Subversion Repositories duke3d_hrp

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Ignore whitespace Rev 469 → Rev 547

/highres/sprites/monsters.def
318,19 → 318,19
model "highres/sprites/monsters/2710_cycloid2013.md3" {
scale 6 shade 3
 
glow { surface 0 file "highres/sprites/monsters/2710_body_g.png" }
glow { surface 1 file "highres/sprites/monsters/2710_body_g.png" }
 
skin { pal 0 surface 0 file "highres/sprites/monsters/2710_body_d.png" specpower 1 specfactor 1 }
specular { surface 0 file "highres/sprites/monsters/2710_body_s.png" }
normal { surface 0 file "highres/sprites/monsters/2710_body_n.png" parallaxbias 0.0 parallaxscale 0.0 }
skin { pal 0 surface 1 file "highres/sprites/monsters/2710_body_d.png" specpower 1 specfactor 1 }
specular { surface 1 file "highres/sprites/monsters/2710_body_s.png" }
normal { surface 1 file "highres/sprites/monsters/2710_body_n.png" parallaxbias 0.0 parallaxscale 0.0 }
 
skin { pal 0 surface 1 file "highres/sprites/monsters/2710_armour_d.png" specpower 1 specfactor 1 }
specular { surface 1 file "highres/sprites/monsters/2710_armour_s.png" }
normal { surface 1 file "highres/sprites/monsters/2710_armour_n.png" parallaxbias 0.0 parallaxscale 0.0 }
skin { pal 0 surface 0 file "highres/sprites/monsters/2710_armour_d.png" specpower 1 specfactor 1 }
specular { surface 0 file "highres/sprites/monsters/2710_armour_s.png" }
normal { surface 0 file "highres/sprites/monsters/2710_armour_n.png" parallaxbias 0.0 parallaxscale 0.0 }
 
skin { pal 0 surface 2 file "highres/sprites/monsters/2710_limbs_d.png" specpower 1 specfactor 1 }
skin { pal 0 surface 2 file "highres/sprites/monsters/2710_limbs_d.png" specpower 1 specfactor 1 }
specular { surface 2 file "highres/sprites/monsters/2710_limbs_s.png" }
normal { surface 2 file "highres/sprites/monsters/2710_limbs_n.png" parallaxbias 0.0 parallaxscale 0.0 }
normal { surface 2 file "highres/sprites/monsters/2710_limbs_n.png" parallaxbias 0.0 parallaxscale 0.0 }
 
// CYCLOID STRUT
anim { frame0 "frame1" frame1 "frame25" fps 15 flags 0 }