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/maphacks/3drealms/E2L6.mhk
1,128 → 1,115
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tiberius Station
// Filename : E2L6.MAP
// Author: Allen H. Blum III
// mapmd4: 16bb3a55e73c0e647ecc3bcb0131abde
// Reviewed by NightFright (February 2012)
// mapmd4 : 16bb3a55e73c0e647ecc3bcb0131abde // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.665
 
sprite 550 angoff -256 // tile0021 firstgunsprite
sprite 129 angoff 768 // tile0026 heavyhbomb
sprite 128 angoff 512 // tile0026 heavyhbomb
sprite 128 mdzoff 700000 // tile0026 heavyhbomb
sprite 128 roll -1 // tile0026 heavyhbomb
sprite 530 angoff -960 // tile0026 heavyhbomb
sprite 604 angoff 256 // tile0041 batteryammo
sprite 604 mdzoff 200000 // tile0041 batteryammo
sprite 604 pitch -1 // tile0041 batteryammo
sprite 604 roll -4 // tile0041 batteryammo
sprite 491 angoff 512 // tile0041 batteryammo
sprite 606 angoff 1024 // tile0046 crystalammo
sprite 490 angoff 1024 // tile0025 shrinkersprite
sprite 607 angoff 1024 // tile0059 heatsensor
sprite 607 mdzoff 200000 // tile0059 heatsensor
sprite 607 pitch 1 // tile0059 heatsensor
sprite 492 angoff -512 // tile0049 shotgunammo
sprite 605 angoff -512 // tile0049 shotgunammo
sprite 170 angoff -512 // tile0052 sixpack
sprite 172 notmd // tile0342 pannel1
sprite 458 notmd // tile0342 pannel1
sprite 346 angoff 1024 // tile0054 shield
sprite 181 angoff 1024 // tile0053 firstaid
sprite 347 angoff 1024 // tile0054 shield
sprite 33 angoff -512 // tile0049 shotgunammo
sprite 523 angoff -256 // tile0049 shotgunammo
sprite 523 mdzoff 900000 // tile0049 shotgunammo
sprite 523 pitch -1 // tile0049 shotgunammo
sprite 127 angoff 128 // tile0026 heavyhbomb
sprite 344 notmd // tile0595 grate1
sprite 285 notmd // tile0595 grate1
sprite 345 notmd // tile0595 grate1
sprite 126 angoff 896 // tile0026 heavyhbomb
sprite 528 angoff 1024 // tile0046 crystalammo
sprite 529 angoff 512 // tile0046 crystalammo
sprite 509 angoff -768 // tile1348 holoduke
sprite 508 angoff 512 // tile0028 shotgunsprite
sprite 52 angoff 1024 // tile0040 ammo
sprite 348 angoff 256 // tile0060 accesscard blue
sprite 431 angoff -512 // tile0047 hbombammo
sprite 525 angoff -512 // tile0041 batteryammo
sprite 608 angoff 1024 // tile0059 heatsensor
sprite 118 angoff 256 // tile0042 devistatorammo
sprite 322 notmd // tile0513 (catwalk)
sprite 323 notmd // tile0513 (catwalk)
sprite 321 notmd // tile0513 (catwalk)
sprite 568 angoff 512 // tile0027 tripbombsprite
sprite 567 angoff 512 // tile0027 tripbombsprite
sprite 106 angoff 768 // tile0052 sixpack
sprite 106 mdzoff 200000 // tile0052 sixpack
sprite 106 pitch -6 // tile0052 sixpack
sprite 106 roll 1 // tile0052 sixpack
sprite 194 angoff -512 // tile0569 toilet
sprite 609 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 105 angoff 1024 // tile0041 batteryammo
sprite 175 angoff 512 // tile1247 seenine
sprite 174 angoff 512 // tile1247 seenine
sprite 176 angoff 512 // tile1247 seenine
sprite 173 angoff 512 // tile1247 seenine
sprite 177 angoff 512 // tile1247 seenine
sprite 394 angoff 512 // tile1247 seenine
sprite 393 angoff 512 // tile1247 seenine
sprite 392 angoff 512 // tile1247 seenine
sprite 391 angoff 512 // tile1247 seenine
sprite 390 angoff 512 // tile1247 seenine
sprite 388 angoff 512 // tile1247 seenine
sprite 389 angoff 512 // tile1247 seenine
sprite 544 angoff -128 // tile0023 rpgsprite
sprite 544 pitch 32 // tile0023 rpgsprite
sprite 544 roll 64 // tile0023 rpgsprite
sprite 49 angoff 256 // tile0052 sixpack
sprite 42 angoff 768 // tile0061 boots
sprite 543 angoff -512 // tile0044 rpgammo
sprite 542 angoff 512 // tile0044 rpgammo
sprite 44 angoff -768 // tile0049 shotgunammo
sprite 45 angoff -768 // tile0059 heatsensor
sprite 610 angoff 512 // tile0060 accesscard red
sprite 43 angoff -640 // tile0056 airtank
sprite 545 angoff 1024 // tile0024 freezesprite
sprite 241 angoff 896 // tile0557 chair2
sprite 47 angoff 1024 // tile0040 ammo
sprite 240 angoff -448 // tile0556 chair1
sprite 115 angoff 1024 // tile0057 jetpack
sprite 115 mdzoff 500000 // tile0057 jetpack
sprite 115 pitch -1 // tile0057 jetpack
sprite 48 angoff -256 // tile0052 sixpack
sprite 549 angoff -256 // tile0053 firstaid
sprite 32 angoff -768 // tile0023 rpgsprite
sprite 53 angoff 1024 // tile0037 freezeammo
sprite 551 angoff -768 // tile0022 chaingunsprite
sprite 186 angoff 512 // tile1247 seenine
sprite 185 angoff 512 // tile1247 seenine
sprite 183 angoff 512 // tile1247 seenine
sprite 187 angoff 512 // tile1247 seenine
sprite 189 angoff 512 // tile1247 seenine
sprite 188 angoff 512 // tile1247 seenine
sprite 184 angoff 512 // tile1247 seenine
 
// PROPS
 
// Chair
sprite 240 angoff -512
sprite 241 angoff -512
 
// Toilet
sprite 194 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 346 angoff 1024
sprite 347 angoff 1024
 
// Boots
sprite 42 angoff 512
 
// Health +30
sprite 48 angoff -256
sprite 49 angoff 256
sprite 106 angoff 512
sprite 170 angoff -512
 
// HoloDuke
sprite 509 angoff -768
 
// Jetpack
sprite 115 angoff 512
 
// Keycards (B/R)
sprite 348 angoff 256
sprite 610 angoff 512
 
// MedKit
sprite 549 angoff -256
 
// Nightvision
sprite 45 angoff 1024
sprite 607 angoff 1024
sprite 608 angoff 1024
sprite 609 angoff 1024 // Dukematch only
 
// Scuba gear
sprite 43 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 51 angoff 1024
sprite 550 angoff -256
 
// Shotgun & ammo
sprite 33 angoff -512
sprite 44 angoff -512
sprite 492 angoff -512
sprite 508 angoff 512
sprite 523 angoff -256
sprite 605 angoff -512
 
// Chaingun & ammo
sprite 105 angoff -512
sprite 491 angoff 512
sprite 525 angoff -512
sprite 551 angoff -768
sprite 604 angoff 512
 
// RPG & ammo
sprite 32 angoff -256
sprite 542 angoff 512
sprite 543 angoff -512
sprite 544 angoff -128
 
// Pipebombs
sprite 126 angoff 256
sprite 127 angoff -128
sprite 128 angoff 768
sprite 129 angoff 768
sprite 430 angoff -256
sprite 431 angoff -256
sprite 530 angoff -256
 
// Shrinker & ammo
sprite 490 angoff 1024
sprite 528 angoff 768
sprite 529 angoff 768
 
// Devastator & ammo
sprite 118 angoff 256
 
// Laser tripbomb
sprite 567 angoff 512
sprite 568 angoff 512
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 172 notmd
sprite 285 notmd
sprite 321 notmd
sprite 322 notmd
sprite 323 notmd
sprite 344 notmd
sprite 345 notmd
sprite 458 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 261 3776 -13760 -20480 1500 255 255 255 0 0 1536 -1 0 0 0 -1
light 270 2304 -7424 -21248 6000 255 220 210 296 222 0 -500 0 0 0 -1
light 102 7936 -13312 9472 1500 100 90 85 0 0 1536 -500 0 0 0 -1
215,6 → 202,7
 
// by Roma Loom (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 242 1536 5888 -33920 3300 95 95 95 0 0 1536 -1 0 0 0 -1
light 201 -2279 -639 9472 500 205 205 205 0 0 1536 -1 0 0 0 -1
light 202 -3355 -702 9344 500 205 205 205 0 0 1536 -1 0 0 0 -1