Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 4 → Rev 5

/E3L7.mhk
0,0 → 1,129
// Maphacks for Duke3D HRP
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2009)
 
 
 
// PROPS
 
// Antenna
sprite 144 angoff 128
 
// Bottles
sprite 323 angoff 512
sprite 324 angoff 256
sprite 325 angoff 768
sprite 326 angoff 512
sprite 327 angoff 128
sprite 328 angoff 768
sprite 329 angoff -128
sprite 330 angoff 256
sprite 331 angoff 128
sprite 332 angoff -768
 
// Camera (KTIT studio)
sprite 242 angoff -128
 
// Camera Spotlights (KTIT studio)
sprite 138 angoff -896
sprite 241 angoff -512
sprite 244 angoff -128
 
// Drinking fountain
sprite 366 angoff 1024
 
// Microphone (KTIT studio)
sprite 247 angoff -896
 
// Trashcan
sprite 204 angoff 1024
sprite 205 angoff 768
sprite 349 angoff -384
sprite 351 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 202 angoff -768
 
// Health +10
sprite 34 angoff -256
sprite 35 angoff -256
 
// Health +30
sprite 401 angoff 196
sprite 402 angoff -128
sprite 403 angoff 768
sprite 404 angoff 768
 
// Jetpack
sprite 77 angoff 512 // Dukematch only
sprite 203 angoff -128 // Dukematch only
 
// Keycard (B/R/Y)
sprite 134 angoff 512
sprite 295 angoff 1024
sprite 432 angoff 1024
 
// Medkit
sprite 334 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 45 angoff 1024
sprite 108 angoff -128
sprite 360 angoff 512
 
// Shotgun & ammo
sprite 47 angoff -768
sprite 109 angoff 1024
sprite 201 angoff 1024
sprite 423 angoff 768
sprite 431 angoff -128
 
// Chaingun & ammo
sprite 48 angoff 256
sprite 110 angoff 512
sprite 299 angoff -256
sprite 346 angoff 512
 
// RPG & ammo
sprite 368 angoff -512
sprite 426 angoff 512
sprite 427 angoff 256
 
// Pipebombs
sprite 268 angoff 1024
 
// Devastator & ammo
sprite 200 angoff 1024
sprite 294 angoff 768
sprite 300 angoff 256
sprite 343 angoff -768
 
// Laser Tripbomb
sprite 347 angoff -256
 
// Freezethrower & ammo
sprite 80 angoff -512
sprite 361 angoff 512
sprite 362 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 192 mdzoff 600000 // medkit
sprite 192 pitch 1
sprite 366 mdzoff -160000 // drinking fountain
sprite 366 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 309 notmd
sprite 310 notmd