Subversion Repositories duke3d_hrp

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Regard whitespace Rev 65 → Rev 66

/highres/sprites/pickups.def
37,11 → 37,16
// Shrinker (25)
model "highres/sprites/pickups/0025_shrinker.md3" {
scale 3.0 shade 0
 
skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker_g.png" }
 
skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
normal { surface 1 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
frame { name "Frame0" tile 25 }
}
 
82,12 → 87,19
// Expander (32)
model "highres/sprites/pickups/0032_expander.md3" {
scale 3.0 shade 0
 
skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
skin { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker.png" }
glow { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker_g.png" }
glow { pal 0 surface 3 file "highres/sprites/pickups/0025_shrinker_g.png" }
 
skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
normal { surface 2 file "highres/sprites/pickups/0046_crystal_n.png" parallaxbias 0.1 parallaxscale 0.1 }
skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" }
 
frame { name "Frame0" tile 32 }
}
 
168,7 → 180,7
}
 
// Shotgun Ammo (49)
model "highres/sprites/pickups/0049_shotgunammo.md2" {
model "highres/sprites/pickups/0049_shotgunammo.md3" {
scale 8 shade 0
skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress }
frame { name "idle" tile 49 }