Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 389 → Rev 390

/highres/sprites/switches.def
21,7 → 21,7
skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0130_accessswitch_glow.png" }
glow { file "highres/sprites/switches/0130_accessswitch_g.png" }
frame { name "frame01" tile 130 }
 
skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" }
39,7 → 39,7
skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 }
glow { file "highres/sprites/switches/0131_accessswitch_glow.png" }
glow { file "highres/sprites/switches/0131_accessswitch_g.png" }
frame { name "frame01" tile 131 }
}
 
49,7 → 49,7
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
glow { file "highres/sprites/switches/0132_slotdoor_glow.png" }
glow { file "highres/sprites/switches/0132_slotdoor_g.png" }
frame { name "red" tile 132 }
}
 
57,7 → 57,7
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 }
glow { file "highres/sprites/switches/0133_slotdoor_glow.png" }
glow { file "highres/sprites/switches/0133_slotdoor_g.png" }
frame { name "green" tile 133 }
}
 
67,11 → 67,11
scale 5 shade 0
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_red_glow.png" }
glow { file "highres/sprites/switches/0134_lightswitch_red_g.png" }
frame { name "red" tile 134 }
skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" }
detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 }
glow { file "highres/sprites/switches/0134_lightswitch_green_glow.png" }
glow { file "highres/sprites/switches/0134_lightswitch_green_g.png" }
frame { name "green" tile 135 }
}
 
105,11 → 105,11
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0138_slightswitch_red_glow.png" }
glow { file "highres/sprites/switches/0138_slightswitch_red_g.png" }
frame { name "red" tile 138 }
skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0138_slightswitch_green_glow.png" }
glow { file "highres/sprites/switches/0138_slightswitch_green_g.png" }
frame { name "green" tile 139 }
}
 
119,11 → 119,11
scale 2.5 shade 10
skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0140_fsswitch_glow.png" }
glow { file "highres/sprites/switches/0140_fsswitch_g.png" }
frame { name "Frame0" tile 140 }
skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0141_fsswitch_glow.png" }
glow { file "highres/sprites/switches/0141_fsswitch_g.png" }
frame { name "Frame1" tile 141 }
}
 
148,7 → 148,7
scale 22 shade 6
skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
glow { file "highres/sprites/switches/0146_multiswitch_glow.png" }
glow { file "highres/sprites/switches/0146_multiswitch_g.png" }
frame { name "frame00" tile 147 }
frame { name "frame01" tile 148 }
frame { name "frame02" tile 149 }
160,12 → 160,12
texture 162 {
pal 0 { file "highres/sprites/switches/0162.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0162_glow.png" }
glow { file "highres/sprites/switches/0162_g.png" }
}
texture 163 {
pal 0 { file "highres/sprites/switches/0163.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0163_glow.png" }
glow { file "highres/sprites/switches/0163_g.png" }
}
 
model "highres/sprites/switches/0162_dipswitch.md3" {
172,11 → 172,11
scale 1.55 shade -5
skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0162_dipswitch_glow.png" }
glow { file "highres/sprites/switches/0162_dipswitch_g.png" }
frame { name "red" tile 162 }
skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0163_dipswitch_glow.png" }
glow { file "highres/sprites/switches/0163_dipswitch_g.png" }
frame { name "green" tile 163 }
}
 
185,12 → 185,12
texture 164 {
pal 0 { file "highres/sprites/switches/0164.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0164_glow.png" }
glow { file "highres/sprites/switches/0164_g.png" }
}
texture 165 {
pal 0 { file "highres/sprites/switches/0165.png" }
detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 }
glow { file "highres/sprites/switches/0165_glow.png" }
glow { file "highres/sprites/switches/0165_g.png" }
}
 
model "highres/sprites/switches/0164_dipswitch2.md3" {
197,11 → 197,11
scale 1.55 shade -5
skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0164_dipswitch2_glow.png" }
glow { file "highres/sprites/switches/0164_dipswitch2_g.png" }
frame { name "red" tile 164 }
skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0165_dipswitch2_glow.png" }
glow { file "highres/sprites/switches/0165_dipswitch2_g.png" }
frame { name "green" tile 165 }
}
 
211,11 → 211,11
scale 4.5 shade 0
skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0166_techswitch_glow.png" }
glow { file "highres/sprites/switches/0166_techswitch_g.png" }
frame { name "frame00" tile 166 }
skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0167_techswitch_glow.png" }
glow { file "highres/sprites/switches/0167_techswitch_g.png" }
frame { name "frame01" tile 167 }
}
 
225,11 → 225,11
scale 4.5 shade 0
skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0168_dipswitch3_glow.png" }
glow { file "highres/sprites/switches/0168_dipswitch3_g.png" }
frame { name "idle" tile 168 }
skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0169_dipswitch3_glow.png" }
glow { file "highres/sprites/switches/0169_dipswitch3_g.png" }
frame { name "idle" tile 169 }
}
 
253,7 → 253,7
skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0170_accessswitch2_glow.png" }
glow { file "highres/sprites/switches/0170_accessswitch2_g.png" }
frame { name "idle" tile 170 }
 
skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" }
271,7 → 271,7
skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" }
 
detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/0171_accessswitch2_glow.png" }
glow { file "highres/sprites/switches/0171_accessswitch2_g.png" }
frame { name "idle" tile 171 }
}
 
291,11 → 291,11
scale 1 shade 0
skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
glow { file "highres/sprites/switches/0860_powerswitch_off_glow.png" }
glow { file "highres/sprites/switches/0860_powerswitch_off_g.png" }
frame { name "Frame 1" tile 860 }
skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.15 }
glow { file "highres/sprites/switches/0861_powerswitch_on_glow.png" }
glow { file "highres/sprites/switches/0861_powerswitch_on_g.png" }
frame { name "Frame 3" tile 861 }
}
 
304,10 → 304,10
model "highres/sprites/switches/0862_lockswitch1.md3" {
scale 1.55 shade 0
skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" }
glow { file "highres/sprites/switches/0862_lockswitch1_glow.png" }
glow { file "highres/sprites/switches/0862_lockswitch1_g.png" }
frame { name "red" tile 862 }
skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" }
glow { file "highres/sprites/switches/0863_lockswitch1_glow.png" }
glow { file "highres/sprites/switches/0863_lockswitch1_g.png" }
frame { name "green" tile 863 }
}
 
317,7 → 317,7
scale 2.75 shade 0
skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" }
detail { file "highres/detail/metal.png" detailscale 0.6 }
glow { file "highres/sprites/switches/0864_powerswitch2_glow.png" }
glow { file "highres/sprites/switches/0864_powerswitch2_g.png" }
anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 }
frame { name "frame2" tile 864 }
anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 }
345,7 → 345,7
frame { name "Frame0" tile 1122 }
skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 }
glow { file "highres/sprites/switches/1123_pullswitch_glow.png" }
glow { file "highres/sprites/switches/1123_pullswitch_g.png" }
frame { name "Frame1" tile 1123 }
}
 
358,7 → 358,7
frame { name "Frame0" tile 1142 }
skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" }
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
glow { file "highres/sprites/switches/1143_alienswitch_glow.png" }
glow { file "highres/sprites/switches/1143_alienswitch_g.png" }
frame { name "Frame1" tile 1143 }
}