/E1L1.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
// Reviewed by NightFright (September 2011) |
// Reviewed by NightFright (February 2012) |
55,7 → 55,7 |
sprite 633 angoff 512 |
// Keycards (R) |
sprite 451 angoff 256 |
sprite 451 angoff 860 |
// MedKit |
sprite 376 angoff 1024 |
74,20 → 74,27 |
// Shotgun & ammo |
sprite 44 angoff -512 |
sprite 112 angoff -1280 |
sprite 113 angoff -768 |
sprite 199 angoff -256 // flipped sprite |
sprite 112 angoff -768 |
sprite 113 angoff -256 |
sprite 199 angoff 256 // flipped sprite |
sprite 522 angoff 768 |
sprite 596 angoff 1024 |
sprite 634 angoff 512 |
sprite 636 angoff 512 |
// Chaingun & ammo |
sprite 45 angoff 512 |
sprite 111 angoff -512 // Dukematch only |
sprite 530 angoff 512 // Dukematch only |
sprite 534 angoff 256 // Dukematch only |
// RPG & ammo |
sprite 82 angoff 1024 |
sprite 26 angoff 512 |
sprite 82 angoff -512 |
sprite 87 angoff 1024 // Dukematch only |
sprite 180 angoff -768 |
sprite 192 angoff -512 |
sprite 431 angoff 1024 |
sprite 431 angoff 512 |
// Pipebombs |
sprite 27 angoff 768 |
162,7 → 169,7 |
sprite 141 pitch 1 |
sprite 168 away1 // in the security room |
sprite 178 away1 // burning trash |
sprite 383 mdzoff -550000 // rubbercan behind theater |
sprite 383 mdzoff 550000 // rubbercan behind theater |
sprite 383 roll -1 |
sprite 384 mdzoff -600000 // rubbercan near cash register |
sprite 384 pitch 1 |
/E1L2.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
69,9 → 69,10 |
// HoloDuke |
sprite 208 angoff 256 |
// Keycards (Y/R) |
sprite 179 angoff -768 |
sprite 249 angoff 512 |
// Keycards (Y/R/B) |
sprite 179 angoff -256 |
sprite 249 angoff 1024 |
sprite 27 angoff 512 |
// Medkit |
sprite 278 angoff -512 |
90,15 → 91,14 |
sprite 757 angoff 512 |
// Shotgun & ammo |
sprite 331 angoff -512 |
sprite 332 angoff -512 // Dukematch only |
sprite 390 angoff 512 // Dukematch only |
sprite 391 angoff 512 |
sprite 390 angoff 1024 // Dukematch only |
sprite 391 angoff -512 |
sprite 515 angoff 1024 |
sprite 694 angoff 1024 |
sprite 818 angoff -768 |
sprite 694 angoff -512 |
sprite 818 angoff -256 |
// Chaingun & ammo |
sprite 159 angoff -128 |
sprite 173 angoff 512 |
sprite 693 angoff 512 |
sprite 754 angoff -512 |
105,8 → 105,8 |
// RPG & ammo |
sprite 163 angoff -512 |
sprite 192 angoff -512 |
sprite 751 angoff 256 // Dukematch only |
sprite 751 angoff -256 // Dukematch only |
sprite 825 angoff 1024 |
// Pipebombs |
sprite 63 angoff 512 |
/E2L1.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version) |
// Reviewed by NightFright (December 2010) |
// Reviewed by NightFright (February 2012) |
21,9 → 21,6 |
sprite 280 angoff -512 |
sprite 396 angoff -512 // Dukematch only |
// Keycards (B) |
sprite 180 angoff -512 |
// Health +10 |
sprite 46 angoff -256 |
43,6 → 40,9 |
sprite 69 angoff -512 |
sprite 110 angoff -512 |
// Keycard (R) |
sprite 318 angoff 512 |
// Medkit |
sprite 155 angoff -384 |
61,8 → 61,8 |
// Shotgun & ammo |
sprite 156 angoff 256 |
sprite 284 angoff -512 |
sprite 379 angoff -512 |
sprite 284 angoff -256 |
sprite 390 angoff 512 |
// Chaingun |
sprite 30 angoff 1024 |
72,7 → 72,7 |
// RPG & ammo |
sprite 291 angoff -128 |
sprite 373 angoff -512 |
sprite 373 angoff 1024 |
sprite 395 angoff -512 |
// Pipebombs |
80,20 → 80,18 |
sprite 235 angoff 768 |
// Shrinker & ammo |
sprite 58 angoff 512 |
sprite 371 angoff 256 // Dukematch only |
sprite 372 angoff 256 // Dukematch only |
sprite 371 angoff -256 // Dukematch only |
sprite 372 angoff -256 // Dukematch only |
// Devastator & ammo |
sprite 399 angoff 512 |
// Laser Tripbomb |
sprite 385 angoff 832 // Dukematch only |
sprite 386 angoff -832 // Dukematch only |
sprite 387 angoff 1024 // Dukematch only |
// Freezethrower |
sprite 60 angoff 1024 // Dukematch only |
// Freezethrower & ammo |
sprite 60 angoff -512 // Dukematch only |
sprite 375 angoff -512 // Dukematch only |
sprite 376 angoff -512 // Dukematch only |
105,7 → 103,7 |
sprite 23 pitch 2 |
sprite 37 away1 // "Authorized Personnel" sign |
sprite 109 away1 // security screen |
sprite 399 mdzoff 110000 // Devastator |
sprite 399 mdzoff -90000 // Devastator |
sprite 399 roll 5 |
// Forcing any floor aligned model to be rendered as sprite |
215,7 → 213,8 |
light 214 61952 32768 -74752 2000 255 235 225 0 0 1536 -1 0 0 0 -1 |
// by Roma Loom (commented out) |
/* light 250 -10262 31841 81280 6553 255 255 255 0 0 128 100 0 0 0 -1 |
/* |
light 250 -10262 31841 81280 6553 255 255 255 0 0 128 100 0 0 0 -1 |
light 250 3815 32172 105728 6553 255 255 255 0 0 1024 100 0 0 0 -1 |
light 88 -19511 40245 42048 6553 255 255 255 0 0 128 100 0 0 0 -1 |
light 250 -8621 47476 52480 6553 255 255 255 0 0 1664 100 0 0 0 -1 |
248,4 → 247,5 |
light 251 50035 33535 -23424 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 251 50045 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1 |
light 262 51712 33408 -28312 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1 */ |
light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
*/ |
/E3L1.mhk |
---|
60,8 → 60,9 |
// Jetpack |
sprite 78 angoff 1024 |
// Keycards (R) |
sprite 457 angoff 512 |
// Keycards (B/R) |
sprite 452 angoff 512 |
sprite 457 angoff 1024 |
// Medkit |
sprite 500 angoff -512 |
83,16 → 84,16 |
sprite 552 angoff -512 |
// Shotgun & ammo |
sprite 89 angoff 1024 |
sprite 260 angoff 1024 // Dukematch only |
sprite 89 angoff -512 |
sprite 260 angoff -512 // Dukematch only |
sprite 492 angoff 512 |
sprite 553 angoff 1024 |
sprite 554 angoff 512 |
sprite 553 angoff -512 |
sprite 554 angoff 1024 |
sprite 574 angoff -512 // Dukematch only |
sprite 611 angoff 512 |
sprite 621 angoff 512 |
sprite 679 angoff 1024 |
sprite 680 angoff 1024 |
sprite 611 angoff 1024 |
sprite 621 angoff 1024 |
sprite 679 angoff -512 |
sprite 680 angoff -512 |
// Chaingun & ammo |
sprite 32 angoff -256 |
103,7 → 104,7 |
sprite 657 angoff 512 |
// RPG & ammo |
sprite 261 angoff 512 // Dukematch only |
sprite 261 angoff -512 // Dukematch only |
sprite 562 angoff -512 |
sprite 563 angoff 512 |
113,11 → 114,12 |
sprite 624 angoff 1024 |
// Shrinker & ammo |
sprite 497 angoff 1024 |
sprite 576 angoff 512 |
sprite 640 angoff 512 |
sprite 497 angoff 512 |
sprite 640 angoff -256 |
// Devastator & ammo |
sprite 91 angoff 1024 // Dukematch only |
sprite 608 angoff 512 |
sprite 677 angoff 768 |
// Laser Tripbomb |
124,8 → 126,7 |
sprite 569 angoff 512 |
// Freezethrower & ammo |
sprite 305 angoff -512 |
sprite 620 angoff 512 |
sprite 620 angoff 1024 |
139,8 → 140,6 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 147 notmd |
sprite 157 notmd |
sprite 406 notmd |
// Switches to be hidden |
sprite 40 notmd // Push Me |
/E1L3.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
68,9 → 68,8 |
// Jetpack |
sprite 903 angoff -768 |
// Keycards (Y/R) |
sprite 485 angoff -512 |
sprite 851 angoff -512 |
// Keycards (B) |
sprite 699 angoff 512 |
// MedKit |
sprite 160 angoff -512 |
97,19 → 96,16 |
sprite 904 angoff 512 |
// Shotgun & ammo |
sprite 38 angoff -256 |
sprite 51 angoff 1024 |
sprite 194 angoff -512 |
sprite 236 angoff 128 |
sprite 281 angoff -256 |
sprite 283 angoff 512 |
sprite 284 angoff 512 |
sprite 285 angoff -768 |
sprite 486 angoff -512 |
sprite 487 angoff -512 |
sprite 639 angoff -512 |
sprite 852 angoff 256 |
sprite 857 angoff 1024 |
sprite 38 angoff 256 |
sprite 51 angoff -512 |
sprite 236 angoff 256 |
sprite 279 angoff 512 |
sprite 281 angoff 256 |
sprite 283 angoff -768 |
sprite 284 angoff 1024 |
sprite 285 angoff -256 |
sprite 852 angoff 896 |
sprite 857 angoff -768 |
// Chaingun & ammo |
sprite 41 angoff 256 |
120,9 → 116,9 |
sprite 812 angoff 256 |
// RPG & ammo |
sprite 411 angoff -768 |
sprite 411 angoff 768 |
sprite 844 angoff 1024 |
sprite 856 angoff -768 |
sprite 856 angoff 768 |
// Pipebombs |
sprite 29 angoff 512 |
/E2L2.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version) |
// Reviewed by NightFright (January 2011) |
// Reviewed by NightFright (February 2012) |
34,7 → 34,7 |
sprite 67 angoff 523 |
// Keycards (Y) |
sprite 524 angoff -330 |
sprite 524 angoff 182 |
// Medkit |
sprite 134 angoff 512 |
57,11 → 57,11 |
sprite 131 angoff -512 |
// Shotgun & ammo |
sprite 357 angoff 256 |
sprite 102 angoff 512 |
sprite 357 angoff 768 |
sprite 525 angoff -512 |
sprite 528 angoff 1024 |
sprite 568 angoff -512 |
sprite 570 angoff 256 |
sprite 528 angoff -512 |
sprite 570 angoff 768 |
// Chaingun & ammo |
sprite 111 angoff -512 |
77,11 → 77,8 |
sprite 549 angoff -512 |
// Shrinker & ammo |
sprite 37 angoff 512 |
sprite 38 angoff -256 |
sprite 39 angoff 512 |
sprite 40 angoff 512 |
sprite 579 angoff -256 |
sprite 38 angoff -768 |
sprite 579 angoff -896 |
// Devastator & ammo |
sprite 79 angoff 608 |
88,10 → 85,8 |
sprite 82 angoff -256 |
// Freezethrower & ammo |
sprite 69 angoff -768 |
sprite 130 angoff 512 // Dukematch only |
sprite 550 angoff 512 |
sprite 551 angoff 512 |
sprite 69 angoff -256 |
sprite 130 angoff -512 // Dukematch only |
/E4L1.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
79,9 → 79,8 |
// Jetpack |
sprite 840 angoff 512 |
// Keycards (R/B) |
sprite 135 angoff -512 |
sprite 136 angoff -768 |
// Keycards (B) |
sprite 136 angoff -256 |
// Nightvision |
sprite 53 angoff -256 |
101,11 → 100,11 |
sprite 352 angoff 1024 |
// Shotgun & ammo |
sprite 193 angoff 1024 |
sprite 350 angoff 1024 |
sprite 193 angoff -512 |
sprite 350 angoff -512 |
sprite 539 angoff 256 |
sprite 542 angoff 512 |
sprite 544 angoff 1024 |
sprite 836 angoff 512 |
// Chaingun & ammo |
sprite 191 angoff 512 |
117,7 → 116,6 |
// RPG & ammo |
sprite 48 angoff -256 // Dukematch only |
sprite 140 angoff 768 |
sprite 373 angoff 512 |
// Pipebombs |
sprite 56 angoff -768 |
128,26 → 126,28 |
sprite 813 angoff 768 |
// Devastator & ammo |
sprite 655 angoff -512 |
sprite 760 angoff -768 |
sprite 761 angoff 256 |
// Shrinker & ammo |
sprite 148 angoff 512 |
sprite 633 angoff -512 |
// Laser Tripbomb |
sprite 4 angoff -256 |
sprite 149 angoff -640 |
sprite 150 angoff 128 |
// Freezethrower & ammo |
sprite 47 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 23 away1 // U.N.C.L.E. phone |
sprite 419 mdzoff 175000 // armor |
sprite 419 roll 1 |
sprite 419 pitch 1 |
sprite 501 away1 // "Danger" sign |
sprite 622 mdyoff 18000 // hotmeat |
sprite 622 roll 1 |
156,7 → 156,6 |
sprite 80 notmd |
sprite 94 notmd |
sprite 100 notmd |
sprite 262 notmd |
sprite 393 notmd |
sprite 441 notmd |
sprite 442 notmd |
/E3L2.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version) |
// Reviewed by NightFright (November 2010) |
// Reviewed by NightFright (February 2012) |
42,8 → 42,8 |
sprite 535 angoff 1024 |
// Keycards (R/B) |
sprite 355 angoff -768 |
sprite 440 angoff 1024 |
sprite 355 angoff -256 |
sprite 440 angoff -512 |
// Medkit |
sprite 265 angoff -256 |
57,25 → 57,20 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 89 angoff -768 |
sprite 90 angoff 1024 |
sprite 242 angoff -512 |
sprite 89 angoff -256 |
sprite 90 angoff -512 |
sprite 424 angoff 512 |
sprite 513 angoff 512 |
// RPG & ammo |
sprite 425 angoff 512 |
// Pipebombs |
sprite 66 angoff -512 |
sprite 106 angoff 512 |
sprite 106 angoff 256 |
// Shrinker & ammo |
sprite 511 angoff 1024 |
sprite 536 angoff 512 |
sprite 511 angoff 512 |
// Devastator & ammo |
sprite 86 angoff -256 |
sprite 484 angoff -512 |
// Laser Tripbomb |
sprite 518 angoff 640 |
82,7 → 77,8 |
sprite 519 angoff 512 |
// Freezethrower & ammo |
sprite 507 angoff 1024 |
sprite 507 angoff -512 |
sprite 515 angoff 512 |
/E1L4.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version) |
// Reviewed by NightFright (July 2010) |
// Reviewed by NightFright (February 2012) |
53,8 → 53,8 |
sprite 1013 angoff -512 |
// Keycards (R/B) |
sprite 210 angoff 512 |
sprite 247 angoff -768 |
sprite 210 angoff 1024 |
sprite 247 angoff -256 |
// MedKit |
sprite 625 angoff 512 |
78,14 → 78,13 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 2 angoff -512 |
sprite 158 angoff 256 |
sprite 158 angoff 768 |
sprite 257 angoff 1024 |
sprite 258 angoff 512 |
sprite 905 angoff 256 |
sprite 907 angoff 512 |
sprite 908 angoff -256 |
sprite 932 angoff -512 |
sprite 1166 angoff -256 |
sprite 1167 angoff 1024 |
sprite 907 angoff 1024 |
sprite 1166 angoff 512 |
sprite 1167 angoff -768 |
// Chaingun & ammo |
sprite 254 angoff -512 |
108,9 → 107,9 |
sprite 906 angoff -256 |
sprite 929 angoff 1024 |
sprite 930 angoff 512 |
sprite 962 angoff -512 |
sprite 962 angoff 1024 |
sprite 1025 angoff -512 |
sprite 1085 angoff -768 |
sprite 1085 angoff 768 |
// Pipebombs |
sprite 253 angoff -768 |
/E2L3.mhk |
---|
1,6 → 1,6 |
// Maphack for Duke3D HRP |
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version) |
// Reviewed by NightFright (February 2011) |
// Reviewed by NightFright (February 2012) |
62,8 → 62,9 |
// Jetpack |
sprite 91 angoff -256 |
// Keycards (B) |
sprite 14 angoff 384 |
// Keycards (B/Y) |
sprite 14 angoff 896 |
sprite 316 angoff 512 |
// Medkit |
sprite 96 angoff 256 |
85,10 → 86,10 |
// Shotgun & ammo |
sprite 10 angoff 512 |
sprite 161 angoff 1024 |
sprite 688 angoff -512 |
sprite 156 angoff 512 |
sprite 161 angoff -512 |
sprite 768 angoff 128 |
sprite 802 angoff 256 // Dukematch only |
sprite 802 angoff 768 // Dukematch only |
// Chaingun & ammo |
sprite 7 angoff 1024 |
99,31 → 100,27 |
sprite 819 angoff 1024 |
// RPG & ammo |
sprite 772 angoff -512 |
sprite 782 angoff -512 |
sprite 772 angoff 1024 |
sprite 782 angoff 1024 |
sprite 813 angoff 1024 |
sprite 821 angoff 768 |
sprite 821 angoff 256 |
// Pipebombs |
sprite 820 angoff -640 |
// Shrinker & ammo |
sprite 22 angoff 512 |
sprite 47 angoff 1024 |
sprite 154 angoff 512 |
sprite 47 angoff 512 |
// Laser Tripbomb |
sprite 162 angoff -512 |
// Devastator & ammo |
sprite 135 angoff 512 |
sprite 135 angoff 1024 |
sprite 346 angoff -512 |
sprite 817 angoff 256 |
sprite 817 angoff 768 |
// Freezethrower & ammo |
sprite 182 angoff -512 |
sprite 800 angoff 512 // Dukematch only |
sprite 818 angoff -512 |
sprite 697 angoff -512 |
134,6 → 131,10 |
sprite 499 pitch 2 |
sprite 499 roll 1 |
sprite 754 roll -60 // space shuttle |
sprite 770 mdxoff 50000 // sixpack stuck in globe |
sprite 770 pitch 1 |
sprite 771 mdxoff 50000 // sixpack stuck in globe |
sprite 771 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 218 notmd |
/E3L3.mhk |
---|
39,9 → 39,9 |
sprite 63 angoff -512 // Dukematch only |
// Keycards (B/Y/R) |
sprite 171 angoff 512 |
sprite 392 angoff 384 |
sprite 407 angoff 512 |
sprite 171 angoff 768 |
sprite 392 angoff 896 |
sprite 407 angoff 1024 |
// Medkit |
sprite 200 angoff 512 |
64,7 → 64,8 |
sprite 74 angoff 192 |
// Shotgun & ammo |
sprite 121 angoff 256 |
sprite 75 angoff 320 |
sprite 121 angoff 768 |
sprite 126 angoff 1024 |
sprite 373 angoff 1024 |
83,25 → 84,22 |
sprite 169 angoff -512 |
sprite 173 angoff 256 |
sprite 202 angoff 256 |
sprite 204 angoff 1024 |
sprite 204 angoff 512 |
sprite 374 angoff 768 |
sprite 450 angoff 512 // Dukematch only |
// Pipebombs |
sprite 256 angoff 1024 |
// Shrinker & ammo |
sprite 67 angoff -128 |
sprite 73 angoff 512 |
sprite 67 angoff -640 |
// Devastator & ammo |
sprite 97 angoff 512 // Dukematch only |
sprite 109 angoff -512 |
sprite 110 angoff -768 |
sprite 127 angoff -256 |
sprite 191 angoff -64 |
sprite 192 angoff 256 |
sprite 193 angoff 768 |
sprite 193 angoff -720 |
sprite 375 angoff 1024 |
sprite 426 angoff 1024 |
sprite 427 angoff 768 |
113,8 → 111,8 |
sprite 72 angoff 1024 |
// Freezethrower & ammo |
sprite 68 angoff 512 |
sprite 70 angoff -512 |
sprite 68 angoff 1024 |
sprite 69 angoff 512 |
127,12 → 125,13 |
sprite 75 pitch 1 |
sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
sprite 96 pitch 1 |
sprite 434 mdxoff 9000 // shotgun ammo |
sprite 434 pitch 1 |
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
sprite 462 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 253 notmd |
sprite 277 notmd |
// Switches to be hidden |
sprite 4 notmd // Hard Hat Area |
/E1L5.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version) |
// Reviewed by NightFright (July 2010) |
// Reviewed by NightFright (February 2012) |
62,13 → 62,14 |
sprite 1032 angoff 512 // Dukematch only |
// Keycards (B) |
sprite 375 angoff -128 |
sprite 375 angoff 384 |
// MedKit |
sprite 4 angoff 512 |
sprite 689 angoff 640 |
sprite 727 angoff -128 |
sprite 734 angoff -128 |
sprite 742 angoff 256 |
sprite 742 angoff 640 |
// Nightvision |
sprite 262 angoff 256 |
84,19 → 85,23 |
sprite 933 angoff 512 |
// Shotgun & ammo |
sprite 113 angoff -256 |
sprite 316 angoff 1024 |
sprite 400 angoff 1024 |
sprite 537 angoff -384 |
sprite 541 angoff 768 |
sprite 724 angoff -256 |
sprite 725 angoff -256 |
sprite 400 angoff -256 |
sprite 401 angoff -256 |
sprite 537 angoff 128 |
sprite 541 angoff -768 |
sprite 724 angoff 256 |
sprite 725 angoff 256 |
sprite 737 angoff 768 |
sprite 865 angoff 512 |
sprite 931 angoff 512 |
sprite 865 angoff -512 |
sprite 871 angoff 512 |
sprite 931 angoff 1024 |
sprite 1044 angoff 512 // Dukematch only |
sprite 1064 angoff 512 |
// Chaingun & ammo |
sprite 6 angoff 1024 |
sprite 6 angoff -512 |
sprite 24 angoff -128 |
sprite 29 angoff 512 |
sprite 152 angoff -512 |
111,7 → 116,7 |
sprite 875 angoff 256 // Dukematch only |
sprite 919 angoff -512 |
sprite 930 angoff 256 |
sprite 934 angoff -512 |
sprite 934 angoff -256 |
sprite 938 angoff -256 |
sprite 940 angoff 256 |
sprite 1040 angoff -512 // Dukematch only |
124,15 → 129,15 |
sprite 10 angoff -512 |
sprite 81 angoff 768 |
sprite 111 angoff 512 |
sprite 221 angoff 512 |
sprite 439 angoff 512 |
sprite 718 angoff 1024 |
sprite 884 angoff -512 |
sprite 221 angoff 1024 |
sprite 439 angoff 128 |
sprite 718 angoff 512 |
sprite 884 angoff 1024 |
sprite 920 angoff 1024 |
sprite 921 angoff 1024 |
sprite 1039 angoff 512 |
sprite 1045 angoff -512 // Dukematch only |
sprite 1052 angoff 1024 |
sprite 1052 angoff 896 |
sprite 1055 angoff -768 // Dukematch only |
sprite 1056 angoff -768 // Dukematch only |
/E2L4.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
72,12 → 72,12 |
sprite 208 angoff 512 |
// Shotgun & ammo |
sprite 140 angoff 512 |
sprite 154 angoff 1024 |
sprite 140 angoff 1024 |
sprite 154 angoff -512 |
sprite 715 angoff 256 |
sprite 717 angoff 512 |
sprite 719 angoff 768 |
sprite 726 angoff 768 |
sprite 717 angoff 1024 |
sprite 719 angoff -768 |
sprite 726 angoff -768 |
sprite 835 angoff 512 |
// Chaingun & ammo |
92,7 → 92,7 |
// RPG & ammo |
sprite 175 angoff 256 |
sprite 204 angoff -768 |
sprite 756 angoff 1024 |
sprite 756 angoff 512 |
sprite 836 angoff 640 // Dukematch only |
sprite 853 angoff 768 |
sprite 866 angoff 1024 // Dukematch only |
102,9 → 102,6 |
sprite 751 angoff -768 |
sprite 867 angoff -512 // Dukematch only |
// Shrinker & ammo |
sprite 202 angoff 512 |
// Devastator & ammo |
sprite 89 angoff 768 |
sprite 158 angoff 256 |
122,9 → 119,13 |
sprite 839 angoff 195 |
sprite 839 pitch -180 |
// Shrinker & ammo |
sprite 201 angoff 512 |
sprite 739 angoff -512 |
// Freezethrower & ammo |
sprite 2 angoff 512 |
sprite 3 angoff 1024 |
sprite 3 angoff -512 |
sprite 869 angoff 512 // Dukematch only |
/E4L2.mhk |
---|
104,8 → 104,7 |
sprite 596 angoff 768 |
// Keycards (R/B) |
sprite 198 angoff -256 |
sprite 664 angoff -512 |
sprite 198 angoff 256 |
// MedKit |
sprite 102 angoff -256 |
125,17 → 124,15 |
sprite 117 angoff -512 |
// Shotgun & ammo |
sprite 351 angoff -512 |
sprite 351 angoff -256 |
sprite 417 angoff 512 |
sprite 597 angoff -512 |
sprite 792 angoff -512 |
sprite 732 angoff 512 |
// Chaingun & ammo |
sprite 418 angoff -512 |
// RPG & ammo |
sprite 75 angoff -256 |
sprite 416 angoff 512 // Dukematch only |
sprite 75 angoff -768 |
// Pipebombs |
sprite 85 angoff -768 |
145,22 → 142,19 |
sprite 414 angoff 1024 |
// Shrinker/Expander & ammo |
sprite 99 angoff 768 |
sprite 100 angoff 768 |
sprite 415 angoff 512 // Dukematch only |
sprite 594 angoff -768 |
sprite 663 angoff 192 |
sprite 99 angoff 256 |
sprite 100 angoff 256 |
sprite 594 angoff -256 |
sprite 663 angoff -320 |
// Devastator & ammo |
sprite 595 angoff -512 |
// Laser Tripbomb |
sprite 59 angoff 512 |
// Freezethrower & ammo |
sprite 60 angoff 512 |
sprite 125 angoff 1024 |
sprite 748 angoff -512 |
sprite 60 angoff 1024 |
sprite 125 angoff -512 |
sprite 593 angoff 512 // Dukematch only |
sprite 731 angoff 512 |
214,7 → 208,7 |
// LIGHTS |
// Polymer lights (by Micky C) |
// by Micky C |
light 235 29952 24896 1024 650 255 150 0 0 0 1536 0 0 0 0 -1 |
light 235 31168 24896 1024 650 255 150 0 0 0 1536 0 0 0 0 -1 |
light 211 31488 26112 -24128 500 255 255 225 0 0 1536 0 0 0 0 -1 |
373,7 → 367,7 |
light 83 33792 39808 -18082 1000 0 255 0 0 0 1536 -1 0 0 2 -1 |
light 103 33280 5728 -17408 1000 100 100 100 0 0 1536 -1 0 0 0 -1 |
// Polymer lights (by Devastator, commented out) |
// by Devastator (commented out) |
/* |
light 281 32512 41472 -9216 2000 245 245 245 0 0 1536 -1 0 0 0 -1 |
light 50 41472 30976 -15360 2200 150 150 150 0 0 1536 -1 0 0 0 -1 |
/E4L3.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
65,8 → 65,10 |
// Jetpack |
sprite 446 angoff -256 // Dukematch only |
// Keycards (B) |
sprite 307 angoff 1024 |
// Keycards (B/Y/R) |
sprite 307 angoff -512 |
sprite 377 angoff 512 |
sprite 396 angoff 512 |
// Medkit |
sprite 139 angoff -512 |
85,13 → 87,13 |
sprite 137 angoff -512 |
// Shotgun & ammo |
sprite 52 angoff -256 |
sprite 52 angoff 256 |
sprite 90 angoff 512 |
sprite 122 angoff -128 // Dukematch only |
sprite 127 angoff 256 |
sprite 138 angoff -768 |
sprite 127 angoff 512 |
sprite 138 angoff -256 |
sprite 148 angoff 1024 |
sprite 477 angoff -512 |
sprite 545 angoff 512 |
sprite 545 angoff 1024 |
// Chaingun & ammo |
sprite 18 angoff 256 // Dukematch only |
98,7 → 100,8 |
sprite 228 angoff -128 |
// RPG & ammo |
sprite 126 angoff 256 // Dukematch only |
sprite 121 angoff -512 |
sprite 126 angoff -512 // Dukematch only |
sprite 136 angoff -512 |
sprite 143 angoff 384 |
sprite 541 angoff 512 |
109,16 → 112,16 |
// Shrinker/Expander & ammo |
sprite 19 angoff 512 |
sprite 31 angoff 768 |
sprite 116 angoff 1024 // Dukematch only |
sprite 119 angoff 256 |
sprite 31 angoff 1024 |
sprite 116 angoff 512 // Dukematch only |
sprite 119 angoff -256 |
// Devastator & ammo |
sprite 129 angoff 512 |
sprite 130 angoff 1024 |
sprite 130 angoff -512 |
// Freezethrower & ammo |
sprite 128 angoff 512 |
sprite 128 angoff -512 |
/E2L5.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
42,8 → 42,9 |
// Jetpack |
sprite 376 angoff 512 // Dukematch only |
// Keycards (R) |
sprite 299 angoff 512 |
// Keycards (B/R) |
sprite 110 angoff 512 |
sprite 299 angoff 1024 |
// Medkit |
sprite 366 angoff 256 |
66,11 → 67,11 |
sprite 393 angoff -512 |
// Shotgun & ammo |
sprite 26 angoff 512 |
sprite 27 angoff 512 |
sprite 303 angoff 1024 |
sprite 26 angoff 1024 |
sprite 27 angoff 1024 |
sprite 303 angoff -512 |
sprite 372 angoff -384 |
sprite 391 angoff 512 |
sprite 391 angoff 1024 |
// Chaingun & ammo |
sprite 365 angoff -512 |
78,29 → 79,27 |
// RPG & ammo |
sprite 67 angoff -512 |
sprite 71 angoff 1024 |
sprite 385 angoff -512 |
sprite 386 angoff 512 // Dukematch only |
sprite 397 angoff 512 |
// Pipebombs |
sprite 94 angoff 768 |
sprite 97 angoff 1024 // Dukematch only |
sprite 377 angoff 768 |
// Shrinker & ammo |
sprite 369 angoff 1024 // Dukematch only |
sprite 374 angoff -256 |
sprite 375 angoff -256 |
sprite 369 angoff 512 // Dukematch only |
sprite 374 angoff -768 |
sprite 375 angoff -768 |
// Devastator & ammo |
sprite 68 angoff 768 |
sprite 78 angoff 512 |
sprite 346 angoff -512 |
sprite 400 angoff 512 |
// Freezethrower & ammo |
sprite 90 angoff -256 // Dukematch only |
sprite 92 angoff 256 // Dukematch only |
sprite 90 angoff 256 // Dukematch only |
sprite 92 angoff 768 // Dukematch only |
/E3L4.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version) |
// Reviewed by NightFright (November 2010) |
// Reviewed by NightFright (February 2012) |
73,8 → 73,9 |
sprite 500 angoff -512 // Dukematch only |
sprite 501 angoff -512 // Dukematch only |
// Keycards (B) |
sprite 475 angoff 512 |
// Keycards (R/B) |
sprite 59 angoff 512 |
sprite 475 angoff 1024 |
// Medkit |
sprite 135 angoff -256 |
92,26 → 93,24 |
sprite 356 angoff 512 |
sprite 480 angoff 1024 |
sprite 481 angoff 768 |
sprite 510 angoff 1024 |
// Shotgun & ammo |
sprite 73 angoff 768 |
sprite 74 angoff 1024 |
sprite 239 angoff -512 |
sprite 273 angoff -512 |
sprite 73 angoff -768 |
sprite 74 angoff -512 |
sprite 275 angoff 512 |
sprite 482 angoff 256 |
sprite 482 angoff 768 |
// Chaingun & ammo |
sprite 139 angoff 256 |
sprite 139 angoff 768 |
// RPG & ammo |
sprite 138 angoff -768 |
sprite 140 angoff -512 |
sprite 276 angoff 512 |
sprite 283 angoff -512 |
sprite 283 angoff 1024 |
sprite 347 angoff 1024 |
sprite 443 angoff 512 |
sprite 502 angoff -512 // Dukematch only |
sprite 502 angoff 1024 // Dukematch only |
sprite 504 angoff 1024 // Dukematch only |
sprite 537 angoff -768 |
119,7 → 118,8 |
sprite 442 angoff 1024 |
// Shrinker & ammo |
sprite 114 angoff -512 |
sprite 113 angoff 512 |
sprite 114 angoff 1024 |
// Devastator & ammo |
sprite 58 angoff 512 |
127,10 → 127,12 |
sprite 127 angoff 1024 |
sprite 136 angoff -256 |
sprite 448 angoff 512 |
sprite 505 angoff -512 // Dukematch only |
sprite 505 angoff 512 // Dukematch only |
// Freezethrower & ammo |
sprite 513 angoff -512 |
sprite 506 angoff -512 |
sprite 514 angoff 512 |
sprite 516 angoff 512 |
/E1L6.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version) |
// Reviewed by NightFright (July 2010) |
// Reviewed by NightFright (February 2012) |
42,8 → 42,8 |
sprite 726 angoff 1024 // Dukematch only |
// Keycards (B/R) |
sprite 518 angoff -256 |
sprite 539 angoff 768 |
sprite 518 angoff 256 |
sprite 539 angoff -768 |
// Steroids |
sprite 643 angoff 256 |
57,17 → 57,18 |
// Shotgun & ammo |
sprite 123 angoff 256 |
sprite 290 angoff 1024 |
sprite 504 angoff 1024 |
sprite 549 angoff 768 |
sprite 550 angoff 768 |
sprite 551 angoff 768 |
sprite 572 angoff -768 |
sprite 574 angoff -768 |
sprite 578 angoff 512 |
sprite 579 angoff 1024 |
sprite 590 angoff -768 |
sprite 591 angoff 768 |
sprite 290 angoff -512 |
sprite 291 angoff 512 |
sprite 504 angoff -512 |
sprite 549 angoff 1024 |
sprite 550 angoff -512 |
sprite 551 angoff -768 |
sprite 572 angoff -256 |
sprite 574 angoff -256 |
sprite 578 angoff 768 |
sprite 579 angoff -256 |
sprite 590 angoff -256 |
sprite 591 angoff -768 |
sprite 696 angoff 256 // Dukematch only |
// Chaingun & ammo |
79,6 → 80,8 |
sprite 693 angoff -128 // Dukematch only |
// RPG & ammo |
sprite 395 angoff -512 |
sprite 692 angoff -512 // Dukematch only |
sprite 694 angoff 1024 // Dukematch only |
sprite 699 angoff 512 // Dukematch only |
101,8 → 104,6 |
sprite 297 notmd |
sprite 298 notmd |
sprite 299 notmd |
sprite 622 notmd |
sprite 624 notmd |
sprite 651 notmd |
/E4L4.mhk |
---|
77,9 → 77,6 |
// Jetpack |
sprite 191 angoff 512 |
// Keycards (R) |
sprite 56 angoff -512 |
// MedKit |
sprite 213 angoff -256 // Dukematch only |
102,11 → 99,11 |
sprite 719 angoff 1024 |
// Shotgun & ammo |
sprite 15 angoff 128 |
sprite 152 angoff -256 |
sprite 209 angoff 256 |
sprite 15 angoff -896 |
sprite 152 angoff 256 |
sprite 209 angoff 768 |
sprite 235 angoff -256 |
sprite 243 angoff 128 |
sprite 243 angoff 640 |
sprite 246 angoff -512 |
// Chaingun & ammo |
118,9 → 115,9 |
sprite 203 angoff -512 |
// RPG & ammo |
sprite 6 angoff 512 |
sprite 207 angoff -320 |
sprite 232 angoff -512 |
sprite 232 angoff 1024 |
sprite 238 angoff -512 |
sprite 244 angoff 512 |
sprite 628 angoff -512 |
sprite 695 angoff 768 |
132,21 → 129,20 |
sprite 210 angoff -768 |
// Shrinker/Expander & ammo |
sprite 153 angoff 256 |
sprite 153 angoff 768 |
sprite 156 angoff 256 |
sprite 229 angoff 128 |
sprite 499 angoff 1024 |
sprite 500 angoff 512 |
sprite 755 angoff -512 |
sprite 229 angoff -384 |
sprite 499 angoff 512 |
sprite 755 angoff 1024 |
// Devastator & ammo |
sprite 206 angoff -768 |
sprite 233 angoff 256 |
sprite 233 angoff 768 |
sprite 696 angoff -384 |
// Freezethrower & ammo |
sprite 208 angoff -256 |
sprite 230 angoff 832 |
sprite 208 angoff 256 |
sprite 230 angoff -704 |
165,7 → 161,7 |
// LIGHTS |
// Polymer lights (by Micky C) |
// by Micky C |
light 337 6912 -13056 -78592 32000 255 200 100 316 237 640 30 0 0 0 -1 |
light 211 7168 -36032 -80896 5000 225 235 255 196 147 1792 -50 0 0 0 -1 |
light 188 1024 -23808 -93184 2500 128 117 120 0 0 0 -1 0 0 0 -1 |
335,7 → 331,7 |
light 16 -19520 -4288 -8960 800 225 235 255 0 0 1536 -1 0 0 0 -1 |
light 353 -16512 -5248 -4096 4500 60 56 36 0 0 1536 -1 0 0 4 -1 |
// Polymer lights (by Devastator, commented out) |
// by Devastator (commented out) |
/* |
light 211 8448 -39040 -73728 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
light 211 8448 -36992 -69632 2900 145 145 145 0 0 1536 -1 0 0 0 -1 |
/E2L6.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
36,8 → 36,9 |
// Jetpack |
sprite 115 angoff 512 |
// Keycards (B) |
sprite 348 angoff -256 |
// Keycards (B/R) |
sprite 348 angoff 256 |
sprite 610 angoff 512 |
// MedKit |
sprite 549 angoff -256 |
60,12 → 61,12 |
sprite 550 angoff -256 |
// Shotgun & ammo |
sprite 33 angoff 1024 |
sprite 44 angoff 1024 |
sprite 492 angoff 1024 |
sprite 33 angoff -512 |
sprite 44 angoff -512 |
sprite 492 angoff -512 |
sprite 508 angoff 512 |
sprite 523 angoff -768 |
sprite 605 angoff 1024 |
sprite 523 angoff -256 |
sprite 605 angoff -512 |
// Chaingun & ammo |
sprite 105 angoff -512 |
76,9 → 77,9 |
// RPG & ammo |
sprite 32 angoff -256 |
sprite 544 angoff 256 |
sprite 542 angoff 512 |
sprite 543 angoff -512 |
sprite 544 angoff -128 |
// Pipebombs |
sprite 126 angoff 256 |
90,26 → 91,19 |
sprite 530 angoff -256 |
// Shrinker & ammo |
sprite 490 angoff -512 |
sprite 528 angoff -256 |
sprite 529 angoff -256 |
sprite 606 angoff 512 |
sprite 490 angoff 1024 |
sprite 528 angoff 768 |
sprite 529 angoff 768 |
// Devastator & ammo |
sprite 118 angoff 256 |
sprite 507 angoff -512 |
// Laser tripbomb |
sprite 567 angoff 512 |
sprite 568 angoff 512 |
// Freezethrower & ammo |
sprite 53 angoff 512 |
sprite 54 angoff 512 |
sprite 545 angoff 512 |
// OVERRIDE |
// Forcing any floor aligned model to be rendered as sprite |
/E1L7.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L7.MAP - "Faces of Death" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
35,9 → 35,9 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 128 angoff 1024 |
sprite 128 angoff -512 |
sprite 179 angoff 768 |
sprite 247 angoff -512 |
sprite 247 angoff -256 |
// Chaingun & ammo |
sprite 91 angoff 768 |
53,7 → 53,7 |
sprite 94 angoff 768 |
sprite 126 angoff 768 |
sprite 130 angoff 1024 |
sprite 234 angoff 768 |
sprite 234 angoff 256 |
sprite 253 angoff -768 |
// Pipebombs |
60,14 → 60,12 |
sprite 127 angoff -512 |
// Shrinker & ammo |
sprite 89 angoff 256 |
sprite 90 angoff 256 |
sprite 124 angoff 256 |
sprite 133 angoff 512 |
sprite 134 angoff 512 |
sprite 238 angoff -256 |
sprite 249 angoff -256 |
sprite 250 angoff 256 |
sprite 89 angoff -256 |
sprite 90 angoff -256 |
sprite 124 angoff -256 |
sprite 238 angoff -768 |
sprite 249 angoff -768 |
sprite 250 angoff -256 |
// Devastator & ammo |
sprite 0 angoff 1024 // Dukematch only |
75,8 → 73,8 |
sprite 96 angoff 768 |
sprite 125 angoff 768 |
sprite 132 angoff 512 |
sprite 231 angoff -256 // Dukematch only |
sprite 252 angoff 768 |
sprite 231 angoff -768 // Dukematch only |
sprite 252 angoff -768 |
// Laser Tripbomb |
sprite 121 angoff -512 |
84,8 → 82,9 |
sprite 237 angoff -256 |
// Freezethrower & ammo |
sprite 232 angoff 256 |
sprite 251 angoff 256 |
sprite 131 angoff 512 |
sprite 232 angoff 768 |
sprite 251 angoff 768 |
/E3L5.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version) |
// Reviewed by NightFright (November 2010) |
// Reviewed by NightFright (February 2012) |
45,7 → 45,7 |
// Health +30 |
sprite 4 angoff -768 |
sprite 8 angoff -512 |
sprite 8 angoff -768 |
sprite 372 angoff -256 |
sprite 473 angoff -768 |
52,9 → 52,8 |
// Jetpack |
sprite 480 angoff -384 |
// Keycards (Y/B) |
sprite 71 angoff -512 |
sprite 258 angoff -512 |
// Keycard (R) |
sprite 105 angoff 512 |
// Medkit |
sprite 47 angoff 256 |
76,15 → 75,11 |
// Pistol & ammo |
sprite 368 angoff 512 |
// Shotgun & ammo |
sprite 298 angoff -512 |
sprite 401 angoff -512 |
// Chaingun ammo |
sprite 378 angoff 256 |
// RPG & ammo |
sprite 367 angoff -512 |
sprite 367 angoff 1024 |
sprite 379 angoff 512 |
sprite 398 angoff -512 |
sprite 399 angoff 512 |
95,10 → 90,14 |
// Devastator & ammo |
sprite 52 angoff 512 |
sprite 81 angoff 512 |
// Shrinker ammo |
sprite 422 angoff 512 |
// Freezethrower & ammo |
sprite 43 angoff 512 |
sprite 43 angoff 1024 |
sprite 420 angoff 256 |
sprite 421 angoff 256 |
/E4L5.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
102,9 → 102,10 |
sprite 211 angoff -512 |
sprite 767 angoff -768 // Dukematch only |
// Keycards (Y/R) |
sprite 751 angoff 960 |
sprite 854 angoff 768 |
// Keycards (B/Y/R) |
sprite 363 angoff 512 |
sprite 751 angoff -576 |
sprite 854 angoff -768 |
// Medkit |
sprite 264 angoff 512 |
127,13 → 128,12 |
sprite 815 angoff 256 |
// Shotgun & ammo |
sprite 118 angoff -768 |
sprite 136 angoff -768 |
sprite 118 angoff -256 |
sprite 136 angoff -256 |
sprite 142 angoff 1024 // Dukematch only |
sprite 153 angoff -512 // flipped sprite |
sprite 270 angoff -512 |
sprite 190 angoff 512 |
sprite 613 angoff -640 |
sprite 615 angoff 512 |
sprite 615 angoff 1024 |
sprite 813 angoff 768 // Dukematch only |
// Chaingun & ammo |
146,8 → 146,7 |
sprite 619 angoff 1024 |
// RPG & ammo |
sprite 92 angoff 512 |
sprite 260 angoff -512 |
sprite 260 angoff 1024 |
sprite 769 angoff -512 |
// Pipebombs |
156,7 → 155,6 |
sprite 811 angoff 768 |
// Devastator & ammo |
sprite 91 angoff -512 |
sprite 715 angoff -256 |
// Laser Tripbomb |
164,13 → 162,12 |
sprite 197 angoff 512 |
// Shrinker/Expander & ammo |
sprite 87 angoff -256 |
sprite 89 angoff 256 |
sprite 768 angoff 1024 |
sprite 87 angoff -768 |
sprite 89 angoff -256 |
sprite 768 angoff 512 |
// Freezethrower & ammo |
sprite 90 angoff 768 |
sprite 198 angoff -512 |
sprite 90 angoff -768 |
197,6 → 194,8 |
sprite 38 mdzoff 2500 // drinking fountain |
sprite 38 pitch 1 |
sprite 78 away1 // "Wanted Dead" screen |
sprite 128 away1 // President picture |
sprite 129 away1 // President picture |
sprite 195 mdzoff -260000 // thermos |
sprite 195 pitch 1 |
/E1L8.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
33,12 → 33,12 |
sprite 26 angoff 512 |
// Shotgun & ammo |
sprite 5 angoff -768 |
sprite 5 angoff -256 |
sprite 27 angoff -256 |
// RPG & ammo |
sprite 10 angoff 256 |
sprite 24 angoff 768 |
sprite 24 angoff 256 |
// Pipebombs |
sprite 11 angoff 512 |
45,27 → 45,22 |
sprite 21 angoff 512 |
// Shrinker & ammo |
sprite 9 angoff 256 |
sprite 22 angoff 256 |
sprite 9 angoff -256 |
sprite 22 angoff -256 |
// Expander ammo |
sprite 0 angoff -512 |
// Laser Tripbomb |
sprite 7 angoff 256 |
sprite 28 angoff 256 |
// Freezethrower & ammo |
sprite 2 angoff 512 |
sprite 3 angoff 512 |
sprite 20 angoff 512 |
// Devastator & ammo |
sprite 8 angoff 1024 |
sprite 23 angoff 512 |
sprite 23 angoff 1024 |
// Freezethrower |
sprite 20 angoff 512 |
// LIGHTS |
// by Micky C |
/E2L7.mhk |
---|
1,6 → 1,6 |
// Maphack for Duke3D HRP |
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
20,8 → 20,8 |
sprite 425 angoff 256 |
// Space suits |
sprite 415 angoff 1024 |
sprite 416 angoff -768 |
sprite 415 angoff -512 |
sprite 416 angoff -256 |
// Water fountains |
sprite 2 angoff 1024 |
62,8 → 62,10 |
// Jetpack |
sprite 128 angoff 768 |
// Keycards (R) |
sprite 882 angoff 512 |
// Keycards (R/B/Y) |
sprite 882 angoff 1024 |
sprite 883 angoff 512 |
sprite 983 angoff 512 |
// Medkit |
sprite 165 angoff 512 |
84,11 → 86,11 |
// Shotgun & ammo |
sprite 78 angoff -256 |
sprite 123 angoff 1024 |
sprite 135 angoff 512 |
sprite 141 angoff 768 |
sprite 157 angoff -512 |
sprite 168 angoff -256 |
sprite 123 angoff -512 |
sprite 135 angoff 1024 |
sprite 141 angoff -768 |
sprite 157 angoff 256 |
sprite 168 angoff 512 |
// Chaingun & ammo |
sprite 144 angoff 1024 |
97,11 → 99,10 |
sprite 981 angoff 512 |
// RPG & ammo |
sprite 77 angoff -512 |
sprite 110 angoff 512 |
sprite 145 angoff 512 |
sprite 159 angoff 384 |
sprite 213 angoff 1024 |
sprite 213 angoff 512 |
sprite 979 angoff 128 |
// Pipebombs |
109,9 → 110,9 |
sprite 154 angoff 768 |
// Shrinker & ammo |
sprite 130 angoff 256 |
sprite 146 angoff -256 |
sprite 147 angoff 384 |
sprite 130 angoff -256 |
sprite 146 angoff -768 |
sprite 147 angoff -128 |
// Devastator & ammo |
sprite 79 angoff -512 |
120,7 → 121,6 |
sprite 131 angoff 512 |
sprite 162 angoff 256 |
sprite 167 angoff -256 |
sprite 175 angoff -512 |
sprite 980 angoff -256 |
// Laser Tripbomb |
130,7 → 130,9 |
sprite 1030 angoff -640 |
// Freezethrower & ammo |
sprite 153 angoff -256 |
sprite 142 angoff 512 |
sprite 153 angoff 256 |
sprite 993 angoff 512 |
137,10 → 139,13 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 2 mdzoff -130000 // drinking fountain |
sprite 2 mdzoff 45000 // drinking fountain |
sprite 2 pitch 1 |
sprite 4 mdzoff -1500 // drinking fountain |
sprite 4 pitch 2 |
sprite 333 away2 // computer panel |
sprite 549 away2 // computer panel |
sprite 583 away2 // computer panel |
// Forcing any floor aligned model to be rendered as sprite |
sprite 214 notmd |
/E3L6.mhk |
---|
53,8 → 53,7 |
sprite 339 angoff 512 |
// Keycards (R/B) |
sprite 8 angoff 512 |
sprite 296 angoff -512 |
sprite 8 angoff 1024 |
// Medkit |
sprite 362 angoff -256 |
74,9 → 73,8 |
sprite 384 angoff 512 |
// Shotgun & ammo |
sprite 328 angoff 512 |
sprite 340 angoff -512 |
sprite 350 angoff 512 |
sprite 328 angoff -768 |
sprite 350 angoff 1024 |
// Chaingun |
sprite 334 angoff 1024 |
92,8 → 90,7 |
sprite 346 angoff 1024 |
// Shrinker & ammo |
sprite 90 angoff -320 |
sprite 91 angoff -512 |
sprite 90 angoff -832 |
// Devastator & ammo |
sprite 46 angoff 1024 |
101,13 → 98,12 |
sprite 309 angoff 1024 |
sprite 363 angoff 256 |
sprite 372 angoff -512 |
sprite 429 angoff -768 |
sprite 429 angoff -256 |
sprite 473 angoff -384 |
// Freezethrower & ammo |
sprite 20 angoff -512 |
sprite 381 angoff -256 |
sprite 382 angoff -256 |
sprite 381 angoff 256 |
sprite 382 angoff 256 |
/E4L6.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
102,9 → 102,9 |
sprite 295 angoff -512 // Dukematch only |
// Keycards (R/B/Y) |
sprite 145 angoff 1024 |
sprite 534 angoff 1024 |
sprite 724 angoff 1024 |
sprite 145 angoff -512 |
sprite 534 angoff -512 |
sprite 724 angoff -512 |
// Medkit |
sprite 296 angoff 512 |
125,15 → 125,13 |
sprite 299 angoff 256 |
sprite 300 angoff 128 |
sprite 302 angoff 1024 |
sprite 304 angoff -512 |
sprite 529 angoff 512 |
sprite 669 angoff 512 |
sprite 752 angoff 256 |
// Shotgun & ammo |
sprite 211 angoff 512 |
sprite 223 angoff -128 |
sprite 298 angoff -512 |
sprite 211 angoff 1024 |
sprite 223 angoff 384 |
sprite 635 angoff -256 |
// Chaingun & ammo |
146,7 → 144,7 |
// RPG & ammo |
sprite 207 angoff -384 |
sprite 282 angoff -512 |
sprite 306 angoff -512 |
sprite 306 angoff 1024 |
sprite 351 angoff 512 |
sprite 352 angoff 512 |
156,15 → 154,13 |
sprite 750 angoff 512 |
// Shrinker/Expander & ammo |
sprite 84 angoff -256 // Dukematch only |
sprite 280 angoff -256 |
sprite 84 angoff -768 // Dukematch only |
sprite 280 angoff -768 |
// Devastator & ammo |
sprite 26 angoff 64 |
sprite 278 angoff 768 |
sprite 290 angoff -512 |
sprite 577 angoff -512 |
sprite 590 angoff 1024 |
// Laser Tripbomb |
sprite 266 angoff 1024 |
171,8 → 167,7 |
sprite 267 angoff 896 |
// Freezethrower & ammo |
sprite 281 angoff -512 |
sprite 283 angoff 512 |
sprite 283 angoff 1024 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 246 notmd |
219,6 → 214,8 |
sprite 711 notmd |
sprite 741 notmd |
// OVERRIDE |
// Fixes for badly aligned sprites |
/E2L8.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version) |
// Reviewed by NightFright (April 2011) |
// Reviewed by NightFright (February 2012) |
52,11 → 52,10 |
sprite 845 angoff 256 |
// Space suits |
sprite 519 angoff 1024 |
sprite 585 angoff -512 |
sprite 586 angoff -512 |
sprite 588 angoff 512 |
sprite 594 angoff -512 |
sprite 519 angoff -512 |
sprite 587 angoff 512 |
sprite 588 angoff 1024 |
sprite 594 angoff -640 |
sprite 596 angoff -128 |
sprite 597 angoff -512 |
sprite 598 angoff -64 |
111,9 → 110,8 |
sprite 991 angoff -512 // Dukematch only |
sprite 995 angoff 1024 // Dukematch only |
// Keycards (B/Y) |
sprite 520 angoff 512 |
sprite 843 angoff -512 |
// Keycards (B) |
sprite 520 angoff 1024 |
// MedKit |
sprite 364 angoff -384 |
131,17 → 129,14 |
sprite 791 angoff 512 |
// Shotgun & ammo |
sprite 200 angoff -256 |
sprite 202 angoff 1024 |
sprite 219 angoff 512 |
sprite 249 angoff 512 |
sprite 200 angoff 256 |
sprite 202 angoff -512 |
sprite 219 angoff 1024 |
sprite 249 angoff 1024 |
sprite 251 angoff -512 |
sprite 256 angoff -512 |
sprite 262 angoff -256 |
sprite 368 angoff -512 |
sprite 262 angoff 256 |
sprite 372 angoff 256 |
sprite 826 angoff 512 |
sprite 827 angoff -512 |
sprite 826 angoff -768 |
// Chaingun & ammo |
sprite 265 angoff -512 |
149,15 → 144,15 |
sprite 406 angoff 512 // Dukematch only |
// RPG & ammo |
sprite 211 angoff 768 |
sprite 211 angoff 256 |
sprite 214 angoff 1024 |
sprite 217 angoff -128 |
sprite 218 angoff -512 |
sprite 266 angoff -384 |
sprite 266 angoff -896 |
sprite 268 angoff 1024 |
sprite 346 angoff 1024 |
sprite 836 angoff 1024 |
sprite 997 angoff -768 // Dukematch only |
sprite 836 angoff 512 // Dukematch only |
sprite 997 angoff 768 // Dukematch only |
sprite 1001 angoff -512 // Dukematch only |
// Pipebombs |
173,23 → 168,21 |
sprite 1019 angoff 1024 |
// Shrinker & ammo |
sprite 203 angoff 384 |
sprite 209 angoff 256 |
sprite 210 angoff 256 |
sprite 362 angoff 512 |
sprite 203 angoff -128 |
sprite 209 angoff -256 |
sprite 210 angoff -256 |
sprite 407 angoff 1024 |
sprite 996 angoff -256 // Dukematch only |
sprite 1002 angoff 512 |
sprite 1008 angoff -512 |
sprite 996 angoff -768 // Dukematch only |
sprite 1008 angoff 1024 |
// Devastator & ammo |
sprite 204 angoff -960 |
sprite 212 angoff 512 |
sprite 215 angoff -768 |
sprite 225 angoff -832 |
sprite 260 angoff 1024 |
sprite 269 angoff 1024 |
sprite 269 angoff -512 |
sprite 365 angoff 512 |
sprite 801 angoff -512 |
sprite 999 angoff 1024 // Dukematch only |
// Laser Tripbomb |
198,13 → 191,13 |
sprite 1009 angoff 1024 |
// Freezethrower & ammo |
sprite 221 angoff -256 |
sprite 222 angoff 512 |
sprite 254 angoff -768 |
sprite 255 angoff 256 |
sprite 790 angoff 256 |
sprite 998 angoff -768 // Dukematch only |
sprite 1000 angoff -256 // Dukematch only |
sprite 221 angoff 256 |
sprite 222 angoff 1024 |
sprite 254 angoff -256 |
sprite 255 angoff 768 |
sprite 790 angoff 768 |
sprite 998 angoff -256 // Dukematch only |
sprite 1000 angoff 256 // Dukematch only |
221,10 → 214,11 |
sprite 453 nomdanim // spinning Duke gib |
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit |
sprite 595 pitch 1 |
sprite 801 mdzoff -930000 // Devastator |
sprite 801 mdzoff 930000 // Devastator |
sprite 801 pitch 1 |
sprite 836 mdzoff 930000 // RPG |
sprite 836 mdzoff -50000 // RPG (Dukematch only) |
sprite 836 roll 1 |
sprite 836 pitch -12 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 357 notmd |
/E3L7.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version) |
// Reviewed by NightFright (November 2010) |
// Reviewed by NightFright (February 2012) |
63,9 → 63,9 |
sprite 203 angoff -128 // Dukematch only |
// Keycard (B/R/Y) |
sprite 134 angoff 512 |
sprite 295 angoff 1024 |
sprite 432 angoff 1024 |
sprite 134 angoff 1024 |
sprite 295 angoff -512 |
sprite 432 angoff -512 |
// Medkit |
sprite 88 angoff 512 |
80,13 → 80,12 |
// Pistol & ammo |
sprite 45 angoff 1024 |
sprite 108 angoff -128 |
sprite 360 angoff 512 |
sprite 360 angoff 1024 |
// Shotgun & ammo |
sprite 47 angoff -768 |
sprite 109 angoff 1024 |
sprite 201 angoff 1024 |
sprite 423 angoff 768 |
sprite 47 angoff -256 |
sprite 109 angoff -512 |
sprite 423 angoff -768 |
sprite 431 angoff -128 |
// Chaingun & ammo |
96,8 → 95,7 |
sprite 346 angoff 512 |
// RPG & ammo |
sprite 368 angoff -512 |
sprite 426 angoff 512 |
sprite 368 angoff 1024 |
sprite 427 angoff 256 |
// Pipebombs |
105,7 → 103,7 |
// Devastator & ammo |
sprite 200 angoff 1024 |
sprite 294 angoff 768 |
sprite 294 angoff -768 |
sprite 300 angoff 256 |
sprite 343 angoff -768 |
112,10 → 110,15 |
// Laser Tripbomb |
sprite 347 angoff -256 |
// Shrinker & ammo |
sprite 40 angoff 256 |
sprite 41 angoff 256 |
sprite 344 angoff 512 |
sprite 345 angoff 256 |
// Freezethrower & ammo |
sprite 80 angoff -512 |
sprite 361 angoff 512 |
sprite 362 angoff 512 |
sprite 361 angoff 1024 |
sprite 362 angoff 1024 |
/E2L9.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version) |
// Reviewed by NightFright (December 2010) |
// Reviewed by NightFright (February 2012) |
64,8 → 64,11 |
sprite 11 angoff -64 |
// Shotgun & ammo |
sprite 88 angoff -256 |
sprite 99 angoff 768 |
sprite 35 angoff 512 |
sprite 36 angoff 512 |
sprite 88 angoff 512 |
sprite 99 angoff -896 |
sprite 101 angoff 512 |
sprite 102 angoff 768 |
// Chaingun & ammo |
74,7 → 77,7 |
sprite 83 angoff 1024 |
// RPG & ammo |
sprite 7 angoff -512 |
sprite 7 angoff 1024 |
sprite 76 angoff -832 |
sprite 77 angoff 832 |
sprite 92 angoff 1024 |
89,12 → 92,13 |
sprite 425 angoff -512 |
// Shrinker & ammo |
sprite 90 angoff 512 |
sprite 93 angoff -512 |
sprite 91 angoff 512 |
sprite 93 angoff 1024 |
// Devastator & ammo |
sprite 74 angoff 256 |
sprite 75 angoff -256 |
sprite 94 angoff 512 |
sprite 97 angoff -512 |
sprite 414 angoff 384 |
104,11 → 108,9 |
sprite 71 angoff 512 |
// Freezethrower & ammo |
sprite 37 angoff -512 |
sprite 38 angoff -512 |
sprite 100 angoff 512 |
sprite 397 angoff 256 |
sprite 398 angoff -384 |
sprite 100 angoff 1024 |
sprite 397 angoff 768 |
sprite 398 angoff 128 |
/E3L8.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version) |
// Reviewed by NightFright (November 2010) |
// Reviewed by NightFright (February 2012) |
100,8 → 100,8 |
sprite 684 angoff 1024 // Dukematch only |
// Keycards (Y/B) |
sprite 172 angoff 1024 |
sprite 372 angoff 1024 |
sprite 172 angoff -512 |
sprite 372 angoff -512 |
// Medkit |
sprite 392 angoff 128 |
125,12 → 125,12 |
sprite 608 angoff -512 |
// Shotgun & ammo |
sprite 178 angoff -384 |
sprite 361 angoff -768 |
sprite 363 angoff 640 |
sprite 178 angoff 128 |
sprite 361 angoff -256 |
sprite 363 angoff -896 |
sprite 371 angoff 1024 |
sprite 397 angoff -512 |
sprite 619 angoff 768 |
sprite 619 angoff -768 |
// Chaingun & ammo |
sprite 395 angoff 128 |
139,6 → 139,7 |
// RPG & ammo |
sprite 147 angoff 256 |
sprite 175 angoff -512 |
// Pipebombs |
sprite 150 angoff 512 |
146,12 → 147,9 |
sprite 182 angoff 512 |
sprite 823 angoff 896 |
// Shrinker & ammo |
sprite 152 angoff 512 |
// Devastator & ammo |
sprite 207 angoff -1024 |
sprite 358 angoff -512 |
sprite 358 angoff 1024 |
sprite 562 angoff 1024 |
sprite 563 angoff -512 |
158,12 → 156,17 |
// Laser Tripbomb |
sprite 479 angoff -256 |
// Shrinker ammo |
sprite 640 angoff 512 |
// Freezethrower & ammo |
sprite 690 angoff 1024 // Dukematch only |
sprite 686 angoff -256 // Dukematch only |
sprite 687 angoff 512 |
sprite 725 angoff 256 |
sprite 827 angoff -128 |
sprite 690 angoff -512 // Dukematch only |
sprite 691 angoff 512 // Dukematch only |
sprite 692 angoff 512 // Dukematch only |
sprite 686 angoff 256 // Dukematch only |
sprite 687 angoff 1024 |
sprite 725 angoff 768 |
sprite 827 angoff 384 |
224,7 → 227,7 |
sprite 343 mdzoff 690000 // bottle |
sprite 343 pitch 1 |
sprite 567 nomdanim // spinning Duke leg |
sprite 795 mdzoff -460000 // drinking fountain |
sprite 795 mdzoff -37500 // drinking fountain |
sprite 795 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
/E4L7.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2010) |
// Reviewed by NightFright (February 2012) |
112,8 → 112,8 |
sprite 365 angoff -512 // Dukematch only |
// Keycards (B/R) |
sprite 165 angoff -768 |
sprite 372 angoff 256 |
sprite 165 angoff -256 |
sprite 372 angoff 768 |
// MedKit |
sprite 112 angoff -256 |
134,11 → 134,10 |
sprite 413 angoff 512 |
// Shotgun & ammo |
sprite 132 angoff 512 |
sprite 211 angoff 1024 |
sprite 366 angoff -512 |
sprite 395 angoff 1024 |
sprite 408 angoff 768 |
sprite 132 angoff 1024 |
sprite 211 angoff -512 |
sprite 395 angoff -512 |
sprite 408 angoff -768 |
sprite 420 angoff 256 |
// Chaingun & ammo |
146,8 → 145,9 |
sprite 418 angoff 512 |
// RPG & ammo |
sprite 110 angoff -256 |
sprite 110 angoff -768 |
sprite 212 angoff 512 |
sprite 591 angoff -512 |
// Pipebombs |
sprite 37 angoff -512 |
155,17 → 155,17 |
sprite 402 angoff -256 |
// Shrinker/Expander & ammo |
sprite 195 angoff -832 |
sprite 247 angoff 768 |
sprite 410 angoff -256 // Dukematch only |
sprite 195 angoff 704 |
sprite 247 angoff 256 |
sprite 410 angoff -768 // Dukematch only |
// Devastator & ammo |
sprite 170 angoff 512 |
sprite 170 angoff 1024 |
sprite 343 angoff -512 // Dukematch only |
// Freezethrower & ammo |
sprite 34 angoff 1024 |
sprite 214 angoff 512 |
sprite 34 angoff -512 |
sprite 214 angoff 1024 |
/E3L9.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version) |
// Reviewed by NightFright (January 2010) |
// Reviewed by NightFright (February 2012) |
46,12 → 46,14 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 2 angoff 1024 // Dukematch only |
sprite 3 angoff 512 // Dukematch only |
sprite 2 angoff -512 // Dukematch only |
sprite 3 angoff 1024 // Dukematch only |
sprite 12 angoff 512 // Dukematch only |
sprite 49 angoff -512 |
sprite 68 angoff 1024 |
sprite 69 angoff 512 |
sprite 68 angoff -512 |
sprite 69 angoff 1024 |
sprite 100 angoff 512 |
sprite 101 angoff 512 |
// Chaingun & ammo |
sprite 5 angoff -512 // Dukematch only |
61,10 → 63,10 |
sprite 97 angoff -512 |
// RPG & ammo |
sprite 20 angoff -512 // Dukematch only |
sprite 20 angoff 1024 // Dukematch only |
sprite 43 angoff 512 |
sprite 44 angoff 512 |
sprite 47 angoff 512 |
sprite 91 angoff -512 // Dukematch only |
sprite 96 angoff 512 |
// Pipebombs |
73,25 → 75,26 |
sprite 89 angoff -512 // Dukematch only |
// Shrinker & ammo |
sprite 8 angoff 512 // Dukematch only |
sprite 17 angoff 512 |
sprite 23 angoff -512 |
sprite 70 angoff 512 |
sprite 9 angoff 512 // Dukematch only |
sprite 23 angoff 1024 |
sprite 71 angoff 512 |
sprite 92 angoff -512 // Dukematch only |
// Devastator & ammo |
sprite 6 angoff -256 // Dukematch only |
sprite 7 angoff -768 // Dukematch only |
sprite 21 angoff 512 // Dukematch only |
sprite 50 angoff -512 |
sprite 90 angoff 1024 // Dukematch only |
sprite 21 angoff 1024 // Dukematch only |
sprite 90 angoff -512 // Dukematch only |
sprite 98 angoff 1024 |
// Freezethrower & ammo |
sprite 10 angoff 512 // Dukematch only |
sprite 19 angoff -512 // Dukematch only |
sprite 48 angoff 1024 |
sprite 65 angoff 512 |
sprite 93 angoff 1024 |
sprite 10 angoff 1024 // Dukematch only |
sprite 11 angoff 512 // Dukematch only |
sprite 48 angoff -512 |
sprite 64 angoff 512 |
sprite 65 angoff 1024 |
sprite 93 angoff -512 |
sprite 99 angoff 512 |
110,7 → 113,8 |
light 14 32928 25627 -61568 8800 255 145 1 0 0 1536 49 0 0 0 -1 |
// by The Commander (commented out) |
/* light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1 |
/* |
light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1 |
light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1 |
light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1 |
light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1 |
118,4 → 122,5 |
light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1 |
light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1 |
light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1 |
light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1 */ |
light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1 |
*/ |
/E4L8.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
68,9 → 68,9 |
sprite 323 angoff 1024 // Dukematch only |
// Keycards (B/Y/R) |
sprite 386 angoff 512 |
sprite 762 angoff 256 |
sprite 854 angoff 512 |
sprite 386 angoff 1024 |
sprite 762 angoff 768 |
sprite 854 angoff 1024 |
// Medkit |
sprite 733 angoff 256 |
96,7 → 96,8 |
// Shotgun & ammo |
sprite 352 angoff 64 |
sprite 714 angoff -256 |
sprite 715 angoff 1024 |
sprite 715 angoff -512 |
sprite 731 angoff 512 |
// Chaingun & ammo |
sprite 561 angoff -512 |
105,8 → 106,8 |
// RPG & ammo |
sprite 228 angoff -512 |
sprite 834 angoff -512 |
sprite 864 angoff 1024 // Dukematch only |
sprite 834 angoff 1024 |
sprite 864 angoff 256 // Dukematch only |
// Pipebombs |
sprite 140 angoff 1024 |
116,17 → 117,17 |
sprite 850 angoff 128 |
// Shrinker/Expander & ammo |
sprite 319 angoff -768 |
sprite 324 angoff 512 |
sprite 827 angoff -128 |
sprite 319 angoff 768 |
sprite 827 angoff -640 |
// Devastator & ammo |
sprite 532 angoff 512 |
sprite 828 angoff -256 |
// Freezethrower & ammo |
sprite 344 angoff 512 |
sprite 831 angoff -384 |
sprite 868 angoff -256 // Dukematch only |
sprite 344 angoff 1024 |
sprite 831 angoff 128 |
sprite 868 angoff 256 // Dukematch only |
/E4L9.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
136,9 → 136,9 |
sprite 1173 angoff -512 // Dukematch only |
// Keycards (B/R/Y) |
sprite 504 angoff 384 |
sprite 1021 angoff 1024 |
sprite 1022 angoff 512 |
sprite 504 angoff 896 |
sprite 1021 angoff -512 |
sprite 1022 angoff 1024 |
// MedKit |
sprite 10 angoff 512 |
164,18 → 164,19 |
sprite 1149 angoff 512 |
// Shotgun & ammo |
sprite 68 angoff 256 |
sprite 209 angoff 1024 |
sprite 210 angoff -512 |
sprite 260 angoff 512 |
sprite 377 angoff -256 |
sprite 68 angoff 768 |
sprite 209 angoff -512 |
sprite 210 angoff -256 |
sprite 260 angoff 1024 |
sprite 377 angoff 384 |
sprite 378 angoff 128 |
sprite 974 angoff 256 |
sprite 963 angoff 512 |
sprite 974 angoff 768 |
sprite 1012 angoff -512 |
sprite 1055 angoff 256 |
sprite 1073 angoff -256 |
sprite 1119 angoff 768 |
sprite 1147 angoff 512 |
sprite 1055 angoff 768 |
sprite 1073 angoff 256 |
sprite 1119 angoff -768 |
sprite 1147 angoff 1024 |
sprite 1185 angoff -680 |
// Chaingun & ammo |
195,9 → 196,10 |
// RPG & ammo |
sprite 238 angoff -448 |
sprite 962 angoff 1024 |
sprite 962 angoff 512 |
sprite 964 angoff -512 |
sprite 975 angoff 512 |
sprite 994 angoff 1024 |
sprite 994 angoff 512 |
sprite 1056 angoff -512 |
sprite 1057 angoff 512 |
208,11 → 210,11 |
sprite 1008 angoff 1024 |
// Shrinker/Expander & ammo |
sprite 211 angoff 1024 |
sprite 980 angoff -512 |
sprite 211 angoff 512 |
sprite 980 angoff 1024 |
sprite 991 angoff 768 |
sprite 1015 angoff -256 |
sprite 1117 angoff 768 |
sprite 1117 angoff 256 |
// Devastator & ammo |
sprite 965 angoff 64 |
219,7 → 221,6 |
sprite 966 angoff -64 |
sprite 978 angoff -512 |
sprite 979 angoff -512 |
sprite 989 angoff -512 |
sprite 1112 angoff -768 |
sprite 1113 angoff -768 |
228,10 → 229,10 |
sprite 984 angoff 768 |
// Freezethrower & ammo |
sprite 222 angoff 512 |
sprite 981 angoff -192 |
sprite 982 angoff -192 |
sprite 988 angoff 256 |
sprite 222 angoff 1024 |
sprite 981 angoff 320 |
sprite 982 angoff 320 |
sprite 988 angoff 768 |
/E3L10.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
74,13 → 74,13 |
// Shotgun & ammo |
sprite 0 angoff -256 |
sprite 3 angoff 256 |
sprite 12 angoff -256 |
sprite 34 angoff -256 |
sprite 35 angoff -256 |
sprite 212 angoff 512 |
sprite 214 angoff 1024 |
sprite 255 angoff -512 |
sprite 256 angoff 1024 |
sprite 12 angoff 256 |
sprite 34 angoff 256 |
sprite 35 angoff 256 |
sprite 211 angoff 512 |
sprite 212 angoff 1024 |
sprite 213 angoff 512 |
sprite 256 angoff -512 |
// Chaingun & ammo |
sprite 22 angoff -256 |
100,16 → 100,15 |
sprite 31 angoff 768 |
// Shrinker & ammo |
sprite 6 angoff 512 |
sprite 24 angoff 256 |
sprite 25 angoff 256 |
sprite 254 angoff 512 |
sprite 24 angoff -256 |
sprite 25 angoff -256 |
sprite 276 angoff 512 |
// Devastator & ammo |
sprite 4 angoff 512 |
sprite 28 angoff -768 |
sprite 29 angoff -768 |
sprite 282 angoff 512 |
sprite 282 angoff 1024 |
// Laser Tripbomb |
sprite 13 angoff 1024 |
117,11 → 116,11 |
sprite 15 angoff 1024 |
// Freezethrower & ammo |
sprite 7 angoff 256 |
sprite 32 angoff 256 |
sprite 33 angoff 256 |
sprite 38 angoff 512 |
sprite 274 angoff 512 |
sprite 7 angoff 768 |
sprite 32 angoff 768 |
sprite 33 angoff 768 |
sprite 38 angoff 1024 |
sprite 274 angoff 1024 |
/E3L11.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
48,8 → 48,8 |
sprite 399 angoff 256 // Dukematch only |
// Keycards (B/R) |
sprite 463 angoff -256 |
sprite 465 angoff 512 |
sprite 463 angoff 256 |
sprite 465 angoff 1024 |
// Medkit |
sprite 378 angoff -512 |
62,19 → 62,22 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 25 angoff 512 |
sprite 33 angoff 256 |
sprite 64 angoff -256 |
sprite 70 angoff 128 |
sprite 373 angoff 768 |
sprite 380 angoff -896 |
sprite 393 angoff 768 |
sprite 64 angoff 256 |
sprite 70 angoff 640 |
sprite 373 angoff -768 |
sprite 380 angoff -384 |
sprite 393 angoff -768 |
sprite 398 angoff 1024 |
// Chaingun & ammo |
sprite 381 angoff 128 |
// RPG & ammo |
sprite 361 angoff -512 |
sprite 374 angoff -256 |
sprite 386 angoff -512 |
sprite 386 angoff 1024 |
sprite 391 angoff -768 |
sprite 392 angoff 1024 |
84,11 → 87,11 |
sprite 384 angoff 512 |
// Shrinker & ammo |
sprite 388 angoff 256 |
sprite 388 angoff -256 |
// Devastator & ammo |
sprite 26 angoff 256 |
sprite 366 angoff 512 |
sprite 366 angoff 1024 |
sprite 368 angoff -512 |
sprite 382 angoff -512 |
sprite 383 angoff -512 |
98,8 → 101,9 |
sprite 62 angoff 512 |
// Freezethrower & ammo |
sprite 4 angoff -256 |
sprite 387 angoff 256 |
sprite 4 angoff 256 |
sprite 387 angoff 768 |
sprite 390 angoff -512 |
110,7 → 114,7 |
sprite 5 roll 1 |
sprite 70 mdxoff 11500 // shotgun ammo |
sprite 70 pitch -1 |
sprite 70 roll -264 |
sprite 70 roll -3 |
/hrp_readme.txt |
---|
5,7 → 5,7 |
| | |
| Compiled by Parkar & NightFright | |
================================================================== |
| Version 5.1.291 (Feb 02, 2012) | |
| Version 5.1.292 (Feb 12, 2012) | |
================================================================== |
/highres/screen/menu/2492_ver.png |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/textures.def |
---|
1611,6 → 1611,7 |
} |
texture 707 { |
pal 0 { file "highres/textures/0707_d.png" } |
pal 7 { file "highres/textures/0707_7_d.png" } |
normal { file "highres/textures/0707_n.png" parallaxbias 0.025 parallaxscale 0.04 } |
specular { file "highres/textures/0707_s.png" specpower 10 specfactor 1.0 } |
detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.15 } |
1617,6 → 1618,7 |
} |
texture 708 { |
pal 0 { file "highres/textures/0708_d.png" } |
pal 7 { file "highres/textures/0708_7_d.png" } |
normal { file "highres/textures/0708_n.png" parallaxbias 0.025 parallaxscale 0.04 } |
specular { file "highres/textures/0708_s.png" specpower 10 specfactor 1.0 } |
detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.15 } |
/highres/textures/0707_7_d.png |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Property changes: |
Added: svn:mime-type |
+application/octet-stream |
\ No newline at end of property |
/highres/textures/0708_7_d.png |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Property changes: |
Added: svn:mime-type |
+application/octet-stream |
\ No newline at end of property |
/highres/sprites/props.def |
---|
6,7 → 6,7 |
model "highres/sprites/props/0058_spacesuit.md3" { |
scale 1 shade 0 |
skin { pal 0 file "highres/sprites/props/0058_spacesuit.png" } |
frame { name "Frame0" tile 58 } |
frame { name "none00" tile 58 } |
} |
// Door Shock (160) |
/highres/sprites/props/0058_spacesuit.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups.def |
---|
7,7 → 7,7 |
skin { pal 0 file "highres/sprites/pickups/0021_pistol_d.png" } |
normal { file "highres/sprites/pickups/0021_pistol_n.png" } |
specular { file "highres/sprites/pickups/0021_pistol_s.png" } |
frame { name "frame_1" tile 21 } |
frame { name "none00" tile 21 } |
} |
// Chaingun (22) |
23,7 → 23,7 |
scale 0.75 shade 4 |
skin { pal 0 file "highres/sprites/pickups/0023_rpg.png" } |
detail { file "highres/detail/metal.png" detailscale 0.3 } |
frame { name "Frame 1" tile 23 } |
frame { name "none00" tile 23 } |
} |
// Freezer (24) |
31,7 → 31,7 |
scale 1 shade 8 |
skin { pal 0 file "highres/sprites/pickups/0024_freezer.jpg" } |
detail { file "highres/detail/metal.png" detailscale 0.15 } |
frame { name "Frame 1" tile 24 } |
frame { name "none00" tile 24 } |
} |
// Shrinker (25) |
44,7 → 44,7 |
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" } |
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" } |
normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
frame { name "Frame0" tile 25 } |
frame { name "none00" tile 25 } |
} |
// Pipe Bomb (26) |
70,7 → 70,7 |
skin { pal 0 file "highres/sprites/pickups/0028_shotgun_d.png" } |
normal { file "highres/sprites/pickups/0028_shotgun_n.png" } |
specular { file "highres/sprites/pickups/0028_shotgun_s.png" } |
frame { name "frame_1" tile 28 } |
frame { name "none00" tile 28 } |
} |
// Devastator (29) |
78,7 → 78,7 |
scale 2 shade 0 zadd -8 |
skin { pal 0 file "highres/sprites/pickups/0029_devastator.png" } |
detail { file "highres/detail/metal.png" detailscale 0.3 } |
frame { name "Frame 0" tile 29 } |
frame { name "none00" tile 29 } |
} |
// Expander (32) |
93,7 → 93,7 |
normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" } |
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" } |
frame { name "Frame0" tile 32 } |
frame { name "none00" tile 32 } |
} |
// Freezer Ammo (37) |
111,8 → 111,8 |
glow { surface 8 file "highres/sprites/pickups/0037_freezerammo_g.png" } |
glow { surface 9 file "highres/sprites/pickups/0037_freezerammo_g.png" } |
glow { surface 10 file "highres/sprites/pickups/0037_freezerammo_g.png" } |
anim { frame0 "Frame0" frame1 "Frame10" fps 100 flags 0 } |
frame { name "Frame0" tile0 37 tile1 39 } |
anim { frame0 "AnimFrames00" frame1 "AnimFrames10" fps 100 flags 0 } |
frame { name "AnimFrames00" tile0 37 tile1 39 } |
} |
// Pistol Ammo (40) |
153,7 → 153,7 |
skin { pal 0 file "highres/sprites/pickups/0032_expander.png" } |
detail { file "highres/detail/metal.png" detailscale 0.3 } |
glow { pal 0 file "highres/sprites/pickups/0032_expander_glow.png" } |
frame { name "Frame0" tile 45 } |
frame { name "none00" tile 45 } |
} |
// Shrinker ammo (46) |
161,7 → 161,7 |
scale 3.0 shade 0 |
skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" } |
normal { file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
frame { name "Frame0" tile 46 } |
frame { name "none00" tile 46 } |
} |
// Pipe Bomb Box (47) |
176,7 → 176,7 |
model "highres/sprites/pickups/0049_shotgunammo.md3" { |
scale 8 shade 0 |
skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress } |
frame { name "frame00" tile 49 } |
frame { name "none00" tile 49 } |
} |
// Health Box (51) |
261,7 → 261,7 |
skin { pal 22 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress } |
skin { pal 23 file "highres/sprites/pickups/0060_keycard_23.png" nocompress } |
skin { pal 24 file "highres/sprites/pickups/0060_keycard_24.png" nocompress } |
frame { name "frame00" tile 60 } |
frame { name "none00" tile 60 } |
} |
// Protective Boots (61) |
/highres/sprites/pickups/0021_pistol.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0045_expander_ammo.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0049_shotgunammo.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0060_keycard.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0046_crystal.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0029_devastator.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0025_shrinker.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0028_shotgun.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0024_freezer.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0032_expander.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0037_freezerammo.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/highres/sprites/pickups/0023_rpg.md3 |
---|
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
/E2L10.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
44,9 → 44,12 |
// Shotgun & ammo |
sprite 206 angoff 384 |
sprite 209 angoff -128 |
sprite 209 angoff 384 |
sprite 210 angoff -384 |
sprite 230 angoff 128 |
sprite 213 angoff 256 |
sprite 220 angoff 768 |
sprite 221 angoff 512 |
sprite 230 angoff 640 |
// Chaingun & ammo |
sprite 39 angoff -256 |
58,7 → 61,7 |
sprite 198 angoff 1024 |
// RPG & ammo |
sprite 38 angoff -256 |
sprite 38 angoff -768 |
sprite 155 angoff 512 |
sprite 156 angoff 512 |
sprite 157 angoff 512 |
70,19 → 73,25 |
sprite 207 angoff 128 |
// Shrinker & ammo |
sprite 36 angoff 768 |
sprite 145 angoff -256 // Dukematch only |
sprite 211 angoff -640 |
sprite 36 angoff 256 |
sprite 145 angoff -768 // Dukematch only |
sprite 211 angoff 896 |
sprite 215 angoff -384 |
sprite 218 angoff 512 |
sprite 219 angoff 512 |
// Devastator & ammo |
sprite 111 angoff 1024 |
sprite 112 angoff 1024 |
sprite 113 angoff 1024 |
sprite 258 angoff -256 |
sprite 258 angoff 256 |
// Freezethrower & ammo |
sprite 37 angoff 256 |
sprite 146 angoff 256 // Dukematch only |
sprite 37 angoff 768 |
sprite 146 angoff 768 // Dukematch only |
sprite 214 angoff 512 |
sprite 216 angoff -256 |
sprite 217 angoff 256 |
/E2L11.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version) |
// Reviewed by NightFright (May 2011) |
// Reviewed by NightFright (February 2012) |
37,8 → 37,7 |
sprite 110 angoff 768 |
// Shotgun & ammo |
sprite 107 angoff 768 |
sprite 108 angoff -768 |
sprite 107 angoff -640 |
sprite 123 angoff 384 |
sprite 125 angoff 192 |
47,7 → 46,6 |
sprite 105 angoff -640 |
// RPG & ammo |
sprite 93 angoff 512 |
sprite 106 angoff 960 |
sprite 126 angoff 960 |
56,14 → 54,11 |
sprite 127 angoff -512 |
// Shrinker & ammo |
sprite 24 angoff 512 |
sprite 25 angoff -384 |
sprite 28 angoff 512 |
sprite 113 angoff -384 // Dukematch only |
sprite 25 angoff -896 |
sprite 113 angoff -896 // Dukematch only |
// Devastator & ammo |
sprite 56 angoff 128 |
sprite 58 angoff -512 |
sprite 60 angoff -128 |
// Laser Tripbomb |
70,9 → 65,7 |
sprite 111 angoff -768 |
// Freezethrower & ammo |
sprite 26 angoff 512 |
sprite 27 angoff 512 |
sprite 124 angoff -768 |
sprite 124 angoff -256 |
/E4L10.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
38,11 → 38,6 |
// Jetpack |
sprite 29 angoff 1024 |
// Keycards (B/R/Y) |
sprite 789 angoff -512 |
sprite 823 angoff -512 |
sprite 842 angoff -512 |
// Scuba gear |
sprite 337 angoff -256 |
56,9 → 51,8 |
// Shotgun & ammo |
sprite 299 angoff -768 // Dukematch only |
sprite 300 angoff 768 // Dukematch only |
sprite 313 angoff -256 |
sprite 322 angoff 512 |
sprite 324 angoff -512 |
sprite 313 angoff 256 |
sprite 322 angoff 1024 |
sprite 613 angoff 512 // Dukematch only |
sprite 614 angoff 512 // Dukematch only |
sprite 615 angoff 512 |
65,12 → 59,12 |
sprite 616 angoff 512 // Dukematch only |
sprite 701 angoff 512 // Dukematch only |
sprite 702 angoff 512 // Dukematch only |
sprite 867 angoff 640 |
sprite 868 angoff 768 |
sprite 869 angoff -512 |
sprite 871 angoff -768 |
sprite 962 angoff 768 |
sprite 982 angoff -512 |
sprite 867 angoff -896 |
sprite 868 angoff -768 |
sprite 871 angoff -256 |
sprite 885 angoff 512 |
sprite 886 angoff 512 |
sprite 962 angoff -768 |
// Chaingun & ammo |
sprite 323 angoff 1024 |
90,7 → 84,7 |
// RPG & ammo |
sprite 310 angoff 256 |
sprite 326 angoff 256 |
sprite 453 angoff -768 |
sprite 453 angoff 768 |
sprite 564 angoff 256 |
sprite 578 angoff 256 |
sprite 833 angoff -768 |
128,8 → 122,7 |
sprite 838 angoff -384 |
sprite 863 angoff 512 |
sprite 864 angoff 512 |
sprite 903 angoff 512 |
sprite 904 angoff -512 |
sprite 903 angoff 1024 |
sprite 961 angoff -768 |
sprite 1049 angoff 512 |
sprite 1050 angoff 1024 |
/E4L11.mhk |
---|
1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (February 2012) |
72,9 → 72,10 |
// Jetpack |
sprite 558 angoff 512 |
// Keycards (B/Y) |
sprite 311 angoff 1024 |
sprite 690 angoff 512 |
// Keycards (B/R/Y) |
sprite 311 angoff -512 |
sprite 469 angoff 512 |
sprite 690 angoff 1024 |
// MedKit |
sprite 301 angoff -768 |
102,8 → 103,9 |
// Shotgun & ammo |
sprite 85 angoff 768 |
sprite 284 angoff 512 |
sprite 286 angoff -768 |
sprite 284 angoff 1024 |
sprite 285 angoff 512 |
sprite 286 angoff -256 |
// Chaingun & ammo |
sprite 202 angoff -512 |
116,7 → 118,7 |
// RPG & ammo |
sprite 287 angoff 128 |
sprite 288 angoff 128 |
sprite 568 angoff -512 |
sprite 568 angoff 1024 |
// Pipebombs |
sprite 90 angoff 1024 |
136,16 → 138,16 |
sprite 724 angoff -256 |
// Shrinker/Expander & ammo |
sprite 282 angoff 256 // Dukematch only |
sprite 560 angoff -512 |
sprite 599 angoff 256 // Dukematch only |
sprite 651 angoff 1024 |
sprite 652 angoff 1024 |
sprite 282 angoff -256 // Dukematch only |
sprite 560 angoff 1024 |
sprite 599 angoff -256 // Dukematch only |
sprite 651 angoff -512 |
sprite 652 angoff -512 |
// Devastator & ammo |
sprite 97 angoff 768 |
sprite 98 angoff -768 |
sprite 198 angoff 256 |
sprite 198 angoff 768 |
// Laser Tripbomb |
sprite 294 angoff -512 |
153,7 → 155,9 |
sprite 300 angoff -512 |
// Freezethrower & ammo |
sprite 656 angoff -256 |
sprite 280 angoff 512 |
sprite 281 angoff 512 |
sprite 656 angoff 256 |
172,12 → 176,10 |
sprite 89 notmd |
sprite 110 notmd |
sprite 111 notmd |
sprite 374 notmd |
sprite 410 notmd |
sprite 486 notmd |
sprite 491 notmd |
sprite 492 notmd |
sprite 512 notmd |
sprite 567 notmd |
sprite 574 notmd |
sprite 583 notmd |