Subversion Repositories duke3d_hrp

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Ignore whitespace Rev 726 → Rev 727

/maphacks/zykov/killcity.mhk
1,28 → 1,28
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Kill City
// Author : Zykov Eddy
// Filename : killcity.map
// mapmd4 : 170b3fcd7ca164ec5997443579ba3093 // 2012-04-02
// mapmd4 : 3e9dafa0f1ef548935b3a4348ff4eba4 // 2015-10-07 (Addon Pack)
 
// <-> killcity-megaton.mhk
 
// Curr. HRP: r5.4.722
 
// 0-538 / / 815-845
sprite 102 angoff 512 // tile4495 wetfloor
sprite 840 angoff -256 // tile0051 cola
sprite 385 angoff -256 // tile0028 shotgunsprite
sprite 404 angoff 512 // tile0060 accesscard [red]
//sprite 834 pitch 1 // tile2360 (gunturret)
//sprite 834 mdxoff -10000 // tile2360 (gunturret)
sprite 837 angoff -512 // tile0040 ammo
sprite 280 angoff 0 // tile0060 accesscard [blue]
sprite 839 angoff 256 // tile0051 cola
sprite 359 angoff 256 // tile0060 accesscard [yellow]
sprite 842 angoff 1024 // tile0022 chaingunsprite
sprite 467 angoff 1024 // tile0060 accesscard [blue]
sprite 844 angoff -512 // tile0051 cola
sprite 845 angoff 1024 // tile0049 shotgunammo
sprite 538 angoff 0 // tile0060 accesscard [blue]
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Kill City
// Author : Zykov Eddy
// Filename : killcity.map
// mapmd4 : 170b3fcd7ca164ec5997443579ba3093 // 2012-04-02
// mapmd4 : 3e9dafa0f1ef548935b3a4348ff4eba4 // 2015-10-07 (Addon Pack)
 
// <-> killcity-megaton.mhk
 
// Curr. HRP: r5.4.726
 
// 0-538 / / 815-845
sprite 102 angoff 512 // tile4495 wetfloor
sprite 840 angoff -256 // tile0051 cola
sprite 385 angoff -256 // tile0028 shotgunsprite
sprite 404 angoff 512 // tile0060 accesscard [red]
//sprite 834 pitch 1 // tile2360 (gunturret)
//sprite 834 mdxoff -10000 // tile2360 (gunturret)
sprite 837 angoff -512 // tile0040 ammo
sprite 280 angoff 0 // tile0060 accesscard [blue]
sprite 839 angoff 256 // tile0051 cola
sprite 359 angoff 256 // tile0060 accesscard [yellow]
sprite 842 angoff 1024 // tile0022 chaingunsprite
sprite 467 angoff 1024 // tile0060 accesscard [blue]
sprite 844 angoff -512 // tile0051 cola
sprite 845 angoff 1024 // tile0049 shotgunammo
sprite 538 angoff 0 // tile0060 accesscard [blue]