Subversion Repositories duke3d_hrp

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Regard whitespace Rev 4 → Rev 5

/E2L1.mhk
0,0 → 1,114
// Maphacks for Duke3D HRP
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
 
 
 
// PROPS
 
// C9 cannisters
sprite 116 angoff 256
sprite 117 angoff -128
sprite 118 angoff 384
sprite 119 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 54 angoff 256
sprite 280 angoff -512
sprite 396 angoff -512 // Dukematch only
 
// Keycards (B)
sprite 180 angoff -512
 
// Health +10
sprite 46 angoff -256
 
// Health +30
sprite 45 angoff 512
sprite 55 angoff 128
sprite 80 angoff -256
sprite 82 angoff -768
sprite 83 angoff -512
sprite 84 angoff -384
sprite 85 angoff 512
 
// HoloDuke
sprite 367 angoff 512
 
// Jetpack
sprite 69 angoff -512
sprite 110 angoff -512
 
// Medkit
sprite 155 angoff 256
 
// Nightvision
sprite 31 angoff 1024
 
// Scuba gear
sprite 165 angoff -256
 
// Steroids
sprite 422 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 156 angoff 256
sprite 284 angoff -512
sprite 379 angoff -512
 
// Chaingun
sprite 30 angoff 1024
sprite 374 angoff 512
sprite 377 angoff 512 // Dukematch only
sprite 378 angoff -512 // Dukematch only
 
// RPG & ammo
sprite 291 angoff -128
sprite 373 angoff -512
sprite 395 angoff -512
 
// Pipebombs
sprite 40 angoff 1024
sprite 235 angoff 768
 
// Shrinker & ammo
sprite 58 angoff 512
sprite 371 angoff 256 // Dukematch only
sprite 372 angoff 256 // Dukematch only
 
// Devastator & ammo
sprite 399 angoff 512
 
// Laser Tripbomb
sprite 385 angoff 832 // Dukematch only
sprite 386 angoff -832 // Dukematch only
sprite 387 angoff 1024 // Dukematch only
 
// Freezethrower
sprite 60 angoff 1024 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 22 roll -60 // space shuttle
sprite 23 mdzoff 155000 // water fountain
sprite 23 pitch 2
sprite 37 away1 // "Authorized Personnel" sign
sprite 109 away1 // security screen
sprite 399 mdzoff 110000 // Devastator
sprite 399 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 86 notmd // #602 solar panel
sprite 87 notmd // #602 solar panel
sprite 391 notmd