Subversion Repositories duke3d_hrp

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Regard whitespace Rev HEAD → Rev 1

/highres/sprites/firstperson.def
5,33 → 5,31
// Fist (1640)
model "highres/sprites/firstperson/1640_fist.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame_1" tile 1640 }
hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
skin { pal 0 file "highres/sprites/firstperson/1640_fist.png" }
frame { name "fist" tile 1640 }
hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
}
 
// Crack knuckles (2324)
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
// Crack Knuckles (2324)
model "highres/sprites/firstperson/2324_crackknuckles.md2" {
scale 1.75
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
frame { name "frame_1" tile0 2324 tile1 2327 }
hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
skin { pal 0 file "highres/sprites/firstperson/2324_crackknuckles.png" }
frame { name "2324" tile 2324 }
frame { name "2325" tile 2325 }
frame { name "2326" tile 2326 }
frame { name "2327" tile 2327 }
hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.7 zadd -0.25 flipped }
}
 
// Slimecrunch (2375)
model "highres/sprites/firstperson/2375_slimecrunch.md3" {
model "highres/sprites/firstperson/2375_slimecrunch.md2" {
scale 3.5
skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
// anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
frame { name "frame00" tile 2375 }
frame { name "frame01" tile 2376 }
frame { name "frame02" tile 2377 }
// anim { frame0 "frame01" frame1 "frame03" fps 3 flags 0 }
frame { name "frame01" tile 2375 }
frame { name "frame02" tile 2376 }
frame { name "frame03" tile 2377 }
hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
38,136 → 36,102
}
 
// Devastator (2510)
model "highres/sprites/firstperson/2510_devastator.md3" {
model "highres/sprites/firstperson/2510_devastator.md2" {
scale 1.5
skin { pal 0 file "highres/sprites/firstperson/2510_devastator_d.png" specfactor 1 specpower 1 }
// normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
skin { pal 0 file "highres/sprites/firstperson/2510_devastator.jpg" }
frame { name "Frame0" tile 2510 }
 
skin { pal 0 file "highres/sprites/firstperson/2510_devastator_f.jpg" }
glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
frame { name "Frame1" tile 2511 }
hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd -512 flipped } //left devastator
hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd -512 } //right devastator
hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
}
 
// Mighty Boot (2521)
model "highres/sprites/firstperson/2521_mightyboot.md3" {
scale 9
skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
frame { name "frame1" tile 2521 }
skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
frame { name "FRAME1" tile 2521 }
hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped } // Quick Kick
hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped } // Quick Kick
}
 
 
 
 
 
 
 
 
// Mighty Boot (2522)
model "highres/sprites/firstperson/2522_mightyboot.md3" {
scale 9
skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
frame { name "frame1" tile 2522 }
hud { tile 2522 xadd 0.09 yadd 2.5 zadd 2.5 angadd 550 }
hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped } // Quick Kick
skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
frame { name "FRAME1" tile 2522 }
hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped } // Quick Kick
}
 
 
 
 
 
 
 
 
// Pistol (2524)
model "highres/sprites/firstperson/2524_pistol.md3" {
scale 2
skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
specular { surface 3 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 3 file "highres/sprites/firstperson/duke_hand_n.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
normal { surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
normal { surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
skin { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
normal { surface 0 file "highres/sprites/pickups/0021_pistol_n.png" }
specular { surface 0 file "highres/sprites/pickups/0021_pistol_s.png" }
frame { name "frame1" tile 2524 }
anim { frame0 "frame2" frame1 "frame6" fps 60 flags 0 }
frame { name "frame2" tile0 2525 tile1 2526 }
anim { frame0 "frame7" frame1 "frame16" fps 12.5 flags 1 }
frame { name "frame7" tile0 2528 tile1 2529 }
hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
frame { name "idle" tile 2524 }
anim { frame0 "fire1" frame1 "fire2" fps 60 flags 0 }
frame { name "fire1" tile0 2525 tile1 2526 }
anim { frame0 "reload1" frame1 "reload3" fps 12.5 flags 1 }
frame { name "reload1" tile0 2528 tile1 2529 }
hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
}
 
model "highres/sprites/firstperson/2530_clip.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" specpower 0.5 specfactor 0.5 }
skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
frame { name "Frame0" tile0 2530 tile1 2531 }
hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 }
}
 
model "highres/sprites/firstperson/2532_cliphand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" }
frame { name "frame_1" tile 2532 }
hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 }
skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
frame { name "idle" tile 2532 }
hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
}
 
// Chaingun (2536)
model "highres/sprites/firstperson/2536_chaingun.md3" {
scale 1.9
skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_d.png" }
normal { surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
specular { surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
glow { surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame00" tile 2537 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
frame { name "frame00" tile0 2538 tile1 2540 }
hud { tile0 2537 tile1 2540 xadd -0.21 yadd 0.42 zadd -0.8 angadd -24 fov 410 }
frame { name "frame00" tile 2536 }
frame { name "frame00" tile0 2541 tile1 2543 }
skin { pal 0 file "highres/sprites/firstperson/2536_chaingun.png" }
frame { name "idle" tile 2537 }
skin { pal 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
frame { name "idle" tile0 2538 tile1 2540 }
hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
frame { name "idle" tile 2536 }
frame { name "idle" tile0 2541 tile1 2543 }
hud { tile 2536 hide }
}
 
// Chaingun muzzleflash (2541-2543)
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
 
// RPG (2544)
model "highres/sprites/firstperson/2544_rpg.md3" {
scale 4
skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_d.png" }
normal { surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
specular { surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
skin { pal 0 surface 2 file "highres/common/transp.png" }
glow { surface 2 file "highres/common/transp.png" }
frame { name "frame_1" tile 2544 }
skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
glow { surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
frame { name "frame_1" tile0 2545 tile1 2546 }
hud { tile0 2544 tile1 2546 xadd 1.5 yadd 4 zadd -0.5 angadd -64 fov 250 }
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/2544_rpg.png" }
frame { name "idle" tile 2544 }
hud { tile 2544 xadd 0.1 yadd 1.15 zadd -0.68 angadd -12 }
frame { name "idle" tile0 2545 tile1 2546 }
}
 
// Freezer (2548)
189,20 → 153,20
model "highres/sprites/firstperson/2554_expander.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
frame { name "Frame0" tile 2554 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2555 }
hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
213,15 → 177,15
model "highres/sprites/firstperson/2556_shrinker.md3" {
scale 15.0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
frame { name "Frame0" tile 2556 }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
frame { name "Frame0" tile 2557 }
hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
228,7 → 192,7
hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
}
 
// Shrinker/Expander crystal (2558 pal0/2)
// Shrinker/Expander Crystal (2558 pal0/2)
model "highres/sprites/firstperson/2558_crystal.md3" {
scale 15.0 shade 0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
242,10 → 206,10
hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
}
 
// Tripbomb hand (2563)
// Trip Bomb Hand (2563)
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" specpower 1 specfactor 0.2 }
skin { pal 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
frame { name "trip" tile 2563 }
anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
frame { name "release1" tile0 2564 tile1 2565 }
254,49 → 218,28
}
 
// Tripbomb (2566)
model "highres/sprites/firstperson/2566_tripbomb.md3" {
model "highres/sprites/firstperson/2566_tripbomb.md2" {
scale 6.5
skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
 
frame { name "frame00" tile 2566 }
anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
frame { name "frame1" tile 2566 }
hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
}
 
// Keycard Hand (2568)
// Key Card Hand (2568)
model "highres/sprites/firstperson/2568_keycardhand.md3" {
scale 1.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" specpower 1 specfactor 0.2 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "Frame0" tile 2568 }
// hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
skin { pal 0 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
skin { pal 21 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
skin { pal 21 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
skin { pal 23 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
skin { pal 23 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
frame { name "key" tile 2568 }
hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 0 flipped }
}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
// Trigger Hand (2570)
model "highres/sprites/firstperson/2570_triggerhand.md3" {
scale 1.9
343,42 → 286,31
hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
}
 
// Scubagear Mask (2581)
// Scuba Mask (2581)
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
model "highres/sprites/firstperson/2581_scuba.md3" {
scale 0.5
skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
frame { name "Frame0" tile 2581 }
hud { tile 2581 xadd 1.105 yadd -0.15 zadd 0.35 }
hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
}
 
// Shotgun (2613)
model "highres/sprites/firstperson/2613_shotgun.md3" {
scale 2
skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
glow { surface 3 file "highres/sprites/firstperson/2615.png" }
skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
specular { surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
normal { surface 4 file "highres/sprites/firstperson/duke_hand_n.png" }
frame { name "frame1" tile 2613 }
frame { name "frame2" tile 2616 }
frame { name "frame3" tile 2617 }
frame { name "frame4" tile 2618 }
frame { name "frame5" tile 2619 }
hud { tile 2613 xadd 0.12 yadd 1.4 zadd -0.9 angadd -24 fov 300 }
hud { tile 2616 xadd -0.0 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
hud { tile 2617 xadd -0.5 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
hud { tile 2618 xadd -0.6 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
hud { tile 2619 xadd -0.65 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
frame { name "frame7" tile0 2614 tile1 2615 }
hud { tile0 2614 tile1 2615 hide }
}
scale 1.7
skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
frame { name "2613" tile 2613 }
frame { name "2613" tile 2614 }
frame { name "2613" tile 2615 }
frame { name "2616" tile 2616 }
frame { name "2617" tile 2617 }
frame { name "2618" tile 2618 }
frame { name "2619" tile 2619 }
// anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
// frame { name "pump1" tile0 2617 tile1 2619 }
hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
}