66,7 → 66,10 |
getplayer[THISACTOR].i temp |
setactor[temp].htextra SNOWBALLAMOUNT |
setactor[temp].htpicnum SNOWBALL |
getactor[THISACTOR].owner temp2 |
setactor[temp].htowner temp2 |
// addphealth SNOWBALLAMOUNT |
|
debris SCRAP3 5 |
globalsound DUKE_GRUNT |
state headhitstate |
430,6 → 433,14 |
|
ends |
|
state botshootrpg // so Santa shoots the player's RPG and not the Commander's |
eshoot RPG |
setactor[RETURN].extra RPG_WEAPON_STRENGTH |
setactor[RETURN].xrepeat 14 |
setactor[RETURN].yrepeat 14 |
sound RPG_SHOOT |
ends |
|
state botquickshootstate |
|
ifspritepal 0 nullop else break |
438,10 → 449,7 |
ifp pdead break |
|
ifspritepal 0 |
{ |
shoot RPG |
sound RPG_SHOOT |
} |
state botshootrpg |
else ifspritepal 3 |
{ |
shoot CHAINGUN |
472,8 → 480,7 |
ifactioncount 5 |
{ |
resetactioncount |
shoot RPG |
sound RPG_SHOOT |
state botshootrpg |
} |
|
ifpdistl 4096 |