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/maphacks/3drealms/E4L11.mhk
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// Maphacks for Duke3D HRP
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Area 51
// Filename : E4L11.MAP
// Author: Randall S Pitchford II
// mapmd4: 3a82e3d183f39ff72600df5b62737394
// Reviewed by NightFright (February 2012)
// mapmd4 : 3a82e3d183f39ff72600df5b62737394 // 1996-12-11 (1.3D + Atomic GRP)
 
// Curr. HRP: r5.3.661
 
 
// PROPS
 
// Antenna (bus)
sprite 305 angoff 128
 
// Barrels
sprite 728 angoff 512
sprite 729 angoff -256
 
// Bottle
sprite 726 angoff 384
 
// IV Unit
sprite 441 angoff -256
 
// Parking lot light
sprite 620 angoff -128
 
// Scale
sprite 442 angoff 256
 
// Tripod camera
sprite 303 angoff -32
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 304 angoff 1024 // tile0054 shield
sprite 513 angoff 512 // tile0054 shield
 
// Health +10
sprite 191 angoff 512 // tile0051 cola
sprite 192 angoff 512 // tile0051 cola
sprite 263 angoff 256 // tile0051 cola
sprite 264 angoff -384 // tile0051 cola
sprite 265 angoff 512 // tile0051 cola
sprite 266 angoff 640 // tile0051 cola
sprite 283 angoff -256 // tile0051 cola
sprite 289 angoff -128 // tile0051 cola
sprite 290 angoff -128 // tile0051 cola
sprite 291 angoff -128 // tile0051 cola
sprite 608 angoff 256 // tile0051 cola
sprite 609 angoff -256 // tile0051 cola
 
// Health +30
sprite 254 angoff -512 // tile0047 hbombammo
sprite 92 angoff -512 // tile0026 heavyhbomb
sprite 92 roll -48 // tile0026 heavyhbomb
sprite 93 angoff -640 // tile0026 heavyhbomb
sprite 93 roll -64 // tile0026 heavyhbomb
sprite 284 angoff 896 // tile0049 shotgunammo
sprite 94 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 285 angoff 640 // tile0049 shotgunammo
sprite 244 angoff 256 // tile0021 firstgunsprite
sprite 515 angoff -768 // tile0052 sixpack
sprite 335 angoff -896 // tile0022 chaingunsprite
sprite 265 angoff 640 // tile0051 cola
sprite 201 angoff 512 // tile0052 sixpack
sprite 205 angoff -128 // tile0052 sixpack
sprite 253 angoff 768 // tile0052 sixpack
sprite 255 angoff 1024 // tile0052 sixpack
sprite 267 angoff -512 // tile0052 sixpack
sprite 277 angoff -512 // tile0052 sixpack
sprite 293 angoff 256 // tile0052 sixpack
sprite 296 angoff 768 // tile0052 sixpack
sprite 515 angoff -896 // tile0052 sixpack
sprite 562 angoff -512 // tile0052 sixpack
sprite 563 angoff -512 // tile0052 sixpack
sprite 611 angoff -256 // tile0052 sixpack
sprite 722 angoff 512 // tile0026 heavyhbomb
sprite 721 angoff 384 // tile0026 heavyhbomb
sprite 305 angoff 64 // tile0607 antenna
sprite 287 angoff 768 // tile0044 rpgammo
sprite 288 angoff -768 // tile0044 rpgammo
sprite 686 angoff 128 // tile0052 sixpack
 
// HoloDuke
sprite 258 angoff -512 // tile1348 holoduke
sprite 234 angoff -128 // tile0059 heatsensor
sprite 266 angoff 640 // tile0051 cola
sprite 262 angoff -512 // tile0040 ammo
sprite 724 angoff -256 // tile0026 heavyhbomb
sprite 95 angoff -384 // tile0026 heavyhbomb
sprite 203 angoff -512 // tile0026 heavyhbomb
sprite 202 angoff 1024 // tile0041 batteryammo
sprite 202 roll 48 // tile0041 batteryammo
sprite 204 angoff -640 // tile0026 heavyhbomb
sprite 636 angoff -768 // tile0026 heavyhbomb
sprite 723 angoff 1024 // tile0026 heavyhbomb
sprite 205 angoff 896 // tile0052 sixpack
sprite 261 angoff 512 // tile0040 ammo
sprite 620 angoff -128 // tile1061 (streetlight)
sprite 264 angoff -384 // tile0051 cola
sprite 263 angoff -768 // tile0051 cola
sprite 599 angoff 832 // tile0046 crystalammo (multiplayer)
sprite 282 angoff 704 // tile0046 crystalammo (multiplayer)
sprite 513 angoff -512 // tile0054 shield
sprite 513 mdzoff 1200000 // tile0054 shield
sprite 513 pitch -1 // tile0054 shield
sprite 292 angoff 1024 // tile0041 batteryammo
sprite 311 angoff -512 // tile0060 accesscard blue
sprite 608 angoff -768 // tile0051 cola
sprite 90 angoff 1024 // tile0047 hbombammo
sprite 609 angoff 768 // tile0051 cola
sprite 306 angoff 768 // tile0028 shotgunsprite
//sprite 260 angoff -512 // tile0040 ammo
//sprite 259 angoff 512 // tile0040 ammo
sprite 281 angoff 512 // tile0037 freezeammo
sprite 280 angoff 512 // tile0037 freezeammo
//sprite 683 notmd // tile0164 dipswitch2
sprite 683 mdzoff 250000 // tile0164 dipswitch2
sprite 683 pitch -1 // tile0164 dipswitch2
sprite 297 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 558 angoff 512 // tile0057 jetpack
 
// Keycards (B/R/Y)
sprite 311 angoff -512
sprite 469 angoff 512
sprite 690 angoff 1024
 
// MedKit
sprite 299 angoff 768 // tile0055 steroids
sprite 252 angoff -256 // tile0059 heatsensor
sprite 252 mdzoff 2000 // tile0059 heatsensor
sprite 252 pitch 64 // tile0059 heatsensor
sprite 252 roll 64 // tile0059 heatsensor
sprite 296 angoff 768 // tile0052 sixpack
sprite 293 angoff 256 // tile0052 sixpack
sprite 295 angoff -512 // tile0027 tripbombsprite
sprite 300 angoff -512 // tile0027 tripbombsprite
sprite 294 angoff -512 // tile0027 tripbombsprite
sprite 253 angoff 512 // tile0052 sixpack
sprite 301 angoff -768 // tile0053 firstaid
 
// Nightvision
sprite 234 angoff -256 // tile0059 heatsensor
sprite 252 angoff 1024 // tile0059 heatsensor
 
// Scuba gear
sprite 637 angoff 768 // tile0056 airtank
 
// Steroids
sprite 299 angoff 768 // tile0055 steroids
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 244 angoff 256
sprite 259 angoff -512
sprite 260 angoff 512
sprite 262 angoff 512
sprite 276 angoff -768
 
// Shotgun & ammo
sprite 85 angoff 768
sprite 284 angoff 1024
sprite 285 angoff 512
sprite 286 angoff -256
 
// Chaingun & ammo
sprite 202 angoff -512
sprite 256 angoff 512
sprite 257 angoff 512
sprite 292 angoff 512
sprite 335 angoff -768
sprite 711 angoff 1024
 
// RPG & ammo
sprite 287 angoff 128
sprite 288 angoff 128
sprite 568 angoff 1024
 
// Pipebombs
sprite 90 angoff 1024
sprite 92 angoff -256
sprite 93 angoff 128
sprite 94 angoff -768 // Dukematch only
sprite 95 angoff -384
sprite 203 angoff -512
sprite 204 angoff -640
sprite 254 angoff -512
sprite 275 angoff 384
sprite 636 angoff -768
sprite 655 angoff -256
sprite 721 angoff 384
sprite 722 angoff 512
sprite 723 angoff 1024
sprite 724 angoff -256
 
// Shrinker/Expander & ammo
sprite 282 angoff -256 // Dukematch only
sprite 560 angoff 1024
sprite 599 angoff -256 // Dukematch only
sprite 651 angoff -512
sprite 652 angoff -512
 
// Devastator & ammo
sprite 97 angoff 768
sprite 98 angoff -768
sprite 615 notmd // tile4105 (panel)
sprite 616 notmd // tile4098 (panel)
sprite 198 angoff 768 // tile0029 devistatorsprite
sprite 198 mdzoff 330000 // tile0029 devistatorsprite
sprite 198 pitch 1 // tile0029 devistatorsprite
sprite 198 roll -1 // tile0029 devistatorsprite
sprite 611 angoff -256 // tile0052 sixpack
sprite 267 angoff -512 // tile0052 sixpack
sprite 277 angoff -512 // tile0052 sixpack
sprite 85 angoff -768 // tile0049 shotgunammo
sprite 486 notmd // tile1226 bloodpool
sprite 656 angoff 512 // tile0024 freezesprite
sprite 574 notmd // tile4884 (broken light)
sprite 441 angoff -256 // tile0689 ivunit
sprite 499 mdzoff 150000 // tile4427 hotmeat
sprite 499 roll -1 // tile4427 hotmeat
sprite 303 angoff -32 // tile4444 tripodcamera
sprite 442 angoff 256 // tile0678 scale
sprite 410 notmd // tile1226 bloodpool
sprite 406 notmd // tile0162 dipswitch
sprite 469 angoff 512 // tile0060 accesscard red
sprite 711 angoff 1024 // tile0041 batteryammo
sprite 563 angoff -512 // tile0052 sixpack
sprite 423 notmd // tile0164 dipswitch2
sprite 89 notmd // tile4396 topsecret
sprite 655 angoff -256 // tile0047 hbombammo
sprite 291 angoff 896 // tile0051 cola
sprite 290 angoff 896 // tile0051 cola
sprite 289 angoff 896 // tile0051 cola
sprite 630 notmd // tile0164 dipswitch2
sprite 567 notmd // tile4428 (rail track)
sprite 568 angoff 1024 // tile0023 rpgsprite
sprite 275 angoff 128 // tile0047 hbombammo
sprite 275 pitch 32 // tile0047 hbombammo
sprite 275 roll -64 // tile0047 hbombammo
sprite 286 angoff -256 // tile0049 shotgunammo
sprite 304 angoff 1024 // tile0054 shield
sprite 637 angoff 768 // tile0056 airtank
sprite 421 notmd // tile0164 dipswitch2
sprite 258 angoff -512 // tile1348 holoduke
sprite 562 angoff -512 // tile0052 sixpack
sprite 651 angoff -512 // tile0045 growammo
sprite 652 angoff -512 // tile0045 growammo
sprite 498 angoff -256 // tile1238 explodingbarrel
sprite 729 angoff 128 // tile1238 explodingbarrel
sprite 558 angoff 512 // tile0057 jetpack
sprite 560 angoff 1024 // tile0025 shrinkersprite
sprite 728 angoff -128 // tile1227 nukebarrel
sprite 255 angoff 1024 // tile0052 sixpack
sprite 256 angoff -512 // tile0041 batteryammo
sprite 257 angoff -512 // tile0041 batteryammo
sprite 191 angoff 1024 // tile0051 cola
sprite 192 angoff 0 // tile0051 cola
sprite 726 angoff 384 // tile1161 bottle14
sprite 276 angoff -768 // tile0021 firstgunsprite
sprite 491 notmd // tile0513
sprite 492 notmd // tile0513
sprite 98 angoff -896 // tile0042 devistatorammo
sprite 97 angoff 896 // tile0042 devistatorammo
sprite 283 angoff 768 // tile0051 cola
sprite 583 notmd // tile4395 (list)
sprite 75 notmd // tile4488 (map)
sprite 112 angoff 512 // tile0055 steroids (multiplayer)
sprite 111 notmd // tile4439 (pen & paper)
sprite 110 notmd // tile4396 topsecret
sprite 687 angoff 128 // tile0051 cola
sprite 688 angoff -128 // tile0051 cola
sprite 69 notmd // tile4439 (pen & paper)
sprite 584 angoff 1024 // tile0028 shotgunsprite
sprite 690 angoff 1024 // tile0060 accesscard yellow
 
// Laser Tripbomb
sprite 294 angoff -512 // tile0027 tripbombsprite
sprite 295 angoff -512 // tile0027 tripbombsprite
sprite 300 angoff -512 // tile0027 tripbombsprite
// Forcing floor aligned model to be rendered as sprite
sprite 705 notmd // tile????
 
// Freezethrower & ammo
sprite 280 angoff 512
sprite 281 angoff 512
sprite 656 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 499 mdzoff -150000 // Hotmeat
sprite 499 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 69 notmd
sprite 75 notmd
sprite 89 notmd
sprite 110 notmd
sprite 111 notmd
sprite 410 notmd
sprite 486 notmd
sprite 491 notmd
sprite 492 notmd
sprite 567 notmd
sprite 574 notmd
sprite 583 notmd
sprite 615 notmd
sprite 616 notmd
sprite 705 notmd
 
// Switches to be hidden
sprite 406 notmd
sprite 423 notmd // Computer in section 2
sprite 421 notmd // Bloody handprint inside crate
sprite 630 notmd // Teleporter in section 2
sprite 683 mdzoff 250000 // tile0164 dipswitch2 // Reception computer
sprite 683 pitch -1 // tile0164 dipswitch2 // Reception computer
 
 
 
// LIGHTS
 
// by Devastator