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/maphacks/3drealms/E2L9.mhk
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// Maphacks for Duke3D HRP
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Overlord
// Filename : E2L9.MAP
// Author: Allen H. Blum III
// mapmd4: 64d059be3e669ea587ec3e43b15ab3a7
// Reviewed by NightFright (February 2012)
// mapmd4 : 64d059be3e669ea587ec3e43b15ab3a7 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.664
 
sprite 102 angoff -336 // tile0028 shotgunsprite
sprite 101 angoff 512 // tile0049 shotgunammo
sprite 103 angoff -128 // tile0052 sixpack
sprite 405 notmd // tile1122 pullswitch
sprite 398 angoff 128 // tile0037 freezeammo
sprite 99 angoff -896 // tile0049 shotgunammo
sprite 99 mdzoff 400000 // tile0049 shotgunammo
sprite 99 pitch -1 // tile0049 shotgunammo
sprite 11 angoff -64 // tile0021 firstgunsprite
sprite 78 angoff 832 // tile0056 airtank
//sprite 100 angoff 1024 // tile0024 freezesprite
sprite 7 angoff 1024 // tile0023 rpgsprite
sprite 7 mdzoff 500000 // tile0023 rpgsprite
sprite 7 pitch 1 // tile0023 rpgsprite
sprite 98 angoff 1024 // tile0051 cola
sprite 285 angoff 128 // tile0489 satellite
sprite 97 angoff -512 // tile0042 devistatorammo
sprite 36 angoff 512 // tile0049 shotgunammo
sprite 36 mdzoff 150000 // tile0049 shotgunammo
sprite 36 pitch -1 // tile0049 shotgunammo
sprite 36 roll -2 // tile0049 shotgunammo
sprite 34 angoff 512 // tile0052 sixpack
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 35 mdzoff 150000 // tile0049 shotgunammo
sprite 35 pitch -1 // tile0049 shotgunammo
sprite 35 roll 2 // tile0049 shotgunammo
sprite 64 angoff 256 // tile1079 oozfilter
sprite 65 angoff -256 // tile1079 oozfilter
sprite 13 angoff 288 // tile0053 firstaid
sprite 13 mdxoff 80 // tile0053 firstaid
sprite 13 mdzoff -1700 // tile0053 firstaid
sprite 13 pitch -432 // tile0053 firstaid
sprite 89 angoff -768 // tile0052 sixpack
sprite 395 angoff -768 // tile1348 holoduke
sprite 80 angoff 1024 // tile0041 batteryammo
sprite 95 angoff 768 // tile0052 sixpack
sprite 69 angoff -256 // tile0027 tripbombsprite
sprite 88 angoff 256 // tile0049 shotgunammo
sprite 425 angoff 512 // tile0047 hbombammo
sprite 425 pitch -128 // tile0047 hbombammo
sprite 424 angoff 896 // tile0047 hbombammo
sprite 424 pitch -128 // tile0047 hbombammo
sprite 424 roll 32 // tile0047 hbombammo
sprite 314 angoff 256 // tile1294 podfem1
sprite 9 angoff 768 // tile0054 shield
sprite 92 angoff 1024 // tile0044 rpgammo
sprite 321 angoff -768 // tile1294 podfem1
sprite 321 mdzoff 200000 // tile1294 podfem1
sprite 321 pitch 1 // tile1294 podfem1
sprite 321 roll 1 // tile1294 podfem1
sprite 15 angoff -512 // tile0056 airtank
sprite 15 mdzoff 100000 // tile0056 airtank
sprite 15 pitch 3 // tile0056 airtank
sprite 15 roll -1 // tile0056 airtank
sprite 397 angoff -256 // tile0037 freezeammo
sprite 96 mdzoff 1500000 // tile0023 rpgsprite
sprite 96 pitch -1 // tile0023 rpgsprite
sprite 369 angoff -128 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 369 angoff 384 // tile0603 naked1 hangbabe // Polymost HRP
sprite 367 angoff -256 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 367 angoff 256 // tile0603 naked1 hangbabe // Polymost HRP
sprite 368 angoff -384 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 368 angoff 128 // tile0603 naked1 hangbabe // Polymost HRP
sprite 91 angoff 512 // tile0046 crystalammo
sprite 14 angoff 512 // tile0059 heatsensor
sprite 159 angoff 1024 // tile0047 hbombammo
sprite 194 notmd // tile1100 (alien surface)
sprite 195 notmd // tile0336 watertile2
sprite 82 angoff 192 // tile0051 cola
sprite 8 angoff -192 // tile0054 shield
sprite 81 angoff 1024 // tile0059 heatsensor
sprite 83 angoff 1024 // tile0022 chaingunsprite
sprite 70 angoff -512 // tile0027 tripbombsprite
sprite 75 angoff -128 // tile0042 devistatorammo
sprite 74 angoff 128 // tile0042 devistatorammo
sprite 71 angoff 512 // tile0027 tripbombsprite
sprite 396 angoff 1024 // tile0057 jetpack
sprite 94 angoff 512 // tile0029 devistatorsprite
sprite 466 angoff 1024 // tile0052 sixpack
sprite 467 angoff 640 // tile0044 rpgammo
sprite 77 angoff 864 // tile0044 rpgammo
sprite 76 angoff -864 // tile0044 rpgammo
sprite 468 angoff -640 // tile0044 rpgammo
sprite 413 angoff -512 // tile0053 firstaid
sprite 470 angoff -256 // tile0044 rpgammo
sprite 469 angoff 256 // tile0044 rpgammo
sprite 414 angoff 512 // tile0042 devistatorammo
 
// CHARACTERS
 
// Slime babes
sprite 314 angoff 256
sprite 321 angoff -768
sprite 367 angoff 640
sprite 368 angoff 128
sprite 369 angoff 384
 
 
 
// PROPS
 
// Satellite
sprite 285 angoff 128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 8 angoff -256
sprite 9 angoff 768
 
// Health +10
sprite 82 angoff 256
sprite 98 angoff 25
 
// Health +30
sprite 34 angoff 512
sprite 89 angoff -768
sprite 95 angoff 768
sprite 103 angoff 192
 
// HoloDuke
sprite 395 angoff -768
 
// Jetpack
sprite 396 angoff 1024
 
// MedKit
sprite 13 angoff 384
sprite 413 angoff 640
 
// Nightvision
sprite 14 angoff 512
sprite 81 angoff 1024
 
// Scuba gear
sprite 15 angoff -512
sprite 78 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol
sprite 11 angoff -64
 
// Shotgun & ammo
sprite 35 angoff 512
sprite 36 angoff 512
sprite 88 angoff 512
sprite 99 angoff -896
sprite 101 angoff 512
sprite 102 angoff 768
 
// Chaingun & ammo
sprite 79 angoff 256
sprite 80 angoff 256
sprite 83 angoff 1024
 
// RPG & ammo
sprite 7 angoff 1024
sprite 76 angoff -832
sprite 77 angoff 832
sprite 92 angoff 1024
sprite 96 angoff 384
sprite 467 angoff 672
sprite 468 angoff -672
sprite 469 angoff 256
sprite 470 angoff -256
 
// Pipebombs
sprite 424 angoff -128
sprite 425 angoff -512
 
// Shrinker & ammo
sprite 91 angoff 512
sprite 93 angoff 1024
 
// Devastator & ammo
sprite 74 angoff 256
sprite 75 angoff -256
sprite 94 angoff 512
sprite 97 angoff -512
sprite 414 angoff 384
 
// Laser Tripbomb
sprite 69 angoff -256
sprite 70 angoff -512
sprite 71 angoff 512
 
// Freezethrower & ammo
sprite 100 angoff 1024
sprite 397 angoff 768
sprite 398 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 7 mdzoff 360000 // RPG
sprite 7 roll 1
sprite 93 mdzoff 360000 // Shrinker
sprite 93 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 194 notmd
sprite 195 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 229 51840 31936 75520 2000 200 200 0 0 0 1536 -1 0 0 0 -1
light 36 22528 24064 -40960 1500 255 0 0 0 0 1536 -1 0 0 2 -1
light 86 44032 17408 26368 1800 155 155 255 0 0 1536 -1 0 0 0 -1
246,6 → 213,7
 
// by Roma Loom (commented out)
/*
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 94 40704 13312 19200 1500 155 155 155 0 0 1536 -1 0 0 0 -1
light 210 44046 22361 25856 1000 155 255 155 0 0 1536 -1 0 0 0 -1
light 115 34579 30741 18432 1500 155 155 155 0 0 1536 -1 0 0 0 -1