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/maphacks/usermaps/NSTEST.mhk
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Nuclear Showdown - Test
// Author : James 'Jblade' Stanfield
// Filename : NSTEST.MAP
// mapmd4 : b298ea61d30a91fa87517a7064ca6f7a // 2008-10-24 (NSD)
 
// Curr. HRP: r5.4.722
 
sprite 164 away1 // tile5260 [nsd nukebutton]
sprite 149 notmd // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite 149 away1 // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite 148 notmd // tile5530 [nsd (tile5528 pigcopvacation)]
sprite 148 away1 // tile5530 [nsd (tile5528 pigcopvacation)]
sprite 154 notmd // tile5438 [nsd (tile5436 lizmanflame)]
sprite 154 away1 // tile5438 [nsd (tile5436 lizmanflame)]
sprite 158 notmd // tile5982 [nsd drone]
sprite 158 away1 // tile5982 [nsd drone]
sprite 179 angoff 512 // tile5620 [nsd toolboxsprite]
sprite 21 angoff 1024 // tile5620 [nsd toolboxsprite]
sprite 160 notmd // tile1687 (tile1680 liztroop)
sprite 160 away1 // tile1687 (tile1680 liztroop)
sprite 161 notmd // tile1687 (tile1680 liztroop)
sprite 161 away1 // tile1687 (tile1680 liztroop)
sprite 163 notmd // tile1687 (tile1680 liztroop)
sprite 163 away1 // tile1687 (tile1680 liztroop)
sprite 162 notmd // tile1687 (tile1680 liztroop)
sprite 162 away1 // tile1687 (tile1680 liztroop)
sprite 51 notmd // tile5968 [nsd flying newbeast]
sprite 51 away1 // tile5968 [nsd flying newbeast]
sprite 39 angoff -640 // tile1294 podfem1
sprite 37 angoff -512 // tile1334 fem6 padbabe
sprite 38 angoff -640 // tile1323 fem5 polebabe
sprite 53 notmd // tile5380 [nsd (tile5378 oldoctabrain)]
sprite 53 away1 // tile5380 [nsd (tile5378 oldoctabrain)]
sprite 80 away1 // tile5783 [nsd slotdoor]
sprite 69 pitch -1 // tile0916 fireext
sprite 69 mdzoff 50000 // tile0916 fireext
sprite 118 angoff -512 // tile0054 shield
sprite 117 angoff 512 // tile5137 [nsd leadgunsprite]
sprite 117 pitch 1 // tile5137 [nsd leadgunsprite]
sprite 117 mdzoff 500000 // tile5137 [nsd leadgunsprite]
sprite 31 angoff 1024 // tile0040 ammo
sprite 167 angoff 1024 // tile5193 [nsd deagleammo]
sprite 87 angoff 1024 // tile0117 [nsd thermonuclearhealth]
sprite 32 angoff 1024 // tile5194 [nsd deaglesprite]
sprite 86 angoff 1024 // tile5135 [nsd mp5ksprite]
sprite 85 angoff 1024 // tile5136 [nsd m60sprite]
sprite 84 angoff 1024 // tile5138 [nsd dynamitesprite]
sprite 184 angoff 0 // tile5369 [nsd plasmagunammo]
sprite 183 angoff 1024 // tile5372 [nsd plasmagunsprite]
sprite 34 angoff 0 // tile5133 [nsd accesscard green]
sprite 83 angoff 1024 // tile5133 [nsd accesscard grey]
sprite 33 angoff 1024 // tile5133 [nsd accesscard brown]
sprite 197 angoff 1024 // tile5146 [nsd backpacksprite]
sprite 36 angoff 0 // tile5134 [nsd vistakeycard]
sprite 82 angoff 1024 // tile5134 [nsd vistakeycard]
sprite 35 angoff 1024 // tile5134 [nsd vistakeycard]
sprite 196 angoff 1024 // tile1348 holoduke
sprite 63 angoff -512 // tile5233 [nsd jumpboots]
sprite 26 away1 // tile5785 [nsd switch]
sprite 28 angoff 1024 // tile0058 (spacesuit)
sprite 27 away1 // tile5785 [nsd switch]
sprite 25 away1 // tile5785 [nsd switch]
/*
sprite ? notmd // tile0117 [nsd thermonuclearhealth]
sprite ? angoff 0 // tile5133 [nsd accesscard]
sprite ? angoff ? // tile5134 [nsd vistakeycard]
sprite ? angoff ? // tile5135 [nsd mp5ksprite]
sprite ? angoff ? // tile5136 [nsd m60sprite]
sprite ? angoff ? // tile5137 [nsd leadgunsprite]
sprite ? angoff ? // tile5138 [nsd dynamitesprite]
sprite ` ? angoff ? // tile5146 [nsd backpacksprite]
sprite ? angoff ? // tile5193 [nsd deagleammo]
sprite ? angoff ? // tile5194 [nsd deaglesprite]
sprite ? angoff ? // tile5233 [nsd jumpboots]
sprite ? away1 // tile5260 [nsd nukebutton]
sprite ? angoff ? // tile5369 [nsd plasmagunammo]
sprite ? angoff ? // tile5372 [nsd plasmagunsprite]
sprite ? notmd // tile5378 [nsd oldoctabrain]
sprite ? notmd // tile5380 [nsd (tile5378 oldoctabrain)]
sprite ? notmd // tile5436 [nsd lizmanflame]
sprite ? notmd // tile5438 [nsd (tile5436 lizmanflame)]
sprite ? notmd // tile5528 [nsd pigcopvacation]
sprite ? notmd // tile5530 [nsd (tile5528 pigcopvacation)]
sprite ? angoff ? // tile5620 [nsd toolboxsprite]
sprite ? away1 // tile5783 [nsd slotdoor]
sprite ? away1 // tile5785 [nsd switch]
sprite ? notmd // tile5888 [nsd pigcopspecialforces]
sprite ? notmd // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite ? notmd // tile5968 [nsd flying newbeast]
sprite ? notmd // tile5982 [nsd drone]
 
#define H 141
#define WATERFOUNTAINBROKFEMMAG1 567
#define SCREENBREAK20 638
#define SOMETHING 1232
#define OOZ2 2309
#define INGAMEDUKETHREEDETENSCREEN 2499
#define OW 3201
#define N 3211
#define N 3371
#define MIMON 4120
#define GUMBALLMACHINEBROPAPER 4459
#define SOMETHING2 4580
#define SOMETHING3 4581
#define SOMETHING4 4582
#define LIZBALLGOAL 5148
#define RANDOMSOUND 5298
#define TOOLBOXSPRITE 5620
#define BROKENSWITCH1 5622
#define FIXINGSPRITE 5625
#define BROKENSWITCH2 5626
#define SCREENBREAK21 5852
#define SCREENBREAK22 5853
#define SCREENBREAK23 5854
*/
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Nuclear Showdown - Test
// Author : James 'Jblade' Stanfield
// Filename : NSTEST.MAP
// mapmd4 : b298ea61d30a91fa87517a7064ca6f7a // 2008-10-24 (NSD)
 
// Curr. HRP: r5.4.726
 
sprite 164 away1 // tile5260 [nsd nukebutton]
sprite 149 notmd // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite 149 away1 // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite 148 notmd // tile5530 [nsd (tile5528 pigcopvacation)]
sprite 148 away1 // tile5530 [nsd (tile5528 pigcopvacation)]
sprite 154 notmd // tile5438 [nsd (tile5436 lizmanflame)]
sprite 154 away1 // tile5438 [nsd (tile5436 lizmanflame)]
sprite 158 notmd // tile5982 [nsd drone]
sprite 158 away1 // tile5982 [nsd drone]
sprite 179 angoff 512 // tile5620 [nsd toolboxsprite]
sprite 21 angoff 1024 // tile5620 [nsd toolboxsprite]
sprite 160 notmd // tile1687 (tile1680 liztroop)
sprite 160 away1 // tile1687 (tile1680 liztroop)
sprite 161 notmd // tile1687 (tile1680 liztroop)
sprite 161 away1 // tile1687 (tile1680 liztroop)
sprite 163 notmd // tile1687 (tile1680 liztroop)
sprite 163 away1 // tile1687 (tile1680 liztroop)
sprite 162 notmd // tile1687 (tile1680 liztroop)
sprite 162 away1 // tile1687 (tile1680 liztroop)
sprite 51 notmd // tile5968 [nsd flying newbeast]
sprite 51 away1 // tile5968 [nsd flying newbeast]
sprite 39 angoff -640 // tile1294 podfem1
sprite 37 angoff -512 // tile1334 fem6 padbabe
sprite 38 angoff -640 // tile1323 fem5 polebabe
sprite 53 notmd // tile5380 [nsd (tile5378 oldoctabrain)]
sprite 53 away1 // tile5380 [nsd (tile5378 oldoctabrain)]
sprite 80 away1 // tile5783 [nsd slotdoor]
sprite 69 pitch -1 // tile0916 fireext
sprite 69 mdzoff 50000 // tile0916 fireext
sprite 118 angoff -512 // tile0054 shield
sprite 117 angoff 512 // tile5137 [nsd leadgunsprite]
sprite 117 pitch 1 // tile5137 [nsd leadgunsprite]
sprite 117 mdzoff 500000 // tile5137 [nsd leadgunsprite]
sprite 31 angoff 1024 // tile0040 ammo
sprite 167 angoff 1024 // tile5193 [nsd deagleammo]
sprite 87 angoff 1024 // tile0117 [nsd thermonuclearhealth]
sprite 32 angoff 1024 // tile5194 [nsd deaglesprite]
sprite 86 angoff 1024 // tile5135 [nsd mp5ksprite]
sprite 85 angoff 1024 // tile5136 [nsd m60sprite]
sprite 84 angoff 1024 // tile5138 [nsd dynamitesprite]
sprite 184 angoff 0 // tile5369 [nsd plasmagunammo]
sprite 183 angoff 1024 // tile5372 [nsd plasmagunsprite]
sprite 34 angoff 0 // tile5133 [nsd accesscard green]
sprite 83 angoff 1024 // tile5133 [nsd accesscard grey]
sprite 33 angoff 1024 // tile5133 [nsd accesscard brown]
sprite 197 angoff 1024 // tile5146 [nsd backpacksprite]
sprite 36 angoff 0 // tile5134 [nsd vistakeycard]
sprite 82 angoff 1024 // tile5134 [nsd vistakeycard]
sprite 35 angoff 1024 // tile5134 [nsd vistakeycard]
sprite 196 angoff 1024 // tile1348 holoduke
sprite 63 angoff -512 // tile5233 [nsd jumpboots]
sprite 26 away1 // tile5785 [nsd switch]
sprite 28 angoff 1024 // tile0058 (spacesuit)
sprite 27 away1 // tile5785 [nsd switch]
sprite 25 away1 // tile5785 [nsd switch]
/*
sprite ? notmd // tile0117 [nsd thermonuclearhealth]
sprite ? angoff 0 // tile5133 [nsd accesscard]
sprite ? angoff ? // tile5134 [nsd vistakeycard]
sprite ? angoff ? // tile5135 [nsd mp5ksprite]
sprite ? angoff ? // tile5136 [nsd m60sprite]
sprite ? angoff ? // tile5137 [nsd leadgunsprite]
sprite ? angoff ? // tile5138 [nsd dynamitesprite]
sprite ` ? angoff ? // tile5146 [nsd backpacksprite]
sprite ? angoff ? // tile5193 [nsd deagleammo]
sprite ? angoff ? // tile5194 [nsd deaglesprite]
sprite ? angoff ? // tile5233 [nsd jumpboots]
sprite ? away1 // tile5260 [nsd nukebutton]
sprite ? angoff ? // tile5369 [nsd plasmagunammo]
sprite ? angoff ? // tile5372 [nsd plasmagunsprite]
sprite ? notmd // tile5378 [nsd oldoctabrain]
sprite ? notmd // tile5380 [nsd (tile5378 oldoctabrain)]
sprite ? notmd // tile5436 [nsd lizmanflame]
sprite ? notmd // tile5438 [nsd (tile5436 lizmanflame)]
sprite ? notmd // tile5528 [nsd pigcopvacation]
sprite ? notmd // tile5530 [nsd (tile5528 pigcopvacation)]
sprite ? angoff ? // tile5620 [nsd toolboxsprite]
sprite ? away1 // tile5783 [nsd slotdoor]
sprite ? away1 // tile5785 [nsd switch]
sprite ? notmd // tile5888 [nsd pigcopspecialforces]
sprite ? notmd // tile5890 [nsd (tile5888 pigcop sp.forces)]
sprite ? notmd // tile5968 [nsd flying newbeast]
sprite ? notmd // tile5982 [nsd drone]
 
#define H 141
#define WATERFOUNTAINBROKFEMMAG1 567
#define SCREENBREAK20 638
#define SOMETHING 1232
#define OOZ2 2309
#define INGAMEDUKETHREEDETENSCREEN 2499
#define OW 3201
#define N 3211
#define N 3371
#define MIMON 4120
#define GUMBALLMACHINEBROPAPER 4459
#define SOMETHING2 4580
#define SOMETHING3 4581
#define SOMETHING4 4582
#define LIZBALLGOAL 5148
#define RANDOMSOUND 5298
#define TOOLBOXSPRITE 5620
#define BROKENSWITCH1 5622
#define FIXINGSPRITE 5625
#define BROKENSWITCH2 5626
#define SCREENBREAK21 5852
#define SCREENBREAK22 5853
#define SCREENBREAK23 5854
*/