Subversion Repositories duke3d_hrp

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Regard whitespace Rev 609 → Rev 610

/highres/sprites/props/0584_sensor_body.png
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/highres/sprites/props/0976_ventshaft.png
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/highres/sprites/props/0584_sensor.png
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/highres/sprites/props/1227_nukebarrel.png
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/highres/sprites/props/0584_sensor_d.png
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/highres/sprites/props/0584_sensor_n.png
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/highres/sprites/props/0584_sensor_s.png
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svn:mime-type = application/octet-stream
/highres/sprites/props/0976_ventshaft_d.png
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/highres/sprites/props/0976_ventshaft_n.png
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/highres/sprites/props/0976_ventshaft_s.png
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/highres/sprites/props/1227_nukebarrel_d.png
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/highres/sprites/props/1227_nukebarrel_n.png
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/highres/sprites/props/1227_nukebarrel_s.png
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/highres/sprites/props.def
253,7 → 253,7
// Sensor (584)
model "highres/sprites/props/0584_sensor.md3" {
scale 0.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor.png" }
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
normal { pal 0 surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { pal 0 surface 0 file "highres/sprites/props/0584_sensor_s.png" }
// anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
840,7 → 840,7
model "highres/sprites/props/0976_ventshaft.md3" {
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" }
skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
normal { pal 0 file "highres/sprites/props/0976_ventshaft_n.png" }
specular { pal 0 file "highres/sprites/props/0976_ventshaft_s.png" }
frame { name "Frame0" tile 976 }
1270,9 → 1270,9
 
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { pal 0 file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { pal 0 file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame01" tile 1229 }
/highres/sprites/props_polymost/0584_sensor.md3
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/highres/sprites/props_polymost/0584_sensor_body.png
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/highres/sprites/props_polymost/0976_ventshaft.md3
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/highres/sprites/props_polymost/0976_ventshaft.png
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/highres/sprites/props_polymost/1227_nukebarrel.md3
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/highres/sprites/props_polymost/1227_nukebarrel.png
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/highres/sprites/props_polymost.def
245,9 → 245,9
}
 
// Sensor (584)
model "highres/sprites/props/0584_sensor.md3" {
model "highres/sprites/props_polymost/0584_sensor.md3" {
scale 0.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_body.png" }
skin { pal 0 surface 0 file "highres/sprites/props_polymost/0584_sensor_body.png" }
skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile0 584 tile1 584 }
826,10 → 826,10
}
 
// Vent shaft (976)
model "highres/sprites/props/0976_ventshaft.md3" {
model "highres/sprites/props_polymost/0976_ventshaft.md3" {
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" }
skin { pal 0 file "highres/sprites/props_polymost/0976_ventshaft.png" }
frame { name "Frame0" tile 976 }
}
 
1250,12 → 1250,12
 
// Barrels
 
model "highres/sprites/props/1227_nukebarrel.md3" {
model "highres/sprites/props_polymost/1227_nukebarrel.md3" {
scale 1.8 shade 8
 
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
skin { pal 0 file "highres/sprites/props_polymost/1227_nukebarrel.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame01" tile 1229 }
/installer/polymost_override/duke3d_hrp_polymost_override.def
1,7 → 1,7
// Extra additions to the game - Polymost HRP version
// Extra additions to the game - Polymost HRP
 
//echo "High Resolution Pack (version 5.2.413 Polymost Override)"
echo "High Resolution Pack Polymost Override - Repository Snapshot >= 5.2.415"
//echo "Polymost Override High Resolution Pack (version 5.3.565)"
echo "Polymost Override High Resolution Pack - Repository Snapshot >= 5.3.566"
 
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
/installer/polymost_override/hrp_polymost_override.txt
2,7 → 2,7
| Polymost HRP Override Pack for EDuke32 |
| by LeoD |
==========================================
| Repository Snapshot >= 5.2.415 |
| Repository Snapshot >= 5.3.566 |
==========================================
 
 
12,12 → 12,12
It features an updated Polymost HRP for use with the EDuke32 Polymost renderer
on top of the default Polymer HRP.
 
Basically, this means: First get the full HRP 5.2 (r5.2.413), the latest update
Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update
pack (if available), then this file.
 
It is possible to run the Polymost HRP without this pack, using the EDuke32
command line option -hduke3d_hrp_polymost.def. But this won't work correctly in
conjunction with Mods like DukePlus or Attrition, as well as addons like
conjunction with mods like DukePlus or Attrition, as well as addons like
DukeDC, NWinter, and Vacation.
 
 
54,9 → 54,15
 
IMPORTANT:
----------
This override pack is meant for the HRP v5.2 (=r5.2.413)!
This override pack is meant for the HRP v5.3 (=r5.3.565)!
 
 
Duke in D.C. HRP:
-----------------
To avoid a messed up level stat screen, simply rename this pack from
duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP.
 
 
WHERE TO GET IT:
----------------
- You can check the Duke3D mod thread over at the Duke4.net forums:
/maphacks/cbp/CBP7-dnwmd.mhk
0,0 → 1,172
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CBP7.map "Community Build Project 7"
// Author : The Duke3D Mapping Community
// Map Date : 2007-05-05 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 4d23b345915adc89986ce65ab9d71c95
// Curr. HRP: r5.3.610
 
// <-> CBP7.mhk
 
// 10-449 / 745-2143
sprite 2079 angoff 512 // tile0040 ammo
sprite 2078 angoff 512 // tile0040 ammo
sprite 1397 angoff -512 // tile0052 sixpack
sprite 1398 angoff -512 // tile0040 ammo
sprite 2080 angoff 512 // tile0028 shotgunsprite
sprite 2080 mdzoff 200000 // tile0028 shotgunsprite
sprite 2080 roll 1 // tile0028 shotgunsprite
sprite 2081 angoff -512 // tile0049 shotgunammo
sprite 1426 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1426 pitch -1 // tile0913 maskwall2 (fence)
sprite 1425 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1425 pitch -1 // tile0913 maskwall2 (fence)
sprite 1429 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1429 pitch -1 // tile0913 maskwall2 (fence)
sprite 1272 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1272 pitch -1 // tile0913 maskwall2 (fence)
sprite 1273 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1273 pitch -1 // tile0913 maskwall2 (fence)
sprite 1430 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1430 pitch -1 // tile0913 maskwall2 (fence)
sprite 1499 notmd // tile1221 cranepole
sprite 1498 notmd // tile1221 cranepole
sprite 1500 notmd // tile1221 cranepole
sprite 1501 notmd // tile1221 cranepole
sprite 1197 notmd // tile1221 cranepole
sprite 1502 notmd // tile1221 cranepole
sprite 1503 notmd // tile1221 cranepole
sprite 1203 notmd // tile1221 cranepole
sprite 1504 notmd // tile1221 cranepole
sprite 1497 notmd // tile1221 cranepole
sprite 1208 notmd // tile1221 cranepole
sprite 1212 notmd // tile1221 cranepole
sprite 2085 angoff 640 // tile0049 shotgunammo
sprite 2084 angoff 1024 // tile0052 sixpack
sprite 1216 angoff 0 // tile0060 accesscard blue
sprite 2083 mdzoff 900000 // tile0049 shotgunammo
sprite 2083 pitch 1 // tile0049 shotgunammo
sprite 11 mdzoff 500000 // tile0022 chaingunsprite
sprite 11 roll -1 // tile0022 chaingunsprite
sprite 2082 mdzoff 500000 // tile0041 batteryammo
sprite 2082 roll 1 // tile0041 batteryammo
sprite 1509 angoff 0 // tile0060 accesscard red
sprite 2087 angoff 1024 // tile0054 shield
sprite 10 angoff -896 // tile0052 sixpack
sprite 2086 angoff -896 // tile0052 sixpack
sprite 1154 angoff -512 // tile1247 seenine
sprite 2091 angoff 256 // tile0041 batteryammo
sprite 2092 angoff -256 // tile0049 shotgunammo
sprite 2088 angoff 1024 // tile0052 sixpack
sprite 2089 angoff 768 // tile0040 ammo
sprite 2090 angoff 256 // tile0040 ammo
sprite 1125 angoff -512 // tile0060 accesscard
sprite 2093 angoff 128 // tile0025 shrinkersprite
sprite 2093 mdzoff 500000 // tile0025 shrinkersprite
sprite 2093 roll -1 // tile0025 shrinkersprite
sprite 2095 angoff 256 // tile0045 growammo
sprite 2095 mdzoff 700000 // tile0045 growammo
sprite 2095 pitch 1 // tile0045 growammo
sprite 2095 roll 1 // tile0045 growammo
sprite 2094 angoff 256 // tile0045 growammo
sprite 2094 mdzoff 500000 // tile0045 growammo
sprite 2094 pitch 1 // tile0045 growammo
sprite 2094 roll 1 // tile0045 growammo
sprite 2097 angoff -128 // tile0052 sixpack
sprite 2098 angoff 1024 // tile0041 batteryammo
sprite 1712 angoff 256 // tile1227 nukebarrel
sprite 1715 angoff -768 // tile1227 nukebarrel
sprite 1714 angoff 1024 // tile1227 nukebarrel
sprite 1714 mdzoff 200000 // tile1227 nukebarrel
sprite 1714 pitch -1 // tile1227 nukebarrel
sprite 1713 angoff 1024 // tile1227 nukebarrel
sprite 1713 mdzoff 200000 // tile1227 nukebarrel
sprite 1713 pitch -1 // tile1227 nukebarrel
sprite 2103 mdzoff 300000 // tile0052 sixpack
sprite 2103 roll -1 // tile0052 sixpack
sprite 2104 mdzoff 300000 // tile0049 shotgunammo
sprite 2104 pitch 1 // tile0049 shotgunammo
sprite 2104 roll -1 // tile0049 shotgunammo
sprite 2099 angoff 1024 // tile0037 freezeammo
sprite 2100 angoff 1024 // tile0037 freezeammo
sprite 2101 angoff 1024 // tile0024 freezesprite
sprite 2138 mdzoff 350000 // tile0041 batteryammo
sprite 2138 roll 1 // tile0041 batteryammo
sprite 873 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 873 pitch -1 // tile0913 maskwall2 (fence)
sprite 873 roll 1 // tile0913 maskwall2 (fence)
sprite 871 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 871 pitch -2 // tile0913 maskwall2 (fence)
sprite 871 roll -3 // tile0913 maskwall2 (fence)
sprite 872 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 872 pitch -3 // tile0913 maskwall2 (fence)
sprite 872 roll 2 // tile0913 maskwall2 (fence)
sprite 2105 angoff -512 // tile0041 batteryammo
sprite 10 angoff 1024 // tile0051 cola
sprite 8 angoff 1024 // tile0051 cola
sprite 9 angoff 1024 // tile0051 cola
sprite 1737 angoff 512 // tile0023 rpgsprite
sprite 2106 angoff -512 // tile0044 rpgammo
sprite 2143 angoff -512 // tile0049 shotgunammo
sprite 2108 angoff 1024 // tile0041 batteryammo
sprite 2108 mdzoff 200000 // tile0041 batteryammo
sprite 2108 roll -1 // tile0041 batteryammo
sprite 2107 angoff -512 // tile0037 freezeammo
sprite 2109 angoff -512 // tile0045 growammo
sprite 152 angoff 256 // tile0052 sixpack
sprite 1763 angoff 256 // tile1227 nukebarrel
sprite 1764 angoff -512 // tile1227 nukebarrel
sprite 747 angoff 1024 // tile4369 (emergency light)
sprite 745 angoff 1024 // tile4369 (emergency light)
sprite 746 angoff 1024 // tile4369 (emergency light)
sprite 449 angoff 512 // tile0052 sixpack
sprite 527 angoff 1024 // tile4369 (emergency light)
sprite 526 angoff 1024 // tile4369 (emergency light)
sprite 528 angoff 1024 // tile4369 (emergency light)
sprite 2046 angoff -512 // tile0044 rpgammo
sprite 448 angoff -768 // tile0052 sixpack
sprite 1945 angoff 1024 // tile0044 rpgammo
sprite 1944 angoff 512 // tile0053 firstaid
sprite 272 angoff 1024 // tile4580 canwithsomething2
sprite 274 angoff -768 // tile1227 nukebarrel
sprite 277 angoff -768 // tile1227 nukebarrel
sprite 268 angoff -640 // tile0052 sixpack
sprite 229 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 229 pitch 1 // tile0913 maskwall2 (fence)
sprite 228 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 228 pitch 1 // tile0913 maskwall2 (fence)
sprite 227 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 227 pitch 1 // tile0913 maskwall2 (fence)
sprite 227 roll -1 // tile0913 maskwall2 (fence)
sprite 226 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 226 pitch 1 // tile0913 maskwall2 (fence)
sprite 226 roll -1 // tile0913 maskwall2 (fence)
sprite 225 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 225 pitch 1 // tile0913 maskwall2 (fence)
sprite 225 roll -1 // tile0913 maskwall2 (fence)
sprite 224 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 224 pitch 1 // tile0913 maskwall2 (fence)
sprite 224 roll -1 // tile0913 maskwall2 (fence)
sprite 230 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 230 pitch 1 // tile0913 maskwall2 (fence)
sprite 222 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 222 pitch -3 // tile0913 maskwall2 (fence)
sprite 222 roll -2 // tile0913 maskwall2 (fence)
sprite 221 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 221 pitch -3 // tile0913 maskwall2 (fence)
sprite 221 roll -2 // tile0913 maskwall2 (fence)
sprite 220 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 220 pitch -3 // tile0913 maskwall2 (fence)
sprite 220 roll -4 // tile0913 maskwall2 (fence)
sprite 219 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 219 pitch -1 // tile0913 maskwall2 (fence)
sprite 218 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 218 pitch -1 // tile0913 maskwall2 (fence)
sprite 217 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 217 pitch -1 // tile0913 maskwall2 (fence)
sprite 216 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 216 pitch -1 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 215 pitch -1 // tile0913 maskwall2 (fence)
sprite 223 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 223 pitch -1 // tile0913 maskwall2 (fence)
/maphacks/cbp/CBP7.mhk
0,0 → 1,172
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CBP7.map "Community Build Project 7"
// Author : The Duke3D Mapping Community
// Map Date : 2007-05-06
// mapmd4 : 19aea0a6e43a04782fd25e0930cc57a2
// Curr. HRP: r5.3.610
 
// <-> CBP7-dnwmd.mhk
 
// 10-449 / 746-2144
sprite 2079 angoff 512 // tile0040 ammo
sprite 2080 angoff 512 // tile0040 ammo
sprite 1398 angoff -512 // tile0052 sixpack
sprite 1399 angoff -512 // tile0040 ammo
sprite 2081 angoff 512 // tile0028 shotgunsprite
sprite 2081 mdzoff 200000 // tile0028 shotgunsprite
sprite 2081 roll 1 // tile0028 shotgunsprite
sprite 2082 angoff -512 // tile0049 shotgunammo
sprite 1426 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1426 pitch -1 // tile0913 maskwall2 (fence)
sprite 1427 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1427 pitch -1 // tile0913 maskwall2 (fence)
sprite 1431 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1431 pitch -1 // tile0913 maskwall2 (fence)
sprite 1274 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1274 pitch -1 // tile0913 maskwall2 (fence)
sprite 1273 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1273 pitch -1 // tile0913 maskwall2 (fence)
sprite 1430 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1430 pitch -1 // tile0913 maskwall2 (fence)
sprite 1499 notmd // tile1221 cranepole
sprite 1498 notmd // tile1221 cranepole
sprite 1500 notmd // tile1221 cranepole
sprite 1501 notmd // tile1221 cranepole
sprite 1198 notmd // tile1221 cranepole
sprite 1502 notmd // tile1221 cranepole
sprite 1503 notmd // tile1221 cranepole
sprite 1204 notmd // tile1221 cranepole
sprite 1504 notmd // tile1221 cranepole
sprite 1505 notmd // tile1221 cranepole
sprite 1209 notmd // tile1221 cranepole
sprite 1213 notmd // tile1221 cranepole
sprite 2086 angoff 640 // tile0049 shotgunammo
sprite 2085 angoff 1024 // tile0052 sixpack
sprite 1217 angoff 0 // tile0060 accesscard blue
sprite 2084 mdzoff 900000 // tile0049 shotgunammo
sprite 2084 pitch 1 // tile0049 shotgunammo
sprite 11 mdzoff 500000 // tile0022 chaingunsprite
sprite 11 roll -1 // tile0022 chaingunsprite
sprite 2083 mdzoff 500000 // tile0041 batteryammo
sprite 2083 roll 1 // tile0041 batteryammo
sprite 1510 angoff 0 // tile0060 accesscard red
sprite 2088 angoff 1024 // tile0054 shield
sprite 10 angoff -896 // tile0052 sixpack
sprite 2087 angoff -896 // tile0052 sixpack
sprite 1155 angoff -512 // tile1247 seenine
sprite 2092 angoff 256 // tile0041 batteryammo
sprite 2093 angoff -256 // tile0049 shotgunammo
sprite 2089 angoff 1024 // tile0052 sixpack
sprite 2091 angoff 768 // tile0040 ammo
sprite 2090 angoff 256 // tile0040 ammo
sprite 1126 angoff -512 // tile0060 accesscard
sprite 2094 angoff 128 // tile0025 shrinkersprite
sprite 2094 mdzoff 500000 // tile0025 shrinkersprite
sprite 2094 roll -1 // tile0025 shrinkersprite
sprite 2095 angoff 256 // tile0045 growammo
sprite 2095 mdzoff 500000 // tile0045 growammo
sprite 2095 pitch 1 // tile0045 growammo
sprite 2095 roll 1 // tile0045 growammo
sprite 2096 angoff 256 // tile0045 growammo
sprite 2096 mdzoff 700000 // tile0045 growammo
sprite 2096 pitch 1 // tile0045 growammo
sprite 2096 roll 1 // tile0045 growammo
sprite 2098 angoff -128 // tile0052 sixpack
sprite 2099 angoff 1024 // tile0041 batteryammo
sprite 1713 angoff 256 // tile1227 nukebarrel
sprite 1716 angoff -768 // tile1227 nukebarrel
sprite 1714 angoff 1024 // tile1227 nukebarrel
sprite 1714 mdzoff 200000 // tile1227 nukebarrel
sprite 1714 pitch -1 // tile1227 nukebarrel
sprite 1715 angoff 1024 // tile1227 nukebarrel
sprite 1715 mdzoff 200000 // tile1227 nukebarrel
sprite 1715 pitch -1 // tile1227 nukebarrel
sprite 2104 mdzoff 300000 // tile0052 sixpack
sprite 2104 roll -1 // tile0052 sixpack
sprite 2105 mdzoff 300000 // tile0049 shotgunammo
sprite 2105 pitch 1 // tile0049 shotgunammo
sprite 2105 roll -1 // tile0049 shotgunammo
sprite 2101 angoff 1024 // tile0037 freezeammo
sprite 2100 angoff 1024 // tile0037 freezeammo
sprite 2102 angoff 1024 // tile0024 freezesprite
sprite 2139 mdzoff 350000 // tile0041 batteryammo
sprite 2139 roll 1 // tile0041 batteryammo
sprite 874 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 874 pitch -1 // tile0913 maskwall2 (fence)
sprite 874 roll 1 // tile0913 maskwall2 (fence)
sprite 873 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 873 pitch -3 // tile0913 maskwall2 (fence)
sprite 873 roll 2 // tile0913 maskwall2 (fence)
sprite 872 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 872 pitch -2 // tile0913 maskwall2 (fence)
sprite 872 roll -3 // tile0913 maskwall2 (fence)
sprite 2106 angoff -512 // tile0041 batteryammo
sprite 7 angoff 1024 // tile0051 cola
sprite 8 angoff 1024 // tile0051 cola
sprite 9 angoff 1024 // tile0051 cola
sprite 1738 angoff 512 // tile0023 rpgsprite
sprite 2107 angoff -512 // tile0044 rpgammo
sprite 2144 angoff -512 // tile0049 shotgunammo
sprite 2109 angoff 1024 // tile0041 batteryammo
sprite 2109 mdzoff 200000 // tile0041 batteryammo
sprite 2109 roll -1 // tile0041 batteryammo
sprite 2108 angoff -512 // tile0037 freezeammo
sprite 2110 angoff -512 // tile0045 growammo
sprite 152 angoff 256 // tile0052 sixpack
sprite 1764 angoff 256 // tile1227 nukebarrel
sprite 1765 angoff -512 // tile1227 nukebarrel
sprite 747 angoff 1024 // tile4369 (emergency light)
sprite 748 angoff 1024 // tile4369 (emergency light)
sprite 746 angoff 1024 // tile4369 (emergency light)
sprite 449 angoff 512 // tile0052 sixpack
sprite 527 angoff 1024 // tile4369 (emergency light)
sprite 529 angoff 1024 // tile4369 (emergency light)
sprite 528 angoff 1024 // tile4369 (emergency light)
sprite 2047 angoff -512 // tile0044 rpgammo
sprite 448 angoff -768 // tile0052 sixpack
sprite 1946 angoff 1024 // tile0044 rpgammo
sprite 1945 angoff 512 // tile0053 firstaid
sprite 272 angoff 1024 // tile4580 canwithsomething2
sprite 274 angoff -768 // tile1227 nukebarrel
sprite 277 angoff -768 // tile1227 nukebarrel
sprite 268 angoff -640 // tile0052 sixpack
sprite 229 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 229 pitch 1 // tile0913 maskwall2 (fence)
sprite 228 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 228 pitch 1 // tile0913 maskwall2 (fence)
sprite 227 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 227 pitch 1 // tile0913 maskwall2 (fence)
sprite 227 roll -1 // tile0913 maskwall2 (fence)
sprite 226 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 226 pitch 1 // tile0913 maskwall2 (fence)
sprite 226 roll -1 // tile0913 maskwall2 (fence)
sprite 225 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 225 pitch 1 // tile0913 maskwall2 (fence)
sprite 225 roll -1 // tile0913 maskwall2 (fence)
sprite 224 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 224 pitch 1 // tile0913 maskwall2 (fence)
sprite 224 roll -1 // tile0913 maskwall2 (fence)
sprite 230 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 230 pitch 1 // tile0913 maskwall2 (fence)
sprite 222 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 222 pitch -3 // tile0913 maskwall2 (fence)
sprite 222 roll -2 // tile0913 maskwall2 (fence)
sprite 221 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 221 pitch -3 // tile0913 maskwall2 (fence)
sprite 221 roll -2 // tile0913 maskwall2 (fence)
sprite 220 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 220 pitch -3 // tile0913 maskwall2 (fence)
sprite 220 roll -4 // tile0913 maskwall2 (fence)
sprite 219 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 219 pitch -1 // tile0913 maskwall2 (fence)
sprite 218 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 218 pitch -1 // tile0913 maskwall2 (fence)
sprite 217 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 217 pitch -1 // tile0913 maskwall2 (fence)
sprite 216 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 216 pitch -1 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 215 pitch -1 // tile0913 maskwall2 (fence)
sprite 223 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 223 pitch -1 // tile0913 maskwall2 (fence)
/maphacks/cbp/JFCBP2-dnwmd.mhk
0,0 → 1,138
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : JFCBP2.map "Jonof's Port Community Build Project 2"
// Author : The Duke3D Mapping Community
// Map Date : 2008-02-22 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : df76897b6050ba5c6efa67e6a4427ef1
// Curr. HRP: r5.3.610
 
// <-> JFCBP2.mhk
 
sprite 443 angoff 1024 // tile0479 (satellite dish)
sprite 546 angoff 1024 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 pitch -1 // tile0021 firstgunsprite
sprite 547 angoff 1024 // tile0040 ammo
sprite 547 mdzoff 200000 // tile0040 ammo
sprite 547 pitch 1 // tile0040 ammo
sprite 591 mdzoff 200000 // tile0054 shield
sprite 591 pitch 1 // tile0054 shield
sprite 478 angoff 1024 // tile0028 shotgunsprite
sprite 478 mdzoff 100000 // tile0028 shotgunsprite
sprite 478 pitch 5 // tile0028 shotgunsprite
sprite 478 roll 7 // tile0028 shotgunsprite
sprite 472 angoff -768 // tile1045 donuts
sprite 578 angoff 0 // tile0060 accesscard red
sprite 503 angoff 512 // tile0047 hbombammo
sprite 592 angoff 1024 // tile0041 batteryammo
sprite 593 angoff -256 // tile0049 shotgunammo
sprite 558 angoff -512 // tile0052 sixpack
sprite 590 angoff -512 // tile0049 shotgunammo
sprite 590 mdzoff 400000 // tile0049 shotgunammo
sprite 590 pitch -1 // tile0049 shotgunammo
sprite 559 angoff -512 // tile0040 ammo
sprite 460 angoff -256 // tile0052 sixpack
sprite 424 angoff -768 // tile0669 vacuum
sprite 697 angoff 256 // tile0037 freezeammo
sprite 698 angoff 768 // tile0037 freezeammo
sprite 421 angoff 512 // tile0053 firstaid
sprite 420 angoff 512 // tile0055 steroids
sprite 419 angoff 512 // tile0054 shield
sprite 689 angoff 768 // tile0051 cola
sprite 690 angoff -768 // tile0051 cola
sprite 8 angoff -896 // tile0027 tripbombsprite
sprite 7 angoff 896 // tile0027 tripbombsprite
sprite 867 angoff -640 // tile0051 cola
sprite 868 angoff -512 // tile0049 shotgunammo
sprite 712 angoff 256 // tile0049 shotgunammo
sprite 710 angoff -256 // tile0041 batteryammo
sprite 772 angoff -512 // tile0051 cola
sprite 771 angoff -512 // tile0052 sixpack
sprite 770 angoff 512 // tile0049 shotgunammo
sprite 774 angoff 1024 // tile0041 batteryammo
sprite 773 angoff -512 // tile0047 hbombammo
sprite 775 angoff 512 // tile0049 shotgunammo
sprite 275 angoff 512 // tile0024 freezesprite
sprite 276 angoff -512 // tile0037 freezeammo
sprite 733 angoff 1024 // tile0060 accesscard blue
sprite 776 angoff 512 // tile0052 sixpack
sprite 777 angoff -256 // tile0047 hbombammo
sprite 778 angoff -768 // tile0052 sixpack
sprite 801 angoff -512 // tile0054 shield
sprite 801 mdzoff 900000 // tile0054 shield
sprite 801 pitch -1 // tile0054 shield
sprite 802 angoff -512 // tile0052 sixpack
sprite 802 mdzoff 900000 // tile0052 sixpack
sprite 802 pitch -1 // tile0052 sixpack
sprite 281 angoff -512 // tile1354 (luke)
sprite 279 angoff -256 // tile0025 shrinkersprite
sprite 779 angoff -512 // tile0046 crystalammo
sprite 652 angoff -896 // tile0556 chair1
sprite 652 mdzoff 500000 // tile0556 chair1
sprite 652 pitch -1 // tile0556 chair1
sprite 651 angoff -640 // tile0556 chair1
sprite 651 mdzoff 500000 // tile0556 chair1
sprite 651 roll 1 // tile0556 chair1
sprite 657 angoff -512 // tile0040 ammo
sprite 658 angoff -512 // tile0052 sixpack
sprite 660 angoff -512 // tile0051 cola
sprite 659 angoff -512 // tile0049 shotgunammo
sprite 361 angoff -768 // tile0052 sixpack
sprite 643 angoff -512 // tile1354 (luke)
sprite 661 angoff 1024 // tile0024 freezesprite
sprite 661 mdzoff 150000 // tile0024 freezesprite
sprite 661 roll 1 // tile0024 freezesprite
sprite 240 angoff 512 // tile0049 shotgunammo
sprite 238 angoff 1024 // tile0051 cola
sprite 227 angoff 512 // tile0040 ammo
sprite 226 angoff 512 // tile0051 cola
sprite 224 angoff 1024 // tile0679 (battlelord head)
sprite 220 mdzoff 300000 // tile0027 tripbombsprite
sprite 220 pitch 1 // tile0027 tripbombsprite
sprite 43 mdzoff 150000 // tile0027 tripbombsprite
sprite 43 pitch -2 // tile0027 tripbombsprite
sprite 43 roll 1 // tile0027 tripbombsprite
sprite 44 mdzoff 150000 // tile0027 tripbombsprite
sprite 44 pitch -2 // tile0027 tripbombsprite
sprite 44 roll -1 // tile0027 tripbombsprite
sprite 855 angoff 768 // tile0051 cola
sprite 854 angoff -320 // tile0022 chaingunsprite
sprite 854 mdzoff 50000 // tile0022 chaingunsprite
sprite 854 pitch 5 // tile0022 chaingunsprite
sprite 854 roll -4 // tile0022 chaingunsprite
sprite 882 angoff -384 // tile0023 rpgsprite
sprite 883 angoff -256 // tile0052 sixpack
sprite 889 angoff 768 // tile0049 shotgunammo
sprite 888 angoff 640 // tile0044 rpgammo
sprite 910 angoff -768 // tile0041 batteryammo
sprite 99 angoff -512 // tile0029 devistatorsprite
sprite 103 angoff 1024 // tile0054 shield
sprite 118 angoff 512 // tile0049 shotgunammo
sprite 117 angoff 512 // tile0049 shotgunammo
sprite 912 angoff 1024 // tile0051 cola
sprite 64 angoff 1024 // tile4438 coffeemug
sprite 58 angoff 512 // tile0041 batteryammo
sprite 57 angoff 512 // tile0052 sixpack
sprite 56 angoff 768 // tile0054 shield
sprite 92 angoff -768 // tile0060 accesscard yellow
sprite 37 angoff -512 // tile0023 rpgsprite
sprite 37 mdzoff 600000 // tile0023 rpgsprite
sprite 37 roll -1 // tile0023 rpgsprite
sprite 36 angoff -512 // tile0044 rpgammo
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 36 roll -1 // tile0044 rpgammo
sprite 35 angoff -512 // tile0029 devistatorsprite
sprite 35 mdzoff 300000 // tile0029 devistatorsprite
sprite 35 roll 1 // tile0029 devistatorsprite
sprite 34 angoff -512 // tile0042 devistatorammo
sprite 34 mdzoff 500000 // tile0042 devistatorammo
sprite 34 roll 1 // tile0042 devistatorammo
sprite 33 angoff -512 // tile0054 shield
sprite 31 angoff -512 // tile0053 firstaid
sprite 31 mdzoff 500000 // tile0053 firstaid
sprite 31 roll -1 // tile0053 firstaid
sprite 15 angoff 512 // tile0051 cola
sprite 14 angoff -512 // tile0051 cola
sprite 16 angoff 1024 // tile0042 devistatorammo
sprite 17 angoff -256 // tile0042 devistatorammo
sprite 18 angoff 256 // tile0042 devistatorammo
/maphacks/cbp/JFCBP2.mhk
0,0 → 1,138
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : JFCBP2.map "Jonof's Port Community Build Project 2"
// Author : The Duke3D Mapping Community
// Map Date : 2007-12-17
// mapmd4 : 68f663332e3cc0f50346bb35f6979122
// Curr. HRP: r5.3.610
 
// <-> JFCBP2-dnwmd.mhk
 
sprite 485 angoff 1024 // tile0479 (satellite dish)
sprite 382 angoff 1024 // tile0021 firstgunsprite
sprite 382 mdzoff 200000 // tile0021 firstgunsprite
sprite 382 pitch -1 // tile0021 firstgunsprite
sprite 381 angoff 1024 // tile0040 ammo
sprite 381 mdzoff 200000 // tile0040 ammo
sprite 381 pitch 1 // tile0040 ammo
sprite 337 mdzoff 200000 // tile0054 shield
sprite 337 pitch 1 // tile0054 shield
sprite 450 angoff 1024 // tile0028 shotgunsprite
sprite 450 mdzoff 100000 // tile0028 shotgunsprite
sprite 450 pitch 5 // tile0028 shotgunsprite
sprite 450 roll 7 // tile0028 shotgunsprite
sprite 456 angoff -768 // tile1045 donuts
sprite 350 angoff 0 // tile0060 accesscard red
sprite 425 angoff 512 // tile0047 hbombammo
sprite 336 angoff 1024 // tile0041 batteryammo
sprite 335 angoff -256 // tile0049 shotgunammo
sprite 370 angoff -512 // tile0052 sixpack
sprite 338 angoff -512 // tile0049 shotgunammo
sprite 338 mdzoff 400000 // tile0049 shotgunammo
sprite 338 pitch -1 // tile0049 shotgunammo
sprite 369 angoff -512 // tile0040 ammo
sprite 468 angoff -256 // tile0052 sixpack
sprite 504 angoff -768 // tile0669 vacuum
sprite 231 angoff 256 // tile0037 freezeammo
sprite 230 angoff 768 // tile0037 freezeammo
sprite 507 angoff 512 // tile0053 firstaid
sprite 508 angoff 512 // tile0055 steroids
sprite 509 angoff 512 // tile0054 shield
sprite 239 angoff 768 // tile0051 cola
sprite 238 angoff -768 // tile0051 cola
sprite 920 angoff -896 // tile0027 tripbombsprite
sprite 921 angoff 896 // tile0027 tripbombsprite
sprite 61 angoff -640 // tile0051 cola
sprite 60 angoff -512 // tile0049 shotgunammo
sprite 216 angoff 256 // tile0049 shotgunammo
sprite 218 angoff -256 // tile0041 batteryammo
sprite 156 angoff -512 // tile0051 cola
sprite 157 angoff -512 // tile0052 sixpack
sprite 158 angoff 512 // tile0049 shotgunammo
sprite 154 angoff 1024 // tile0041 batteryammo
sprite 155 angoff -512 // tile0047 hbombammo
sprite 153 angoff 512 // tile0049 shotgunammo
sprite 653 angoff 512 // tile0024 freezesprite
sprite 652 angoff -512 // tile0037 freezeammo
sprite 195 angoff 1024 // tile0060 accesscard blue
sprite 152 angoff 512 // tile0052 sixpack
sprite 151 angoff -256 // tile0047 hbombammo
sprite 150 angoff -768 // tile0052 sixpack
sprite 127 angoff -512 // tile0054 shield
sprite 127 mdzoff 900000 // tile0054 shield
sprite 127 pitch -1 // tile0054 shield
sprite 126 angoff -512 // tile0052 sixpack
sprite 126 mdzoff 900000 // tile0052 sixpack
sprite 126 pitch -1 // tile0052 sixpack
sprite 647 angoff -512 // tile1354 (luke)
sprite 649 angoff -256 // tile0025 shrinkersprite
sprite 149 angoff -512 // tile0046 crystalammo
sprite 276 angoff -896 // tile0556 chair1
sprite 276 mdzoff 500000 // tile0556 chair1
sprite 276 pitch -1 // tile0556 chair1
sprite 277 angoff -640 // tile0556 chair1
sprite 277 mdzoff 500000 // tile0556 chair1
sprite 277 roll 1 // tile0556 chair1
sprite 271 angoff -512 // tile0040 ammo
sprite 270 angoff -512 // tile0052 sixpack
sprite 268 angoff -512 // tile0051 cola
sprite 269 angoff -512 // tile0049 shotgunammo
sprite 567 angoff -768 // tile0052 sixpack
sprite 285 angoff -512 // tile1354 (luke)
sprite 267 angoff 1024 // tile0024 freezesprite
sprite 267 mdzoff 150000 // tile0024 freezesprite
sprite 267 roll 1 // tile0024 freezesprite
sprite 688 angoff 512 // tile0049 shotgunammo
sprite 690 angoff 1024 // tile0051 cola
sprite 701 angoff 512 // tile0040 ammo
sprite 702 angoff 512 // tile0051 cola
sprite 704 angoff 1024 // tile0679 (battlelord head)
sprite 708 mdzoff 300000 // tile0027 tripbombsprite
sprite 708 pitch 1 // tile0027 tripbombsprite
sprite 885 mdzoff 150000 // tile0027 tripbombsprite
sprite 885 pitch -2 // tile0027 tripbombsprite
sprite 885 roll 1 // tile0027 tripbombsprite
sprite 884 mdzoff 150000 // tile0027 tripbombsprite
sprite 884 pitch -2 // tile0027 tripbombsprite
sprite 884 roll -1 // tile0027 tripbombsprite
sprite 73 angoff 768 // tile0051 cola
sprite 74 angoff -320 // tile0022 chaingunsprite
sprite 74 mdzoff 50000 // tile0022 chaingunsprite
sprite 74 pitch 5 // tile0022 chaingunsprite
sprite 74 roll -4 // tile0022 chaingunsprite
sprite 46 angoff -384 // tile0023 rpgsprite
sprite 45 angoff -256 // tile0052 sixpack
sprite 39 angoff 768 // tile0049 shotgunammo
sprite 40 angoff 640 // tile0044 rpgammo
sprite 18 angoff -768 // tile0041 batteryammo
sprite 829 angoff -512 // tile0029 devistatorsprite
sprite 825 angoff 1024 // tile0054 shield
sprite 810 angoff 512 // tile0049 shotgunammo
sprite 811 angoff 512 // tile0049 shotgunammo
sprite 16 angoff 1024 // tile0051 cola
sprite 864 angoff 1024 // tile4438 coffeemug
sprite 870 angoff 512 // tile0041 batteryammo
sprite 871 angoff 512 // tile0052 sixpack
sprite 872 angoff 768 // tile0054 shield
sprite 836 angoff -768 // tile0060 accesscard yellow
sprite 891 angoff -512 // tile0023 rpgsprite
sprite 891 mdzoff 600000 // tile0023 rpgsprite
sprite 891 roll -1 // tile0023 rpgsprite
sprite 892 angoff -512 // tile0044 rpgammo
sprite 892 mdzoff 500000 // tile0044 rpgammo
sprite 892 roll -1 // tile0044 rpgammo
sprite 893 angoff -512 // tile0029 devistatorsprite
sprite 893 mdzoff 300000 // tile0029 devistatorsprite
sprite 893 roll 1 // tile0029 devistatorsprite
sprite 894 angoff -512 // tile0042 devistatorammo
sprite 894 mdzoff 500000 // tile0042 devistatorammo
sprite 894 roll 1 // tile0042 devistatorammo
sprite 895 angoff -512 // tile0054 shield
sprite 897 angoff -512 // tile0053 firstaid
sprite 897 mdzoff 500000 // tile0053 firstaid
sprite 897 roll -1 // tile0053 firstaid
sprite 913 angoff 512 // tile0051 cola
sprite 914 angoff -512 // tile0051 cola
sprite 912 angoff 1024 // tile0042 devistatorammo
sprite 911 angoff -256 // tile0042 devistatorammo
sprite 910 angoff 256 // tile0042 devistatorammo
/maphacks/cbp/cbp_mhk.def
3,7 → 3,37
//
 
mapinfo {
maptitle "Metropolitan Starlight"
maptitle "Community Build Project 7"
//author "Supertanker & Steambull & Mikko Sandt & Stéphane 'Stef' Méganck & Nick 'Vector' Farrow & Leonardo 'DavoX' Pellegrini"
mapfile "CBP7.map"
mapmd4 19aea0a6e43a04782fd25e0930cc57a2 // 2007-05-06
mhkfile "maphacks/cbp/CBP7.mhk"
}
mapinfo {
maptitle "Community Build Project 7"
//author "Supertanker & Steambull & Mikko Sandt & Stéphane 'Stef' Méganck & Nick 'Vector' Farrow & Leonardo 'DavoX' Pellegrini"
mapfile "CBP7.map"
mapmd4 4d23b345915adc89986ce65ab9d71c95 // 2007-05-05 (DNWMD)
mhkfile "maphacks/cbp/CBP7-dnwmd.mhk"
}
 
mapinfo {
maptitle "Jonof's Port Community Build Project 2"
//author "James Stanfield & Cedric 'Sang' Haegeman & Mikko Sandt & MetHy (MetHunter) & Steambull & Telee & Geoffrey van Dijk & OrnaFulsamee"
mapfile "JFCBP2.map"
mapmd4 68f663332e3cc0f50346bb35f6979122 // 2007-12-17
mhkfile "maphacks/cbp/JFCBP2.mhk"
}
mapinfo {
maptitle "Jonof's Port Community Build Project 2"
//author "James Stanfield & Cedric 'Sang' Haegeman & Mikko Sandt & MetHy (MetHunter) & Steambull & Telee & Geoffrey van Dijk & OrnaFulsamee"
mapfile "JFCBP2.map"
mapmd4 df76897b6050ba5c6efa67e6a4427ef1 // 2008-02-22 (DNWMD)
mhkfile "maphacks/cbp/JFCBP2-dnwmd.mhk"
}
 
mapinfo {
maptitle "Metropolitan Starlight" // CBP8
//author "Mike Norvak & Michael 'Micky C' Crisp & Paul 'High Treason' Monteray & Mister Sinister & Maarten van Oostrum & Merlijn van Oostrum & Captain Awesome & ScottL 'Forge' & Ryan 'Quakis' Rouse & William Gee"
mapfile "CBP8.map"
mapmd4 e7df16c5d27533207fcafc953ba9a42b // 2012-07-27
/maphacks/hightreason/Quantum_200.mhk
4,8 → 4,9
// Author : Paul 'High Treason' Monteray
// Map Date : 2013-05-08
// mapmd4 : f35ca6a6f67cd1ee558060ff8aa42e67
// Curr. HRP: r5.3.576
// Curr. HRP: r5.3.610
 
// <-> quantum-megaton.mhk
 
sprite 4997 angoff 768 // tile0028 shotgunsprite
sprite 4998 angoff 512 // tile0049 shotgunammo
31,6 → 32,8
sprite 5012 angoff -768 // tile0051 cola
sprite 145 angoff 512 // tile4438 coffeemug
sprite 146 angoff -768 // tile4454 deskphone
sprite 547 mdzoff 25000 // tile1062 rubbercan
sprite 547 pitch -1 // tile1062 rubbercan
sprite 5034 angoff 768 // tile0052 sixpack
sprite 678 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 678 pitch -1 // tile0574 (tile0670 (faucet))
60,19 → 63,115
sprite 862 angoff 576 // tile0556 chair1
sprite 5028 angoff -768 // tile0049 shotgunammo
sprite 5030 angoff 1024 // tile0041 batteryammo
sprite 5030 mdzoff 200000 // tile0041 batteryammo
sprite 5030 pitch 1 // tile0041 batteryammo
sprite 5030 roll 1 // tile0041 batteryammo
sprite 5030 mdzoff 100000 // tile0041 batteryammo
sprite 5030 pitch 3 // tile0041 batteryammo
sprite 5030 roll 2 // tile0041 batteryammo
sprite 5031 angoff -768 // tile0052 sixpack
sprite 5032 angoff 384 // tile0049 shotgunammo
sprite 559 angoff -128 // tile4864 fem10 sitting babes
sprite 5033 angoff -256 // tile0051 cola
sprite 614 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 614 pitch -1 // tile0574 (tile0670 (faucet))
sprite 5033 angoff -256 // tile0051 cola
sprite 5029 angoff 512 // tile0053 firstaid
sprite 558 mdzoff 500000 // tile1312 fem1 stripper
sprite 558 pitch -1 // tile1312 fem1 stripper
sprite 1128 angoff 0 // tile0060 accesscard blue
sprite 1006 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1006 pitch -1 // tile0914 maskwall3 (fence)
sprite 1007 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1007 pitch -1 // tile0914 maskwall3 (fence)
sprite 1711 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1711 pitch 1 // tile0914 maskwall3 (fence)
sprite 1711 roll -1 // tile0914 maskwall3 (fence)
sprite 1712 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1712 pitch 1 // tile0914 maskwall3 (fence)
sprite 1709 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1709 pitch 1 // tile0914 maskwall3 (fence)
sprite 1710 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1710 pitch 1 // tile0914 maskwall3 (fence)
sprite 1715 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1715 pitch 1 // tile0914 maskwall3 (fence)
sprite 1716 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1716 pitch 1 // tile0914 maskwall3 (fence)
sprite 1713 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1713 pitch 1 // tile0914 maskwall3 (fence)
sprite 1714 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1714 pitch 1 // tile0914 maskwall3 (fence)
sprite 1719 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1719 pitch 1 // tile0914 maskwall3 (fence)
sprite 1720 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1720 pitch 1 // tile0914 maskwall3 (fence)
sprite 1717 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1717 pitch 1 // tile0914 maskwall3 (fence)
sprite 1718 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1718 pitch 1 // tile0914 maskwall3 (fence)
sprite 1723 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1723 pitch 1 // tile0914 maskwall3 (fence)
sprite 1724 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1724 pitch 1 // tile0914 maskwall3 (fence)
sprite 1721 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1721 pitch 1 // tile0914 maskwall3 (fence)
sprite 1722 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1722 pitch 1 // tile0914 maskwall3 (fence)
sprite 1707 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1707 pitch 1 // tile0914 maskwall3 (fence)
sprite 1708 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1708 pitch 1 // tile0914 maskwall3 (fence)
sprite 1725 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1725 pitch 1 // tile0914 maskwall3 (fence)
sprite 1726 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1726 pitch 1 // tile0914 maskwall3 (fence)
sprite 1685 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1685 pitch 1 // tile0914 maskwall3 (fence)
sprite 1688 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1688 pitch 1 // tile0914 maskwall3 (fence)
sprite 940 notmd // tile0913 maskwall2 (fence)
sprite 942 notmd // tile0913 maskwall2 (fence)
sprite 941 notmd // tile0913 maskwall2 (fence)
sprite 943 notmd // tile0913 maskwall2 (fence)
sprite 939 notmd // tile0913 maskwall2 (fence)
sprite 938 notmd // tile0913 maskwall2 (fence)
sprite 1688 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1688 pitch 1 // tile0914 maskwall3 (fence)
sprite 1688 roll 1 // tile0914 maskwall3 (fence)
sprite 1727 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1727 pitch 1 // tile0914 maskwall3 (fence)
sprite 1690 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1690 pitch 1 // tile0914 maskwall3 (fence)
sprite 1689 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1689 pitch 1 // tile0914 maskwall3 (fence)
sprite 1692 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1692 pitch 1 // tile0914 maskwall3 (fence)
sprite 1691 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1691 pitch 1 // tile0914 maskwall3 (fence)
sprite 1698 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1698 pitch 1 // tile0914 maskwall3 (fence)
sprite 1697 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1697 pitch 1 // tile0914 maskwall3 (fence)
sprite 1696 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1696 pitch 1 // tile0914 maskwall3 (fence)
sprite 1695 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1695 pitch 1 // tile0914 maskwall3 (fence)
sprite 1702 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1702 pitch 1 // tile0914 maskwall3 (fence)
sprite 1701 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1701 pitch 1 // tile0914 maskwall3 (fence)
sprite 1700 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1700 pitch 1 // tile0914 maskwall3 (fence)
sprite 1699 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1699 pitch 1 // tile0914 maskwall3 (fence)
sprite 1694 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1694 pitch 1 // tile0914 maskwall3 (fence)
sprite 1693 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1693 pitch 1 // tile0914 maskwall3 (fence)
sprite 1704 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1704 pitch 1 // tile0914 maskwall3 (fence)
sprite 1703 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1703 pitch 1 // tile0914 maskwall3 (fence)
sprite 1706 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1706 pitch 1 // tile0914 maskwall3 (fence)
sprite 1705 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1705 pitch 1 // tile0914 maskwall3 (fence)
sprite 2249 nomdanim // tile2010 (tile2000 pigcop)
sprite 5081 angoff 512 // tile0956 bottle3
sprite 5050 angoff 768 // tile0052 sixpack
107,12 → 206,19
sprite 4981 mdzoff 500000 // tile0044 rpgammo
sprite 4981 pitch -1 // tile0044 rpgammo
sprite 3316 angoff 0 // tile0060 accesscard yellow
sprite 4990 angoff 512 // tile0049 shotgunammo
sprite 4991 angoff 512 // tile0052 sixpack
sprite 4992 angoff 256 // tile0023 rpgsprite
sprite 4993 angoff -768 // tile0051 cola
sprite 4970 angoff 768 // tile0049 shotgunammo
sprite 4622 angoff 512 // tile0047 hbombammo
sprite 4972 angoff -512 // tile0041 batteryammo
sprite 4971 angoff 256 // tile0052 sixpack
sprite 4993 angoff 256 // tile0051 cola
sprite 3808 roll 1024 // tile2364 (tile2360 rotategun)
sprite 3814 roll 1024 // tile2364 (tile2360 rotategun)
sprite 4984 angoff -512 // tile0052 sixpack
sprite 4983 angoff 512 // tile0051 cola
sprite 4985 angoff -256 // tile0049 shotgunammo
sprite 4987 angoff -512 // tile0049 shotgunammo
sprite 4986 angoff -512 // tile0054 shield
sprite 4988 angoff -384 // tile0022 chaingunsprite
sprite 4989 angoff -256 // tile0052 sixpack
sprite 4963 angoff 512 // tile0041 batteryammo
sprite 4963 mdzoff 500000 // tile0041 batteryammo
sprite 4963 roll -1 // tile0041 batteryammo
124,14 → 230,10
sprite 4966 mdzoff 700000 // tile0049 shotgunammo
sprite 4966 pitch -1 // tile0049 shotgunammo
sprite 4969 angoff 1024 // tile0041 batteryammo
sprite 4985 angoff -256 // tile0049 shotgunammo
sprite 4987 angoff -512 // tile0049 shotgunammo
sprite 4986 angoff -512 // tile0054 shield
sprite 4988 angoff -384 // tile0022 chaingunsprite
sprite 4989 angoff -256 // tile0052 sixpack
sprite 4990 angoff 512 // tile0049 shotgunammo
sprite 4992 angoff 256 // tile0023 rpgsprite
sprite 4993 angoff 256 // tile0051 cola
sprite 4970 angoff 768 // tile0049 shotgunammo
sprite 4622 angoff 512 // tile0047 hbombammo
sprite 4972 angoff -512 // tile0041 batteryammo
sprite 4971 angoff 256 // tile0052 sixpack
sprite 4216 angoff 256 // tile1079 oozfilter
sprite 4217 angoff 768 // tile1079 oozfilter
sprite 4218 angoff -768 // tile1079 oozfilter
/maphacks/hightreason/hightreason_mhk.def
31,6 → 31,13
mapmd4 f35ca6a6f67cd1ee558060ff8aa42e67 // 2013-05-08
mhkfile "maphacks/hightreason/Quantum_200.mhk"
}
mapinfo {
maptitle "Quantum Conundrum"
//author "Paul 'High Treason' Monteray"
mapfile "quantum.map"
mapmd4 856c7f201511b1d5f056acddd500d5f8 // 2013-12-26 (Megaton Workshop)
mhkfile "maphacks/hightreason/quantum-megaton.mhk"
}
 
mapinfo {
maptitle "Riverside Town"
/maphacks/hightreason/quantum-megaton.mhk
0,0 → 1,242
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : quantum.map "Quantum Conundrum"
// Author : Paul 'High Treason' Monteray
// Map Date : 2013-12-26 (Megaton Workshop)
// mapmd4 : 856c7f201511b1d5f056acddd500d5f8
// Curr. HRP: r5.3.610
 
// <-> Quantum_200.mhk
 
sprite 3858 angoff 768 // tile0028 shotgunsprite
sprite 3859 angoff 512 // tile0049 shotgunammo
sprite 3868 angoff 1024 // tile0049 shotgunammo
sprite 3869 angoff -512 // tile0052 sixpack
sprite 3870 angoff -384 // tile0022 chaingunsprite
sprite 3871 angoff -768 // tile0052 sixpack
sprite 746 notmd // tile4386 (power line)
sprite 748 angoff -512 // tile0927 (traffic signal)
sprite 748 mdxoff 20000 // tile0927 (traffic signal)
sprite 748 pitch 1 // tile0927 (traffic signal)
sprite 754 angoff -512 // tile0927 (traffic signal)
sprite 754 mdxoff 20000 // tile0927 (traffic signal)
sprite 754 pitch 1 // tile0927 (traffic signal)
sprite 779 notmd // tile4386 (power line)
sprite 786 angoff -512 // tile0927 (traffic signal)
sprite 786 mdxoff 20000 // tile0927 (traffic signal)
sprite 786 pitch 1 // tile0927 (traffic signal)
sprite 780 angoff -512 // tile0927 (traffic signal)
sprite 780 mdxoff 20000 // tile0927 (traffic signal)
sprite 780 pitch 1 // tile0927 (traffic signal)
sprite 3872 angoff 768 // tile0054 shield
sprite 3873 angoff -768 // tile0051 cola
sprite 141 angoff 512 // tile4438 coffeemug
sprite 142 angoff -768 // tile4454 deskphone
sprite 543 mdzoff 25000 // tile1062 rubbercan
sprite 543 pitch -1 // tile1062 rubbercan
sprite 3895 angoff 768 // tile0052 sixpack
sprite 662 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 662 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3907 angoff -512 // tile0041 batteryammo
sprite 3906 angoff 1024 // tile0052 sixpack
sprite 3905 angoff -960 // tile0049 shotgunammo
sprite 3905 mdzoff 100000 // tile0049 shotgunammo
sprite 3905 pitch -7 // tile0049 shotgunammo
sprite 3905 roll -4 // tile0049 shotgunammo
sprite 669 angoff -512 // tile0569 toilet
sprite 671 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 671 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3901 angoff 768 // tile0049 shotgunammo
sprite 3901 mdzoff 900000 // tile0049 shotgunammo
sprite 3901 pitch -1 // tile0049 shotgunammo
sprite 3901 roll 1 // tile0049 shotgunammo
sprite 639 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 639 pitch -1 // tile0574 (tile0670 (faucet))
sprite 649 angoff -512 // tile0569 toilet
sprite 649 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 649 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3897 angoff -512 // tile0049 shotgunammo
sprite 3897 mdzoff 300000 // tile0049 shotgunammo
sprite 3897 pitch -1 // tile0049 shotgunammo
sprite 3908 angoff 256 // tile0052 sixpack
sprite 3909 angoff 768 // tile0052 sixpack
sprite 846 angoff 576 // tile0556 chair1
sprite 3889 angoff -768 // tile0049 shotgunammo
sprite 3891 angoff 1024 // tile0041 batteryammo
sprite 3891 mdzoff 100000 // tile0041 batteryammo
sprite 3891 pitch 3 // tile0041 batteryammo
sprite 3891 roll 2 // tile0041 batteryammo
sprite 3892 angoff -768 // tile0052 sixpack
sprite 3893 angoff 384 // tile0049 shotgunammo
sprite 555 angoff -128 // tile4864 fem10 sitting babes
sprite 3894 angoff -256 // tile0051 cola
sprite 598 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 598 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3890 angoff 512 // tile0053 firstaid
sprite 554 mdzoff 500000 // tile1312 fem1 stripper
sprite 554 pitch -1 // tile1312 fem1 stripper
sprite 1112 angoff 0 // tile0060 accesscard red
sprite 990 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 990 pitch -1 // tile0914 maskwall3 (fence)
sprite 991 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 991 pitch -1 // tile0914 maskwall3 (fence)
sprite 1532 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1532 pitch 1 // tile0914 maskwall3 (fence)
sprite 1532 roll -1 // tile0914 maskwall3 (fence)
sprite 1533 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1533 pitch 1 // tile0914 maskwall3 (fence)
sprite 1530 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1530 pitch 1 // tile0914 maskwall3 (fence)
sprite 1531 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1531 pitch 1 // tile0914 maskwall3 (fence)
sprite 1536 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1536 pitch 1 // tile0914 maskwall3 (fence)
sprite 1537 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1537 pitch 1 // tile0914 maskwall3 (fence)
sprite 1534 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1534 pitch 1 // tile0914 maskwall3 (fence)
sprite 1535 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1535 pitch 1 // tile0914 maskwall3 (fence)
sprite 1540 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1540 pitch 1 // tile0914 maskwall3 (fence)
sprite 1541 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1541 pitch 1 // tile0914 maskwall3 (fence)
sprite 1538 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1538 pitch 1 // tile0914 maskwall3 (fence)
sprite 1539 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1539 pitch 1 // tile0914 maskwall3 (fence)
sprite 1544 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1544 pitch 1 // tile0914 maskwall3 (fence)
sprite 1545 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1545 pitch 1 // tile0914 maskwall3 (fence)
sprite 1542 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1542 pitch 1 // tile0914 maskwall3 (fence)
sprite 1543 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1543 pitch 1 // tile0914 maskwall3 (fence)
sprite 1528 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1528 pitch 1 // tile0914 maskwall3 (fence)
sprite 1529 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1529 pitch 1 // tile0914 maskwall3 (fence)
sprite 1546 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1546 pitch 1 // tile0914 maskwall3 (fence)
sprite 1547 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1547 pitch 1 // tile0914 maskwall3 (fence)
sprite 1506 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1506 pitch 1 // tile0914 maskwall3 (fence)
sprite 1509 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1509 pitch 1 // tile0914 maskwall3 (fence)
sprite 924 notmd // tile0913 maskwall2 (fence)
sprite 926 notmd // tile0913 maskwall2 (fence)
sprite 925 notmd // tile0913 maskwall2 (fence)
sprite 927 notmd // tile0913 maskwall2 (fence)
sprite 923 notmd // tile0913 maskwall2 (fence)
sprite 922 notmd // tile0913 maskwall2 (fence)
sprite 1507 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1507 pitch 1 // tile0914 maskwall3 (fence)
sprite 1507 roll 1 // tile0914 maskwall3 (fence)
sprite 1548 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1548 pitch 1 // tile0914 maskwall3 (fence)
sprite 1511 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1511 pitch 1 // tile0914 maskwall3 (fence)
sprite 1510 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1510 pitch 1 // tile0914 maskwall3 (fence)
sprite 1513 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1513 pitch 1 // tile0914 maskwall3 (fence)
sprite 1512 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1512 pitch 1 // tile0914 maskwall3 (fence)
sprite 1519 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1519 pitch 1 // tile0914 maskwall3 (fence)
sprite 1518 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1518 pitch 1 // tile0914 maskwall3 (fence)
sprite 1517 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1517 pitch 1 // tile0914 maskwall3 (fence)
sprite 1516 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1516 pitch 1 // tile0914 maskwall3 (fence)
sprite 1523 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1523 pitch 1 // tile0914 maskwall3 (fence)
sprite 1522 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1522 pitch 1 // tile0914 maskwall3 (fence)
sprite 1521 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1521 pitch 1 // tile0914 maskwall3 (fence)
sprite 1520 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1520 pitch 1 // tile0914 maskwall3 (fence)
sprite 1515 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1515 pitch 1 // tile0914 maskwall3 (fence)
sprite 1514 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1514 pitch 1 // tile0914 maskwall3 (fence)
sprite 1525 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1525 pitch 1 // tile0914 maskwall3 (fence)
sprite 1524 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1524 pitch 1 // tile0914 maskwall3 (fence)
sprite 1527 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1527 pitch 1 // tile0914 maskwall3 (fence)
sprite 1526 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1526 pitch 1 // tile0914 maskwall3 (fence)
sprite 1566 nomdanim // tile2010 (tile2000 pigcop)
sprite 3942 angoff 512 // tile0956 bottle3
sprite 3911 angoff 768 // tile0052 sixpack
sprite 1626 angoff 384 // tile4454 deskphone
sprite 4332 angoff 0 // tile0060 accesscard blue
sprite 1569 angoff 1024 // tile0569 toilet
sprite 1573 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 1573 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1573 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3912 angoff 512 // tile0041 batteryammo
sprite 3912 mdzoff 400000 // tile0041 batteryammo
sprite 3912 pitch -1 // tile0041 batteryammo
sprite 1687 angoff 1024 // tile0407 fansprite
sprite 1691 mdzoff 1500000 // tile1825 (tile1820 octabrain)
sprite 1691 pitch -1 // tile1825 (tile1820 octabrain)
sprite 3855 angoff 1024 // tile0049 shotgunammo
sprite 3823 angoff -128 // tile0052 sixpack
sprite 3822 angoff 128 // tile0049 shotgunammo
sprite 3838 angoff 512 // tile0022 chaingunsprite
sprite 3843 angoff 512 // tile0052 sixpack
sprite 3840 angoff 512 // tile0025 shrinkersprite
sprite 2070 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2070 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2071 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2071 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3841 angoff 1024 // tile0046 crystalammo
sprite 2143 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2143 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2144 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2144 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3842 angoff 512 // tile0044 rpgammo
sprite 3842 mdzoff 500000 // tile0044 rpgammo
sprite 3842 pitch -1 // tile0044 rpgammo
sprite 2178 angoff 0 // tile0060 accesscard yellow
sprite 3851 angoff 512 // tile0049 shotgunammo
sprite 3852 angoff 512 // tile0052 sixpack
sprite 3853 angoff 256 // tile0023 rpgsprite
sprite 3854 angoff 256 // tile0051 cola
sprite 2669 roll 1024 // tile2364 (tile2360 rotategun)
sprite 2675 roll 1024 // tile2364 (tile2360 rotategun)
sprite 3845 angoff -512 // tile0052 sixpack
sprite 3844 angoff 512 // tile0051 cola
sprite 3846 angoff -256 // tile0049 shotgunammo
sprite 3848 angoff -512 // tile0049 shotgunammo
sprite 3847 angoff -512 // tile0054 shield
sprite 3849 angoff -384 // tile0022 chaingunsprite
sprite 3850 angoff -256 // tile0052 sixpack
sprite 3824 angoff 512 // tile0041 batteryammo
sprite 3824 mdzoff 500000 // tile0041 batteryammo
sprite 3824 roll -1 // tile0041 batteryammo
sprite 3825 angoff -512 // tile0051 cola
sprite 3826 angoff -384 // tile0023 rpgsprite
sprite 3829 angoff -768 // tile0052 sixpack
sprite 3828 angoff 384 // tile0049 shotgunammo
sprite 3827 angoff 512 // tile0049 shotgunammo
sprite 3827 mdzoff 700000 // tile0049 shotgunammo
sprite 3827 pitch -1 // tile0049 shotgunammo
sprite 3830 angoff 1024 // tile0041 batteryammo
sprite 3831 angoff 768 // tile0049 shotgunammo
sprite 3483 angoff 512 // tile0047 hbombammo
sprite 3833 angoff -512 // tile0041 batteryammo
sprite 3832 angoff 256 // tile0052 sixpack
sprite 3077 angoff 256 // tile1079 oozfilter
sprite 3078 angoff 768 // tile1079 oozfilter
sprite 3079 angoff -768 // tile1079 oozfilter
sprite 3080 angoff -256 // tile1079 oozfilter
sprite 3837 angoff 1024 // tile0022 chaingunsprite
sprite 3835 angoff 256 // tile0023 rpgsprite
/maphacks/usermaps/JALBIRD2-1997-06-22.mhk
0,0 → 1,191
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : JALBIRD2.MAP - "Jailbird2"
// Author : Alan Page
// Map Date : 1997-06-22
// mapmd4 : d794776ec85102d50e14f95135355bed
// Curr. HRP: r5.3.610
 
// <-> Jalbird2-1998-08-30.mhk
 
sprite 1048 angoff -768 // tile0054 shield (multiplayer)
sprite 105 angoff 512 // tile0022 chaingunsprite
sprite 105 mdzoff 500000 // tile0022 chaingunsprite
sprite 105 roll 1 // tile0022 chaingunsprite
sprite 443 angoff 512 // tile0053 firstaid
sprite 49 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 48 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 1055 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 620 nomdanim // tile1232 canwithsomething
sprite 434 mdxoff 9000 // tile0769 sushiplate2 (hand)
sprite 434 pitch -1 // tile0769 sushiplate2 (hand)
sprite 435 mdxoff 5000 // tile0774 sushiplate3 (foot)
sprite 435 pitch 1 // tile0774 sushiplate3 (foot)
sprite 988 angoff -896 // tile0779 sushiplate4 (eye)
sprite 433 angoff 682 // tile0769 sushiplate2 (hand)
sprite 432 angoff -682 // tile0769 sushiplate2 (hand)
sprite 426 nomdanim // tile1232 canwithsomething
sprite 606 angoff 1024 // tile0563 waterfountain
sprite 425 nomdanim // tile1232 canwithsomething
sprite 1061 mdzoff 300000 // tile0027 tripbombsprite (multiplayer)
sprite 1061 roll 1 // tile0027 tripbombsprite (multiplayer)
sprite 355 angoff 768 // tile0023 rpgsprite
sprite 969 angoff 1024 // tile0044 rpgammo
 
sprite 968 angoff 512 // tile0049 shotgunammo
sprite 354 angoff -256 // tile0054 shield
sprite 427 angoff 768 // tile0695 pot2
//sprite 644 angoff -512 // tile0059 heatsensor
sprite 639 angoff -512 // tile0027 tripbombsprite
sprite 640 angoff -512 // tile0027 tripbombsprite
sprite 641 angoff -512 // tile0027 tripbombsprite
sprite 642 angoff -512 // tile0027 tripbombsprite
sprite 643 angoff -512 // tile0027 tripbombsprite
sprite 340 angoff -512 // tile0060 accesscard blue
sprite 648 mdzoff 100000 // tile0049 shotgunammo
sprite 648 pitch 1 // tile0049 shotgunammo
sprite 648 roll 1 // tile0049 shotgunammo
sprite 959 angoff -512 // tile0049 shotgunammo
sprite 959 mdzoff 100000 // tile0049 shotgunammo
sprite 959 pitch 1 // tile0049 shotgunammo
sprite 959 roll 1 // tile0049 shotgunammo
sprite 960 angoff -512 // tile0049 shotgunammo
sprite 960 mdzoff 100000 // tile0049 shotgunammo
sprite 960 pitch 1 // tile0049 shotgunammo
sprite 960 roll 1 // tile0049 shotgunammo
sprite 34 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 96 mdzoff 300000 // tile0041 batteryammo
sprite 96 roll -1 // tile0041 batteryammo
sprite 43 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 334 angoff -512 // tile0561 (soap)
sprite 334 mdzoff 200000 // tile0561 (soap)
sprite 334 roll -1 // tile0561 (soap)
sprite 335 mdzoff 250000 // tile0561 (soap)
sprite 335 pitch 1 // tile0561 (soap)
sprite 660 angoff 576 // tile0026 heavyhbomb
sprite 603 angoff 768 // tile0561 (soap)
sprite 336 angoff -512 // tile0561 (soap)
sprite 336 mdzoff 200000 // tile0561 (soap)
sprite 336 roll -1 // tile0561 (soap)
sprite 659 angoff -512 // tile0026 heavyhbomb
sprite 658 angoff 384 // tile0026 heavyhbomb
sprite 337 angoff 512 // tile0561 (soap)
sprite 337 mdzoff 150000 // tile0561 (soap)
sprite 337 roll 1 // tile0561 (soap)
sprite 338 angoff -512 // tile0561 (soap)
sprite 338 mdzoff 150000 // tile0561 (soap)
sprite 338 roll 1 // tile0561 (soap)
sprite 772 angoff -256 // tile0040 ammo
sprite 770 angoff 256 // tile0052 sixpack
 
sprite 39 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 39 mdzoff 2000 // tile0049 shotgunammo (multiplayer)
sprite 39 roll -144 // tile0049 shotgunammo (multiplayer)
sprite 42 angoff 1024 // tile0028 shotgunsprite (multiplayer)
 
sprite 775 mdzoff 300000 // tile0047 hbombammo
sprite 775 pitch 1 // tile0047 hbombammo
sprite 775 roll -1 // tile0047 hbombammo
sprite 750 angoff -640 // tile0557 chair2
sprite 753 angoff -640 // tile1165 bottle18
sprite 751 angoff 512 // tile0956 bottle3
sprite 41 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 40 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 40 mdzoff 300000 // tile0047 hbombammo
sprite 40 pitch -1 // tile0047 hbombammo
sprite 40 roll -1 // tile0047 hbombammo
sprite 755 angoff -512 // tile0060 accesscard yellow
sprite 801 nomdanim // tile1232 canwithsomething
sprite 801 angoff 256 // tile1232 canwithsomething
sprite 31 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 789 mdzoff 200000 // tile0563 waterfountain
sprite 789 pitch -1 // tile0563 waterfountain
sprite 257 nomdanim // tile1232 canwithsomething
sprite 257 angoff -512 // tile1232 canwithsomething
sprite 97 mdzoff 200000 // tile0047 hbombammo
sprite 97 pitch 2 // tile0047 hbombammo
sprite 97 roll 1 // tile0047 hbombammo
sprite 271 angoff 1024 // tile0557 chair2
sprite 278 angoff 768 // tile0556 chair1
sprite 266 angoff -128 // tile0049 shotgunammo
sprite 264 angoff 256 // tile0041 batteryammo
sprite 264 mdzoff 200000 // tile0041 batteryammo
sprite 264 roll 1 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 263 mdzoff 400000 // tile0041 batteryammo
sprite 263 roll 1 // tile0041 batteryammo
sprite 262 angoff 576 // tile0042 devistatorammo
sprite 261 angoff 704 // tile0042 devistatorammo
sprite 260 angoff 1024 // tile0029 devistatorsprite
sprite 267 angoff 512 // tile0060 accesscard red
sprite 33 angoff -512 // tile0037 freezeammo (multiplayer)
sprite 33 mdzoff 200000 // tile0037 freezeammo (multiplayer)
sprite 33 pitch 1 // tile0037 freezeammo (multiplayer)
sprite 33 roll 2 // tile0037 freezeammo (multiplayer)
sprite 45 angoff -768 // tile0024 freezesprite (multiplayer)
sprite 32 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 32 mdzoff 200000 // tile0037 freezeammo (multiplayer)
sprite 32 pitch -1 // tile0037 freezeammo (multiplayer)
sprite 32 roll -2 // tile0037 freezeammo (multiplayer)
sprite 942 angoff -512 // tile0040 ammo
sprite 943 angoff 512 // tile0040 ammo
sprite 30 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 30 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 30 pitch 1 // tile0049 shotgunammo (multiplayer)
sprite 30 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 245 angoff 512 // tile0557 chair2
sprite 831 angoff 512 // tile0557 chair2
sprite 835 angoff 512 // tile0557 chair2
sprite 839 angoff -384 // tile0557 chair2
sprite 843 angoff 512 // tile0557 chair2
sprite 847 angoff -768 // tile0557 chair2
sprite 44 angoff 896 // tile0028 shotgunsprite (multiplayer)
sprite 855 mdzoff 50000 // tile0916 fireext
sprite 855 pitch -1 // tile0916 fireext
sprite 946 angoff 1024 // tile0049 shotgunammo
sprite 946 mdzoff 300000 // tile0049 shotgunammo
sprite 946 pitch -1 // tile0049 shotgunammo
sprite 946 roll 1 // tile0049 shotgunammo
sprite 849 angoff -512 // tile0047 hbombammo
sprite 845 angoff -512 // tile0055 steroids
sprite 841 angoff -768 // tile0557 chair2
sprite 833 angoff 512 // tile0557 chair2
sprite 829 angoff -512 // tile0023 rpgsprite
sprite 38 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 136 angoff 256 // tile0026 heavyhbomb
 
 
sprite 1067 angoff 1024 // tile0047 hbombammo
sprite 1067 mdzoff 500000 // tile0047 hbombammo
sprite 1067 roll -1 // tile0047 hbombammo
sprite 118 angoff 1024 // tile0040 ammo
sprite 203 angoff 1024 // tile0025 shrinkersprite
sprite 204 angoff 896 // tile0046 crystalammo
sprite 202 angoff -896 // tile0046 crystalammo
 
 
sprite 117 angoff 768 // tile0049 shotgunammo
sprite 117 mdzoff 200000 // tile0049 shotgunammo
sprite 117 pitch 2 // tile0049 shotgunammo
sprite 117 roll -1 // tile0049 shotgunammo
sprite 201 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 199 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 200 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 198 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 197 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 196 angoff 1024 // tile0999 (tile0998 (parkometer))
 
sprite 36 angoff 1024 // tile0054 shield (multiplayer)
sprite 879 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 878 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 37 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 102 angoff 512 // tile0044 rpgammo
sprite 102 mdzoff 500000 // tile0044 rpgammo
sprite 102 pitch 1 // tile0044 rpgammo
sprite 35 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 35 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 35 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 191 angoff -512 // tile0927 (traffic signal)
sprite 191 mdzoff 250000 // tile0927 (traffic signal)
sprite 191 roll 1 // tile0927 (traffic signal)
sprite 82 angoff 1024 // tile0057 jetpack
/maphacks/usermaps/Jalbird2-1998-08-30.mhk
0,0 → 1,191
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Jalbird2.map - "Jailbird2"
// Author : Alan Page
// Map Date : 1998-08-30
// mapmd4 : 4464e6a8d7b156276ebad8b5252cdcbc
// Curr. HRP: r5.3.610
 
// <-> JALBIRD2-1997-06-22.mhk
 
sprite 1073 angoff -768 // tile0054 shield (multiplayer)
sprite 131 angoff 512 // tile0022 chaingunsprite
sprite 131 mdzoff 500000 // tile0022 chaingunsprite
sprite 131 roll 1 // tile0022 chaingunsprite
sprite 469 angoff 512 // tile0053 firstaid
sprite 75 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 74 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 1080 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 645 nomdanim // tile1232 canwithsomething
sprite 460 mdxoff 9000 // tile0769 sushiplate2 (hand)
sprite 460 pitch -1 // tile0769 sushiplate2 (hand)
sprite 461 mdxoff 5000 // tile0774 sushiplate3 (foot)
sprite 461 pitch 1 // tile0774 sushiplate3 (foot)
sprite 1013 angoff -896 // tile0779 sushiplate4 (eye)
sprite 459 angoff 682 // tile0769 sushiplate2 (hand)
sprite 458 angoff -682 // tile0769 sushiplate2 (hand)
sprite 452 nomdanim // tile1232 canwithsomething
sprite 631 angoff 1024 // tile0563 waterfountain
sprite 451 nomdanim // tile1232 canwithsomething
sprite 1086 mdzoff 300000 // tile0027 tripbombsprite (multiplayer)
sprite 1086 roll 1 // tile0027 tripbombsprite (multiplayer)
sprite 381 angoff 768 // tile0023 rpgsprite
sprite 994 angoff 1024 // tile0044 rpgammo
sprite 19 angoff 1024 // tile0041 batteryammo
sprite 993 angoff 512 // tile0049 shotgunammo
sprite 380 angoff -256 // tile0054 shield
sprite 453 angoff 768 // tile0695 pot2
//sprite 669 angoff -512 // tile0059 heatsensor
sprite 664 angoff -512 // tile0027 tripbombsprite
sprite 665 angoff -512 // tile0027 tripbombsprite
sprite 666 angoff -512 // tile0027 tripbombsprite
sprite 667 angoff -512 // tile0027 tripbombsprite
sprite 668 angoff -512 // tile0027 tripbombsprite
sprite 366 angoff -512 // tile0060 accesscard blue
sprite 673 mdzoff 100000 // tile0049 shotgunammo
sprite 673 pitch 1 // tile0049 shotgunammo
sprite 673 roll 1 // tile0049 shotgunammo
sprite 984 angoff -512 // tile0049 shotgunammo
sprite 984 mdzoff 100000 // tile0049 shotgunammo
sprite 984 pitch 1 // tile0049 shotgunammo
sprite 984 roll 1 // tile0049 shotgunammo
sprite 985 angoff -512 // tile0049 shotgunammo
sprite 985 mdzoff 100000 // tile0049 shotgunammo
sprite 985 pitch 1 // tile0049 shotgunammo
sprite 985 roll 1 // tile0049 shotgunammo
sprite 60 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 122 mdzoff 300000 // tile0041 batteryammo
sprite 122 roll -1 // tile0041 batteryammo
sprite 69 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 360 angoff -512 // tile0561 (soap)
sprite 360 mdzoff 200000 // tile0561 (soap)
sprite 360 roll -1 // tile0561 (soap)
sprite 361 mdzoff 250000 // tile0561 (soap)
sprite 361 pitch 1 // tile0561 (soap)
sprite 686 angoff 576 // tile0026 heavyhbomb
sprite 628 angoff 768 // tile0561 (soap)
sprite 362 angoff -512 // tile0561 (soap)
sprite 362 mdzoff 200000 // tile0561 (soap)
sprite 362 roll -1 // tile0561 (soap)
sprite 684 angoff -512 // tile0026 heavyhbomb
sprite 683 angoff 384 // tile0026 heavyhbomb
sprite 363 angoff 512 // tile0561 (soap)
sprite 363 mdzoff 150000 // tile0561 (soap)
sprite 363 roll 1 // tile0561 (soap)
sprite 364 angoff -512 // tile0561 (soap)
sprite 364 mdzoff 150000 // tile0561 (soap)
sprite 364 roll -1 // tile0561 (soap)
sprite 797 angoff -256 // tile0040 ammo
sprite 795 angoff 256 // tile0052 sixpack
sprite 1112 angoff 768 // tile0049 shotgunammo
sprite 65 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 65 mdzoff 2000 // tile0049 shotgunammo (multiplayer)
sprite 65 roll -144 // tile0049 shotgunammo (multiplayer)
sprite 68 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 1113 angoff -768 // tile0052 sixpack
sprite 800 mdzoff 300000 // tile0047 hbombammo
sprite 800 pitch 1 // tile0047 hbombammo
sprite 800 roll -1 // tile0047 hbombammo
sprite 775 angoff -640 // tile0557 chair2
sprite 778 angoff -640 // tile1165 bottle18
sprite 776 angoff 512 // tile0956 bottle3
sprite 67 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 66 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 66 mdzoff 300000 // tile0047 hbombammo
sprite 66 pitch -1 // tile0047 hbombammo
sprite 66 roll -1 // tile0047 hbombammo
sprite 780 angoff -512 // tile0060 accesscard yellow
sprite 826 nomdanim // tile1232 canwithsomething
sprite 826 angoff 256 // tile1232 canwithsomething
sprite 57 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 814 mdzoff 200000 // tile0563 waterfountain
sprite 814 pitch -1 // tile0563 waterfountain
sprite 283 nomdanim // tile1232 canwithsomething
sprite 283 angoff -512 // tile1232 canwithsomething
sprite 123 mdzoff 200000 // tile0047 hbombammo
sprite 123 pitch 2 // tile0047 hbombammo
sprite 123 roll 1 // tile0047 hbombammo
sprite 297 angoff 1024 // tile0557 chair2
sprite 304 angoff 768 // tile0556 chair1
sprite 292 angoff -128 // tile0049 shotgunammo
sprite 290 angoff 256 // tile0041 batteryammo
sprite 290 mdzoff 200000 // tile0041 batteryammo
sprite 290 roll 1 // tile0041 batteryammo
sprite 289 angoff 512 // tile0041 batteryammo
sprite 289 mdzoff 400000 // tile0041 batteryammo
sprite 289 roll 1 // tile0041 batteryammo
sprite 288 angoff 576 // tile0042 devistatorammo
sprite 287 angoff 704 // tile0042 devistatorammo
sprite 286 angoff 1024 // tile0029 devistatorsprite
sprite 293 angoff 512 // tile0060 accesscard red
sprite 59 angoff -512 // tile0037 freezeammo (multiplayer)
sprite 59 mdzoff 200000 // tile0037 freezeammo (multiplayer)
sprite 59 pitch 1 // tile0037 freezeammo (multiplayer)
sprite 59 roll 2 // tile0037 freezeammo (multiplayer)
sprite 71 angoff -768 // tile0024 freezesprite (multiplayer)
sprite 58 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 58 mdzoff 200000 // tile0037 freezeammo (multiplayer)
sprite 58 pitch -1 // tile0037 freezeammo (multiplayer)
sprite 58 roll -2 // tile0037 freezeammo (multiplayer)
sprite 967 angoff -512 // tile0040 ammo
sprite 968 angoff 512 // tile0040 ammo
sprite 56 angoff -768 // tile0049 shotgunammo (multiplayer)
sprite 56 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 56 pitch 1 // tile0049 shotgunammo (multiplayer)
sprite 56 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 271 angoff 512 // tile0557 chair2
sprite 856 angoff 512 // tile0557 chair2
sprite 860 angoff 512 // tile0557 chair2
sprite 864 angoff -384 // tile0557 chair2
sprite 868 angoff 512 // tile0557 chair2
sprite 872 angoff -768 // tile0557 chair2
sprite 70 angoff 896 // tile0028 shotgunsprite (multiplayer)
sprite 880 mdzoff 50000 // tile0916 fireext
sprite 880 pitch -1 // tile0916 fireext
sprite 971 angoff 1024 // tile0049 shotgunammo
sprite 971 mdzoff 300000 // tile0049 shotgunammo
sprite 971 pitch -1 // tile0049 shotgunammo
sprite 971 roll 1 // tile0049 shotgunammo
sprite 874 angoff -512 // tile0047 hbombammo
sprite 870 angoff -512 // tile0055 steroids
sprite 866 angoff -768 // tile0557 chair2
sprite 858 angoff 512 // tile0557 chair2
sprite 854 angoff -512 // tile0023 rpgsprite
sprite 64 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 162 angoff 256 // tile0026 heavyhbomb
sprite 5 mdzoff 900000 // tile0053 firstaid
sprite 5 pitch -1 // tile0053 firstaid
sprite 1092 angoff 1024 // tile0047 hbombammo
sprite 1092 mdzoff 500000 // tile0047 hbombammo
sprite 1092 roll -1 // tile0047 hbombammo
sprite 144 angoff 1024 // tile0044 rpgammo
sprite 229 angoff 1024 // tile0025 shrinkersprite
sprite 230 angoff 896 // tile0046 crystalammo
sprite 228 angoff -896 // tile0046 crystalammo
sprite 4 angoff -512 // tile0042 devistatorammo
sprite 3 angoff -512 // tile0042 devistatorammo
sprite 143 angoff 768 // tile0049 shotgunammo
sprite 143 mdzoff 200000 // tile0049 shotgunammo
sprite 117 pitch 2 // tile0049 shotgunammo
sprite 143 roll -1 // tile0049 shotgunammo
sprite 227 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 225 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 226 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 224 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 223 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 222 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 2 angoff -512 // tile0054 shield
sprite 62 angoff 1024 // tile0054 shield (multiplayer)
sprite 904 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 903 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 63 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 128 angoff 512 // tile0044 rpgammo
sprite 128 mdzoff 500000 // tile0044 rpgammo
sprite 128 pitch 1 // tile0044 rpgammo
sprite 61 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 61 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 61 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 217 angoff -512 // tile0927 (traffic signal)
sprite 217 mdzoff 250000 // tile0927 (traffic signal)
sprite 217 roll 1 // tile0927 (traffic signal)
sprite 108 angoff 1024 // tile0057 jetpack
/maphacks/usermaps/mprail-2000-02-05.mhk
0,0 → 1,110
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : mprail.map - "The Railway Station"
// Author : Maarten Pinxten
// Map Date : 2000-02-05
// mapmd4 : 15d40d3e67d5ac607470d3422643c2e1
// Curr. HRP: r5.3.610
 
// <-> mprail-2000-02-11.mhk
 
sprite 247 angoff -256 // tile0028 shotgunsprite
sprite 246 angoff 1024 // tile0049 shotgunammo
sprite 245 angoff 1024 // tile0049 shotgunammo
sprite 242 angoff 1024 // tile0054 shield
sprite 244 angoff 1024 // tile0052 sixpack
sprite 243 angoff 1024 // tile0052 sixpack
sprite 417 angoff 896 // tile1247 seenine
sprite 416 angoff 512 // tile1247 seenine
sprite 593 mdzoff 4096 // tile0407 fansprite
sprite 593 pitch 1024 // tile0407 fansprite
sprite 677 angoff 512 // tile0024 freezesprite
sprite 583 mdzoff 4096 // tile0407 fansprite
sprite 583 pitch 1024 // tile0407 fansprite
sprite 584 mdzoff 4096 // tile0407 fansprite
sprite 584 pitch 1024 // tile0407 fansprite
sprite 587 angoff 128 // tile0695 pot2
sprite 695 angoff 512 // tile0052 sixpack
sprite 694 angoff -256 // tile0028 shotgunsprite
sprite 1 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 0 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 573 mdzoff 4096 // tile0407 fansprite
sprite 573 pitch 1024 // tile0407 fansprite
sprite 574 mdzoff 4096 // tile0407 fansprite
sprite 574 pitch 1024 // tile0407 fansprite
sprite 781 angoff 1024 // tile0046 crystalammo
sprite 385 angoff -512 // tile0916 fireext
sprite 385 mdzoff 300000 // tile0916 fireext
sprite 385 pitch -1 // tile0916 fireext
sprite 379 angoff 960 // tile0556 chair1
sprite 378 angoff -512 // tile0556 chair1
sprite 668 angoff -768 // tile0052 sixpack
sprite 669 angoff -512 // tile0049 shotgunammo
sprite 669 mdzoff 900000 // tile0049 shotgunammo
sprite 669 pitch -1 // tile0049 shotgunammo
sprite 307 angoff -704 // tile0023 rpgsprite
sprite 307 mdzoff 100000 // tile0023 rpgsprite
sprite 307 pitch 1 // tile0023 rpgsprite
sprite 307 roll 1 // tile0023 rpgsprite
sprite 306 angoff -384 // tile0044 rpgammo
sprite 306 mdzoff 100000 // tile0044 rpgammo
sprite 306 pitch 2 // tile0044 rpgammo
sprite 306 roll 1 // tile0044 rpgammo
sprite 595 angoff -384 // tile0561 (soap)
sprite 599 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 599 pitch -1 // tile0574 (tile0670 (faucet))
sprite 598 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 598 pitch -1 // tile0574 (tile0670 (faucet))
sprite 597 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 597 pitch -1 // tile0574 (tile0670 (faucet))
sprite 596 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 596 pitch -1 // tile0574 (tile0670 (faucet))
sprite 777 angoff 512 // tile0053 firstaid
sprite 608 angoff 512 // tile0569 toilet
sprite 744 angoff 1024 // tile1348 holoduke
sprite 607 angoff 1024 // tile0569 toilet
sprite 606 angoff 1024 // tile0569 toilet
sprite 605 angoff 1024 // tile0569 toilet
sprite 77 angoff 384 // tile0022 chaingunsprite
sprite 77 pitch 96 // tile0022 chaingunsprite
sprite 746 angoff 1024 // tile0041 batteryammo
sprite 746 roll -128 // tile0041 batteryammo
sprite 202 angoff -512 // tile0025 shrinkersprite
sprite 202 mdzoff 400000 // tile0025 shrinkersprite
sprite 202 roll -1 // tile0025 shrinkersprite
sprite 201 angoff -512 // tile0046 crystalammo
sprite 201 mdzoff 300000 // tile0046 crystalammo
sprite 201 roll -1 // tile0046 crystalammo
sprite 734 angoff -256 // tile0051 cola
sprite 733 angoff -896 // tile0052 sixpack
sprite 719 angoff 1024 // tile0054 shield
sprite 720 angoff 768 // tile0049 shotgunammo
sprite 7 angoff -128 // tile0023 rpgsprite (multiplayer)
sprite 6 angoff 128 // tile0044 rpgammo (multiplayer)
sprite 516 angoff -512 // tile0916 fireext
sprite 735 angoff 512 // tile0049 shotgunammo
sprite 735 mdzoff 500000 // tile0049 shotgunammo
sprite 735 pitch -1 // tile0049 shotgunammo
sprite 735 roll 1 // tile0049 shotgunammo
sprite 514 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 514 pitch -1 // tile0574 (tile0670 (faucet))
sprite 534 angoff 0 // tile0060 accesscard blue
sprite 752 angoff 1024 // tile0052 sixpack
sprite 304 mdzoff 300000 // tile0022 chaingunsprite
sprite 304 roll -1 // tile0022 chaingunsprite
sprite 305 angoff -512 // tile0041 batteryammo
sprite 305 mdzoff 300000 // tile0041 batteryammo
sprite 305 pitch -2 // tile0041 batteryammo
sprite 305 roll 1 // tile0041 batteryammo
sprite 751 angoff 768 // tile0040 ammo
sprite 789 angoff 1024 // tile0981 hydrent
sprite 755 angoff 512 // tile0049 shotgunammo
sprite 169 angoff 896 // tile1321 fem3 hooker
sprite 754 angoff -512 // tile0055 steroids
sprite 167 angoff 640 // tile1232 canwithsomething
sprite 166 angoff -896 // tile1232 canwithsomething
sprite 78 angoff -768 // tile0057 jetpack
sprite 3 angoff 384 // tile0029 devistatorsprite (multiplayer)
sprite 4 angoff 512 // tile0042 devistatorammo (multiplayer)
/maphacks/usermaps/mprail-2000-02-11.mhk
0,0 → 1,110
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : mprail.map - "The Railway Station"
// Author : Maarten Pinxten
// Map Date : 2000-02-11
// mapmd4 : 1a57b0bf87f1d00cc189432e4f2d8ce9
// Curr. HRP: r5.3.610
 
// <-> mprail-2000-02-05.mhk
 
sprite 548 angoff -256 // tile0028 shotgunsprite
sprite 549 angoff 1024 // tile0049 shotgunammo
sprite 550 angoff 1024 // tile0049 shotgunammo
sprite 553 angoff 1024 // tile0054 shield
sprite 551 angoff 1024 // tile0052 sixpack
sprite 552 angoff 1024 // tile0052 sixpack
sprite 378 angoff 896 // tile1247 seenine
sprite 379 angoff 512 // tile1247 seenine
sprite 202 mdzoff 4096 // tile0407 fansprite
sprite 202 pitch 1024 // tile0407 fansprite
sprite 118 angoff 512 // tile0024 freezesprite
sprite 212 mdzoff 4096 // tile0407 fansprite
sprite 212 pitch 1024 // tile0407 fansprite
sprite 211 mdzoff 4096 // tile0407 fansprite
sprite 211 pitch 1024 // tile0407 fansprite
sprite 208 angoff 128 // tile0695 pot2
sprite 100 angoff 512 // tile0052 sixpack
sprite 101 angoff -256 // tile0028 shotgunsprite
sprite 794 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 794 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 794 roll -1 // tile0049 shotgunammo (multiplayer)
sprite 795 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 222 mdzoff 4096 // tile0407 fansprite
sprite 222 pitch 1024 // tile0407 fansprite
sprite 221 mdzoff 4096 // tile0407 fansprite
sprite 221 pitch 1024 // tile0407 fansprite
sprite 14 angoff 1024 // tile0046 crystalammo
sprite 410 angoff -512 // tile0916 fireext
sprite 410 mdzoff 300000 // tile0916 fireext
sprite 410 pitch -1 // tile0916 fireext
sprite 416 angoff 960 // tile0556 chair1
sprite 417 angoff -512 // tile0556 chair1
sprite 127 angoff -768 // tile0052 sixpack
sprite 126 angoff -512 // tile0049 shotgunammo
sprite 126 mdzoff 900000 // tile0049 shotgunammo
sprite 126 pitch -1 // tile0049 shotgunammo
sprite 488 angoff -704 // tile0023 rpgsprite
sprite 488 mdzoff 100000 // tile0023 rpgsprite
sprite 488 pitch 1 // tile0023 rpgsprite
sprite 488 roll 1 // tile0023 rpgsprite
sprite 489 angoff -384 // tile0044 rpgammo
sprite 489 mdzoff 100000 // tile0044 rpgammo
sprite 489 pitch 2 // tile0044 rpgammo
sprite 489 roll 1 // tile0044 rpgammo
sprite 200 angoff -384 // tile0561 (soap)
sprite 196 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 196 pitch -1 // tile0574 (tile0670 (faucet))
sprite 197 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 197 pitch -1 // tile0574 (tile0670 (faucet))
sprite 198 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 198 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 199 pitch -1 // tile0574 (tile0670 (faucet))
sprite 18 angoff 512 // tile0053 firstaid
sprite 187 angoff 512 // tile0569 toilet
sprite 51 angoff 1024 // tile1348 holoduke
sprite 188 angoff 1024 // tile0569 toilet
sprite 189 angoff 1024 // tile0569 toilet
sprite 190 angoff 1024 // tile0569 toilet
sprite 718 angoff 384 // tile0022 chaingunsprite
sprite 718 pitch 96 // tile0022 chaingunsprite
sprite 49 angoff 1024 // tile0041 batteryammo
sprite 49 roll -128 // tile0041 batteryammo
sprite 593 angoff -512 // tile0025 shrinkersprite
sprite 593 mdzoff 400000 // tile0025 shrinkersprite
sprite 593 roll -1 // tile0025 shrinkersprite
sprite 594 angoff -512 // tile0046 crystalammo
sprite 594 mdzoff 300000 // tile0046 crystalammo
sprite 594 roll -1 // tile0046 crystalammo
sprite 61 angoff -256 // tile0051 cola
sprite 62 angoff -896 // tile0052 sixpack
sprite 76 angoff 1024 // tile0054 shield
sprite 75 angoff 768 // tile0049 shotgunammo
sprite 788 angoff -128 // tile0023 rpgsprite (multiplayer)
sprite 789 angoff 128 // tile0044 rpgammo (multiplayer)
sprite 279 angoff -512 // tile0916 fireext
sprite 60 angoff 512 // tile0049 shotgunammo
sprite 60 mdzoff 500000 // tile0049 shotgunammo
sprite 60 pitch -1 // tile0049 shotgunammo
sprite 60 roll 1 // tile0049 shotgunammo
sprite 281 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 281 pitch -1 // tile0574 (tile0670 (faucet))
sprite 261 angoff 0 // tile0060 accesscard blue
sprite 43 angoff 1024 // tile0052 sixpack
sprite 491 mdzoff 300000 // tile0022 chaingunsprite
sprite 491 roll -1 // tile0022 chaingunsprite
sprite 490 angoff -512 // tile0041 batteryammo
sprite 490 mdzoff 300000 // tile0041 batteryammo
sprite 490 pitch -2 // tile0041 batteryammo
sprite 490 roll 1 // tile0041 batteryammo
sprite 44 angoff 768 // tile0040 ammo
sprite 6 angoff 1024 // tile0981 hydrent
sprite 40 angoff 512 // tile0049 shotgunammo
sprite 626 angoff 896 // tile1321 fem3 hooker
sprite 41 angoff -512 // tile0055 steroids
sprite 628 angoff 640 // tile1232 canwithsomething
sprite 629 angoff -896 // tile1232 canwithsomething
sprite 717 angoff -768 // tile0057 jetpack
sprite 792 angoff 384 // tile0029 devistatorsprite (multiplayer)
sprite 791 angoff 512 // tile0042 devistatorammo (multiplayer)
/maphacks/usermaps_mhk.def
805,6 → 805,21
}
 
mapinfo {
maptitle "Jailbird2"
//author "Alan Page"
mapfile "JALBIRD2.MAP"
mapmd4 d794776ec85102d50e14f95135355bed // 1997-06-22
mhkfile "maphacks/usermaps/JALBIRD2-1997-06-22.mhk"
}
mapinfo {
maptitle "Jailbird2"
//author "Alan Page"
mapfile "Jalbird2.map"
mapmd4 4464e6a8d7b156276ebad8b5252cdcbc // 1998-08-30
mhkfile "maphacks/usermaps/Jalbird2.mhk"
}
 
mapinfo {
maptitle "JMW-DM1"
//author "JMW"
mapfile "JMW-DM1.map"
1534,6 → 1549,21
}
 
mapinfo {
maptitle "The Railway Station"
//author "Maarten Pinxten"
mapfile "mprail.map"
mapmd4 15d40d3e67d5ac607470d3422643c2e1 // 2000-02-05
mhkfile "maphacks/usermaps/mprail-2000-02-05.mhk"
}
mapinfo {
maptitle "The Railway Station"
//author "Maarten Pinxten"
mapfile "mprail.map"
mapmd4 1a57b0bf87f1d00cc189432e4f2d8ce9 // 2000-02-11
mhkfile "maphacks/usermaps/mprail-2000-02-11.mhk"
}
 
mapinfo {
maptitle "The Research Station"
//author "Magnar 'C3PO' Jenssen"
mapfile "RESEARCH.MAP"
/maphacks/zykov/zykov_mhk.def
62,6 → 62,13
}
 
mapinfo {
maptitle "The Endless Stairwell"
//author "Zykov Eddy"
mapfile "stairs.map"
mapmd4 b3aec438d0a3d37301eed551cd10c068 // 2014-01-11
//mhkfile "not applicable"
}
mapinfo {
maptitle "The Stairwell (1)"
//author "Zykov Eddy"
mapfile "stairs1.map"
69,6 → 76,20
//mhkfile "not applicable"
}
mapinfo {
maptitle "The Stairwell (1)"
//author "Zykov Eddy"
mapfile "stairs1.map"
mapmd4 99eba9658a374647e7cc07ebb4b85fd4 // 2012-03-11
//mhkfile "not applicable"
}
mapinfo {
maptitle "The Stairwell (1)"
//author "Zykov Eddy"
mapfile "stairs1.map"
mapmd4 8061f0bdd2b237e950d835a228d197b6 // 2014-01-11
//mhkfile "not applicable"
}
mapinfo {
maptitle "The Stairwell (2)"
//author "Zykov Eddy"
mapfile "stairs2.map"
75,6 → 96,13
mapmd4 297a69e172211584c3c51e636bc9b504 // 2012-03-03
//mhkfile "not applicable"
}
mapinfo {
maptitle "The Stairwell (2)"
//author "Zykov Eddy"
mapfile "stairs2.map"
mapmd4 a5f62dbf382b5d4b4a7ad875eafeb05f // 2012-03-11
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "The Wall"