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/tools/megaton_override/hrp_megaton_override.txt
2,7 → 2,7
| Polymost HRP Override Pack for Megaton |
| by LeoD |
==========================================
| Repository Snapshot >= 5.4.675 |
| Repository Snapshot >= 5.3.566 |
==========================================
 
 
12,7 → 12,7
It features a modified Polymost HRP for use with the Megaton Polymost renderer
on top of the default Polymer HRP.
 
Basically, this means: First get the full HRP 5.4 (r5.4.674), the latest update
Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update
pack (if available), then this file.
 
It is possible to run the Megaton HRP without this pack, using the Megaton
30,13 → 30,13
Drop the HRP Override Pack into the gameroot folder within your Megaton
installation like the HRP zipfile itself.
Add
-gduke3d_hrp.zip -gduke3d_megaton_hrp_override-5.4.674.zip
-gduke3d_hrp.zip -gduke3d_megaton_hrp_override-5.3.565.zip
to your command line or use the included batch file to play with the HRP
 
 
KNOWN PROBLEMS:
---------------
The Megaton executable (1.4.9 stable) is based on a rather old JFDuke version
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
 
- "animtilerange" and "setuptilerange" are unsupported
56,32 → 56,32
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.4 (=r5.4.674)!
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP (v1.62):
-------------------------
To avoid a messed up level stat screen, make sure that this override pack gets
recognized after the DC HRP pack or use the included DC-HRP batch file.
loaded after the DC HRP pack or use the included DC-HRP batch file.
 
 
WHERE TO GET IT:
----------------
- You can check the Duke3D mod thread over at the Duke4.net forums:
https://forums.duke4.net/index.php?showtopic=3513
http://forums.duke4.net/index.php?showtopic=3513
 
 
RELATED LINKS:
--------------
- Duke4.net ................................... https://duke4.net
- Duke Nukem 3D High-Resolution Pack .......... https://hrp.duke4.net
- EDuke32 port ................................ https://eduke32.com
- Duke Nukem 3D: Forever thread ............... https://forums.duke4.net/index.php?showtopic=5534
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port ................................ http://eduke32.com
- Duke Nukem 3D: Forever thread ............... http://forums.duke4.net/index.php?showtopic=5534
 
 
CONTACT:
--------
https://forums.duke4.net/index.php?showuser=1299
http://forums.duke4.net/index.php?showuser=1299
 
 
SPECIAL CREDITS:
92,4 → 92,4
 
Advertisement:
--------------
Other stuff by LeoD ........ https://forums.duke4.net/index.php?showtopic=3513
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513
/tools/polymost_override/hrp_polymost_override.txt
2,7 → 2,7
| Polymost HRP Override Pack for EDuke32 |
| by LeoD |
==========================================
| Repository Snapshot >= 5.4.675 |
| Repository Snapshot >= 5.3.566 |
==========================================
 
 
12,7 → 12,7
It features an updated Polymost HRP for use with the EDuke32 Polymost renderer
on top of the default Polymer HRP.
 
Basically, this means: First get the full HRP 5.4 (r5.4.674), the latest update
Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update
pack (if available), then this file.
 
It is possible to run the Polymost HRP without this pack, using the EDuke32
47,40 → 47,38
--------------
Drop the HRP Override Pack into the autoload folder within your EDuke32
installation folder like the HRP zipfile itself.
It should be used automatically, but note that autoload contents is recognized
in alphabetical order (B.zip takes precedence over A.zip), so check the file
names if something seems wrong.
Deleting "textures" and "textures.cache" a.k.a. "texturecache" and
"texturecache.index" after changes in the autoload folder is recommended.
It should be loaded automatically, but note that autoload contents is loaded
alphabetically, so check the file names if something seems wrong.
Delete "textures" and "textures.cache" after changes in the autoload folder.
 
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.4 (=r5.4.674)!
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP (v1.62):
-------------------------
To avoid a messed up level stat screen, simply rename this pack from
duke3d_polymost* to dukedc_polymost*, so it gets recognized after the DC HRP.
duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP.
 
 
WHERE TO GET IT:
----------------
- You can check the Duke3D mod thread over at the Duke4.net forums:
https://forums.duke4.net/index.php?showtopic=3513
http://forums.duke4.net/index.php?showtopic=3513
 
 
RELATED LINKS:
--------------
- Duke4.net ................................... https://duke4.net
- Duke Nukem 3D High-Resolution Pack .......... https://hrp.duke4.net
- EDuke32 port ................................ https://eduke32.com
- Duke4.net ................................... http://www.duke4.net
- Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net
- EDuke32 port ................................ http://eduke32.com
 
 
CONTACT:
--------
https://forums.duke4.net/index.php?showuser=1299
http://forums.duke4.net/index.php?showuser=1299
 
 
SPECIAL CREDITS:
91,4 → 89,4
 
Advertisement:
--------------
Other stuff by LeoD ........ https://forums.duke4.net/index.php?showtopic=3513
Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513