Subversion Repositories duke3d_hrp

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Regard whitespace Rev 9 → Rev 10

/E1L1.mhk
56,7 → 56,7
sprite 451 angoff 256
 
// MedKit
sprite 376 angoff 512
sprite 376 angoff 1024
 
// Nightvision
sprite 25 angoff 1024 // Dukematch only
97,10 → 97,76
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 72 mdzoff -250000 // fence (rooftop)
sprite 72 pitch 1
sprite 72 roll 5
sprite 73 mdzoff -250000 // fence (rooftop)
sprite 73 pitch 1
sprite 73 roll -1
sprite 115 mdzoff -700000 // fence (rooftop)
sprite 115 pitch 1
sprite 117 mdzoff -700000 // fence (rooftop)
sprite 117 pitch 1
sprite 118 mdzoff -700000 // fence (rooftop)
sprite 118 pitch 1
sprite 119 mdzoff -700000 // fence (rooftop)
sprite 119 pitch 1
sprite 119 roll 1
sprite 120 mdzoff -700000 // fence (rooftop)
sprite 120 pitch 1
sprite 121 mdzoff -700000 // fence (rooftop)
sprite 121 pitch 1
sprite 122 mdzoff -700000 // fence (rooftop)
sprite 122 pitch 1
sprite 123 mdzoff -700000 // fence (rooftop)
sprite 123 pitch 1
sprite 124 mdzoff -700000 // fence (rooftop)
sprite 124 pitch 1
sprite 125 mdzoff -700000 // fence (rooftop)
sprite 125 pitch 1
sprite 126 mdzoff -700000 // fence (rooftop)
sprite 126 pitch 1
sprite 127 mdzoff -700000 // fence (rooftop)
sprite 127 pitch 1
sprite 128 mdzoff -700000 // fence (rooftop)
sprite 128 pitch 1
sprite 128 roll 1
sprite 129 mdzoff -700000 // fence (rooftop)
sprite 129 pitch 1
sprite 130 mdzoff -700000 // fence (rooftop)
sprite 130 pitch 1
sprite 131 mdzoff -700000 // fence (rooftop)
sprite 131 pitch 1
sprite 132 mdzoff -700000 // fence (rooftop)
sprite 132 pitch 1
sprite 133 mdzoff -700000 // fence (rooftop)
sprite 133 pitch 1
sprite 134 mdzoff -700000 // fence (rooftop)
sprite 134 pitch 1
sprite 135 mdzoff -700000 // fence (rooftop)
sprite 135 pitch 1
sprite 136 mdzoff -700000 // fence (rooftop)
sprite 136 pitch 1
sprite 137 mdzoff -700000 // fence (rooftop)
sprite 137 pitch 1
sprite 137 roll 1
sprite 138 mdzoff -250000 // fence (rooftop)
sprite 138 pitch 1
sprite 139 mdzoff -700000 // fence (rooftop)
sprite 139 pitch 1
sprite 140 mdzoff -700000 // fence (rooftop)
sprite 140 pitch 1
sprite 141 mdzoff -700000 // fence (rooftop)
sprite 141 pitch 1
sprite 168 away1 // in the security room
sprite 178 away1 // burning trash
sprite 384 mdzoff -600000 // rubbercan near cash register
sprite 384 pitch 1
sprite 574 mdzoff -700000 // fence (rooftop)
sprite 574 pitch 1
sprite 575 mdzoff -700000 // fence (rooftop)
sprite 575 pitch 1
sprite 575 roll 1
sprite 588 away1 // security screen near "Innocent" sign
sprite 632 mdzoff 1500000 // pipebomb box in secret area
sprite 632 pitch 1
/E1L2.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Reviewed by NightFright (June 2008)
// Reviewed by NightFright (June 2009)
 
 
 
74,7 → 74,8
sprite 249 angoff 512
 
// Medkit
sprite 823 angoff -128
sprite 278 angoff -512
sprite 823 angoff 384
 
// Nightvision
sprite 186 angoff 1024
/E2L1.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
44,7 → 44,7
sprite 110 angoff -512
 
// Medkit
sprite 155 angoff 256
sprite 155 angoff -384
 
// Nightvision
sprite 31 angoff 1024
/E3L1.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
// Reviewed by NightFright (February 2008)
// Reviewed by NightFright (June 2009)
 
 
 
64,7 → 64,7
sprite 457 angoff 512
 
// Medkit
sprite 577 angoff 512 // Dukematch only
sprite 500 angoff -512
 
// Nightvision
sprite 656 angoff -512
/E1L3.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
// Reviewed by NightFright (July 2008)
// Reviewed by NightFright (June 2009)
 
 
 
73,7 → 73,8
sprite 851 angoff -512
 
// MedKit
sprite 413 angoff -384 // Dukematch only
sprite 160 angoff -512
sprite 413 angoff 256 // Dukematch only
 
// Nightvision
sprite 803 angoff -512
/E2L2.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version)
// Reviewed by NightFright (January 2009)
// Reviewed by NightFright (June 2009)
 
 
 
37,8 → 37,7
sprite 524 angoff -330
 
// Medkit
sprite 132 angoff 512
sprite 285 angoff -512
sprite 134 angoff 512
 
// Nightvision
sprite 432 angoff 1024
/E4L1.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version)
// Reviewed by NightFright (March 2009)
// Reviewed by NightFright (June 2009)
 
 
 
83,9 → 83,6
sprite 135 angoff -512
sprite 136 angoff -768
 
// Medkit
sprite 407 angoff 512
 
// Nightvision
sprite 53 angoff -256
 
/E3L2.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
46,7 → 46,8
sprite 440 angoff 1024
 
// Medkit
sprite 265 angoff 256
sprite 265 angoff -256
sprite 533 angoff 512
 
// Steroids
sprite 506 angoff -512
/E1L4.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version)
// Reviewed by NightFright (March 2008)
// Reviewed by NightFright (June 2009)
 
 
 
57,9 → 57,9
sprite 247 angoff -768
 
// MedKit
sprite 988 angoff 256
sprite 1060 angoff 512
sprite 1075 angoff 256
sprite 625 angoff 512
sprite 988 angoff 600
sprite 1075 angoff -128
 
// Nightvision
sprite 626 angoff -512
/E2L3.mhk
1,6 → 1,6
// Maphack for Duke3D HRP
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
// Reviewed by NightFright (July 2008)
// Reviewed by NightFright (June 2009)
 
 
 
66,9 → 66,8
sprite 14 angoff 384
 
// Medkit
sprite 96 angoff -256
sprite 284 angoff 512
sprite 725 angoff 256
sprite 96 angoff 256
sprite 725 angoff 768
 
// Nightvision
sprite 694 angoff 1024
/E3L3.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version)
// Reviewed by NightFright (December 2008)
// Reviewed by NightFright (June 2009)
 
 
 
43,6 → 43,10
sprite 392 angoff 384
sprite 407 angoff 512
 
// Medkit
sprite 200 angoff 512
sprite 387 angoff -512
 
// Nightvision
sprite 24 angoff 640
 
/E1L5.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Reviewed by NightFright (January 2009)
// Reviewed by NightFright (June 2009)
 
 
 
65,9 → 65,9
sprite 375 angoff -128
 
// MedKit
sprite 689 angoff 128
sprite 727 angoff 128
sprite 734 angoff 256
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 256
 
// Nightvision
/E2L4.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version)
// Reviewed by NightFright (April 2008)
// Reviewed by NightFright (June 2009)
 
 
 
56,7 → 56,7
sprite 762 angoff -768 // Dukematch only
 
// Medkit
sprite 718 angoff 256
sprite 167 angoff -512
 
// Nightvision
sprite 18 angoff 1024
/E4L2.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
// Reviewed by NightFright (July 2008)
// Reviewed by NightFright (June 2009)
 
 
 
108,8 → 108,8
sprite 664 angoff -512
 
// MedKit
sprite 102 angoff 256
sprite 355 angoff -256
sprite 102 angoff -256
sprite 355 angoff 256
 
// Steroids
sprite 101 angoff 256
/E4L3.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
69,7 → 69,7
sprite 307 angoff 1024
 
// Medkit
sprite 542 angoff 512
sprite 139 angoff -512
 
// Nightvision
sprite 445 angoff -768
/E2L5.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version)
// Reviewed by NightFright (April 2007)
// Reviewed by NightFright (June 2009)
 
 
 
46,8 → 46,8
sprite 299 angoff 512
 
// Medkit
sprite 366 angoff -256
sprite 370 angoff 256
sprite 366 angoff 256
sprite 370 angoff -256
 
// Nightvision
sprite 426 angoff 512
/E3L4.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
77,8 → 77,9
sprite 475 angoff 512
 
// Medkit
sprite 135 angoff 256
sprite 391 angoff -256
sprite 135 angoff -256
sprite 391 angoff 256
sprite 515 angoff 512
 
// Nightvision
sprite 137 angoff -512
/E1L6.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version)
// Reviewed by NightFright (January 2008)
// Reviewed by NightFright (June 2009)
 
 
 
45,9 → 45,6
sprite 518 angoff -256
sprite 539 angoff 768
 
// MedKit
sprite 575 angoff -512
 
// Steroids
sprite 643 angoff 256
 
/E4L4.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version)
// Reviewed by NightFright (March 2009)
// Reviewed by NightFright (June 2009)
 
 
 
81,8 → 81,7
sprite 56 angoff -512
 
// MedKit
sprite 213 angoff 256 // Dukematch only
sprite 220 angoff 512
sprite 213 angoff -256 // Dukematch only
 
// Nightvision
sprite 204 angoff 768
/E2L6.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
40,9 → 40,7
sprite 348 angoff -256
 
// MedKit
sprite 46 angoff 512
sprite 181 angoff 512
sprite 549 angoff 256
sprite 549 angoff -256
 
// Nightvision
sprite 45 angoff 1024
/E3L5.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version)
// Reviewed by NightFright (April 2008)
// Reviewed by NightFright (June 2009)
 
 
 
57,9 → 57,9
sprite 258 angoff -512
 
// Medkit
sprite 47 angoff -256
sprite 61 angoff 256
sprite 268 angoff -256
sprite 47 angoff 256
sprite 61 angoff -256
sprite 268 angoff 256
 
// Nightvision
sprite 0 angoff -512
/E4L5.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
106,6 → 106,10
sprite 751 angoff 960
sprite 854 angoff 768
 
// Medkit
sprite 264 angoff 512
sprite 268 angoff -512
 
// Nightvision
sprite 773 angoff 1024
 
/E1L8.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version)
// Reviewed by NightFright (April 2007)
// Reviewed by NightFright (June 2009)
 
 
 
19,7 → 19,7
sprite 13 angoff -768
 
// MedKit
sprite 17 angoff -512
sprite 17 angoff 128
 
// Nightvision
sprite 12 angoff -768
/E2L7.mhk
1,6 → 1,6
// Maphack for Duke3D HRP
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
65,6 → 65,9
// Keycards (R)
sprite 882 angoff 512
 
// Medkit
sprite 165 angoff 512
 
// Nightvision
sprite 992 angoff 1024
sprite 1028 angoff -256
/E3L6.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
57,8 → 57,7
sprite 296 angoff -512
 
// Medkit
sprite 362 angoff 256
sprite 368 angoff 512
sprite 362 angoff -256
 
// Nightvision
sprite 283 angoff -768
/E4L6.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version)
// Reviewed by NightFright (March 2009)
// Reviewed by NightFright (June 2009)
 
 
 
106,8 → 106,9
sprite 534 angoff 1024
sprite 724 angoff 1024
 
// MedKit
sprite 210 angoff 512
// Medkit
sprite 296 angoff 512
sprite 672 angoff -512
 
// Steroids
sprite 284 angoff -768
/E2L8.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version)
// Reviewed by NightFright (December 2008)
// Reviewed by NightFright (June 2009)
 
 
 
116,7 → 116,7
sprite 843 angoff -512
 
// MedKit
sprite 261 angoff 512
sprite 364 angoff -384
 
// Nightvision
sprite 952 angoff -512
/E3L7.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
68,7 → 68,10
sprite 432 angoff 1024
 
// Medkit
sprite 334 angoff 512
sprite 88 angoff 512
sprite 192 angoff 512
sprite 334 angoff 256
sprite 422 angoff 512
 
 
 
/E2L9.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version)
// Reviewed by NightFright (January 2008)
// Reviewed by NightFright (June 2009)
 
 
 
45,9 → 45,8
sprite 396 angoff 1024
 
// MedKit
sprite 12 angoff -512
sprite 13 angoff 128
sprite 413 angoff 128
sprite 13 angoff 384
sprite 413 angoff 640
 
// Nightvision
sprite 14 angoff 512
/E3L8.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
104,9 → 104,7
sprite 372 angoff 1024
 
// Medkit
sprite 392 angoff -384
sprite 576 angoff 512
sprite 667 angoff 512
sprite 392 angoff 128
 
// Nightvision
sprite 99 angoff -256
/E4L7.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
// Reviewed by NightFright (June 2009)
 
 
 
113,8 → 113,7
sprite 372 angoff 256
 
// MedKit
sprite 112 angoff 256
sprite 322 angoff 512
sprite 112 angoff -256
 
// Nightvision
sprite 245 angoff 768
/E3L9.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (January 2009)
// Reviewed by NightFright (June 2009)
 
 
 
37,9 → 37,6
sprite 46 angoff 512
sprite 85 angoff 1024 // Dukematch only
 
// Medkit
sprite 94 angoff 512
 
// Nightvision
sprite 87 angoff 1024
sprite 95 angoff 512
/E4L8.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
// Reviewed by NightFright (January 2008)
// Reviewed by NightFright (June 2009)
 
 
 
73,8 → 73,7
sprite 854 angoff 512
 
// Medkit
sprite 479 angoff 512
sprite 733 angoff -256
sprite 733 angoff 256
 
// Scuba gear
sprite 863 angoff 768
/E4L9.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version)
// Reviewed by NightFright (April 2008)
// Reviewed by NightFright (June 2009)
 
 
 
141,7 → 141,7
sprite 1022 angoff 512
 
// MedKit
sprite 961 angoff 512
sprite 10 angoff 512
 
// Nightvision
sprite 216 angoff 1024
/E3L10.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Reviewed by NightFright (December 2008)
// Reviewed by NightFright (June 2009)
 
 
 
52,9 → 52,6
// Jetpack
sprite 21 angoff 512
 
// Medkit
sprite 18 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
/E3L11.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version)
// Reviewed by NightFright (January 2009)
// Reviewed by NightFright (June 2009)
 
 
 
52,7 → 52,7
sprite 465 angoff 512
 
// Medkit
sprite 367 angoff 512
sprite 378 angoff -512
 
// Nightvision
sprite 21 angoff 512
/hrp_readme.txt
5,7 → 5,7
| |
| compiled by Parkar & NightFright |
==================================================================
| Version 4.1 (May 01, 2009) |
| Version 4.2 (Sep 01, 2009) |
==================================================================
 
 
213,13 → 213,13
(EDuke32 port author) .............................. terminx [at] gmail.com
 
 
-----------------------
3DRealms message boards
-----------------------
http://www.3drealms.com/forums.html
--------------
Message boards
--------------
http://forums.duke4.net
 
The texture and model projects can be found in the Duke Nukem 3D source board:
http://forums.3drealms.com/vb/forumdisplay.php?f=17
http://forums.duke4.net/index.php?showforum=26
 
 
------------
233,7 → 233,6
Visit us online!
----------------
- Duke3D High Resolution Pack ... http://hrp.duke4.net
- Duke3D HRP Update Pack Site ... http://hrpupdate.duke4.net
- EDuke32 port (by TerminX) ..... http://eduke32.com
- Duke4.net ..................... http://www.duke4.net
 
415,27 → 414,4
- 3D Realms, for making this great game in the first place!
- The guys at Duke4.net for hosting and help building the HRP website.
- All of you who support and contribute to the project.
- All the mirrors and seeders.
 
 
 
============
7) CHANGELOG
============
 
Here is a list of all changes that have been included in this release since last
HRP v4.0 (2009-03-23). Includes any previous Update Packs compiled by NightFright.
 
 
HRP v4.1 (2009-05-01)
---------------------
> Added:
- highres\skyboxes: 94
- highres\sprites\props: 4427 (pal0/14)
- highres\textures: 3407 (pal5/14)
 
> Fixes:
 
> Revisions:
- highres\sprites\props: 595 (texture)
- highres\textures: 3407 (pal24)
- All the mirrors and seeders.
/highres/screen/hud/0046_shrinkcrystal.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/screen/hud/2470_holoduke.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/screen/menu.def
35,6 → 35,7
texture 2817 { pal 0 { file "highres/screen/menu/2817.png" } }
texture 2818 { pal 0 { file "highres/screen/menu/2818.png" } }
texture 2819 { pal 0 { file "highres/screen/menu/2819.png" } }
texture 2820 { pal 0 { file "highres/screen/menu/2813.png" } }
 
// Spinning Nuke Icon - model (3190)
model "highres/screen/menu/3190_spinnuke.md2" {
49,6 → 50,15
frame { frame "spin00" tile0 3210 tile1 3216 }
}
 
// Spinning Nuke Icon - Texture (3190)
texture 3190 { pal 0 { file "highres/screen/menu/2813.png" } }
texture 3191 { pal 0 { file "highres/screen/menu/2814.png" } }
texture 3192 { pal 0 { file "highres/screen/menu/2815.png" } }
texture 3193 { pal 0 { file "highres/screen/menu/2816.png" } }
texture 3194 { pal 0 { file "highres/screen/menu/2817.png" } }
texture 3195 { pal 0 { file "highres/screen/menu/2818.png" } }
texture 3196 { pal 0 { file "highres/screen/menu/2819.png" } }
 
// Level stats screen (3240-3249)
texture 3240 { pal 0 { file "highres/screen/menu/3240.jpg" } }
texture 3241 { pal 0 { file "highres/screen/menu/3241.jpg" } }
/highres/textures.def
127,7 → 127,7
 
texture 190 {
pal 0 { file "highres/textures/0190.jpg" }
normal { file "highres/detail/paint.png" xscale 0.4 yscale 0.4 }
detail { file "highres/detail/paint.png" xscale 0.4 yscale 0.4 }
}
texture 191 {
pal 0 { file "highres/textures/0191_d.png" xscale 2.0 yscale 2.0 specpower 25 specfactor 1.5 }
815,6 → 815,10
detail { file "highres/detail/rust.png" xscale 0.3 yscale 0.15 }
}
 
texture 400 {
pal 0 { file "highres/textures/0400.png" }
detail { file "highres/detail/metal.png" xscale 1.2 yscale 0.2 }
}
texture 401 { pal 0 { file "highres/textures/0401.png" } }
texture 402 {
pal 0 { file "highres/textures/0402.png" }
954,6 → 958,10
pal 8 { file "highres/textures/0442_8.jpg" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
}
texture 443 {
pal 0 { file "highres/textures/0443.png" }
detail { file "highres/detail/metal.png" xscale 2.4 yscale 0.3 }
}
texture 444 {
pal 0 { file "highres/textures/0444.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.3 }
960,6 → 968,8
}
texture 446 {
pal 0 { file "highres/textures/0446.jpg" }
pal 11 { file "highres/textures/0446_22.jpg" }
pal 12 { file "highres/textures/0446_18.jpg" }
pal 18 { file "highres/textures/0446_18.jpg" }
pal 21 { file "highres/textures/0446_21.jpg" }
pal 22 { file "highres/textures/0446_22.jpg" }
1641,7 → 1651,7
}
texture 823 {
pal 0 { file "highres/textures/0823.png" }
detail { file "highres/detail/concrete.png" xscale 0.3 yscale 0.3 }
detail { file "highres/detail/concrete.png" xscale 0.15 yscale 0.15 }
}
texture 824 {
pal 0 { file "highres/textures/0824.png" }
1892,6 → 1902,11
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
 
texture 959 {
pal 0 { file "highres/textures/0959.png" }
detail { file "highres/detail/metal.png" xscale 2.4 yscale 0.3 }
}
 
texture 962 {
pal 0 { file "highres/textures/0962.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.15 }
2684,6 → 2699,10
pal 0 { file "highres/textures/4176.jpg" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.15 }
}
texture 4177 {
pal 0 { file "highres/textures/4177.png" }
detail { file "highres/detail/paint.png" xscale 0.3 yscale 0.15 }
}
texture 4178 { pal 0 { file "highres/textures/0207_10.png" } }
 
texture 4180 { pal 0 { file "highres/textures/4180.jpg" nocompress } }
2723,10 → 2742,18
pal 0 { file "highres/textures/4201.png" }
detail { file "highres/detail/metal_worn.png" xscale 0.15 yscale 0.15 }
}
texture 4202 {
pal 0 { file "highres/textures/4202.png" }
detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.15 }
}
texture 4206 {
pal 0 { file "highres/textures/4206.jpg" }
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.15 }
}
texture 4207 {
pal 0 { file "highres/textures/4207.png" }
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.15 }
}
texture 4208 {
pal 0 { file "highres/textures/4208.png" }
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.3 }
/highres/sprites/characters/1405_duke.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_21.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_23.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_10.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_11.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_12.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_13.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_14.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_15.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/characters/1405_duke_16.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2281.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2283.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2067.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2069.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2311.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2313.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2070.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2315.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2072.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2271.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2317.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2074.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2273.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2319.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2076.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2275.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2078.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2277.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2279.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2320.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2322.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2280.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2282.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2066.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2068.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2310.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2312.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2071.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2314.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2270.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2073.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2316.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2272.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2075.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2318.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2274.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2077.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2276.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2079.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2278.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2321.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/effects/2323.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/projectiles.def
54,10 → 54,22
texture 1659 { pal 0 { file "highres/sprites/projectiles/1659.png" } }
 
// Expander Blast (2448)
texture 2448 { pal 0 { file "highres/sprites/projectiles/2448.png" } }
texture 2449 { pal 0 { file "highres/sprites/projectiles/2449.png" } }
texture 2450 { pal 0 { file "highres/sprites/projectiles/2450.png" } }
texture 2451 { pal 0 { file "highres/sprites/projectiles/2451.png" } }
texture 2448 {
pal 0 { file "highres/sprites/projectiles/2448.png" }
pal 2 { file "highres/sprites/projectiles/2448.png" }
}
texture 2449 {
pal 0 { file "highres/sprites/projectiles/2449.png" }
pal 2 { file "highres/sprites/projectiles/2449.png" }
}
texture 2450 {
pal 0 { file "highres/sprites/projectiles/2450.png" }
pal 2 { file "highres/sprites/projectiles/2450.png" }
}
texture 2451 {
pal 0 { file "highres/sprites/projectiles/2451.png" }
pal 2 { file "highres/sprites/projectiles/2451.png" }
}
 
// Rocket (2605)
model "highres/sprites/projectiles/2605_rocket.md2" {
/highres/sprites/signs/1044.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/projectiles/2448.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/projectiles/2449.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/projectiles/2450.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/projectiles/2451.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/switches.def
231,6 → 231,7
model "highres/sprites/switches/0712_lightswitch.md3" {
scale 1.575 shade 0
skin { pal 0 file "highres/sprites/switches/0712_lightswitch.png" }
detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.6 }
frame { name "off" tile 712 }
frame { name "on" tile 713 }
}
/highres/sprites/switches/0712_lightswitch.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/switches/4483.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/decals/4445.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props.def
666,6 → 666,7
}
 
// Chain (920)
texture 920 { pal 0 { file "highres/sprites/props/0920.png" } }
model "highres/sprites/props/0920_chain.md3" {
scale 11 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
1619,8 → 1620,14
 
// Broken Fuse #1 (4430-4432)
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
texture 4431 { pal 0 { file "highres/sprites/props/4431.png" } }
texture 4432 { pal 0 { file "highres/sprites/props/4432.png" } }
texture 4431 {
pal 0 { file "highres/sprites/props/4431.png" }
glow { pal 0 file "highres/sprites/props/4431_g.png" }
}
texture 4432 {
pal 0 { file "highres/sprites/props/4432.png" }
glow { pal 0 file "highres/sprites/props/4432_g.png" }
}
 
// Paper And Pen (4439)
texture 4439 { pal 0 { file "highres/sprites/props/4439_paper.png" } }
/highres/sprites/props/4431.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4458_gumballmachine.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4459_gumballmachine_broken.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4557_tampon.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4432.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4431_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/highres/sprites/props/4497_mop.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4410_letter.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/0920.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/highres/sprites/props/4502.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4432_g.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property
/highres/sprites/props/4430.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4496_broom.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/props/4503.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/sprites/monsters.def
175,12 → 175,6
model "highres/sprites/monsters/2000_pigcop.md3" {
scale 14 shade 0
skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" }
skin { pal 1 file "highres/sprites/monsters/2000_pigcop.png" }
skin { pal 2 file "highres/sprites/monsters/2000_pigcop_21.png" }
skin { pal 5 file "highres/sprites/monsters/2000_pigcop.png" }
skin { pal 7 file "highres/sprites/monsters/2000_pigcop_23.png" }
skin { pal 8 file "highres/sprites/monsters/2000_pigcop_11.png" }
skin { pal 9 file "highres/sprites/monsters/2000_pigcop.png" }
skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" }
skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" }
skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" }
212,12 → 206,6
frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 }
 
skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" }
skin { pal 1 file "highres/sprites/monsters/2000_pigcop_dead.png" }
skin { pal 2 file "highres/sprites/monsters/2000_pigcop_dead_21.png" }
skin { pal 5 file "highres/sprites/monsters/2000_pigcop_dead.png" }
skin { pal 7 file "highres/sprites/monsters/2000_pigcop_dead_23.png" }
skin { pal 8 file "highres/sprites/monsters/2000_pigcop_dead_11.png" }
skin { pal 9 file "highres/sprites/monsters/2000_pigcop_dead.png" }
skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" }
skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" }
skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" }
/highres/sprites/firstperson.def
88,14 → 88,13
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
frame { name "idle" tile 2524 }
anim { frame0 "fire1" frame1 "fire2" fps 60 flags 0 }
frame { name "fire1" tile0 2525 tile1 2526 }
anim { frame0 "reload1" frame1 "reload3" fps 12.5 flags 1 }
frame { name "reload1" tile0 2528 tile1 2529 }
frame { name "Frame0" tile 2524 }
anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
frame { name "Frame1" tile0 2525 tile1 2526 }
anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
frame { name "Frame6" tile0 2528 tile1 2529 }
hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
}
 
model "highres/sprites/firstperson/2530_clip.md3" {
/highres/sprites/pickups.def
193,10 → 193,10
pal 0 { file "highres/sprites/pickups/0053.png" }
detail { file "highres/detail/metal_worn.png" xscale 0.35 yscale 0.55 }
}
model "highres/sprites/pickups/0053_firstaid.md2" {
model "highres/sprites/pickups/0053_firstaid.md3" {
scale 4 shade 4
skin { pal 0 file "highres/sprites/pickups/0053_firstaid.png" }
frame { name "frame01" tile 53 }
frame { name "frame_1" tile 53 }
}
 
// Armor (54)
/highres/sprites/firstperson/2524_pistol.md3
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/E2L10.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Reviewed by NightFright (April 2007)
// Reviewed by NightFright (June 2009)
 
 
 
26,7 → 26,8
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 226 angoff 512
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
/E2L11.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Reviewed by NightFright (April 2007)
// Reviewed by NightFright (June 2009)
 
 
 
24,7 → 24,7
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff -256
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
/E4L10.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version)
// Reviewed by NightFright (January 2008)
// Reviewed by NightFright (June 2009)
 
 
 
43,11 → 43,6
sprite 823 angoff -512
sprite 842 angoff -512
 
// MedKit
sprite 331 angoff 512
sprite 424 angoff 512
sprite 776 angoff 512
 
// Scuba gear
sprite 337 angoff -256
 
/E4L11.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
// Reviewed by NightFright (March 2009)
// Reviewed by NightFright (June 2009)
 
 
 
77,8 → 77,7
sprite 690 angoff 512
 
// MedKit
sprite 301 angoff -256
sprite 610 angoff 512
sprite 301 angoff -768
 
// Nightvision
sprite 234 angoff -256