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/maphacks/3drealms/E3L2.mhk
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// Maphacks for Duke3D HRP
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Bank Roll
// Filename : E3L2.MAP
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: 6ac5f13f7bc3a78b2a9e0cdac4c86c42
// Reviewed by NightFright (February 2012)
// mapmd4 : 6ac5f13f7bc3a78b2a9e0cdac4c86c42 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.662
 
sprite 66 angoff 1024 // tile0047 hbombammo
sprite 66 pitch 48 // tile0047 hbombammo
sprite 66 roll -48 // tile0047 hbombammo
sprite 424 angoff -256 // tile0028 shotgunsprite
sprite 265 angoff -256 // tile0053 firstaid
sprite 265 mdzoff -800 // tile0053 firstaid
sprite 265 pitch -512 // tile0053 firstaid
sprite 90 angoff -512 // tile0049 shotgunammo
sprite 264 angoff 256 // tile1232 canwithsomething
sprite 427 angoff -896 // tile1232 canwithsomething
sprite 426 angoff -384 // tile1232 canwithsomething
sprite 88 angoff 768 // tile0052 sixpack
sprite 505 angoff 256 // tile0021 firstgunsprite
sprite 510 angoff 768 // tile0037 freezeammo
sprite 87 angoff 896 // tile0052 sixpack
sprite 106 angoff 256 // tile0047 hbombammo
sprite 86 angoff -256 // tile0042 devistatorammo
sprite 516 angoff -256 // tile0054 shield
sprite 518 angoff -896 // tile0027 tripbombsprite
sprite 519 angoff 1024 // tile0027 tripbombsprite
sprite 286 angoff 256 // tile0994 pipe5
sprite 507 angoff -512 // tile0024 freezesprite
sprite 538 mdzoff 460000 // tile0563 waterfountain
sprite 538 pitch -1 // tile0563 waterfountain
sprite 514 mdzoff 300000 // tile0041 batteryammo
sprite 514 pitch -1 // tile0041 batteryammo
sprite 484 mdzoff 700000 // tile0029 devistatorsprite
sprite 484 pitch 1 // tile0029 devistatorsprite
sprite 506 angoff -512 // tile0055 steroids
sprite 113 notmd // tile0586 (spreadsheet)
sprite 515 angoff -512 // tile0037 freezeammo
sprite 440 angoff -512 // tile0060 accesscard blue
sprite 33 angoff 256 // tile0052 sixpack
sprite 33 mdzoff 300000 // tile0052 sixpack
sprite 33 roll 1 // tile0052 sixpack
sprite 31 angoff -256 // tile0052 sixpack
sprite 536 angoff 1024 // tile0046 crystalammo
sprite 513 angoff 512 // tile0049 shotgunammo
sprite 266 angoff -768 // tile0051 cola
sprite 284 notmd // tile0586 (spreadsheet)
sprite 283 notmd // tile0586 (spreadsheet)
sprite 35 angoff -128 // tile0051 cola
sprite 34 angoff 128 // tile0051 cola
sprite 535 angoff 1024 // tile0052 sixpack
sprite 191 notmd // tile0586 (spreadsheet)
sprite 457 angoff 512 // tile0556 chair1
sprite 511 angoff 512 // tile0025 shrinkersprite
sprite 537 angoff 512 // tile0061 boots
sprite 534 angoff 256 // tile0052 sixpack
sprite 355 angoff 0 // tile0060 accesscard red
sprite 411 angoff -512 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 411 angoff 0 // tile0603 naked1 hangbabe // Polymost HRP
sprite 117 angoff 128 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 117 angoff 640 // tile0603 naked1 hangbabe // Polymost HRP
sprite 118 angoff 896 // tile0603 naked1 hangbabe // Polymer HRP
//sprite 118 angoff -640 // tile0603 naked1 hangbabe // Polymost HRP
sprite 469 angoff -768 // tile1079 oozfilter
sprite 468 angoff 1024 // tile1079 oozfilter
sprite 467 angoff 768 // tile1079 oozfilter
sprite 471 angoff 768 // tile1079 oozfilter
sprite 470 angoff -768 // tile1079 oozfilter
sprite 474 angoff -512 // tile1079 oozfilter
sprite 472 angoff 512 // tile1079 oozfilter
sprite 476 angoff 256 // tile1079 oozfilter
sprite 475 angoff -256 // tile1079 oozfilter
sprite 479 angoff -256 // tile1079 oozfilter
sprite 477 angoff 256 // tile1079 oozfilter
sprite 425 angoff -224 // tile0023 rpgsprite
sprite 89 angoff -256 // tile0049 shotgunammo
sprite 89 mdzoff 700000 // tile0049 shotgunammo
sprite 89 pitch -1 // tile0049 shotgunammo
sprite 89 roll -1 // tile0049 shotgunammo
sprite 533 angoff 512 // tile0053 firstaid
sprite 533 roll 80 // tile0053 firstaid
 
// CHARACTERS
 
// Slime babes
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768
 
 
 
// PROPS
 
// Chair
sprite 457 angoff 512
 
// Trashcan
sprite 426 angoff -768
sprite 427 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 516 angoff -256
 
// Boots
sprite 537 angoff 512
 
// Health +10
sprite 266 angoff 512
 
// Health +30
sprite 33 angoff 256
sprite 88 angoff 768
sprite 534 angoff 256
sprite 535 angoff 1024
 
// Keycards (R/B)
sprite 355 angoff -256
sprite 440 angoff -512
 
// Medkit
sprite 265 angoff -256
sprite 533 angoff 512
 
// Steroids
sprite 506 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 89 angoff -256
sprite 90 angoff -512
sprite 424 angoff 512
sprite 513 angoff 512
 
// Pipebombs
sprite 66 angoff -512
sprite 106 angoff 256
 
// Shrinker & ammo
sprite 511 angoff 512
 
// Devastator & ammo
sprite 86 angoff -256
 
// Laser Tripbomb
sprite 518 angoff 640
sprite 519 angoff 512
 
// Freezethrower & ammo
sprite 507 angoff -512
sprite 515 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 538 mdzoff -230000 // drinking fountain
sprite 538 pitch 2
 
// Forcing any floor aligned model to be rendered as sprite
sprite 113 notmd
sprite 191 notmd
sprite 283 notmd
sprite 284 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 24 -7168 21504 -124672 18000 255 235 225 194 145 1306 -30 0 0 0 -1
light 192 6144 28544 -92160 800 255 235 225 0 0 854 -1 0 0 0 -1
light 96 5584 22912 -92928 1800 255 235 225 244 183 6 -30 0 0 0 -1