Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev HEAD → Rev 1

/highres/sprites/switches.def
3,77 → 3,19
 
 
// Access Switch (130/131)
texture 130 {
pal 0 { file "highres/sprites/switches/0130_accessswitch.jpg" }
pal 10 { file "highres/sprites/switches/0130_accessswitch_10.jpg" }
pal 11 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
pal 12 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
pal 13 { file "highres/sprites/switches/0130_accessswitch_13.jpg" }
pal 14 { file "highres/sprites/switches/0130_accessswitch_14.jpg" }
pal 15 { file "highres/sprites/switches/0130_accessswitch_15.jpg" }
pal 16 { file "highres/sprites/switches/0130_accessswitch_16.jpg" }
pal 18 { file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
pal 21 { file "highres/sprites/switches/0130_accessswitch_21.jpg" }
pal 22 { file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
pal 23 { file "highres/sprites/switches/0130_accessswitch_23.jpg" }
pal 24 { file "highres/sprites/switches/0130_accessswitch_24.jpg" }
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
}
texture 131 {
pal 0 { file "highres/sprites/switches/0131_accessswitch.jpg" }
pal 10 { file "highres/sprites/switches/0131_accessswitch_10.jpg" }
pal 11 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
pal 12 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
pal 13 { file "highres/sprites/switches/0131_accessswitch_13.jpg" }
pal 14 { file "highres/sprites/switches/0131_accessswitch_14.jpg" }
pal 15 { file "highres/sprites/switches/0131_accessswitch_15.jpg" }
pal 16 { file "highres/sprites/switches/0131_accessswitch_16.jpg" }
pal 18 { file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
pal 21 { file "highres/sprites/switches/0131_accessswitch_21.jpg" }
pal 22 { file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
pal 23 { file "highres/sprites/switches/0131_accessswitch_23.jpg" }
pal 24 { file "highres/sprites/switches/0131_accessswitch_24.jpg" }
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
}
model "highres/sprites/switches/0130_accessswitch.md3" {
scale 1.24 shade 0
 
skin { pal 0 file "highres/sprites/switches/0130_accessswitch.jpg" }
skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" }
skin { pal 11 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
skin { pal 12 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
skin { pal 13 file "highres/sprites/switches/0130_accessswitch_13.jpg" }
skin { pal 14 file "highres/sprites/switches/0130_accessswitch_14.jpg" }
skin { pal 15 file "highres/sprites/switches/0130_accessswitch_15.jpg" }
skin { pal 16 file "highres/sprites/switches/0130_accessswitch_16.jpg" }
skin { pal 18 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" }
skin { pal 21 file "highres/sprites/switches/0130_accessswitch_21.jpg" }
skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" }
skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" }
skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" }
 
skin { pal 0 file "highres/sprites/switches/0130_accessswitch_lb.jpg" }
skin { pal 21 file "highres/sprites/switches/0130_accessswitch_lr.jpg" }
skin { pal 23 file "highres/sprites/switches/0130_accessswitch_ly.jpg" }
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
glow { file "highres/sprites/switches/0130_accessswitch_l_glow.png" }
frame { name "frame01" tile 130 }
 
skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" }
skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" }
skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
skin { pal 12 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
skin { pal 13 file "highres/sprites/switches/0131_accessswitch_13.jpg" }
skin { pal 14 file "highres/sprites/switches/0131_accessswitch_14.jpg" }
skin { pal 15 file "highres/sprites/switches/0131_accessswitch_15.jpg" }
skin { pal 16 file "highres/sprites/switches/0131_accessswitch_16.jpg" }
skin { pal 18 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" }
skin { pal 21 file "highres/sprites/switches/0131_accessswitch_21.jpg" }
skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" }
skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" }
skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" }
 
skin { pal 0 file "highres/sprites/switches/0130_accessswitch_ab.jpg" }
skin { pal 21 file "highres/sprites/switches/0130_accessswitch_ar.jpg" }
skin { pal 23 file "highres/sprites/switches/0130_accessswitch_ay.jpg" }
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
glow { file "highres/sprites/switches/0130_accessswitch_a_glow.png" }
frame { name "frame01" tile 131 }
}
 
80,18 → 22,18
 
// Slot Door (132/133)
model "highres/sprites/switches/0132_slotdoor.md3" {
scale 1.55 shade 0
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
glow { file "highres/sprites/switches/0132_slotdoor_g.png" }
glow { file "highres/sprites/switches/0132_slotdoor_glow.png" }
frame { name "red" tile 132 }
}
 
model "highres/sprites/switches/0133_slotdoor.md3" {
scale 1.55 shade 0
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
glow { file "highres/sprites/switches/0133_slotdoor_g.png" }
glow { file "highres/sprites/switches/0133_slotdoor_glow.png" }
frame { name "green" tile 133 }
}
 
99,17 → 41,13
// Light Switch (134/135)
model "highres/sprites/switches/0134_lightswitch.md3" {
scale 5 shade 0
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_g.png" }
normal { file "highres/sprites/switches/0134_lightswitch_n.png" }
specular { file "highres/sprites/switches/0134_lightswitch_s.png" }
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_red_glow.png" }
frame { name "red" tile 134 }
skin { pal 0 file "highres/sprites/switches/0135_lightswitch_d.png" }
// detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0135_lightswitch_g.png" }
normal { file "highres/sprites/switches/0134_lightswitch_n.png" }
specular { file "highres/sprites/switches/0134_lightswitch_s.png" }
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_green_glow.png" }
frame { name "green" tile 135 }
}
 
126,14 → 64,13
 
model "highres/sprites/switches/0136_sdoorswitch.md3" {
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_d.png" }
specular { file "highres/sprites/switches/0136_sdoorswitch_red_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0136_sdoorswitch_red_g.png" }
skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0136_sdoorswitch_red_glow.png" }
frame { name "red" tile 136 }
skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_green_d.png" }
// detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0136_sdoorswitch_green_g.png" }
skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_green.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0136_sdoorswitch_green_glow.png" }
frame { name "green" tile 137 }
}
 
143,11 → 80,11
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0138_slightswitch_red_g.png" }
glow { file "highres/sprites/switches/0138_slightswitch_red_glow.png" }
frame { name "red" tile 138 }
skin { pal 0 file "highres/sprites/switches/0139_slightswitch_green.png" }
skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0139_slightswitch_green_g.png" }
glow { file "highres/sprites/switches/0138_slightswitch_green_glow.png" }
frame { name "green" tile 139 }
}
 
157,11 → 94,11
scale 2.5 shade 10
skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0140_fsswitch_g.png" }
glow { file "highres/sprites/switches/0140_fsswitch_glow.png" }
frame { name "Frame0" tile 140 }
skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0141_fsswitch_g.png" }
glow { file "highres/sprites/switches/0141_fsswitch_glow.png" }
frame { name "Frame1" tile 141 }
}
 
186,11 → 123,11
scale 22 shade 6
skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
glow { file "highres/sprites/switches/0146_multiswitch_g.png" }
frame { name "frame00" tile 147 }
frame { name "frame01" tile 148 }
frame { name "frame02" tile 149 }
frame { name "frame03" tile 146 }
glow { file "highres/sprites/switches/0146_multiswitch_glow.png" }
frame { name "mswitch01" tile 147 }
frame { name "mswitch02" tile 148 }
frame { name "mswitch03" tile 149 }
frame { name "mswitch04" tile 146 }
}
 
 
198,12 → 135,12
texture 162 {
pal 0 { file "highres/sprites/switches/0162.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0162_g.png" }
glow { file "highres/sprites/switches/0162_glow.png" }
}
texture 163 {
pal 0 { file "highres/sprites/switches/0163.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0163_g.png" }
glow { file "highres/sprites/switches/0163_glow.png" }
}
 
model "highres/sprites/switches/0162_dipswitch.md3" {
210,11 → 147,11
scale 1.55 shade -5
skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0162_dipswitch_g.png" }
glow { file "highres/sprites/switches/0162_dipswitch_glow.png" }
frame { name "red" tile 162 }
skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0163_dipswitch_g.png" }
glow { file "highres/sprites/switches/0163_dipswitch_glow.png" }
frame { name "green" tile 163 }
}
 
223,12 → 160,12
texture 164 {
pal 0 { file "highres/sprites/switches/0164.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0164_g.png" }
glow { file "highres/sprites/switches/0164_glow.png" }
}
texture 165 {
pal 0 { file "highres/sprites/switches/0165.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0165_g.png" }
glow { file "highres/sprites/switches/0165_glow.png" }
}
 
model "highres/sprites/switches/0164_dipswitch2.md3" {
235,11 → 172,11
scale 1.55 shade -5
skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0164_dipswitch2_g.png" }
glow { file "highres/sprites/switches/0164_dipswitch2_glow.png" }
frame { name "red" tile 164 }
skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0165_dipswitch2_g.png" }
glow { file "highres/sprites/switches/0165_dipswitch2_glow.png" }
frame { name "green" tile 165 }
}
 
249,12 → 186,12
scale 4.5 shade 0
skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0166_techswitch_g.png" }
frame { name "frame00" tile 166 }
glow { file "highres/sprites/switches/0166_techswitch_glow.png" }
frame { name "red" tile 166 }
skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0167_techswitch_g.png" }
frame { name "frame01" tile 167 }
glow { file "highres/sprites/switches/0167_techswitch_glow.png" }
frame { name "green" tile 167 }
}
 
 
263,87 → 200,29
scale 4.5 shade 0
skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0168_dipswitch3_g.png" }
glow { file "highres/sprites/switches/0168_dipswitch3_glow.png" }
frame { name "idle" tile 168 }
skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0169_dipswitch3_g.png" }
glow { file "highres/sprites/switches/0169_dipswitch3_glow.png" }
frame { name "idle" tile 169 }
}
 
 
// Access Switch 2 (170/171)
texture 170 {
pal 0 { file "highres/sprites/switches/0170_accessswitch2.png" }
pal 10 { file "highres/sprites/switches/0170_accessswitch2_10.png" }
pal 11 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
pal 12 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
pal 13 { file "highres/sprites/switches/0170_accessswitch2_13.png" }
pal 14 { file "highres/sprites/switches/0170_accessswitch2_14.png" }
pal 15 { file "highres/sprites/switches/0170_accessswitch2_15.png" }
pal 16 { file "highres/sprites/switches/0170_accessswitch2_16.png" }
pal 18 { file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
pal 21 { file "highres/sprites/switches/0170_accessswitch2_21.png" }
pal 22 { file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
pal 23 { file "highres/sprites/switches/0170_accessswitch2_23.png" }
pal 24 { file "highres/sprites/switches/0170_accessswitch2_24.png" }
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
}
texture 171 {
pal 0 { file "highres/sprites/switches/0171_accessswitch2.png" }
pal 10 { file "highres/sprites/switches/0171_accessswitch2_10.png" }
pal 11 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
pal 12 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
pal 13 { file "highres/sprites/switches/0171_accessswitch2_13.png" }
pal 14 { file "highres/sprites/switches/0171_accessswitch2_14.png" }
pal 15 { file "highres/sprites/switches/0171_accessswitch2_15.png" }
pal 16 { file "highres/sprites/switches/0171_accessswitch2_16.png" }
pal 18 { file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
pal 21 { file "highres/sprites/switches/0171_accessswitch2_21.png" }
pal 22 { file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
pal 23 { file "highres/sprites/switches/0171_accessswitch2_23.png" }
pal 24 { file "highres/sprites/switches/0171_accessswitch2_24.png" }
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
}
model "highres/sprites/switches/0170_accessswitch2.md3" {
scale 10 shade 0
 
skin { pal 0 file "highres/sprites/switches/0170_accessswitch2.png" }
skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" }
skin { pal 11 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
skin { pal 12 file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
skin { pal 13 file "highres/sprites/switches/0170_accessswitch2_13.png" }
skin { pal 14 file "highres/sprites/switches/0170_accessswitch2_14.png" }
skin { pal 15 file "highres/sprites/switches/0170_accessswitch2_15.png" }
skin { pal 16 file "highres/sprites/switches/0170_accessswitch2_16.png" }
skin { pal 18 file "highres/sprites/switches/0170_accessswitch2_12_18.png" }
skin { pal 21 file "highres/sprites/switches/0170_accessswitch2_21.png" }
skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" }
skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" }
skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
glow { file "highres/sprites/switches/0170_accessswitch2_glow.png" }
frame { name "idle" tile 170 }
 
skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" }
skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" }
skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
skin { pal 12 file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
skin { pal 13 file "highres/sprites/switches/0171_accessswitch2_13.png" }
skin { pal 14 file "highres/sprites/switches/0171_accessswitch2_14.png" }
skin { pal 15 file "highres/sprites/switches/0171_accessswitch2_15.png" }
skin { pal 16 file "highres/sprites/switches/0171_accessswitch2_16.png" }
skin { pal 18 file "highres/sprites/switches/0171_accessswitch2_12_18.png" }
skin { pal 21 file "highres/sprites/switches/0171_accessswitch2_21.png" }
skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" }
skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" }
skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
glow { file "highres/sprites/switches/0171_accessswitch2_glow.png" }
frame { name "idle" tile 171 }
}
 
351,9 → 230,7
// Light Switch (712/713)
model "highres/sprites/switches/0712_lightswitch.md3" {
scale 1.575 shade 0
skin { pal 0 file "highres/sprites/switches/0712_lightswitch_d.png" }
normal { file "highres/sprites/switches/0712_lightswitch_n.png" }
// detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.6 }
skin { pal 0 file "highres/sprites/switches/0712_lightswitch.png" }
frame { name "off" tile 712 }
frame { name "on" tile 713 }
}
364,11 → 241,11
scale 1 shade 0
skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
glow { file "highres/sprites/switches/0860_powerswitch_off_g.png" }
glow { file "highres/sprites/switches/0860_powerswitch_off_glow.png" }
frame { name "Frame 1" tile 860 }
skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
glow { file "highres/sprites/switches/0861_powerswitch_on_g.png" }
glow { file "highres/sprites/switches/0861_powerswitch_on_glow.png" }
frame { name "Frame 3" tile 861 }
}
 
377,10 → 254,10
model "highres/sprites/switches/0862_lockswitch1.md3" {
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" }
glow { file "highres/sprites/switches/0862_lockswitch1_g.png" }
glow { file "highres/sprites/switches/0862_lockswitch1_glow.png" }
frame { name "red" tile 862 }
skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" }
glow { file "highres/sprites/switches/0863_lockswitch1_g.png" }
glow { file "highres/sprites/switches/0863_lockswitch1_glow.png" }
frame { name "green" tile 863 }
}
 
390,7 → 267,7
scale 2.75 shade 0
skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0864_powerswitch2_g.png" }
glow { file "highres/sprites/switches/0864_powerswitch2_glow.png" }
anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 }
frame { name "frame2" tile 864 }
anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 }
418,7 → 295,7
frame { name "Frame0" tile 1122 }
skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/1123_pullswitch_g.png" }
glow { file "highres/sprites/switches/1123_pullswitch_glow.png" }
frame { name "Frame1" tile 1123 }
}
 
431,7 → 308,7
frame { name "Frame0" tile 1142 }
skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
glow { file "highres/sprites/switches/1143_alienswitch_g.png" }
glow { file "highres/sprites/switches/1143_alienswitch_glow.png" }
frame { name "Frame1" tile 1143 }
}