Subversion Repositories duke3d_hrp

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Regard whitespace Rev 46 → Rev 47

/highres/sprites/monsters.def
44,17 → 44,22
// Trooper (1680)
model "highres/sprites/monsters/1680_trooper.md3" {
scale 9 shade 2
skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue.png" }
skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue.png" }
skin { pal 2 file "highres/sprites/monsters/1680_trooper_red.png" }
skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue.png" }
skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue.png" }
skin { pal 11 file "highres/sprites/monsters/1680_trooper_green.png" }
skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray.png" }
skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray.png" }
skin { pal 21 file "highres/sprites/monsters/1680_trooper_red.png" }
skin { pal 22 file "highres/sprites/monsters/1680_trooper_green.png" }
skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue.png" }
skin { pal 0 file "highres/sprites/monsters/1680_trooper_0.png" }
skin { pal 10 file "highres/sprites/monsters/1680_trooper_10.png" }
skin { pal 11 file "highres/sprites/monsters/1680_trooper_11_22.png" }
skin { pal 12 file "highres/sprites/monsters/1680_trooper_12_18.png" }
skin { pal 13 file "highres/sprites/monsters/1680_trooper_13.png" }
skin { pal 14 file "highres/sprites/monsters/1680_trooper_14.png" }
skin { pal 15 file "highres/sprites/monsters/1680_trooper_15.png" }
skin { pal 16 file "highres/sprites/monsters/1680_trooper_16.png" }
skin { pal 17 file "highres/sprites/monsters/1680_trooper_17.png" }
skin { pal 18 file "highres/sprites/monsters/1680_trooper_12_18.png" }
skin { pal 19 file "highres/sprites/monsters/1680_trooper_19.png" }
skin { pal 20 file "highres/sprites/monsters/1680_trooper_20.png" }
skin { pal 21 file "highres/sprites/monsters/1680_trooper_21.png" }
skin { pal 22 file "highres/sprites/monsters/1680_trooper_11_22.png" }
skin { pal 23 file "highres/sprites/monsters/1680_trooper_23.png" }
skin { pal 24 file "highres/sprites/monsters/1680_trooper_24.png" }
glow { file "highres/sprites/monsters/1680_trooper_g.png" }
 
 
75,17 → 80,22
frame { name "FRAME96" tile0 1754 tile1 1755 smoothduration 0.3 }
frame { name "FRAME47" tile 1730 } // Flinch
 
skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue_dead.png" }
skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue_dead.png" }
skin { pal 2 file "highres/sprites/monsters/1680_trooper_red_dead.png" }
skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue_dead.png" }
skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue_dead.png" }
skin { pal 11 file "highres/sprites/monsters/1680_trooper_green_dead.png" }
skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray_dead.png" }
skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray_dead.png" }
skin { pal 21 file "highres/sprites/monsters/1680_trooper_red_dead.png" }
skin { pal 22 file "highres/sprites/monsters/1680_trooper_green_dead.png" }
skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue_dead.png" }
skin { pal 0 file "highres/sprites/monsters/1680_trooper_0_dead.png" }
skin { pal 10 file "highres/sprites/monsters/1680_trooper_10_dead.png" }
skin { pal 11 file "highres/sprites/monsters/1680_trooper_11_22_dead.png" }
skin { pal 12 file "highres/sprites/monsters/1680_trooper_12_18_dead.png" }
skin { pal 13 file "highres/sprites/monsters/1680_trooper_13_dead.png" }
skin { pal 14 file "highres/sprites/monsters/1680_trooper_14_dead.png" }
skin { pal 15 file "highres/sprites/monsters/1680_trooper_15_dead.png" }
skin { pal 16 file "highres/sprites/monsters/1680_trooper_16_dead.png" }
skin { pal 17 file "highres/sprites/monsters/1680_trooper_17_dead.png" }
skin { pal 18 file "highres/sprites/monsters/1680_trooper_12_18_dead.png" }
skin { pal 19 file "highres/sprites/monsters/1680_trooper_19_dead.png" }
skin { pal 20 file "highres/sprites/monsters/1680_trooper_20_dead.png" }
skin { pal 21 file "highres/sprites/monsters/1680_trooper_21_dead.png" }
skin { pal 22 file "highres/sprites/monsters/1680_trooper_11_22_dead.png" }
skin { pal 23 file "highres/sprites/monsters/1680_trooper_23_dead.png" }
skin { pal 24 file "highres/sprites/monsters/1680_trooper_24_dead.png" }
 
anim { frame0 "FRAME53" frame1 "FRAME64" fps 15 flags 1 } // Die
frame { name "FRAME53" tile0 1731 tile1 1733 smoothduration 0.2 }
232,7 → 242,11
// Enforcer (2120)
model "highres/sprites/monsters/2120_enforcer.md3" {
scale 1.75 shade -5
 
skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" }
skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20.png" }
skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19.png" }
skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20.png" }
glow { file "highres/sprites/monsters/2120_enforcer_g.png" }
anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 }
frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 }
248,6 → 262,9
frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 }
 
skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" }
skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" }
skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19_dead.png" }
skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" }
anim { frame0 "death0" frame1 "death1" fps 15 flags 1 }
frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 }
}
258,6 → 275,11
scale 12 shade 4
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" }
skin { pal 17 file "highres/sprites/monsters/2350_gunturret_17_20.png" }
skin { pal 19 file "highres/sprites/monsters/2350_gunturret_19_24.png" }
skin { pal 20 file "highres/sprites/monsters/2350_gunturret_17_20.png" }
skin { pal 24 file "highres/sprites/monsters/2350_gunturret_19_24.png" }
skin { pal 25 file "highres/sprites/monsters/2350_gunturret_25.png" }
glow { file "highres/sprites/monsters/2350_gunturret_g.png" }
anim { frame0 "idle01" frame1 "idle01" fps 1 flags 1 }
frame { name "idle01" tile0 2360 tile1 2364 }
353,11 → 375,17
}
 
 
// New Beast (4610)
// Protector Drone (4610)
model "highres/sprites/monsters/4610_newbeast.md3" {
scale 0.85 shade 8
 
skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" }
skin { pal 17 file "highres/sprites/monsters/4610_newbeast_17_20.png" }
skin { pal 19 file "highres/sprites/monsters/4610_newbeast_19.png" }
skin { pal 20 file "highres/sprites/monsters/4610_newbeast_17_20.png" }
skin { pal 24 file "highres/sprites/monsters/4610_newbeast_24.png" }
glow { file "highres/sprites/monsters/4610_newbeast_g.png" }
 
anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch
frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 }
anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run
378,31 → 406,69
// Alien Queen (4740)
model "highres/sprites/monsters/4740_queen.md3" {
scale 1.3 shade 3
 
skin { pal 0 file "highres/sprites/monsters/4740_queen.png" }
skin { pal 10 file "highres/sprites/monsters/4740_queen_10.png" }
skin { pal 11 file "highres/sprites/monsters/4740_queen_11_22.png" }
skin { pal 12 file "highres/sprites/monsters/4740_queen_12_18.png" }
skin { pal 13 file "highres/sprites/monsters/4740_queen_13.png" }
skin { pal 14 file "highres/sprites/monsters/4740_queen_14.png" }
skin { pal 15 file "highres/sprites/monsters/4740_queen_15.png" }
skin { pal 16 file "highres/sprites/monsters/4740_queen_16.png" }
skin { pal 18 file "highres/sprites/monsters/4740_queen_12_18.png" }
skin { pal 21 file "highres/sprites/monsters/4740_queen_21.png" }
skin { pal 22 file "highres/sprites/monsters/4740_queen_11_22.png" }
skin { pal 23 file "highres/sprites/monsters/4740_queen_23.png" }
skin { pal 24 file "highres/sprites/monsters/4740_queen_24.png" }
 
glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" }
 
// QUEENITSADRONE
glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" }
anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 }
frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 }
 
// QUEENSTRUT
anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 }
frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 }
 
// QUEENSHOCKATTACK
skin { pal 0 file "highres/sprites/monsters/4740_queen.png" }
glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" }
 
anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 }
frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 }
skin { pal 0 file "highres/sprites/monsters/4740_queen.png" }
 
glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" }
glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" }
 
anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 }
frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 }
skin { pal 0 file "highres/sprites/monsters/4740_queen.png" }
 
glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" }
glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" }
 
anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 }
frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 }
// QUEENITSADRONE
anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 }
frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 }
 
// QUEENSNUFF
 
skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" }
skin { pal 10 file "highres/sprites/monsters/4740_queen_death_10.png" }
skin { pal 11 file "highres/sprites/monsters/4740_queen_death_11_22.png" }
skin { pal 12 file "highres/sprites/monsters/4740_queen_death_12_18.png" }
skin { pal 13 file "highres/sprites/monsters/4740_queen_death_13.png" }
skin { pal 14 file "highres/sprites/monsters/4740_queen_death_14.png" }
skin { pal 15 file "highres/sprites/monsters/4740_queen_death_15.png" }
skin { pal 16 file "highres/sprites/monsters/4740_queen_death_16.png" }
skin { pal 18 file "highres/sprites/monsters/4740_queen_death_12_18.png" }
skin { pal 21 file "highres/sprites/monsters/4740_queen_death_21.png" }
skin { pal 22 file "highres/sprites/monsters/4740_queen_death_11_22.png" }
skin { pal 23 file "highres/sprites/monsters/4740_queen_death_23.png" }
skin { pal 24 file "highres/sprites/monsters/4740_queen_death_24.png" }
glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" }
glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" }
 
anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 }
frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 }
 
}