66,10 → 66,7 |
getplayer[THISACTOR].i temp |
setactor[temp].htextra SNOWBALLAMOUNT |
setactor[temp].htpicnum SNOWBALL |
getactor[THISACTOR].owner temp2 |
setactor[temp].htowner temp2 |
// addphealth SNOWBALLAMOUNT |
|
debris SCRAP3 5 |
globalsound DUKE_GRUNT |
state headhitstate |
433,14 → 430,6 |
|
ends |
|
state botshootrpg // so Santa shoots the player's RPG and not the Commander's |
eshoot RPG |
setactor[RETURN].extra RPG_WEAPON_STRENGTH |
setactor[RETURN].xrepeat 14 |
setactor[RETURN].yrepeat 14 |
sound RPG_SHOOT |
ends |
|
state botquickshootstate |
|
ifspritepal 0 nullop else break |
449,7 → 438,10 |
ifp pdead break |
|
ifspritepal 0 |
state botshootrpg |
{ |
shoot RPG |
sound RPG_SHOOT |
} |
else ifspritepal 3 |
{ |
shoot CHAINGUN |
480,7 → 472,8 |
ifactioncount 5 |
{ |
resetactioncount |
state botshootrpg |
shoot RPG |
sound RPG_SHOOT |
} |
|
ifpdistl 4096 |