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/maphacks/3drealms/E3L10.mhk
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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Author : Richard Bailey Gray (The Levelord)
// Filename : E3L10.MAP
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
 
 
// Curr. HRP: r5.4.722
 
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 pitch -1 // tile0044 rpgammo
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe [Polymer HRP]
//sprite 191 angoff 256 // tile0603 naked1 hangbabe [Polymost HRP]
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 209 roll -1 // tile0023 rpgsprite
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1
light 97 -1024 19200 -2048 9000 255 235 225 290 217 512 100 0 0 0 -1
light 165 11520 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 141 9728 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 142 7424 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 143 -9472 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 144 -11776 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 146 -11776 3840 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 136 -9472 1536 -3072 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 138 7424 1536 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 4 6208 5056 1024 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 157 11520 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 150 12032 1664 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
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light 172 -13696 24960 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 157 9984 -256 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 149 -12032 -256 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 149 -13568 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 173 -13568 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 173 -12032 24832 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 165 9984 24832 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 152 9600 -768 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 160 12032 22912 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 158 9600 25344 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
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light 168 -11648 25344 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 92 -14080 1664 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
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light 140 9728 3840 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 121 12672 12288 -4096 2500 0 255 0 0 0 1536 -1 0 0 0 -1
light 77 5952 18496 -51200 16000 255 235 225 290 217 1280 100 0 0 0 -1
light 6 -8192 5120 2048 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 31 -7936 5056 -5120 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 29 6272 5120 5120 2000 255 50 0 0 0 1536 -1 0 0 0 -1
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light 35 6080 19456 3072 2000 255 200 100 0 0 1536 -1 0 0 0 -1
light 64 2752 10432 -19424 2000 225 235 255 0 0 1536 -1 0 0 0 -1
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light 66 -5056 14400 -15902 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 66 -3648 15488 -15500 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 13 6144 5056 7168 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 11 6208 19392 6144 2000 255 200 100 0 0 1536 -1 0 0 0 -1
light 0 -8192 19520 6144 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 8 -8192 5120 8192 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 53 -960 11968 -17408 4000 0 255 0 0 0 1536 -1 0 0 0 -1
light 18 6144 5248 -10240 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 72 -1344 12928 -13313 4000 255 200 100 0 0 1536 -1 0 0 0 -1
light 2 5696 19328 -1024 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 16 6208 19456 5120 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 20 -8192 5120 6144 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 111 13504 12288 -2048 800 255 100 0 0 0 1536 -1 0 0 0 -1
light 10 -8192 19520 -7168 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 125 -678 4 11712 6144 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 97 -960 18368 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 -640 6784 8192 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 5760 13120 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 22 -8320 19392 3072 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 113 -1984 15488 -34817 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 113 576 15552 -30721 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 117 -576 10496 -30721 3000 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3200 7936 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 94 -6976 11456 1024 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 95 -1536 18816 1024 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 95 5824 13312 3072 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 94 -192 6016 -8192 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 55 -4928 8192 -22528 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 56 -5376 16960 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3264 16448 -21504 3500 225 235 255 0 0 1536 -1 0 0 0 -1
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Author : Richard Bailey Gray (The Levelord)
// Filename : E3L10.MAP
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
 
 
// Curr. HRP: r5.4.726
 
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 pitch -1 // tile0044 rpgammo
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe [Polymer HRP]
//sprite 191 angoff 256 // tile0603 naked1 hangbabe [Polymost HRP]
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 209 roll -1 // tile0023 rpgsprite
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1
light 97 -1024 19200 -2048 9000 255 235 225 290 217 512 100 0 0 0 -1
light 165 11520 23296 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 141 9728 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 142 7424 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 143 -9472 23040 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 144 -11776 20736 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 146 -11776 3840 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 136 -9472 1536 -3072 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 138 7424 1536 -2048 1000 0 255 0 0 0 1536 -1 0 0 0 -1
light 4 6208 5056 1024 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 157 11520 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
light 150 12032 1664 -16384 600 255 235 225 0 0 1536 -1 0 0 0 -1
light 148 -13696 -384 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 156 11648 -384 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 164 11648 24960 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 172 -13696 24960 -20480 2250 50 50 255 0 0 1536 -1 0 0 0 -1
light 157 9984 -256 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
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light 149 -13568 1280 -23552 1500 225 235 255 0 0 1536 -1 0 0 0 -1
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light 53 -960 11968 -17408 4000 0 255 0 0 0 1536 -1 0 0 0 -1
light 18 6144 5248 -10240 2000 255 50 0 0 0 1536 -1 0 0 0 -1
light 72 -1344 12928 -13313 4000 255 200 100 0 0 1536 -1 0 0 0 -1
light 2 5696 19328 -1024 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 16 6208 19456 5120 2200 255 200 100 0 0 1536 -1 0 0 0 -1
light 20 -8192 5120 6144 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 111 13504 12288 -2048 800 255 100 0 0 0 1536 -1 0 0 0 -1
light 10 -8192 19520 -7168 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 125 -678 4 11712 6144 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 97 -960 18368 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 -640 6784 8192 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 125 5760 13120 4096 5000 255 50 0 0 0 1536 -1 0 0 0 -1
light 22 -8320 19392 3072 2000 0 255 0 0 0 1536 -1 0 0 0 -1
light 113 -1984 15488 -34817 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 113 576 15552 -30721 2000 225 235 255 0 0 1536 -1 0 0 0 -1
light 117 -576 10496 -30721 3000 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3200 7936 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 94 -6976 11456 1024 3500 255 200 100 0 0 1536 -1 0 0 0 -1
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light 95 5824 13312 3072 3500 255 200 100 0 0 1536 -1 0 0 0 -1
light 94 -192 6016 -8192 3500 255 200 100 0 0 1536 -1 0 0 0 -1
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light 56 -5376 16960 -19456 3500 225 235 255 0 0 1536 -1 0 0 0 -1
light 55 3264 16448 -21504 3500 225 235 255 0 0 1536 -1 0 0 0 -1