Subversion Repositories duke3d_hrp

Compare Revisions

Ignore whitespace Rev 726 → Rev 727

/maphacks/bobadoo/CQL6end.mhk
1,112 → 1,112
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Ending
// Author : Bobadoo
// Filename : CQL6end.map
// mapmd4 : 87292a0bb5bc84ddab4a3c9afce7ab3c // 2013-09-02
// mapmd4 : 996c059720bbee8f9232546dc3493845 // 2013-09-14
 
// <-> CQL2-2013-09-02.mhk
// <-> CQL2-2013-09-14.mhk
 
// Curr. HRP: r5.4.722
 
//
sprite 22 pitch 1 // tile0028 shotgunsprite
sprite 22 mdzoff 700000 // tile0028 shotgunsprite
 
 
 
sprite 40 angoff -128 // tile0053 firstaid
sprite 41 angoff 128 // tile0053 firstaid (multiplayer)
sprite 35 angoff 1024 // tile0049 shotgunammo
sprite 260 angoff 768 // tile0049 shotgunammo
 
sprite 132 angoff 896 // tile0041 batteryammo
sprite 131 angoff -512 // tile0052 sixpack
sprite 113 angoff 1024 // tile0041 batteryammo
sprite 92 angoff -896 // tile0052 sixpack
sprite 103 angoff -512 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0049 shotgunammo
sprite 91 angoff -128 // tile0052 sixpack
sprite 38 angoff 896 // tile0053 firstaid (multiplayer)
sprite 38 pitch -1 // tile0053 firstaid (multiplayer)
sprite 38 mdzoff 700000 // tile0053 firstaid (multiplayer)
sprite 39 angoff 896 // tile0053 firstaid
sprite 39 pitch -1 // tile0053 firstaid
sprite 39 mdzoff 700000 // tile0053 firstaid
 
sprite 421 angoff -512 // tile0052 sixpack
sprite 3 angoff -128 // tile0025 shrinkersprite
sprite 256 angoff -256 // tile0049 shotgunammo
sprite 8 angoff 1024 // tile0049 shotgunammo
sprite 86 angoff -512 // tile0052 sixpack
sprite 78 angoff -256 // tile0026 heavyhbomb
sprite 79 angoff -256 // tile0026 heavyhbomb
sprite 85 angoff -256 // tile0026 heavyhbomb
// mhk diff sync 1
sprite 147 angoff 256 // tile0029 devistatorsprite
 
 
 
 
 
 
//sprite ??? angoff 1024 // tile0060 accesscard [blue]
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 120 angoff 768 // tile0049 shotgunammo
sprite 251 angoff -768 // tile0049 shotgunammo
sprite 229 angoff 1024 // tile0054 shield
sprite 154 angoff 512 // tile0049 shotgunammo
sprite 254 angoff 256 // tile0049 shotgunammo
sprite 155 angoff 256 // tile0060 accesscard [red]
sprite 417 angoff -512 // tile0049 shotgunammo
sprite 417 pitch -1 // tile0049 shotgunammo
sprite 417 mdzoff 900000 // tile0049 shotgunammo
sprite 82 angoff -768 // tile0049 shotgunammo
sprite 420 angoff 1024 // tile0042 devistatorammo
sprite 420 pitch -1 // tile0042 devistatorammo
sprite 420 mdzoff 900000 // tile0042 devistatorammo
sprite 416 angoff 768 // tile0042 devistatorammo
sprite 419 angoff -512 // tile0049 shotgunammo
sprite 419 pitch -1 // tile0049 shotgunammo
sprite 419 mdzoff 900000 // tile0049 shotgunammo
sprite 415 angoff -256 // tile0049 shotgunammo
 
sprite 80 angoff 512 // tile0047 hbombammo
sprite 359 angoff 256 // tile1312 fem1 stripper
sprite 360 angoff -768 // tile1325 fem4 cavedancer
sprite 358 angoff -256 // tile1312 fem1 stripper
 
 
 
sprite 363 roll 1 // tile0028 shotgunsprite
sprite 363 mdzoff 900000 // tile0028 shotgunsprite
sprite 74 angoff -128 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 362 angoff -128 // tile0022 chaingunsprite
sprite 70 angoff -768 // tile0049 shotgunammo
sprite 422 angoff 896 // tile0049 shotgunammo
sprite 364 angoff 1024 // tile0029 devistatorsprite
sprite 228 angoff 512 // tile0052 sixpack
sprite 227 angoff 512 // tile0024 freezesprite
sprite 257 angoff -256 // tile0049 shotgunammo
sprite 36 angoff 256 // tile0053 firstaid (multiplayer)
sprite 37 angoff 256 // tile0053 firstaid
sprite 365 angoff 256 // tile0047 hbombammo
sprite 258 angoff 1024 // tile0049 shotgunammo
sprite 258 pitch -1 // tile0049 shotgunammo
sprite 258 mdzoff 900000 // tile0049 shotgunammo
sprite 191 angoff 1024 // tile0049 shotgunammo
sprite 191 pitch -1 // tile0049 shotgunammo
sprite 191 mdzoff 900000 // tile0049 shotgunammo
sprite 184 angoff 1024 // tile0041 batteryammo
sprite 24 angoff 1024 // tile0060 accesscard [yellow]
sprite 195 roll 1 // tile0042 devistatorammo
sprite 195 mdzoff 350000 // tile0042 devistatorammo
sprite 203 angoff 1024 // tile0041 batteryammo
sprite 203 roll 1 // tile0041 batteryammo
sprite 203 mdzoff 350000 // tile0041 batteryammo
sprite 193 angoff 1024 // tile0044 rpgammo
sprite 198 angoff 512 // tile0041 batteryammo
sprite 259 angoff 1024 // tile0049 shotgunammo
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Ending
// Author : Bobadoo
// Filename : CQL6end.map
// mapmd4 : 87292a0bb5bc84ddab4a3c9afce7ab3c // 2013-09-02
// mapmd4 : 996c059720bbee8f9232546dc3493845 // 2013-09-14
 
// <-> CQL2-2013-09-02.mhk
// <-> CQL2-2013-09-14.mhk
 
// Curr. HRP: r5.4.726
 
//
sprite 22 pitch 1 // tile0028 shotgunsprite
sprite 22 mdzoff 700000 // tile0028 shotgunsprite
 
 
 
sprite 40 angoff -128 // tile0053 firstaid
sprite 41 angoff 128 // tile0053 firstaid (multiplayer)
sprite 35 angoff 1024 // tile0049 shotgunammo
sprite 260 angoff 768 // tile0049 shotgunammo
 
sprite 132 angoff 896 // tile0041 batteryammo
sprite 131 angoff -512 // tile0052 sixpack
sprite 113 angoff 1024 // tile0041 batteryammo
sprite 92 angoff -896 // tile0052 sixpack
sprite 103 angoff -512 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0049 shotgunammo
sprite 91 angoff -128 // tile0052 sixpack
sprite 38 angoff 896 // tile0053 firstaid (multiplayer)
sprite 38 pitch -1 // tile0053 firstaid (multiplayer)
sprite 38 mdzoff 700000 // tile0053 firstaid (multiplayer)
sprite 39 angoff 896 // tile0053 firstaid
sprite 39 pitch -1 // tile0053 firstaid
sprite 39 mdzoff 700000 // tile0053 firstaid
 
sprite 421 angoff -512 // tile0052 sixpack
sprite 3 angoff -128 // tile0025 shrinkersprite
sprite 256 angoff -256 // tile0049 shotgunammo
sprite 8 angoff 1024 // tile0049 shotgunammo
sprite 86 angoff -512 // tile0052 sixpack
sprite 78 angoff -256 // tile0026 heavyhbomb
sprite 79 angoff -256 // tile0026 heavyhbomb
sprite 85 angoff -256 // tile0026 heavyhbomb
// mhk diff sync 1
sprite 147 angoff 256 // tile0029 devistatorsprite
 
 
 
 
 
 
//sprite ??? angoff 1024 // tile0060 accesscard [blue]
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 120 angoff 768 // tile0049 shotgunammo
sprite 251 angoff -768 // tile0049 shotgunammo
sprite 229 angoff 1024 // tile0054 shield
sprite 154 angoff 512 // tile0049 shotgunammo
sprite 254 angoff 256 // tile0049 shotgunammo
sprite 155 angoff 256 // tile0060 accesscard [red]
sprite 417 angoff -512 // tile0049 shotgunammo
sprite 417 pitch -1 // tile0049 shotgunammo
sprite 417 mdzoff 900000 // tile0049 shotgunammo
sprite 82 angoff -768 // tile0049 shotgunammo
sprite 420 angoff 1024 // tile0042 devistatorammo
sprite 420 pitch -1 // tile0042 devistatorammo
sprite 420 mdzoff 900000 // tile0042 devistatorammo
sprite 416 angoff 768 // tile0042 devistatorammo
sprite 419 angoff -512 // tile0049 shotgunammo
sprite 419 pitch -1 // tile0049 shotgunammo
sprite 419 mdzoff 900000 // tile0049 shotgunammo
sprite 415 angoff -256 // tile0049 shotgunammo
 
sprite 80 angoff 512 // tile0047 hbombammo
sprite 359 angoff 256 // tile1312 fem1 stripper
sprite 360 angoff -768 // tile1325 fem4 cavedancer
sprite 358 angoff -256 // tile1312 fem1 stripper
 
 
 
sprite 363 roll 1 // tile0028 shotgunsprite
sprite 363 mdzoff 900000 // tile0028 shotgunsprite
sprite 74 angoff -128 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 362 angoff -128 // tile0022 chaingunsprite
sprite 70 angoff -768 // tile0049 shotgunammo
sprite 422 angoff 896 // tile0049 shotgunammo
sprite 364 angoff 1024 // tile0029 devistatorsprite
sprite 228 angoff 512 // tile0052 sixpack
sprite 227 angoff 512 // tile0024 freezesprite
sprite 257 angoff -256 // tile0049 shotgunammo
sprite 36 angoff 256 // tile0053 firstaid (multiplayer)
sprite 37 angoff 256 // tile0053 firstaid
sprite 365 angoff 256 // tile0047 hbombammo
sprite 258 angoff 1024 // tile0049 shotgunammo
sprite 258 pitch -1 // tile0049 shotgunammo
sprite 258 mdzoff 900000 // tile0049 shotgunammo
sprite 191 angoff 1024 // tile0049 shotgunammo
sprite 191 pitch -1 // tile0049 shotgunammo
sprite 191 mdzoff 900000 // tile0049 shotgunammo
sprite 184 angoff 1024 // tile0041 batteryammo
sprite 24 angoff 1024 // tile0060 accesscard [yellow]
sprite 195 roll 1 // tile0042 devistatorammo
sprite 195 mdzoff 350000 // tile0042 devistatorammo
sprite 203 angoff 1024 // tile0041 batteryammo
sprite 203 roll 1 // tile0041 batteryammo
sprite 203 mdzoff 350000 // tile0041 batteryammo
sprite 193 angoff 1024 // tile0044 rpgammo
sprite 198 angoff 512 // tile0041 batteryammo
sprite 259 angoff 1024 // tile0049 shotgunammo