 (tile1233 money)
//sprite 437 angoff 0 // tile0060 accesscard blue
sprite 940 mdxoff 20000 // tile1235 (tile1233 money)
sprite 940 pitch -1 // tile1235 (tile1233 money)
sprite 1133 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1133 pitch -1 // tile1235 (tile1233 money)
sprite 873 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 873 roll 2 // tile0574 (tile0670 (faucet))
sprite 872 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 872 roll 2 // tile0574 (tile0670 (faucet))
sprite 948 angoff -512 // tile0054 shield
sprite 1134 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1134 pitch -1 // tile1235 (tile1233 money)
82,60 → 64,29
sprite 1152 pitch -1 // tile1235 (tile1233 money)
sprite 1153 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1153 pitch -1 // tile1235 (tile1233 money)
sprite 1140 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1140 pitch -1 // tile1235 (tile1233 money)
sprite 1141 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1141 pitch -1 // tile1235 (tile1233 money)
sprite 1142 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1142 pitch -1 // tile1235 (tile1233 money)
sprite 1143 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1143 pitch -1 // tile1235 (tile1233 money)
sprite 1144 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1144 pitch -1 // tile1235 (tile1233 money)
sprite 1145 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1145 pitch -1 // tile1235 (tile1233 money)
sprite 1146 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1146 pitch -1 // tile1235 (tile1233 money)
sprite 1147 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1147 pitch -1 // tile1235 (tile1233 money)
sprite 1148 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1148 pitch -1 // tile1235 (tile1233 money)
sprite 1149 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1149 pitch -1 // tile1235 (tile1233 money)
sprite 1138 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1138 pitch -1 // tile1235 (tile1233 money)
sprite 1139 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1139 pitch -1 // tile1235 (tile1233 money)
sprite 767 angoff -512 // tile0032 growspriteicon IITTC blackpistol
sprite 767 angoff 512 // tile0032 growspriteicon IITC blackpistol
sprite 987 mdxoff 10000 // tile2360 rotategun
sprite 987 pitch -1 // tile2360 rotategun
sprite 988 mdxoff 10000 // tile2360 rotategun
sprite 988 pitch -1 // tile2360 rotategun
sprite 766 angoff 512 // tile0051 cola
sprite 968 angoff -512 // tile0052 sixpack
sprite 968 mdzoff 900000 // tile0052 sixpack
sprite 968 pitch -1 // tile0052 sixpack
sprite 1150 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1150 pitch -1 // tile1235 (tile1233 money)
sprite 1151 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1151 pitch -1 // tile1235 (tile1233 money)
sprite 280 angoff 1024 // tile0060 accesscard blue
sprite 990 angoff 1024 // tile0059 heatsensor
sprite 992 angoff 1024 // tile0049 shotgunammo
sprite 990 angoff 1024 // tile0059 heatsensor
sprite 991 angoff -256 // tile0051 cola
sprite 618 angoff -512 // tile0060 accesscard red
sprite 996 angoff 768 // tile3670 IITTC bottle
sprite 997 angoff 768 // tile3670 IITTC bottle
sprite 998 angoff 768 // tile3670 IITTC bottle
sprite 999 angoff 768 // tile3670 IITTC bottle
sprite 1000 angoff 768 // tile3670 IITTC bottle
sprite 618 angoff -512 // tile0060 accesscard red
sprite 1136 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1136 pitch -1 // tile1235 (tile1233 money)
sprite 1137 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1137 pitch -1 // tile1235 (tile1233 money)
sprite 1012 angoff 512 // tile0051 cola
sprite 1007 angoff 768 // tile0042 devistatorammo
sprite 921 angoff 512 // tile0060 accesscard blue
sprite 955 angoff -384 // tile3670 IITTC bottle
sprite 956 angoff -384 // tile3670 IITTC bottle
sprite 957 angoff -384 // tile3670 IITTC bottle
144,8 → 95,10
sprite 960 angoff -384 // tile3670 IITTC bottle
sprite 961 angoff -512 // tile0027 tripbombsprite
sprite 962 angoff -512 // tile0042 devistatorammo
sprite 1154 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1154 pitch -1 // tile1235 (tile1233 money)
sprite 1155 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1155 pitch -1 // tile1235 (tile1233 money)
sprite 921 angoff 512 // tile0060 accesscard blue
sprite 993 angoff -256 // tile0051 cola
sprite 1136 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1136 pitch -1 // tile1235 (tile1233 money)
sprite 1137 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1137 pitch -1 // tile1235 (tile1233 money)
sprite 1012 angoff 512 // tile0051 cola
/maphacks/zykov/iittc/1A.MEDIE.mhk
1,42 → 1,28
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MEDIE.MAP - IITTC v1.5 : "Medieval Era" by Zykov Eddy
// Level : 1A.MEDIE.MAP - IITTC : "Medieval Era" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.481
 
 
sprite 1364 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 1402 angoff -128 // tile0028 shotgunsprite (multiplayer)
sprite 8 angoff 1024 // tile0054 shield
sprite 1362 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1377 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 1377 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1384 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1335 angoff 512 // tile0052 sixpack
sprite 1363 angoff 0 // tile0029 devistatorsprite (multiplayer)
sprite 1331 angoff -384 // tile0049 shotgunammo
sprite 1332 angoff -640 // tile0023 rpgsprite
sprite 1331 angoff -512 // tile0049 shotgunammo
sprite 1215 angoff -512 // tile0060 accesscard blue
sprite 1360 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1383 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 1376 angoff -512 // tile0023 rpgsprite (multiplayer)
sprite 1383 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1340 angoff -512 // tile0049 shotgunammo
sprite 1385 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 1345 angoff 1024 // tile0045 growammo IITTC blackpistol ammo
sprite 1365 angoff 768 // tile0029 devistatorsprite (multiplayer)
sprite 1342 angoff 512 // tile0051 cola
sprite 758 angoff 256 // tile0060 accesscard red
sprite 1378 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 970 angoff 1024 // tile0956 bottle3
sprite 973 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1361 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1366 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 1333 angoff 1024 // tile0022 chaingunsprite
sprite 1334 angoff 512 // tile0051 cola
sprite 1367 angoff 512 // tile0027 tripbombsprite
sprite 1368 angoff 512 // tile0027 tripbombsprite
sprite 1369 angoff 512 // tile0027 tripbombsprite
sprite 1334 angoff 512 // tile0051 cola
//sprite 1284 angoff 0 // tile0060 accesscard
sprite 1375 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 1375 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1382 roll 144 // tile0022 chaingunsprite (multiplayer)
sprite 1374 angoff -512 // tile0023 rpgsprite (multiplayer)
/maphacks/zykov/iittc/1A.CITY.mhk
1,32 → 1,26
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.CITY.MAP - IITTC v1.5 : "Fallen City" by Zykov Eddy
// Level : 1A.CITY.MAP - IITTC : "Fallen City" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 6fdf9520b45848e310be282587d83a24
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.478
 
 
sprite 508 angoff 1024 // tile0028 shotgunsprite
sprite 508 mdzoff 500000 // tile0028 shotgunsprite
sprite 508 roll 1 // tile0028 shotgunsprite
sprite 505 angoff -512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 508 roll -1 // tile0028 shotgunsprite
sprite 1059 angoff 256 // tile0052 sixpack
sprite 1057 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 1058 angoff 512 // tile0052 sixpack
sprite 561 angoff 1024 // tile0047 hbombammo
sprite 428 angoff 128 // tile0955 bottle2
sprite 561 angoff 1024 // tile0047 hbombammo
sprite 666 angoff -128 // tile1160 bottle13 (Jack Daniels)
sprite 1060 angoff 512 // tile0051 cola
sprite 559 angoff -512 // tile3670 IITTC bottle
sprite 1104 angoff 1024 // tile3670 IITTC bottle
sprite 1062 angoff 256 // tile0052 sixpack
sprite 733 angoff -512 // tile1472 IITTC rpgsprite
sprite 734 angoff -512 // tile1473 IITTC flame cannon
sprite 734 angoff 1024 // tile1473 IITTC flame cannon
sprite 735 angoff 1024 // tile1478 IITTC hbombammo
sprite 736 angoff -512 // tile1479 IITTC shield
sprite 1069 angoff 1024 // tile0022 chaingunsprite
sprite 601 angoff 256 // tile0556 chair1
sprite 1071 angoff -256 // tile0032 growspriteicon IITTC blackpistol
sprite 1071 angoff -256 // tile0032 growspriteicon IITC blackpistol
sprite 1070 angoff 1024 // tile0049 shotgunammo
sprite 603 mdzoff 100000 // tile0958 (lights)
sprite 603 pitch 1 // tile0958 (lights)
35,16 → 29,8
sprite 1074 angoff 512 // tile0051 cola
sprite 902 angoff 512 // tile1045 donuts
sprite 1073 angoff -512 // tile0041 batteryammo
sprite 1073 mdzoff 500000 // tile0041 batteryammo
sprite 1073 roll 1 // tile0041 batteryammo
sprite 1089 angoff 1024 // tile0049 shotgunammo
sprite 1082 angoff 512 // tile0051 cola
sprite 707 angoff -640 // tile4547 foodobject18
sprite 708 angoff 1024 // tile4548 foodobject19
sprite 1064 angoff 256 // tile0052 sixpack
sprite 549 angoff 1024 // tile0060 accesscard yellow
sprite 549 angoff 1024 // tile0060 accesscard blue
sprite 1084 angoff 1024 // tile0044 rpgammo
sprite 1092 angoff 0 // tile0037 freezeammo
sprite 1095 angoff 768 // tile0029 devistatorsprite (multiplayer)
sprite 1094 angoff 768 // tile0037 freezeammo
sprite 1072 angoff 1024 // tile0025 shrinkersprite IITTC grenade launcher
/maphacks/zykov/iittc/1A.HOME.mhk
1,9 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.HOME.MAP - IITTC v1.5 : "Duke's Home" by Zykov Eddy
// Level : 1A.HOME.MAP - IITTC : "Duke's Home" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 806351340bb66c0de3def908554ab2b0
// Curr. HRP: r5.2.510
// Curr. HRP: r5.2.453
 
 
sprite 11 angoff -512 // tile0054 shield
16,9 → 16,7
sprite 844 pitch -1 // tile1235 (tile1233 money)
sprite 845 mdxoff 20000 // tile1235 (tile1233 money)
sprite 845 pitch -1 // tile1235 (tile1233 money)
sprite 58 angoff -512 // tile0024 freezesprite IITTC flame cannon
sprite 66 angoff -512 // tile0037 freezeammo
sprite 127 angoff 768 // tile0037 freezeammo
sprite 58 angoff 1024 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 595 notmd // tile1266 (tile1261 transporterbeam)
sprite 846 mdxoff 20000 // tile1235 (tile1233 money)
sprite 846 pitch -1 // tile1235 (tile1233 money)
25,10 → 23,6
sprite 397 angoff 512 // tile0052 sixpack
sprite 397 mdxoff 5000 // tile0052 sixpack
sprite 397 pitch -1 // tile0052 sixpack
sprite 491 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 491 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 491 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 355 angoff -256 // tile0049 shotgunammo
sprite 493 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 494 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 494 mdzoff 500000 // tile0041 batteryammo (multiplayer)
49,11 → 43,6
sprite 415 angoff 128 // tile0051 cola
sprite 371 angoff 512 // tile0028 shotgunsprite
sprite 618 notmd // tile4386 (power line)
sprite 499 angoff 512 // tile0053 firstaid
sprite 499 mdzoff 900000 // tile0053 firstaid
sprite 499 pitch -1 // tile0053 firstaid
sprite 416 angoff 0 // tile0037 freezeammo
sprite 413 angoff 768 // tile0026 heavyhbomb
sprite 509 angoff 512 // tile0026 heavyhbomb
sprite 404 mdxoff 20000 // tile1235 (tile1233 money)
sprite 404 pitch -1 // tile1235 (tile1233 money)