Subversion Repositories duke3d_hrp

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Ignore whitespace Rev 726 → Rev 727

/maphacks/vance/gcs.mhk
1,31 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Grand Central Mayhem
// Author : Todd Vance
// Filename : gcs.map
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12
 
// Curr. HRP: r5.4.722
 
sprite 147 angoff 1024 // tile0040 ammo
sprite 442 angoff 1024 // tile0057 jetpack
sprite 320 angoff -256 // tile0021 firstgunsprite
sprite 248 angoff 1024 // tile0040 ammo
sprite 361 angoff 512 // tile1348 holoduke
sprite 359 angoff 512 // tile0059 heatsensor
sprite 321 angoff 512 // tile0040 ammo
sprite 449 angoff -512 // tile0060 accesscard [blue]
sprite 246 angoff -512 // tile0040 ammo
sprite 247 angoff -512 // tile0040 ammo
sprite 288 angoff 512 // tile0023 rpgsprite
sprite 386 pitch 1 // tile0916 fireext
sprite 386 mdzoff 250000 // tile0916 fireext
sprite 450 angoff 512 // tile0060 accesscard [red yellow]
sprite 439 angoff 256 // tile0028 shotgunsprite
sprite 439 roll -1 // tile0028 shotgunsprite
sprite 439 mdzoff 300000 // tile0028 shotgunsprite
sprite 323 angoff -512 // tile0040 ammo
sprite 451 angoff 512 // tile0060 accesscard [yellow red]
sprite 448 angoff 512 // tile0023 rpgsprite
sprite 446 angoff 256 // tile0057 jetpack
sprite 470 angoff 512 // tile0028 shotgunsprite
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Grand Central Mayhem
// Author : Todd Vance
// Filename : gcs.map
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12
 
// Curr. HRP: r5.4.726
 
sprite 147 angoff 1024 // tile0040 ammo
sprite 442 angoff 1024 // tile0057 jetpack
sprite 320 angoff -256 // tile0021 firstgunsprite
sprite 248 angoff 1024 // tile0040 ammo
sprite 361 angoff 512 // tile1348 holoduke
sprite 359 angoff 512 // tile0059 heatsensor
sprite 321 angoff 512 // tile0040 ammo
sprite 449 angoff -512 // tile0060 accesscard [blue]
sprite 246 angoff -512 // tile0040 ammo
sprite 247 angoff -512 // tile0040 ammo
sprite 288 angoff 512 // tile0023 rpgsprite
sprite 386 pitch 1 // tile0916 fireext
sprite 386 mdzoff 250000 // tile0916 fireext
sprite 450 angoff 512 // tile0060 accesscard [red yellow]
sprite 439 angoff 256 // tile0028 shotgunsprite
sprite 439 roll -1 // tile0028 shotgunsprite
sprite 439 mdzoff 300000 // tile0028 shotgunsprite
sprite 323 angoff -512 // tile0040 ammo
sprite 451 angoff 512 // tile0060 accesscard [yellow red]
sprite 448 angoff 512 // tile0023 rpgsprite
sprite 446 angoff 256 // tile0057 jetpack
sprite 470 angoff 512 // tile0028 shotgunsprite