Subversion Repositories duke3d_hrp

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Regard whitespace Rev 641 → Rev 640

/highres/sprites/firstperson.def
44,7 → 44,6
// normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
frame { name "Frame0" tile 2510 }
 
glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
frame { name "Frame1" tile 2511 }
hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd -512 flipped } //left devastator
62,13 → 61,6
hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped } // Quick Kick
}
 
 
 
 
 
 
 
 
// Mighty Boot (2522)
model "highres/sprites/firstperson/2522_mightyboot.md3" {
scale 9
80,13 → 72,6
hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped } // Quick Kick
}
 
 
 
 
 
 
 
 
// Pistol (2524)
model "highres/sprites/firstperson/2524_pistol.md3" {
scale 2
258,7 → 243,6
scale 6.5
skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
 
frame { name "frame00" tile 2566 }
hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
}
275,28 → 259,6
hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
// Trigger Hand (2570)
model "highres/sprites/firstperson/2570_triggerhand.md3" {
scale 1.9
/highres/sprites/firstperson_polymost.def
6,8 → 6,6
model "highres/sprites/firstperson_polymost/1640_fist.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson_polymost/1640_fist.png" }
 
 
frame { name "fist" tile 1640 }
hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
41,8 → 39,6
model "highres/sprites/firstperson_polymost/2510_devastator.md3" {
scale 1.5
skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator.jpg" }
 
 
frame { name "Frame 00" tile 2510 }
skin { pal 0 file "highres/sprites/firstperson_polymost/2510_devastator_f.jpg" }
glow { file "highres/sprites/firstperson_polymost/2510_devastator_g.png" }
92,17 → 88,6
scale 1.9
skin { pal 0 file "highres/sprites/firstperson_polymost/2524_pistol.png" }
glow { file "highres/sprites/firstperson_polymost/2524_pistol_g.png" }
 
 
 
 
 
 
 
 
 
 
 
frame { name "Frame0" tile 2524 }
anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
frame { name "Frame1" tile0 2525 tile1 2526 }
122,8 → 107,6
model "highres/sprites/firstperson_polymost/2532_cliphand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson_polymost/2532_cliphand.png" }
 
 
frame { name "idle" tile 2532 }
hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
}
141,12 → 124,6
hud { tile 2536 hide }
}
 
 
 
 
 
 
 
// Chaingun muzzleflash (2541-2543)
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
164,12 → 141,6
texture 2545 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
texture 2546 { pal 0 { file "highres/sprites/firstperson_polymost/2545_muzzle_flash.png" } }
 
 
 
 
 
 
 
// Freezer (2548)
model "highres/sprites/firstperson/2548_freezer.md3" {
scale 1.9
356,19 → 327,6
model "highres/sprites/firstperson_polymost/2613_shotgun.md3" {
scale 1.7
skin { pal 0 file "highres/sprites/firstperson_polymost/2613_shotgun.png" }
 
 
 
 
 
 
 
 
 
 
 
 
 
frame { name "2613" tile 2613 }
frame { name "2613" tile 2614 }
frame { name "2613" tile 2615 }
/highres/sprites/pickups_polymost.def
6,7 → 6,6
scale 1.4 shade 1
skin { pal 0 file "highres/sprites/pickups_polymost/0021_pistol.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "none00" tile 21 }
}
 
43,7 → 42,6
glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
 
frame { name "none00" tile 25 }
}
 
69,7 → 67,6
scale 1.25 shade 2 zadd 10
skin { pal 0 file "highres/sprites/pickups_polymost/0028_shotgun.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
 
frame { name "Frame 0" tile 28 }
}
 
90,7 → 87,6
glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
 
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 32 }
160,7 → 156,6
model "highres/sprites/pickups/0046_crystal.md3" {
scale 3.0 shade 0
skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }
 
frame { name "none00" tile 46 }
}
 
183,8 → 178,6
model "highres/sprites/pickups_polymost/0051_healthbox.md3" {
scale 1.2 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0051_healthbox.png" }
 
 
frame { name "FRAME1" tile 51 }
}
 
193,7 → 186,6
scale 1 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0052_healthbottle.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "FRAME1" tile 52 }
}
 
205,8 → 197,6
model "highres/sprites/pickups_polymost/0053_firstaid.md3" {
scale 4 shade 4
skin { pal 0 file "highres/sprites/pickups_polymost/0053_firstaid.png" }
 
 
frame { name "frame_1" tile 53 }
}
 
238,7 → 228,6
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0057_jetpack.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "FRAME1" tile 57 }
}