Subversion Repositories duke3d_hrp

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Regard whitespace Rev 572 → Rev 573

/E1L1.mhk
1,145 → 1,67
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: a1ce0037911b2625781a2623588c8b90
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
// Curr. HRP: r5.3.573
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0057 jetpack
sprite 633 angoff 512 // tile0057 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
//
sprite 79 angoff 1024 // tile0047 hbombammo
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
148,65 → 70,133
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
 
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
 
 
// LIGHTS
 
// by Devastator
/E1L2.mhk
1,154 → 1,163
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066
// Reviewed by NightFright (February 2012)
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 526 angoff 640 // tile0955 bottle2
sprite 527 angoff 384 // tile0955 bottle2
sprite 528 angoff -512 // tile0955 bottle2
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
//sprite 180 angoff -256 // tile0052 sixpack
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
215,6 → 224,7
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
/duke3d_hrp.def
1,23 → 1,7
// Extra additions to the game
// Extra additions to the game - High Resolution Pack
 
//echo "High Resolution Pack (version 5.3.565)"
echo "High Resolution Pack Repository Snapshot >= 5.3.566"
 
include highres/music.def
include highres/projections.def
include highres/screen.def
include highres/skyboxes.def
include highres/sounds.def
include highres/sprites.def
include highres/textures.def
 
tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 48 blue 0 flags 0 }
tint { pal 4 red 0 green 0 blue 0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
include highpal/highpal.def
 
include maphacks/maphacks.def
//if polymost then
// include duke3d_hrp_polymost.def
//else
include duke3d_hrp_polymer.def
//endif
/duke3d_hrp_polymer.def
0,0 → 1,23
// Extra additions to the game - Polymer HRP
 
//echo "Polymer High Resolution Pack (version 5.3.565)"
echo "Polymer High Resolution Pack Repository Snapshot >= 5.3.566"
 
include highres/music.def
include highres/projections.def
include highres/screen.def
include highres/skyboxes.def
include highres/sounds.def
include highres/sprites.def
include highres/textures.def
 
tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 48 blue 0 flags 0 }
tint { pal 4 red 0 green 0 blue 0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
 
include highpal/highpal.def
 
include maphacks/maphacks.def
/duke3d_hrp_polymost.def
1,7 → 1,7
// Extra additions to the game - Polymost HRP version
// Extra additions to the game - Polymost HRP
 
//echo "High Resolution Pack (version 5.3.565 Polymost)"
echo "High Resolution Pack Polymost - Repository Snapshot >= 5.3.566"
//echo "Polymost High Resolution Pack (version 5.3.565)"
echo "Polymost High Resolution Pack - Repository Snapshot >= 5.3.566"
 
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
/highres/sprites/props.def
1590,7 → 1590,7
 
// Cable (4386)
model "highres/sprites/props/4386_cable.md3" {
scale 3 shade 0
scale 3.1 shade 0
skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
/highres/sprites/props_polymost.def
1577,7 → 1577,7
 
// Cable (4386)
model "highres/sprites/props/4386_cable.md3" {
scale 3 shade 0
scale 3.1 shade 0
skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
/maphacks/3drealms/E1L1_13d.mhk
1,151 → 1,67
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// Map Date : 1996-04-19
// mapmd4: 944032d239a314088ec7fdd771910362
// Reviewed by LeoD (February 2013)
 
 
 
// CHARACTERS
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Slime babes
sprite 20 angoff -256 // tile1294 podfem1
// Curr. HRP: r5.3.573
 
 
 
// PROPS
 
// Cinema sign
sprite 346 angoff 512 // tile0925 neon1 cinema
sprite 397 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 213 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 160 angoff 128 // tile1062 rubbercan
sprite 382 angoff 256 // tile1062 rubbercan (near cash register)
sprite 383 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 530 angoff -256 // tile0054 shield
 
// Health +10
sprite 39 angoff -512 // tile0051 cola
 
// Health +30
sprite 40 angoff 1024 // tile0052 sixpack
sprite 41 angoff 256 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 169 angoff 256 // tile0052 sixpack
sprite 171 angoff 384 // tile0052 sixpack
sprite 529 angoff -768 // tile0052 sixpack
sprite 547 angoff 256 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 619 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 295 angoff 1024 // tile1348 holoduke
sprite 409 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 445 angoff -512 // tile0057 jetpack
sprite 631 angoff 512 // tile0057 jetpack
 
// Keycards (R)
sprite 449 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
 
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 520 angoff 768 // tile0049 shotgunammo *
sprite 594 angoff 1024 // tile0049 shotgunammo *
sprite 632 angoff 512 // tile0049 shotgunammo *
sprite 634 angoff 512 // tile0049 shotgunammo *
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer) *
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 540 angoff -640 // tile1161 bottle14
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
//sprite 593 angoff -512
//sprite 290 angoff 256
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
//
sprite 77 angoff 1024 // tile0047 hbombammo
sprite 79 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
154,65 → 70,133
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 166 away1 // tile0932 in the security room ## ???? ##
sprite 176 away1 // tile0931 burning trash ## ???? ##
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 381 roll -1 // tile1062 rubbercan (behind theater)
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 382 pitch 1 // tile1062 rubbercan (near cash register)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
// mhk diff sync 1
sprite 558 angoff 512 // tile1247 seenine
sprite 550 notmd // tile0342 pannel1
sprite 45 notmd // tile0341 bpannel1
sprite 83 angoff 1024 // tile0052 sixpack
sprite 615 angoff -512 // tile0040 ammo
sprite 346 angoff 512 // tile0925 neon1 (cinema)
sprite 397 angoff -512 // tile0925 neon1 (cinema)
sprite 76 angoff 128 // tile0052 sixpack
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
 
sprite 80 angoff -640 // tile0023 rpgsprite
sprite 586 away1 // tile0502 viewscreen
sprite 166 away1 // tile0932 (graffiti)
sprite 163 notmd // tile0568 femmag1
sprite 178 angoff -768 // tile0044 rpgammo
sprite 164 notmd // tile0568 femmag1
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 176 away1 // tile0931 (graffiti)
sprite 25 angoff 768 // tile0047 hbombammo
sprite 42 angoff 256 // tile0028 shotgunsprite
sprite 24 angoff -512 // tile0023 rpgsprite
sprite 43 angoff -512 // tile0022 chaingunsprite
sprite 213 angoff -512 // tile0981 hydrent
sprite 255 angoff 1024 // tile0052 sixpack
sprite 247 notmd // tile0513
sprite 248 notmd // tile0513
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 550 notmd // tile0342 pannel1
// mhk diff sync 2
sprite 419 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 632 angoff 256 // tile0049 shotgunammo
sprite 631 angoff 512 // tile0057 jetpack
sprite 634 angoff 768 // tile0049 shotgunammo
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 23 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 23 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 529 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 110 angoff -640 // tile0049 shotgunammo
sprite 110 mdzoff 300000 // tile0049 shotgunammo
sprite 110 roll 1 // tile0049 shotgunammo
sprite 445 angoff -512 // tile0057 jetpack
sprite 111 angoff -384 // tile0049 shotgunammo
sprite 111 mdzoff 200000 // tile0049 shotgunammo
sprite 111 roll -1 // tile0049 shotgunammo
sprite 530 angoff -256 // tile0054 shield
sprite 41 angoff -768 // tile0052 sixpack
sprite 381 mdzoff 550000 // tile1062 rubbercan
sprite 381 roll -1 // tile1062 rubbercan
sprite 171 angoff -640 // tile0052 sixpack
sprite 169 angoff -768 // tile0052 sixpack
sprite 593 angoff -256 // tile0055 steroids
sprite 429 angoff 512 // tile0023 rpgsprite
sprite 449 angoff 860 // tile0060 accesscard red
sprite 594 angoff 768 // tile0049 shotgunammo
sprite 20 angoff -256 // tile1294 podfem1
sprite 409 angoff 768 // tile1348 holoduke
sprite 374 angoff 1024 // tile0053 firstaid
sprite 154 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 154 pitch -1 // tile0574 (tile0670 (faucet))
sprite 366 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 366 pitch -1 // tile0574 (tile0670 (faucet))
sprite 211 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 211 pitch -1 // tile0574 (tile0670 (faucet))
sprite 365 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 365 pitch -1 // tile0574 (tile0670 (faucet))
sprite 73 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 73 pitch -1 // tile0574 (tile0670 (faucet))
sprite 72 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 72 pitch -1 // tile0574 (tile0670 (faucet))
sprite 197 angoff 256 // tile0049 shotgunammo
sprite 40 angoff 896 // tile0052 sixpack
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 540 angoff -640 // tile1161 bottle14
sprite 382 angoff 256 // tile1062 rubbercan
sprite 382 mdzoff -600000 // tile1062 rubbercan
sprite 382 pitch 1 // tile1062 rubbercan
sprite 541 notmd // tile0132 slotdoor
sprite 539 angoff 1024 // tile0051 cola
sprite 538 angoff 1024 // tile0051 cola
 
// Switches to be hidden
sprite 296 notmd // tile0164 dipswitch2 (arcade game)
sprite 541 notmd // tile0132 slotdoor (cash register)
 
 
sprite 160 angoff -640 // tile1062 rubbercan
sprite 617 angoff 512 // tile0040 ammo
sprite 619 angoff 768 // tile0052 sixpack
//sprite 546 angoff -768 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll 1 // tile0021 firstgunsprite
sprite 383 angoff -320 // tile1062 rubbercan
sprite 39 angoff -512 // tile0051 cola
sprite 630 angoff -256 // tile0047 hbombammo
sprite 630 mdzoff 1500000 // tile0047 hbombammo
sprite 630 pitch 1 // tile0047 hbombammo
sprite 38 mdzoff 500000 // tile0059 heatsensor
sprite 38 pitch 1 // tile0059 heatsensor
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 296 notmd // tile0164 dipswitch2
sprite 295 angoff 1024 // tile1348 holoduke
sprite 170 angoff 1024 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 533 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 520 angoff 768 // tile0049 shotgunammo
sprite 547 angoff -768 // tile0052 sixpack
sprite 497 angoff -512 // tile1247 seenine
 
 
// LIGHTS
 
// by Devastator
231,8 → 215,8
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 // +0
light 106 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 // +1
//light 116 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 // +1? (110)
//light 120 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 // +2? (119)
light 116 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 // +1
light 119 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 // +2? (119)
light 135 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 // +2
light 135 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 // +2
light 138 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 // +2
267,3 → 251,5
light 305 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 310 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 310 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// atomic : 0-90 / 105-118 / 120-142 / 149-307
// 13d : 0-90 / 106-119 / 122-144 / 152-310
/maphacks/3drealms/E1L1_atomic.mhk
1,145 → 1,67
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: a1ce0037911b2625781a2623588c8b90
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
// Curr. HRP: r5.3.573
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0057 jetpack
sprite 633 angoff 512 // tile0057 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
//
sprite 79 angoff 1024 // tile0047 hbombammo
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
148,65 → 70,133
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
 
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
 
 
// LIGHTS
 
// by Devastator
/maphacks/3drealms/E1L2_13d.mhk
1,154 → 1,163
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L2.MAP - "Red Light District" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// Map Date : 1996-04-19
// mapmd4: 6845bcccf6641c93ff9d7b6996a28ce5
// Reviewed by LeoD (February 2013)
 
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 526 angoff 640 // tile0955 bottle2
sprite 527 angoff 384 // tile0955 bottle2
sprite 528 angoff -512 // tile0955 bottle2
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
//sprite 180 angoff -256 // tile0052 sixpack
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
176,45 → 185,46
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 163 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 185 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 186 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 239 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 175 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 176 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 176 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 176 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 181 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 185 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 185 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 185 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 185 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 185 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 186 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 187 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 190 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 190 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 193 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 193 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 207 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 217 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 223 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 223 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 235 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 241 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 241 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 241 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 241 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 241 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 241 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 241 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 241 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 241 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 248 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 250 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 264 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
221,12 → 231,12
light 61 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 182 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 189 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 193 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 270 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
253,45 → 263,45
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 175 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 176 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 176 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 176 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 181 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 185 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 185 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 185 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 185 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 185 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 186 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 187 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 190 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 190 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 190 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 193 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 207 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 217 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 223 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 223 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 235 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 241 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 241 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 241 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 258 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 241 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 241 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 241 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 241 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 241 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 248 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 248 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 250 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 264 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 241 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 258 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
376,3 → 386,5
light 258 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 264 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 270 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
// Atomic E1L2 : 0-164 / / 173-268
// 1.3D E1L2 : 0-164 / / 175-270
/maphacks/3drealms/E1L2_atomic.mhk
1,154 → 1,163
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066
// Reviewed by NightFright (February 2012)
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 526 angoff 640 // tile0955 bottle2
sprite 527 angoff 384 // tile0955 bottle2
sprite 528 angoff -512 // tile0955 bottle2
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
//sprite 180 angoff -256 // tile0052 sixpack
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
215,6 → 224,7
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk
1,151 → 1,67
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// Map Date : 1996-04-19
// mapmd4: 944032d239a314088ec7fdd771910362
// Reviewed by LeoD (February 2013)
 
 
 
// CHARACTERS
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Slime babes
sprite 20 angoff -256 // tile1294 podfem1
// Curr. HRP: r5.3.573
 
 
 
// PROPS
 
// Cinema sign
sprite 346 angoff 512 // tile0925 neon1 cinema
sprite 397 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 213 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 160 angoff 128 // tile1062 rubbercan
sprite 382 angoff 256 // tile1062 rubbercan (near cash register)
sprite 383 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 530 angoff -256 // tile0054 shield
 
// Health +10
sprite 39 angoff -512 // tile0051 cola
 
// Health +30
sprite 40 angoff 1024 // tile0052 sixpack
sprite 41 angoff 256 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 169 angoff 256 // tile0052 sixpack
sprite 171 angoff 384 // tile0052 sixpack
sprite 529 angoff -768 // tile0052 sixpack
sprite 547 angoff 256 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 619 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 295 angoff 1024 // tile1348 holoduke
sprite 409 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 445 angoff -512 // tile0057 jetpack
sprite 631 angoff 512 // tile0057 jetpack
 
// Keycards (R)
sprite 449 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
 
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 520 angoff 768 // tile0049 shotgunammo *
sprite 594 angoff 1024 // tile0049 shotgunammo *
sprite 632 angoff 512 // tile0049 shotgunammo *
sprite 634 angoff 512 // tile0049 shotgunammo *
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer) *
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 540 angoff -640 // tile1161 bottle14
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
//sprite 593 angoff -512
//sprite 290 angoff 256
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
//
sprite 77 angoff 1024 // tile0047 hbombammo
sprite 79 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
154,63 → 70,131
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 166 away1 // tile0932 in the security room ## ???? ##
sprite 176 away1 // tile0931 burning trash ## ???? ##
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 381 roll -1 // tile1062 rubbercan (behind theater)
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 382 pitch 1 // tile1062 rubbercan (near cash register)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
// mhk diff sync 1
sprite 558 angoff 512 // tile1247 seenine
sprite 550 notmd // tile0342 pannel1
sprite 45 notmd // tile0341 bpannel1
sprite 83 angoff 1024 // tile0052 sixpack
sprite 615 angoff -512 // tile0040 ammo
sprite 346 angoff 512 // tile0925 neon1 (cinema)
sprite 397 angoff -512 // tile0925 neon1 (cinema)
sprite 76 angoff 128 // tile0052 sixpack
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
 
sprite 80 angoff -640 // tile0023 rpgsprite
sprite 586 away1 // tile0502 viewscreen
sprite 166 away1 // tile0932 (graffiti)
sprite 163 notmd // tile0568 femmag1
sprite 178 angoff -768 // tile0044 rpgammo
sprite 164 notmd // tile0568 femmag1
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 176 away1 // tile0931 (graffiti)
sprite 25 angoff 768 // tile0047 hbombammo
sprite 42 angoff 256 // tile0028 shotgunsprite
sprite 24 angoff -512 // tile0023 rpgsprite
sprite 43 angoff -512 // tile0022 chaingunsprite
sprite 213 angoff -512 // tile0981 hydrent
sprite 255 angoff 1024 // tile0052 sixpack
sprite 247 notmd // tile0513
sprite 248 notmd // tile0513
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 550 notmd // tile0342 pannel1
// mhk diff sync 2
sprite 419 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 632 angoff 256 // tile0049 shotgunammo
sprite 631 angoff 512 // tile0057 jetpack
sprite 634 angoff 768 // tile0049 shotgunammo
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 23 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 23 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 529 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 110 angoff -640 // tile0049 shotgunammo
sprite 110 mdzoff 300000 // tile0049 shotgunammo
sprite 110 roll 1 // tile0049 shotgunammo
sprite 445 angoff -512 // tile0057 jetpack
sprite 111 angoff -384 // tile0049 shotgunammo
sprite 111 mdzoff 200000 // tile0049 shotgunammo
sprite 111 roll -1 // tile0049 shotgunammo
sprite 530 angoff -256 // tile0054 shield
sprite 41 angoff -768 // tile0052 sixpack
sprite 381 mdzoff 550000 // tile1062 rubbercan
sprite 381 roll -1 // tile1062 rubbercan
sprite 171 angoff -640 // tile0052 sixpack
sprite 169 angoff -768 // tile0052 sixpack
sprite 593 angoff -256 // tile0055 steroids
sprite 429 angoff 512 // tile0023 rpgsprite
sprite 449 angoff 860 // tile0060 accesscard red
sprite 594 angoff 768 // tile0049 shotgunammo
sprite 20 angoff -256 // tile1294 podfem1
sprite 409 angoff 768 // tile1348 holoduke
sprite 374 angoff 1024 // tile0053 firstaid
sprite 154 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 154 pitch -1 // tile0574 (tile0670 (faucet))
sprite 366 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 366 pitch -1 // tile0574 (tile0670 (faucet))
sprite 211 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 211 pitch -1 // tile0574 (tile0670 (faucet))
sprite 365 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 365 pitch -1 // tile0574 (tile0670 (faucet))
sprite 73 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 73 pitch -1 // tile0574 (tile0670 (faucet))
sprite 72 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 72 pitch -1 // tile0574 (tile0670 (faucet))
sprite 197 angoff 256 // tile0049 shotgunammo
sprite 40 angoff 896 // tile0052 sixpack
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 540 angoff -640 // tile1161 bottle14
sprite 382 angoff 256 // tile1062 rubbercan
sprite 382 mdzoff -600000 // tile1062 rubbercan
sprite 382 pitch 1 // tile1062 rubbercan
sprite 541 notmd // tile0132 slotdoor
sprite 539 angoff 1024 // tile0051 cola
sprite 538 angoff 1024 // tile0051 cola
 
// Switches to be hidden
sprite 296 notmd // tile0164 dipswitch2 (arcade game)
sprite 541 notmd // tile0132 slotdoor (cash register)
 
 
sprite 160 angoff -640 // tile1062 rubbercan
sprite 617 angoff 512 // tile0040 ammo
sprite 619 angoff 768 // tile0052 sixpack
//sprite 546 angoff -768 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll 1 // tile0021 firstgunsprite
sprite 383 angoff -320 // tile1062 rubbercan
sprite 39 angoff -512 // tile0051 cola
sprite 630 angoff -256 // tile0047 hbombammo
sprite 630 mdzoff 1500000 // tile0047 hbombammo
sprite 630 pitch 1 // tile0047 hbombammo
sprite 38 mdzoff 500000 // tile0059 heatsensor
sprite 38 pitch 1 // tile0059 heatsensor
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 296 notmd // tile0164 dipswitch2
sprite 295 angoff 1024 // tile1348 holoduke
sprite 170 angoff 1024 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 533 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 520 angoff 768 // tile0049 shotgunammo
sprite 547 angoff -768 // tile0052 sixpack
sprite 497 angoff -512 // tile1247 seenine
 
 
// LIGHTS
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
1,145 → 1,67
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: a1ce0037911b2625781a2623588c8b90
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
// Curr. HRP: r5.3.573
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0057 jetpack
sprite 633 angoff 512 // tile0057 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
//
sprite 79 angoff 1024 // tile0047 hbombammo
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
148,63 → 70,131
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
 
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
 
 
 
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
 
 
// LIGHTS
/maphacks/3drealms_polymost/E1L2_13d_polymost.mhk
1,148 → 1,156
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L2.MAP - "Red Light District" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// Map Date : 1996-04-19
// mapmd4: 6845bcccf6641c93ff9d7b6996a28ce5
// Reviewed by LeoD (February 2013)
 
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 526 angoff 640 // tile0955 bottle2
sprite 527 angoff 384 // tile0955 bottle2
sprite 528 angoff -512 // tile0955 bottle2
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
//sprite 180 angoff -256 // tile0052 sixpack
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
/maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk
1,148 → 1,156
// Maphacks for Duke3D HRP
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Author: Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066
// Reviewed by NightFright (February 2012)
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
//
//sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 797 angoff -512 // tile0981 hydrent
sprite 461 notmd // tile0568 femmag1
//sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 208 angoff 256 // tile1348 holoduke
sprite 208 mdzoff 600000 // tile1348 holoduke
sprite 208 pitch 1 // tile1348 holoduke
//sprite ??? angoff -512 // tile0049 shotgunammo
sprite 463 notmd // tile0577 femmag2
sprite 462 notmd // tile0568 femmag1
sprite 189 angoff -512 // tile0054 shield
sprite 188 angoff -512 // tile0047 hbombammo
sprite 402 nomdanim // tile1232 canwithsomething
sprite 402 angoff -192 // tile1232 canwithsomething
sprite 0 angoff -128 // tile0052 sixpack
sprite 407 nomdanim // tile1232 canwithsomething
sprite 407 angoff -384 // tile1232 canwithsomething
sprite 192 angoff 0 // tile0023 rpgsprite
sprite 191 notmd // tile0132 slotdoor
sprite 186 angoff -512 // tile0059 heatsensor
sprite 186 mdzoff 500000 // tile0059 heatsensor
sprite 186 pitch 1 // tile0059 heatsensor
sprite 162 angoff -128 // tile0052 sixpack
sprite 400 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 400 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 angoff -256 // tile0049 shotgunammo
sprite 333 nomdanim // tile1232 canwithsomething
sprite 333 angoff -640 // tile1232 canwithsomething
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 526 angoff 640 // tile0955 bottle2
sprite 527 angoff 384 // tile0955 bottle2
sprite 528 angoff -512 // tile0955 bottle2
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 754 angoff -512 // tile0041 batteryammo
sprite 159 angoff -64 // tile0041 batteryammo
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
//sprite 180 angoff -256 // tile0052 sixpack
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 156 angoff 256 // tile0052 sixpack
sprite 824 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 163 angoff -640 // tile0044 rpgammo
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 540 notmd // tile0690 (manhole, half open)
sprite 823 angoff 192 // tile0053 firstaid
 
sprite 158 angoff 512 // tile0052 sixpack
sprite 390 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 390 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 390 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 390 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 391 angoff 512 // tile0028 shotgunsprite
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
sprite 160 nomdanim // tile1232 canwithsomething
sprite 160 angoff -128 // tile1232 canwithsomething
sprite 478 angoff -512 // tile0569 toilet
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 825 mdzoff 500000 // tile0044 rpgammo
sprite 825 roll 1 // tile0044 rpgammo
sprite 52 mdzoff 400000 // tile0059 heatsensor
sprite 52 pitch 1 // tile0059 heatsensor
sprite 265 angoff 256 // tile0047 hbombammo
sprite 265 pitch -192 // tile0047 hbombammo
sprite 1 angoff -832 // tile1294 podfem1
sprite 287 notmd // tile0903 pocket (billard)
sprite 288 notmd // tile0903 pocket (billard)
sprite 289 notmd // tile0903 pocket (billard)
sprite 290 notmd // tile0903 pocket (billard)
sprite 291 notmd // tile0903 pocket (billard)
sprite 292 notmd // tile0903 pocket (billard)
sprite 228 nomdanim // tile1232 canwithsomething
sprite 228 angoff 640 // tile1232 canwithsomething
sprite 544 angoff -640 // tile1321 fem3 hooker
sprite 693 angoff 512 // tile0041 batteryammo
sprite 155 angoff -256 // tile0052 sixpack
sprite 498 angoff 256 // tile0021 firstgunsprite
sprite 498 mdzoff 200000 // tile0021 firstgunsprite
sprite 498 pitch 1 // tile0021 firstgunsprite
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
sprite 177 notmd // tile2301 wallblood1
sprite 465 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 466 angoff -512 // tile1162 bottle15
sprite 466 mdzoff 200000 // tile1162 bottle15
sprite 466 pitch -1 // tile1162 bottle15
sprite 467 angoff -512 // tile1161 bottle14
sprite 467 mdzoff 200000 // tile1161 bottle14
sprite 467 pitch 1 // tile1161 bottle14
//sprite 468 mdzoff 500000 // tile1163 bottle16
//sprite 468 roll -1 // tile1163 bottle16
//sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -512 // tile1165 bottle18
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 471 angoff 256 // tile1166 bottle19
sprite 474 angoff 256 // tile1165 bottle18
sprite 232 angoff 128 // tile0955 bottle2
sprite 751 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 249 angoff 1024 // tile0060 accesscard red
 
sprite 120 angoff 896 // tile0055 steroids (multiplayer)
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 154 angoff 256 // tile0052 sixpack
sprite 309 angoff 512 // tile1312 fem1 stripper
sprite 174 angoff 1024 // tile0022 chaingunsprite
sprite 173 angoff 1024 // tile0041 batteryammo
sprite 482 mdzoff 500000 // tile1006 (barstool)
sprite 482 roll -1 // tile1006 (barstool)
sprite 63 angoff 1024 // tile0047 hbombammo
sprite 63 mdzoff 500000 // tile0047 hbombammo
sprite 63 pitch -1 // tile0047 hbombammo
 
sprite 153 angoff 256 // tile0052 sixpack
sprite 757 angoff 512 // tile0040 ammo
sprite 278 angoff -512 // tile0053 firstaid
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
/maphacks/nw_hrp/_nwzoo-r18.mhk
0,0 → 1,26
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : _nwzoo.map - "Nuclear Winter Zoo"
// Author : Allen H. Blum III & Hendricks266
// Map Date : 2011-03-08 (Duke: Nuclear Winter Plus by Hendricks266, r18)
// mapmd4 : fbcc52b39ea54787c664c5072000428e
// Curr. HRP: r5.3.573
 
// <-> _vacazoo-r19.mhk
 
sprite 6 notmd // tile1983 (nwinter tile1975 battle mobile)
sprite 68 notmd // tile2007 (tile2000 pigcop)
sprite 59 notmd // tile1826 (tile1820 octabrain)
sprite 41 notmd // tile1963 (tile1960 recon)
sprite 40 notmd // tile2362 (tile2360 rotategun)
sprite 56 notmd // tile2371 (tile2370 (slimer))
sprite 16 notmd // tile0677 (tile0675 egg)
sprite 54 notmd // tile2632 (tile2630 boss1 (battlelord))
sprite 83 notmd // tile1687 (tile1680 liztroop)
sprite 82 notmd // tile2127 (tile2120 lizman)
sprite 216 notmd // tile4027 (nwinter tile4000 fem groan)
sprite 226 notmd // tile3802 (nwinter tile3800 fem grunt)
sprite 153 notmd // tile3902 (nwinter tile3900 santa claws)
sprite 74 notmd // tile1882 (tile1880 drone)
sprite 73 notmd // tile1922 (nwinter tile1920 flying frosty)
sprite 228 notmd // tile3846 (nwinter tile3841 snowman)
/maphacks/nw_hrp/nwinter_mhk.def
6,12 → 6,11
 
 
// Unpatched maps as a reference ...
/*
mapinfo {
maptitle "Déjà Vu Demo"
//author "Allen H. Blum III & Simply Silly Software"
mapfile "nwl1demo_orig.map"
mapmd4 5c97335c239c76788fee27924afecdd2 // 1997
mapfile "E2L1.map"
mapmd4 5c97335c239c76788fee27924afecdd2 // 1997-12-15
mhkfile "maphacks/nw_hrp/nwl1demo-1997.mhk"
}
mapinfo {
35,6 → 34,7
mapmd4 8b2dc4571fb56fda7d2bad9521ccc345 // 1997-12-15
mhkfile "maphacks/nw_hrp/nwl3-1997.mhk"
}
/*
mapinfo {
maptitle "Santa's Corporate HQ"
//author "Simply Silly Software"
74,7 → 74,6
 
 
// NW Plus patched maps
/*
mapinfo {
maptitle "Déjà Vu Demo"
//author "Allen H. Blum III & Simply Silly Software"
86,7 → 85,7
maptitle "Déjà Vu"
//author "Allen H. Blum III & Simply Silly Software"
mapfile "nwl1.map"
mapmd4 ea6f6084ff74d37a0f134406ba4e73d2 // r25
mapmd4 ea6f6084ff74d37a0f134406ba4e73d2 // r25 - 2011-03-25
mhkfile "maphacks/nw_hrp/nwl1-r25.mhk"
}
mapinfo {
93,7 → 92,7
maptitle "Where It All Began"
//author "Allen H. Blum III & Simply Silly Software"
mapfile "nwl2.map"
mapmd4 0e170886cf0741f5873a6c821e2b5a34 // r24
mapmd4 0e170886cf0741f5873a6c821e2b5a34 // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl2-r24.mhk"
}
mapinfo {
100,7 → 99,7
maptitle "Where It All Began"
//author "Allen H. Blum III & Simply Silly Software"
mapfile "nwl2.map"
mapmd4 8d79d07c4c55aca3f4528c0b5f32cdec // r70
mapmd4 8d79d07c4c55aca3f4528c0b5f32cdec // r70 - 2013-03-31
mhkfile "maphacks/nw_hrp/nwl2-r70.mhk"
}
mapinfo {
107,14 → 106,15
maptitle "Land of Forgotten Toys"
//author "Simply Silly Software"
mapfile "nwl3.map"
mapmd4 1dcf70a08f652970a70e1290db57255b // r24
mapmd4 1dcf70a08f652970a70e1290db57255b // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl3-r24.mhk"
}
/*
mapinfo {
maptitle "Santa's Corporate HQ"
//author "Simply Silly Software"
mapfile "nwl4.map"
mapmd4 c3b3fcdb8c089ce4b820daf1fd0c1ad7 // r24
mapmd4 c3b3fcdb8c089ce4b820daf1fd0c1ad7 // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl4-r24.mhk"
}
mapinfo {
121,7 → 121,7
maptitle "The Backdoor"
//author "Simply Silly Software"
mapfile "nwl5.map"
mapmd4 418c20d08fb63793b1e2ded80bd108ee // r24
mapmd4 418c20d08fb63793b1e2ded80bd108ee // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl5-r24.mhk"
}
mapinfo {
128,7 → 128,7
maptitle "Christmas Village"
//author "Simply Silly Software"
mapfile "nwl6.map"
mapmd4 5001c7ee52732ec954fc47c743166530 // r24
mapmd4 5001c7ee52732ec954fc47c743166530 // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl6-r24.mhk"
}
mapinfo {
135,7 → 135,7
maptitle "Here Comes Santa Claws"
//author "Simply Silly Software"
mapfile "nwl7.map"
mapmd4 2b70e9a3972356760bb0aab62cec580a // r24
mapmd4 2b70e9a3972356760bb0aab62cec580a // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl7-r24.mhk"
}
mapinfo {
142,15 → 142,14
maptitle "Santamatch"
//author "Simply Silly Software"
mapfile "nwl8.map"
mapmd4 72a78dddd76cc597f3d2501e2df35d81 // r24
mapmd4 72a78dddd76cc597f3d2501e2df35d81 // r24 - 2011-03-22
mhkfile "maphacks/nw_hrp/nwl8-r24.mhk"
}
 
*/
mapinfo {
maptitle "Nuclear Winter Zoo"
//author ""
//author "Allen H. Blum III & Hendricks266"
mapfile "_nwzoo.map"
mapmd4 fbcc52b39ea54787c664c5072000428e // r18 - 2001-03-08
mapmd4 fbcc52b39ea54787c664c5072000428e // r18 - 2011-03-08
mhkfile "maphacks/nw_hrp/_nwzoo-r18.mhk"
}
*/
/maphacks/nw_hrp/nwl1-1997.mhk
0,0 → 1,390
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : E2L1.map - "Déjà Vu"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 1997-12-15
// mapmd4 : 1fcc16d422ce32d9e579124a432f4479
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// 1-498 / 521-647 / 754-780
//sprite 445 angoff 1024 // tile0021 firstgunsprite
sprite 586 angoff -512 // tile0981 hydrent
sprite 455 notmd // tile0568 femmag1
//sprite 496 angoff 1024 // tile0028 shotgunsprite
sprite 313 angoff 256 // tile1348 holoduke
sprite 313 mdzoff 600000 // tile1348 holoduke
sprite 313 pitch 1 // tile1348 holoduke
sprite 772 angoff -512 // tile0049 shotgunammo
sprite 457 notmd // tile0577 femmag2
sprite 456 notmd // tile0568 femmag1
sprite 301 angoff -512 // tile0054 shield
sprite 300 angoff -512 // tile0047 hbombammo
sprite 430 nomdanim // tile1232 canwithsomething
sprite 430 angoff -192 // tile1232 canwithsomething
sprite 188 angoff -128 // tile0052 sixpack
sprite 435 nomdanim // tile1232 canwithsomething
sprite 435 angoff -384 // tile1232 canwithsomething
sprite 303 angoff 0 // tile0023 rpgsprite
sprite 302 notmd // tile0132 slotdoor
//sprite ??? angoff -512 // tile0059 heatsensor
//sprite ??? mdzoff 500000 // tile0059 heatsensor
//sprite ??? pitch 1 // tile0059 heatsensor
sprite 291 angoff -128 // tile0052 sixpack
sprite 428 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 428 pitch 1 // tile0574 (tile0670 (faucet))
 
 
 
sprite 498 angoff 512 // tile0956 bottle3
sprite 646 angoff -512 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 angoff -256 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 92 angoff 1024 // tile0956 bottle3
sprite 555 angoff -512 // tile0041 batteryammo
//sprite 299 angoff -256 // tile0052 sixpack
sprite 10 angoff 128 // tile0022 chaingunsprite
sprite 82 angoff -256 // tile1014 bottle8
sprite 1 angoff 256 // tile0060 accesscard red
sprite 288 angoff 256 // tile0052 sixpack
sprite 604 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 410 angoff 256 // tile0054 shield
sprite 216 angoff 128 // tile0052 sixpack
sprite 615 angoff 384 // tile0557 chair2
sprite 615 mdzoff 500000 // tile0557 chair2
sprite 615 roll 1 // tile0557 chair2
sprite 2 angoff -512 // tile0041 batteryammo
sprite 180 angoff 640 // tile1247 seenine
sprite 181 mdzoff 500000 // tile1247 seenine
sprite 181 roll -1 // tile1247 seenine
sprite 182 angoff 256 // tile1247 seenine
sprite 556 angoff 512 // tile0040 ammo
sprite 755 angoff 1024 // tile0023 rpgsprite
sprite 771 angoff -640 // tile0049 shotgunammo
sprite 623 angoff 384 // tile0905 (tile0904 woodenhorse)
sprite 623 mdzoff 500000 // tile0905 (tile0904 woodenhorse)
sprite 623 pitch 1 // tile0905 (tile0904 woodenhorse)
sprite 622 angoff -256 // tile0905 (tile0904 woodenhorse)
sprite 290 angoff 512 // tile0052 sixpack
sprite 418 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 418 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 418 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 418 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 419 angoff -512 // tile0028 shotgunsprite
sprite 601 angoff -256 // tile0049 shotgunammo
sprite 754 angoff 128 // tile0060 accesscard yellow
 
 
 
sprite 472 angoff -512 // tile0615 toiletbroke
 
 
 
sprite 220 mdzoff 400000 // tile0059 heatsensor
sprite 220 pitch 1 // tile0059 heatsensor
sprite 336 angoff 256 // tile0047 hbombammo
sprite 336 pitch -192 // tile0047 hbombammo
sprite 189 angoff -832 // tile1294 podfem1
sprite 347 notmd // tile0903 pocket (billard)
sprite 348 notmd // tile0903 pocket (billard)
sprite 349 notmd // tile0903 pocket (billard)
sprite 350 notmd // tile0903 pocket (billard)
sprite 351 notmd // tile0903 pocket (billard)
sprite 352 notmd // tile0903 pocket (billard)
sprite 319 nomdanim // tile1232 canwithsomething
sprite 319 angoff 640 // tile1232 canwithsomething
sprite 511 angoff -512 // tile1321 fem3 hooker
sprite 521 angoff 512 // tile0041 batteryammo
sprite 287 angoff -256 // tile0052 sixpack
sprite 492 angoff 256 // tile0021 firstgunsprite
sprite 492 mdzoff 200000 // tile0021 firstgunsprite
sprite 492 pitch 1 // tile0021 firstgunsprite
sprite 469 angoff 128 // tile1166 bottle19
sprite 470 angoff -256 // tile1161 bottle14
sprite 103 notmd // tile0162 dipswitch
sprite 459 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 460 angoff -512 // tile1162 bottle15
sprite 460 mdzoff 200000 // tile1162 bottle15
sprite 460 pitch -1 // tile1162 bottle15
sprite 461 angoff -512 // tile1161 bottle14
//sprite 461 mdzoff 200000 // tile1161 bottle14
//sprite 461 pitch 1 // tile1161 bottle14
sprite 462 mdzoff 500000 // tile1163 bottle16
sprite 462 roll -1 // tile1163 bottle16
//sprite 463 angoff -768 // tile1164 bottle17
sprite 464 angoff -512 // tile1165 bottle18
sprite 466 angoff -256 // tile1163 bottle16
sprite 467 angoff -640 // tile1161 bottle14
sprite 465 angoff 256 // tile1166 bottle19
sprite 468 angoff 256 // tile1165 bottle18
sprite 321 angoff 128 // tile0955 bottle2
sprite 552 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 97 nomdanim // tile1232 canwithsomething
sprite 97 angoff -256 // tile1232 canwithsomething
sprite 274 angoff 896 // tile0055 steroids (multiplayer)
 
sprite 286 angoff 256 // tile0052 sixpack
sprite 369 angoff 512 // tile1312 fem1 stripper
sprite 476 mdzoff 500000 // tile1006 (barstool)
sprite 476 roll -1 // tile1006 (barstool)
sprite 296 angoff 1024 // tile0022 chaingunsprite
sprite 295 angoff 1024 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0047 hbombammo
sprite 223 mdzoff 500000 // tile0047 hbombammo
sprite 223 pitch -1 // tile0047 hbombammo
sprite 766 angoff 640 // tile0049 shotgunammo
sprite 285 angoff 256 // tile0052 sixpack
sprite 558 angoff 512 // tile0040 ammo
sprite 343 angoff -512 // tile0053 firstaid
sprite 780 angoff 1024 // tile1014 bottle8
//sprite 16 angoff 256 // tile3795 (playing cards)
//sprite 17 angoff -640 // tile3795 (playing cards)
//sprite ??? notmd // tile0577 femmag2
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 37 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 51 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 77 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 82 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 85 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 125 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 141 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 407 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 402 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 402 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 52 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 142 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 82 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 402 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 402 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 402 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 402 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 402 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 37 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 37 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 39 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 39 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 52 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
//light - -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 82 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 142 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 146 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 168 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 402 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 402 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 185 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
// NW E2L1 : 0-337 / / 402-407
// NW E2L1 demo : 0-337 / / 368-373
/maphacks/nw_hrp/nwl1-r25.mhk
0,0 → 1,390
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : nwl1.map - "Déjà Vu"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 2011-03-25 (Duke: Nuclear Winter Plus patch by Hendricks266, r25)
// mapmd4 : ea6f6084ff74d37a0f134406ba4e73d2
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
 
// Curr. HRP: r5.3.573
 
// 1-498 / 520-646 / 752-778
//sprite 445 angoff 1024 // tile0021 firstgunsprite
sprite 585 angoff -512 // tile0981 hydrent
sprite 455 notmd // tile0568 femmag1
//sprite 496 angoff 1024 // tile0028 shotgunsprite
sprite 313 angoff 256 // tile1348 holoduke
sprite 313 mdzoff 600000 // tile1348 holoduke
sprite 313 pitch 1 // tile1348 holoduke
sprite 770 angoff 512 // tile0049 shotgunammo
sprite 457 notmd // tile0577 femmag2
sprite 456 notmd // tile0568 femmag1
sprite 301 angoff 0 // tile0054 shield
sprite 300 angoff 0 // tile0047 hbombammo
sprite 430 nomdanim // tile1232 canwithsomething
sprite 430 angoff -192 // tile1232 canwithsomething
sprite 188 angoff -128 // tile0052 sixpack
sprite 435 nomdanim // tile1232 canwithsomething
sprite 435 angoff -384 // tile1232 canwithsomething
sprite 303 angoff -512 // tile0023 rpgsprite
sprite 302 notmd // tile0132 slotdoor
//sprite ??? angoff -512 // tile0059 heatsensor
//sprite ??? mdzoff 500000 // tile0059 heatsensor
//sprite ??? pitch 1 // tile0059 heatsensor
sprite 291 angoff -128 // tile0052 sixpack
sprite 428 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 428 pitch 1 // tile0574 (tile0670 (faucet))
 
 
 
sprite 498 angoff 512 // tile0956 bottle3
sprite 645 angoff -384 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 645 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 645 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 angoff -896 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 92 angoff 1024 // tile0956 bottle3
sprite 554 angoff 0 // tile0041 batteryammo
//sprite 299 angoff -256 // tile0052 sixpack
sprite 10 angoff 128 // tile0022 chaingunsprite
sprite 82 angoff -256 // tile1014 bottle8
sprite 1 angoff 256 // tile0060 accesscard red
sprite 288 angoff 256 // tile0052 sixpack
sprite 603 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 410 angoff 256 // tile0054 shield
sprite 216 angoff 128 // tile0052 sixpack
sprite 614 angoff 384 // tile0557 chair2
sprite 614 mdzoff 500000 // tile0557 chair2
sprite 614 roll 1 // tile0557 chair2
sprite 2 angoff -512 // tile0041 batteryammo
sprite 180 angoff 640 // tile1247 seenine
sprite 181 mdzoff 500000 // tile1247 seenine
sprite 181 roll -1 // tile1247 seenine
sprite 182 angoff 256 // tile1247 seenine
sprite 555 angoff 512 // tile0040 ammo
sprite 753 angoff 1024 // tile0023 rpgsprite
sprite 769 angoff -640 // tile0049 shotgunammo
sprite 622 angoff 256 // tile0905 (tile0904 woodenhorse)
sprite 622 mdzoff 500000 // tile0905 (tile0904 woodenhorse)
sprite 622 pitch 1 // tile0905 (tile0904 woodenhorse)
sprite 621 angoff -256 // tile0905 (tile0904 woodenhorse)
sprite 290 angoff 0 // tile0052 sixpack
sprite 418 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 418 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 418 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 418 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 419 angoff 0 // tile0028 shotgunsprite
sprite 600 angoff -256 // tile0049 shotgunammo
sprite 752 angoff 128 // tile0060 accesscard yellow
 
 
 
sprite 472 angoff -512 // tile0615 toiletbroke
 
 
 
sprite 220 mdzoff 400000 // tile0059 heatsensor
sprite 220 pitch 1 // tile0059 heatsensor
sprite 336 angoff 512 // tile0047 hbombammo
sprite 336 pitch -192 // tile0047 hbombammo
sprite 189 angoff -832 // tile1294 podfem1
sprite 347 notmd // tile0903 pocket (billard)
sprite 348 notmd // tile0903 pocket (billard)
sprite 349 notmd // tile0903 pocket (billard)
sprite 350 notmd // tile0903 pocket (billard)
sprite 351 notmd // tile0903 pocket (billard)
sprite 352 notmd // tile0903 pocket (billard)
sprite 319 nomdanim // tile1232 canwithsomething
sprite 319 angoff 640 // tile1232 canwithsomething
sprite 511 angoff -512 // tile1321 fem3 hooker
sprite 520 angoff 512 // tile0041 batteryammo
sprite 287 angoff -256 // tile0052 sixpack
sprite 492 angoff 256 // tile0021 firstgunsprite
sprite 492 mdzoff 200000 // tile0021 firstgunsprite
sprite 492 pitch 1 // tile0021 firstgunsprite
sprite 469 angoff 128 // tile1166 bottle19
sprite 470 angoff -256 // tile1161 bottle14
sprite 103 notmd // tile0162 dipswitch
sprite 459 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 460 angoff -512 // tile1162 bottle15
sprite 460 mdzoff 200000 // tile1162 bottle15
sprite 460 pitch -1 // tile1162 bottle15
sprite 461 angoff -512 // tile1161 bottle14
//sprite 461 mdzoff 200000 // tile1161 bottle14
//sprite 461 pitch 1 // tile1161 bottle14
sprite 462 mdzoff 500000 // tile1163 bottle16
sprite 462 roll -1 // tile1163 bottle16
//sprite 463 angoff -768 // tile1164 bottle17
sprite 464 angoff -512 // tile1165 bottle18
sprite 465 angoff 256 // tile1166 bottle19
sprite 466 angoff -256 // tile1163 bottle16
sprite 467 angoff -640 // tile1161 bottle14
sprite 468 angoff 128 // tile1165 bottle18
sprite 321 angoff 256 // tile0955 bottle2
sprite 551 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 97 nomdanim // tile1232 canwithsomething
sprite 97 angoff -256 // tile1232 canwithsomething
sprite 274 angoff 896 // tile0055 steroids (multiplayer)
 
sprite 286 angoff 256 // tile0052 sixpack
sprite 369 angoff 512 // tile1312 fem1 stripper
sprite 476 mdzoff 500000 // tile1006 (barstool)
sprite 476 roll -1 // tile1006 (barstool)
sprite 296 angoff 1024 // tile0022 chaingunsprite
sprite 295 angoff 1024 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0047 hbombammo
sprite 223 mdzoff 500000 // tile0047 hbombammo
sprite 223 pitch -1 // tile0047 hbombammo
sprite 764 angoff 640 // tile0049 shotgunammo
sprite 285 angoff 256 // tile0052 sixpack
sprite 557 angoff 512 // tile0040 ammo
sprite 343 angoff 0 // tile0053 firstaid
sprite 778 angoff 1024 // tile1014 bottle8
//sprite 16 angoff 256 // tile3795 (playing cards)
//sprite 17 angoff -640 // tile3795 (playing cards)
//sprite ??? notmd // tile0577 femmag2
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 37 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 51 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 77 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 82 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 85 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 125 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 141 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 407 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 402 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 402 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 52 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 142 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 82 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 402 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 402 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 402 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 402 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 402 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 402 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 402 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 37 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 37 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 39 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 39 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 52 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
//light - -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 82 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 142 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 146 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 405 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 168 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 402 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 402 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 402 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 402 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 402 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 402 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 185 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
// NW E2L1 : 0-337 / / 402-407
// NW E2L1 demo : 0-337 / / 368-373
/maphacks/nw_hrp/nwl1demo-1997.mhk
0,0 → 1,390
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : E2L1.map - "Déjà Vu Demo"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 1997-12-15
// mapmd4 : 5c97335c239c76788fee27924afecdd2
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-r25.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// 1-498 / 521-774
//sprite 445 angoff 1024 // tile0021 firstgunsprite
sprite 586 angoff -512 // tile0981 hydrent
sprite 455 notmd // tile0568 femmag1
//sprite 496 angoff 1024 // tile0028 shotgunsprite
sprite 313 angoff 256 // tile1348 holoduke
sprite 313 mdzoff 600000 // tile1348 holoduke
sprite 313 pitch 1 // tile1348 holoduke
sprite 766 angoff -512 // tile0049 shotgunammo
sprite 457 notmd // tile0577 femmag2
sprite 456 notmd // tile0568 femmag1
sprite 301 angoff -512 // tile0054 shield
sprite 300 angoff -512 // tile0047 hbombammo
sprite 430 nomdanim // tile1232 canwithsomething
sprite 430 angoff -192 // tile1232 canwithsomething
sprite 188 angoff -128 // tile0052 sixpack
sprite 435 nomdanim // tile1232 canwithsomething
sprite 435 angoff -384 // tile1232 canwithsomething
sprite 303 angoff 0 // tile0023 rpgsprite
sprite 302 notmd // tile0132 slotdoor
//sprite ??? angoff -512 // tile0059 heatsensor
//sprite ??? mdzoff 500000 // tile0059 heatsensor
//sprite ??? pitch 1 // tile0059 heatsensor
sprite 291 angoff -128 // tile0052 sixpack
sprite 428 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 428 pitch 1 // tile0574 (tile0670 (faucet))
 
 
 
sprite 498 angoff 512 // tile0956 bottle3
sprite 646 angoff -512 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 angoff -256 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 647 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 92 angoff 1024 // tile0956 bottle3
sprite 555 angoff -512 // tile0041 batteryammo
//sprite 299 angoff -256 // tile0052 sixpack
sprite 10 angoff 128 // tile0022 chaingunsprite
sprite 82 angoff -256 // tile1014 bottle8
sprite 1 angoff 256 // tile0060 accesscard red
sprite 288 angoff 256 // tile0052 sixpack
sprite 604 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 410 angoff 256 // tile0054 shield
sprite 216 angoff 128 // tile0052 sixpack
sprite 615 angoff 384 // tile0557 chair2
sprite 615 mdzoff 500000 // tile0557 chair2
sprite 615 roll 1 // tile0557 chair2
sprite 2 angoff -512 // tile0041 batteryammo
sprite 180 angoff 640 // tile1247 seenine
sprite 181 mdzoff 500000 // tile1247 seenine
sprite 181 roll -1 // tile1247 seenine
sprite 182 angoff 256 // tile1247 seenine
sprite 556 angoff 512 // tile0040 ammo
sprite 749 angoff 1024 // tile0023 rpgsprite
sprite 765 angoff -640 // tile0049 shotgunammo
sprite 623 angoff 384 // tile0905 (tile0904 woodenhorse)
sprite 623 mdzoff 500000 // tile0905 (tile0904 woodenhorse)
sprite 623 pitch 1 // tile0905 (tile0904 woodenhorse)
sprite 622 angoff -256 // tile0905 (tile0904 woodenhorse)
sprite 290 angoff 512 // tile0052 sixpack
sprite 418 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 418 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 418 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 418 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 419 angoff -512 // tile0028 shotgunsprite
sprite 601 angoff -256 // tile0049 shotgunammo
sprite 748 angoff 128 // tile0060 accesscard yellow
 
 
 
sprite 472 angoff -512 // tile0615 toiletbroke
 
 
 
sprite 220 mdzoff 400000 // tile0059 heatsensor
sprite 220 pitch 1 // tile0059 heatsensor
sprite 336 angoff 256 // tile0047 hbombammo
sprite 336 pitch -192 // tile0047 hbombammo
sprite 189 angoff -768 // tile1294 podfem1
sprite 347 notmd // tile0903 pocket (billard)
sprite 348 notmd // tile0903 pocket (billard)
sprite 349 notmd // tile0903 pocket (billard)
sprite 350 notmd // tile0903 pocket (billard)
sprite 351 notmd // tile0903 pocket (billard)
sprite 352 notmd // tile0903 pocket (billard)
sprite 319 nomdanim // tile1232 canwithsomething
sprite 319 angoff 640 // tile1232 canwithsomething
sprite 511 angoff -512 // tile1321 fem3 hooker
sprite 521 angoff 512 // tile0041 batteryammo
sprite 287 angoff -256 // tile0052 sixpack
sprite 492 angoff 256 // tile0021 firstgunsprite
sprite 492 mdzoff 200000 // tile0021 firstgunsprite
sprite 492 pitch 1 // tile0021 firstgunsprite
sprite 469 angoff 128 // tile1166 bottle19
sprite 470 angoff -256 // tile1161 bottle14
sprite 103 notmd // tile0162 dipswitch
sprite 459 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 460 angoff -512 // tile1162 bottle15
sprite 460 mdzoff 200000 // tile1162 bottle15
sprite 460 pitch -1 // tile1162 bottle15
sprite 461 angoff -512 // tile1161 bottle14
//sprite 461 mdzoff 200000 // tile1161 bottle14
//sprite 461 pitch 1 // tile1161 bottle14
sprite 462 mdzoff 500000 // tile1163 bottle16
sprite 462 roll -1 // tile1163 bottle16
//sprite 463 angoff -768 // tile1164 bottle17
sprite 464 angoff -512 // tile1165 bottle18
sprite 466 angoff -256 // tile1163 bottle16
sprite 467 angoff -640 // tile1161 bottle14
sprite 465 angoff 256 // tile1166 bottle19
sprite 468 angoff 128 // tile1165 bottle18
sprite 321 angoff 256 // tile0955 bottle2
sprite 552 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 97 nomdanim // tile1232 canwithsomething
sprite 97 angoff -256 // tile1232 canwithsomething
sprite 274 angoff 896 // tile0055 steroids (multiplayer)
 
sprite 286 angoff 256 // tile0052 sixpack
sprite 369 angoff 512 // tile1312 fem1 stripper
sprite 476 mdzoff 500000 // tile1006 (barstool)
sprite 476 roll -1 // tile1006 (barstool)
sprite 296 angoff 1024 // tile0022 chaingunsprite
sprite 295 angoff 1024 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0047 hbombammo
sprite 223 mdzoff 500000 // tile0047 hbombammo
sprite 223 pitch -1 // tile0047 hbombammo
sprite 760 angoff 640 // tile0049 shotgunammo
sprite 285 angoff 256 // tile0052 sixpack
sprite 558 angoff 512 // tile0040 ammo
sprite 343 angoff -512 // tile0053 firstaid
sprite 774 angoff 1024 // tile1014 bottle8
//sprite 16 angoff 256 // tile3795 (playing cards)
//sprite 17 angoff -640 // tile3795 (playing cards)
//sprite ??? notmd // tile0577 femmag2
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 37 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 51 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 77 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 82 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 85 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 125 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 141 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 373 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 368 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 368 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 52 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 142 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 82 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 368 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 368 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 368 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 368 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 368 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 37 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 37 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 39 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 39 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 52 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
//light - -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 82 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 142 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 146 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 168 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 368 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 368 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 185 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
// NW E2L1 : 0-337 / / 402-407
// NW E2L1 demo : 0-337 / / 368-373
/maphacks/nw_hrp/nwl1demo-r25.mhk
0,0 → 1,390
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : nwl1demo.map - "Déjà Vu Demo"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 2011-03-25 (Duke: Nuclear Winter Plus patch by Hendricks266, r25)
// mapmd4 : 5aeadce1b93cc74bc0ab352b3c7081ac
 
// <-> E1L2_13d.mhk
// <-> E1L2_13d_polymost.mhk
// <-> E1L2_atomic.mhk
// <-> E1L2_atomic_polymost.mhk
// <-> nwl1demo-1997.mhk
// <-> nwl1-1997.mhk
// <-> nwl1-r25.mhk
 
// Curr. HRP: r5.3.573
 
// 1-498 / 520-773
//sprite 445 angoff 1024 // tile0021 firstgunsprite
sprite 585 angoff -512 // tile0981 hydrent
sprite 455 notmd // tile0568 femmag1
//sprite 496 angoff 1024 // tile0028 shotgunsprite
sprite 313 angoff 256 // tile1348 holoduke
sprite 313 mdzoff 600000 // tile1348 holoduke
sprite 313 pitch 1 // tile1348 holoduke
sprite 765 angoff 512 // tile0049 shotgunammo
sprite 457 notmd // tile0577 femmag2
sprite 456 notmd // tile0568 femmag1
sprite 301 angoff 0 // tile0054 shield
sprite 300 angoff 0 // tile0047 hbombammo
sprite 430 nomdanim // tile1232 canwithsomething
sprite 430 angoff -192 // tile1232 canwithsomething
sprite 188 angoff -128 // tile0052 sixpack
sprite 435 nomdanim // tile1232 canwithsomething
sprite 435 angoff -384 // tile1232 canwithsomething
sprite 303 angoff -512 // tile0023 rpgsprite
sprite 302 notmd // tile0132 slotdoor
//sprite ??? angoff -512 // tile0059 heatsensor
//sprite ??? mdzoff 500000 // tile0059 heatsensor
//sprite ??? pitch 1 // tile0059 heatsensor
sprite 291 angoff -128 // tile0052 sixpack
sprite 428 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 428 pitch 1 // tile0574 (tile0670 (faucet))
 
 
 
sprite 498 angoff 512 // tile0956 bottle3
sprite 645 angoff -384 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 645 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 645 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 angoff -896 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 mdzoff 900000 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 646 roll -1 // tile3627 (nwinter tile1312 fem1 stripper)
sprite 92 angoff 1024 // tile0956 bottle3
sprite 554 angoff 0 // tile0041 batteryammo
//sprite 299 angoff -256 // tile0052 sixpack
sprite 10 angoff 128 // tile0022 chaingunsprite
sprite 82 angoff -256 // tile1014 bottle8
sprite 1 angoff 256 // tile0060 accesscard red
sprite 288 angoff 256 // tile0052 sixpack
sprite 603 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 410 angoff 256 // tile0054 shield
sprite 216 angoff 128 // tile0052 sixpack
sprite 614 angoff 384 // tile0557 chair2
sprite 614 mdzoff 500000 // tile0557 chair2
sprite 614 roll 1 // tile0557 chair2
sprite 2 angoff -512 // tile0041 batteryammo
sprite 180 angoff 640 // tile1247 seenine
sprite 181 mdzoff 500000 // tile1247 seenine
sprite 181 roll -1 // tile1247 seenine
sprite 182 angoff 256 // tile1247 seenine
sprite 555 angoff 512 // tile0040 ammo
sprite 748 angoff 1024 // tile0023 rpgsprite
sprite 764 angoff -640 // tile0049 shotgunammo
sprite 622 angoff 256 // tile0905 (tile0904 woodenhorse)
sprite 622 mdzoff 500000 // tile0905 (tile0904 woodenhorse)
sprite 622 pitch 1 // tile0905 (tile0904 woodenhorse)
sprite 621 angoff -256 // tile0905 (tile0904 woodenhorse)
sprite 290 angoff 0 // tile0052 sixpack
sprite 418 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 418 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 418 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 418 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 419 angoff 0 // tile0028 shotgunsprite
sprite 600 angoff -256 // tile0049 shotgunammo
sprite 747 angoff 128 // tile0060 accesscard yellow
 
 
 
sprite 472 angoff -512 // tile0615 toiletbroke
 
 
 
sprite 220 mdzoff 400000 // tile0059 heatsensor
sprite 220 pitch 1 // tile0059 heatsensor
sprite 336 angoff 512 // tile0047 hbombammo
sprite 336 pitch -192 // tile0047 hbombammo
sprite 189 angoff -768 // tile1294 podfem1
sprite 347 notmd // tile0903 pocket (billard)
sprite 348 notmd // tile0903 pocket (billard)
sprite 349 notmd // tile0903 pocket (billard)
sprite 350 notmd // tile0903 pocket (billard)
sprite 351 notmd // tile0903 pocket (billard)
sprite 352 notmd // tile0903 pocket (billard)
sprite 319 nomdanim // tile1232 canwithsomething
sprite 319 angoff 640 // tile1232 canwithsomething
sprite 511 angoff -512 // tile1321 fem3 hooker
sprite 103 notmd // tile0162 dipswitch
sprite 520 angoff 512 // tile0041 batteryammo
sprite 287 angoff -256 // tile0052 sixpack
sprite 492 angoff 256 // tile0021 firstgunsprite
sprite 492 mdzoff 200000 // tile0021 firstgunsprite
sprite 492 pitch 1 // tile0021 firstgunsprite
sprite 469 angoff 128 // tile1166 bottle19
sprite 470 angoff -256 // tile1161 bottle14
sprite 459 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 460 angoff -512 // tile1162 bottle15
sprite 460 mdzoff 200000 // tile1162 bottle15
sprite 460 pitch -1 // tile1162 bottle15
sprite 461 angoff -512 // tile1161 bottle14
//sprite 461 mdzoff 200000 // tile1161 bottle14
//sprite 461 pitch 1 // tile1161 bottle14
sprite 462 mdzoff 500000 // tile1163 bottle16
sprite 462 roll -1 // tile1163 bottle16
//sprite 463 angoff -768 // tile1164 bottle17
sprite 464 angoff -512 // tile1165 bottle18
sprite 466 angoff -256 // tile1163 bottle16
sprite 467 angoff -640 // tile1161 bottle14
sprite 465 angoff 256 // tile1166 bottle19
sprite 468 angoff 256 // tile1165 bottle18
sprite 321 angoff 128 // tile0955 bottle2
sprite 551 angoff -256 // tile0023 rpgsprite (multiplayer)
sprite 97 nomdanim // tile1232 canwithsomething
sprite 97 angoff -256 // tile1232 canwithsomething
sprite 274 angoff 896 // tile0055 steroids (multiplayer)
 
sprite 286 angoff 256 // tile0052 sixpack
sprite 369 angoff 512 // tile1312 fem1 stripper
sprite 476 mdzoff 500000 // tile1006 (barstool)
sprite 476 roll -1 // tile1006 (barstool)
sprite 296 angoff 1024 // tile0022 chaingunsprite
sprite 295 angoff 1024 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0047 hbombammo
sprite 223 mdzoff 500000 // tile0047 hbombammo
sprite 223 pitch -1 // tile0047 hbombammo
sprite 759 angoff 640 // tile0049 shotgunammo
sprite 285 angoff 256 // tile0052 sixpack
sprite 557 angoff 512 // tile0040 ammo
sprite 343 angoff 0 // tile0053 firstaid
sprite 773 angoff 1024 // tile1014 bottle8
//sprite 16 angoff 256 // tile3795 (playing cards)
//sprite 17 angoff -640 // tile3795 (playing cards)
//sprite ??? notmd // tile0577 femmag2
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 37 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 51 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 77 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 82 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 85 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 125 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 141 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 373 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 368 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 368 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 52 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 142 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 82 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
//light - -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 143 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 146 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 368 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 368 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 368 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 368 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 368 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 368 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 368 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 333 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 16 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 21 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 24 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 28 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 37 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 37 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 39 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 39 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
light 40 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 42 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 342 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 45 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 48 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 49 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 52 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
//light - -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
//light - -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
//light - -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 77 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 82 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 83 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 85 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 85 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 86 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 87 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 91 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 337 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 285 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 285 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 277 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 304 -10000 25500 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 115 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 118 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 118 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 118 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
//light - 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 130 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 130 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 130 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 135 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 136 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 139 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 139 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 139 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 139 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 139 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 140 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 141 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 142 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 143 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 143 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 146 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 146 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 371 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 160 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 326 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 326 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 198 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 168 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 368 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 368 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 368 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 368 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 368 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 368 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 296 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 296 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 177 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 185 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 185 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 288 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
//light - -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
// NW E2L1 : 0-337 / / 402-407
// NW E2L1 demo : 0-337 / / 368-373
/maphacks/nw_hrp/nwl2-1997.mhk
0,0 → 1,255
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : E2L2.map - "Where It All Began"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 1997-12-15
// mapmd4 : d6d30cb84acc5c47e1596280cf81ba37
 
 
 
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-r70.mhk
 
// Curr. HRP: r5.3.573
 
// 1-338 / 398-504 / 520-724
//sprite ??? angoff 1024 // tile0047 hbombammo
sprite 693 angoff 128 // tile0028 shotgunsprite (multiplayer)
sprite 249 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 249 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 249 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 294 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 294 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 248 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 248 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 248 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 295 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 295 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 296 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 296 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 297 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 297 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 292 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 292 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 291 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 291 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 290 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 290 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 289 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 289 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 275 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 274 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 274 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 273 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 273 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 272 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 272 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 588 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 284 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 284 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 284 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 279 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 279 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 278 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 278 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 277 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 276 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 275 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 280 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 280 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 281 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 281 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 282 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 282 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 283 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 283 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 589 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 589 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 589 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 285 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 285 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 286 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 286 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 288 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 288 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 287 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 287 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 293 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 293 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
// mhk diff sync 1
sprite 585 angoff 512 // tile1247 seenine
sprite 577 notmd // tile0342 pannel1
sprite 226 notmd // tile0341 bpannel1
sprite 4 angoff -896 // tile0057 jetpack
sprite 53 angoff -512 // tile0054 shield
sprite 445 angoff 512 // tile0925 neon1 (cinema)
sprite 493 angoff -512 // tile0925 neon1 (cinema)
sprite 701 angoff 1024 // tile0049 shotgunammo
sprite 56 angoff -512 // tile0049 shotgunammo
sprite 650 nomdanim // tile1056 (tile1055 (film reel))
sprite 254 angoff -640 // tile0023 rpgsprite
 
sprite 310 away1 // tile0932 (graffiti)
sprite 126 notmd // tile0568 femmag1
sprite 67 angoff -768 // tile0022 chaingunsprite
sprite 309 notmd // tile0568 femmag1
sprite 122 angoff -512 // tile1045 donuts
sprite 64 angoff -256 // tile0055 steroids
sprite 85 angoff 256 // tile0060 accesscard yellow
sprite 101 angoff 1024 // tile1165 bottle18
sprite 66 angoff 768 // tile0052 sixpack
sprite 724 angoff 256 // tile0981 hydrent
sprite 19 angoff 512 // tile0041 batteryammo
sprite 59 angoff -512 // tile0052 sixpack
sprite 20 angoff -512 // tile0049 shotgunammo
sprite 338 angoff -512 // tile0981 hydrent
 
sprite 60 angoff 768 // tile0047 hbombammo
sprite 55 angoff -512 // tile0054 shield
 
 
// mhk diff sync 2
 
sprite 629 angoff 256 // tile0049 shotgunammo
sprite 628 angoff 512 // tile0057 jetpack
sprite 631 angoff 768 // tile0049 shotgunammo
sprite 216 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 216 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 216 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 57 angoff 384 // tile1232 canwithsomething
// mhk diff sync 3
sprite 269 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 270 angoff -640 // tile0049 shotgunammo
sprite 270 mdzoff 300000 // tile0049 shotgunammo
sprite 270 roll 1 // tile0049 shotgunammo
sprite 831 angoff -512 // tile0057 jetpack
sprite 271 angoff -384 // tile0049 shotgunammo
sprite 271 mdzoff 200000 // tile0049 shotgunammo
sprite 271 roll -1 // tile0049 shotgunammo
sprite 566 angoff -256 // tile0054 shield
sprite 224 angoff -768 // tile0052 sixpack
sprite 478 mdzoff 550000 // tile1062 rubbercan
sprite 478 roll -1 // tile1062 rubbercan
sprite 313 angoff -640 // tile0052 sixpack
sprite 311 angoff -768 // tile0052 sixpack
sprite 600 angoff -256 // tile0055 steroids
sprite 520 angoff 512 // tile0023 rpgsprite
 
sprite 601 angoff 768 // tile0049 shotgunammo
sprite 24 angoff -256 // tile1294 podfem1
sprite 504 angoff 768 // tile1348 holoduke
sprite 471 angoff 1024 // tile0053 firstaid
sprite 303 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 303 pitch -1 // tile0574 (tile0670 (faucet))
sprite 464 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 464 pitch -1 // tile0574 (tile0670 (faucet))
sprite 337 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 337 pitch -1 // tile0574 (tile0670 (faucet))
sprite 463 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 463 pitch -1 // tile0574 (tile0670 (faucet))
sprite 251 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 251 pitch -1 // tile0574 (tile0670 (faucet))
sprite 250 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 250 pitch -1 // tile0574 (tile0670 (faucet))
sprite 327 angoff 256 // tile0049 shotgunammo
 
sprite 72 angoff 1024 // tile0044 rpgammo
sprite 573 angoff -640 // tile1161 bottle14
sprite 479 angoff 256 // tile1062 rubbercan
sprite 479 mdzoff -600000 // tile1062 rubbercan
sprite 479 pitch 1 // tile1062 rubbercan
 
sprite 572 angoff 1024 // tile0051 cola
sprite 571 angoff 1024 // tile0051 cola
sprite 74 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 73 angoff -256 // tile0052 sixpack
sprite 16 angoff 0 // tile0060 accesscard red
sprite 308 angoff 0 // tile1062 rubbercan
 
 
 
 
 
 
sprite 223 angoff -512 // tile0051 cola
sprite 627 angoff -256 // tile0047 hbombammo
sprite 627 mdzoff 1500000 // tile0047 hbombammo
sprite 627 pitch 1 // tile0047 hbombammo
sprite 222 mdzoff 500000 // tile0059 heatsensor
sprite 222 pitch 1 // tile0059 heatsensor
sprite 568 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 75 angoff 1024 // tile0054 shield
sprite 399 notmd // tile0164 dipswitch2
sprite 398 angoff 1024 // tile1348 holoduke
sprite 312 angoff 1024 // tile0052 sixpack
sprite 591 angoff -256 // tile0052 sixpack
sprite 569 angoff 1024 // tile0047 hbombammo
sprite 564 angoff 768 // tile0049 shotgunammo
sprite 574 angoff -768 // tile0052 sixpack
 
 
 
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 114 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 117 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 131 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 131 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 134 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 137 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 137 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 137 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 140 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 147 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 401 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 155 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 156 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 162 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 332 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 332 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
//light - 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
//light - 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
//light - 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 176 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 371 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 341 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 183 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 192 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
//light - 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 362 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 297 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 398 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 398 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 249 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 249 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 249 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 251 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 256 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 256 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// Atomic E1L1 : 0-105 / 115-124 / 133-150 / 152-167 / / 174
// NW E2L2 : 0-105 / 114-123 / 131-148 / 149-164 / / 169
/maphacks/nw_hrp/nwl2-r70.mhk
0,0 → 1,255
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : nwl2.map - "Where It All Began"
// Author : Allen H. Blum III & Simply Silly Software
// Map Date : 2011-03-22 (Duke: Nuclear Winter Plus patch by Hendricks266, r24)
// mapmd4 : 0e170886cf0741f5873a6c821e2b5a34
// Map Date : 2013-03-31 (Duke: Nuclear Winter Plus patch by Hendricks266, r70)
// mapmd4 : 8d79d07c4c55aca3f4528c0b5f32cdec
 
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
 
// Curr. HRP: r5.3.573
 
// 1-338 / 390-496 / 509-713
//sprite ??? angoff 1024 // tile0047 hbombammo
sprite 682 angoff -640 // tile0028 shotgunsprite (multiplayer)
sprite 249 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 249 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 249 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 294 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 294 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 248 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 248 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 248 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 295 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 295 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 296 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 296 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 297 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 297 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 292 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 292 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 291 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 291 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 290 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 290 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 289 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 289 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 275 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 274 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 274 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 273 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 273 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 272 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 272 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 577 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 577 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 284 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 284 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 284 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 279 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 279 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 278 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 278 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 277 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 276 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 275 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 275 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 280 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 280 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 281 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 281 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 282 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 282 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 283 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 283 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 578 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 578 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 578 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 285 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 285 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 286 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 286 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 288 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 288 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 287 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 287 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 293 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 293 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
// mhk diff sync 1
sprite 574 angoff 512 // tile1247 seenine
sprite 566 notmd // tile0342 pannel1
sprite 226 notmd // tile0341 bpannel1
sprite 4 angoff 0 // tile0057 jetpack
sprite 53 angoff -512 // tile0054 shield
sprite 437 angoff 512 // tile0925 neon1 (cinema)
sprite 485 angoff -512 // tile0925 neon1 (cinema)
sprite 690 angoff 1024 // tile0049 shotgunammo
sprite 56 angoff -512 // tile0049 shotgunammo
sprite 639 nomdanim // tile1056 (tile1055 (film reel))
sprite 254 angoff -640 // tile0023 rpgsprite
 
sprite 310 away1 // tile0932 (graffiti)
sprite 126 notmd // tile0568 femmag1
sprite 67 angoff -768 // tile0022 chaingunsprite
sprite 309 notmd // tile0568 femmag1
sprite 122 angoff -512 // tile1045 donuts
sprite 64 angoff -256 // tile0055 steroids
sprite 85 angoff 256 // tile0060 accesscard yellow
sprite 101 angoff 1024 // tile1165 bottle18
sprite 66 angoff 768 // tile0052 sixpack
sprite 713 angoff 256 // tile0981 hydrent
sprite 19 angoff 512 // tile0041 batteryammo
sprite 59 angoff -512 // tile0052 sixpack
sprite 20 angoff -512 // tile0049 shotgunammo
sprite 338 angoff -512 // tile0981 hydrent
 
sprite 60 angoff 1024 // tile0047 hbombammo
sprite 55 angoff 0 // tile0054 shield
 
 
// mhk diff sync 2
 
sprite 618 angoff 256 // tile0049 shotgunammo
sprite 617 angoff 512 // tile0057 jetpack
sprite 620 angoff 768 // tile0049 shotgunammo
sprite 216 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 216 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 216 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 57 angoff 384 // tile1232 canwithsomething
// mhk diff sync 3
sprite 269 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 270 angoff 768 // tile0049 shotgunammo
sprite 270 mdzoff 300000 // tile0049 shotgunammo
sprite 270 roll 1 // tile0049 shotgunammo
sprite 831 angoff -512 // tile0057 jetpack
sprite 271 angoff 256 // tile0049 shotgunammo
sprite 271 mdzoff 200000 // tile0049 shotgunammo
sprite 271 roll -1 // tile0049 shotgunammo
sprite 555 angoff -256 // tile0054 shield
sprite 224 angoff -768 // tile0052 sixpack
sprite 470 mdzoff 550000 // tile1062 rubbercan
sprite 470 roll -1 // tile1062 rubbercan
sprite 313 angoff -640 // tile0052 sixpack
sprite 311 angoff -768 // tile0052 sixpack
sprite 589 angoff -256 // tile0055 steroids
sprite 509 angoff 512 // tile0023 rpgsprite
 
sprite 590 angoff 768 // tile0049 shotgunammo
sprite 24 angoff -256 // tile1294 podfem1
sprite 496 angoff 768 // tile1348 holoduke
sprite 463 angoff 1024 // tile0053 firstaid
sprite 303 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 303 pitch -1 // tile0574 (tile0670 (faucet))
sprite 456 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 456 pitch -1 // tile0574 (tile0670 (faucet))
sprite 337 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 337 pitch -1 // tile0574 (tile0670 (faucet))
sprite 455 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 455 pitch -1 // tile0574 (tile0670 (faucet))
sprite 251 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 251 pitch -1 // tile0574 (tile0670 (faucet))
sprite 250 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 250 pitch -1 // tile0574 (tile0670 (faucet))
sprite 327 angoff 256 // tile0049 shotgunammo
 
sprite 72 angoff 1024 // tile0044 rpgammo
sprite 562 angoff -640 // tile1161 bottle14
sprite 471 angoff 256 // tile1062 rubbercan
sprite 471 mdzoff -600000 // tile1062 rubbercan
sprite 471 pitch 1 // tile1062 rubbercan
 
sprite 561 angoff 1024 // tile0051 cola
sprite 560 angoff 1024 // tile0051 cola
sprite 74 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 angoff -256 // tile0052 sixpack
sprite 16 angoff 0 // tile0060 accesscard red
sprite 308 angoff 0 // tile1062 rubbercan
 
 
 
 
 
 
sprite 223 angoff 1024 // tile0051 cola
sprite 616 angoff 768 // tile0047 hbombammo
sprite 616 mdzoff 1500000 // tile0047 hbombammo
sprite 616 pitch 1 // tile0047 hbombammo
sprite 222 mdzoff 500000 // tile0059 heatsensor
sprite 222 pitch 1 // tile0059 heatsensor
sprite 557 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 75 angoff 1024 // tile0054 shield
sprite 391 notmd // tile0164 dipswitch2
sprite 390 angoff 1024 // tile1348 holoduke
sprite 312 angoff 1024 // tile0052 sixpack
sprite 580 angoff -256 // tile0052 sixpack
sprite 558 angoff 1024 // tile0047 hbombammo
sprite 553 angoff 768 // tile0049 shotgunammo
sprite 563 angoff -768 // tile0052 sixpack
 
 
 
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 114 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 117 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 131 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 131 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 134 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 137 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 137 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 137 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 140 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 147 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 401 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 155 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 156 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 162 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 164 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 332 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 332 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
//light - 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
//light - 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
//light - 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 176 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 371 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 341 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 183 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 192 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
//light - 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 362 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 297 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 398 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 398 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 249 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 249 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 249 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 251 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 256 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 256 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// Atomic E1L1 : 0-105 / 115-124 / 133-150 / 152-167 / / 174
// NW E2L2 : 0-105 / 114-123 / 131-148 / 149-164 / / 169
/maphacks/nw_hrp/nwl3-1997.mhk
0,0 → 1,76
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : E2L3.map - "Land of Forgotten Toys"
// Author : Simply Silly Software
// Map Date : 1997-12-15
// mapmd4 : 8b2dc4571fb56fda7d2bad9521ccc345
 
// <-> nwl3-r24.mhk
 
// Curr. HRP: r5.3.573
 
sprite 298 angoff 384 // tile0028 shotgunsprite
sprite 167 angoff -256 // tile0047 hbombammo
sprite 306 angoff -256 // tile0049 shotgunammo
sprite 306 pitch -112 // tile0049 shotgunammo
sprite 306 roll -48 // tile0049 shotgunammo
sprite 305 angoff -128 // tile0052 sixpack
sprite 37 angoff -512 // tile0041 batteryammo
sprite 36 angoff -512 // tile0051 cola
sprite 35 angoff -450 // tile0053 firstaid
sprite 35 mdzoff 2000000 // tile0053 firstaid
sprite 35 pitch -1 // tile0053 firstaid
sprite 366 angoff -896 // tile0022 chaingunsprite
sprite 365 angoff 832 // tile0049 shotgunammo
sprite 365 mdzoff 1500000 // tile0049 shotgunammo
sprite 365 pitch -1 // tile0049 shotgunammo
sprite 349 angoff -512 // tile0060 accesscard blue
sprite 348 angoff 1024 // tile3598 (nwinter mario)
sprite 133 angoff 640 // tile2259 (tile2255 jibs3)
sprite 134 angoff -512 // tile1238 explodingbarrel
sprite 135 angoff 512 // tile1238 explodingbarrel
sprite 45 angoff -768 // tile0047 hbombammo
sprite 45 mdzoff 1500000 // tile0047 hbombammo
sprite 45 pitch -1 // tile0047 hbombammo
sprite 32 angoff 832 // tile0052 sixpack
sprite 43 angoff 640 // tile0046 crystalammo
sprite 44 angoff 384 // tile0046 crystalammo
sprite 375 angoff 512 // tile0021 firstgunsprite
sprite 374 angoff 512 // tile0051 cola
sprite 31 angoff 640 // tile0054 shield
sprite 350 angoff 512 // tile0060 accesscard yellow
sprite 393 angoff 768 // tile0045 growammo
sprite 376 angoff -256 // tile0025 shrinkersprite
sprite 416 angoff 832 // tile0047 hbombammo
sprite 416 pitch 32 // tile0047 hbombammo
sprite 357 angoff 1024 // tile0044 rpgammo
sprite 42 angoff -896 // tile0051 cola
sprite 39 angoff 256 // tile0049 shotgunammo
sprite 39 mdzoff 500000 // tile0049 shotgunammo
sprite 39 pitch -1 // tile0049 shotgunammo
sprite 351 angoff -256 // tile0060 accesscard red
sprite 38 roll -64 // tile0051 cola
sprite 389 angoff 512 // tile0023 rpgsprite
sprite 389 mdzoff 900000 // tile0023 rpgsprite
sprite 389 pitch 1 // tile0023 rpgsprite
sprite 415 angoff 1024 // tile0057 jetpack
sprite 433 angoff -512 // tile0049 shotgunammo
sprite 434 angoff 1024 // tile0041 batteryammo
sprite 432 angoff -768 // tile0047 hbombammo
sprite 437 angoff 640 // tile0051 cola
sprite 437 roll -96 // tile0051 cola
sprite 436 angoff 1024 // tile0051 cola
sprite 435 angoff 512 // tile0051 cola
sprite 439 angoff 1024 // tile0046 crystalammo
sprite 440 angoff 512 // tile0046 crystalammo
sprite 440 roll 128 // tile0046 crystalammo
sprite 438 angoff 768 // tile0046 crystalammo
sprite 438 roll 64 // tile0046 crystalammo
sprite 413 angoff 256 // tile0052 sixpack
sprite 390 angoff 1024 // tile0029 devistatorsprite
sprite 412 angoff -768 // tile0042 devistatorammo
sprite 411 angoff 512 // tile0051 cola
sprite 29 angoff -512 // tile0040 ammo
sprite 442 angoff 512 // tile0021 firstgunsprite
sprite 30 angoff 1024 // tile0026 heavyhbomb
sprite 410 angoff -768 // tile0049 shotgunammo
/maphacks/nw_hrp/nwl3-r24.mhk
0,0 → 1,76
// Maphacks for Duke: Nuclear Winter HRP
 
// Level : nwl3.map - "Land of Forgotten Toys"
// Author : Simply Silly Software
// Map Date : 2011-03-22 (Duke: Nuclear Winter Plus patch by Hendricks266, r24)
// mapmd4 : 1dcf70a08f652970a70e1290db57255b
 
// <-> nwl3-1997.mhk
 
// Curr. HRP: r5.3.573
 
sprite 298 angoff 384 // tile0028 shotgunsprite
sprite 167 angoff -256 // tile0047 hbombammo
sprite 306 angoff -256 // tile0049 shotgunammo
sprite 306 pitch -112 // tile0049 shotgunammo
sprite 306 roll -48 // tile0049 shotgunammo
sprite 305 angoff -128 // tile0052 sixpack
sprite 37 angoff -512 // tile0041 batteryammo
sprite 36 angoff -512 // tile0051 cola
sprite 35 angoff -450 // tile0053 firstaid
sprite 35 mdzoff 2000000 // tile0053 firstaid
sprite 35 pitch -1 // tile0053 firstaid
sprite 366 angoff -896 // tile0022 chaingunsprite
sprite 365 angoff 832 // tile0049 shotgunammo
sprite 365 mdzoff 1500000 // tile0049 shotgunammo
sprite 365 pitch -1 // tile0049 shotgunammo
sprite 349 angoff -512 // tile0060 accesscard blue
sprite 348 angoff 0 // tile3598 (nwinter mario)
sprite 133 angoff 640 // tile2259 (tile2255 jibs3)
sprite 134 angoff -512 // tile1238 explodingbarrel
sprite 135 angoff 512 // tile1238 explodingbarrel
sprite 45 angoff -768 // tile0047 hbombammo
sprite 45 mdzoff 1500000 // tile0047 hbombammo
sprite 45 pitch -1 // tile0047 hbombammo
sprite 32 angoff 832 // tile0052 sixpack
sprite 43 angoff 640 // tile0046 crystalammo
sprite 44 angoff 384 // tile0046 crystalammo
sprite 375 angoff 512 // tile0021 firstgunsprite
sprite 374 angoff 512 // tile0051 cola
sprite 31 angoff 640 // tile0054 shield
sprite 350 angoff 512 // tile0060 accesscard yellow
sprite 393 angoff 768 // tile0045 growammo
sprite 376 angoff -256 // tile0025 shrinkersprite
sprite 416 angoff 832 // tile0047 hbombammo
sprite 416 pitch 32 // tile0047 hbombammo
sprite 357 angoff 1024 // tile0044 rpgammo
sprite 42 angoff -896 // tile0051 cola
sprite 39 angoff 256 // tile0049 shotgunammo
sprite 39 mdzoff 500000 // tile0049 shotgunammo
sprite 39 pitch -1 // tile0049 shotgunammo
sprite 351 angoff -256 // tile0060 accesscard red
sprite 38 roll -64 // tile0051 cola
sprite 389 angoff 512 // tile0023 rpgsprite
sprite 389 mdzoff 900000 // tile0023 rpgsprite
sprite 389 pitch 1 // tile0023 rpgsprite
sprite 415 angoff 1024 // tile0057 jetpack
sprite 433 angoff -512 // tile0049 shotgunammo
sprite 434 angoff 1024 // tile0041 batteryammo
sprite 432 angoff -768 // tile0047 hbombammo
sprite 437 angoff 640 // tile0051 cola
sprite 437 roll -96 // tile0051 cola
sprite 436 angoff 1024 // tile0051 cola
sprite 435 angoff 512 // tile0051 cola
sprite 439 angoff 1024 // tile0046 crystalammo
sprite 440 angoff 512 // tile0046 crystalammo
sprite 440 roll 128 // tile0046 crystalammo
sprite 438 angoff 768 // tile0046 crystalammo
sprite 438 roll 64 // tile0046 crystalammo
sprite 413 angoff 256 // tile0052 sixpack
sprite 390 angoff 1024 // tile0029 devistatorsprite
sprite 412 angoff -768 // tile0042 devistatorammo
sprite 411 angoff 512 // tile0051 cola
sprite 29 angoff -512 // tile0040 ammo
sprite 442 angoff 512 // tile0021 firstgunsprite
sprite 30 angoff 1024 // tile0026 heavyhbomb
sprite 410 angoff -768 // tile0049 shotgunammo
/maphacks/usermaps/Jac.mhk
0,0 → 1,373
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Jac.map - "Just Another Christmas" by Taivo Maripuu
// Map Date : 2003-12-16
// mapmd4 : 57c8e8ed81d0802b4cd57503955ceb5e
// Curr. HRP: r5.3.573
 
 
sprite 1071 nomdanim // tile0974 oceansprite4
sprite 1072 nomdanim // tile0974 oceansprite4
sprite 1073 nomdanim // tile0974 oceansprite4
sprite 1074 nomdanim // tile0974 oceansprite4
sprite 1075 nomdanim // tile0974 oceansprite4
sprite 1076 nomdanim // tile0974 oceansprite4
sprite 1077 nomdanim // tile0974 oceansprite4
sprite 1475 nomdanim // tile0974 oceansprite4
sprite 1476 nomdanim // tile0974 oceansprite4
sprite 1477 nomdanim // tile0974 oceansprite4
sprite 1478 nomdanim // tile0974 oceansprite4
sprite 1479 nomdanim // tile0974 oceansprite4
sprite 1480 nomdanim // tile0974 oceansprite4
sprite 1499 nomdanim // tile0974 oceansprite4
sprite 1503 nomdanim // tile0974 oceansprite4
sprite 829 angoff 512 // tile1734 liztroopdsprite
sprite 829 mdzoff 900000 // tile1734 liztroopdsprite
sprite 829 pitch -1 // tile1734 liztroopdsprite
sprite 3394 angoff 768 // tile0049 shotgunammo
sprite 3393 angoff 768 // tile0049 shotgunammo
sprite 3392 angoff 768 // tile0049 shotgunammo
sprite 3390 angoff 1024 // tile0054 shield
sprite 1840 notmd // tile1577 (tile1550 shark)
sprite 1864 mdzoff 500000 // tile1062 rubbercan
sprite 1864 pitch 1 // tile1062 rubbercan
sprite 1864 roll 1 // tile1062 rubbercan
sprite 1674 notmd // tile4386 (power line)
sprite 1790 notmd // tile4386 (power line)
sprite 1748 notmd // tile4386 (power line)
sprite 1742 notmd // tile4386 (power line)
sprite 1789 notmd // tile4386 (power line)
sprite 1772 angoff -256 // tile4367 hatrack
sprite 1689 notmd // tile4386 (power line)
sprite 1782 notmd // tile4386 (power line)
sprite 1686 notmd // tile4386 (power line)
sprite 1783 notmd // tile4386 (power line)
sprite 1678 angoff -256 // tile4438 coffeemug
sprite 1683 angoff 512 // tile4372 coffeemachine
sprite 3395 angoff 1024 // tile0053 firstaid
sprite 3371 angoff 128 // tile0060 accesscard yellow
sprite 331 notmd // tile4386 (power line)
sprite 330 notmd // tile4386 (power line)
sprite 338 notmd // tile4386 (power line)
sprite 337 notmd // tile4386 (power line)
sprite 311 notmd // tile4386 (power line)
sprite 308 notmd // tile4386 (power line)
sprite 324 notmd // tile4386 (power line)
sprite 323 notmd // tile4386 (power line)
sprite 317 notmd // tile4386 (power line)
sprite 316 notmd // tile4386 (power line)
sprite 725 nomdanim // tile0974 oceansprite4
sprite 726 nomdanim // tile0974 oceansprite4
sprite 727 nomdanim // tile0974 oceansprite4
sprite 728 nomdanim // tile0974 oceansprite4
sprite 729 nomdanim // tile0974 oceansprite4
sprite 730 nomdanim // tile0974 oceansprite4
sprite 731 nomdanim // tile0974 oceansprite4
sprite 732 nomdanim // tile0974 oceansprite4
sprite 553 nomdanim // tile0974 oceansprite4
sprite 554 nomdanim // tile0974 oceansprite4
sprite 555 nomdanim // tile0974 oceansprite4
sprite 556 nomdanim // tile0974 oceansprite4
sprite 557 nomdanim // tile0974 oceansprite4
sprite 558 nomdanim // tile0974 oceansprite4
sprite 150 nomdanim // tile0974 oceansprite4
sprite 151 nomdanim // tile0974 oceansprite4
sprite 152 nomdanim // tile0974 oceansprite4
sprite 153 nomdanim // tile0974 oceansprite4
sprite 154 nomdanim // tile0974 oceansprite4
sprite 155 nomdanim // tile0974 oceansprite4
sprite 156 nomdanim // tile0974 oceansprite4
sprite 734 nomdanim // tile0974 oceansprite4
sprite 735 nomdanim // tile0974 oceansprite4
sprite 736 nomdanim // tile0974 oceansprite4
sprite 737 nomdanim // tile0974 oceansprite4
sprite 738 nomdanim // tile0974 oceansprite4
sprite 739 nomdanim // tile0974 oceansprite4
sprite 831 mdzoff 150000 // tile0910 tree2
sprite 831 roll 1 // tile0910 tree2
sprite 220 notmd // tile4429 (tile0913 maskwall2 (fence))
sprite 221 notmd // tile4429 (tile0913 maskwall2 (fence))
sprite 1645 angoff 1024 // tile0981 hydrent
sprite 76 angoff -512 // tile0023 rpgsprite
sprite 1612 notmd // tile1007 neon3
sprite 1951 notmd // tile4386 (power line)
sprite 877 notmd // tile4386 (power line)
sprite 1610 nomdanim // tile1328 (tile1325 fem4 cavedancer)
sprite 1610 angoff 896 // tile1327 (tile1325 fem4 cavedancer)
sprite 65 angoff -512 // tile0044 rpgammo
sprite 1602 notmd // tile0495 (tile0490 (cycloid head))
sprite 1604 notmd // tile1330 (tile1325 fem4 cavedancer)
sprite 1948 notmd // tile1268 (tile1267 rat)
sprite 1603 notmd // tile4742 (tile4740 (queen))
sprite 1978 angoff -384 // tile4454 deskphone
sprite 1362 angoff 640 // tile1160 bottle13 (Jack Daniels)
sprite 3373 angoff -768 // tile0060 accesscard red
sprite 3373 roll 288 // tile0060 accesscard red
sprite 1481 nomdanim // tile0974 oceansprite4
sprite 1482 nomdanim // tile0974 oceansprite4
sprite 1483 nomdanim // tile0974 oceansprite4
sprite 1484 nomdanim // tile0974 oceansprite4
sprite 1485 nomdanim // tile0974 oceansprite4
sprite 1486 nomdanim // tile0974 oceansprite4
sprite 1487 nomdanim // tile0974 oceansprite4
sprite 1488 nomdanim // tile0974 oceansprite4
sprite 1489 nomdanim // tile0974 oceansprite4
sprite 1490 nomdanim // tile0974 oceansprite4
sprite 1491 nomdanim // tile0974 oceansprite4
sprite 1492 nomdanim // tile0974 oceansprite4
sprite 1493 nomdanim // tile0974 oceansprite4
sprite 1494 nomdanim // tile0974 oceansprite4
sprite 1495 nomdanim // tile0974 oceansprite4
sprite 1504 nomdanim // tile0974 oceansprite4
sprite 1505 nomdanim // tile0974 oceansprite4
sprite 1506 nomdanim // tile0974 oceansprite4
sprite 1507 nomdanim // tile0974 oceansprite4
sprite 1508 nomdanim // tile0974 oceansprite4
sprite 2552 nomdanim // tile0974 oceansprite4
sprite 2553 nomdanim // tile0974 oceansprite4
sprite 2554 nomdanim // tile0974 oceansprite4
sprite 2555 nomdanim // tile0974 oceansprite4
sprite 2556 nomdanim // tile0974 oceansprite4
sprite 2557 nomdanim // tile0974 oceansprite4
sprite 2558 nomdanim // tile0974 oceansprite4
sprite 2559 nomdanim // tile0974 oceansprite4
sprite 2560 nomdanim // tile0974 oceansprite4
sprite 2561 nomdanim // tile0974 oceansprite4
sprite 2562 nomdanim // tile0974 oceansprite4
sprite 2563 nomdanim // tile0974 oceansprite4
sprite 2564 nomdanim // tile0974 oceansprite4
sprite 2565 nomdanim // tile0974 oceansprite4
sprite 717 nomdanim // tile0974 oceansprite4
sprite 718 nomdanim // tile0974 oceansprite4
sprite 719 nomdanim // tile0974 oceansprite4
sprite 720 nomdanim // tile0974 oceansprite4
sprite 721 nomdanim // tile0974 oceansprite4
sprite 722 nomdanim // tile0974 oceansprite4
sprite 723 nomdanim // tile0974 oceansprite4
sprite 724 nomdanim // tile0974 oceansprite4
sprite 618 nomdanim // tile0974 oceansprite4
sprite 619 nomdanim // tile0974 oceansprite4
sprite 620 nomdanim // tile0974 oceansprite4
sprite 621 nomdanim // tile0974 oceansprite4
sprite 622 nomdanim // tile0974 oceansprite4
sprite 623 nomdanim // tile0974 oceansprite4
sprite 173 mdxoff 50000 // tile0909 (treetrunk)
sprite 173 pitch -1 // tile0909 (treetrunk)
sprite 3203 mdxoff 100000 // tile0909 (treetrunk)
sprite 3203 pitch -1 // tile0909 (treetrunk)
//
sprite 1509 nomdanim // tile0974 oceansprite4
sprite 1510 nomdanim // tile0974 oceansprite4
sprite 1511 nomdanim // tile0974 oceansprite4
sprite 1512 nomdanim // tile0974 oceansprite4
sprite 1513 nomdanim // tile0974 oceansprite4
sprite 1514 nomdanim // tile0974 oceansprite4
sprite 1515 nomdanim // tile0974 oceansprite4
sprite 1516 nomdanim // tile0974 oceansprite4
sprite 1517 nomdanim // tile0974 oceansprite4
sprite 1518 nomdanim // tile0974 oceansprite4
sprite 1519 nomdanim // tile0974 oceansprite4
sprite 1520 nomdanim // tile0974 oceansprite4
sprite 1521 nomdanim // tile0974 oceansprite4
sprite 1522 nomdanim // tile0974 oceansprite4
sprite 1523 nomdanim // tile0974 oceansprite4
sprite 1524 nomdanim // tile0974 oceansprite4
sprite 1525 nomdanim // tile0974 oceansprite4
sprite 1526 nomdanim // tile0974 oceansprite4
sprite 1527 nomdanim // tile0974 oceansprite4
sprite 1528 nomdanim // tile0974 oceansprite4
sprite 1529 nomdanim // tile0974 oceansprite4
sprite 1500 nomdanim // tile0974 oceansprite4
sprite 1501 nomdanim // tile0974 oceansprite4
sprite 1502 nomdanim // tile0974 oceansprite4
sprite 2532 nomdanim // tile0974 oceansprite4
sprite 2533 nomdanim // tile0974 oceansprite4
sprite 2534 nomdanim // tile0974 oceansprite4
sprite 2535 nomdanim // tile0974 oceansprite4
sprite 2536 nomdanim // tile0974 oceansprite4
sprite 2537 nomdanim // tile0974 oceansprite4
sprite 2538 nomdanim // tile0974 oceansprite4
sprite 2539 nomdanim // tile0974 oceansprite4
sprite 2540 nomdanim // tile0974 oceansprite4
sprite 2541 nomdanim // tile0974 oceansprite4
sprite 2542 nomdanim // tile0974 oceansprite4
sprite 2543 nomdanim // tile0974 oceansprite4
sprite 2544 nomdanim // tile0974 oceansprite4
sprite 2545 nomdanim // tile0974 oceansprite4
sprite 2546 nomdanim // tile0974 oceansprite4
sprite 2547 nomdanim // tile0974 oceansprite4
sprite 2548 nomdanim // tile0974 oceansprite4
sprite 2549 nomdanim // tile0974 oceansprite4
sprite 2550 nomdanim // tile0974 oceansprite4
sprite 2551 nomdanim // tile0974 oceansprite4
//
sprite 566 nomdanim // tile0974 oceansprite4
sprite 567 nomdanim // tile0974 oceansprite4
sprite 568 nomdanim // tile0974 oceansprite4
sprite 569 nomdanim // tile0974 oceansprite4
sprite 570 nomdanim // tile0974 oceansprite4
sprite 571 nomdanim // tile0974 oceansprite4
sprite 572 nomdanim // tile0974 oceansprite4
sprite 573 nomdanim // tile0974 oceansprite4
sprite 574 nomdanim // tile0974 oceansprite4
sprite 575 nomdanim // tile0974 oceansprite4
sprite 576 nomdanim // tile0974 oceansprite4
sprite 577 nomdanim // tile0974 oceansprite4
sprite 578 nomdanim // tile0974 oceansprite4
sprite 579 nomdanim // tile0974 oceansprite4
sprite 580 nomdanim // tile0974 oceansprite4
sprite 581 nomdanim // tile0974 oceansprite4
sprite 582 nomdanim // tile0974 oceansprite4
sprite 583 nomdanim // tile0974 oceansprite4
sprite 584 nomdanim // tile0974 oceansprite4
sprite 585 nomdanim // tile0974 oceansprite4
sprite 586 nomdanim // tile0974 oceansprite4
sprite 587 nomdanim // tile0974 oceansprite4
sprite 588 nomdanim // tile0974 oceansprite4
sprite 589 nomdanim // tile0974 oceansprite4
sprite 590 nomdanim // tile0974 oceansprite4
sprite 591 nomdanim // tile0974 oceansprite4
sprite 592 nomdanim // tile0974 oceansprite4
sprite 593 nomdanim // tile0974 oceansprite4
sprite 594 nomdanim // tile0974 oceansprite4
sprite 595 nomdanim // tile0974 oceansprite4
sprite 596 nomdanim // tile0974 oceansprite4
sprite 597 nomdanim // tile0974 oceansprite4
sprite 3023 mdxoff 100000 // tile0909 (treetrunk)
sprite 3023 pitch -1 // tile0909 (treetrunk)
sprite 944 notmd // tile4438 coffeemug
sprite 3028 mdxoff 100000 // tile0909 (treetrunk)
sprite 3028 pitch -1 // tile0909 (treetrunk)
sprite 1067 nomdanim // tile0974 oceansprite4
sprite 1068 nomdanim // tile0974 oceansprite4
sprite 1069 nomdanim // tile0974 oceansprite4
sprite 1070 nomdanim // tile0974 oceansprite4
sprite 1496 nomdanim // tile0974 oceansprite4
sprite 1497 nomdanim // tile0974 oceansprite4
sprite 1498 nomdanim // tile0974 oceansprite4
sprite 3068 notmd // tile1221 cranepole
sprite 3077 notmd // tile1221 cranepole
sprite 3070 notmd // tile1221 cranepole
sprite 3082 notmd // tile1221 cranepole
sprite 2825 angoff -512 // tile4372 coffeemachine
sprite 2826 angoff -512 // tile4372 coffeemachine
sprite 2827 angoff -512 // tile4372 coffeemachine
sprite 2829 angoff 896 // tile4438 coffeemug
sprite 47 angoff 512 // tile0041 batteryammo
sprite 2387 angoff -256 // tile0685 cameralight
sprite 2390 angoff 256 // tile0685 cameralight
sprite 2388 angoff 1024 // tile0685 cameralight
sprite 2389 angoff -768 // tile0685 cameralight
sprite 2395 angoff 128 // tile0762 mike
sprite 2398 angoff -128 // tile1395 fem7 dancer
sprite 2396 angoff 896 // tile4876 (tile4874 woman)
sprite 2397 angoff -512 // tile0762 mike
sprite 1355 angoff -640 // tile0762 mike
sprite 1356 angoff 1024 // tile1739 (tile1680 liztroop)
sprite 1356 mdzoff 1000000 // tile1739 (tile1680 liztroop)
sprite 1356 pitch -1 // tile1739 (tile1680 liztroop)
sprite 2392 mdzoff 100000 // tile4386 (power line)
sprite 2392 roll -1 // tile4386 (power line)
sprite 2393 mdzoff 100000 // tile4386 (power line)
sprite 2393 roll -1 // tile4386 (power line)
sprite 3418 angoff 1024 // tile0052 sixpack
sprite 3418 mdzoff 100000 // tile0052 sixpack
sprite 3418 pitch 1 // tile0052 sixpack
sprite 2382 angoff 256 // tile0685 cameralight
sprite 2386 angoff -256 // tile0685 cameralight
sprite 2383 angoff -256 // tile0685 cameralight
sprite 1352 notmd // tile4386 (power line)
sprite 1402 notmd // tile4386 (power line)
sprite 2399 notmd // tile1221 cranepole
sprite 2403 notmd // tile1221 cranepole
sprite 2405 notmd // tile1221 cranepole
sprite 2401 notmd // tile1221 cranepole
sprite 3450 angoff 1024 // tile0051 cola
sprite 2221 angoff 768 // tile1164 bottle17
sprite 2215 angoff 768 // tile1164 bottle18
sprite 2197 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 2199 angoff 768 // tile1162 bottle15
sprite 2205 mdzoff 100000 // tile1160 bottle13 (Jack Daniels)
sprite 2205 roll 1 // tile1160 bottle13 (Jack Daniels)
sprite 2206 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 2202 angoff 512 // tile0955 bottle2
sprite 88 notmd // tile0140 frankenstineswitch
sprite 3200 angoff 384 // tile1061 (streetlight)
sprite 939 angoff -640 // tile1061 (streetlight)
sprite 935 angoff 896 // tile1061 (streetlight)
sprite 1033 notmd // tile1266 (tile1261 teleporter splash)
sprite 1037 notmd // tile1266 (tile1261 teleporter splash)
sprite 2712 notmd // tile1266 (tile1261 teleporter splash)
sprite 2716 notmd // tile1266 (tile1261 teleporter splash)
sprite 2704 notmd // tile1266 (tile1261 teleporter splash)
sprite 2708 notmd // tile1266 (tile1261 teleporter splash)
sprite 2696 notmd // tile1266 (tile1261 teleporter splash)
sprite 2700 notmd // tile1266 (tile1261 teleporter splash)
sprite 2688 notmd // tile1266 (tile1261 teleporter splash)
sprite 2692 notmd // tile1266 (tile1261 teleporter splash)
sprite 2884 notmd // tile1266 (tile1261 teleporter splash)
sprite 2888 notmd // tile1266 (tile1261 teleporter splash)
sprite 899 angoff 256 // tile4367 hatrack
sprite 3426 angoff -512 // tile0053 firstaid
sprite 3428 angoff 256 // tile0049 shotgunammo
sprite 41 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 256 // tile0049 shotgunammo
sprite 887 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 2946 angoff -512 // tile4369 (emergency light)
sprite 2951 angoff -640 // tile1160 bottle13 (Jack Daniels)
sprite 894 angoff 128 // tile0556 chair1
sprite 3009 angoff -768 // tile4454 deskphone
sprite 888 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 3013 angoff 768 // tile0556 chair1
sprite 859 angoff 1024 // tile4369 (emergency light)
sprite 2947 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 839 mdzoff 200000 // tile4496 broom
sprite 839 pitch -1 // tile4496 broom
sprite 840 angoff -512 // tile4496 broom
sprite 840 mdzoff 300000 // tile4496 broom
sprite 840 pitch -1 // tile4496 broom
sprite 3432 angoff 896 // tile4454 deskphone
sprite 1227 angoff -512 // tile4370 desklamp
sprite 31 angoff -768 // tile0054 shield
sprite 1201 notmd // tile4386 (power line)
sprite 1631 notmd // tile4386 (power line)
sprite 1693 notmd // tile4386 (power line)
sprite 1692 notmd // tile4386 (power line)
sprite 1197 notmd // tile4386 (power line)
sprite 1192 notmd // tile4386 (power line)
sprite 1187 notmd // tile4386 (power line)
sprite 1632 notmd // tile4386 (power line)
sprite 3448 angoff 1024 // tile0049 shotgunammo
sprite 3448 mdzoff 700000 // tile0049 shotgunammo
sprite 3448 roll -1 // tile0049 shotgunammo
sprite 3440 angoff 1024 // tile0046 crystalammo
sprite 3440 mdzoff 700000 // tile0046 crystalammo
sprite 3440 roll -1 // tile0046 crystalammo
sprite 3439 mdzoff 500000 // tile0029 devistatorsprite
sprite 3439 pitch 1 // tile0029 devistatorsprite
sprite 3386 angoff 512 // tile0060 accesscard blue
sprite 2761 angoff 512 // tile1034 horselite
sprite 2762 angoff 512 // tile1034 horselite
sprite 2763 angoff 256 // tile1034 horselite
sprite 1019 nomdanim // tile0974 oceansprite4
sprite 1020 nomdanim // tile0974 oceansprite4
sprite 1021 nomdanim // tile0974 oceansprite4
sprite 1022 nomdanim // tile0974 oceansprite4
sprite 1023 nomdanim // tile0974 oceansprite4
sprite 1013 angoff -512 // tile1034 horselite
sprite 2014 angoff -512 // tile1034 horselite
sprite 2804 notmd // tile1221 cranepole
sprite 2804 notmd // tile1221 cranepole
sprite 2800 notmd // tile1221 cranepole
sprite 2801 notmd // tile1221 cranepole
sprite 2802 notmd // tile1221 cranepole
sprite 2803 notmd // tile1221 cranepole
sprite 975 notmd // tile1221 cranepole
sprite 2798 notmd // tile1221 cranepole
sprite 988 notmd // tile1221 cranepole
sprite 986 notmd // tile1221 cranepole
sprite 984 notmd // tile1221 cranepole
sprite 982 notmd // tile1221 cranepole
sprite 980 notmd // tile1221 cranepole
sprite 977 notmd // tile1221 cranepole
sprite 978 notmd // tile1221 cranepole
/maphacks/usermaps/Snow.mhk
0,0 → 1,47
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Snow.map - "Snow" by asbestos
// Map Date : 1999-04-26
// mapmd4 : 9a82151ede67c9266bcff2a404e46d35
// Map Date : 2010-09-29 (Attrition)
// mapmd4 : 43f79ef821b4cc7290963e8a8ac1e733
// Curr. HRP: r5.3.573
 
// <-> Snow_ATT.mhk
 
sprite 106 angoff 768 // tile0028 shotgunsprite
sprite 119 angoff 0 // tile0021 firstgunsprite
sprite 118 angoff -128 // tile0044 rpgammo
sprite 107 angoff -704 // tile0028 shotgunsprite
sprite 120 angoff 896 // tile0021 firstgunsprite
sprite 120 mdzoff 200000 // tile0021 firstgunsprite
sprite 120 roll 1 // tile0021 firstgunsprite
sprite 109 angoff -768 // tile0028 shotgunsprite
sprite 131 angoff 896 // tile0047 hbombammo
sprite 108 angoff -512 // tile0028 shotgunsprite
sprite 123 angoff -512 // tile0024 freezesprite
sprite 124 angoff 1024 // tile0037 freezeammo
sprite 124 pitch 192 // tile0037 freezeammo
sprite 115 angoff -768 // tile0023 rpgsprite
sprite 114 angoff 512 // tile1061 (streetlight)
sprite 113 angoff -256 // tile0028 shotgunsprite
sprite 132 angoff -512 // tile0047 hbombammo
sprite 127 angoff 768 // tile0056 airtank
sprite 128 pitch 96 // tile0027 tripbombsprite
sprite 129 pitch 96 // tile0027 tripbombsprite
sprite 130 pitch 96 // tile0027 tripbombsprite
sprite 125 angoff 330 // tile0037 freezeammo
sprite 125 roll 128 // tile0037 freezeammo
sprite 122 angoff 1024 // tile0056 airtank
sprite 110 angoff -768 // tile0028 shotgunsprite
sprite 121 angoff 704 // tile0054 shield
sprite 117 angoff -896 // tile0044 rpgammo
sprite 111 angoff 256 // tile0028 shotgunsprite
sprite 116 angoff -128 // tile0023 rpgsprite
sprite 116 pitch 64 // tile0023 rpgsprite
sprite 135 angoff -320 // tile0041 batteryammo
sprite 135 roll -192 // tile0041 batteryammo
sprite 134 angoff 512 // tile0022 chaingunsprite
sprite 112 angoff 128 // tile0028 shotgunsprite
sprite 133 angoff -704 // tile0044 rpgammo
sprite 137 angoff -512 // tile0057 jetpack
/maphacks/usermaps_mhk.def
695,6 → 695,14
}
 
mapinfo {
maptitle "Just Another Christmas"
//author "Taivo Maripuu"
mapfile "Jac.map"
mapmd4 57c8e8ed81d0802b4cd57503955ceb5e // 2003-12-16
mhkfile "maphacks/usermaps/Jac.mhk"
}
 
mapinfo {
maptitle "KaiseR Land 01"
//author "KaiseR"
mapfile "ksr_01.map"
1121,6 → 1129,16
}
 
mapinfo {
maptitle "Snow"
//author "asbestos"
mapfile "Snow.map"
mapmd4 9a82151ede67c9266bcff2a404e46d35 // 1999-04-26
mapfile "Snow_ATT.map"
mapmd4 43f79ef821b4cc7290963e8a8ac1e733 // 2010-09-29 - Attrition version
mhkfile "maphacks/usermaps/Snow.mhk"
}
 
mapinfo {
maptitle "Space Map Number DUNNO"
//author "Cedric 'Sang' Haegeman"
mapfile "smnd.map"
/maphacks/vaca_hrp/_vacazoo-r19.mhk
0,0 → 1,25
// Maphacks for Duke Caribbean: Life's A Beach Plus - Vacation HRP
 
// Level : _vacazoo.map - "Caribbean Zoo"
// Author : Allen H. Blum III & Hendricks266
// Map Date : 2011-03-19 (Duke Caribbean: Life's A Beach Plus by Hendricks266, r19)
// mapmd4 : 2e7218fa3aa14f521318ae8d4b0d61b4
// Curr. HRP: r5.3.573
 
// <-> _nwzoo-r18.mhk
 
sprite 6 notmd // tile3587 (vacation, tile3585 rubber dragon)
sprite 66 notmd // tile2007 (tile2000 pigcop)
sprite 57 notmd // tile1826 (tile1820 octabrain)
sprite 121 notmd // tile3647 (vacation, tile3647 seagull)
sprite 42 notmd // tile2362 (tile2360 rotategun)
sprite 54 notmd // tile2371 (tile2370 (slimer))
sprite 18 notmd // tile0677 (tile0675 egg)
sprite 53 notmd // tile2632 (tile2630 boss1 (battlelord))
sprite 79 notmd // tile1687 (tile1680 liztroop)
 
 
 
sprite 131 notmd // tile2712 (tile2710 boss2 (cycloid))
sprite 72 notmd // tile1882 (tile1880 drone)
sprite 71 notmd // tile1922 (tile1920 commander)
/maphacks/vaca_hrp/vaca_mhk.def
212,12 → 212,11
mapmd4 ae741feb16935407e0fdd45df2e6efcd // r22 - 2011-03-22
mhkfile "maphacks/vaca_hrp/dcava1-r22.mhk"
}
 
*/
mapinfo {
maptitle "Caribbean Zoo"
//author ""
//author "Allen H. Blum III & Hendricks266"
mapfile "_vacazoo.map"
mapmd4 2e7218fa3aa14f521318ae8d4b0d61b4 // r19 - 2011-03-19
mhkfile "maphacks/vaca_hrp/_vacazoo-r19.mhk"
}
*/