Subversion Repositories duke3d_hrp

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/highres/sprites/props_polymost.def
1231,7 → 1231,7
}
 
// Crane (1222)
model "highres/sprites/props_polymost/1222_crane.md3" {
model "highres/sprites/props/1222_crane.md3" {
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
/highres/sprites/props_polymost/1222_crane.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/highres/screen/menu/2492_ver_megaton.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/highres/textures_polymost.def
641,17 → 641,17
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.15 }
}
texture 336 {
pal 0 { file "highres/textures/0336.png" xscale 4 yscale 4 }
pal 0 { file "highres/textures/0336.png" }
pal 2 { file "highres/textures/0336_2.png" }
pal 21 { file "highres/textures/0336_2.png" }
}
texture 337 {
pal 0 { file "highres/textures/0337.png" xscale 4 yscale 4 }
pal 0 { file "highres/textures/0337.png" }
pal 2 { file "highres/textures/0337_2.png" }
pal 21 { file "highres/textures/0337_2.png" }
}
texture 338 {
pal 0 { file "highres/textures/0338.png" xscale 4 yscale 4 }
pal 0 { file "highres/textures/0338.png" }
pal 2 { file "highres/textures/0338_2.png" }
pal 21 { file "highres/textures/0338_2.png" }
}
/maphacks/dc_hrp/DUKEDC3-2014-11-14.mhk
3,7 → 3,7
// Title : Nuked Files
// Filename : DUKEDC3.MAP
// Author : Robert Travis
// mapmd4 : 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (Megaton 1.4.3)
// mapmd4 : 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (NUKEMDAVE)
 
 
// <-> DUKEDC3.mhk
/maphacks/dc_hrp/DUKEDCSL-2014-02-20.mhk
5,8 → 5,6
// Author : Charlie Wiederhold & Robert Travis
// mapmd4 : 0143f3529cb96044b421a8e9cc163c63 // 2014-02-20 (Megaton)
// mapmd4 : 4fde93122732621fd3494363a7784988 // 2014-03-20 (Megaton)
// mapmd4 : 06c91d79fa8dece97c600acdd81df28f // 2014-12-03 07:15 (NUKEMDAVE)
// mapmd4 : 0b1a17d585b46a0f3f770447beb18d6a // 2014-12-03 19:29 (NUKEMDAVE)
 
// <-> DUKEDCSL.mhk
 
/maphacks/dc_hrp/DUKEDCSL.mhk
6,8 → 6,6
// mapmd4 : fdd97d5d6b9c627288c74dfd9dd37835 // 1997-02-21 (SSI)
 
 
 
 
// <-> DUKEDCSL-2014-02-20.mhk
 
// Curr. HRP: r5.3.645
/maphacks/dc_hrp/dukedc_mhk.def
34,7 → 34,7
mapfile "DUKEDC1.MAP"
//author "Robert Travis"
mapmd4 ca9b73741f04f45c53aa350eeb7ea107 // 2014-11-04 (NUKEMDAVE)
mapmd4 409a4403c74b7836cb9be1de87ec861c // 2014-11-06 (Megaton 1.4.2)
mapmd4 409a4403c74b7836cb9be1de87ec861c // 2014-11-06 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC1-2014-11-04.mhk"
}
 
56,7 → 56,7
maptitle "Memorial Service"
mapfile "DUKEDC2.MAP"
//author "Robert Travis"
mapmd4 c8dd4d07093cfb302b8b6be44d22a730 // 2014-11-04 (Megaton 1.4.2)
mapmd4 c8dd4d07093cfb302b8b6be44d22a730 // 2014-11-04 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC2-2014-11-04.mhk"
}
 
79,7 → 79,7
mapfile "DUKEDC3.MAP"
//author "Robert Travis"
mapmd4 9f991658bc136170069cd2f8dad15c52 // 2014-11-04 (NUKEMDAVE)
mapmd4 643dbf30e7d24ec38b8b455e52fbbe51 // 2014-11-06 (Megaton 1.4.2)
mapmd4 643dbf30e7d24ec38b8b455e52fbbe51 // 2014-11-06 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC3-2014-11-04.mhk"
}
mapinfo {
86,7 → 86,7
maptitle "Nuked Files"
mapfile "DUKEDC3.MAP"
//author "Robert Travis"
mapmd4 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (Megaton 1.4.3)
mapmd4 447ae380a0484e2d606efce8499253a0 // 2014-11-14 (NUKEMDAVE)
mhkfile "maphacks/dc_hrp/DUKEDC3-2014-11-14.mhk"
}
 
109,8 → 109,7
mapfile "DUKEDC4.MAP"
//author "Robert Travis"
mapmd4 e183129fffdb06afa8f6a0901a437821 // 2014-11-04 (NUKEMDAVE)
mapmd4 5e27af1f4611a6f9a3687b76bd188e99 // 2014-11-06 (Megaton 1.4.2)
mapmd4 b5c26fbf7c626747d1e5dafdfd3fdfbc // 2014-12-03 (NUKEMDAVE)
mapmd4 5e27af1f4611a6f9a3687b76bd188e99 // 2014-11-06 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC4-2014-11-04.mhk"
}
 
133,7 → 132,7
mapfile "DUKEDC5.MAP"
//author "Robert Travis"
mapmd4 95a4dfe1e08660123d95e19aa963346d // 2014-11-04 (NUKEMDAVE)
mapmd4 50f86cfedb06c965264f54e2f1d2cd56 // 2014-11-07 (Megaton 1.4.2)
mapmd4 50f86cfedb06c965264f54e2f1d2cd56 // 2014-11-07 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC5-2014-11-04.mhk"
}
 
164,7 → 163,7
mapfile "DUKEDC7.MAP"
//author "Robert Travis & Shawn Swift & Charlie Wiederhold"
mapmd4 47e77edad105f7363650f462e8fa7166 // 2014-02-20 (Megaton)
mapmd4 4980480b9f7eecae4d43bccee56ae65d // 2014-11-07 (Megaton 1.4.2)
mapmd4 4980480b9f7eecae4d43bccee56ae65d // 2014-11-07 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC7-2014-02-20.mhk"
}
 
196,7 → 195,7
//author "Robert Travis & Shawn Swift & Charlie Wiederhold"
mapmd4 6f4764ba967f9fb2bb98d8420c964b54 // 2014-02-20 (Megaton)
mapmd4 909082db2cb969aefaf03978071498f0 // 2014-03-20 (Megaton)
mapmd4 b7b49eaa1b7620c07ed83193bd00cdfa // 2014-11-07 (Megaton 1.4.2)
mapmd4 b7b49eaa1b7620c07ed83193bd00cdfa // 2014-11-07 (Megaton)
mhkfile "maphacks/dc_hrp/DUKEDC9-2014-02-20.mhk"
}
 
213,7 → 212,5
//author "Charlie Wiederhold & Robert Travis"
mapmd4 0143f3529cb96044b421a8e9cc163c63 // 2014-02-20 (Megaton)
mapmd4 4fde93122732621fd3494363a7784988 // 2014-03-20 (Megaton)
mapmd4 06c91d79fa8dece97c600acdd81df28f // 2014-12-03 07:15 (NUKEMDAVE)
mapmd4 0b1a17d585b46a0f3f770447beb18d6a // 2014-12-03 19:29 (NUKEMDAVE)
mhkfile "maphacks/dc_hrp/DUKEDCSL-2014-02-20.mhk"
}
/maphacks/nw_hrp/nwinter_mhk.def
46,9 → 46,9
mapfile "E2L1.MAP"
//author "Allen H. Blum III & Simply Silly Software"
mapmd4 60707c339d769436f653f2ffe2cfb6dd // 2014-11-06 (NUKEMDAVE)
mapmd4 a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton 1.4.2)
mapmd4 a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton)
mapmd4 44d0969509a537976a9ac40017f47e49 // 2014-11-12 (NUKEMDAVE)
mapmd4 dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (Megaton 1.4.3)
mapmd4 dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (NUKEMDAVE)
mhkfile "maphacks/nw_hrp/nwl1-2014-11-06.mhk"
}
mapinfo {
71,8 → 71,7
mapfile "E2L2.MAP"
//author "Allen H. Blum III & Simply Silly Software"
mapmd4 28d76286a6badc8a8f523dbce124709a // 2014-02-20 (Megaton)
mapmd4 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton 1.4.2)
mapmd4 90027e7ac3b711326dd3e6bf78e184b3 // 2014-11-25 (Megaton 1.4.3)
mapmd4 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton)
mhkfile "maphacks/nw_hrp/nwl2-2014.mhk"
}
mapinfo {
103,10 → 102,9
mapfile "E2L3.MAP"
//author "Simply Silly Software"
mapmd4 a62d2e1cff4c89d019e83e259090a8be // 2014-11-07 (NUKEMDAVE)
mapmd4 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton 1.4.2)
mapmd4 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton)
mapmd4 0364d4eaaad5ec7ab55396f32b6535f1 // 2014-11-16 02:01 (NUKEMDAVE)
mapmd4 f0047669181acce28e9b9f9fae864109 // 2014-11-16 18:37 (NUKEMDAVE)
mapmd4 f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (Megaton 1.4.3)
mhkfile "maphacks/nw_hrp/nwl3-2014-11-07.mhk"
}
mapinfo {
135,8 → 133,7
maptitle "Santa's Corporate HQ"
mapfile "E2L4.MAP"
//author "Simply Silly Software"
mapmd4 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton 1.4.2)
mapmd4 39218a34e2227402a3e79caa68a1fb26 // 2014-11-26 (Megaton 1.4.3)
mapmd4 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton)
mhkfile "maphacks/nw_hrp/nwl4-2014-11-04.mhk"
}
mapinfo {
159,8 → 156,8
mapfile "E2L5.MAP"
//author "Simply Silly Software"
mapmd4 aa52c5932d22b87fdd126d64903c5fd6 // 2014-02-20 (Megaton)
mapmd4 d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton 1.4.2)
mapmd4 b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (Megaton 1.4.3)
mapmd4 d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton)
mapmd4 b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (NUKEMDAVE)
mhkfile "maphacks/nw_hrp/nwl5-2014.mhk"
}
mapinfo {
190,7 → 187,7
maptitle "Christmas Village"
mapfile "E2L6.MAP"
//author "Simply Silly Software"
mapmd4 f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (Megaton 1.4.3)
mapmd4 f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (NUKEMDAVE)
mhkfile "maphacks/nw_hrp/nwl6-2014-11-21.mhk"
}
mapinfo {
/maphacks/nw_hrp/nwl1-2014-11-06.mhk
4,9 → 4,9
// Filename : E2L1.MAP
// Author : Allen H. Blum III & Simply Silly Software
// mapmd4 : 60707c339d769436f653f2ffe2cfb6dd // 2014-11-06 (NUKEMDAVE)
// mapmd4 : a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton 1.4.2)
// mapmd4 : a354caa552b6bd7a3bfe8f0f92e3f4ab // 2014-11-08 (Megaton)
// mapmd4 : 44d0969509a537976a9ac40017f47e49 // 2014-11-12 (NUKEMDAVE)
// mapmd4 : dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (Megaton 1.4.3)
// mapmd4 : dda14edb6b2c7842dbfa6701549962c0 // 2014-11-14 (NUKEMDAVE)
 
// <-> E1L2_*.mhk
// <-> nwl1demo-1997.mhk
/maphacks/nw_hrp/nwl2-2014.mhk
4,10 → 4,10
// Filename : E2L2.MAP
// Author : Allen H. Blum III & Simply Silly Software
// mapmd4 : 28d76286a6badc8a8f523dbce124709a // 2014-02-20 (Megaton)
// mapmd4 : 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton 1.4.2)
// mapmd4 : 90027e7ac3b711326dd3e6bf78e184b3 // 2014-11-25 (Megaton 1.4.3)
// mapmd4 : 5549fe7e7cbd600ff993d7396b09ade4 // 2014-11-04 (Megaton)
 
// <-> E1L1_13d*.mhk
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-r70.mhk
/maphacks/nw_hrp/nwl3-2014-11-07.mhk
4,10 → 4,10
// Filename : E2L3.MAP
// Author : Simply Silly Software
// mapmd4 : a62d2e1cff4c89d019e83e259090a8be // 2014-11-07 (NUKEMDAVE)
// mapmd4 : 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton 1.4.2)
// mapmd4 : 4f9b4496b243591538c68c23df3de8a1 // 2014-11-08 (Megaton)
// mapmd4 : 0364d4eaaad5ec7ab55396f32b6535f1 // 2014-11-16 02:01 (NUKEMDAVE)
// mapmd4 : f0047669181acce28e9b9f9fae864109 // 2014-11-16 18:37 (NUKEMDAVE)
// mapmd4 : f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (Megaton 1.4.3)
// mapmd4 : f7186cbb314835b0dc56ac24c3791a6c // 2014-11-20 (NUKEMDAVE)
 
// <-> nwl3-1997.mhk
// <-> nwl3-2014-02-20.mhk
/maphacks/nw_hrp/nwl4-1997.mhk
5,7 → 5,6
// Author : Simply Silly Software
// mapmd4 : 1ea3163102cc0c209c16e1ed2d4dc048 // 1997-12-15 (GRP)
 
 
// <-> nwl4-2014-02-20.mhk
// <-> nwl4-2014-11-04.mhk
// <-> nwl4-r24.mhk
/maphacks/nw_hrp/nwl4-2014-02-20.mhk
5,7 → 5,6
// Author : Simply Silly Software
// mapmd4 : 26c354978e28448d5b50c519a4ecedc2 // 2014-02-20 (Megaton)
 
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-11-04.mhk
// <-> nwl4-r24.mhk
/maphacks/nw_hrp/nwl4-2014-11-04.mhk
3,8 → 3,7
// Title : Santa's Corporate HQ
// Filename : E2L4.MAP
// Author : Simply Silly Software
// mapmd4 : 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton 1.4.2)
// mapmd4 : 39218a34e2227402a3e79caa68a1fb26 // 2014-11-26 (Megaton 1.4.3)
// mapmd4 : 00d16b21138c21cc9c388de5c94843e8 // 2014-11-04 (Megaton)
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-02-20.mhk
/maphacks/nw_hrp/nwl4-r24.mhk
5,7 → 5,6
// Author : Simply Silly Software
// mapmd4 : c3b3fcdb8c089ce4b820daf1fd0c1ad7 // 2011-03-22 (NW Plus, r24)
 
 
// <-> nwl4-1997.mhk
// <-> nwl4-2014-02-20.mhk
// <-> nwl4-2014-11-04.mhk
/maphacks/nw_hrp/nwl5-2014.mhk
4,8 → 4,8
// Filename : E2L5.MAP
// Author : Simply Silly Software
// mapmd4 : aa52c5932d22b87fdd126d64903c5fd6 // 2014-02-20 (Megaton)
// mapmd4 : d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton 1.4.2)
// mapmd4 : b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (Megaton 1.4.3)
// mapmd4 : d1d3b02d44fd259ae827c92aa89c725a // 2014-11-06 (Megaton)
// mapmd4 : b4f59987e1e5546a54aa8296e0cdb8dd // 2014-11-16 (NUKEMDAVE)
 
// <-> nwl5-1997.mhk
// <-> nwl5-r24.mhk
/maphacks/nw_hrp/nwl6-2014-11-21.mhk
3,7 → 3,7
// Title : Christmas Village
// Filename : E2L6.MAP
// Author : Simply Silly Software
// mapmd4 : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (Megaton 1.4.3)
// mapmd4 : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (NUKEMDAVE)
 
 
// <-> nwl6-1997.mhk
/maphacks/usermaps/Hogwash.mhk
File deleted
/maphacks/usermaps/DNFSurvival.mhk
File deleted
/maphacks/usermaps/Delusional.mhk
File deleted
/maphacks/usermaps/WHTRABIT.mhk
62,12 → 62,12
sprite 1456 angoff 512 // tile4406 (steering wheel)
sprite 1456 mdxoff 50000 // tile4406 (steering wheel)
sprite 1456 pitch -1 // tile4406 (steering wheel)
sprite 554 angoff -512 // tile1812 (tile1810 cannon)
sprite 554 mdzoff 500000 // tile1812 (tile1810 cannon)
sprite 554 roll -1 // tile1812 (tile1810 cannon)
sprite 596 angoff 384 // tile1812 (tile1810 cannon)
sprite 599 mdzoff 500000 // tile1812 (tile1810 cannon)
sprite 599 roll -1 // tile1812 (tile1810 cannon)
sprite 554 angoff -512 // tile1812 (tile1810 (cannon))
sprite 554 mdzoff 500000 // tile1812 (tile1810 (cannon))
sprite 554 roll -1 // tile1812 (tile1810 (cannon))
sprite 596 angoff 384 // tile1812 (tile1810 (cannon))
sprite 599 mdzoff 500000 // tile1812 (tile1810 (cannon))
sprite 599 roll -1 // tile1812 (tile1810 (cannon))
sprite 600 mdzoff 2300000 // tile0974 oceansprite4
sprite 600 roll -1 // tile0974 oceansprite4
//sprite 597 angoff 1024 // tile3427 (tile3426 (pirate flag))
/maphacks/usermaps_mhk.def
782,15 → 782,6
}
 
mapinfo {
maptitle "Delusional"
mapfile "Delusional.map"
//author "sT1LL_WAnTeD"
mapmd4 d43d5298ec34de65af1fbf30baed0d8b // 2014-11-23
mapmd4 e60fb12ae858a8f16d65fd7b33c2fa81 // 2014-11-25
mhkfile "maphacks/usermaps/Delusional.mhk"
}
 
mapinfo {
maptitle "Demolition Plant"
mapfile "REZ2.map"
//author "Henri 'RazorZ' K"
1062,14 → 1053,6
}
 
mapinfo {
maptitle "Duke Nukem For3ver: Coop Survival"
mapfile "DNFSurvival.map"
//author "Dennis 'StarCraftZerg' Collins"
mapmd4 cee9015e3dfe99e6875b258f1aee1b93 // 2014-11-23
mhkfile "maphacks/usermaps/DNFSurvival.mhk"
}
 
mapinfo {
maptitle "Dukemeal Restaurant"
mapfile "DUKEMEAL.MAP"
//author "Thomas 'KiD' W"
1429,14 → 1412,6
}
 
mapinfo {
maptitle "Hogwash: Siege on Titan 3"
mapfile "Hogwash.map"
//author "Captain (Jack) Massive"
mapmd4 6edd5ff5b3ae07baf8c46d8327989bd4 // 2014-11-26
mhkfile "maphacks/usermaps/Hogwash.mhk"
}
 
mapinfo {
maptitle "Hookem"
mapfile "HOOKEM.MAP"
//author "Charlie Wiederhold"
2302,16 → 2277,8
mapmd4 746c39ae3fa217e8835a7d73155782a4 // 2006-03-20
mhkfile "maphacks/usermaps/RedRock.mhk"
}
/*
 
mapinfo {
maptitle "Reavonal"
mapfile "Reavonal.map"
//author "o_0MercHant0_o"
mapmd4 e27490be887cb410276481dbc94177b1 // 2014-12-04
mhkfile "maphacks/usermaps/Reavonal.mhk"
}
*/
mapinfo {
maptitle "Red Sun"
mapfile "RedSun.map"
//author "Eckard Gehm"
3141,31 → 3108,8
mapmd4 fc4fe1da1475410cae8bef07b0b0a113 // 2014-07-08
mhkfile "maphacks/usermaps/TurokDM.mhk"
}
/*
 
mapinfo {
maptitle "Turok 2"
mapfile "Turok2.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 56ad54db0ddb349d7d3b8432e158b287 // 2014-11-28 03:35
mhkfile "maphacks/usermaps/Turok2-2014-11-28.mhk"
}
mapinfo {
maptitle "Turok 2"
mapfile "Turok2.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 6c20d06789eb6227a4249aa7ed5ff451 // 2014-11-28 11:59
mapmd4 cc713822337497a3fb8303d3462bd3f0 // 2014-11-29
mhkfile "maphacks/usermaps/Turok2-2014-11-29.mhk"
}
mapinfo {
maptitle "Turok 2 DM"
mapfile "Turok2dm.map"
//author "Duke64Nukem aka Kamikaze Nukem"
mapmd4 15cb2cb57389aa81563e4c533998c690 // 2014-11-28
mhkfile "maphacks/usermaps/Turok2dm.mhk"
}
*/
mapinfo {
maptitle "UltraCity"
mapfile "UltraCity.map"
//author "Hate to much"
/maphacks/vaca_hrp/VACA1-1997.mhk
8,7 → 8,6
 
 
 
 
// <-> VACA1-2014.mhk
// <-> vaca1-r25.mhk
 
/maphacks/vaca_hrp/VACA1-2014.mhk
7,7 → 7,6
// mapmd4 : c661258481922a527f3642ca40fd0abe // 2014-03-20 (Megaton)
// mapmd4 : cb5d90746f4d1ecf8823e5222d78f2fb // 2014-11-04 (NUKEMDAVE)
// mapmd4 : c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton)
// mapmd4 : e5495b917eb6b6e1838b1003bfe72d2e // 2014-12-07 (NUKEMDAVE)
 
// <-> VACA1-1997.mhk
// <-> vaca1-r25.mhk
/maphacks/vaca_hrp/vaca1-r25.mhk
8,7 → 8,6
 
 
 
 
// <-> VACA1-1997.mhk
// <-> VACA1-2014.mhk
 
/maphacks/vaca_hrp/vaca_mhk.def
18,8 → 18,7
mapmd4 e5263d5bab92b06f04e3087212bde9c9 // 2014-02-20 (Megaton)
mapmd4 c661258481922a527f3642ca40fd0abe // 2014-03-20 (Megaton)
mapmd4 cb5d90746f4d1ecf8823e5222d78f2fb // 2014-11-04 (NUKEMDAVE)
mapmd4 c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton 1.4.2)
mapmd4 e5495b917eb6b6e1838b1003bfe72d2e // 2014-12-07 (NUKEMDAVE)
mapmd4 c1698ef6c83b059538c3b69e05e0e269 // 2014-11-06 (Megaton)
mhkfile "maphacks/vaca_hrp/VACA1-2014.mhk"
}
mapinfo {
49,9 → 48,7
mapfile "VACA2.MAP"
//author "Charlie Wiederhold"
mapmd4 cbdace50403572066dff9e71a72cb83d // 2014-03-20 (Megaton)
mapmd4 ad246a618977d929977763b03933822f // 2014-11-06 (Megaton 1.4.2)
mapmd4 0b8446be885e960d262d0e347b64a1ac // 2014-12-02 (NUKEMDAVE)
mapmd4 bdfbd9fc11526a8f168849fd9a5d34bb // 2014-12-03 (NUKEMDAVE)
mapmd4 ad246a618977d929977763b03933822f // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACA2-2014-03-20.mhk"
}
mapinfo {
75,10 → 72,7
//author "Robert Travis"
mapmd4 add31e844da9ac98fabed47ef2636e4f // 2014-02-20 (Megaton)
mapmd4 1ea9154b134b7b46ee02252fa6b47f41 // 2014-03-20 (Megaton)
mapmd4 326c7a6ad74f609121b295ede37539a6 // 2014-11-06 (Megaton 1.4.2)
mapmd4 a271ba321a069bd859d0a48eaf550430 // 2014-11-22 (NUKEMDAVE)
mapmd4 e6ede753b24dd1ece18f37d7e7b783d7 // 2014-11-25 (Megaton 1.4.3 )
mapmd4 6839c543d5b7fd6db173939816ed55bc // 2014-12-02 (NUKEMDAVE)
mapmd4 326c7a6ad74f609121b295ede37539a6 // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACA3-2014.mhk"
}
mapinfo {
136,7 → 130,7
maptitle "Lost Lagoon"
mapfile "VACA5.MAP"
//author "Robert Travis"
mapmd4 f85efbefea19fcbdd98ffc889a8e78f6 // 2014-11-06 (Megaton 1.4.2)
mapmd4 f85efbefea19fcbdd98ffc889a8e78f6 // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACA5-2014-11-06.mhk"
}
mapinfo {
144,8 → 138,7
mapfile "VACA5.MAP"
//author "Robert Travis"
mapmd4 10b325760690c18626eef24e04e14efb // 2014-11-12 (NUKEMDAVE)
mapmd4 a4d63d36d205f6da41e90986b455be09 // 2014-11-17 (Megaton 1.4.3)
mapmd4 eee883e51988b3a652cdcaf1cdafd98a // 2014-12-02 (NUKEMDAVE)
mapmd4 a4d63d36d205f6da41e90986b455be09 // 2014-11-17 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACA5-2014-11-12.mhk"
}
mapinfo {
168,7 → 161,7
mapfile "VACA6.MAP"
//author "Bliss"
mapmd4 d31c81d53ec0f718db3e9a4de56bbd2b // 2014-02-20 (Megaton)
mapmd4 c60c6e1d00b82402b10da1753b9661bc // 2014-11-06 (Megaton 1.4.2)
mapmd4 c60c6e1d00b82402b10da1753b9661bc // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACA6-2014.mhk"
}
mapinfo {
191,8 → 184,7
mapfile "VACA7.MAP"
//author "Charlie Wiederhold"
mapmd4 6475fe0d95464a3d72ef6220feb8f420 // 2014-02-20 (Megaton)
mapmd4 5c0619dd6a294ce13500e77ce307ff28 // 2014-11-06 (Megaton 1.4.2)
mapmd4 7c68886c8222a32a74a63ff8858107c6 // 2014-12-02 (NUKEMDAVE)
mapmd4 5c0619dd6a294ce13500e77ce307ff28 // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACA7-2014.mhk"
}
mapinfo {
215,7 → 207,7
mapfile "VACASL.MAP"
//author "?"
mapmd4 e7d9b40d2b85e8f5729865217bea54fa // 2014-02-20 (Megaton)
mapmd4 05bf6a0735acf1825a77f378c55d134a // 2014-11-06 (Megaton 1.4.2)
mapmd4 05bf6a0735acf1825a77f378c55d134a // 2014-11-06 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACASL-2014.mhk"
}
mapinfo {
232,9 → 224,7
//author "Charlie Wiederhold"
mapmd4 e2da2cde63ff1751a8197c50f2c6e5c3 // 1997
// e2da2cde63ff1751a8197c50f2c6e5c3 // 2014-02-20 (Megaton)
mapmd4 994d88edcfd4eac432d32bbd9a5b16bd // 2014-11-14 (Megaton 1.4.3)
mapmd4 57267bd51d480f032983d54745b5e587 // 2014-11-26 (NUKEMDAVE)
//mhkfile "maphacks/vaca_hrp/VACADM1.mhk"
//mhkfile "maphacks/vaca_hrp/VACADM1-1997.mhk"
}
mapinfo {
maptitle "Island Hopping"
272,7 → 262,7
//author "Charlie Wiederhold"
mapmd4 848f27003a08a2b453582671fe972438 // 1997
// 848f27003a08a2b453582671fe972438 // 2014-02-20 (Megaton)
//mhkfile "maphacks/vaca_hrp/VACADM3.mhk"
//mhkfile "maphacks/vaca_hrp/VACADM3-1997.mhk"
}
mapinfo {
maptitle "Cruise Ship"
/maphacks/billyboy/biglight.mhk
116,9 → 116,9
sprite 2811 mdzoff 900000 // tile4560 robotdog2
sprite 2811 pitch -1 // tile4560 robotdog2
sprite 1229 angoff -128 // tile0053 firstaid
sprite 3191 notmd // tile1813 (tile1810 cannon)
sprite 3192 notmd // tile1813 (tile1810 cannon)
sprite 3195 notmd // tile1816 (tile1810 cannon)
sprite 3191 notmd // tile1813 (tile1810 (cannon))
sprite 3192 notmd // tile1813 (tile1810 (cannon))
sprite 3195 notmd // tile1816 (tile1810 (cannon))
sprite 3060 angoff 640 // tile0042 devistatorammo
sprite 3060 roll 96 // tile0042 devistatorammo
sprite 3061 angoff 128 // tile0042 devistatorammo
/maphacks/bolduc/N64.mhk
27,11 → 27,11
sprite 171 angoff -512 // tile0054 shield
sprite 28 mdzoff 600000 // tile1818 cannonballs
sprite 28 roll -1 // tile1818 cannonballs
sprite 33 mdyoff -60000 // tile1812 (tile1810 cannon)
sprite 33 roll 1 // tile1812 (tile1810 cannon)
sprite 34 mdyoff -60000 // tile1812 (tile1810 cannon)
sprite 34 mdzoff 100000 // tile1812 (tile1810 cannon)
sprite 34 roll 1 // tile1812 (tile1810 cannon)
sprite 33 mdyoff -60000 // tile1812 (tile1810 (cannon))
sprite 33 roll 1 // tile1812 (tile1810 (cannon))
sprite 34 mdyoff -60000 // tile1812 (tile1810 (cannon))
sprite 34 mdzoff 100000 // tile1812 (tile1810 (cannon))
sprite 34 roll 1 // tile1812 (tile1810 (cannon))
sprite 168 angoff 192 // tile0052 sixpack
sprite 170 angoff 768 // tile0047 hbombammo
sprite 169 angoff -512 // tile0023 rpgsprite
/maphacks/zykov/iittc/1A.BOOM.mhk
81,8 → 81,8
sprite 1566 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1566 pitch -1 // tile1235 (tile1233 money)
sprite 514 angoff 256 // tile0051 cola
sprite 614 mdzoff 2000000 // tile1811 (tile1810 cannon)
sprite 614 pitch 1 // tile1811 (tile1810 cannon)
sprite 614 mdzoff 2000000 // tile1811 (tile1810 (cannon))
sprite 614 pitch 1 // tile1811 (tile1810 (cannon))
sprite 1564 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1564 pitch -1 // tile1235 (tile1233 money)
sprite 538 angoff 512 // tile0023 rpgsprite (multiplayer)
/maphacks/forge/Duke 12_12-2011-11-26.mhk
317,10 → 317,10
sprite 4139 notmd // tile0974 oceansprite4
sprite 4101 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 3531 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 4620 angoff 512 // tile1813 (tile1810 cannon)
sprite 4620 mdxoff 5000 // tile1813 (tile1810 cannon)
sprite 4620 mdzoff 200000 // tile1813 (tile1810 cannon)
sprite 4620 pitch 1 // tile1813 (tile1810 cannon)
sprite 4620 angoff 512 // tile1813 (tile1810 (cannon))
sprite 4620 mdxoff 5000 // tile1813 (tile1810 (cannon))
sprite 4620 mdzoff 200000 // tile1813 (tile1810 (cannon))
sprite 4620 pitch 1 // tile1813 (tile1810 (cannon))
sprite 4125 angoff -512 // tile0916 fireext
sprite 4726 notmd // tile1557 (tile1550 shark)
sprite 4088 mdxoff 20000 // tile0699 (chalkboard)
/maphacks/forge/Duke 12_12-2014-02-16.mhk
317,10 → 317,10
sprite 4139 notmd // tile0974 oceansprite4
sprite 4101 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 3531 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 4620 angoff 512 // tile1813 (tile1810 cannon)
sprite 4620 mdxoff 5000 // tile1813 (tile1810 cannon)
sprite 4620 mdzoff 200000 // tile1813 (tile1810 cannon)
sprite 4620 pitch 1 // tile1813 (tile1810 cannon)
sprite 4620 angoff 512 // tile1813 (tile1810 (cannon))
sprite 4620 mdxoff 5000 // tile1813 (tile1810 (cannon))
sprite 4620 mdzoff 200000 // tile1813 (tile1810 (cannon))
sprite 4620 pitch 1 // tile1813 (tile1810 (cannon))
sprite 4125 angoff -512 // tile0916 fireext
sprite 4726 notmd // tile1557 (tile1550 shark)
sprite 4088 mdxoff 20000 // tile0699 (chalkboard)
/maphacks/oostrum/RED2rem2014.mhk
File deleted
/maphacks/oostrum/oostrum_mhk.def
49,6 → 49,8
mhkfile "maphacks/oostrum/HELLAW8Z.mhk"
}
 
// Imperium Episode maps --> dukeplus/imperium folder
 
mapinfo {
maptitle "MaaDM: Temple of Death"
mapfile "TOD.MAP"
110,13 → 112,6
mapmd4 8d6ef2b08acdd9cbad4d01049b892b25 // 2008-02-17 (DNWMD)
mhkfile "maphacks/oostrum/RED2-dnwmd-a.mhk"
}
mapinfo {
maptitle "Red2: Alien Occupation"
mapfile "RED2rem2014.map"
//author "Merlijn van Oostrum & Maarten van Oostrum"
mapmd4 ad89e1c34d30e834db091ca0c1f28553 // 2014-11-22
mhkfile "maphacks/oostrum/RED2rem2014.mhk"
}
 
mapinfo {
maptitle "Red3"
175,7 → 170,6
// "LORCH: Abducted" / LORCH_Abducted.mhk--> collab folder
// "Operation: Get Bike Back" / Ogbb*.mhk --> collab folder
// "Roch Island" / Roch Island*.mhk --> collab folder
// "Supa3" / Supa3.mhk --> collab folder
// "The AMC Pleaser" / AMC Pleaser.mhk --> collab folder
// "Duke Plus Community Build Prj." / dpcbp*.mhk --> dukeplus folder
// "Prologue" / prologue.mhk --> dukeplus/imperium folder
/maphacks/oostrum/RED2-dnwmd-a.mhk
7,27 → 7,12
 
 
// <-> RED2.mhk
// <-> RED2rem2014.mhk
 
// Curr. HRP: r5.3.656
// Curr. HRP: r5.3.606
 
sprite 17 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 17 angoff 512 // tile0023 rpgsprite
sprite 16 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 15 angoff 1024 // tile0041 batteryammo (multiplayer)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1478 mdzoff 200000 // tile4497 mop
sprite 1478 pitch -1 // tile4497 mop
sprite 1383 mdzoff 700000 // tile4367 hatrack
35,14 → 20,12
sprite 1400 angoff -512 // tile0023 rpgsprite
sprite 3089 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1460 angoff 1024 // tile0955 bottle2
sprite 1460 mdzoff 700000 // tile0955 bottle2
sprite 1460 roll -1 // tile0955 bottle2
sprite 1461 angoff 1024 // tile0956 bottle3
sprite 1180 angoff -512 // tile0053 firstaid
sprite 828 angoff 1024 // tile1276 (newspaper)
sprite 828 mdzoff 100000 // tile1276 (newspaper)
sprite 828 pitch 1 // tile1276 (newspaper)
sprite 1448 angoff 640 // tile0762 mike
sprite 1440 angoff 640 // tile0762 mike
sprite 1416 mdzoff 200000 // tile1006 (barstool)
sprite 1416 pitch -1 // tile1006 (barstool)
sprite 1414 mdzoff 200000 // tile1006 (barstool)
49,8 → 32,6
sprite 1414 pitch 1 // tile1006 (barstool)
sprite 1413 mdzoff 200000 // tile1006 (barstool)
sprite 1413 roll -1 // tile1006 (barstool)
 
 
sprite 3096 angoff 1024 // tile0049 shotgunammo
sprite 376 angoff -128 // tile0556 chair1
sprite 2640 angoff 896 // tile0681 (tile0680 chair3)
59,13 → 40,11
sprite 481 angoff -512 // tile0027 tripbombsprite
sprite 482 angoff -512 // tile0027 tripbombsprite
sprite 480 angoff -512 // tile0027 tripbombsprite
sprite 479 angoff -256 // tile0044 rpgammo
sprite 479 angoff 256 // tile0044 rpgammo
sprite 483 mdzoff 400000 // tile0047 hbombammo
sprite 483 roll 1 // tile0047 hbombammo
sprite 3111 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 3113 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1111 mdzoff 400000 // tile0028 shotgunsprite
sprite 1111 roll -1 // tile0028 shotgunsprite
sprite 3112 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1368 angoff 512 // tile0044 rpgammo
sprite 1367 angoff -512 // tile0054 shield
sprite 3108 angoff 768 // tile0041 batteryammo (multiplayer)
85,12 → 64,6
sprite 1977 notmd // tile0101 (tile0100 atomichealth)
sprite 1976 angoff -512 // tile0052 sixpack
sprite 1975 angoff 512 // tile0054 shield
 
 
 
 
 
 
sprite 1539 angoff -768 // tile0051 cola
sprite 3106 angoff -960 // tile0024 freezesprite (multiplayer)
sprite 1878 mdzoff 500000 // tile4458 gumballmachine
98,55 → 71,25
sprite 1878 roll -1 // tile4458 gumballmachine
sprite 1538 angoff -256 // tile0051 cola
sprite 1351 angoff 448 // tile0556 chair1
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1960 angoff 256 // tile0027 tripbombsprite
sprite 1961 angoff 256 // tile0027 tripbombsprite
sprite 1962 angoff 256 // tile0027 tripbombsprite
sprite 1963 angoff 256 // tile0027 tripbombsprite
sprite 1540 mdxoff 35000 // tile2200 feces
sprite 1540 pitch -1 // tile2200 feces
sprite 1511 mdxoff 35000 // tile2200 feces
sprite 1511 pitch -1 // tile2200 feces
sprite 1960 angoff 256 // tile0026 heavyhbomb
sprite 1961 angoff 256 // tile0026 heavyhbomb
sprite 1962 angoff 256 // tile0026 heavyhbomb
sprite 1963 angoff 256 // tile0026 heavyhbomb
sprite 3120 angoff 256 // tile0052 sixpack
sprite 1512 angoff -896 // tile4560 robotdog2
sprite 1959 angoff 768 // tile0049 shotgunammo
sprite 1958 angoff 768 // tile0049 shotgunammo
sprite 1959 angoff 768 // tile0049 shotgunammo
sprite 3105 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1938 mdzoff 500000 // tile0040 ammo
sprite 1937 pitch -1 // tile0040 ammo
 
sprite 1935 angoff 1024 // tile0049 shotgunammo
sprite 1936 angoff 1024 // tile0049 shotgunammo
 
sprite 1632 angoff -512 // tile0051 cola
sprite 1631 angoff -512 // tile0052 sixpack
sprite 1548 angoff 1024 // tile1294 podfem1
 
 
 
 
 
 
 
 
 
 
 
sprite 259 angoff -384 // tile1232 canwithsomething
 
 
 
sprite 1161 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1161 pitch 1 // tile0914 maskwall3 (fence)
sprite 1793 notmd // tile0914 maskwall3 (fence)
171,6 → 114,7
sprite 1166 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1166 pitch 1 // tile0914 maskwall3 (fence)
sprite 1803 notmd // tile0914 maskwall3 (fence)
sprite 259 angoff -384 // tile1232 canwithsomething
sprite 352 notmd // tile4408 (tile4407 robotmouse)
sprite 351 angoff 512 // tile4400 teddybear
sprite 12 angoff -960 // tile0021 firstgunsprite (multiplayer)
194,8 → 138,6
sprite 1767 mdzoff 900000 // tile1734 liztroopdsprite
sprite 1767 pitch 1 // tile1734 liztroopdsprite
sprite 1720 angoff 256 // tile0556 chair1
sprite 1720 mdzoff 600000 // tile0556 chair1
sprite 1720 pitch 1 // tile0556 chair1
sprite 1719 angoff -512 // tile0556 chair1
sprite 1718 angoff 512 // tile0556 chair1
sprite 1850 angoff 256 // tile0556 chair1
223,7 → 165,7
sprite 595 pitch -1 // tile0914 maskwall3 (fence)
sprite 594 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 594 pitch -1 // tile0914 maskwall3 (fence)
sprite 2015 angoff -896 // tile0026 heavyhbomb
sprite 1015 angoff -896 // tile0026 heavyhbomb
sprite 2530 angoff -256 // tile0557 chair2
sprite 981 notmd // tile0101 (tile0100 atomichealth)
sprite 980 notmd // tile0101 (tile0100 atomichealth)
235,47 → 177,25
sprite 1991 notmd // tile0110 (tile0100 atomichealth)
sprite 627 angoff 0 // tile0060 accesscard blue
sprite 1102 angoff 896 // tile0556 chair1
sprite 1102 mdzoff 500000 // tile0556 chair1
sprite 1102 roll 1 // tile0556 chair1
sprite 1103 angoff -512 // tile0557 chair2
sprite 1103 mdzoff 500000 // tile0557 chair2
sprite 1103 pitch -1 // tile0557 chair2
sprite 1104 angoff -576 // tile0556 chair1
sprite 1104 mdzoff 500000 // tile0557 chair2
sprite 1104 pitch -1 // tile0557 chair2
sprite 1105 angoff 768 // tile0559 brokenchair
sprite 1106 angoff 256 // tile0557 chair2
sprite 1107 angoff -896 // tile0556 chair1
 
 
sprite 1143 angoff 1024 // tile0762 mike
sprite 1144 angoff 512 // tile0556 chair1
 
 
sprite 929 angoff 256 // tile0060 accesscard red
sprite 929 pitch -512 // tile0060 accesscard red
sprite 391 angoff 512 // tile0026 heavyhbomb
 
 
sprite 392 angoff 512 // tile0059 heatsensor
sprite 393 angoff 512 // tile0054 shield
sprite 438 angoff -512 // tile0569 toilet
sprite 429 angoff 576 // tile0556 chair1
sprite 2515 mdzoff 15000 // tile1048 (pipes)
sprite 2515 pitch -4 // tile1048 (pipes)
sprite 2515 roll -1 // tile1048 (pipes)
sprite 431 angoff -512 // tile0556 chair1
sprite 840 angoff -128 // tile0052 sixpack
 
 
 
 
 
sprite 856 angoff 256 // tile2060 pigcopdeadsprite
sprite 859 angoff 1024 // tile1353 spacemarine
sprite 859 mdxoff 40000 // tile1353 spacemarine
sprite 859 mdzoff 800000 // tile1353 spacemarine
sprite 859 pitch 1 // tile1353 spacemarine
sprite 806 notmd // tile1048 (pipes)
sprite 807 notmd // tile1048 (pipes)
sprite 838 angoff 1024 // tile0051 cola
sprite 838 mdzoff 400000 // tile0051 cola
286,7 → 206,6
sprite 2239 mdzoff 300000 // tile0049 shotgunammo
sprite 2239 pitch -1 // tile0049 shotgunammo
sprite 837 angoff 1024 // tile0051 cola
sprite 806 notmd // tile1048 (pipes)
sprite 850 angoff 1024 // tile0060 accesscard yellow
sprite 2400 angoff 128 // tile0054 shield
sprite 2345 angoff -512 // tile0047 hbombammo
296,6 → 215,5
sprite 2346 angoff 896 // tile0041 batteryammo
sprite 787 angoff 1024 // tile0023 rpgsprite
sprite 2344 angoff 1024 // tile0052 sixpack
 
sprite 3094 angoff 1024 // tile0051 cola
sprite 2395 angoff 1024 // tile0049 shotgunammo
/maphacks/oostrum/RED2.mhk
7,27 → 7,12
// mapmd4 : 1a23d584a6d55be6bb6898ffe5619d99 // 2007-08-22 (DNWMD R)
 
// <-> RED2-dnwmd-a.mhk
// <-> RED2rem2014.mhk
 
// Curr. HRP: r5.3.656
// Curr. HRP: r5.3.606
 
sprite 3106 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 3106 angoff 512 // tile0023 rpgsprite
sprite 3107 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 3108 angoff 1024 // tile0041 batteryammo (multiplayer)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1645 mdzoff 200000 // tile4497 mop
sprite 1645 pitch -1 // tile4497 mop
sprite 1740 mdzoff 700000 // tile4367 hatrack
35,8 → 20,6
sprite 1723 angoff -512 // tile0023 rpgsprite
sprite 34 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1663 angoff 1024 // tile0955 bottle2
sprite 1663 mdzoff 700000 // tile0955 bottle2
sprite 1663 roll -1 // tile0955 bottle2
sprite 1662 angoff 1024 // tile0956 bottle3
sprite 1943 angoff -512 // tile0053 firstaid
sprite 2295 angoff 1024 // tile1276 (newspaper)
49,8 → 32,6
sprite 1709 pitch 1 // tile1006 (barstool)
sprite 1710 mdzoff 200000 // tile1006 (barstool)
sprite 1710 roll -1 // tile1006 (barstool)
 
 
sprite 27 angoff 1024 // tile0049 shotgunammo
sprite 2747 angoff -128 // tile0556 chair1
sprite 483 angoff 896 // tile0681 (tile0680 chair3)
59,13 → 40,11
sprite 2642 angoff -512 // tile0027 tripbombsprite
sprite 2641 angoff -512 // tile0027 tripbombsprite
sprite 2643 angoff -512 // tile0027 tripbombsprite
sprite 2644 angoff -256 // tile0044 rpgammo
sprite 2644 angoff 256 // tile0044 rpgammo
sprite 2640 mdzoff 400000 // tile0047 hbombammo
sprite 2640 roll 1 // tile0047 hbombammo
sprite 12 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 10 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 2012 mdzoff 400000 // tile0028 shotgunsprite
sprite 2012 roll -1 // tile0028 shotgunsprite
sprite 11 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 1755 angoff 512 // tile0044 rpgammo
sprite 1756 angoff -512 // tile0054 shield
sprite 15 angoff 768 // tile0041 batteryammo (multiplayer)
85,12 → 64,6
sprite 1146 notmd // tile0101 (tile0100 atomichealth)
sprite 1147 angoff -512 // tile0052 sixpack
sprite 1148 angoff 512 // tile0054 shield
 
 
 
 
 
 
sprite 1584 angoff -768 // tile0051 cola
sprite 17 angoff -960 // tile0024 freezesprite (multiplayer)
sprite 1245 mdzoff 500000 // tile4458 gumballmachine
98,55 → 71,25
sprite 1245 roll -1 // tile4458 gumballmachine
sprite 1585 angoff -256 // tile0051 cola
sprite 1772 angoff 448 // tile0556 chair1
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1163 angoff 256 // tile0027 tripbombsprite
sprite 1162 angoff 256 // tile0027 tripbombsprite
sprite 1161 angoff 256 // tile0027 tripbombsprite
sprite 1160 angoff 256 // tile0027 tripbombsprite
sprite 1583 mdxoff 35000 // tile2200 feces
sprite 1583 pitch -1 // tile2200 feces
sprite 1612 mdxoff 30000 // tile2200 feces
sprite 1612 pitch -1 // tile2200 feces
sprite 1163 angoff 256 // tile0026 heavyhbomb
sprite 1162 angoff 256 // tile0026 heavyhbomb
sprite 1161 angoff 256 // tile0026 heavyhbomb
sprite 1160 angoff 256 // tile0026 heavyhbomb
sprite 3 angoff 256 // tile0052 sixpack
sprite 1611 angoff -896 // tile4560 robotdog2
sprite 1164 angoff 768 // tile0049 shotgunammo
sprite 1165 angoff 768 // tile0049 shotgunammo
sprite 18 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1186 mdzoff 500000 // tile0040 ammo
sprite 1186 pitch -1 // tile0040 ammo
 
sprite 1188 angoff 1024 // tile0049 shotgunammo
sprite 1187 angoff 1024 // tile0049 shotgunammo
 
sprite 1491 angoff -512 // tile0051 cola
sprite 1492 angoff -512 // tile0052 sixpack
sprite 1575 angoff 1024 // tile1294 podfem1
 
 
 
 
 
 
 
 
 
 
 
sprite 2864 angoff -384 // tile1232 canwithsomething
 
 
 
sprite 1962 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1962 pitch 1 // tile0914 maskwall3 (fence)
sprite 1330 notmd // tile0914 maskwall3 (fence)
171,6 → 114,7
sprite 1957 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1957 pitch 1 // tile0914 maskwall3 (fence)
sprite 1320 notmd // tile0914 maskwall3 (fence)
sprite 2864 angoff -384 // tile1232 canwithsomething
sprite 2771 notmd // tile4408 (tile4407 robotmouse)
sprite 2772 angoff 512 // tile4400 teddybear
sprite 3111 angoff -960 // tile0021 firstgunsprite (multiplayer)
194,8 → 138,6
sprite 1356 mdzoff 900000 // tile1734 liztroopdsprite
sprite 1356 pitch 1 // tile1734 liztroopdsprite
sprite 1403 angoff 256 // tile0556 chair1
sprite 1403 mdzoff 600000 // tile0556 chair1
sprite 1403 pitch 1 // tile0556 chair1
sprite 1404 angoff -512 // tile0556 chair1
sprite 1405 angoff 512 // tile0556 chair1
sprite 1273 angoff 256 // tile0556 chair1
235,48 → 177,26
sprite 1132 notmd // tile0110 (tile0100 atomichealth)
sprite 2496 angoff 0 // tile0060 accesscard blue
sprite 2021 angoff 896 // tile0556 chair1
sprite 2021 mdzoff 500000 // tile0556 chair1
sprite 2021 roll 1 // tile0556 chair1
sprite 2020 angoff -512 // tile0557 chair2
sprite 2020 mdzoff 500000 // tile0557 chair2
sprite 2020 pitch -1 // tile0557 chair2
sprite 2019 angoff -576 // tile0556 chair1
sprite 2019 mdzoff 500000 // tile0557 chair2
sprite 2019 pitch -1 // tile0557 chair2
sprite 2018 angoff 768 // tile0559 brokenchair
sprite 2017 angoff 256 // tile0557 chair2
sprite 2016 angoff -896 // tile0556 chair1
 
 
sprite 1980 angoff 1024 // tile0762 mike
sprite 1979 angoff 512 // tile0556 chair1
 
 
sprite 2194 angoff 256 // tile0060 accesscard red
sprite 2194 pitch -512 // tile0060 accesscard red
sprite 2732 angoff 512 // tile0026 heavyhbomb
 
 
sprite 2731 angoff 512 // tile0059 heatsensor
sprite 2730 angoff 512 // tile0054 shield
sprite 2685 angoff -512 // tile0569 toilet
sprite 2694 angoff 576 // tile0556 chair1
sprite 608 mdzoff 15000 // tile1048 (pipes)
sprite 608 pitch -4 // tile1048 (pipes)
sprite 608 roll -1 // tile1048 (pipes)
sprite 2692 angoff -512 // tile0556 chair1
sprite 2283 angoff -128 // tile0052 sixpack
 
 
 
 
 
sprite 2267 angoff 256 // tile2060 pigcopdeadsprite
sprite 2264 angoff 1024 // tile1353 spacemarine
sprite 2264 mdxoff 40000 // tile1353 spacemarine
sprite 2264 mdzoff 800000 // tile1353 spacemarine
sprite 2264 pitch 1 // tile1353 spacemarine
sprite 2317 notmd // tile1048 (pipes)
sprite 2316 notmd // tile1048 (pipes)
sprite 2285 angoff 1024 // tile0051 cola
sprite 2285 mdzoff 400000 // tile0051 cola
sprite 2285 pitch -1 // tile0051 cola
286,7 → 206,6
sprite 884 mdzoff 300000 // tile0049 shotgunammo
sprite 884 pitch -1 // tile0049 shotgunammo
sprite 2286 angoff 1024 // tile0051 cola
sprite 2316 notmd // tile1048 (pipes)
sprite 2273 angoff 1024 // tile0060 accesscard yellow
sprite 723 angoff 128 // tile0054 shield
sprite 778 angoff -512 // tile0047 hbombammo
296,6 → 215,5
sprite 777 angoff 896 // tile0041 batteryammo
sprite 2336 angoff 1024 // tile0023 rpgsprite
sprite 779 angoff 1024 // tile0052 sixpack
 
sprite 29 angoff 1024 // tile0051 cola
sprite 728 angoff 1024 // tile0049 shotgunammo
/installer/hrp_extract.sh
1,6 → 1,6
#!/bin/bash
#!/bin/sh
 
# Duke Nukem 3D High Resolution Pack Extractor v0.7 2014-12-05
# Duke Nukem 3D High Resolution Pack Extractor v0.5.4 2014-09-07
#
# Author: LeoD
# License: ISC license : http://opensource.org/licenses/isc-license.txt
84,7 → 84,6
;;
duke3d_hrp_polymost.def | \
installer/polymost_override/duke3d_hrp_polymost_override.def | \
duke3d_hrp_megaton.def | \
installer/megaton_override/duke3d_hrp_megaton_override.def )
cat "${VER_FILE}" | sed -r --posix \
s/\(Version\ *\)\([0-9\.]*\)\(.*\)/\\1${VERSION}\\3/ \
124,8 → 123,6
else
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp.def"
fi
cp -pv duke3d_hrp_polymost.def "${EXTRACTDIR}/duke3d_hrp_polymost.def"
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton" ] ; then
134,11 → 131,6
else
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp.def"
fi
cp -pv duke3d_hrp_megaton.def "${EXTRACTDIR}/duke3d_hrp_megaton.def"
cp -pv highres/screen/menu/2492_ver_megaton.png \
"${EXTRACTDIR}/highres/screen/menu/2492_ver_polymost.png"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "polymost_override" ] ; then
146,16 → 138,10
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
copy_set_version \
installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
else
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/polymost_override/duke3d_hrp_polymost_override.def \
"${EXTRACTDIR}/duke3d_hrp_polymost.def"
fi
cp -rpv installer/polymost_override/dukedc "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "megaton_override" ] ; then
163,18 → 149,10
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
copy_set_version \
installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
else
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp.def"
cp -pv installer/megaton_override/duke3d_hrp_megaton_override.def \
"${EXTRACTDIR}/duke3d_hrp_megaton.def"
fi
cp -pv installer/megaton_override/*.bat "${EXTRACTDIR}"
cp -rpv installer/megaton_override/dukedc* "${EXTRACTDIR}"
cp -rpv installer/megaton_override/highres "${EXTRACTDIR}"
fi
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "megaton" ] ; then
211,7 → 189,7
cp -pv installer/megaton_override/hrp_megaton_override.txt \
"${EXTRACTDIR}"
cp -pv installer/megaton_override/2492_ver_megaton_override.png \
"${EXTRACTDIR}/highres/screen/menu/2492_ver_polymost.png"
"${EXTRACTDIR}/highres/screen/menu/2492_ver_megaton.png"
fi
 
if [ "${HRPTYPE}" = "polymer" ] || [ "${HRPTYPE}" = "full" ] ; then
279,20 → 257,96
} # copy_known_files()
 
 
copy_polymost_mhk()
polymost_mhk_patch()
{
cp -p maphacks/3drealms_polymost/E?L*.mhk "${EXTRACTDIR}"
rm -f "${EXTRACTDIR}"/*_13d_*.mhk
# bashism:
for i in "${EXTRACTDIR}"/*.mhk ; do mv "$i" "${i/_polymost.mhk}".mhk ; done
for i in "${EXTRACTDIR}"/*_atomic.mhk ; do mv "$i" "${i/_atomic}" ; done
# Some people prefer unusual setups ...
if [ "${HRPTYPE}" = "polymost" ]||[ "${HRPTYPE}" = "polymost_override" ];then
zip -rq9 ${EXTRACTDIR}/polymost_hrp_polymer_maphacks.zip *.mhk
MHKFILE="$1"
MHK_LINE="$2"
 
case "${MHKFILE}" in
"E3L1.mhk")
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
MHK_INSERT=`echo "${MHK_LINE}" | grep -oE "Fixes\ for\ badly\ aligned\ sprites"`
if [ ! "${MHK_INSERT}" = "" ] ; then
echo "sprite 591 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 591 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 592 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 592 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 593 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 593 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
fi
} # copy_polymost_mhk()
;;
"E3L3.mhk")
MHK_REPLACE=`echo "${MHK_LINE}" | grep -oE "sprite\ 105\ angoff -128"`
if [ ! "${MHK_REPLACE}" = "" ] ; then
echo "sprite 105 angoff 768 // (Polymost HRP)\r" >> "${EXTRACTDIR}/${MHKFILE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
MHK_INSERT=`echo "${MHK_LINE}" | grep -oE "sprite\ 96\ pitch\ 1"`
if [ ! "${MHK_INSERT}" = "" ] ; then
echo "sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 105 pitch 1\r" >> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
echo "sprite 447 pitch 1\r" >> "${EXTRACTDIR}/${MHKFILE}"
fi
fi
;;
"E3L6.mhk")
MHK_REPLACE1=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ angoff -210"`
MHK_REPLACE2=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ mdxoff -125000 \\/\\/\ flipped hanging babe"`
MHK_REPLACE3=`echo "${MHK_LINE}" | grep -oE "sprite\ 307\ mdzoff -11000"`
if [ ! "${MHK_REPLACE1}" = "" ] ; then
echo "sprite 307 angoff 200 // (Polymost HRP)\r" >> "${EXTRACTDIR}/${MHKFILE}"
elif [ ! "${MHK_REPLACE2}" = "" ] ; then
echo "sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
elif [ ! "${MHK_REPLACE3}" = "" ] ; then
echo "sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP)\r" \
>> "${EXTRACTDIR}/${MHKFILE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
fi
;;
*)
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
;;
esac
} # polymost_mhk_patch()
 
 
create_polymost_mhk()
{
for MHKFILE in *.mhk ; do
MHKSTOP="0"
cat ${MHKFILE} | while read MHK_LINE; do
if [ "${MHKSTOP}" = "0" ] ; then
 
if [ "${MHKFILE}" = "E3L1.mhk" ] || [ "${MHKFILE}" = "E3L3.mhk" ] || \
[ "${MHKFILE}" = "E3L6.mhk" ] ; then
polymost_mhk_patch ${MHKFILE} "${MHK_LINE}"
else
echo "${MHK_LINE}" >> "${EXTRACTDIR}/${MHKFILE}"
fi
 
MHK_TERM=`echo "${MHK_LINE}" | grep -owE "\\/\\/\\ LIGHTS"`
if [ "${MHK_TERM}" = "// LIGHTS" ] ; then
MHKSTOP="1"
fi
fi
done
done
# Some people prefer unusual setups ... polymost_mhk_patch not applied automatically
zip -rq9 ${EXTRACTDIR}/polymost_hrp_polymer_maphacks.zip *.mhk
} # create_polymost_mhk()
 
 
# I really don't know yet if this will become necessary, or if it does make
# sense at all, but at least the files involved are listed.
dukeplus_polymost_hrp_compatibility()
564,10 → 618,13
echo "### Copying directory tree ... ###"
copy_folders
 
echo "### Copying 'known' files ... ###"
copy_known_files
 
if [ "${HRPTYPE}" = "polymost" ] || [ "${HRPTYPE}" = "polymost_override" ] ||\
[ "${HRPTYPE}" = "megaton" ] || [ "${HRPTYPE}" = "megaton_override" ] ; then
echo "### Creating Polymost maphacks ... ###"
copy_polymost_mhk
create_polymost_mhk
 
echo "### DukePlus<>Polymost HRP compatibility patch ... ###"
dukeplus_polymost_hrp_compatibility $DUKEPLUS_POLYMOST_COMPATIBILTY_APPROACH
604,9 → 661,6
parse_defs "${DEF_TOP}"
fi
 
echo "### Copying 'known' files ... ###"
copy_known_files
 
echo "### Deleting empty directories in ${EXTRACTDIR} ... ###"
delete_empty_folders
 
/installer/megaton_override/dukedc_hrp.def
File deleted
/installer/megaton_override/Megaton-HRP.bat
File deleted
/installer/megaton_override/Megaton-DC-HRP.bat
File deleted
/installer/megaton_override/highres/textures/1280.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1281.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1282.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1283.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1284.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1285.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1286.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1287.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/highres/textures/1288.jpg
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/dukedc/screen/menu/3240_dc.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Deleted: svn:mime-type
-application/octet-stream
\ No newline at end of property
/installer/megaton_override/hrp_megaton_override.txt
39,27 → 39,23
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
 
- "animtilerange" and "setuptilerange" are unsupported
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- the maphack system is unsupported and has been disabled in this pack
- frozen models don't work correctly and have been disabled in this pack
- skyboxes don't work correctly and have been disabled in this pack
- pickup models and first person weapon models may (partiallly) disappear
at certain viewing angles or sector boundaries.
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
 
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
 
Except: The DN3DF version of this pack replaces the first person weapon models
with 2D sprites from "Duke Nukem 3D: Forever" made by Wesker500 aka
xMobilemux. (Golden skin for pistol pickup by Daniel262b.)
 
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP (v1.62):
Duke in D.C. HRP (v1.61):
-------------------------
To avoid a messed up level stat screen, make sure that this override pack gets
loaded after the DC HRP pack or use the included DC-HRP batch file.
75,13 → 71,12
--------------
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port ................................ http://eduke32.com
- Duke Nukem 3D: Forever thread ............... http://forums.duke4.net/index.php?showtopic=5534
- EDuke32 port (by TerminX) ................... http://eduke32.com
 
 
CONTACT:
--------
http://forums.duke4.net/index.php?showuser=1299
http://forums.duke4.net/user/1299-leod/
 
 
SPECIAL CREDITS:
88,8 → 83,3
--------
Tea Monster - model conversion
Roma Loom - backporting Polymer textures
 
 
Advertisement:
--------------
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513
/installer/polymost_override/hrp_polymost_override.txt
57,8 → 57,8
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP (v1.62):
-------------------------
Duke in D.C. HRP:
-----------------
To avoid a messed up level stat screen, simply rename this pack from
duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP.
 
73,12 → 73,12
--------------
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port ................................ http://eduke32.com
- EDuke32 port (by TerminX) ................... http://eduke32.com
 
 
CONTACT:
--------
http://forums.duke4.net/index.php?showuser=1299
http://forums.duke4.net/user/1299-leod/
 
 
SPECIAL CREDITS:
85,8 → 85,3
--------
Tea Monster - model conversion
Roma Loom - backporting Polymer textures
 
 
Advertisement:
--------------
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513
/installer/hrp_content/hrp_readme.txt
1,11 → 1,11
==================================================================
| DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) |
| |
| A Duke3D Community Project |
| A Duke3D Community project |
| |
| Compiled by NightFright |
| compiled by Parkar & NightFright |
==================================================================
| Repository Snapshot >= 5.3.566 (2013-10-01) |
| SVN build #321 (Mar 23, 2009) |
==================================================================
 
 
17,53 → 17,55
1) About
2) Installation
3) Notes
3.1) WIP Release
3.2) Highlights of this Release
3.3) Known Issues
3.4) Title Screen Art
3.5) EDuke32 Port
3.1) WIP release
3.2) Known issues
3.3) Title screen art
3.4) EDuke32 port
4) License
4.1) HRP
4.2) Others
5) Contact/Links
6) Credits
7) Changelog
 
 
 
 
========
1) ABOUT
========
 
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released
back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and
many other features make it worth playing even today.
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other
features make it worth playing even today.
 
For all Duke fans who want to play the game again in a modern Windows / Linux
environment with 3D accelerated graphics, the Duke3D community has created the
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
and modelling artists, the project's goal is to replace all textures and
sprites with high-res versions, optimizing it for latest OpenGL ports.
For all Duke fans who want to play the game again in a modern Windows environment
with 3D accelerated graphics, the Duke3D community has created the High Resolution
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists,
the project´s goal is to replace all textures and sprites with high-res versions,
optimizing it for latest OpenGL ports.
 
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or
Atomic (v1.5) CD-ROM. You can also play with the shareware version available
over at http://www.3drealms.com/downloads.html .
 
What the Duke Nukem 3D HRP has to offer:
- EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
the more advanced Polymer renderer (with advanced effects like
normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
For more info about these ports, check out JonoF's JFDuke3D and the
EDuke32 site.
- 32-bit high resolution textures with 4-8 times the detail of the original
textures.
Here's what the Duke3D HRP has to offer:
- EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by
Jonathon "JonoF" Fowler). Which one is included depends on how well they support
the current HRP version.
For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site.
- 32-bit high resolution textures with 4-8 times the detail of the original textures.
- Models instead of the old sprites.
 
While the HRP is still "work in progress" and missing quite a few textures and
models, you can check the Duke4.net forums at http://forums.duke4.net for
additional content or even better contributing something of your own.
models, you can check the Duke Nukem 3D source code forums for additional content
or even better contributing something of your own.
 
The community's goal is to issue a new HRP version once in 1-2 year(s).
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones,
NightFright is offering an update pack every one or two months, integrating latest
forum contributions and fixes into the HRP. You can find these updates over at
http://hrpupdate.duke4.net .
 
 
 
74,39 → 76,23
Installing is easy:
 
First make sure you have your Duke3D CD in your CD/DVD drive or an existing
installation of the game. You can also just have the "duke3d.grp" file
somewhere on your system.
installation of the game. You can also just have the "duke3d.grp" file somewere
on your system.
 
Then run the self-extracting archive (the file you downloaded/got from a friend
or whatever) by double-clicking it. Then just choose any hard drive/subdir of
your personal preference.
Then run the installer (the file you downloaded/got from a friend or whatever)
by double-clicking it. Then just follow the onscreen instructions.
 
After the extraction process is complete, you may copy over any existing
"duke3d.grp" file you already have (either directly from the installation disc
or from the folder which contains your digital copy). Be sure to overwrite the
existing "duke3d.grp" since this one only contains the shareware episode.
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
folder.
You can also create a shortcut by right-clicking the file and choose
"Send to" --> "Desktop (Create shortcut)".
After installation, you start the game using the shortcut in the Duke3D folder,
desktop or start menu called "Duke3D High Resolution Pack". Starting the game
directly will start JFDuke3D (or EDuke32) without textures and models.
 
IMPORTANT:
In order to see the high resolution textures and models, you have to change the
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
game menu.
Otherwise, HRP content will not work (properly)!
IMPORTANT: To see the high resolution textures and models you have to change the
render mode to 32-bit Polymost in the "Video Settings" under "Options"
in the game menu. Otherwise, HRP content will not work!
 
POLYMOST COMPATIBILITY OPTION:
For players who are unable to use the advanced Polymer renderer (e.g. because
they experience graphics issues or their graphics card simply can't handle it),
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
run the game with this parameter: -hduke3d_hrp_polymost.def
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
Alternatively, and if you want to run mods like DukePlus, using the
Polymost Override Pack (put into the autoload folder) is the recommended way of
running the Polymost HRP mode. A matching version of this pack should be
available soon after any HRP release at:
http://forums.duke4.net/index.php?showtopic=3513
It is recommended to run the setup utility in order to set up your video, audio
and controls for optimum quality and gameplay experience. However, most of the
settings can be changed with EDuke32 ingame menu as well.
 
 
 
114,15 → 100,16
3) NOTES
========
 
 
----------------
3.1) WIP Release
3.1) WIP release
----------------
Since this is a work in progress version of the pack which has not been tested
extensively, there are probably some issues that need fixing. Please let us
know of any problems with it so they can be sorted out in future versions. Also
notify us if we are missing any art that's been released prior to the pack's
release date, even though we have skipped some stuff since we simply did not
like it, there is maybe some stuff that has been missed to include.
notify us if we are missing any art that’s been released prior to the packs
release date, even though we have skipped some stuff since we simply did not like
it, there is maybe some stuff that has been missed to include.
 
Please also be aware of the fact that we are still missing models and textures
because these have not been remade yet by the community. They will probably
132,58 → 119,16
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
 
 
-------------------------------
3.2) Highlights of this Release
-------------------------------
Compared to previous release (HRP v5.2), you can expect the following changes:
 
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
(some for Ep.4)
[UPDATE] Remakes of existing props models:
Airlock sign, microphone, exit sign, hand dryer, Terminator+arm,
Cycloid Emperor hologram, Dukeburger statue
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
Duke (by Mark Skelton, Tea Monster and Spiker)
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
[UPDATE] New level stats screen (based on new Duke model)
[FIX] Screen alignment fix for HUD scubagear
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
center)
 
 
IMPORTANT!
----------
Please note that all HRP v5.x contents have been optimized for usage with the
Polymer renderer. This means that if you use the older Polymost renderer,
you WILL encounter problems (HUD weapons rendered incorrectly, or other display
glitches). Polymer requirements offer advanced graphics effects but demand much
better hardware.
If you are forced to use Polymost due to having a weaker machine, be sure to
launch the HRP in Polymost mode (see "Installation" section for more info)!
 
 
 
-----------------
3.3) Known issues
3.2) Known issues
-----------------
Although we've tried hard to eliminate or avoid any glitches, unfortunately
Although we tried hard to eliminate or avoid any glitches, unfortunately
some of them could not be removed in this release. Here are those we know of:
 
- Current EDuke32 problems (might get fixed in future versions):
> The startup screens are not optimized for widescreen resolutions and
might show black stripes on both sides and possibly some distortions,
depending on your display.
> EDuke32 (current version is r4791) does not make use of the HRP's
maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to
be downloaded to make use of the already existing user map maphacks.
 
 
- Rarely you will still find props, pickup weapons or the like that are
clipping into walls, often preventing you from seeing them completely.
Maphacks can fix these glitches, so don't hesitate to report anything you
consider worthy of correcting.
Maphacks since January 2008 can fix these glitches, so don't hesitate to
report anything you consider worthy of correcting.
 
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
the model should solve that problem.
198,21 → 143,20
 
 
---------------------
3.4) Title Screen Art
3.3) Title screen art
---------------------
The front screen is a slightly modified and enhanced version of 3D Realms'
original art work used with permission.
The front screen is a slightly modified and enhanced version of 3DRealms original
art work used with permission.
 
 
-----------------
3.5) EDuke32 Port
3.4) EDuke32 port
-----------------
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
features enhanced mod support together with tons of newly-added code. It is
released and maintained by TerminX.
We are using EDuke32 for running HRP now because the port gets updated
frequently, and it offers advanced features for which HRP contents has been
optimized.
For the time being, we recommend using EDuke32 for running HRP because the port
gets updated much more often and HRP content has been optimized for it.
 
 
 
220,19 → 164,19
4) LICENSES
===========
 
 
--------
4.1) HRP
--------
 
The contents of the High Resolution Pack are licensed under these three
licenses:
The contents of the High Resolution Pack are licensed under these three licenses:
 
- The build engine is licensed under Ken Silverman's Build License which can be
found in "BUILDLIC.TXT".
- The EDuke32 port is licensed under the GNU Public license which can be found
in "GNU.TXT".
- The art content is licensed under the High Resolution Pack Art License which
can be found in "hrp_art_license.txt".
- The art content is licensed under the High Resolution Pack Art License which can
be found in "hrp_art_license.txt".
 
 
-----------
256,24 → 200,30
5) CONTACT/LINKS
================
 
 
Pär "Parkar" Karlsson
(HRP author) ....................................... parkar82 [at] gmail.com
 
 
Robin "NightFright" Reisinger
(HRP author) .................................... nightfright2k7 [at] gmail.com
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
 
 
Richard "TerminX" Gobeille
(EDuke32 port author) ........................... terminx [at] gmail.com
(EDuke32 port author) .............................. terminx [at] gmail.com
 
 
--------------
Message Boards
--------------
http://forums.duke4.net
-----------------------
3DRealms message boards
-----------------------
http://www.3drealms.com/forums.html
 
The texture and model projects can be found in the Duke Nukem 3D source board:
http://forums.duke4.net/index.php?showtopic=779
http://forums.3drealms.com/vb/forumdisplay.php?f=17
 
 
------------
IRC Channels
IRC channels
------------
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
280,9 → 230,10
 
 
----------------
Visit Us Online!
Visit us online!
----------------
- Duke3D High Resolution Pack ... http://hrp.duke4.net
- Duke3D HRP Update Pack Site ... http://hrpupdate.duke4.net
- EDuke32 port (by TerminX) ..... http://eduke32.com
- Duke4.net ..................... http://www.duke4.net
 
292,14 → 243,14
6) CREDITS
==========
 
All the following people are involved in this release. They all have our
gratitude, for nothing of the great artwork (or pretty much anything else)
would have been possible to include without their support and effort.
Please notify us if you did contribute to this project without being listed
here!
All the following people are involved in this release. They all have our gratitude,
for nothing of the great artwork (or pretty much anything else) would have been
possible to include without their support and effort.
Please notify us if you did contribute to this project without being listed here!
 
 
-------------
JFDuke3D Port
JFDuke3D port
-------------
JonoF
Ken Silverman
306,28 → 257,25
 
 
------------
EDuke32 Port
EDuke32 port
------------
Helixhorned
Hendricks266
Plagman
TerminX
 
 
----------------
Highres Textures
Highres textures
----------------
0815Jack
ADM
Alexander Filippov
AlgorithMan
Besli
Conrad Coldwood
Another Duke Fan
Armando
Audiocraz
BlitZ
Cage
cage
chicken
Daedolon
Devastator
339,8 → 287,6
Ecmaster76
endmilled
Fearpi
Flacken.WS
Gambini
Gman
gt1750
Hendricks266
352,18 → 298,14
Kev_Hectic
Kevin9er
Killd a ton
L.D. Simone
L2theKING
Lemming
Lightsource
Marked
Megadeus
marked
motionblur
NightFright
Night Hacker
nyne
ooppee
ozz
Parkar
Piccolo
Piterplus
370,12 → 312,10
princetonEO
Rellik66
Roger
Roma Loom
Quakis
Semicharm
Sky Fox
Steveeeie
SwissCM
Swiss Cheeseman/SwissCM
Tesserex
theRobot
toadie2k
388,7 → 328,7
 
 
-------------------
3D Models and Skins
3D models and skins
-------------------
alandog
AlgorithMan
402,7 → 342,6
drvarek
Ecmaster76
efikkan
empyrock
Eric R
escapist
Esslan
413,7 → 352,6
gt1750
Hellbound
ilovefoxes
Jean Gorospe
Jokke_r
Killd a ton
Kralex
420,12 → 358,9
L2theKING
Madaut
MagNet
Mark Skelton
Mean Person
Millenia
motionblur
Mr.Fibbles
ozz
Parkar
Piterplus
Plagman
434,12 → 369,8
Roma Loom
Sky Fox
Soul Collector
Spiker
Steveeeie
Supertanker
SwissCM
Swiss Cheeseman/SwissCM
Tea Monster
vakooja
Vasilinka
YicklePigeon
zilppuri
446,16 → 377,8
 
 
--------
Highpals
--------
Lezing/CraigFatman
 
 
--------
Maphacks
--------
 
> Initial Release
Dave-ros
DSotM
Ecmaster76
469,44 → 392,166
Renegado
Zebius
 
> "Reloaded" Release
 
-----------------
Maphacks Reloaded
-----------------
Hunter_rus
NightFright
 
> User Map Maphacks
LeoD
 
> Polymer Lighting
Devastator
Micky C
Roma Loom
 
 
---------------
SVN Maintenance
---------------
Devastator (retired)
Hendricks266
LeoD
NightFright
Parkar (retired)
Piterplus (retired)
Plagman (retired)
Roma Loom
Spiker
 
 
------------
HRP Assembly
HRP assembly
------------
NightFright
Parkar
 
 
 
-----------------
Special Thanks to
Special thanks to
-----------------
- 3D Realms, for making this great game in the first place!
- The guys at Duke4.net for hosting and help building the HRP website!
- All of you who support and contribute to the project!
- All the mirrors and seeders!
- The guys at Duke4.net for hosting and help building the HRP website.
- All of you who support and contribute to the project.
- All the mirrors and seeders.
 
 
 
============
7) CHANGELOG
============
 
Here is a list of all changes that have been included in this release since last
HRP v3.0 (SVN #136, 2007-04-27). This includes any previous Update Packs compiled
by NightFright.
 
 
HRP v4.0 / SVN #321 (2009-03-23)
--------------------------------
> Added:
- From SD_Duke:
+ Ice/frozen textures for most of the monsters, Duke and babes
(in new subdir highres\sprites\ice)
+ highres\sprites\effects: 1031 (GLASSPIECES), 1380-1384 (watersplash),
2390-2418 (scrap1-6), 2595 (SHOTSPARK1)
- Detail textures for
+ not yet remade tiles: 4154, 4155
+ remade tiles: 1132, 1134, 1135
+ (many) characters, effects, monsters, pickups, props, signs, switches
- Glowmaps for
+ highres\sprites\props: 543
+ highres\textures: 294-296, 309, 451, 1215
- highres\detail: marble (for 3384-3387)
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal6/7)
- highres\screen\hud: 27, 38, 40-42, 44-47, 49, 51, 54 (HUD icons), 61,
2458, 2466, 2527
- highres\screen\menu: 2494-2496, 3250
- highres\sprites\characters: 753 (geisha), 1317 (pal0/10-16/21/23),
1325 (cavedancer), 1356/1357 (Terminator),
1395 (FEM7, pal0/10-16/21/23), 3450 (FEM9),
4510 (PIRATE1A/4A pal0/10), 4516 (PIRATEHALF),
4864 (FEM10), 4866 (TOUGHGAL)
- highres\sprites\decals: 1154, 4445, 4535
- highres\sprites\effects: 580-583 (REACTOR2SPARK, pal0/21),
634-637 (BOLT1, pal0/2/10),
663 (W_FORCEFIELD, pal 2/7/8/10),
1092 (REACTORSPARK), 1250-1259 ([CEILING]STEAM),
1671-1679 (FORCERIPPLE), 2066-2079 (fire #1),
2270-2283 (BURNING/FIRE), 2310-2323 (fire #2)
4525-4528 (SIDEBOLT1, pal0/10)
- highres\sprites\firstperson: 2521/2522 (pal10-16/21/23), 2576 (tiphand),
2581 (scuba)
- highres\sprites\ice: 1318 (1317 frozen), 1326 (1325 frozen), 1396 (1395 frozen),
3450 (frozen), 4864 (frozen), 4866 (frozen)
- highres\sprites\jibs: 2260 (JIBS4), 2264, 2300 (OOZ), 2309 (OOZ2)
- highres\sprites\monsters: 2000 (skins for pal1/2/5/7/8-25)
- highres\sprites\pickups: 32 (Expander)
- highres\sprites\projectiles: 1646-1649 (shrinkray), 1656-1659 (shr.blast),
2448-2451 (expander blast)
- highres\sprites\props: 487 (model), 517, 555, 572, 584, 585, 610, 616,
617, 619, 633, 665, 954, 958, 1012, 1013, 1034,
1038, 1078, 1113/1114, 1157, 1221, 1225, 1275,
1390, 3418, 3429, 4397/4398, 4415-4417, 4430-4432,
4446, 4480-4482 (pal0/10/13/14), 4530, 4533, 4549,
4570, 4583, 4585-4587
- highres\sprites\signs: 586 (pal21-23), 987, 1000, 1001, 3272, 3330-3340,
3373/3374, 3421-3423, 4270 (pal0/8/15), 4378,
4381-4385 (added, but commented out), 4420, 4447,
4470, 4487, 4488, 4492 (pal0/15), 4883, 4887, 4893,
4921-4923, 4936, 4940, 4947, 4949, 4955, 4957
- highres\sprites\switches: 142 (pal13), 4483
- highres\textures: 90, 193, 194, 199, 224, 278, 304, 348, 401-403, 405,
406, 411, 442 (pal8), 444, 472, 477, 501, 533-535, 630,
638, 707/708 (pal7/8), 726, 740, 850, 878, 1068, 1099,
1105-1107, 1108 (pal8), 1120, 1127, 1129, 1132 (pal8),
1136, 1138, 1144 (pal0/13/14), 1151, 1152 (pal0/14/15),
1194-1196, 1199, 1298-1305 (FEMPIC3), 2920, 2921,
3407 (pal13/24), 4100, 4125, 4126, 4138, 4139, 4142,
4143, 4176, 4275, 4290-4293, 4296, 4437, 4500, 4501,
5064, 5094, 5105, 5110-5116, 5117
 
> Fixes:
- duke3d_hrp.def: pal8 tint improved
- highres\skyboxes.def: OpenGL texture compression deactivated for all
skyboxes ("nocompress") for better quality
- highres\sprites\characters.def: 603 (flipped) in Ep.3 corrected;
1321/1325/1334 scale increased;
1405 scale decreased/model disappearing
when swimming near floor fixed
- highres\sprites\effects.def: 1890-1910 (explosion2) restored;
all "dummytilerange" commands removed
- highres\sprites\jibs.def: 1520/1528/1536 scales increased
- highres\sprites\monsters.def: dead bodies animated during pause fixed;
1880/1975 scale increased;
1960/2000/2710 scale decreased
- highres\sprites\pickups.def: 29 (zadd value changed to -8)
- highres\sprites\props.def: wrong skin def for #1026, 1060 (md3 update),
1088/1096 (md3/skin update)
- highres\sprites\jibs: 1520/1528
- highres\sprites\switches: 136/137 (texture version)
- highres\textures: 89 (removed, was identical with 98)
 
> Revisions:
- highres\screen\fonts\bluefont: 2822-2915 (pal0/2/7/8/10-23)
- highres\screen\fonts\digital: 2472-2481
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal0/2/8/10-16/21/23)
- highres\screen\hud: 20, 30, 31, 33, 2462 (statusbar)
- highres\screen\menu: 2456, 2492 (now with HRP version info), 3281
- highres\skyboxes: 89 (LA)
- highres\sprites\characters: 1267 (skin), 1312 (pal0/10-16/21/23, skin),
4874 pal0/12 (WOMAN)
- highres\sprites\decals: 1155, 1226 (pal2), 1620-1623, 2286-2299, 2301-2305,
2307, 2308
- highres\sprites\effects: 661-663 (pal0)
- highres\sprites\firstperson: 2375 (skin), 2521 (skin), 2530 (md3), 2573 (md3),
2554/2556 (Shrinker/Expander), 2613 (skin)
- highres\sprites\ice: 1313 (skin)
- highres\sprites\jibs: 2245 (skin), 2250 (skin)
- highres\sprites\monsters: 675 (skin), 1550 (skin), 1960 (recon car),
2370 (skin), 4740 (skin)
- highres\sprites\pickups: 22 (skin), 24 (skin), 25 (Shrinker), 28 (skin),
37 (Freezer ammo), 40 (pistol ammo),
45/46 (Expander/Shrinker ammo), 49 (skin),
53, 54 (skin)
- highres\sprites\projectiles: 1641-1643, 1650 (new model + glowmap)
- highres\sprites\props: 489, 563-567, 569 (skin), 658/659, 670, 680 (skin),
688, 694 (skin), 697 (skin), 698, 768 (skin),
779 (skin), 908-910, 927 (skin), 1025 (skin),
1045 (skin), 1062, 1069, 1079, 1232, 1233 (skin),
1240 (skin), 1810, 4396
- highres\sprites\signs: 518-526, 577 (md3), 586, 593, 597, 598, 613, 614,
639, 668, 777/778, 826, 831, 928, 979 (md3/skin),
986, 1008, 1018, 1046, 1054, 1244, 1246, 2487,
3399, 4329, 4352, 4362, 4395, 4475-4478, 4485,
4486, 4494, 4498, 4894, 4896-4899, 4958
- highres\sprites\switches: 140/141 (Frankenstine switch), 146 (skin),
860/861 (skin)
- highres\textures: 70, 128, 200-202, 216, 221, 264, 312-315, 336-338 (pal0/2/21),
341-343, 350, 357, 365, 366, 371, 373, 379-381, 384, 385,
390 (pal0/15), 395, 396, 407-410, 454, 455, 457, 458, 459,
488, 499, 502, 527-529, 626-629, 717-719, 723-725, 735, 743,
744, 757, 787, 796, 858, 871, 872, 884, 887, 889-892 (pal2/8),
913, 966, 1024, 1082-1087, 1108 (pal0), 1137, 1169, 1185,
1203, 1212-1217, 1280-1288, 3381, 3387, 3405, 4098, 4105,
4112, 4120-4122, 4152, 4170, 4180, 4182-4189, 4191, 4224-4227,
4240-4245, 4250-4253, 4268, 4303, 4310, 4330, 4390-4394