Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 591 → Rev 590

/maphacks/bolduc/RCPD-2011-11-06.mhk
File deleted
/maphacks/bolduc/RCPD-2011-08-09.mhk
File deleted
/maphacks/bolduc/RCPD.mhk
0,0 → 1,251
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : RCPD.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-06
// mapmd4 : 447f9db9ae9369e996b5961c9970d8a5
// Curr. HRP: r5.2.535
 
// <-> RCPD2.mhk
 
// 41 / 145-165 / 185-193 / 373-381 / 427-481 / 529-671 / 721-916 / 923-1697
// // 1724-2619 // 2653-2669 /// 2763-2843 / 2872-2931
sprite 1071 angoff 1024 // tile0981 hydrent
sprite 374 angoff 1024 // tile0049 shotgunammo
sprite 2835 angoff -896 // tile0057 jetpack (multiplayer)
sprite 373 angoff -512 // tile0049 shotgunammo
sprite 1065 mdzoff 100000 // tile0958 (lights)
sprite 1065 pitch 1 // tile0958 (lights)
sprite 1219 angoff 768 // tile1321 fem3 hooker
sprite 1091 angoff -512 // tile4377 policelightpole
sprite 1092 angoff -512 // tile4377 policelightpole
sprite 1093 angoff -512 // tile4377 policelightpole
sprite 1094 angoff -512 // tile4377 policelightpole
sprite 966 angoff -512 // tile1232 canwithsomething
sprite 1286 angoff 512 // tile1232 canwithsomething
sprite 1928 angoff 1024 // tile0049 shotgunammo
sprite 769 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 770 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 772 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 773 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 774 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 775 angoff 256 // tile0027 tripbombsprite (multiplayer)
// mhk diff sync 1
sprite 1201 angoff 768 // tile0042 devistatorammo
sprite 1202 angoff 768 // tile0042 devistatorammo
sprite 1818 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1819 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 923 angoff 1024 // tile1232 canwithsomething
sprite 1743 mdxoff 8 // tile0411 fanspritebroke
sprite 1743 mdzoff -5504 // tile0411 fanspritebroke
sprite 1743 pitch 1024 // tile0411 fanspritebroke
sprite 1858 mdzoff 100000 // tile0958 (lights)
sprite 1858 pitch 2 // tile0958 (lights)
sprite 1389 angoff -768 // tile0049 shotgunammo
sprite 1857 mdxoff 20000 // tile0958 (lights)
sprite 1857 mdzoff 100000 // tile0958 (lights)
sprite 1857 pitch 1 // tile0958 (lights)
sprite 381 angoff 768 // tile0053 firstaid
sprite 895 angoff 1024 // tile0056 airtank
sprite 870 angoff -512 // tile0028 shotgunsprite
sprite 2778 angoff 1024 // tile0022 chaingunsprite
sprite 1751 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 861 mdzoff 500000 // tile0025 shrinkersprite
sprite 861 roll -1 // tile0025 shrinkersprite
sprite 1867 angoff 640 // tile0054 shield
sprite 1697 angoff 256 // tile0026 heavyhbomb
sprite 1002 angoff 512 // tile0052 sixpack
sprite 746 angoff 1024 // tile1334 fem6 padbabe
sprite 943 angoff 1024 // tile0049 shotgunammo
sprite 943 roll -128 // tile0049 shotgunammo
sprite 910 angoff -256 // tile0052 sixpack
sprite 942 angoff -256 // tile1323 fem5 polebabe
sprite 1914 mdzoff 500000 // tile0049 shotgunammo
sprite 1914 roll -1 // tile0049 shotgunammo
sprite 810 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1865 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 557 angoff 512 // tile0060 accesscard yellow
sprite 1275 angoff -768 // tile0045 growammo
sprite 1276 angoff -768 // tile0045 growammo
sprite 1274 angoff -256 // tile0052 sixpack
sprite 1194 angoff -512 // tile1232 canwithsomething
sprite 916 angoff 1024 // tile0556 chair1
sprite 917 angoff 512 // tile0680 chair3
sprite 917 mdzoff 500000 // tile0680 chair3
sprite 917 pitch 1 // tile0680 chair3
sprite 442 angoff 256 // tile1321 fem3 hooker
sprite 858 angoff 128 // tile0680 chair3
sprite 731 angoff 768 // tile0021 firstgunsprite
sprite 2619 angoff 1024 // tile4496 broom
sprite 2619 mdzoff 20000 // tile4496 broom
sprite 2619 pitch -1 // tile4496 broom
sprite 2732 angoff -512 // tile0027 tripbombsprite
sprite 2735 angoff -512 // tile0027 tripbombsprite
sprite 838 notmd // tile0164 dipswitch2
//sprite ? angoff -512 // tile1348 holoduke
//sprite ? mdxoff 30000 // tile1348 holoduke
//sprite ? pitch -1 // tile1348 holoduke
sprite 2734 angoff -512 // tile0027 tripbombsprite
sprite 2733 angoff -512 // tile0027 tripbombsprite
sprite 1434 angoff 512 // tile0059 heatsensor
sprite 145 angoff 768 // tile1294 podfem1
sprite 1828 angoff 512 // tile0041 batteryammo
sprite 180 nomdanim // tile1232 canwithsomething
sprite 2654 angoff 256 // tile0021 firstgunsprite
sprite 2838 angoff 1024 // tile0047 hbombammo
sprite 591 angoff 512 // tile0047 hbombammo
sprite 1601 angoff 512 // tile0052 sixpack
sprite 1600 angoff 0 // tile0060 accesscard red
sprite 1863 angoff -512 // tile0037 freezeammo
sprite 595 nomdanim // tile1232 canwithsomething
sprite 594 nomdanim // tile1232 canwithsomething
sprite 555 nomdanim // tile1232 canwithsomething
sprite 555 angoff -256 // tile1232 canwithsomething
sprite 1933 angoff 512 // tile4496 broom
sprite 1933 mdzoff 400000 // tile4496 broom
sprite 1933 pitch -1 // tile4496 broom
sprite 1615 angoff 256 // tile0049 shotgunammo
sprite 1616 angoff -512 // tile0028 shotgunsprite
sprite 1616 mdzoff 500000 // tile0028 shotgunsprite
sprite 1616 roll -1 // tile0028 shotgunsprite
sprite 2653 angoff 512 // tile4441 (J.McClain)
sprite 2652 angoff 512 // tile4442 (H.Callahan)
sprite 1733 angoff 512 // tile0041 batteryammo
sprite 165 angoff -256 // tile1353 spacemarine
sprite 1726 nomdanim // tile1232 canwithsomething
sprite 1727 nomdanim // tile1232 canwithsomething
sprite 185 notmd // tile0132 slotdoor
sprite 186 notmd // tile0132 slotdoor
sprite 187 notmd // tile0132 slotdoor
sprite 188 notmd // tile0132 slotdoor
sprite 189 notmd // tile0132 slotdoor
sprite 190 notmd // tile0132 slotdoor
sprite 191 notmd // tile0132 slotdoor
sprite 192 notmd // tile0132 slotdoor
sprite 193 notmd // tile0132 slotdoor
// mhk diff sync 2
sprite 1724 nomdanim // tile1232 canwithsomething
sprite 1724 angoff -768 // tile1232 canwithsomething
sprite 1725 nomdanim // tile1232 canwithsomething
sprite 1725 angoff 256 // tile1232 canwithsomething
sprite 2714 nomdanim // tile1232 canwithsomething
sprite 671 angoff 1024 // tile0556 chair1
sprite 668 angoff 640 // tile0556 chair1
sprite 427 angoff 512 // tile0049 shotgunammo
sprite 551 angoff -768 // tile0956 bottle3
sprite 1910 angoff 768 // tile0052 sixpack
sprite 1447 angoff 896 // tile1045 donuts
sprite 550 angoff 768 // tile0956 bottle3
sprite 1696 angoff -512 // tile0024 freezesprite
sprite 379 angoff -512 // tile0037 freezeammo
sprite 380 angoff -512 // tile0037 freezeammo
sprite 1494 nomdanim // tile1232 canwithsomething
sprite 1702 nomdanim // tile1232 canwithsomething
sprite 1702 angoff -896 // tile1232 canwithsomething
sprite 580 angoff 1024 // tile0022 chaingunsprite
sprite 584 notmd // tile0134 lightswitch
sprite 1278 angoff 512 // tile0049 shotgunammo
sprite 1278 mdzoff 500000 // tile0049 shotgunammo
sprite 1278 roll 1 // tile0049 shotgunammo
sprite 529 angoff 512 // tile0052 sixpack
sprite 952 angoff -768 // tile1294 podfem1
sprite 1102 angoff 512 // tile0556 chair1
sprite 41 notmd // tile0132 slotdoor
sprite 1358 angoff 1024 // tile0022 chaingunsprite
sprite 1358 mdzoff 500000 // tile0022 chaingunsprite
sprite 1358 roll 1 // tile0022 chaingunsprite
sprite 1379 angoff 512 // tile0041 batteryammo
sprite 766 angoff 512 // tile0041 batteryammo
sprite 766 mdzoff 4000000 // tile0041 batteryammo
sprite 766 pitch -1 // tile0041 batteryammo
sprite 1188 angoff 768 // tile0023 rpgsprite
sprite 1380 mdzoff 700000 // tile0028 shotgunsprite
sprite 1380 pitch 1 // tile0028 shotgunsprite
sprite 1185 angoff 512 // tile0042 devistatorammo
sprite 1185 mdzoff 500000 // tile0042 devistatorammo
sprite 1185 roll 1 // tile0042 devistatorammo
sprite 1384 angoff 512 // tile0042 devistatorammo
sprite 1184 angoff 512 // tile0042 devistatorammo
sprite 1385 angoff 512 // tile0047 hbombammo
sprite 2843 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 1181 angoff 512 // tile0044 rpgammo
sprite 1382 angoff 512 // tile0044 rpgammo
sprite 1182 angoff 1024 // tile0044 rpgammo
sprite 1182 mdzoff 500000 // tile0044 rpgammo
sprite 1182 roll 1 // tile0044 rpgammo
sprite 1381 angoff 1024 // tile0044 rpgammo
sprite 1183 angoff 1024 // tile0044 rpgammo
sprite 2872 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2873 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2874 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2875 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2876 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2877 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2878 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2879 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 1829 angoff 256 // tile0046 crystalammo
sprite 1103 angoff 1024 // tile0556 chair1
sprite 1118 angoff 1024 // tile0556 chair1
sprite 554 angoff 1024 // tile0049 shotgunammo
sprite 554 mdzoff 500000 // tile0049 shotgunammo
sprite 554 roll -1 // tile0049 shotgunammo
sprite 1816 angoff -256 // tile0056 airtank
sprite 1050 mdzoff 500000 // tile0563 waterfountain
sprite 1050 pitch -1 // tile0563 waterfountain
sprite 752 notmd // tile0134 lightswitch
sprite 1878 angoff 768 // tile0556 chair1
sprite 1054 angoff 1024 // tile0556 chair1
sprite 1879 angoff -512 // tile0556 chair1
sprite 1053 angoff 64 // tile0556 chair1
sprite 1877 angoff -64 // tile0556 chair1
sprite 1157 angoff 512 // tile0569 toilet
sprite 1144 angoff -256 // tile1062 rubbercan
sprite 1144 mdzoff 300000 // tile1062 rubbercan
sprite 1144 roll -1 // tile1062 rubbercan
sprite 1142 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1142 roll 1 // tile0574 (tile0670 (faucet))
sprite 1143 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1143 roll 1 // tile0574 (tile0670 (faucet))
sprite 1135 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1135 roll 2 // tile0574 (tile0670 (faucet))
sprite 1133 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1133 roll 2 // tile0574 (tile0670 (faucet))
// mhk diff sync 3
sprite 983 angoff 256 // tile0025 shrinkersprite
sprite 983 mdzoff 500000 // tile0025 shrinkersprite
sprite 983 pitch -1 // tile0025 shrinkersprite
//sprite ? angoff -640 // tile0056 airtank
sprite 1138 angoff 512 // tile0026 heavyhbomb
sprite 1140 angoff 512 // tile0026 heavyhbomb
sprite 1139 angoff -512 // tile0026 heavyhbomb
sprite 453 angoff 1024 // tile0556 chair1
sprite 1039 angoff 1024 // tile0556 chair1
sprite 1033 angoff 512 // tile0046 crystalammo
sprite 1034 angoff -256 // tile0046 crystalammo
sprite 1030 angoff -64 // tile0556 chair1
sprite 1029 angoff -256 // tile0556 chair1
sprite 1386 angoff -512 // tile0049 shotgunammo
sprite 1386 mdzoff 200000 // tile0049 shotgunammo
sprite 1386 pitch -2 // tile0049 shotgunammo
sprite 1386 roll -1 // tile0049 shotgunammo
sprite 989 angoff -512 // tile0060 accesscard blue
sprite 1042 notmd // tile1055 (film reel)
sprite 2763 notmd // tile1055 (film reel)
sprite 2834 angoff -512 // tile0054 shield
sprite 481 angoff -512 // tile0023 rpgsprite
sprite 475 angoff 1024 // tile0044 rpgammo
sprite 476 angoff -896 // tile0044 rpgammo
sprite 477 angoff 896 // tile0516 satelite (dish)
sprite 2836 angoff -512 // tile0057 jetpack
sprite 1665 angoff -512 // tile0042 devistatorammo
sprite 1666 angoff -512 // tile0042 devistatorammo
sprite 167 angoff -768 // tile0026 heavyhbomb
sprite 1387 angoff 256 // tile0052 sixpack
sprite 1602 angoff 256 // tile0052 sixpack
sprite 2669 mdzoff 100000 // tile0958 (lights)
sprite 2669 pitch 1 // tile0958 (lights)
sprite 1179 angoff 256 // tile0052 sixpack
sprite 1119 angoff -512 // tile0556 chair1
sprite 721 angoff 512 // tile0556 chair1
sprite 2931 angoff -256 // tile0052 sixpack
sprite 975 angoff -256 // tile0024 freezesprite
/maphacks/bolduc/RCPD2.mhk
2,14 → 2,14
 
// Level : RCPD2.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-12 (TROR version)
// mapmd4 : ce79daf7ab00193d71a0c66e61299eaa
// Map Date : 2011-11-12
// mapmd4 : ce79daf7ab00193d71a0c66e61299eaa // TROR version
// Curr. HRP: r5.2.535
 
// <-> RCPD-2011-08-09.mhk
// <-> RCPD-2011-11-06.mhk
// <-> RCPD.mhk
 
// Curr. HRP: r5.3.591
 
// 41 / 144-164 / 183-191 / 370-378 / 423-477 / 524-666 / 715-910 / 916-1690
// // 1715-2610 // 2643-2659 /// 2750-2830 / 2858-2917
sprite 1064 angoff 1024 // tile0981 hydrent
sprite 371 angoff 1024 // tile0049 shotgunammo
sprite 2822 angoff -896 // tile0057 jetpack (multiplayer)
24,18 → 24,17
sprite 959 angoff -512 // tile1232 canwithsomething
sprite 1279 angoff 512 // tile1232 canwithsomething
sprite 1919 angoff 1024 // tile0049 shotgunammo
sprite 1692 angoff 1024 // tile0052 sixpack
sprite 763 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 764 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 766 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 767 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 768 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 769 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 768 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 767 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 766 angoff 256 // tile0027 tripbombsprite (multiplayer)
// mhk diff sync 1
sprite 1194 angoff 768 // tile0042 devistatorammo
sprite 1810 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1195 angoff 768 // tile0042 devistatorammo
sprite 1809 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1810 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 916 angoff 1024 // tile1232 canwithsomething
sprite 1734 mdxoff 8 // tile0411 fanspritebroke
sprite 1734 mdzoff -5504 // tile0411 fanspritebroke
50,7 → 49,6
sprite 889 angoff 1024 // tile0056 airtank
sprite 864 angoff -512 // tile0028 shotgunsprite
sprite 2765 angoff 1024 // tile0022 chaingunsprite
 
sprite 1742 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 855 mdzoff 500000 // tile0025 shrinkersprite
sprite 855 roll -1 // tile0025 shrinkersprite
67,10 → 65,6
sprite 804 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1856 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 552 angoff 512 // tile0060 accesscard yellow
sprite 2604 mdzoff 100000 // tile1048 (pipes)
sprite 2604 pitch -1 // tile1048 (pipes)
sprite 2603 mdzoff 100000 // tile1048 (pipes)
sprite 2603 pitch -1 // tile1048 (pipes)
sprite 1268 angoff -768 // tile0045 growammo
sprite 1269 angoff -768 // tile0045 growammo
sprite 1267 angoff -256 // tile0052 sixpack
/maphacks/bolduc/bolduc_mhk.def
60,15 → 60,8
maptitle "RCPD Finale"
//author "Paul Bolduc"
mapfile "RCPD.map"
mapmd4 1dbbb098a7c92948a345c070895fc3fd // 2011-08-09
mhkfile "maphacks/bolduc/RCPD-2011-08-09.mhk"
}
mapinfo {
maptitle "RCPD Finale"
//author "Paul Bolduc"
mapfile "RCPD.map"
mapmd4 447f9db9ae9369e996b5961c9970d8a5 // 2011-11-06
mhkfile "maphacks/bolduc/RCPD-2011-11-06.mhk"
mhkfile "maphacks/bolduc/RCPD.mhk"
}
mapinfo {
maptitle "RCPD Finale"
/maphacks/gee/WgCITYDM.mhk
File deleted
/maphacks/gee/WgCITY_DNA.mhk
File deleted
/maphacks/gee/WgCITYDM-dnwmd.mhk
File deleted
/maphacks/gee/WGDM2.mhk
File deleted
/maphacks/gee/WGDM2_DNA.mhk
File deleted
/maphacks/gee/WGCity.mhk
5,13 → 5,10
// Map Date : 2005-05-31
// mapmd4 : adb6817aac49abd91f96fdb78f26d5fe
 
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
// Curr. HRP: r5.3.583
 
sprite 2178 angoff 1024 // tile0028 shotgunsprite
sprite 2385 angoff 768 // tile1232 canwithsomething
/maphacks/gee/Wgcitdm2.mhk
6,12 → 6,9
// mapmd4 : f759a6ff5ac03ac2fe58cf6914c33306
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
// Curr. HRP: r5.3.583
 
sprite 982 angoff 1024 // tile0028 shotgunsprite
sprite 1012 angoff 768 // tile1232 canwithsomething
/maphacks/gee/Wgcitdm2_ATT.mhk
6,12 → 6,9
// mapmd4 : b5ead5ab6fefdcfb5b77ce59c03ff247
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
 
// Curr. HRP: r5.3.591
// Curr. HRP: r5.3.583
 
sprite 932 angoff 1024 // tile0028 shotgunsprite
sprite 962 angoff 768 // tile1232 canwithsomething
/maphacks/gee/gee_mhk.def
13,28 → 13,6
}
 
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 13c1dad41f0ccdd5a9f4a629a8484861 // 2006-08-22
mhkfile "maphacks/gee/WgCITYDM.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITY_DNA.map"
mapmd4 f75089dcd4f42da038099b096a958176 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WgCITY_DNA.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 a82ad9c52ca80269a85677a7b3030775 // 2007-10-15 (DNWMD)
mhkfile "maphacks/gee/WgCITYDM-dnwmd.mhk"
}
 
mapinfo {
maptitle "WGCityDM2"
//author "William Gee"
mapfile "Wgcitdm2.map"
48,18 → 26,3
mapmd4 b5ead5ab6fefdcfb5b77ce59c03ff247 // 2010-11-01 (Attrition)
mhkfile "maphacks/gee/Wgcitdm2_ATT.mhk"
}
 
mapinfo {
maptitle "WGDM2"
//author "William Gee"
mapfile "WGDM2.map"
mapmd4 fa9a26912899286ab11f2fca947b6f7c // 2003-04-15
mhkfile "maphacks/gee/WGDM2.mhk"
}
mapinfo {
maptitle "WGDM2_DNA"
//author "William Gee"
mapfile "WGDM2_DNA.map"
mapmd4 732f1aac637724d75d8c300de87789b4 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WGDM2_DNA.mhk"
}
/maphacks/marquez/orbital_oblivion/VIEWPORT-dnwmd.mhk
File deleted
/maphacks/marquez/orbital_oblivion/demount-dnwmd.mhk
File deleted
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
4,15 → 4,12
// Author : Fernando Márquez
// Map Date : 1997-02-01 (2007-08-02), 2009-03-12
// mapmd4 : f0a11500983dd163a061d3ae81e284be
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.562
 
// <-> demount-dnwmd.mhk
 
// 4-1525
sprite 945 angoff 512 // tile0023 rpgsprite
sprite 764 angoff -256 // tile0026 heavyhbomb
sprite 1552 angoff -256 // tile0026 heavyhbomb
sprite 873 angoff -768 // tile0052 sixpack
sprite 1023 angoff 512 // tile0046 crystalammo
sprite 1024 angoff 512 // tile0046 crystalammo
sprite 774 angoff 1024 // tile0027 tripbombsprite
19,6 → 16,7
sprite 1022 angoff 1024 // tile0027 tripbombsprite
sprite 1021 angoff 1024 // tile0054 shield
sprite 1553 angoff -512 // tile0021 firstgunsprite
sprite 873 angoff -768 // tile0052 sixpack
sprite 1558 angoff -576 // tile0051 cola
sprite 1559 angoff -512 // tile0051 cola
sprite 1557 angoff 768 // tile0044 rpgammo
26,7 → 24,6
sprite 492 mdzoff 200000 // tile0040 ammo
sprite 492 pitch -1 // tile0040 ammo
sprite 486 angoff 512 // tile0052 sixpack
// mhk diff sync 1
sprite 485 angoff 512 // tile0027 tripbombsprite
sprite 487 angoff -512 // tile0052 sixpack
sprite 491 angoff -512 // tile0040 ammo
44,12 → 41,12
sprite 1560 mdzoff 500000 // tile0047 hbombammo
sprite 1560 pitch 1 // tile0047 hbombammo
sprite 488 angoff 512 // tile0059 heatsensor
sprite 1234 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1234 roll 2 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1235 roll 2 // tile0574 (tile0670 (faucet))
sprite 1234 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1234 roll 3 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1235 roll 4 // tile0574 (tile0670 (faucet))
sprite 600 angoff 256 // tile0556 chair1
sprite 601 angoff 896 // tile0557 chair2
sprite 601 mdzoff 500000 // tile0556 chair1
120,7 → 117,7
sprite 146 angoff 576 // tile2060 pigcopdeadsprite
sprite 146 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 146 pitch 1 // tile2060 pigcopdeadsprite
sprite 146 roll 3 // tile2060 pigcopdeadsprite
sprite 146 roll 2 // tile2060 pigcopdeadsprite
sprite 1438 angoff -256 // tile0027 tripbombsprite
sprite 1439 angoff -256 // tile0027 tripbombsprite
sprite 1437 angoff -256 // tile0027 tripbombsprite
131,12 → 128,12
sprite 168 angoff 768 // tile0042 devistatorammo
sprite 1408 angoff 768 // tile0052 sixpack
sprite 1444 angoff -256 // tile0041 batteryammo
//sprite 17 mdxoff 30000 // tile2360 rotategun
/sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 pitch -1 // tile2360 rotategun
//sprite 18 mdxoff 30000 // tile2360 rotategun
//sprite 18 pitch -1 // tile2360 rotategun
sprite 1422 angoff -256 // tile0028 shotgunsprite
sprite 120 angoff -128 // tile0037 freezeammo
sprite 121 angoff 256 // tile0037 freezeammo
sprite 0 angoff -896 // tile0046 crystalammo
sprite 1 angoff 768 // tile0046 crystalammo
sprite 120 angoff -128 // tile0037 freezeammo
sprite 121 angoff 256 // tile0037 freezeammo
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
6,11 → 6,9
// mapmd4 : 9a4049edb66edc422d4e208149280d3c
// Map Date : 2009-03-12
// mapmd4 : dcf9fd54064d0060df5e11a4a1ee439c
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.562
 
// <-> VIEWPORT-dnwmd.mhk
 
// 0-27 / 32-255 / 392-770
sprite 770 angoff -512 // tile0054 shield
sprite 417 mdzoff 2500000 // tile0487 spaceshuttle
sprite 417 roll -1 // tile0487 spaceshuttle
38,7 → 36,6
sprite 748 angoff -256 // tile0026 heavyhbomb
sprite 746 angoff -768 // tile0044 rpgammo
sprite 51 angoff 256 // tile0052 sixpack
// mhk diff sync 1
sprite 37 angoff -512 // tile0037 freezeammo
sprite 720 angoff 256 // tile0029 devistatorsprite
sprite 57 angoff -384 // tile0055 steroids
/maphacks/marquez/marquez_mhk.def
28,24 → 28,10
mapmd4 f0a11500983dd163a061d3ae81e284be // 2009-03-12
mhkfile "maphacks/marquez/orbital_oblivion/DEMOUNT.mhk"
}
mapinfo {
maptitle "Optical Demounter"
//author "Fernando Márquez"
mapfile "demount.map"
mapmd4 008e908e937b470520b7334924e77aa3 // 1997-02-10
mhkfile "maphacks/marquez/orbital_oblivion/demount-dnwmd.mhk"
}
 
mapinfo {
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "VIEWPORT.MAP"
mapmd4 9a4049edb66edc422d4e208149280d3c // 1997-03-16 (2007-08-25)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
}
mapinfo {
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "FM2X09.MAP"
mapmd4 dcf9fd54064d0060df5e11a4a1ee439c // 2009-03-12
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
54,8 → 40,8
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "VIEWPORT.MAP"
mapmd4 21cfb9e3b17c27ca0c034992549cd35d // 1997-03-16 (2007-08-25) (DNWMD)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT-dnwmd.mhk"
mapmd4 9a4049edb66edc422d4e208149280d3c // 1997-03-16 (2007-08-25)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
}
 
mapinfo {
/maphacks/usermaps/Duke3_16-2011-04-22.mhk
File deleted
/maphacks/usermaps/r3mix-dnwmd.mhk
File deleted
/maphacks/usermaps/LCITY-mariusz.mhk
File deleted
/maphacks/usermaps/aquarius.mhk
File deleted
/maphacks/usermaps/AROME.mhk
File deleted
/maphacks/usermaps/snowbase-dnwmd.mhk
File deleted
/maphacks/usermaps/GIANT_WARDOME_DNA.mhk
File deleted
/maphacks/usermaps/LCITY-dagger.mhk
File deleted
/maphacks/usermaps/AGONY_DNA.mhk
File deleted
/maphacks/usermaps/Fbsp003-dnwmd.mhk
File deleted
/maphacks/usermaps/medieval01.mhk
File deleted
/maphacks/usermaps/TOWER_DNA.mhk
File deleted
/maphacks/usermaps/Duke3_16-2009-10-03.mhk
File deleted
/maphacks/usermaps/snowbase.mhk
File deleted
/maphacks/usermaps/WARDOME_DNA.mhk
File deleted
/maphacks/usermaps/xmas2k1-dnwmd.mhk
File deleted
/maphacks/usermaps/649.mhk
13,7 → 13,7
sprite 583 pitch -1 // tile1518 dukelyingdead
sprite 1395 angoff 1024 // tile0026 heavyhbomb
sprite 810 notmd // tile1221 cranepole
sprite 821 angoff 1024 // tile1061 (streetlight)
sprite 821 angoff 821 // tile1061 (streetlight)
sprite 808 angoff 1024 // tile1232 canwithsomething
sprite 1 angoff 1024 // tile0053 firstaid
sprite 812 notmd // tile1221 cranepole
/maphacks/usermaps/LCITY.mhk
0,0 → 1,88
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LCITY.MAP - "The Lost City"
// Author : Scott 'Dagger' Haslam
// Map Date : 1996-11-17
// mapmd4 : ca1afaebfded055054b7e3983ec2566c
// Curr. HRP: r5.3.588
 
 
sprite 33 angoff 768 // tile0049 shotgunammo
sprite 33 roll -128 // tile0049 shotgunammo
sprite 648 angoff -256 // tile0040 ammo
sprite 47 angoff -512 // tile0049 shotgunammo
sprite 645 angoff 256 // tile0028 shotgunsprite
sprite 646 angoff 512 // tile0054 shield
sprite 46 angoff 704 // tile0049 shotgunammo
sprite 650 angoff 256 // tile0051 cola
sprite 649 angoff -512 // tile0049 shotgunammo
sprite 649 roll -160 // tile0049 shotgunammo
sprite 647 angoff -768 // tile0049 shotgunammo
sprite 98 angoff -512 // tile0060 accesscard blue
sprite 207 mdxoff 30000 // tile0979 hanglight
sprite 207 pitch -1 // tile0979 hanglight
sprite 206 mdxoff 30000 // tile0979 hanglight
sprite 206 pitch -1 // tile0979 hanglight
sprite 652 angoff 512 // tile0052 sixpack
sprite 651 angoff -512 // tile0023 rpgsprite
sprite 651 mdzoff 100000 // tile0023 rpgsprite
sprite 651 pitch -3 // tile0023 rpgsprite
sprite 651 roll -5 // tile0023 rpgsprite
sprite 236 angoff -512 // tile1247 seenine
sprite 234 angoff -512 // tile1247 seenine
sprite 234 mdzoff 500000 // tile1247 seenine
sprite 234 roll 1 // tile1247 seenine
sprite 235 angoff -256 // tile1247 seenine
sprite 235 mdzoff 900000 // tile1247 seenine
sprite 235 roll 1 // tile1247 seenine
sprite 653 angoff 1024 // tile0052 sixpack
sprite 691 angoff -256 // tile0023 rpgsprite
sprite 32 angoff -768 // tile0052 sixpack
sprite 654 angoff -896 // tile0022 chaingunsprite
sprite 655 angoff -384 // tile0024 freezesprite
sprite 30 angoff 128 // tile0052 sixpack
sprite 4 angoff -128 // tile0029 devistatorsprite
sprite 2 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0041 batteryammo
sprite 657 angoff 256 // tile0049 shotgunammo
sprite 656 angoff 512 // tile0041 batteryammo
sprite 44 angoff -768 // tile0054 shield
sprite 45 angoff 768 // tile0022 chaingunsprite
sprite 6 angoff 640 // tile0044 rpgammo
sprite 5 angoff 640 // tile0053 firstaid
sprite 662 angoff -512 // tile0054 shield
sprite 661 angoff -256 // tile0042 devistatorammo
sprite 659 angoff -512 // tile0047 hbombammo
sprite 670 angoff 640 // tile0044 rpgammo
sprite 668 angoff 768 // tile0055 steroids
sprite 663 angoff -768 // tile0053 firstaid
sprite 663 mdzoff 500000 // tile0053 firstaid
sprite 663 roll 1 // tile0053 firstaid
sprite 7 angoff 1024 // tile0059 heatsensor
sprite 8 angoff -512 // tile0055 steroids
sprite 672 angoff 1024 // tile0027 tripbombsprite
sprite 673 angoff -512 // tile0027 tripbombsprite
sprite 43 angoff 768 // tile0052 sixpack
sprite 11 angoff -512 // tile0044 rpgammo
sprite 10 angoff 512 // tile0051 cola
sprite 9 angoff 256 // tile0021 firstgunsprite
sprite 687 angoff 512 // tile0054 shield
sprite 676 angoff 128 // tile0028 shotgunsprite
sprite 677 angoff -256 // tile0026 heavyhbomb
sprite 18 angoff 512 // tile0051 cola
sprite 679 angoff 1024 // tile0044 rpgammo
sprite 678 angoff 512 // tile0037 freezeammo
sprite 42 angoff -512 // tile0044 rpgammo
sprite 41 angoff 1024 // tile0054 shield
sprite 16 angoff 512 // tile0044 rpgammo
sprite 14 angoff -128 // tile0041 batteryammo
sprite 12 angoff -256 // tile0057 jetpack (multiplayer)
sprite 688 angoff -384 // tile0049 shotgunammo
sprite 689 angoff 768 // tile0041 batteryammo
sprite 15 angoff -512 // tile0054 shield
sprite 690 angoff 512 // tile0044 rpgammo
sprite 690 mdzoff 500000 // tile0044 rpgammo
sprite 690 pitch 1 // tile0044 rpgammo
sprite 38 angoff -512 // tile0041 batteryammo
sprite 700 angoff 640 // tile0023 rpgsprite
sprite 699 angoff 896 // tile0053 firstaid
/maphacks/usermaps/AGONY.mhk
4,20 → 4,16
// Author : Stranger
// Map Date : 2000-02-18
// mapmd4 : 74b715eca043b5ee1f02cb8bfefb56ce
// Curr. HRP: r5.3.591
// Curr. HRP: r5.3.583
 
// <-> AGONY_DNA.mhk
 
sprite 116 angoff 1024 // tile0054 shield
sprite 90 angoff -512 // tile0051 cola (multiplayer)
sprite 91 angoff 1024 // tile0051 cola (multiplayer)
 
sprite 121 angoff 512 // tile0025 shrinkersprite
sprite 100 pitch 128 // tile0023 rpgsprite
 
sprite 110 angoff -640 // tile0045 growammo
sprite 77 angoff -256 // tile0021 firstgunsprite
 
sprite 108 angoff 1024 // tile0042 devistatorammo
sprite 96 angoff -512 // tile0042 devistatorammo
sprite 120 angoff 512 // tile0028 shotgunsprite
35,9 → 31,6
sprite 87 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 86 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 85 angoff -768 // tile0047 hbombammo (multiplayer)
 
 
 
sprite 81 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 82 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 84 angoff 768 // tile0027 tripbombsprite (multiplayer)
57,5 → 50,4
sprite 105 angoff 512 // tile0049 shotgunammo
sprite 105 mdzoff 500000 // tile0049 shotgunammo
sprite 105 pitch -1 // tile0049 shotgunammo
//
sprite 4 angoff -768 // tile1348 holoduke
/maphacks/usermaps/TOWER.mhk
4,12 → 4,10
// Author : Dani J Swanson
// Map Date : 2000-09-19
// mapmd4 : e231974dc6bbd2bc7b48f6f4382d4aaf
// Curr. HRP: r5.3.583
 
// <-> TOWER_DNA.mhk
// <-> TOWER_ATT.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
45,4 → 43,3
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0025 shrinkersprite
//
/maphacks/usermaps/TOWER_ATT.mhk
4,12 → 4,10
// Author : Dani J Swanson
// Map Date : 2011-10-19 (Attrition)
// mapmd4 : 8228c033d40dc50962e670bae224031d
// Curr. HRP: r5.3.583
 
// <-> TOWER.mhk
// <-> TOWER_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
45,7 → 43,6
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0052 sixpack
//
sprite 219 angoff 768 // tile0052 sixpack
sprite 270 angoff 512 // tile0053 firstaid
sprite 270 mdzoff -800 // tile0053 firstaid
/maphacks/usermaps/xmas2k1-attrition.mhk
1,15 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Map Date : 2011-10-27 (Attrition)
// mapmd4 : fd52f0009ac1313de70cae9a8e541c29
// Curr. HRP: r5.3.576
 
// <-> xmas2k1.mhk
// <-> xmas2k1-dnwmd.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2222-2996
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
17,7 → 14,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
60,7 → 57,6
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
84,7 → 80,6
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2539 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/xmas2k1.mhk
1,15 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Map Date : 2001-12-23
// mapmd4 : a16c592c39dd6402a3fd8d626dca5fc0
// Curr. HRP: r5.3.576
 
// <-> xmas2k1-dnwmd.mhk
// <-> xmas2k1-attrition.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2223-2997
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
17,7 → 14,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
60,7 → 57,6
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
84,7 → 80,6
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2540 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/Discard-attrition.mhk
1,14 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// Author : Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-19 (Duke Nukem: Weapon of Mass Destruction R)
// mapmd4 : 6c8bbe9b0e0992f5b731334b5f13fadb
// Map Date : 2007-10-21 (Duke Nukem: Weapon of Mass Destruction A)
// mapmd4 : dc0c5e45c82c5c1bdccec3949bca4c8b
// by Quakis, William Gee and Mikko Sandt
// Map Date : 2010-03-15 (Attrition)
// mapmd4 : 116a66369512009b7e0a023ebbc384b7
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.511
 
// <-> Discard.mhk
 
17,25 → 13,25
sprite 544 roll -1 // tile1521 (tile1520 (duke torso))
sprite 544 nomdanim // tile1521 (tile1520 (duke torso))
sprite 611 angoff 1024 // tile0021 firstgunsprite
sprite 778 angoff 1024 // tile0052 sixpack
sprite 775 angoff 512 // tile0022 chaingunsprite
sprite 776 angoff 1024 // tile0041 batteryammo
sprite 779 angoff -512 // tile0051 cola
sprite 699 angoff 0 // tile0060 accesscard blue
sprite 779 angoff 512 // tile0051 cola
sprite 620 angoff -512 // tile0028 shotgunsprite
sprite 780 angoff 1024 // tile0049 shotgunammo
sprite 782 angoff -768 // tile0052 sixpack
sprite 781 angoff -768 // tile0052 sixpack
sprite 782 angoff 256 // tile0052 sixpack
sprite 781 angoff 256 // tile0052 sixpack
sprite 623 angoff -256 // tile0049 shotgunammo
sprite 663 angoff 256 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 141 angoff 1024 // tile0041 batteryammo
sprite 152 angoff -256 // tile0052 sixpack
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 128 angoff -768 // tile0054 shield
sprite 154 angoff 1024 // tile0023 rpgsprite
sprite 156 mdzoff 900000 // tile0041 batteryammo
sprite 156 roll 1 // tile0041 batteryammo
sprite 213 angoff 768 // tile0060 accesscard red
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 152 angoff -256 // tile0052 sixpack
sprite 155 angoff 512 // tile0053 firstaid
sprite 155 mdzoff 900000 // tile0053 firstaid
sprite 155 pitch -1 // tile0053 firstaid
47,50 → 43,10
sprite 139 angoff 256 // tile0041 batteryammo
sprite 139 mdzoff 900000 // tile0041 batteryammo
sprite 139 pitch -1 // tile0041 batteryammo
sprite 70 angoff 1024 // tile0052 sixpack
sprite 819 angoff 1024 // tile0023 rpgsprite
sprite 137 angoff -512 // tile0049 shotgunammo
sprite 137 mdzoff 500000 // tile0049 shotgunammo
sprite 137 roll 1 // tile0049 shotgunammo
sprite 819 angoff 1024 // tile0044 rpgammo
sprite 136 angoff 512 // tile0041 batteryammo
sprite 240 angoff 1024 // tile0060 accesscard blue
sprite 285 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 285 pitch 1 // tile0914 maskwall3 (fence)
sprite 286 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 286 pitch 1 // tile0914 maskwall3 (fence)
sprite 287 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 287 pitch 1 // tile0914 maskwall3 (fence)
sprite 288 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 288 pitch 1 // tile0914 maskwall3 (fence)
sprite 289 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 289 pitch 1 // tile0914 maskwall3 (fence)
sprite 290 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 290 pitch 1 // tile0914 maskwall3 (fence)
sprite 291 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 291 pitch 1 // tile0914 maskwall3 (fence)
sprite 292 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 292 pitch 1 // tile0914 maskwall3 (fence)
sprite 293 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 293 pitch -1 // tile0914 maskwall3 (fence)
sprite 294 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 294 pitch -1 // tile0914 maskwall3 (fence)
sprite 295 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 295 pitch -1 // tile0914 maskwall3 (fence)
sprite 296 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 296 pitch -1 // tile0914 maskwall3 (fence)
sprite 297 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 297 pitch -1 // tile0914 maskwall3 (fence)
sprite 298 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 298 pitch -1 // tile0914 maskwall3 (fence)
sprite 299 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 299 pitch -1 // tile0914 maskwall3 (fence)
sprite 300 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 300 pitch -1 // tile0914 maskwall3 (fence)
sprite 663 angoff -512 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 140 angoff -512 // tile0049 shotgunammo
sprite 141 angoff -512 // tile0041 batteryammo
sprite 142 angoff 512 // tile0052 sixpack
sprite 224 angoff 0 // tile0060 accesscard yellow
sprite 128 angoff -768 // tile0054 shield
sprite 7 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Discard.mhk
1,15 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// Author : Quakis, William Gee and Mikko Sandt
// by Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-17
// mapmd4 : c78a751da775d4b076447cdd8e5b6b35
// Curr. HRP: r5.2.511
 
 
 
 
// Curr. HRP: r5.3.591
 
// <-> Discard-attrition.mhk
 
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso))
17,25 → 13,25
sprite 296 roll -1 // tile1521 (tile1520 (duke torso))
sprite 296 nomdanim // tile1521 (tile1520 (duke torso))
sprite 229 angoff 1024 // tile0021 firstgunsprite
sprite 62 angoff 1024 // tile0052 sixpack
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 61 angoff 512 // tile0051 cola
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
sprite 59 angoff -768 // tile0052 sixpack
sprite 58 angoff 256 // tile0052 sixpack
sprite 59 angoff 256 // tile0052 sixpack
sprite 217 angoff -256 // tile0049 shotgunammo
sprite 177 angoff 256 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 699 angoff 1024 // tile0041 batteryammo
sprite 688 angoff -256 // tile0052 sixpack
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 712 angoff -768 // tile0054 shield
sprite 686 angoff 1024 // tile0023 rpgsprite
sprite 684 mdzoff 900000 // tile0041 batteryammo
sprite 684 roll 1 // tile0041 batteryammo
sprite 627 angoff 768 // tile0060 accesscard red
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 688 angoff -256 // tile0052 sixpack
sprite 685 angoff 512 // tile0053 firstaid
sprite 685 mdzoff 900000 // tile0053 firstaid
sprite 685 pitch -1 // tile0053 firstaid
47,50 → 43,10
sprite 701 angoff 256 // tile0041 batteryammo
sprite 701 mdzoff 900000 // tile0041 batteryammo
sprite 701 pitch -1 // tile0041 batteryammo
sprite 770 angoff 1024 // tile0052 sixpack
sprite 21 angoff 1024 // tile0023 rpgsprite
sprite 703 angoff -512 // tile0049 shotgunammo
sprite 703 mdzoff 500000 // tile0049 shotgunammo
sprite 703 roll 1 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 704 angoff 512 // tile0041 batteryammo
sprite 600 angoff 1024 // tile0060 accesscard blue
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 555 pitch 1 // tile0914 maskwall3 (fence)
sprite 554 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 554 pitch 1 // tile0914 maskwall3 (fence)
sprite 553 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 553 pitch 1 // tile0914 maskwall3 (fence)
sprite 552 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 552 pitch 1 // tile0914 maskwall3 (fence)
sprite 551 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 551 pitch 1 // tile0914 maskwall3 (fence)
sprite 550 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 550 pitch 1 // tile0914 maskwall3 (fence)
sprite 549 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 549 pitch 1 // tile0914 maskwall3 (fence)
sprite 548 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 548 pitch 1 // tile0914 maskwall3 (fence)
sprite 547 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 547 pitch -1 // tile0914 maskwall3 (fence)
sprite 546 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 546 pitch -1 // tile0914 maskwall3 (fence)
sprite 545 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 545 pitch -1 // tile0914 maskwall3 (fence)
sprite 544 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 544 pitch -1 // tile0914 maskwall3 (fence)
sprite 543 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 543 pitch -1 // tile0914 maskwall3 (fence)
sprite 542 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 542 pitch -1 // tile0914 maskwall3 (fence)
sprite 541 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 541 pitch -1 // tile0914 maskwall3 (fence)
sprite 540 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 540 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 angoff -512 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 700 angoff -512 // tile0049 shotgunammo
sprite 699 angoff -512 // tile0041 batteryammo
sprite 698 angoff 512 // tile0052 sixpack
sprite 616 angoff 0 // tile0060 accesscard yellow
sprite 712 angoff -768 // tile0054 shield
sprite 833 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Ogbb-attrition.mhk
1,13 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2008-02-10
// mapmd4 : 2f69edaf77e2959599921f5d03327fd8
// Curr. HRP: r5.2.511
 
 
// Curr. HRP: r5.3.591
 
// <-> Ogbb.mhk
 
// 0-445 / 556-557 / 593-3475
/maphacks/usermaps/Ogbb.mhk
1,12 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2003-06-19
// mapmd4 : d300ee0df1d35ccc2d8879bf3a2a2f80
// Map Date : 2007-08-21 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 8d0987fded12fc423098ba0ac68ec3a8
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.511
 
// <-> Ogbb-attrition.mhk
 
/maphacks/usermaps/WARDOME.mhk
1,26 → 1,18
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WARDOME.MAP - "WarDome"
// Author : Dani J Swanson
// Level : WARDOME.MAP - "WarDome" by Dani J Swanson
// Map Date : 2001-04-09
// mapmd4 : 850979ace568b921479c8c293a20620b
// Level : WARDOME_ATT.map
// Map Date : 2013-03-17 (Attrition)
// mapmd4 : 9b3053bba945e2b0d531a871e8142019
// Curr. HRP: r5.3.569
 
// <-> WARDOME_DNA.mhk
// <-> GIANT_WARDOME_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 85 angoff 320 // tile0028 shotgunsprite
 
 
 
sprite 83 angoff 0 // tile0047 hbombammo
sprite 84 angoff 128 // tile0047 hbombammo
sprite 4 angoff 576 // tile0028 shotgunsprite
 
sprite 9 angoff 192 // tile0042 devistatorammo
sprite 10 angoff 192 // tile0029 devistatorsprite
sprite 88 angoff 832 // tile0028 shotgunsprite
27,7 → 19,6
sprite 106 angoff -192 // tile0040 ammo
sprite 107 angoff -192 // tile0040 ammo
sprite 108 angoff -192 // tile0040 ammo
 
sprite 94 angoff -960 // tile0052 sixpack
sprite 93 angoff 64 // tile0052 sixpack
sprite 102 angoff 64 // tile0025 shrinkersprite
34,7 → 25,6
sprite 87 angoff -704 // tile0028 shotgunsprite
sprite 92 angoff -448 // tile0052 sixpack
sprite 91 angoff 576 // tile0052 sixpack
 
sprite 109 angoff 64 // tile0057 jetpack
sprite 86 angoff -192 // tile0028 shotgunsprite
sprite 103 angoff 320 // tile0039 (tile0037 freezeammo)
43,7 → 33,6
sprite 104 pitch 128 // tile0039 (tile0037 freezeammo)
sprite 105 angoff 320 // tile0039 (tile0037 freezeammo)
sprite 105 pitch 128 // tile0039 (tile0037 freezeammo)
 
sprite 90 angoff 64 // tile0052 sixpack
sprite 89 angoff -960 // tile0052 sixpack
sprite 0 angoff 544 // tile0027 tripbombsprite
57,13 → 46,9
sprite 97 angoff 544 // tile0049 shotgunammo
sprite 97 mdzoff 500000 // tile0049 shotgunammo
sprite 97 roll 1 // tile0049 shotgunammo
 
sprite 99 angoff 480 // tile0041 batteryammo
sprite 98 angoff 512 // tile0041 batteryammo
 
sprite 95 angoff -512 // tile0022 chaingunsprite
 
 
sprite 81 angoff 512 // tile0044 rpgammo
sprite 82 angoff -512 // tile0044 rpgammo
sprite 80 angoff 0 // tile0023 rpgsprite
/maphacks/usermaps/Fbsp003.mhk
1,68 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Fbsp003.map - "Fbsp003: City under Siege"
// Author : Geoffrey van Dijk
// Level : Fbsp003.map - "Fbsp003: City under Siege" by Geoffrey van Dijk
// Map Date : 2004-12-25
// mapmd4 : 7485d4c73c9614eb5dc97d4f5c631881
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.495
 
// <-> Fbsp003-dnwmd.mhk
 
// 0-465 / / 486-640
sprite 559 angoff 128 // tile0047 hbombammo (multiplayer)
sprite 560 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 561 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 246 mdzoff 1200000 // tile0041 batteryammo (multiplayer)
sprite 246 roll -1 // tile0041 batteryammo (multiplayer)
sprite 258 angoff -768 // tile0051 cola (multiplayer)
sprite 258 angoff 256 // tile0051 cola (multiplayer)
sprite 434 angoff -384 // tile0028 shotgunsprite
sprite 257 angoff -512 // tile0049 shotgunammo
sprite 434 angoff 640 // tile0028 shotgunsprite
sprite 418 angoff 768 // tile1232 canwithsomething
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 259 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 259 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 259 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 259 roll -1 // tile0047 hbombammo (multiplayer)
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 405 angoff -256 // tile0052 sixpack
sprite 350 angoff -512 // tile0049 shotgunammo
sprite 262 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 399 angoff -768 // tile1232 canwithsomething
sprite 357 angoff -256 // tile0047 hbombammo
sprite 570 angoff 512 // tile0051 cola (multiplayer)
sprite 244 angoff 1024 // tile0051 cola (multiplayer)
sprite 245 angoff 1024 // tile0051 cola (multiplayer)
sprite 255 angoff 768 // tile0024 freezesprite (multiplayer)
sprite 256 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 253 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 254 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 440 angoff 1024 // tile0040 ammo
sprite 441 angoff -256 // tile0049 shotgunammo
sprite 441 mdzoff 700000 // tile0049 shotgunammo
sprite 441 roll 1 // tile0049 shotgunammo
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 263 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 264 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 265 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 301 angoff 768 // tile1232 canwithsomething
sprite 303 angoff 512 // tile1232 canwithsomething
sprite 302 angoff -384 // tile1232 canwithsomething
sprite 236 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 237 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 238 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 239 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 523 angoff 512 // tile0051 cola
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 176 angoff 512 // tile0022 chaingunsprite
sprite 176 mdzoff 300000 // tile0022 chaingunsprite
sprite 176 roll 1 // tile0022 chaingunsprite
sprite 252 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 251 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 251 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 252 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 488 angoff 1024 // tile0040 ammo
sprite 489 angoff 1024 // tile0040 ammo
sprite 488 angoff 1024 // tile0040 ammo
sprite 125 angoff 512 // tile0916 fireext
sprite 249 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 249 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 494 angoff -256 // tile0052 sixpack (multiplayer)
sprite 241 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 241 mdzoff 500000 // tile0044 rpgammo (multiplayer)
70,17 → 50,17
sprite 495 angoff -384 // tile0049 shotgunammo
sprite 490 angoff -512 // tile0060 accesscard blue
sprite 243 angoff 512 // tile0054 shield (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 267 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 268 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 393 angoff -256 // tile0556 chair1
sprite 242 angoff 640 // tile0049 shotgunammo (multiplayer)
sprite 242 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
sprite 242 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 87 angoff 1024 // tile0041 batteryammo
sprite 514 angoff -512 // tile0053 firstaid (multiplayer)
sprite 514 angoff 512 // tile0053 firstaid (multiplayer)
sprite 514 mdzoff 500000 // tile0053 firstaid (multiplayer)
sprite 514 roll -1 // tile0053 firstaid (multiplayer)
sprite 514 roll 1 // tile0053 firstaid (multiplayer)
sprite 385 angoff -256 // tile0049 shotgunammo
sprite 373 angoff 512 // tile0051 cola
sprite 373 mdzoff 500000 // tile0051 cola
98,7 → 78,7
sprite 85 angoff -256 // tile0049 shotgunammo
sprite 88 angoff 256 // tile0051 cola
sprite 89 angoff 768 // tile0049 shotgunammo
sprite 80 angoff -768 // tile0052 sixpack
sprite 80 angoff 256 // tile0052 sixpack
sprite 74 angoff 384 // tile0049 shotgunammo
sprite 75 angoff 640 // tile0049 shotgunammo
sprite 82 angoff 0 // tile0044 rpgammo
107,6 → 87,3
sprite 640 mdzoff 900000 // tile0044 rpgammo
sprite 640 roll 1 // tile0044 rpgammo
sprite 636 angoff 512 // tile0060 accesscard yellow
sprite 266 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 266 mdzoff 900000 // tile0025 shrinkersprite (multiplayer)
sprite 266 roll -1 // tile0025 shrinkersprite (multiplayer)
/maphacks/usermaps/retaliation.mhk
1,20 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : retaliation.map - "Retaliation"
// Author : Thobias 'Loke' Fast
// Level : retaliation.map - "Retaliation" by Thobias 'Loke' Fast
// Map Date : 2011-12-09
// mapmd4 : 5bc43914b16d43b46c3de26ad422c1e5
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.479
 
 
sprite 2756 angoff 1024 // tile0054 shield
sprite 2756 mdzoff 700000 // tile0054 shield
sprite 2756 pitch -1 // tile0054 shield
sprite 2757 angoff -512 // tile0053 firstaid
sprite 2757 mdzoff 700000 // tile0053 firstaid
sprite 2757 pitch -1 // tile0053 firstaid
sprite 71 mdzoff 700000 // tile0057 jetpack
sprite 71 pitch -1 // tile0057 jetpack
sprite 2796 angoff 512 // tile0049 shotgunammo
sprite 2796 mdzoff 200000 // tile0049 shotgunammo
sprite 2796 roll -1 // tile0049 shotgunammo
22,40 → 13,29
sprite 2797 mdzoff 200000 // tile0049 shotgunammo
sprite 2797 pitch -2 // tile0049 shotgunammo
sprite 2797 roll -1 // tile0049 shotgunammo
sprite 160 notmd // tile1221 cranepole
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 483 angoff 768 // tile4454 deskphone
sprite 152 notmd // tile1221 cranepole
sprite 2731 angoff 512 // tile4400 teddybear
sprite 2731 mdxoff 5000 // tile4400 teddybear
sprite 2731 pitch -1 // tile4400 teddybear
sprite 2721 angoff 1024 // tile1769 (tile1768 headjib1)
sprite 2722 mdzoff 1000000 // tile2060 pigcopdeadsprite
sprite 2722 pitch -1 // tile2060 pigcopdeadsprite
sprite 2722 roll 1 // tile2060 pigcopdeadsprite
sprite 606 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 605 angoff -512 // tile1165 bottle18
sprite 77 angoff 1024 // tile0981 hydrent
sprite 165 angoff 768 // tile1232 canwithsomething
sprite 152 notmd // tile1221 cranepole
sprite 160 notmd // tile1221 cranepole
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 2617 notmd // tile4874 woman
sprite 2618 notmd // tile1325 fem4 cavedancer
sprite 1098 angoff -256 // tile1232 canwithsomething
sprite 1097 angoff 512 // tile1232 canwithsomething
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 1094 angoff -768 // tile1232 canwithsomething
sprite 2615 notmd // tile4871 man
sprite 1095 angoff 640 // tile1232 canwithsomething
sprite 2672 mdzoff 1400000 // tile2060 pigcopdeadsprite
sprite 483 angoff 768 // tile4454 deskphone
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 2674 angoff 384 // tile0028 shotgunsprite
sprite 2672 mdzoff 1200000 // tile2060 pigcopdeadsprite
sprite 2672 pitch -1 // tile2060 pigcopdeadsprite
sprite 2674 angoff 384 // tile0028 shotgunsprite
sprite 2675 angoff 1024 // tile1501 (tile1491 (duke crouching))
sprite 2675 mdxoff 100000 // tile1501 (tile1491 (duke crouching))
sprite 2675 pitch -1 // tile1501 (tile1491 (duke crouching))
63,16 → 43,8
sprite 2676 pitch 1 // tile1322 (tile1321 fem3 hooker)
sprite 2676 roll -5 // tile1322 (tile1321 fem3 hooker)
sprite 2761 angoff -512 // tile0023 rpgsprite
sprite 1291 angoff 768 // tile4547 foodobject18
sprite 1253 mdzoff -2560 // tile0407 fansprite
sprite 1253 pitch 1024 // tile0407 fansprite
sprite 2780 angoff -768 // tile0052 sixpack
sprite 2798 angoff 512 // tile0041 batteryammo
sprite 1250 angoff -512 // tile4372 coffeemachine
sprite 2104 angoff 1024 // tile4587 (pipe)
sprite 2220 angoff 1024 // tile0916 fireext
sprite 2220 mdzoff 400000 // tile0916 fireext
sprite 2220 pitch 1 // tile0916 fireext
sprite 2780 angoff 256 // tile0052 sixpack
sprite 2762 angoff 1024 // tile0049 shotgunammo
sprite 2762 mdzoff -2000 // tile0049 shotgunammo
sprite 2762 pitch 96 // tile0049 shotgunammo
80,4 → 52,3
sprite 2801 mdzoff 300000 // tile0049 shotgunammo
sprite 2801 mdxoff 3000 // tile0049 shotgunammo
sprite 2801 pitch -1 // tile0049 shotgunammo
sprite 2821 angoff 0 // tile0060 accesscard red
/maphacks/usermaps/r3mix.mhk
1,12 → 1,12
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : r3mix.map - "We Store Your Crap Remix"
// Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk
// by Kevin Cools & Geoffrey van Dijk
// Map Date : 2003-04-14
// mapmd4 : e983c25de2c6a77e711e9c3759a45659
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.477
 
// <-> r3mix-dnwmd.mhk
 
sprite 356 angoff 256 // tile0021 firstgunsprite
sprite 355 angoff 512 // tile0052 sixpack
17,14 → 17,6
sprite 285 mdzoff 500000 // tile0060 accesscard blue
sprite 285 roll -1 // tile0060 accesscard blue
sprite 272 angoff 512 // tile0052 sixpack
sprite 165 angoff 0 // tile0060 accesscard yellow
sprite 916 angoff 1024 // tile0051 cola
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 938 angoff 512 // tile4454 deskphone
sprite 1269 mdzoff 700000 // tile0559 brokenchair
sprite 1269 pitch 1 // tile0559 brokenchair
sprite 829 angoff 512 // tile4454 deskphone
sprite 964 angoff 512 // tile0060 accesscard red
sprite 1395 angoff -512 // tile0049 shotgunammo
sprite 1395 mdzoff 100000 // tile0049 shotgunammo
sprite 1395 roll 1 // tile0049 shotgunammo
31,18 → 23,11
sprite 1396 angoff -512 // tile0049 shotgunammo
sprite 1396 mdzoff 100000 // tile0049 shotgunammo
sprite 1396 roll 1 // tile0049 shotgunammo
sprite 156 angoff 256 // tile1247 seenine
sprite 155 angoff -512 // tile1247 seenine
sprite 1325 angoff 0 // tile0060 accesscard blue
sprite 1378 angoff 1024 // tile0040 ammo
sprite 1380 angoff 512 // tile0040 ammo
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 964 angoff 512 // tile0060 accesscard red
sprite 938 angoff 512 // tile4454 deskphone
sprite 829 angoff 512 // tile4454 deskphone
sprite 1391 angoff -512 // tile0049 shotgunammo
sprite 67 angoff 512 // tile0023 rpgsprite
sprite 67 mdzoff 400000 // tile0023 rpgsprite
sprite 67 pitch 1 // tile0023 rpgsprite
sprite 66 angoff 512 // tile0044 rpgammo
sprite 66 mdzoff 700000 // tile0044 rpgammo
sprite 66 pitch 1 // tile0044 rpgammo
//sprite 842 notmd // tile0164 dipswitch2
sprite 842 mdxoff 20000 // tile0164 dipswitch2
sprite 842 pitch -1 // tile0164 dipswitch2
/maphacks/usermaps/IndyDuke.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : IndyDuke.map - "Indiana Duke"
// Author : Mr.Flibble
// Level : IndyDuke.map - "Indiana Duke" by Mr.Flibble
// Map Date : 2011-09-24
// mapmd4 : b6487d59384d7d65e65c98c9b202b519
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.429
 
 
sprite 16 angoff 512 // tile0026 heavyhbomb
15,35 → 14,27
sprite 110 angoff 384 // tile0051 cola
sprite 102 angoff 640 // tile0049 shotgunammo
sprite 66 angoff -256 // tile0052 sixpack
sprite 51 angoff 384 // tile0023 rpgsprite
sprite 36 angoff -768 // tile0044 rpgammo
sprite 51 angoff 512 // tile0023 rpgsprite
sprite 36 angoff -512 // tile0044 rpgammo
//sprite ? angoff 1024 // tile0025 shrinkersprite
sprite 50 angoff 192 // tile0051 cola
sprite 50 pitch -160 // tile0051 cola
sprite 267 angoff 896 // tile0025 shrinkersprite
sprite 266 angoff 512 // tile0046 crystalammo
sprite 265 angoff -512 // tile0046 crystalammo
sprite 239 angoff 512 // tile0042 devistatorammo
sprite 239 pitch 96 // tile0042 devistatorammo
sprite 240 angoff 512 // tile0042 devistatorammo
sprite 240 pitch 96 // tile0042 devistatorammo
sprite 189 angoff -128 // tile0052 sixpack
sprite 101 angoff 256 // tile0029 devistatorsprite
sprite 143 angoff 1024 // tile1323 fem5 polebabe
sprite 146 angoff 1024 // tile1323 fem5 polebabe
sprite 181 angoff 1024 // tile0049 shotgunammo
sprite 180 angoff -768 // tile0052 sixpack
sprite 180 angoff 256 // tile0052 sixpack
sprite 182 angoff -512 // tile0042 devistatorammo
sprite 185 angoff 256 // tile0052 sixpack
sprite 172 angoff 128 // tile0044 rpgammo
sprite 175 angoff 512 // tile0023 rpgsprite
sprite 174 angoff 512 // tile0044 rpgammo
sprite 173 angoff 896 // tile0044 rpgammo
sprite 184 angoff 768 // tile0052 sixpack
sprite 173 angoff 384 // tile0044 rpgammo
sprite 184 angoff -256 // tile0052 sixpack
sprite 218 angoff -128 // tile0051 cola
sprite 219 angoff 128 // tile0051 cola
sprite 215 angoff -512 // tile1323 fem5 polebabe
sprite 216 angoff -512 // tile1323 fem5 polebabe
sprite 214 angoff -768 // tile0603 naked1 hangbabe
sprite 229 angoff -256 // tile0603 naked1 hangbabe
sprite 228 angoff -768 // tile0603 naked1 hangbabe
sprite 213 angoff -256 // tile0603 naked1 hangbabe
/maphacks/usermaps_mhk.def
1,4 → 1,4
//
/
// User Maps
//
 
64,13 → 64,6
mapinfo {
maptitle "Agony"
//author "Stranger"
mapfile "AGONY_DNA.MAP"
mapmd4 75f9a8350ac725126cef71105dc1cd07 // 2007-01-09 (DNA)
mhkfile "maphacks/usermaps/AGONY_DNA.mhk"
}
mapinfo {
maptitle "Agony"
//author "Stranger"
mapfile "AGONY_ATT.map"
mapmd4 10a83fe8e3892394cb8aa657c206ba7b // 2010-10-21 (Attrition)
//mhkfile "not applicable"
85,16 → 78,8
}
 
mapinfo {
maptitle "Ancient Rome"
//author "Marked"
mapfile "AROME.map"
mapmd4 9a4d54aa2f11c5110e9fc690677a5726 // 2010-10-31
mhkfile "maphacks/usermaps/AROME.mhk"
}
 
mapinfo {
maptitle "Another Big Base Attacked"
//author "Maarten van Oostrum"
//author "Maarten v. Oostrum"
mapfile "ABBA.map"
mapmd4 eb157a40124421abb763d1e3c0de7a0e // 2005-04-04
mhkfile "maphacks/usermaps/ABBA.mhk"
116,21 → 101,6
}
 
mapinfo {
maptitle "Aquarius"
//author "Eddie 'Carboy' Campbell"
mapfile "aquarius.map"
mapmd4 9c53d9f945e4f355d6dbaa6614c9c64d // 1998-11-22
mhkfile "maphacks/usermaps/aquarius.mhk"
}
mapinfo {
maptitle "Aquarius"
//author "Eddie 'Carboy' Campbell"
mapfile "aquarius.map"
mapmd4 616d012ff9ebcd9ce465d7f5995abf32 // 2008-10-24 (NSD)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Aremade1"
//author "Mia Max"
mapfile "Abig1.map"
321,13 → 291,6
maptitle "Christmas 2001"
//author "Kevin 'Kef_Nukem' Cools"
mapfile "xmas2k1.map"
mapmd4 7468b2908a2d5f067ab087e4bf5b2bf3 // 2008-06-22 (DNWMD)
mhkfile "maphacks/usermaps/xmas2k1-dnwmd.mhk"
}
mapinfo {
maptitle "Christmas 2001"
//author "Kevin 'Kef_Nukem' Cools"
mapfile "xmas2k1.map"
mapmd4 fd52f0009ac1313de70cae9a8e541c29 // 2011-10-27 (Attrition)
mhkfile "maphacks/usermaps/xmas2k1-attrition.mhk"
}
446,8 → 409,6
maptitle "Discarded Stronghold"
//author "Ryan 'Quakis' Rouse & William Gee & Mikko Sandt"
mapfile "Discard.map"
mapmd4 6c8bbe9b0e0992f5b731334b5f13fadb // 2007-08-19 (DNWMD R)
mapmd4 dc0c5e45c82c5c1bdccec3949bca4c8b // 2007-10-21 (DNWMD A)
mapmd4 116a66369512009b7e0a023ebbc384b7 // 2010-03-15 (Attrition)
mhkfile "maphacks/usermaps/Discard-attrition.mhk"
}
523,21 → 484,6
}
 
mapinfo {
maptitle "Duke 3:16"
//author "ScottL 'Forge'"
mapfile "Duke3_16.map"
mapmd4 4fb2a7c1a0a8469507c80a881f4f4594 // 2009-10-03
mhkfile "maphacks/usermaps/Duke3_16-2009-10-03.mhk"
}
mapinfo {
maptitle "Duke 3:16"
//author "ScottL 'Forge'"
mapfile "Duke3_16.map"
mapmd4 ec814f98a5b97db3690e2e2f629c79f0 // 2011-04-22
mhkfile "maphacks/usermaps/Duke3_16-2011-04-22.mhk"
}
 
mapinfo {
maptitle "Duke 12:12"
//author "ScottL 'Forge'"
mapfile "Duke 12_12.map"
613,14 → 559,6
}
 
mapinfo {
maptitle "El Portal"
//author "?"
mapfile "medieval01.map"
mapmd4 7fee465b2940a9d24ac4ede9a5536cd4 // 2008-05-15
mhkfile "maphacks/usermaps/medieval01.mhk"
}
 
mapinfo {
maptitle "Escape" // aka HCR aka V4
//author "Ryan Isenberg"
mapfile "hcr.map"
666,13 → 604,6
mapmd4 7485d4c73c9614eb5dc97d4f5c631881 // 2004-12-25
mhkfile "maphacks/usermaps/Fbsp003.mhk"
}
mapinfo {
maptitle "Fbsp003: City under Siege"
//author "Geoffrey van Dijk"
mapfile "Fbsp003.map"
mapmd4 dcea9706b04b03a5294c5c2795e799df // 2007-02-22 (DNWMD)
mhkfile "maphacks/usermaps/Fbsp003-dnwmd.mhk"
}
 
mapinfo {
maptitle "Festival Park"
853,21 → 784,6
}
 
mapinfo {
maptitle "Lost City"
//author "Mariusz"
mapfile "LCITY.MAP"
mapmd4 5ceb14eff12b4ac9b97269bd742e32a0 // 2000-06-06
mhkfile "maphacks/usermaps/LCITY-mariusz.mhk"
}
mapinfo {
maptitle "Lost City"
//author "Mariusz"
mapfile "LCITY.MAP"
mapmd4 e27a8ca4cfc2ecedbfe97f5d7ab51444 // 2008-10-24 (NSD)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER.MAP"
877,13 → 793,6
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER_DNA.MAP"
mapmd4 7175b400197e317290db4fe311753334 // 2007-01-11 (DNA)
mhkfile "maphacks/usermaps/TOWER_DNA.mhk"
}
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER_ATT.MAP"
mapmd4 8228c033d40dc50962e670bae224031d // 2011-10-19 (Attrition)
mhkfile "maphacks/usermaps/TOWER_ATT.mhk"
1047,7 → 956,6
//author "William Gee & Merlijn van Oostrum & Maarten van Oostrum"
mapfile "Ogbb.map"
mapmd4 d300ee0df1d35ccc2d8879bf3a2a2f80 // 2003-06-19
mapmd4 8d0987fded12fc423098ba0ac68ec3a8 // 2007-08-21 (DNWMD)
mhkfile "maphacks/usermaps/Ogbb.mhk"
}
mapinfo {
1258,20 → 1166,6
mhkfile "maphacks/usermaps/routine.mhk"
}
 
mapinfo {
maptitle "Russian Observatory Snow Base"
//author "Jason Bredhauer"
mapfile "snowbase.map"
mapmd4 7c58ee9a5ff1d936aeaa122c27be899a // 2000-06-08
mhkfile "maphacks/usermaps/snowbase.mhk"
}
mapinfo {
maptitle "Russian Observatory Snow Base"
//author "Jason Bredhauer"
mapfile "snowbase.map"
mapmd4 c279e200b3bc76755987c27091b6f1b9 // 2007-08-13 (DNWMD)
mhkfile "maphacks/usermaps/snowbase-dnwmd.mhk"
}
 
mapinfo {
maptitle "Saline"
1465,7 → 1359,7
//author "Scott 'Dagger' Haslam"
mapfile "LCITY.MAP"
mapmd4 ca1afaebfded055054b7e3983ec2566c // 1996-11-17
mhkfile "maphacks/usermaps/LCITY-dagger.mhk"
mhkfile "maphacks/usermaps/LCITY.mhk"
}
mapinfo {
maptitle "The Lost City"
1584,20 → 1478,6
mapmd4 9b3053bba945e2b0d531a871e8142019 // 2013-03-17 (Attrition)
mhkfile "maphacks/usermaps/WARDOME.mhk"
}
mapinfo {
maptitle "WarDome"
//author "Dani J Swanson"
mapfile "WARDOME_DNA.MAP"
mapmd4 ce32e301243daf42d8b6d6b9875cd169 // 2006-12-16 (DNA)
mhkfile "maphacks/usermaps/WARDOME_DNA.mhk"
}
mapinfo {
maptitle "WarDome"
//author "Dani J Swanson"
mapfile "GIANT_WARDOME_DNA.MAP"
mapmd4 29b7a235f41164df7991d719b3bcce52 // 2007-01-09 (DNA)
mhkfile "maphacks/usermaps/GIANT_WARDOME_DNA.mhk"
}
 
mapinfo {
maptitle "Warzone"
1624,18 → 1504,11
 
mapinfo {
maptitle "We Store Your Crap Remix"
//author "Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk"
//author "Kevin Cools & Geoffrey van Dijk"
mapfile "r3mix.map"
mapmd4 e983c25de2c6a77e711e9c3759a45659 // 2003-04-14
mhkfile "maphacks/usermaps/r3mix.mhk"
}
mapinfo {
maptitle "We Store Your Crap Remix"
//author "Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk"
mapfile "r3mix.map"
mapmd4 f41d3c614c0084bc60931fc63441726e // 2007-08-14 (DNWMD)
mhkfile "maphacks/usermaps/r3mix-dnwmd.mhk"
}
 
mapinfo {
maptitle "White Rabbit"
/maphacks/puritan/UNAIDED.mhk
4,8 → 4,6
// Author : Frode 'Puritan' Waksvik
// Map Date : 2004-06-30
// mapmd4 : ccdf77027ebe14eef165d7994161322a
// Map Date : 2010-06-24
// mapmd4 : d7fa16de9441b53d82abec0e6214b5d0
// Map Date : 2012-02-27
// mapmd4 : b66b4a165f674ed31d015000726e20b6
// Curr. HRP: r5.3.572
/maphacks/puritan/puritan_mhk.def
65,7 → 65,6
//author "Frode 'Puritan' Waksvik"
mapfile "UNAIDED.map"
mapmd4 ccdf77027ebe14eef165d7994161322a // 2004-06-30
mapmd4 d7fa16de9441b53d82abec0e6214b5d0 // 2010-06-24
mapmd4 b66b4a165f674ed31d015000726e20b6 // 2012-02-27
mhkfile "maphacks/puritan/UNAIDED.mhk"
}
/maphacks/mrck/Bummed Out ! Anarchy City X.mhk
1,15 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : "Bummed Out ! Anarchy City X"
// Level : Bummed Out ! Anarchy City X.map - "Bummed Out ! Anarchy City X"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Filename : Bummed Out ! Anarchy City X.map
// Filename : Bummed Out ! Anarchy City X Preupdate.map
// Map Date : 2013-08-06
// mapmd4 : 75eafe3d27a3dc138860f307abd2dd5d
// Filename : Bummed Out ! Anarchy City X Updated.map
// Map Date : 2013-11-12
// mapmd4 : 720968900c71505795f92cdb0376d272
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.547
 
 
sprite 324 notmd // tile4386 (power line)
109,18 → 104,12
sprite 6211 notmd // tile4386 (power line)
sprite 6212 notmd // tile4386 (power line)
sprite 6213 notmd // tile4386 (power line)
sprite 1026 angoff -256 // tile0981 hydrent
sprite 1074 angoff -512 // tile0927 (traffic signal)
sprite 1074 mdxoff 25000 // tile0927 (traffic signal)
sprite 1074 mdxoff 15000 // tile0927 (traffic signal)
sprite 1074 pitch 1 // tile0927 (traffic signal)
sprite 1076 angoff 512 // tile0927 (traffic signal)
sprite 1076 mdxoff 25000 // tile0927 (traffic signal)
sprite 1076 pitch 1 // tile0927 (traffic signal)
sprite 1026 angoff -256 // tile0981 hydrent
sprite 1097 angoff -512 // tile0927 (traffic signal)
sprite 1097 mdxoff 25000 // tile0927 (traffic signal)
sprite 1098 pitch 1 // tile0927 (traffic signal)
sprite 1098 angoff 512 // tile0927 (traffic signal)
sprite 1098 mdxoff 25000 // tile0927 (traffic signal)
sprite 1097 mdxoff 15000 // tile0927 (traffic signal)
sprite 1097 pitch 1 // tile0927 (traffic signal)
sprite 5384 angoff 512 // tile0981 hydrent
sprite 1938 angoff 1024 // tile4438 coffeemug
127,7 → 116,7
sprite 1939 angoff 256 // tile4438 coffeemug
sprite 1940 angoff 640 // tile4438 coffeemug
sprite 1946 angoff 576 // tile4454 deskphone
sprite 1946 mdzoff 1300000 // tile4454 deskphone
sprite 1946 mdzoff 500000 // tile4454 deskphone
sprite 1946 roll 1 // tile4454 deskphone
sprite 1942 angoff -512 // tile4372 coffeemachine
sprite 1941 angoff -768 // tile4372 coffeemachine
199,8 → 188,7
sprite 3920 angoff 1024 // tile0411 fanspritebroke
sprite 3920 mdzoff 80000 // tile0411 fanspritebroke
sprite 3920 pitch 1 // tile0411 fanspritebroke
sprite 3718 angoff -256 // tile4367 hatrack
sprite 9059 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9059 mdxoff 10000 // tile1234 (tile1233 money)
sprite 9059 pitch -1 // tile1234 (tile1233 money)
sprite 9060 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9060 pitch -1 // tile1234 (tile1233 money)
212,7 → 200,7
sprite 9063 pitch -1 // tile1234 (tile1233 money)
sprite 9064 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9064 pitch -1 // tile1234 (tile1233 money)
sprite 9065 mdzoff 1500000 // tile0060 accesscard blue
sprite 9065 mdzoff 500000 // tile0060 accesscard blue
sprite 9065 pitch -1 // tile0060 accesscard blue
sprite 3741 angoff -768 // tile0981 hydrent
sprite 9070 mdxoff 3000 // tile1234 (tile1233 money)
225,7 → 213,7
sprite 9073 pitch -1 // tile1234 (tile1233 money)
sprite 9074 mdxoff 3000 // tile1234 (tile1233 money)
sprite 9074 pitch -1 // tile1234 (tile1233 money)
sprite 9075 mdzoff 1500000 // tile0060 accesscard blue
sprite 9075 mdzoff 500000 // tile0060 accesscard blue
sprite 9075 pitch -1 // tile0060 accesscard blue
sprite 3394 notmd // tile4386 (power line)
sprite 3395 notmd // tile4386 (power line)
263,28 → 251,22
sprite 7636 notmd // tile4386 (power line)
sprite 2522 angoff 768 // tile0981 hydrent
sprite 2808 angoff -512 // tile0927 (traffic signal)
sprite 2808 mdxoff 25000 // tile0927 (traffic signal)
sprite 2808 mdxoff 15000 // tile0927 (traffic signal)
sprite 2808 pitch 1 // tile0927 (traffic signal)
sprite 2810 angoff -512 // tile0927 (traffic signal)
sprite 2810 mdxoff 25000 // tile0927 (traffic signal)
sprite 2810 pitch 1 // tile0927 (traffic signal)
sprite 8935 notmd // tile4386 (power line)
sprite 2559 mdxoff 5000 // tile0407 fansprite
sprite 2559 mdzoff 100000 // tile0407 fansprite
sprite 2559 pitch 1 // tile0407 fansprite
sprite 2591 mdxoff 30000 // tile1025 bottle7 (plant)
sprite 2591 pitch 1 // tile1025 bottle7 (plant)
sprite 3718 angoff -768 // tile4367 hatrack
sprite 9032 mdzoff 1500000 // tile0060 accesscard blue
sprite 9032 mdzoff 500000 // tile0060 accesscard blue
sprite 9032 pitch -1 // tile0060 accesscard blue
sprite 9069 mdzoff 1500000 // tile0060 accesscard blue
sprite 9069 pitch -1 // tile0060 accesscard blue
sprite 3005 angoff -512 // tile1045 donuts
sprite 9159 angoff -512 // tile0054 shield
sprite 9159 mdzoff 500000 // tile0054 shield
sprite 9159 pitch -1 // tile0054 shield
sprite 9058 mdzoff 1500000 // tile0060 accesscard blue
sprite 9058 mdzoff 500000 // tile0060 accesscard blue
sprite 9058 pitch -1 // tile0060 accesscard blue
sprite 9069 mdzoff 500000 // tile0060 accesscard blue
sprite 9069 pitch -1 // tile0060 accesscard blue
sprite 2521 angoff -512 // tile0981 hydrent
sprite 2022 mdzoff 100000 // tile0569 toilet
sprite 2022 pitch -1 // tile0569 toilet
301,7 → 283,7
sprite 2031 pitch -1 // tile4453 meter
sprite 2032 mdxoff 2000 // tile4453 meter
sprite 2032 pitch -1 // tile4453 meter
sprite 9043 mdzoff 1500000 // tile0060 accesscard blue
sprite 9043 mdzoff 500000 // tile0060 accesscard blue
sprite 9043 pitch -1 // tile0060 accesscard blue
sprite 4476 mdxoff 2000 // tile4453 meter
sprite 4476 pitch -1 // tile4453 meter
/maphacks/mrck/mrck_mhk.def
22,10 → 22,7
maptitle "Bummed Out ! Anarchy City X"
//author "Aymeric 'MRCK' Nocus / 'ck3D'"
mapfile "Bummed Out ! Anarchy City X.map"
mapfile "Bummed Out ! Anarchy City X Preupdate.map"
mapmd4 75eafe3d27a3dc138860f307abd2dd5d // 2013-08-06
mapfile "Bummed Out ! Anarchy City X Updated.map"
mapmd4 720968900c71505795f92cdb0376d272 // 2013-11-12
mhkfile "maphacks/mrck/Bummed Out ! Anarchy City X.mhk"
}
 
/maphacks/dukeplus/scar-city.mhk
1,45 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : scar-city.map - "Scar City"
// Author : Spiker
// Level : scar-city.map - "Scar City" by Spiker
// Map Date : 2010-01-05
// mapmd4 : 5ccf6a5196b89763ae3b32b4461abe6a
// Curr. HRP: r5.3.5
// Curr. HRP: r5.2.506
 
 
sprite 58 angoff -512 // tile0059 heatsensor
sprite 59 angoff -512 // tile0026 heavyhbomb
sprite 140 angoff 1024 // tile0052 sixpack
sprite 147 angoff 1024 // tile0053 firstaid
sprite 357 mdzoff 700000 // tile4367 hatrack
sprite 357 roll 1 // tile4367 hatrack
sprite 363 angoff 1024 // tile0028 shotgunsprite
sprite 911 mdzoff 500000 // tile4367 hatrack
sprite 911 roll 1 // tile4367 hatrack
sprite 913 mdzoff 900000 // tile4367 hatrack
sprite 913 pitch 1 // tile4367 hatrack
sprite 1084 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 1084 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1083 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 1083 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1055 mdzoff 500000 // tile4367 hatrack
sprite 1055 pitch 1 // tile4367 hatrack
sprite 1264 angoff -512 // tile0041 batteryammo
sprite 1311 angoff 1024 // tile0051 cola
sprite 1310 angoff 1024 // tile0051 cola
sprite 1372 angoff 256 // tile0753 statue (geisha)
sprite 1410 angoff 1024 // tile0053 firstaid
sprite 1412 angoff -512 // tile0055 steroids
sprite 1460 angoff 512 // tile0023 rpgsprite
sprite 59 angoff -512 // tile0047 hbombammo
sprite 1461 angoff 512 // tile0052 sixpack
sprite 1620 angoff -896 // tile0052 sixpack
sprite 1665 angoff -512 // tile0557 chair2
sprite 1665 mdzoff 600000 // tile0557 chair2
sprite 1665 pitch -1 // tile0557 chair2
sprite 1668 angoff 256 // tile0060 accesscard red
sprite 1522 nomdanim // tile1232 canwithsomething
sprite 1522 angoff 256 // tile1232 canwithsomething
sprite 1527 nomdanim // tile1056 (film reel)
sprite 1528 nomdanim // tile1056 (film reel)
sprite 1529 nomdanim // tile1056 (film reel)
sprite 1530 nomdanim // tile1056 (film reel)
sprite 1668 angoff 256 // tile0060 accesscard blue
/maphacks/dc_hrp/AnarchyC.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AnarchyC.map - "Anarchy City"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Level : AnarchyC.map - "Anarchy City" by Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2003-04-14
// mapmd4 : 9cb94b27693ebe1b613020029dd707fe
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.560
 
// Note : "Anarchy City" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/BANK.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BANK.MAP - "Bank"
// Author : Danstructor
// Level : BANK.MAP - "Bank" by Danstructor
// Map Date : 2012-12-18
// mapmd4 : a118e9f9ef7f9ddcdb3cc7985592fbba
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.560
 
// Note : "Bank" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/Banco.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Banco.map - "Banco"
// Author : Danstructor
// Level : Banco.map - "Banco" by Danstructor
// Map Date : 2004-07-27
// mapmd4 : 6a8ceeef4340e486a3967994dd35714b
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.560
 
// Note : "Banco" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/Overtime.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Overtime.map - "Overtime"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Level : Overtime.map - "Overtime" by Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2004-04-07
// mapmd4 : 069c7fb0d3156196faf2783da229c726
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.560
 
// Note : "Overtime" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/twincreeks.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E1L1.map - "Twin Creeks"
// Author : Frode 'Puritan' Waksvik
// Level : E1L1.map - "Twin Creeks" by Frode 'Puritan' Waksvik
// Map Date : 2013-01-27
// mapmd4 : 1ea00e840075cdfde20d7949d0009d42
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.560
 
// Note : "Twin Creeks" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/cbp/CBP8.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CBP8.map "Metropolitan Starlight"
// Author : The Duke3D Mapping Community
// Level : CBP8.map "Metropolitan Starlight" by the Duke3D mapping community
// Map Date : 2012-07-27
// mapmd4 : e7df16c5d27533207fcafc953ba9a42b
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
// Scent-88 Building (bar)
/maphacks/cbp/NBCBP_Shawneth.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Oporix' Part.map - NBCBP : "NBCBP_Shawneth"
// Author : Shawn David 'Shawneth' Greene aka Oporix
// by Shawn David 'Shawneth' Greene aka Oporix
// Map Date : 2011-03-18
// mapmd4 : ddd4077842ad2221dc98de07936a8ae5
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
sprite 117 angoff -512 // tile0061 boots
/maphacks/cbp/NBCBP_underTaker14.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NBCBP_underTaker14.map - NBCBP : "Hotel"
// Author : Robert 'underTaker' Wypiór
// by Robert 'underTaker' Wypiór
// Map Date : 2011-01-05
// mapmd4 : ada57a97c892c3988f8972abfd48419e
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
sprite 538 angoff 768 // tile0051 cola
/maphacks/cbp/SHOTDOWN28.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SHOTDOWN28.map - NBCBP : "Shot Down"
// Author : Radar1013
// Level : SHOTDOWN28.map - NBCBP : "Shot Down" by Radar1013
// Map Date : 2011-03-18
// mapmd4 : f6cb70b2d4d2e16b2c599e827cedca0e
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
sprite 254 angoff 1024 // tile0059 heatsensor
/maphacks/cbp/SPIRWELL.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SPIRWELL.map - NBCBP : "Maze"
// Author : Spirrwell
// Level : SPIRWELL.map - NBCBP : "Maze" by Spirrwell
// Map Date : 2011-03-10
// mapmd4 : dda5a5c3e4ed3ccd3aec664be10e4af9
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
sprite 14 angoff 256 // tile0028 shotgunsprite
/maphacks/cbp/_wh_0060.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : _wh_0060.map.map - NBCBP : "Verlassen Warehaus"
// Author : Paul 'High Treason' Monteray
// by Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4 : b8fc9280c9df50fce3b06ec81533483c
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
// <-> PRE-2011-01-28.mhk ("Verlassen Warehaus" section)
// <-> PRE-2011-04-01.mhk ("Verlassen Warehaus" section)
/maphacks/cbp/hubmap.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : hubmap.map - NBCBP : "NCBP Hub"
// Author : Paul 'High Treason' Monteray
// Level : hubmap.map - NBCBP : "NCBP Hub" by Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4 : fa775587dfd10229f73fcc6ef48f8c72
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.549
 
 
sprite 37 angoff 1024 // tile0029 devistatorsprite