Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 291 → Rev 292

/E3L3.mhk
39,9 → 39,9
sprite 63 angoff -512 // Dukematch only
 
// Keycards (B/Y/R)
sprite 171 angoff 512
sprite 392 angoff 384
sprite 407 angoff 512
sprite 171 angoff 768
sprite 392 angoff 896
sprite 407 angoff 1024
 
// Medkit
sprite 200 angoff 512
64,7 → 64,8
sprite 74 angoff 192
 
// Shotgun & ammo
sprite 121 angoff 256
sprite 75 angoff 320
sprite 121 angoff 768
sprite 126 angoff 1024
sprite 373 angoff 1024
 
83,25 → 84,22
sprite 169 angoff -512
sprite 173 angoff 256
sprite 202 angoff 256
sprite 204 angoff 1024
sprite 204 angoff 512
sprite 374 angoff 768
sprite 450 angoff 512 // Dukematch only
 
// Pipebombs
sprite 256 angoff 1024
 
// Shrinker & ammo
sprite 67 angoff -128
sprite 73 angoff 512
sprite 67 angoff -640
 
// Devastator & ammo
sprite 97 angoff 512 // Dukematch only
sprite 109 angoff -512
sprite 110 angoff -768
sprite 127 angoff -256
sprite 191 angoff -64
sprite 192 angoff 256
sprite 193 angoff 768
sprite 193 angoff -720
sprite 375 angoff 1024
sprite 426 angoff 1024
sprite 427 angoff 768
113,8 → 111,8
sprite 72 angoff 1024
 
// Freezethrower & ammo
sprite 68 angoff 512
sprite 70 angoff -512
sprite 68 angoff 1024
sprite 69 angoff 512
 
 
 
127,12 → 125,13
sprite 75 pitch 1
sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
sprite 96 pitch 1
sprite 434 mdxoff 9000 // shotgun ammo
sprite 434 pitch 1
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
sprite 462 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 253 notmd
sprite 277 notmd
 
// Switches to be hidden
sprite 4 notmd // Hard Hat Area