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Regard whitespace Rev 291 → Rev 292

/E2L6.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Reviewed by NightFright (April 2011)
// Reviewed by NightFright (February 2012)
 
 
 
36,8 → 36,9
// Jetpack
sprite 115 angoff 512
 
// Keycards (B)
sprite 348 angoff -256
// Keycards (B/R)
sprite 348 angoff 256
sprite 610 angoff 512
 
// MedKit
sprite 549 angoff -256
60,12 → 61,12
sprite 550 angoff -256
 
// Shotgun & ammo
sprite 33 angoff 1024
sprite 44 angoff 1024
sprite 492 angoff 1024
sprite 33 angoff -512
sprite 44 angoff -512
sprite 492 angoff -512
sprite 508 angoff 512
sprite 523 angoff -768
sprite 605 angoff 1024
sprite 523 angoff -256
sprite 605 angoff -512
 
// Chaingun & ammo
sprite 105 angoff -512
76,9 → 77,9
 
// RPG & ammo
sprite 32 angoff -256
sprite 544 angoff 256
sprite 542 angoff 512
sprite 543 angoff -512
sprite 544 angoff -128
 
// Pipebombs
sprite 126 angoff 256
90,26 → 91,19
sprite 530 angoff -256
 
// Shrinker & ammo
sprite 490 angoff -512
sprite 528 angoff -256
sprite 529 angoff -256
sprite 606 angoff 512
sprite 490 angoff 1024
sprite 528 angoff 768
sprite 529 angoff 768
 
// Devastator & ammo
sprite 118 angoff 256
sprite 507 angoff -512
 
// Laser tripbomb
sprite 567 angoff 512
sprite 568 angoff 512
 
// Freezethrower & ammo
sprite 53 angoff 512
sprite 54 angoff 512
sprite 545 angoff 512
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite