Subversion Repositories duke3d_hrp

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Ignore whitespace Rev 609 → Rev 610

/installer/polymost_override/duke3d_hrp_polymost_override.def
1,29 → 1,29
// Extra additions to the game - Polymost HRP version
 
//echo "High Resolution Pack (version 5.2.413 Polymost Override)"
echo "High Resolution Pack Polymost Override - Repository Snapshot >= 5.2.415"
 
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
// Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def,
// but this may not work in conjunction with mods like DukePlus.
// If you are using the Polymost Override Pack, you should be fine already.
 
include highres/music.def
 
include highres/screen_polymost.def
include highres/skyboxes.def
include highres/sounds.def
include highres/sprites_polymost.def
include highres/textures_polymost.def
 
tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 48 blue 0 flags 0 }
tint { pal 4 red 0 green 0 blue 0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
 
 
include maphacks/maphacks_polymost.def
// Extra additions to the game - Polymost HRP
 
//echo "Polymost Override High Resolution Pack (version 5.3.565)"
echo "Polymost Override High Resolution Pack - Repository Snapshot >= 5.3.566"
 
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
// Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def,
// but this may not work in conjunction with mods like DukePlus.
// If you are using the Polymost Override Pack, you should be fine already.
 
include highres/music.def
 
include highres/screen_polymost.def
include highres/skyboxes.def
include highres/sounds.def
include highres/sprites_polymost.def
include highres/textures_polymost.def
 
tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 48 blue 0 flags 0 }
tint { pal 4 red 0 green 0 blue 0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
 
 
include maphacks/maphacks_polymost.def
/installer/polymost_override/hrp_polymost_override.txt
2,7 → 2,7
| Polymost HRP Override Pack for EDuke32 |
| by LeoD |
==========================================
| Repository Snapshot >= 5.2.415 |
| Repository Snapshot >= 5.3.566 |
==========================================
 
 
12,12 → 12,12
It features an updated Polymost HRP for use with the EDuke32 Polymost renderer
on top of the default Polymer HRP.
 
Basically, this means: First get the full HRP 5.2 (r5.2.413), the latest update
Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update
pack (if available), then this file.
 
It is possible to run the Polymost HRP without this pack, using the EDuke32
command line option -hduke3d_hrp_polymost.def. But this won't work correctly in
conjunction with Mods like DukePlus or Attrition, as well as addons like
conjunction with mods like DukePlus or Attrition, as well as addons like
DukeDC, NWinter, and Vacation.
 
 
54,9 → 54,15
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.2 (=r5.2.413)!
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP:
-----------------
To avoid a messed up level stat screen, simply rename this pack from
duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP.
 
 
WHERE TO GET IT:
----------------
- You can check the Duke3D mod thread over at the Duke4.net forums: