Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 641 → Rev 640

/highres/sprites/pickups_polymost.def
6,7 → 6,6
scale 1.4 shade 1
skin { pal 0 file "highres/sprites/pickups_polymost/0021_pistol.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "none00" tile 21 }
}
 
43,7 → 42,6
glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
 
frame { name "none00" tile 25 }
}
 
69,7 → 67,6
scale 1.25 shade 2 zadd 10
skin { pal 0 file "highres/sprites/pickups_polymost/0028_shotgun.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
 
frame { name "Frame 0" tile 28 }
}
 
90,7 → 87,6
glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
 
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_g.png" }
frame { name "none00" tile 32 }
160,7 → 156,6
model "highres/sprites/pickups/0046_crystal.md3" {
scale 3.0 shade 0
skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }
 
frame { name "none00" tile 46 }
}
 
183,8 → 178,6
model "highres/sprites/pickups_polymost/0051_healthbox.md3" {
scale 1.2 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0051_healthbox.png" }
 
 
frame { name "FRAME1" tile 51 }
}
 
193,7 → 186,6
scale 1 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0052_healthbottle.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "FRAME1" tile 52 }
}
 
205,8 → 197,6
model "highres/sprites/pickups_polymost/0053_firstaid.md3" {
scale 4 shade 4
skin { pal 0 file "highres/sprites/pickups_polymost/0053_firstaid.png" }
 
 
frame { name "frame_1" tile 53 }
}
 
238,7 → 228,6
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/pickups_polymost/0057_jetpack.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
 
frame { name "FRAME1" tile 57 }
}