Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 230 → Rev 231

/highres/sprites/props.def
10,15 → 10,15
}
 
// Door Shock (160)
model "highres/sprites/props/0160_doorshock.md2" {
model "highres/sprites/props/0160_doorshock.md3" {
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0160_doorshock.png" }
frame { name "idle" tile 160 }
frame { name "frame00" tile 160 }
}
 
// Fan Sprite (407)
model "highres/sprites/props/0407_fansprite.md2" {
model "highres/sprites/props/0407_fansprite.md3" {
scale 1.56 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" }
27,11 → 27,11
}
 
// Fan Sprite Broke (411)
model "highres/sprites/props/0411_fanspritebroke.md2" {
model "highres/sprites/props/0411_fanspritebroke.md3" {
scale 1.56 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" }
frame { name "idle" tile 411 }
frame { name "frame00" tile 411 }
}
 
texture 418 {
48,10 → 48,10
}
 
// Observatory (480)
model "highres/sprites/props/0480_observatory.md2" {
model "highres/sprites/props/0480_observatory.md3" {
scale 3.5 shade 2
skin { pal 0 file "highres/sprites/props/0480_observatory.png" }
frame { name "Frame 1" tile 480 }
frame { name "frame00" tile 480 }
}
 
// Space Shuttle (487)
87,19 → 87,19
}
 
// Tube (536)
model "highres/sprites/props/0536_tube.md2" {
model "highres/sprites/props/0536_tube.md3" {
scale 1.9 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
frame { name "idle" tile 536 }
frame { name "frame00" tile 536 }
}
 
// Tube (537)
model "highres/sprites/props/0537_tube.md2" {
model "highres/sprites/props/0537_tube.md3" {
scale 1.9 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0536_tube.jpg" }
frame { name "idle" tile 537 }
frame { name "frame00" tile 537 }
}
 
// Slimepipe (538)
152,19 → 152,19
}
 
// Chair 1 (556)
model "highres/sprites/props/0556_chair1.md2" {
model "highres/sprites/props/0556_chair1.md3" {
scale 2 shade 2
detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1.png" }
frame { name "kreslo" tile0 556 tile1 557 }
frame { name "frame00" tile0 556 tile1 557 }
}
 
// Broken Chair (559)
model "highres/sprites/props/0559_brokenchair.md2" {
model "highres/sprites/props/0559_brokenchair.md3" {
scale 2 shade 2
detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1.png" }
frame { name "kreslo" tile 559 }
frame { name "frame00" tile 559 }
}
 
// Soap (561)
484,10 → 484,10
}
 
// Pot 1 (697)
model "highres/sprites/props/0697_pot1.md2" {
model "highres/sprites/props/0697_pot1.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0697_pot1.png" }
frame { name "frame01" tile 697 }
frame { name "frame00" tile 697 }
}
 
texture 698 { pal 0 { file "highres/sprites/props/0698.jpg" nocompress } }
498,18 → 498,18
}
 
// Mike (762)
model "highres/sprites/props/0762_mike.md2" {
model "highres/sprites/props/0762_mike.md3" {
scale 1.1 shade 2
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0762_mike.jpg" }
frame { name "la" tile 762 }
frame { name "frame00" tile 762 }
}
 
// Vase (765)
model "highres/sprites/props/0765_vase.md2" {
model "highres/sprites/props/0765_vase.md3" {
scale 1.7 shade 0
skin { pal 0 file "highres/sprites/props/0765_vase.png" }
frame { name "idle1" tile 765 }
frame { name "frame00" tile 765 }
}
 
// Sushiplate1: cooked head (768)
557,7 → 557,7
}
 
// Stripe Ball (901)
model "highres/sprites/props/poolballs/0901_stripeball.md2" {
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/poolballs/0901_stripeball.png" }
skin { pal 13 file "highres/sprites/props/poolballs/0901_stripeball_13.png" }
565,12 → 565,11
skin { pal 16 file "highres/sprites/props/poolballs/0901_stripeball_16.png" }
skin { pal 21 file "highres/sprites/props/poolballs/0901_stripeball_21.png" }
skin { pal 23 file "highres/sprites/props/poolballs/0901_stripeball_23.png" }
anim { frame0 "idle01" frame1 "idle01" fps 1 flags 0 }
frame { name "idle01" tile 901 }
frame { name "frame00" tile 901 }
}
 
// Que Ball (902)
model "highres/sprites/props/poolballs/0901_stripeball.md2" {
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
skin { pal 10 file "highres/sprites/props/poolballs/0902_queball_10.png" }
580,15 → 579,15
skin { pal 16 file "highres/sprites/props/poolballs/0902_queball_16.png" }
skin { pal 21 file "highres/sprites/props/poolballs/0902_queball_21.png" }
skin { pal 23 file "highres/sprites/props/poolballs/0902_queball_23.png" }
frame { name "idle01" tile 902 }
frame { name "frame00" tile 902 }
}
 
// Wooden Horse (904)
model "highres/sprites/props/0904_woodenhorse.md2" {
model "highres/sprites/props/0904_woodenhorse.md3" {
scale 4 shade 16
detail { file "highres/detail/wood_v3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
frame { name "FRAME01" tile0 904 tile1 907 }
frame { name "frame00" tile0 904 tile1 907 }
}
 
// Tree (908)
820,10 → 819,10
}
 
// Cone (978)
model "highres/sprites/props/0978_cone.md2" {
model "highres/sprites/props/0978_cone.md3" {
scale 0.6 shade 0
skin { pal 0 file "highres/sprites/props/0978_cone.png" }
frame { name "frame01" tile 978 }
frame { name "frame00" tile 978 }
}
 
// Hang Light (979)
844,10 → 843,10
}
 
// Tire (990)
model "highres/sprites/props/0990_tire.md2" {
model "highres/sprites/props/0990_tire.md3" {
scale 0.7 shade 0
skin { pal 0 file "highres/sprites/props/0990_tire.png" }
frame { name "frame01" tile 990 }
frame { name "frame00" tile 990 }
}
 
// Shower headpiece (991)
901,10 → 900,10
}
 
// Bar stool (1006)
model "highres/sprites/props/1006_barstol.md2" {
model "highres/sprites/props/1006_barstol.md3" {
scale 4.0 shade 2
skin { pal 0 file "highres/sprites/props/1006_barstol.png" }
frame { name "FRAME01" tile 1006 }
frame { name "frame00" tile 1006 }
}
 
// Bottle5 (1012)
939,11 → 938,11
}
 
// Horse On Side (1026)
model "highres/sprites/props/1026_horseonside.md2" {
model "highres/sprites/props/0904_woodenhorse.md3" {
scale 4 shade 16
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0904_woodenhorse.png" }
frame { name "FRAME01" tile0 1026 tile1 1030 }
frame { name "frame01" tile0 1026 tile1 1030 }
}
 
// Horselite (1034)
954,10 → 953,10
}
 
// Round Table (1037)
model "highres/sprites/props/1037_rtable.md2" {
model "highres/sprites/props/1037_rtable.md3" {
scale 1.4 shade 2
skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
frame { name "stand01" tile0 1037 tile1 1037 }
frame { name "frame00" tile0 1037 tile1 1037 }
}
 
// Pipe (1038)
1023,11 → 1022,11
}
 
// Cineline (1055)
model "highres/sprites/props/1055_cineline.md2" {
model "highres/sprites/props/1055_cineline.md3" {
scale 22 shade 6
skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
anim { frame0 "cineline01" frame1 "cineline20" fps 65 flags 0 }
frame { name "cineline01" tile0 1055 tile1 1056 }
anim { frame0 "cineline00" frame1 "cineline19" fps 65 flags 0 }
frame { name "cineline00" tile0 1055 tile1 1056 }
}
 
// Black Clock (1060)
1264,12 → 1263,12
 
 
// Can With Something (1232)
model "highres/sprites/props/1232_canwithsomething.md2" {
model "highres/sprites/props/1232_canwithsomething.md3" {
scale 18 shade 8
detail { file "highres/detail/metal.png" detailscale 0.15 }
skin { pal 0 file "highres/sprites/props/1232_canwithsomething.png" }
anim { frame0 "trc01" frame1 "trc04" fps 2 flags 0 }
frame { name "trc01" tile 1232 }
anim { frame0 "trc00" frame1 "trc03" fps 2 flags 0 }
frame { name "trc00" tile 1232 }
}
 
// Money (1233)
1393,26 → 1392,25
}
 
// Cannon ball (1817)
model "highres/sprites/props/poolballs/0901_stripeball.md2" {
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 2.5 shade 8 zadd -6
skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
anim { frame0 "idle01" frame1 "idle01" fps 1 flags 0 }
frame { name "idle01" tile 1817 }
frame { name "frame00" tile 1817 }
}
 
// Cannonball pile (1818)
model "highres/sprites/props/1818_cannonballpile.md2" {
model "highres/sprites/props/1818_cannonballpile.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/1817_cannonball.png" }
detail { file "highres/detail/metal_worn.png" detailscale 1.2 }
frame { name "idle01" tile 1818 }
frame { name "frame00" tile 1818 }
}
 
// Feces (2200)
model "highres/sprites/props/2200_feces.md2" {
model "highres/sprites/props/2200_feces.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/2200_feces.png" }
frame { name "frame02" tile 2200 }
frame { name "frame00" tile 2200 }
}
 
// Skull (2453)