Subversion Repositories duke3d_hrp

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Regard whitespace Rev 195 → Rev 196

/highres/sprites/firstperson.def
292,9 → 292,7
// Tip Hand (2576/2577)
model "highres/sprites/firstperson/2576_tiphand.md3" {
scale 1.9
skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }
frame { name "Frame0" tile 2576 }
303,9 → 301,7
 
model "highres/sprites/firstperson/2577_tiphand.md3" {
scale 1.9
skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
frame { name "Frame0" tile 2577 }
hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
322,32 → 318,20
 
// Shotgun (2613)
model "highres/sprites/firstperson/2613_shotgun.md3" {
scale 6
skin { pal 0 surface 0 file "highres/sprites/firstperson/2613_shotgun_d.png" }
skin { pal 0 surface 1 file "highres/sprites/firstperson/2613_shotgun_d.png" }
normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
skin { pal 0 surface 2 file "highres/sprites/firstperson/2613_shotgun_d.png" }
normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
skin { pal 0 surface 3 file "highres/sprites/firstperson/2613_shotgun_d.png" }
normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
specular { file "highres/sprites/firstperson/duke_hand_s.png" }
frame { name "frame_1" tile 2613 }
frame { name "frame_1" tile 2614 }
frame { name "frame_1" tile 2615 }
frame { name "frame_2" tile 2616 }
frame { name "frame_20" tile 2617 }
frame { name "frame_30" tile 2618 }
frame { name "frame_60" tile 2619 }
hud { tile 2613 xadd 0.32 yadd 0.81 zadd 0.8 angadd -1200 }
hud { tile 2614 hide }
hud { tile 2615 hide }
hud { tile 2616 xadd 0.24 yadd 0.7 zadd 0.8 angadd -1200 }
hud { tile 2617 xadd 0.2 yadd 0.9 zadd 1 angadd -1350 }
hud { tile 2618 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
hud { tile 2619 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
scale 1.7
skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
frame { name "2613" tile 2613 }
frame { name "2613" tile 2614 }
frame { name "2613" tile 2615 }
frame { name "2616" tile 2616 }
frame { name "2617" tile 2617 }
frame { name "2618" tile 2618 }
frame { name "2619" tile 2619 }
// anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
// frame { name "pump1" tile0 2617 tile1 2619 }
hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
}