Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 637 → Rev 638

/highres/sprites/effects_megaton.def
268,60 → 268,60
// Scrap parts (2390-2418)
 
// Scrap1 (2390-2398)
model "highres/sprites/effects/2390_scrap1.md3" {
model "highres/sprites/effects/2390_scrap6.md3" {
scale 4 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2390_scrap1.png" }
skin { pal 0 file "highres/sprites/effects/2390_scrap6.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2390 tile1 2398 }
}
 
// Scrap2 (2400-2403)
model "highres/sprites/effects/2400_scrap2.md3" {
// Scrap1 (2400-2403)
model "highres/sprites/effects/2400_scrap1.md3" {
scale 7 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2400_scrap2.png" }
skin { pal 0 file "highres/sprites/effects/2400_scrap1.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2400 tile1 2403 }
}
 
// Scrap3 (2404-2407)
model "highres/sprites/effects/2404_scrap3.md3" {
// Scrap2 (2404-2407)
model "highres/sprites/effects/2404_scrap2.md3" {
scale 7 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2404_scrap3.png" }
skin { pal 0 file "highres/sprites/effects/2404_scrap2.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2404 tile1 2407 }
}
 
// Scrap4 (2408-2411)
model "highres/sprites/effects/2408_scrap4.md3" {
// Scrap3 (2408-2411)
model "highres/sprites/effects/2408_scrap3.md3" {
scale 7 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2408_scrap4.png" }
skin { pal 0 file "highres/sprites/effects/2408_scrap3.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2408 tile1 2411 }
}
 
// Scrap5 (2412-2415)
model "highres/sprites/effects/2412_scrap5.md3" {
// Scrap4 (2412-2415)
model "highres/sprites/effects/2412_scrap4.md3" {
scale 7 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2412_scrap5.png" }
skin { pal 0 file "highres/sprites/effects/2412_scrap4.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2412 tile1 2415 }
}
 
// Scrap6 (2416-2418)
model "highres/sprites/effects/2412_scrap5.md3" {
// Scrap5 (2416-2418)
model "highres/sprites/effects/2412_scrap4.md3" {
scale 7 shade 3
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/effects/2416_scrap6.png" }
skin { pal 0 file "highres/sprites/effects/2416_scrap5.png" }
anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
frame { name "FRAME2" tile0 2416 tile1 2418 }