1,31 → 1,31 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : Grand Central Mayhem |
// Author : Todd Vance |
// Filename : gcs.map |
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12 |
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// Curr. HRP: r5.4.722 |
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sprite 147 angoff 1024 // tile0040 ammo |
sprite 442 angoff 1024 // tile0057 jetpack |
sprite 320 angoff -256 // tile0021 firstgunsprite |
sprite 248 angoff 1024 // tile0040 ammo |
sprite 361 angoff 512 // tile1348 holoduke |
sprite 359 angoff 512 // tile0059 heatsensor |
sprite 321 angoff 512 // tile0040 ammo |
sprite 449 angoff -512 // tile0060 accesscard [blue] |
sprite 246 angoff -512 // tile0040 ammo |
sprite 247 angoff -512 // tile0040 ammo |
sprite 288 angoff 512 // tile0023 rpgsprite |
sprite 386 pitch 1 // tile0916 fireext |
sprite 386 mdzoff 250000 // tile0916 fireext |
sprite 450 angoff 512 // tile0060 accesscard [red yellow] |
sprite 439 angoff 256 // tile0028 shotgunsprite |
sprite 439 roll -1 // tile0028 shotgunsprite |
sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
sprite 323 angoff -512 // tile0040 ammo |
sprite 451 angoff 512 // tile0060 accesscard [yellow red] |
sprite 448 angoff 512 // tile0023 rpgsprite |
sprite 446 angoff 256 // tile0057 jetpack |
sprite 470 angoff 512 // tile0028 shotgunsprite |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Grand Central Mayhem |
// Author : Todd Vance |
// Filename : gcs.map |
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12 |
|
// Curr. HRP: r5.4.726 |
|
sprite 147 angoff 1024 // tile0040 ammo |
sprite 442 angoff 1024 // tile0057 jetpack |
sprite 320 angoff -256 // tile0021 firstgunsprite |
sprite 248 angoff 1024 // tile0040 ammo |
sprite 361 angoff 512 // tile1348 holoduke |
sprite 359 angoff 512 // tile0059 heatsensor |
sprite 321 angoff 512 // tile0040 ammo |
sprite 449 angoff -512 // tile0060 accesscard [blue] |
sprite 246 angoff -512 // tile0040 ammo |
sprite 247 angoff -512 // tile0040 ammo |
sprite 288 angoff 512 // tile0023 rpgsprite |
sprite 386 pitch 1 // tile0916 fireext |
sprite 386 mdzoff 250000 // tile0916 fireext |
sprite 450 angoff 512 // tile0060 accesscard [red yellow] |
sprite 439 angoff 256 // tile0028 shotgunsprite |
sprite 439 roll -1 // tile0028 shotgunsprite |
sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
sprite 323 angoff -512 // tile0040 ammo |
sprite 451 angoff 512 // tile0060 accesscard [yellow red] |
sprite 448 angoff 512 // tile0023 rpgsprite |
sprite 446 angoff 256 // tile0057 jetpack |
sprite 470 angoff 512 // tile0028 shotgunsprite |