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Regard whitespace Rev 414 → Rev 415

/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
0,0 → 1,142
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
0,0 → 1,121
// Maphacks for Duke3D HRP
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 134 angoff 768
 
// Toilet
sprite 89 angoff 512
 
// Trashcan
sprite 210 angoff -256
sprite 304 angoff 640
sprite 305 angoff 512
sprite 306 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 364 angoff 384
sprite 379 angoff 256
 
// Health +10
sprite 370 angoff 512
sprite 371 angoff 512
sprite 385 angoff 512
sprite 396 angoff -768
sprite 397 angoff -512
 
// Health +30
sprite 19 angoff 768
sprite 22 angoff -768
sprite 71 angoff -256
sprite 82 angoff 512
sprite 365 angoff -512
sprite 375 angoff -768
sprite 395 angoff 768
sprite 511 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 399 angoff 256 // Dukematch only
 
// Keycards (B/R)
sprite 463 angoff 256
sprite 465 angoff 1024
 
// Medkit
sprite 378 angoff -512
 
// Nightvision
sprite 21 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 25 angoff 512
sprite 33 angoff 256
sprite 64 angoff 256
sprite 70 angoff 640
sprite 373 angoff -768
sprite 380 angoff -384
sprite 393 angoff -768
sprite 398 angoff 1024
 
// Chaingun & ammo
sprite 381 angoff 128
 
// RPG & ammo
sprite 361 angoff -512
sprite 374 angoff -256
sprite 386 angoff 1024
sprite 391 angoff -768
sprite 392 angoff 1024
 
// Pipebombs
sprite 24 angoff -256
sprite 81 angoff 1024
sprite 384 angoff 512
 
// Shrinker & ammo
sprite 388 angoff -256
 
// Devastator & ammo
sprite 26 angoff 256
sprite 366 angoff 1024
sprite 368 angoff -512
sprite 382 angoff -512
sprite 383 angoff -512
 
// Laser Tripbomb
sprite 61 angoff 512
sprite 62 angoff 512
 
// Freezethrower & ammo
sprite 4 angoff 256
sprite 387 angoff 768
sprite 390 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 5 mdzoff -660000 // Freezer ammo
sprite 5 roll 1
sprite 70 mdxoff 11500 // shotgun ammo
sprite 70 pitch -1
sprite 70 roll -3
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
0,0 → 1,201
// Maphacks for Duke3D HRP
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 22 angoff -256 // tile1294 podfem1
 
 
 
// PROPS
 
// Cinema sign
sprite 348 angoff 512 // tile0925 neon1 cinema
sprite 399 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 215 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 162 angoff 128 // tile1062 rubbercan
sprite 384 angoff 256 // tile1062 rubbercan (near cash register)
sprite 385 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 532 angoff -256 // tile0054 shield
 
// Health +10
sprite 41 angoff -512 // tile0051 cola
 
// Health +30
sprite 42 angoff 1024 // tile0052 sixpack
sprite 43 angoff 256 // tile0052 sixpack
sprite 78 angoff 128 // tile0052 sixpack
sprite 171 angoff 256 // tile0052 sixpack
sprite 173 angoff 384 // tile0052 sixpack
sprite 531 angoff -768 // tile0052 sixpack
sprite 549 angoff 256 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 621 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 297 angoff 1024 // tile1348 holoduke
sprite 411 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 447 angoff -512 // tile0150 jetpack
sprite 633 angoff 512 // tile0150 jetpack
 
// Keycards (R)
sprite 451 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 596 angoff 1024 // tile0049 shotgunammo
sprite 634 angoff 512 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 168 away1 // tile0932 in the security room ## ???? ##
sprite 178 away1 // tile0931 burning trash ## ???? ##
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 383 roll -1 // tile1062 rubbercan (behind theater)
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 384 pitch 1 // tile1062 rubbercan (near cash register)
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
sprite 165 notmd // tile0568 femmag1
sprite 166 notmd // tile0568 femmag1
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
sprite 552 notmd // tile0342 pannel1
 
// Switches to be hidden
sprite 298 notmd // tile0164 dipswitch2 (arcade game)
sprite 543 notmd // tile0132 slotdoor (cash register)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
0,0 → 1,116
// Maphacks for Duke3D HRP
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C9 cannisters
sprite 116 angoff 256
sprite 117 angoff -128
sprite 118 angoff 384
sprite 119 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 54 angoff 256
sprite 280 angoff -512
sprite 396 angoff -512 // Dukematch only
 
// Health +10
sprite 46 angoff -256
 
// Health +30
sprite 45 angoff 512
sprite 55 angoff 128
sprite 80 angoff -256
sprite 82 angoff -768
sprite 83 angoff -512
sprite 84 angoff -384
sprite 85 angoff 512
 
// HoloDuke
sprite 367 angoff 512
 
// Jetpack
sprite 69 angoff -512
sprite 110 angoff -512
 
// Keycard (R)
sprite 318 angoff 512
 
// Medkit
sprite 155 angoff -384
 
// Nightvision
sprite 31 angoff 1024
 
// Scuba gear
sprite 165 angoff -256
 
// Steroids
sprite 422 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 156 angoff 256
sprite 284 angoff -256
sprite 390 angoff 512
 
// Chaingun
sprite 30 angoff 1024
sprite 374 angoff 512
sprite 377 angoff 512 // Dukematch only
sprite 378 angoff -512 // Dukematch only
 
// RPG & ammo
sprite 291 angoff -128
sprite 373 angoff 1024
sprite 395 angoff -512
 
// Pipebombs
sprite 40 angoff 1024
sprite 235 angoff 768
 
// Shrinker & ammo
sprite 371 angoff -256 // Dukematch only
sprite 372 angoff -256 // Dukematch only
 
// Laser Tripbomb
sprite 385 angoff 832 // Dukematch only
sprite 386 angoff -832 // Dukematch only
sprite 387 angoff 1024 // Dukematch only
 
// Freezethrower & ammo
sprite 60 angoff -512 // Dukematch only
sprite 375 angoff -512 // Dukematch only
sprite 376 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 22 roll -60 // space shuttle
sprite 23 mdzoff 155000 // water fountain
sprite 23 pitch 2
sprite 37 away1 // "Authorized Personnel" sign
sprite 109 away1 // security screen
sprite 399 mdzoff -90000 // Devastator
sprite 399 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 86 notmd // #602 solar panel
sprite 87 notmd // #602 solar panel
sprite 391 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
0,0 → 1,145
// Maphacks for Duke3D HRP
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 265 angoff -768 // tile0047 hbombammo
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
0,0 → 1,116
// Maphacks for Duke3D HRP
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 321 angoff -512
sprite 487 angoff -640
sprite 488 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 103 angoff -512
 
// Health +10
sprite 545 angoff -256
sprite 546 angoff -768
sprite 547 angoff -512
sprite 548 angoff 512
 
// Health +30
sprite 189 angoff 128
sprite 463 angoff 512
sprite 563 angoff 768
 
// Jetpack
sprite 34 angoff 256 // Dukematch only
sprite 67 angoff 523
 
// Keycards (Y)
sprite 524 angoff 182
 
// Medkit
sprite 134 angoff 512
 
// Nightvision
sprite 432 angoff 1024
 
// Scuba gear
sprite 264 angoff 768
 
// Steroids
sprite 133 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 129 angoff 1024
sprite 131 angoff -512
 
// Shotgun & ammo
sprite 102 angoff 512
sprite 357 angoff 768
sprite 525 angoff -512
sprite 528 angoff -512
sprite 570 angoff 768
 
// Chaingun & ammo
sprite 111 angoff -512
sprite 268 angoff 512
sprite 565 angoff 1024
sprite 569 angoff -512
 
// RPG & ammo
sprite 562 angoff -768
 
// Pipebombs
sprite 171 angoff -512
sprite 549 angoff -512
 
// Shrinker & ammo
sprite 38 angoff -768
sprite 579 angoff -896
 
// Devastator & ammo
sprite 79 angoff 608
sprite 82 angoff -256
 
// Freezethrower & ammo
sprite 69 angoff -256
sprite 130 angoff -512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 79 pitch -160 // Devastator ammo
sprite 82 pitch -140 // Devastator
sprite 82 roll -140
sprite 134 pitch 1 // Medkit
sprite 134 mdzoff 480000
sprite 134 roll 1
sprite 487 roll -200 // paled slimebabe
sprite 487 pitch 1
sprite 487 mdxoff -12000
sprite 488 roll -80 // crouching slimebabe
sprite 488 pitch 1
sprite 488 mdxoff 13000
sprite 542 roll -45 // space shuttle
sprite 542 angoff 256
 
// Forcing any floor aligned model to be rendered as sprite
sprite 110 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
0,0 → 1,158
// Maphacks for Duke3D HRP
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Geisha statues
sprite 119 angoff -512
sprite 482 angoff -196
 
// Jibs5
sprite 619 angoff 256
 
// Slime babes
sprite 87 angoff 768
sprite 104 angoff 512
sprite 429 angoff 256
sprite 591 angoff 768
sprite 592 angoff 256
sprite 593 angoff -384
 
 
 
// PROPS
 
// Bottles
sprite 284 angoff -256
 
// "Please Wait To Be Seated" Sign
sprite 468 angoff 384
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 564 angoff 1024
 
// Health +10
sprite 578 angoff 256
sprite 658 angoff 512
sprite 659 angoff 512
sprite 664 angoff 512
 
// Health +30
sprite 24 angoff 256
sprite 30 angoff -256
sprite 31 angoff -256
sprite 109 angoff -256
sprite 267 angoff 512
sprite 545 angoff 384
sprite 546 angoff 384
sprite 622 angoff 1024
 
// HoloDuke
sprite 609 angoff -512
 
// Jetpack
sprite 78 angoff 1024
 
// Keycards (B/R)
sprite 452 angoff 512
sprite 457 angoff 1024
 
// Medkit
sprite 500 angoff -512
 
// Nightvision
sprite 656 angoff -512
 
// Scuba gear
sprite 632 angoff 256
 
// Steroids
sprite 499 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 552 angoff -512
 
// Shotgun & ammo
sprite 89 angoff -512
sprite 260 angoff -512 // Dukematch only
sprite 492 angoff 512
sprite 553 angoff -512
sprite 554 angoff 1024
sprite 574 angoff -512 // Dukematch only
sprite 611 angoff 1024
sprite 621 angoff 1024
sprite 679 angoff -512
sprite 680 angoff -512
 
// Chaingun & ammo
sprite 32 angoff -256
sprite 115 angoff 512
sprite 575 angoff -512 // Dukematch only
sprite 623 angoff 512
sprite 625 angoff 512
sprite 657 angoff 512
 
// RPG & ammo
sprite 261 angoff -512 // Dukematch only
sprite 562 angoff -512
sprite 563 angoff 512
 
// Pipebombs
sprite 309 angoff -512
sprite 543 angoff 512
sprite 624 angoff 1024
 
// Shrinker & ammo
sprite 497 angoff 512
sprite 640 angoff -256
 
// Devastator & ammo
sprite 91 angoff 1024 // Dukematch only
sprite 608 angoff 512
sprite 677 angoff 768
 
// Laser Tripbomb
sprite 569 angoff 512
 
// Freezethrower & ammo
sprite 620 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 104 mdxoff -13000 // crouching slimebabe
sprite 104 pitch 1
sprite 575 mdzoff -660000 // chaingun (Dukematch only)
sprite 575 pitch 1
sprite 591 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 591 pitch 1
sprite 592 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 592 pitch 1
sprite 593 mdxoff 425000 // underwater slimebabe (Polymost HRP)
sprite 593 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 147 notmd
 
// Switches to be hidden
sprite 40 notmd // Push Me
sprite 146 notmd // Bloody hand print
sprite 236 notmd // Cash register
sprite 642 notmd // "Exotica" poster
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
0,0 → 1,165
// Maphacks for Duke3D HRP
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Monk
sprite 642 angoff 256
 
// Slime babes
sprite 316 angoff -768
 
// Space Marine
sprite 771 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 330 angoff -512
 
// Fire extinguisher
sprite 187 angoff 512
 
// Soap
sprite 211 angoff -384
sprite 212 angoff 128
 
// Toilet
sprite 381 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 676 angoff -512
 
// Health +10
sprite 682 angoff -512
sprite 683 angoff -512
sprite 806 angoff 256
sprite 807 angoff 256
sprite 808 angoff -256
 
// Health +30
sprite 37 angoff -256
sprite 57 angoff 1024
sprite 58 angoff 512
sprite 59 angoff -256
sprite 60 angoff -256
sprite 175 angoff 512
sprite 189 angoff 512
sprite 190 angoff 512
sprite 616 angoff -256
sprite 805 angoff -256
sprite 809 angoff 256
sprite 810 angoff -256
sprite 845 angoff -256
sprite 906 angoff 256
 
// HoloDuke
sprite 672 angoff -512
 
// Jetpack
sprite 903 angoff -768
 
// Keycards (B)
sprite 699 angoff 512
 
// MedKit
sprite 160 angoff -512
sprite 413 angoff 256 // Dukematch only
 
// Nightvision
sprite 803 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 39 angoff -512
sprite 186 angoff 1024
sprite 522 angoff 512
sprite 534 angoff -256
sprite 535 angoff -256
sprite 654 angoff -512
sprite 838 angoff 1024
sprite 839 angoff 512
sprite 840 angoff -512
sprite 841 angoff -512
sprite 904 angoff 512
 
// Shotgun & ammo
sprite 38 angoff 256
sprite 51 angoff -512
sprite 236 angoff 256
sprite 279 angoff 512
sprite 281 angoff 256
sprite 283 angoff -768
sprite 284 angoff 1024
sprite 285 angoff -256
sprite 852 angoff 896
sprite 857 angoff -768
 
// Chaingun & ammo
sprite 41 angoff 256
sprite 256 angoff 512 // Dukematch only
sprite 282 angoff 512
sprite 412 angoff 256
sprite 564 angoff -768
sprite 812 angoff 256
 
// RPG & ammo
sprite 411 angoff 768
sprite 844 angoff 1024
sprite 856 angoff 768
 
// Pipebombs
sprite 29 angoff 512
sprite 269 angoff 768
sprite 528 angoff 256 // Dukematch only
sprite 529 angoff -768 // Dukematch only
sprite 531 angoff -768 // Dukematch only
sprite 847 angoff -256
sprite 848 angoff 384
sprite 862 angoff 256
sprite 869 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 421 mdxoff 12500 // babe poster
sprite 421 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 75 notmd
sprite 114 notmd
sprite 115 notmd
sprite 319 notmd
sprite 323 notmd
sprite 428 notmd
sprite 429 notmd
sprite 514 notmd
sprite 515 notmd
sprite 521 notmd
sprite 647 notmd
sprite 648 notmd
sprite 649 notmd
sprite 710 notmd
 
// Switches to be hidden
sprite 596 notmd // Altar
sprite 715 notmd // Map reveal
sprite 749 notmd // (unknown)
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
0,0 → 1,148
// Maphack for Duke3D HRP
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 385 angoff 256
sprite 386 angoff -512
sprite 387 angoff 768
sprite 389 angoff 512
sprite 397 angoff -640
sprite 400 angoff 384
sprite 402 angoff -64
 
// Chair
sprite 378 angoff 256
sprite 381 angoff 128
sprite 382 angoff -128
sprite 406 angoff 128
sprite 407 angoff -128
 
// Solarpanel
sprite 499 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 61 angoff -768
sprite 799 angoff 256 // Dukematch only
 
// Health +10
sprite 2 angoff 512
sprite 3 angoff 512
sprite 4 angoff 512
sprite 5 angoff 512
sprite 178 angoff 512
sprite 348 angoff 512
sprite 692 angoff 256
 
// Health +30
sprite 11 angoff -512 // Dukematch only
sprite 78 angoff -512
sprite 92 angoff -640
sprite 163 angoff -512
sprite 689 angoff -256
sprite 693 angoff -512
sprite 696 angoff -384
sprite 758 angoff -128
sprite 759 angoff 896
sprite 760 angoff 128
sprite 770 angoff 128
sprite 771 angoff 128
 
// HoloDuke
sprite 13 angoff -512 // Dukematch only
 
// Jetpack
sprite 91 angoff -256
 
// Keycards (B/Y)
sprite 14 angoff 896
sprite 316 angoff 512
 
// Medkit
sprite 96 angoff 256
sprite 725 angoff 768
 
// Nightvision
sprite 694 angoff 1024
 
// Steroids
sprite 695 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 707 angoff -512
sprite 708 angoff -512
 
// Shotgun & ammo
sprite 10 angoff 512
sprite 156 angoff 512
sprite 161 angoff -512
sprite 768 angoff 128
sprite 802 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 7 angoff 1024
sprite 12 angoff -512 // Dukematch only
sprite 691 angoff 512
sprite 801 angoff 256
sprite 803 angoff 256 // Dukematch only
sprite 819 angoff 1024
 
// RPG & ammo
sprite 772 angoff 1024
sprite 782 angoff 1024
sprite 813 angoff 1024
sprite 821 angoff 256
 
// Pipebombs
sprite 820 angoff -640
 
// Shrinker & ammo
sprite 47 angoff 512
 
// Laser Tripbomb
sprite 162 angoff -512
 
// Devastator & ammo
sprite 135 angoff 1024
sprite 346 angoff -512
sprite 817 angoff 768
 
// Freezethrower & ammo
sprite 697 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 499 mdzoff -5600000
sprite 499 pitch 2
sprite 499 roll 1
sprite 754 roll -60 // space shuttle
sprite 770 mdxoff 50000 // sixpack stuck in globe
sprite 770 pitch 1
sprite 771 mdxoff 50000 // sixpack stuck in globe
sprite 771 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 218 notmd
sprite 379 notmd
sprite 380 notmd
sprite 401 notmd
sprite 403 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
0,0 → 1,178
// Maphacks for Duke3D HRP
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Weather Girl
sprite 1046 angoff 1024
 
 
 
// PROPS
 
// Broken light
sprite 64 angoff -256
 
// C9 cannisters
sprite 396 angoff -384
sprite 397 angoff -128
sprite 515 angoff 192
 
// Chair
sprite 737 angoff -128
 
// Hotmeat
sprite 622 angoff 256
 
// Knife
sprite 229 angoff 256
 
// Nuke barrel
sprite 399 angoff -128
 
// "Slippery Floor" sign
sprite 804 angoff -384
 
// Vacuum
sprite 400 angoff -896
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 419 angoff 512
sprite 634 angoff -512
 
// Health +10
sprite 38 angoff -256
sprite 39 angoff -256
sprite 40 angoff -256
sprite 143 angoff 512
sprite 144 angoff 512 // Dukematch only
sprite 145 angoff 512 // Dukematch only
sprite 146 angoff 512
sprite 147 angoff 512
sprite 188 angoff 512
sprite 189 angoff 512
sprite 230 angoff 256
sprite 244 angoff 256
sprite 824 angoff -512
sprite 825 angoff -512
 
// Health +30
sprite 0 angoff 512
sprite 8 angoff 768
sprite 10 angoff 256
sprite 165 angoff -256
sprite 166 angoff -256
sprite 351 angoff 768
sprite 627 angoff -256
sprite 874 angoff -512 // Dukematch only
 
// HoloDuke
sprite 54 angoff 1024
 
// Jetpack
sprite 840 angoff 512
 
// Keycards (B)
sprite 136 angoff -256
 
// Nightvision
sprite 53 angoff -256
 
// Steroids
sprite 839 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff 512
sprite 160 angoff 384
sprite 237 angoff -256
sprite 251 angoff -256
sprite 352 angoff 1024
 
// Shotgun & ammo
sprite 193 angoff -512
sprite 350 angoff -512
sprite 539 angoff 256
sprite 542 angoff 512
sprite 544 angoff 1024
 
// Chaingun & ammo
sprite 191 angoff 512
sprite 353 angoff 1024
sprite 540 angoff 512
sprite 541 angoff -512
sprite 545 angoff -256
 
// RPG & ammo
sprite 48 angoff -256 // Dukematch only
sprite 140 angoff 768
 
// Pipebombs
sprite 56 angoff -768
sprite 151 angoff -960
sprite 674 angoff 512
sprite 679 angoff 1024
sprite 812 angoff 256
sprite 813 angoff 768
 
// Devastator & ammo
sprite 760 angoff -768
sprite 761 angoff 256
 
// Shrinker & ammo
sprite 148 angoff 512
sprite 633 angoff -512
 
// Laser Tripbomb
sprite 4 angoff -256
sprite 149 angoff -640
sprite 150 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 23 away1 // U.N.C.L.E. phone
sprite 419 mdzoff 175000 // armor
sprite 419 roll 1
sprite 419 pitch 1
sprite 501 away1 // "Danger" sign
sprite 622 mdyoff 18000 // hotmeat
sprite 622 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 21 notmd
sprite 80 notmd
sprite 94 notmd
sprite 100 notmd
sprite 393 notmd
sprite 441 notmd
sprite 442 notmd
sprite 509 notmd
sprite 576 notmd
sprite 767 notmd
sprite 788 notmd
sprite 1058 notmd
 
// Switches to be hidden
sprite 125 notmd // Bloody handprint in cave
sprite 129 notmd // Bloody handprint outside
sprite 155 notmd // Computer behind freezer
sprite 288 notmd // Bloody handprint in freezer
sprite 624 notmd // Monitor with burning fuse
sprite 668 notmd // Hand dryer
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
0,0 → 1,133
// Maphacks for Duke3D HRP
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 1 angoff 384
sprite 1172 angoff -768
 
 
 
// PROPS
 
// Chair
sprite 163 angoff -512
sprite 174 angoff 768
sprite 176 angoff 512
sprite 1001 angoff 512
 
// Nuke barrel
sprite 220 angoff 512
sprite 221 angoff 768
sprite 222 angoff 256
 
 
 
// ITEMS/PICKUPS
 
// Armor
sprite 60 angoff -768
 
// Health +10
sprite 1011 angoff 256
sprite 1083 angoff 256
sprite 1084 angoff 384
 
// Health +30
sprite 22 angoff -256
sprite 55 angoff -128
sprite 225 angoff 384
sprite 256 angoff 512
sprite 919 angoff -768
sprite 931 angoff 768
sprite 1020 angoff -256
sprite 1082 angoff -512
sprite 1162 angoff 768
 
// HoloDuke
sprite 86 angoff -512
sprite 1013 angoff -512
 
// Keycards (R/B)
sprite 210 angoff 1024
sprite 247 angoff -256
 
// MedKit
sprite 625 angoff 512
sprite 988 angoff 600
sprite 1075 angoff -128
 
// Nightvision
sprite 626 angoff -512
 
// Scuba gear
sprite 59 angoff 1024
sprite 294 angoff -512
sprite 957 angoff 1024
sprite 1050 angoff 1024
 
// Steroids
sprite 67 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 158 angoff 768
sprite 257 angoff 1024
sprite 258 angoff 512
sprite 905 angoff 256
sprite 907 angoff 1024
sprite 1166 angoff 512
sprite 1167 angoff -768
 
// Chaingun & ammo
sprite 254 angoff -512
sprite 255 angoff -256
sprite 265 angoff 256
sprite 266 angoff 256
sprite 274 angoff -512
sprite 292 angoff 512
sprite 293 angoff 512
sprite 913 angoff 512
sprite 914 angoff 512
sprite 1033 angoff -512
sprite 1049 angoff 512
sprite 1067 angoff -512
 
// RPG & ammo
sprite 142 angoff -256
sprite 143 angoff -256
sprite 835 angoff -256
sprite 906 angoff -256
sprite 929 angoff 1024
sprite 930 angoff 512
sprite 962 angoff 1024
sprite 1025 angoff -512
sprite 1085 angoff 768
 
// Pipebombs
sprite 253 angoff -768
sprite 969 angoff -512
sprite 970 angoff -512
sprite 1014 angoff 640
sprite 1041 angoff -768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 771 away1 // Dallas sub font
 
// Forcing any floor aligned model to be rendered as sprite
sprite 417 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
0,0 → 1,99
// Maphacks for Duke3D HRP
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768
 
 
 
// PROPS
 
// Chair
sprite 457 angoff 512
 
// Trashcan
sprite 426 angoff -768
sprite 427 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 516 angoff -256
 
// Boots
sprite 537 angoff 512
 
// Health +10
sprite 266 angoff 512
 
// Health +30
sprite 33 angoff 256
sprite 88 angoff 768
sprite 534 angoff 256
sprite 535 angoff 1024
 
// Keycards (R/B)
sprite 355 angoff -256
sprite 440 angoff -512
 
// Medkit
sprite 265 angoff -256
sprite 533 angoff 512
 
// Steroids
sprite 506 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 89 angoff -256
sprite 90 angoff -512
sprite 424 angoff 512
sprite 513 angoff 512
 
// Pipebombs
sprite 66 angoff -512
sprite 106 angoff 256
 
// Shrinker & ammo
sprite 511 angoff 512
 
// Devastator & ammo
sprite 86 angoff -256
 
// Laser Tripbomb
sprite 518 angoff 640
sprite 519 angoff 512
 
// Freezethrower & ammo
sprite 507 angoff -512
sprite 515 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 538 mdzoff -230000 // drinking fountain
sprite 538 pitch 2
 
// Forcing any floor aligned model to be rendered as sprite
sprite 113 notmd
sprite 191 notmd
sprite 283 notmd
sprite 284 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
0,0 → 1,178
// Maphacks for Duke3D HRP
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
 
// HoloDuke
sprite 733 angoff -256
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
 
// Keycards (B)
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
0,0 → 1,145
// Maphacks for Duke3D HRP
// Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 105 angoff 768 // (Polymost HRP)
sprite 447 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 174 angoff -512
sprite 449 angoff 256 // Dukematch only
 
// Health +10
sprite 108 angoff 196
 
// Health +30
sprite 2 angoff 256
sprite 64 angoff -768
sprite 167 angoff 256
sprite 188 angoff 768
sprite 203 angoff -768
sprite 483 angoff -512
sprite 484 angoff -512
 
// HoloDuke
sprite 95 angoff 1024
 
// Jetpack
sprite 42 angoff 512 // Dukematch only
sprite 50 angoff 384
sprite 63 angoff -512 // Dukematch only
 
// Keycards (B/Y/R)
sprite 171 angoff 768
sprite 392 angoff 896
sprite 407 angoff 1024
 
// Medkit
sprite 200 angoff 512
sprite 387 angoff -512
 
// Nightvision
sprite 24 angoff 640
 
// Scuba gear
sprite 178 angoff -256
sprite 448 angoff 1024 // Dukematch only
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 65 angoff 1024
sprite 66 angoff 512
sprite 74 angoff 192
 
// Shotgun & ammo
sprite 75 angoff 320
sprite 121 angoff 768
sprite 126 angoff 1024
sprite 373 angoff 1024
 
// Chaingun & ammo
sprite 96 angoff -512 // Dukematch only
sprite 111 angoff 512
sprite 166 angoff 768
sprite 168 angoff 256
sprite 371 angoff -384
sprite 432 angoff 512
sprite 462 angoff 512
sprite 465 angoff -512
 
// RPG & ammo
sprite 112 angoff 768
sprite 169 angoff -512
sprite 173 angoff 256
sprite 202 angoff 256
sprite 204 angoff 512
sprite 374 angoff 768
 
// Pipebombs
sprite 256 angoff 1024
 
// Shrinker & ammo
sprite 67 angoff -640
 
// Devastator & ammo
sprite 109 angoff -512
sprite 110 angoff -768
sprite 127 angoff -256
sprite 191 angoff -64
sprite 192 angoff 256
sprite 193 angoff -720
sprite 375 angoff 1024
sprite 426 angoff 1024
sprite 427 angoff 768
sprite 431 angoff -512
sprite 433 angoff -512
 
// Laser Tripbomb
sprite 71 angoff 1024
sprite 72 angoff 1024
 
// Freezethrower & ammo
sprite 68 angoff 1024
sprite 69 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 68 pitch -5 // Freezer ammo
sprite 68 roll -100
sprite 75 mdzoff -600000 // shotgun ammo
sprite 75 pitch 1
sprite 96 mdzoff 1260000 // chaingun (Dukematch only)
sprite 96 pitch 1
sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP)
sprite 105 pitch 1
sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP)
sprite 447 pitch 1
sprite 434 mdxoff 9000 // shotgun ammo
sprite 434 pitch 1
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus)
sprite 462 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 253 notmd
 
// Switches to be hidden
sprite 4 notmd // Hard Hat Area
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
0,0 → 1,209
// Maphacks for Duke3D HRP
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottles
sprite 41 angoff 192
 
// Boxes
sprite 156 angoff 64
sprite 157 angoff -128
 
// C9 cannisters
sprite 2 angoff 256
sprite 3 angoff -128
sprite 4 angoff 512
sprite 5 angoff 768
sprite 6 angoff -256
sprite 7 angoff 384
sprite 8 angoff -768
sprite 9 angoff 128
sprite 10 angoff -256
sprite 11 angoff 768
sprite 12 angoff -384
sprite 13 angoff 64
sprite 14 angoff 256
sprite 15 angoff -768
sprite 16 angoff -128
sprite 17 angoff 256
sprite 18 angoff -512
sprite 19 angoff 128
sprite 20 angoff 384
sprite 21 angoff -256
 
// Chair
sprite 273 angoff -512
sprite 521 angoff 512
 
// Chickens (storage room)
sprite 581 angoff 128
sprite 582 angoff -256
sprite 583 angoff 512
sprite 627 angoff -128
sprite 628 angoff 768
sprite 629 angoff -64
 
// Deskphone
sprite 678 angoff -768
 
// Fries
sprite 477 angoff -128
sprite 478 angoff 768
 
// IV Unit
sprite 363 angoff 384
 
// Jollymeals/Foodobjects
sprite 325 angoff 256
sprite 656 angoff -128
sprite 657 angoff -192
 
// Ketchup/mustard
sprite 559 angoff 128
sprite 560 angoff -64
 
// Robotdog2
sprite 37 angoff 192
 
// Scale
sprite 362 angoff 768
 
// "Slippery floor" sign
sprite 676 angoff -256
 
// Wooden Horses
sprite 118 angoff 896
sprite 119 angoff 256
sprite 120 angoff -192
sprite 121 angoff 384
sprite 122 angoff 96
sprite 123 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 512
sprite 354 angoff 1024
 
// Health +10
sprite 124 angoff 512
sprite 136 angoff 512
sprite 352 angoff 512 // Dukematch only
sprite 680 angoff 512
 
// Health +30
sprite 335 angoff -896
sprite 353 angoff 512
sprite 356 angoff 256
sprite 596 angoff 768
 
// Keycards (R/B)
sprite 198 angoff 256
 
// MedKit
sprite 102 angoff -256
sprite 355 angoff 256
 
// Steroids
sprite 101 angoff 256
sprite 423 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 89 angoff 512
sprite 116 angoff -512
sprite 117 angoff -512
 
// Shotgun & ammo
sprite 351 angoff -256
sprite 417 angoff 512
sprite 732 angoff 512
 
// Chaingun & ammo
sprite 418 angoff -512
 
// RPG & ammo
sprite 75 angoff -768
 
// Pipebombs
sprite 85 angoff -768
sprite 98 angoff -512
sprite 113 angoff 896
sprite 140 angoff 1024
sprite 414 angoff 1024
 
// Shrinker/Expander & ammo
sprite 99 angoff 256
sprite 100 angoff 256
sprite 594 angoff -256
sprite 663 angoff -320
 
// Laser Tripbomb
sprite 59 angoff 512
 
// Freezethrower & ammo
sprite 60 angoff 1024
sprite 125 angoff -512
sprite 593 angoff 512 // Dukematch only
sprite 731 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 559 mdzoff 790000 // foodobject9
sprite 559 roll 1
sprite 560 mdzoff 330000 // foodobject9
sprite 560 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 46 notmd
sprite 323 notmd
sprite 324 notmd
sprite 330 notmd
sprite 361 notmd
sprite 364 notmd
sprite 365 notmd
sprite 372 notmd
sprite 373 notmd
sprite 375 notmd
sprite 376 notmd
sprite 394 notmd
sprite 395 notmd
sprite 420 notmd
sprite 421 notmd
sprite 422 notmd
sprite 431 notmd
sprite 432 notmd
sprite 447 notmd
sprite 448 notmd
sprite 481 notmd
sprite 665 notmd
sprite 666 notmd
sprite 667 notmd
sprite 668 notmd
sprite 669 notmd
sprite 670 notmd
sprite 671 notmd
sprite 672 notmd
sprite 673 notmd
 
// Switches to be hidden
sprite 334 notmd // Drive-thru speaker
sprite 702 notmd // Payphone
sprite 703 notmd // Payphone
sprite 790 notmd // "No way I'm eating this sh*t!"
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
0,0 → 1,166
// Maphacks for Duke3D HRP
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 187 angoff 768
sprite 592 angoff -512
sprite 593 angoff -512
sprite 645 angoff 256
sprite 714 angoff -256
 
 
 
// PROPS
 
// Reactor core
sprite 380 angoff 256
sprite 434 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 13 angoff 256
sprite 210 angoff 1024
 
// Boots
sprite 139 angoff -512
sprite 871 angoff 512 // Dukematch only
 
// Health +30
sprite 55 angoff -768
sprite 57 angoff -256
sprite 112 angoff -512
sprite 113 angoff -512
sprite 141 angoff 1024
sprite 199 angoff 768
sprite 200 angoff -768
sprite 209 angoff 1024
sprite 212 angoff 256
sprite 725 angoff 768
sprite 753 angoff -512
sprite 754 angoff -256
sprite 755 angoff 768
sprite 794 angoff -512
 
// Jetpack
sprite 759 angoff -512 // Dukematch only
sprite 760 angoff 512 // Dukematch only
sprite 761 angoff 768 // Dukematch only
sprite 762 angoff -768 // Dukematch only
 
// Medkit
sprite 167 angoff -512
 
// Nightvision
sprite 18 angoff 1024
sprite 19 angoff 1024
sprite 20 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 138 angoff 1024
sprite 208 angoff 512
 
// Shotgun & ammo
sprite 140 angoff 1024
sprite 154 angoff -512
sprite 715 angoff 256
sprite 717 angoff 1024
sprite 719 angoff -768
sprite 726 angoff -768
sprite 835 angoff 512
 
// Chaingun & ammo
sprite 94 angoff 512
sprite 95 angoff -512
sprite 172 angoff -512
sprite 173 angoff 512
sprite 722 angoff -512
sprite 723 angoff 256
sprite 724 angoff 256
 
// RPG & ammo
sprite 175 angoff 256
sprite 204 angoff -768
sprite 756 angoff 512
sprite 836 angoff 640 // Dukematch only
sprite 853 angoff 768
sprite 866 angoff 1024 // Dukematch only
 
// Pipebombs
sprite 750 angoff 768
sprite 751 angoff -768
sprite 867 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 89 angoff 768
sprite 158 angoff 256
sprite 168 angoff 512
sprite 169 angoff 512
sprite 174 angoff 768
sprite 837 angoff 512 // Dukematch only
sprite 885 angoff 768
 
// Laser Tripbombs
sprite 136 angoff 384
sprite 720 angoff 128
sprite 838 angoff 195
sprite 838 pitch 240
sprite 839 angoff 195
sprite 839 pitch -180
 
// Shrinker & ammo
sprite 201 angoff 512
sprite 739 angoff -512
 
// Freezethrower & ammo
sprite 3 angoff -512
sprite 869 angoff 512 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 46 pitch 1 // chaingun ammo
sprite 46 roll 4095
sprite 46 mdzoff 1200000
sprite 838 pitch 250 // Tripbomb
sprite 839 pitch -180 // Tripbomb
sprite 839 roll 1
sprite 839 mdyoff -6000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 287 notmd
sprite 393 notmd
sprite 394 notmd
sprite 395 notmd
sprite 396 notmd
sprite 397 notmd
sprite 398 notmd
sprite 422 notmd
sprite 452 notmd
sprite 453 notmd
sprite 460 notmd
sprite 463 notmd
sprite 464 notmd
sprite 465 notmd
sprite 466 notmd
sprite 467 notmd
sprite 470 notmd
sprite 471 notmd
sprite 816 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
0,0 → 1,163
// Maphacks for Duke3D HRP
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Alien Fetus Jar
sprite 141 angoff 1024
sprite 142 angoff 1024
sprite 394 angoff 1024
 
// Bottles
sprite 302 angoff 512
sprite 303 angoff 128
sprite 304 angoff -256
sprite 305 angoff 256
sprite 307 angoff -128
sprite 309 angoff 384
sprite 311 angoff -128
sprite 313 angoff 256
sprite 317 angoff 384
sprite 333 angoff -384
 
// Chairs
sprite 264 angoff -384
sprite 265 angoff 512
sprite 364 angoff 1024
sprite 365 angoff 1024
 
// Donuts
sprite 353 angoff 128
 
// Drinking fountain
sprite 76 angoff 1024
 
// Scale
sprite 395 angoff 256
 
// Trashcan
sprite 107 angoff 640
sprite 108 angoff 512
 
// Vacuum
sprite 257 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 458 angoff -512
 
// Health +10
sprite 362 angoff 512
 
// Health +30
sprite 60 angoff 1024
sprite 72 angoff -512
sprite 237 angoff -512
sprite 240 angoff -512
sprite 243 angoff 896
sprite 348 angoff -256
sprite 449 angoff 512
sprite 457 angoff -512
 
// HoloDuke
sprite 468 angoff 512
 
// Jetpack
sprite 339 angoff 512
sprite 500 angoff -512 // Dukematch only
sprite 501 angoff -512 // Dukematch only
 
// Keycards (R/B)
sprite 59 angoff 512
sprite 475 angoff 1024
 
// Medkit
sprite 135 angoff -256
sprite 391 angoff 256
sprite 515 angoff 512
 
// Nightvision
sprite 137 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 356 angoff 512
sprite 480 angoff 1024
sprite 481 angoff 768
sprite 510 angoff 1024
 
// Shotgun & ammo
sprite 73 angoff -768
sprite 74 angoff -512
sprite 275 angoff 512
sprite 482 angoff 768
 
// Chaingun & ammo
sprite 139 angoff 768
 
// RPG & ammo
sprite 138 angoff -768
sprite 140 angoff -512
sprite 283 angoff 1024
sprite 347 angoff 1024
sprite 443 angoff 512
sprite 502 angoff 1024 // Dukematch only
sprite 504 angoff 1024 // Dukematch only
sprite 537 angoff -768
 
// Pipebombs
sprite 442 angoff 1024
 
// Shrinker & ammo
sprite 113 angoff 512
sprite 114 angoff 1024
 
// Devastator & ammo
sprite 58 angoff 512
sprite 126 angoff 1024
sprite 127 angoff 1024
sprite 136 angoff -256
sprite 448 angoff 512
sprite 505 angoff 512 // Dukematch only
 
// Freezethrower & ammo
sprite 506 angoff -512
sprite 514 angoff 512
sprite 516 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 76 mdzoff -75000 // drinking fountain
sprite 76 pitch 2
sprite 257 mdzoff -860000 // vacuum
sprite 257 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 258 notmd
sprite 334 notmd
sprite 335 notmd
sprite 354 notmd
sprite 360 notmd
sprite 367 notmd
sprite 393 notmd
sprite 400 notmd
sprite 401 notmd
 
// Switches to be hidden
sprite 87 notmd // "Under the Knife" secret
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
0,0 → 1,164
// Maphacks for Duke3D HRP
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Dolphin
sprite 259 angoff 256
 
// Drinking fountain
sprite 181 angoff -512
 
// Meat Market knife
sprite 260 angoff -256
 
// Shopping carts
sprite 334 angoff -128
sprite 335 angoff 96
sprite 337 angoff 128
sprite 345 angoff -256
sprite 386 angoff -64
 
// Trashcan
sprite 178 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 32 angoff -512
sprite 442 angoff -256
 
// Boots
sprite 549 angoff 1024
 
// Health +10
sprite 34 angoff 512
sprite 35 angoff 512
sprite 91 angoff -256
sprite 92 angoff 256
sprite 146 angoff -256
sprite 147 angoff 256
sprite 483 angoff -256
sprite 484 angoff 256
sprite 486 angoff -256
 
// Health +30
sprite 20 angoff 1024
sprite 57 angoff -512
sprite 61 angoff 1024
sprite 77 angoff -512
sprite 78 angoff -512
sprite 79 angoff 768
sprite 117 angoff 768
sprite 120 angoff -256
sprite 142 angoff 768
sprite 440 angoff 256
sprite 444 angoff 512
sprite 469 angoff 512
sprite 485 angoff 512
 
// Jetpack
sprite 446 angoff -256 // Dukematch only
 
// Keycards (B/Y/R)
sprite 307 angoff -512
sprite 377 angoff 512
sprite 396 angoff 512
 
// Medkit
sprite 139 angoff -512
 
// Nightvision
sprite 445 angoff -768
 
// Steroids
sprite 547 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 137 angoff -512
 
// Shotgun & ammo
sprite 52 angoff 256
sprite 90 angoff 512
sprite 122 angoff -128 // Dukematch only
sprite 127 angoff 512
sprite 138 angoff -256
sprite 148 angoff 1024
sprite 545 angoff 1024
 
// Chaingun & ammo
sprite 18 angoff 256 // Dukematch only
sprite 228 angoff -128
 
// RPG & ammo
sprite 121 angoff -512
sprite 126 angoff -512 // Dukematch only
sprite 136 angoff -512
sprite 143 angoff 384
sprite 541 angoff 512
sprite 546 angoff 992
 
// Pipebombs
sprite 40 angoff 512
 
// Shrinker/Expander & ammo
sprite 19 angoff 512
sprite 31 angoff 1024
sprite 116 angoff 512 // Dukematch only
sprite 119 angoff -256
 
// Devastator & ammo
sprite 129 angoff 512
sprite 130 angoff -512
 
// Freezethrower & ammo
sprite 128 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 136 mdzoff 400000 // RPG ammo
sprite 136 roll 1
sprite 158 mdzoff -530000 // Devastator
sprite 158 roll 1
sprite 181 mdzoff -120000 // drinking fountain
sprite 181 pitch 1
sprite 228 mdzoff 475000 // chaingun
sprite 228 pitch 3
sprite 228 roll 4095
sprite 449 away1 // loadscreen
 
// Forcing any floor aligned model to be rendered as sprite
sprite 85 notmd
sprite 86 notmd
sprite 87 notmd
sprite 144 notmd
sprite 145 notmd
sprite 225 notmd
sprite 258 notmd
sprite 300 notmd
sprite 301 notmd
sprite 302 notmd
sprite 303 notmd
sprite 304 notmd
sprite 470 notmd
sprite 493 notmd
sprite 534 notmd
 
// Switches to be hidden
sprite 551 notmd // "Get back to work, you slacker!"
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
0,0 → 1,111
// Maphacks for Duke3D HRP
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 705 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 647 angoff -512
sprite 707 angoff 512
 
// Boots
sprite 124 angoff 1024
sprite 567 angoff 512
 
// Health +10
sprite 30 angoff 512
sprite 31 angoff -128
sprite 32 angoff -128
sprite 408 angoff -512
 
// Health +30
sprite 33 angoff -512
sprite 34 angoff 256
sprite 580 angoff -384
sprite 581 angoff -512
 
// HoloDuke
sprite 625 angoff 1024 // Dukematch only
sprite 697 angoff 512
 
// Jetpack
sprite 0 angoff 512
sprite 726 angoff 1024 // Dukematch only
 
// Keycards (B/R)
sprite 518 angoff 256
sprite 539 angoff -768
 
// Steroids
sprite 643 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 704 angoff -512
 
// Shotgun & ammo
sprite 123 angoff 256
sprite 290 angoff -512
sprite 291 angoff 512
sprite 504 angoff -512
sprite 549 angoff 1024
sprite 550 angoff -512
sprite 551 angoff -768
sprite 572 angoff -256
sprite 574 angoff -256
sprite 578 angoff 768
sprite 579 angoff -256
sprite 590 angoff -256
sprite 591 angoff -768
sprite 696 angoff 256 // Dukematch only
 
// Chaingun & ammo
sprite 292 angoff 256
sprite 406 angoff -256
sprite 407 angoff 768
sprite 576 angoff -512
sprite 577 angoff -512
sprite 693 angoff -128 // Dukematch only
 
// RPG & ammo
sprite 395 angoff -512
sprite 692 angoff -512 // Dukematch only
sprite 694 angoff 1024 // Dukematch only
sprite 699 angoff 512 // Dukematch only
 
// Pipebombs
sprite 397 angoff -512
sprite 398 angoff 512
sprite 642 angoff 1024
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 267 notmd
sprite 268 notmd
sprite 293 notmd
sprite 294 notmd
sprite 295 notmd
sprite 296 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 651 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
0,0 → 1,113
// Maphacks for Duke3D HRP
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 133 angoff 384
sprite 329 angoff 896
 
 
 
// PROPS
 
// C-9 cannisters
sprite 349 angoff 196
sprite 350 angoff -384
sprite 351 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 429 angoff 768
 
// Health +30
sprite 24 angoff 512
sprite 25 angoff 512
sprite 66 angoff 512
sprite 69 angoff -512
sprite 79 angoff -384
sprite 89 angoff 256
sprite 371 angoff 1024
sprite 388 angoff -512
sprite 394 angoff 256
sprite 395 angoff -896
sprite 430 angoff 1024
 
// Jetpack
sprite 376 angoff 512 // Dukematch only
 
// Keycards (B/R)
sprite 110 angoff 512
sprite 299 angoff 1024
 
// Medkit
sprite 366 angoff 256
sprite 370 angoff -256
 
// Nightvision
sprite 426 angoff 512
sprite 427 angoff 1024
 
// Steroids
sprite 373 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 387 angoff 512
sprite 392 angoff -512
sprite 393 angoff -512
 
// Shotgun & ammo
sprite 26 angoff 1024
sprite 27 angoff 1024
sprite 303 angoff -512
sprite 372 angoff -384
sprite 391 angoff 1024
 
// Chaingun & ammo
sprite 365 angoff -512
sprite 389 angoff -512
 
// RPG & ammo
sprite 67 angoff -512
sprite 385 angoff -512
sprite 397 angoff 512
 
// Pipebombs
sprite 94 angoff 768
sprite 97 angoff 1024 // Dukematch only
sprite 377 angoff 768
 
// Shrinker & ammo
sprite 369 angoff 512 // Dukematch only
sprite 374 angoff -768
sprite 375 angoff -768
 
// Devastator & ammo
sprite 68 angoff 768
sprite 78 angoff 512
sprite 400 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff 256 // Dukematch only
sprite 92 angoff 768 // Dukematch only
 
 
 
// OVERRIDE
 
// Switches to be hidden
sprite 254 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
0,0 → 1,107
// Maphacks for Duke3D HRP
// Level: E1L7.MAP - "Faces of Death" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 22 angoff 512
sprite 107 angoff -768
sprite 110 angoff 768
 
// Boots
sprite 111 angoff -512
 
// Health +10
sprite 99 angoff 512
sprite 101 angoff 512
sprite 103 angoff -256
sprite 104 angoff 256
sprite 105 angoff -256
sprite 106 angoff 256
sprite 227 angoff 512
sprite 229 angoff 512
 
// HoloDuke
sprite 108 angoff 256
 
// Jetpack
sprite 235 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 128 angoff -512
sprite 179 angoff 768
sprite 247 angoff -256
 
// Chaingun & ammo
sprite 91 angoff 768
sprite 92 angoff 768
sprite 123 angoff 768
sprite 129 angoff 1024
sprite 233 angoff -256
sprite 254 angoff 1024
 
// RPG & ammo
sprite 1 angoff 512 // Dukematch only
sprite 93 angoff 768
sprite 94 angoff 768
sprite 126 angoff 768
sprite 130 angoff 1024
sprite 234 angoff 256
sprite 253 angoff -768
 
// Pipebombs
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 89 angoff -256
sprite 90 angoff -256
sprite 124 angoff -256
sprite 238 angoff -768
sprite 249 angoff -768
sprite 250 angoff -256
 
// Devastator & ammo
sprite 0 angoff 1024 // Dukematch only
sprite 95 angoff 768
sprite 96 angoff 768
sprite 125 angoff 768
sprite 132 angoff 512
sprite 231 angoff -768 // Dukematch only
sprite 252 angoff -768
 
// Laser Tripbomb
sprite 121 angoff -512
sprite 236 angoff -256
sprite 237 angoff -256
 
// Freezethrower & ammo
sprite 131 angoff 512
sprite 232 angoff 768
sprite 251 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 127 mdzoff 360000 // Pipebombs
sprite 127 pitch 1
sprite 128 mdzoff 60000 // shotgun ammo
sprite 128 pitch 1
sprite 129 mdzoff 360000 // chaingun ammo
sprite 129 pitch 1
sprite 130 mdzoff 360000 // RPG ammo
sprite 130 pitch 1
sprite 132 mdzoff 360000 // Devastator ammo
sprite 132 pitch 1
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
0,0 → 1,121
// Maphacks for Duke3D HRP
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chair
sprite 240 angoff -512
sprite 241 angoff -512
 
// Toilet
sprite 194 angoff -512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 346 angoff 1024
sprite 347 angoff 1024
 
// Boots
sprite 42 angoff 512
 
// Health +30
sprite 48 angoff -256
sprite 49 angoff 256
sprite 106 angoff 512
sprite 170 angoff -512
 
// HoloDuke
sprite 509 angoff -768
 
// Jetpack
sprite 115 angoff 512
 
// Keycards (B/R)
sprite 348 angoff 256
sprite 610 angoff 512
 
// MedKit
sprite 549 angoff -256
 
// Nightvision
sprite 45 angoff 1024
sprite 607 angoff 1024
sprite 608 angoff 1024
sprite 609 angoff 1024 // Dukematch only
 
// Scuba gear
sprite 43 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 51 angoff 1024
sprite 550 angoff -256
 
// Shotgun & ammo
sprite 33 angoff -512
sprite 44 angoff -512
sprite 492 angoff -512
sprite 508 angoff 512
sprite 523 angoff -256
sprite 605 angoff -512
 
// Chaingun & ammo
sprite 105 angoff -512
sprite 491 angoff 512
sprite 525 angoff -512
sprite 551 angoff -768
sprite 604 angoff 512
 
// RPG & ammo
sprite 32 angoff -256
sprite 542 angoff 512
sprite 543 angoff -512
sprite 544 angoff -128
 
// Pipebombs
sprite 126 angoff 256
sprite 127 angoff -128
sprite 128 angoff 768
sprite 129 angoff 768
sprite 430 angoff -256
sprite 431 angoff -256
sprite 530 angoff -256
 
// Shrinker & ammo
sprite 490 angoff 1024
sprite 528 angoff 768
sprite 529 angoff 768
 
// Devastator & ammo
sprite 118 angoff 256
 
// Laser tripbomb
sprite 567 angoff 512
sprite 568 angoff 512
 
 
 
// OVERRIDE
 
// Forcing any floor aligned model to be rendered as sprite
sprite 172 notmd
sprite 285 notmd
sprite 321 notmd
sprite 322 notmd
sprite 323 notmd
sprite 344 notmd
sprite 345 notmd
sprite 458 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
0,0 → 1,123
// Maphacks for Duke3D HRP
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Cameras
sprite 155 angoff -192
sprite 156 angoff -768
sprite 157 angoff 128
sprite 176 angoff -128
 
// Camera Spotlights
sprite 158 angoff 768
sprite 159 angoff -384
sprite 160 angoff -256
sprite 161 angoff -768
sprite 162 angoff 256
sprite 171 angoff 128
sprite 174 angoff -256
sprite 175 angoff -768
sprite 284 angoff 256
 
// Chopper debris
sprite 306 angoff -384
sprite 484 angoff -640
sprite 485 angoff 384
 
// Director's chairs
sprite 73 angoff -896
sprite 285 angoff -896
 
// Radar Dish
sprite 482 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Health +10
sprite 395 angoff 640
sprite 396 angoff 512
 
// Health +30
sprite 4 angoff -768
sprite 8 angoff -768
sprite 372 angoff -256
sprite 473 angoff -768
 
// Jetpack
sprite 480 angoff -384
 
// Keycard (R)
sprite 105 angoff 512
 
// Medkit
sprite 47 angoff 256
sprite 61 angoff -256
sprite 268 angoff 256
 
// Nightvision
sprite 0 angoff -512
sprite 24 angoff 1024
sprite 39 angoff -768
 
// Steroids
sprite 371 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 368 angoff 512
 
// Chaingun ammo
sprite 378 angoff 256
 
// RPG & ammo
sprite 367 angoff 1024
sprite 379 angoff 512
sprite 398 angoff -512
sprite 399 angoff 512
 
// Pipebombs
sprite 380 angoff -768
sprite 415 angoff 768
 
// Devastator & ammo
sprite 52 angoff 512
 
// Shrinker ammo
sprite 422 angoff 512
 
// Freezethrower & ammo
sprite 43 angoff 1024
sprite 420 angoff 256
sprite 421 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 282 nomdanim // spinning Enforcer gib
sprite 347 mdzoff -550000 // lamp above helicopter crash site
sprite 347 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 280 notmd
sprite 286 notmd
 
// Switches to be hidden
sprite 19 notmd // Cash register
sprite 102 notmd // Screen in spaceship set
sprite 187 notmd // Telephone near subway
sprite 481 notmd // Rocket fin in lunar set
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
0,0 → 1,162
// Maphacks for Duke3D HRP
// Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Robot mice
sprite 270 angoff 1024
sprite 491 angoff 256
 
// Piratehalf
sprite 527 angoff -768
sprite 687 angoff 896
 
 
 
// PROPS
 
// Chest of gold
sprite 528 angoff 640
 
// Fire extinguisher
sprite 288 angoff 768
sprite 489 angoff -256
 
// Fire hydrant
sprite 287 angoff 1024
 
// Parking lot lights
sprite 472 angoff -256
sprite 474 angoff 256
sprite 479 angoff -512
sprite 480 angoff 512
sprite 482 angoff 512
sprite 485 angoff -768
sprite 486 angoff 768
sprite 488 angoff 1024
 
// Teddy Bears
sprite 350 angoff -192
sprite 351 angoff -448
sprite 352 angoff -128
sprite 353 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 215 angoff -256
sprite 634 angoff -768
 
// Boots
sprite 19 angoff 768
sprite 184 angoff 512 // Dukematch only
 
// Health +10
sprite 177 angoff 256
sprite 242 angoff 512
sprite 700 angoff 512
 
// Health +30
sprite 104 angoff -768
sprite 219 angoff -256
sprite 571 angoff 768
sprite 623 angoff 768
sprite 633 angoff -256
sprite 669 angoff -256
sprite 726 angoff -256
sprite 749 angoff -768
 
// HoloDuke
sprite 200 angoff 1024
 
// Jetpack
sprite 191 angoff 512
 
// MedKit
sprite 213 angoff -256 // Dukematch only
 
// Nightvision
sprite 204 angoff 768
 
// Scuba gear
sprite 668 angoff -256
 
// Steroids
sprite 218 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 11 angoff 256
sprite 202 angoff 384
sprite 719 angoff 1024
 
// Shotgun & ammo
sprite 15 angoff -896
sprite 152 angoff 256
sprite 209 angoff 768
sprite 235 angoff -256
sprite 243 angoff 640
sprite 246 angoff -512
 
// Chaingun & ammo
sprite 9 angoff -512
sprite 12 angoff 256
sprite 118 angoff -256
sprite 234 angoff -256
sprite 236 angoff 512
sprite 203 angoff -512
 
// RPG & ammo
sprite 207 angoff -320
sprite 232 angoff 1024
sprite 238 angoff -512
sprite 244 angoff 512
sprite 628 angoff -512
sprite 695 angoff 768
sprite 748 angoff 320
 
// Pipebombs
sprite 101 angoff -512
sprite 190 angoff 768
sprite 210 angoff -768
 
// Shrinker/Expander & ammo
sprite 153 angoff 768
sprite 156 angoff 256
sprite 229 angoff -384
sprite 499 angoff 512
sprite 755 angoff 1024
 
// Devastator & ammo
sprite 206 angoff -768
sprite 233 angoff 768
sprite 696 angoff -384
 
// Freezethrower & ammo
sprite 208 angoff 256
sprite 230 angoff -704
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 528 mdzoff -250000 // gold chest clipping into Shrinker pickup
sprite 528 roll 5
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 379 notmd
sprite 490 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
0,0 → 1,148
// Maphacks for Duke3D HRP
// Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 59 angoff -512
sprite 66 angoff 1024
sprite 100 angoff -550
sprite 110 angoff 384
sprite 113 angoff 384
sprite 125 angoff 512
sprite 307 angoff 200 // (Polymost HRP)
sprite 308 angoff 256
 
 
 
// PROPS
 
// Bottles
sprite 169 angoff -192
 
// Drinking fountain
sprite 16 angoff 512
 
// Trashcan
sprite 37 angoff 256
sprite 38 angoff 256
sprite 39 angoff 256
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 361 angoff 256
 
// Health +30
sprite 327 angoff -512
sprite 332 angoff 384
sprite 356 angoff 512
sprite 373 angoff 768
sprite 374 angoff 512
sprite 375 angoff 512
sprite 447 angoff 196
sprite 448 angoff -128
 
// HoloDuke
sprite 339 angoff 512
 
// Keycards (R/B)
sprite 8 angoff 1024
 
// Medkit
sprite 362 angoff -256
 
// Nightvision
sprite 283 angoff -768
sprite 411 angoff 512
 
// Steroids
sprite 1 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 384 angoff 512
 
// Shotgun & ammo
sprite 328 angoff -768
sprite 350 angoff 1024
 
// Chaingun
sprite 334 angoff 1024
 
// RPG & ammo
sprite 45 angoff -768
sprite 367 angoff -512
sprite 383 angoff 1024
 
// Pipebombs
sprite 21 angoff -768
sprite 342 angoff 512
sprite 346 angoff 1024
 
// Shrinker & ammo
sprite 90 angoff -832
 
// Devastator & ammo
sprite 46 angoff 1024
sprite 140 angoff -512
sprite 309 angoff 1024
sprite 363 angoff 256
sprite 372 angoff -512
sprite 429 angoff -256
sprite 473 angoff -384
 
// Freezethrower & ammo
sprite 381 angoff 256
sprite 382 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 16 mdzoff -150000 // drinking fountain
sprite 16 pitch 1
sprite 100 mdxoff 23000 // crouching babe
sprite 100 mdzoff 1296000
sprite 100 pitch 4095
sprite 100 roll 1
sprite 113 mdzoff -460000 // crouching babe
sprite 113 pitch 1
sprite 113 roll 4095
sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP)
sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP)
sprite 307 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 99 notmd
sprite 315 notmd
sprite 316 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 439 notmd
sprite 440 notmd
sprite 441 notmd
 
// Switches to be hidden
sprite 74 notmd // Switch in alien base
sprite 93 notmd // Cash register
sprite 274 notmd // Telephone
sprite 321 notmd // Snacks machine
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
0,0 → 1,247
// Maphacks for Duke3D HRP
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Chairs
sprite 4 angoff -512
sprite 166 angoff -896
sprite 167 angoff 1024
sprite 168 angoff 1024
sprite 169 angoff 1024
sprite 170 angoff 1024
sprite 171 angoff 896
sprite 172 angoff -128
sprite 177 angoff 128
sprite 336 angoff 1024
sprite 337 angoff 1024
sprite 340 angoff 1024
sprite 341 angoff 1024
sprite 342 angoff 1024
sprite 346 angoff 1024
sprite 356 angoff 128
sprite 357 angoff -128
sprite 499 angoff 512
 
// Coffee machines
sprite 195 angoff 128
sprite 347 angoff 576
sprite 472 angoff 1024
 
// Coffee mugs
sprite 180 angoff -256
sprite 181 angoff 384
sprite 182 angoff 64
sprite 183 angoff -768
sprite 184 angoff -512
sprite 185 angoff 1024
sprite 193 angoff -384
sprite 194 angoff -128
sprite 248 angoff 384
sprite 249 angoff -128
sprite 250 angoff 768
sprite 251 angoff -128
sprite 252 angoff -256
sprite 788 angoff -64
sprite 789 angoff 256
 
// Desklamps
sprite 469 angoff 1024
sprite 689 angoff 512
 
// Desksigns (McClain, Dredd)
sprite 247 angoff 256
sprite 829 angoff -384
 
// Donut boxes
sprite 391 angoff 128
sprite 392 angoff -640
 
// Fire extinguisher
sprite 133 angoff 512
 
// Microphone
sprite 465 angoff 256
 
// Tripod cameras
sprite 464 angoff -896
 
// US flag
sprite 787 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 812 angoff 192 // Dukematch only
 
// Health +10
sprite 623 angoff 512
sprite 816 angoff 512 // Dukematch only
sprite 817 angoff 512 // Dukematch only
sprite 818 angoff 512 // Dukematch only
sprite 819 angoff 512 // Dukematch only
 
// Health +30
sprite 119 angoff 256
sprite 120 angoff -128
sprite 192 angoff 512
sprite 265 angoff -512
sprite 269 angoff -512
sprite 716 angoff 768
sprite 852 angoff -512
 
// HoloDuke
sprite 841 angoff 1024
 
// Jetpack
sprite 211 angoff -512
sprite 767 angoff -768 // Dukematch only
 
// Keycards (B/Y/R)
sprite 363 angoff 512
sprite 751 angoff -576
sprite 854 angoff -768
 
// Medkit
sprite 264 angoff 512
sprite 268 angoff -512
 
// Nightvision
sprite 773 angoff 1024
 
// Steroids
sprite 79 angoff 512
sprite 80 angoff 768
sprite 267 angoff -256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 151 angoff -512
sprite 815 angoff 256
 
// Shotgun & ammo
sprite 118 angoff -256
sprite 136 angoff -256
sprite 142 angoff 1024 // Dukematch only
sprite 190 angoff 512
sprite 613 angoff -640
sprite 615 angoff 1024
sprite 813 angoff 768 // Dukematch only
 
// Chaingun & ammo
sprite 121 angoff 128
sprite 122 angoff -896
sprite 528 angoff -512
sprite 529 angoff -512
sprite 530 angoff -512
sprite 618 angoff 1024
sprite 619 angoff 1024
 
// RPG & ammo
sprite 260 angoff 1024
sprite 769 angoff -512
 
// Pipebombs
sprite 61 angoff -512
sprite 717 angoff 256
sprite 811 angoff 768
 
// Devastator & ammo
sprite 715 angoff -256
 
// Laser Tripbomb
sprite 196 angoff 512
sprite 197 angoff 512
 
// Shrinker/Expander & ammo
sprite 87 angoff -768
sprite 89 angoff -256
sprite 768 angoff 512
 
// Freezethrower & ammo
sprite 90 angoff -768
 
 
 
// OVERRIDE
 
// "Book 'em, Dan-o!" switches
sprite 798 notmd
sprite 799 notmd
sprite 800 notmd
sprite 801 notmd
sprite 802 notmd
sprite 803 notmd
sprite 804 notmd
sprite 805 notmd
sprite 806 notmd
sprite 807 notmd
sprite 808 notmd
sprite 809 notmd
sprite 810 notmd
sprite 839 notmd
sprite 840 notmd
 
// Fixes for badly wall-aligned sprites
sprite 38 mdzoff 2500 // drinking fountain
sprite 38 pitch 1
sprite 78 away1 // "Wanted Dead" screen
sprite 128 away1 // President picture
sprite 129 away1 // President picture
sprite 195 mdzoff -260000 // thermos
sprite 195 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 20 notmd
sprite 21 notmd
sprite 22 notmd
sprite 23 notmd
sprite 62 notmd
sprite 71 notmd
sprite 126 notmd
sprite 154 notmd
sprite 157 notmd
sprite 178 notmd
sprite 179 notmd
sprite 191 notmd
sprite 241 notmd
sprite 242 notmd
sprite 244 notmd
sprite 245 notmd
sprite 253 notmd
sprite 371 notmd
sprite 737 notmd
sprite 738 notmd
sprite 739 notmd
sprite 740 notmd
sprite 741 notmd
sprite 742 notmd
sprite 743 notmd
sprite 744 notmd
sprite 745 notmd
sprite 746 notmd
sprite 747 notmd
sprite 748 notmd
sprite 772 notmd
sprite 821 notmd
sprite 822 notmd
sprite 825 notmd
sprite 844 notmd
sprite 845 notmd
 
// Switches to be hidden
sprite 75 notmd // Behind the 2-way mirror
sprite 735 notmd // Payphone
sprite 736 notmd // Payphone
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
0,0 → 1,64
// Maphacks for Duke3D HRP
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 15 angoff 512
 
// Health +30
sprite 18 angoff -256
 
// HoloDuke
sprite 19 angoff -256
 
// Jetpack
sprite 13 angoff -768
 
// MedKit
sprite 17 angoff 128
 
// Nightvision
sprite 12 angoff -768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 6 angoff 512
sprite 26 angoff 512
 
// Shotgun & ammo
sprite 5 angoff -256
sprite 27 angoff -256
 
// RPG & ammo
sprite 10 angoff 256
sprite 24 angoff 256
 
// Pipebombs
sprite 11 angoff 512
sprite 21 angoff 512
 
// Shrinker & ammo
sprite 9 angoff -256
sprite 22 angoff -256
 
// Laser Tripbomb
sprite 7 angoff 256
sprite 28 angoff 256
 
// Devastator & ammo
sprite 8 angoff 1024
sprite 23 angoff 1024
 
// Freezethrower
sprite 20 angoff 512
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
0,0 → 1,217
// Maphack for Duke3D HRP
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 343 angoff 512
sprite 344 angoff -256
sprite 345 angoff -768
 
// Bottles
sprite 299 angoff -288
sprite 770 angoff -960
 
// Reactor core
sprite 423 angoff 256
sprite 425 angoff 256
 
// Space suits
sprite 415 angoff -512
sprite 416 angoff -256
 
// Water fountains
sprite 2 angoff 1024
sprite 4 angoff 1024
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 109 angoff -384
sprite 149 angoff 1024
 
// Boots
sprite 1040 angoff 1024
 
// Health +10
sprite 137 angoff 256
sprite 138 angoff -256
sprite 150 angoff 512
sprite 151 angoff 512
sprite 152 angoff 512
 
// Health +30
sprite 87 angoff 512
sprite 124 angoff 512
sprite 136 angoff 1024
sprite 143 angoff 768
sprite 155 angoff 512
sprite 161 angoff 640
sprite 169 angoff -768
sprite 991 angoff 512
sprite 1027 angoff 1024
 
// HoloDuke
sprite 132 angoff -512
 
// Jetpack
sprite 128 angoff 768
 
// Keycards (R/B/Y)
sprite 882 angoff 1024
sprite 883 angoff 512
sprite 983 angoff 512
 
// Medkit
sprite 165 angoff 512
 
// Nightvision
sprite 992 angoff 1024
sprite 1028 angoff -256
 
// Steroids
sprite 5 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 163 angoff 512
 
// Shotgun & ammo
sprite 78 angoff -256
sprite 123 angoff -512
sprite 135 angoff 1024
sprite 141 angoff -768
sprite 157 angoff 256
sprite 168 angoff 512
 
// Chaingun & ammo
sprite 144 angoff 1024
sprite 156 angoff -512
sprite 160 angoff 512
sprite 981 angoff 512
 
// RPG & ammo
sprite 110 angoff 512
sprite 145 angoff 512
sprite 159 angoff 384
sprite 213 angoff 512
sprite 979 angoff 128
 
// Pipebombs
sprite 129 angoff 1024
sprite 154 angoff 768
 
// Shrinker & ammo
sprite 130 angoff -256
sprite 146 angoff -768
sprite 147 angoff -128
 
// Devastator & ammo
sprite 79 angoff -512
sprite 121 angoff 256
sprite 122 angoff 512
sprite 131 angoff 512
sprite 162 angoff 256
sprite 167 angoff -256
sprite 980 angoff -256
 
// Laser Tripbomb
sprite 120 angoff 512
sprite 994 angoff -256
sprite 1029 angoff -384
sprite 1030 angoff -640
 
// Freezethrower & ammo
sprite 142 angoff 512
sprite 153 angoff 256
sprite 993 angoff 512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 2 mdzoff 45000 // drinking fountain
sprite 2 pitch 1
sprite 4 mdzoff -1500 // drinking fountain
sprite 4 pitch 2
sprite 333 away2 // computer panel
sprite 549 away2 // computer panel
sprite 583 away2 // computer panel
 
// Forcing any floor aligned model to be rendered as sprite
sprite 214 notmd
sprite 215 notmd
sprite 216 notmd
sprite 217 notmd
sprite 218 notmd
sprite 219 notmd
sprite 304 notmd
sprite 305 notmd
sprite 306 notmd
sprite 307 notmd
sprite 308 notmd
sprite 309 notmd
sprite 310 notmd
sprite 311 notmd
sprite 312 notmd
sprite 313 notmd
sprite 314 notmd
sprite 451 notmd
sprite 461 notmd
sprite 462 notmd
sprite 473 notmd
sprite 474 notmd
sprite 475 notmd
sprite 476 notmd
sprite 477 notmd
sprite 478 notmd
sprite 485 notmd
sprite 489 notmd
sprite 490 notmd
sprite 535 notmd
sprite 542 notmd
sprite 543 notmd
sprite 544 notmd
sprite 545 notmd
sprite 546 notmd
sprite 547 notmd
sprite 567 notmd
sprite 568 notmd
sprite 569 notmd
sprite 571 notmd
sprite 572 notmd
sprite 574 notmd
sprite 575 notmd
sprite 577 notmd
sprite 578 notmd
sprite 580 notmd
sprite 581 notmd
sprite 592 notmd
sprite 593 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
sprite 597 notmd
sprite 598 notmd
sprite 599 notmd
sprite 600 notmd
sprite 601 notmd
sprite 602 notmd
sprite 603 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
0,0 → 1,139
// Maphacks for Duke3D HRP
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna
sprite 144 angoff 128
 
// Bottles
sprite 323 angoff 512
sprite 324 angoff 256
sprite 325 angoff 768
sprite 326 angoff 512
sprite 327 angoff 128
sprite 328 angoff 768
sprite 329 angoff -128
sprite 330 angoff 256
sprite 331 angoff 128
sprite 332 angoff -768
 
// Camera (KTIT studio)
sprite 242 angoff -128
 
// Camera Spotlights (KTIT studio)
sprite 138 angoff -896
sprite 241 angoff -512
sprite 244 angoff -128
 
// Drinking fountain
sprite 366 angoff 1024
 
// Microphone (KTIT studio)
sprite 247 angoff -896
 
// Trashcan
sprite 204 angoff 1024
sprite 205 angoff 768
sprite 349 angoff -384
sprite 351 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 202 angoff -768
 
// Health +10
sprite 34 angoff -256
sprite 35 angoff -256
 
// Health +30
sprite 401 angoff 196
sprite 402 angoff -128
sprite 403 angoff 768
sprite 404 angoff 768
 
// Jetpack
sprite 77 angoff 512 // Dukematch only
sprite 203 angoff -128 // Dukematch only
 
// Keycard (B/R/Y)
sprite 134 angoff 1024
sprite 295 angoff -512
sprite 432 angoff -512
 
// Medkit
sprite 88 angoff 512
sprite 192 angoff 512
sprite 334 angoff 256
sprite 422 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 45 angoff 1024
sprite 108 angoff -128
sprite 360 angoff 1024
 
// Shotgun & ammo
sprite 47 angoff -256
sprite 109 angoff -512
sprite 423 angoff -768
sprite 431 angoff -128
 
// Chaingun & ammo
sprite 48 angoff 256
sprite 110 angoff 512
sprite 299 angoff -256
sprite 346 angoff 512
 
// RPG & ammo
sprite 368 angoff 1024
sprite 427 angoff 256
 
// Pipebombs
sprite 268 angoff 1024
 
// Devastator & ammo
sprite 200 angoff 1024
sprite 294 angoff -768
sprite 300 angoff 256
sprite 343 angoff -768
 
// Laser Tripbomb
sprite 347 angoff -256
 
// Shrinker & ammo
sprite 40 angoff 256
sprite 41 angoff 256
sprite 344 angoff 512
sprite 345 angoff 256
 
// Freezethrower & ammo
sprite 361 angoff 1024
sprite 362 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 192 mdzoff 600000 // medkit
sprite 192 pitch 1
sprite 366 mdzoff -160000 // drinking fountain
sprite 366 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 309 notmd
sprite 310 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
0,0 → 1,234
// Maphacks for Duke3D HRP
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Box
sprite 328 angoff -384
sprite 329 angoff 64
sprite 676 angoff 128
sprite 677 angoff -256
 
// Car mirror
sprite 14 angoff 1024
 
// Chair
sprite 143 angoff 256
sprite 332 angoff -640
 
// Desklamp
sprite 333 angoff -512
 
// Fire extinguisher
sprite 637 angoff -256
sprite 638 angoff -768
sprite 640 angoff -256
 
// Fire hydrant
sprite 42 angoff 512
 
// Mail bags
sprite 17 angoff 128
sprite 110 angoff 256
sprite 111 angoff -128
sprite 112 angoff -128
sprite 113 angoff 192
sprite 114 angoff -128
sprite 115 angoff 256
sprite 116 angoff -640
sprite 117 angoff 256
sprite 314 angoff 128
 
// Nuke barrel
sprite 231 angoff 512
sprite 232 angoff 640
sprite 233 angoff -896
sprite 235 angoff 1024
sprite 684 angoff -512
sprite 685 angoff -512
sprite 686 angoff 768
sprite 688 angoff 256
sprite 689 angoff 512
sprite 690 angoff 768
sprite 691 angoff 512
sprite 693 angoff 512
sprite 694 angoff 1024
sprite 696 angoff -384
sprite 697 angoff 896
 
// Radar Dish
sprite 221 angoff 512
 
// Spotlights
sprite 96 angoff 1024
sprite 98 angoff 1024
 
// Toilet
sprite 238 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 209 angoff -256
sprite 286 angoff -512
 
// Boots
sprite 25 angoff 1024
 
// Health +10
sprite 269 angoff -128
sprite 270 angoff 256
sprite 272 angoff -256
sprite 274 angoff -256
sprite 275 angoff 256
sprite 276 angoff 512
 
// Health +30
sprite 271 angoff -768
sprite 285 angoff -512
sprite 292 angoff -256
sprite 578 angoff -512
sprite 579 angoff -512
 
// HoloDuke
sprite 277 angoff 256
 
// Jetpack
sprite 295 angoff -512 // Dukematch only
 
// Keycards (R/B/Y)
sprite 145 angoff -512
sprite 534 angoff -512
sprite 724 angoff -512
 
// Medkit
sprite 296 angoff 512
sprite 672 angoff -512
 
// Steroids
sprite 284 angoff -768
sprite 293 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 212 angoff -256
sprite 213 angoff -256
sprite 214 angoff -256
sprite 299 angoff 256
sprite 300 angoff 128
sprite 302 angoff 1024
sprite 529 angoff 512
sprite 669 angoff 512
sprite 752 angoff 256
 
// Shotgun & ammo
sprite 211 angoff 1024
sprite 223 angoff 384
sprite 635 angoff -256
 
// Chaingun & ammo
sprite 206 angoff -512
sprite 216 angoff -512
sprite 218 angoff -512
sprite 305 angoff 1024
sprite 641 angoff 512
 
// RPG & ammo
sprite 207 angoff -384
sprite 282 angoff -512
sprite 306 angoff 1024
sprite 351 angoff 512
sprite 352 angoff 512
 
// Pipebombs
sprite 81 angoff -512
sprite 288 angoff -768
sprite 750 angoff 512
 
// Shrinker/Expander & ammo
sprite 84 angoff -768 // Dukematch only
sprite 280 angoff -768
 
// Devastator & ammo
sprite 26 angoff 64
sprite 278 angoff 768
sprite 577 angoff -512
 
// Laser Tripbomb
sprite 266 angoff 1024
sprite 267 angoff 896
 
// Freezethrower & ammo
sprite 283 angoff 1024
 
// Forcing any floor aligned model to be rendered as sprite
sprite 246 notmd
sprite 254 notmd
sprite 255 notmd
sprite 256 notmd
sprite 257 notmd
sprite 258 notmd
sprite 259 notmd
sprite 260 notmd
sprite 334 notmd
sprite 335 notmd
sprite 336 notmd
sprite 337 notmd
sprite 338 notmd
sprite 339 notmd
sprite 340 notmd
sprite 341 notmd
sprite 342 notmd
sprite 343 notmd
sprite 344 notmd
sprite 345 notmd
sprite 346 notmd
sprite 347 notmd
sprite 348 notmd
sprite 399 notmd
sprite 400 notmd
sprite 403 notmd
sprite 404 notmd
sprite 429 notmd
sprite 430 notmd
sprite 433 notmd
sprite 434 notmd
sprite 437 notmd
sprite 438 notmd
sprite 441 notmd
sprite 442 notmd
sprite 472 notmd
sprite 473 notmd
sprite 505 notmd
sprite 507 notmd
sprite 508 notmd
sprite 710 notmd
sprite 711 notmd
sprite 741 notmd
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 513 mdyoff -26700 // newspaper
sprite 513 roll 5
sprite 635 mdzoff 375000 // shotgun
sprite 635 pitch 1
 
// Switches to be hidden
sprite 41 notmd // Side of fire engine
sprite 147 notmd // Stamps machine
sprite 633 notmd // Paw-print by PO boxes
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
0,0 → 1,243
// Maphacks for Duke3D HRP
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Pig Cop corpses
sprite 355 angoff 384
sprite 371 angoff -960
 
// Slime babes
sprite 542 angoff 256
sprite 543 angoff 128
sprite 544 angoff -896
sprite 545 angoff -384
sprite 546 angoff 896
sprite 547 angoff -256
sprite 549 angoff 192
sprite 550 angoff 768
sprite 551 angoff 384
sprite 552 angoff 1024
sprite 553 angoff -128
sprite 675 angoff 512
sprite 676 angoff 768
sprite 677 angoff 960
sprite 679 angoff -196
 
 
 
// PROPS
 
// Chair
sprite 340 angoff -768
sprite 561 angoff 512
 
// Duke gibs
sprite 448 angoff 128
sprite 449 angoff -256
sprite 452 angoff 384
sprite 453 angoff 768
 
// Observatory
sprite 947 angoff 640
 
// Radar Dish
sprite 948 angoff -960
 
// Reactor core
sprite 844 angoff 256
sprite 845 angoff 256
 
// Space suits
sprite 519 angoff -512
sprite 587 angoff 512
sprite 588 angoff 1024
sprite 594 angoff -640
sprite 596 angoff -128
sprite 597 angoff -512
sprite 598 angoff -64
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 226 angoff -512
sprite 247 angoff 256
sprite 347 angoff 512
sprite 797 angoff 128
sprite 932 angoff -768
sprite 990 angoff 512
 
// Boots
sprite 955 angoff 1024
 
// Health +10
sprite 223 angoff -256
sprite 224 angoff -256
sprite 252 angoff 320
sprite 353 angoff 128
sprite 354 angoff -128
sprite 356 angoff 256
sprite 358 angoff 256
sprite 800 angoff 512
sprite 802 angoff 512
 
// Health +30
sprite 201 angoff -256
sprite 205 angoff -256
sprite 208 angoff -384
sprite 213 angoff 256
sprite 216 angoff -640
sprite 220 angoff 768
sprite 227 angoff 1024
sprite 248 angoff -256
sprite 250 angoff 384
sprite 263 angoff -768
sprite 264 angoff 512
sprite 366 angoff 512
sprite 369 angoff 1024
sprite 376 angoff 384
sprite 792 angoff 512
 
// HoloDuke
sprite 954 angoff 1024
 
// Jetpack
sprite 991 angoff -512 // Dukematch only
sprite 995 angoff 1024 // Dukematch only
 
// Keycards (B)
sprite 520 angoff 1024
 
// MedKit
sprite 364 angoff -384
 
// Nightvision
sprite 952 angoff -512
sprite 989 angoff -1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 258 angoff 1024
sprite 791 angoff 512
 
// Shotgun & ammo
sprite 200 angoff 256
sprite 202 angoff -512
sprite 219 angoff 1024
sprite 249 angoff 1024
sprite 251 angoff -512
sprite 262 angoff 256
sprite 372 angoff 256
sprite 826 angoff -768
 
// Chaingun & ammo
sprite 265 angoff -512
sprite 375 angoff 256
sprite 406 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 211 angoff 256
sprite 214 angoff 1024
sprite 217 angoff -128
sprite 218 angoff -512
sprite 266 angoff -896
sprite 268 angoff 1024
sprite 346 angoff 1024
sprite 836 angoff 512 // Dukematch only
sprite 997 angoff 768 // Dukematch only
sprite 1001 angoff -512 // Dukematch only
 
// Pipebombs
sprite 42 angoff 768
sprite 206 angoff 128
sprite 207 angoff 640
sprite 242 angoff 512
sprite 359 angoff 640
sprite 363 angoff 256
sprite 837 angoff 1024
sprite 1017 angoff 768
sprite 1018 angoff 512
sprite 1019 angoff 1024
 
// Shrinker & ammo
sprite 203 angoff -128
sprite 209 angoff -256
sprite 210 angoff -256
sprite 407 angoff 1024
sprite 996 angoff -768 // Dukematch only
sprite 1008 angoff 1024
 
// Devastator & ammo
sprite 204 angoff -960
sprite 212 angoff 512
sprite 215 angoff -768
sprite 225 angoff -832
sprite 260 angoff 1024
sprite 269 angoff -512
sprite 365 angoff 512
sprite 999 angoff 1024 // Dukematch only
 
// Laser Tripbomb
sprite 361 angoff 768
sprite 1007 angoff 1024
sprite 1009 angoff 1024
 
// Freezethrower & ammo
sprite 221 angoff 256
sprite 222 angoff 1024
sprite 254 angoff -256
sprite 255 angoff 768
sprite 790 angoff 768
sprite 998 angoff -256 // Dukematch only
sprite 1000 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 406 mdzoff 930000 // chaingun ammo (Dukematch only)
sprite 406 pitch 1
sprite 407 mdzoff 930000 // Shrinker
sprite 407 roll 1
sprite 448 nomdanim // spinning Duke gib
sprite 449 nomdanim // spinning Duke gib
sprite 452 nomdanim // spinning Duke gib
sprite 453 nomdanim // spinning Duke gib
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit
sprite 595 pitch 1
sprite 801 mdzoff 930000 // Devastator
sprite 801 pitch 1
sprite 836 mdzoff -50000 // RPG (Dukematch only)
sprite 836 roll 1
sprite 836 pitch -12
 
// Forcing any floor aligned model to be rendered as sprite
sprite 357 notmd
sprite 422 notmd
sprite 488 notmd
sprite 604 notmd
sprite 605 notmd
sprite 606 notmd
sprite 607 notmd
sprite 608 notmd
sprite 609 notmd
sprite 610 notmd
sprite 611 notmd
sprite 612 notmd
sprite 613 notmd
sprite 678 notmd
sprite 772 notmd
sprite 773 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
0,0 → 1,131
// Maphacks for Duke3D HRP
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 314 angoff 256
sprite 321 angoff -768
sprite 367 angoff 640
sprite 368 angoff 128
sprite 369 angoff 384
 
 
 
// PROPS
 
// Satellite
sprite 285 angoff 128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 8 angoff -256
sprite 9 angoff 768
 
// Health +10
sprite 82 angoff 256
sprite 98 angoff 25
 
// Health +30
sprite 34 angoff 512
sprite 89 angoff -768
sprite 95 angoff 768
sprite 103 angoff 192
 
// HoloDuke
sprite 395 angoff -768
 
// Jetpack
sprite 396 angoff 1024
 
// MedKit
sprite 13 angoff 384
sprite 413 angoff 640
 
// Nightvision
sprite 14 angoff 512
sprite 81 angoff 1024
 
// Scuba gear
sprite 15 angoff -512
sprite 78 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol
sprite 11 angoff -64
 
// Shotgun & ammo
sprite 35 angoff 512
sprite 36 angoff 512
sprite 88 angoff 512
sprite 99 angoff -896
sprite 101 angoff 512
sprite 102 angoff 768
 
// Chaingun & ammo
sprite 79 angoff 256
sprite 80 angoff 256
sprite 83 angoff 1024
 
// RPG & ammo
sprite 7 angoff 1024
sprite 76 angoff -832
sprite 77 angoff 832
sprite 92 angoff 1024
sprite 96 angoff 384
sprite 467 angoff 672
sprite 468 angoff -672
sprite 469 angoff 256
sprite 470 angoff -256
 
// Pipebombs
sprite 424 angoff -128
sprite 425 angoff -512
 
// Shrinker & ammo
sprite 91 angoff 512
sprite 93 angoff 1024
 
// Devastator & ammo
sprite 74 angoff 256
sprite 75 angoff -256
sprite 94 angoff 512
sprite 97 angoff -512
sprite 414 angoff 384
 
// Laser Tripbomb
sprite 69 angoff -256
sprite 70 angoff -512
sprite 71 angoff 512
 
// Freezethrower & ammo
sprite 100 angoff 1024
sprite 397 angoff 768
sprite 398 angoff 128
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 7 mdzoff 360000 // RPG
sprite 7 roll 1
sprite 93 mdzoff 360000 // Shrinker
sprite 93 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 194 notmd
sprite 195 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
0,0 → 1,200
// Maphacks for Duke3D HRP
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// C-9 cannisters
sprite 38 angoff -256
sprite 43 angoff 512
sprite 65 angoff -128
sprite 66 angoff -384
sprite 67 angoff 128
sprite 68 angoff -256
sprite 183 angoff 384
sprite 346 angoff 512
sprite 347 angoff 128
sprite 348 angoff -256
sprite 349 angoff 384
sprite 351 angoff 128
sprite 352 angoff -128
sprite 363 angoff -128
sprite 364 angoff -384
sprite 409 angoff -128
sprite 492 angoff -640
sprite 493 angoff 128
sprite 494 angoff -384
sprite 495 angoff 256
 
// Chair
sprite 231 angoff 896
sprite 268 angoff 768
sprite 396 angoff 896
 
// Coffee machine
sprite 153 angoff -512
 
// Coffee mug
sprite 157 angoff 128
 
// Donuts
sprite 232 angoff 64
 
// Drinking fountain
sprite 279 angoff 1024
 
// Nuke barrels
sprite 283 angoff 512
sprite 284 angoff -640
sprite 285 angoff 128
sprite 286 angoff 256
sprite 287 angoff -384
sprite 288 angoff -768
sprite 289 angoff 256
sprite 290 angoff 512
sprite 292 angoff -384
sprite 294 angoff 1024
sprite 295 angoff 512
 
// Opened pipebomb
sprite 548 angoff 128
 
// Soap (secret room)
sprite 467 angoff 128
 
// Spotlight
sprite 209 angoff 1024
 
// Teddy Bear
sprite 156 angoff 448
 
// Trashcan
sprite 39 angoff -256
sprite 204 angoff -768
sprite 253 angoff 896
sprite 254 angoff -256
sprite 443 angoff -384
sprite 496 angoff -384
sprite 497 angoff -512
sprite 498 angoff -128
 
// Tripod camera
sprite 164 angoff 512
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 83 angoff 512
 
// Boots
sprite 186 angoff 512
 
// Health +10
sprite 133 angoff 512
sprite 411 angoff -256
sprite 414 angoff 256
 
// Health +30
sprite 187 angoff 512
sprite 370 angoff 512
sprite 371 angoff 512
sprite 419 angoff 1024
sprite 538 angoff 512
 
// HoloDuke
sprite 29 angoff 1024
 
// Jetpack
sprite 365 angoff -512 // Dukematch only
 
// Keycards (B/R)
sprite 165 angoff -256
sprite 372 angoff 768
 
// MedKit
sprite 112 angoff -256
 
// Nightvision
sprite 245 angoff 768
 
// Steroids
sprite 331 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 406 angoff -512
sprite 412 angoff 512
sprite 413 angoff 512
 
// Shotgun & ammo
sprite 132 angoff 1024
sprite 211 angoff -512
sprite 395 angoff -512
sprite 408 angoff -768
sprite 420 angoff 256
 
// Chaingun & ammo
sprite 177 angoff 512
sprite 418 angoff 512
 
// RPG & ammo
sprite 110 angoff -768
sprite 212 angoff 512
sprite 591 angoff -512
 
// Pipebombs
sprite 37 angoff -512
sprite 386 angoff -256
sprite 402 angoff -256
 
// Shrinker/Expander & ammo
sprite 195 angoff 704
sprite 247 angoff 256
sprite 410 angoff -768 // Dukematch only
 
// Devastator & ammo
sprite 170 angoff 1024
sprite 343 angoff -512 // Dukematch only
 
// Freezethrower & ammo
sprite 34 angoff -512
sprite 214 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 170 mdzoff -200000 // Devastator
sprite 170 roll 1
sprite 279 mdzoff -135000 // drinking fountain
sprite 279 pitch 1
sprite 530 away1 // viewscreen texture
 
// Forcing any floor aligned model to be rendered as sprite
sprite 5 notmd
sprite 9 notmd
sprite 10 notmd
sprite 11 notmd
sprite 25 notmd
sprite 228 notmd
sprite 255 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 399 notmd
sprite 400 notmd
sprite 594 notmd
sprite 595 notmd
sprite 596 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
0,0 → 1,251
// Maphacks for Duke3D HRP
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Jibs5
sprite 570 angoff 512
 
 
 
// PROPS
 
// Bottles
sprite 219 angoff -256
sprite 220 angoff -128
sprite 221 angoff 128
sprite 234 angoff -192
sprite 235 angoff 128
sprite 236 angoff -512
sprite 238 angoff 384
sprite 240 angoff 256
sprite 241 angoff 128
sprite 302 angoff 512
sprite 303 angoff -512
sprite 304 angoff 384
sprite 305 angoff 128
sprite 306 angoff -192
sprite 314 angoff 128
sprite 315 angoff 192
sprite 316 angoff -256
sprite 317 angoff 512
sprite 318 angoff -384
sprite 334 angoff 128
sprite 335 angoff -128
sprite 336 angoff -320
sprite 337 angoff 256
sprite 338 angoff -192
sprite 339 angoff -384
sprite 340 angoff -768
sprite 341 angoff -896
sprite 342 angoff 512
 
// Donuts
sprite 367 angoff -128
 
// Drinking fountains
sprite 95 angoff -512
sprite 795 angoff -512
 
// Root
sprite 91 angoff 768
 
// Trashcan
sprite 376 angoff 512
sprite 377 angoff 384
sprite 378 angoff 256
sprite 380 angoff 768
sprite 385 angoff 384
sprite 387 angoff 256
sprite 388 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 460 angoff 768
sprite 663 angoff 256
sprite 685 angoff 1024 // Dukematch only
 
// Health +10
sprite 362 angoff -128
 
// Health +30
sprite 68 angoff -512
sprite 69 angoff 512
sprite 70 angoff 512
sprite 176 angoff -512
sprite 206 angoff -512
sprite 307 angoff 512
sprite 308 angoff 512
sprite 312 angoff 512
sprite 313 angoff 512
sprite 480 angoff -256
sprite 618 angoff -512
sprite 672 angoff 256
sprite 810 angoff 256
sprite 811 angoff 256
sprite 821 angoff 768
sprite 822 angoff -896
 
// HoloDuke
sprite 577 angoff -512
sprite 596 angoff 1024
 
// Jetpack
sprite 684 angoff 1024 // Dukematch only
 
// Keycards (Y/B)
sprite 172 angoff -512
sprite 372 angoff -512
 
// Medkit
sprite 392 angoff 128
 
// Nightvision
sprite 99 angoff -256
sprite 657 angoff 1024 // flipped sprite
 
// Scuba gear
sprite 86 angoff -256
 
// Steroids
sprite 355 angoff -512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 366 angoff -512
sprite 608 angoff -512
 
// Shotgun & ammo
sprite 178 angoff 128
sprite 361 angoff -256
sprite 363 angoff -896
sprite 371 angoff 1024
sprite 397 angoff -512
sprite 619 angoff -768
 
// Chaingun & ammo
sprite 395 angoff 128
sprite 688 angoff 256 // Dukematch only
sprite 689 angoff 512 // Dukematch only
 
// RPG & ammo
sprite 147 angoff 256
sprite 175 angoff -512
 
// Pipebombs
sprite 150 angoff 512
sprite 151 angoff 384
sprite 182 angoff 512
sprite 823 angoff 896
 
// Devastator & ammo
sprite 207 angoff -1024
sprite 358 angoff 1024
sprite 562 angoff 1024
sprite 563 angoff -512
 
// Laser Tripbomb
sprite 479 angoff -256
 
// Shrinker ammo
sprite 640 angoff 512
 
// Freezethrower & ammo
sprite 690 angoff -512 // Dukematch only
sprite 691 angoff 512 // Dukematch only
sprite 692 angoff 512 // Dukematch only
sprite 686 angoff 256 // Dukematch only
sprite 687 angoff 1024
sprite 725 angoff 768
sprite 827 angoff 384
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 95 mdzoff -150000 // drinking fountain
sprite 95 pitch 1
sprite 237 mdxoff 1800 // bottle
sprite 237 pitch 1
sprite 238 mdzoff -610000 // bottle
sprite 238 mdxoff 1800
sprite 238 pitch 1
sprite 243 mdzoff 410000 // bottle
sprite 243 mdxoff 1800
sprite 243 pitch 1
sprite 244 mdzoff 810000 // bottle
sprite 244 mdxoff 1800
sprite 244 pitch 1
sprite 247 mdzoff 770000 // bottle
sprite 247 mdxoff 1800
sprite 247 pitch 1
sprite 248 mdzoff 410000 // bottle
sprite 248 mdxoff 1800
sprite 248 pitch 1
sprite 251 mdzoff -90000 // bottle
sprite 251 pitch 1
sprite 252 mdzoff 160000 // bottle
sprite 252 pitch 1
sprite 253 mdzoff 240000 // bottle
sprite 253 pitch 1
sprite 323 mdzoff 320000 // bottle
sprite 323 pitch 1
sprite 324 mdzoff 210000 // bottle
sprite 324 pitch 1
sprite 328 mdzoff 340000 // bottle
sprite 328 mdxoff 1800
sprite 328 pitch 1
sprite 329 mdzoff 690000 // bottle
sprite 329 mdxoff 1800
sprite 329 pitch 1
sprite 332 mdzoff 760000 // bottle
sprite 332 mdxoff 1800
sprite 332 pitch 1
sprite 333 mdzoff 340000 // bottle
sprite 333 mdxoff 1800
sprite 333 pitch 1
sprite 335 mdxoff 1800 // bottle
sprite 335 pitch 1
sprite 337 mdxoff 1800 // bottle
sprite 337 pitch 1
sprite 338 mdxoff 1800 // bottle
sprite 338 pitch 1
sprite 339 mdxoff 1800 // bottle
sprite 339 pitch 1
sprite 342 mdzoff 650000 // bottle
sprite 342 pitch 1
sprite 343 mdzoff 690000 // bottle
sprite 343 pitch 1
sprite 567 nomdanim // spinning Duke leg
sprite 795 mdzoff -37500 // drinking fountain
sprite 795 pitch 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 216 notmd
sprite 232 notmd
sprite 288 notmd
sprite 301 notmd
sprite 319 notmd
sprite 495 notmd
sprite 609 notmd
sprite 729 notmd
sprite 796 notmd
 
// Switches to be hidden
sprite 139 notmd
sprite 481 notmd // Fire alarm secret
sprite 743 notmd // Handprint in jungle
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
0,0 → 1,156
// Maphacks for Duke3D HRP
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Bottle
sprite 326 angoff 256
sprite 327 angoff 512
 
// Chair
sprite 336 angoff -512
sprite 361 angoff 786
sprite 457 angoff -896
sprite 894 angoff 256
 
// Chopper wheel (trash compactor)
sprite 684 angoff 128
 
// Donuts
sprite 458 angoff -64
sprite 706 angoff -384
sprite 707 angoff 192
 
// Nuke barrel
sprite 365 angoff -128
sprite 366 angoff -512
sprite 367 angoff 512
sprite 368 angoff -256
sprite 369 angoff -128
sprite 600 angoff 896
sprite 601 angoff -512
sprite 603 angoff 256
 
// Trashcan
sprite 837 angoff -768
sprite 838 angoff 512
 
// US flag
sprite 335 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 351 angoff 256
 
// Health +10
sprite 655 angoff 256
sprite 656 angoff -256
sprite 851 angoff 256
sprite 859 angoff 512
 
// Health +30
sprite 610 angoff -128
sprite 654 angoff -768
sprite 657 angoff -256
sprite 732 angoff 512
sprite 1019 angoff -512
 
// HoloDuke
sprite 724 angoff 1024
 
// Jetpack
sprite 323 angoff 1024 // Dukematch only
 
// Keycards (B/Y/R)
sprite 386 angoff 1024
sprite 762 angoff 768
sprite 854 angoff 1024
 
// Medkit
sprite 733 angoff 256
 
// Scuba gear
sprite 863 angoff 768
 
// Steroids
sprite 55 angoff -256
sprite 734 angoff 256
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 607 angoff 256
sprite 608 angoff 256
sprite 609 angoff 256
sprite 829 angoff 512
sprite 865 angoff 512
 
// Shotgun & ammo
sprite 352 angoff 64
sprite 714 angoff -256
sprite 715 angoff -512
sprite 731 angoff 512
 
// Chaingun & ammo
sprite 561 angoff -512
sprite 611 angoff -512
sprite 615 angoff 512
 
// RPG & ammo
sprite 228 angoff -512
sprite 834 angoff 1024
sprite 864 angoff 256 // Dukematch only
 
// Pipebombs
sprite 140 angoff 1024
sprite 538 angoff -512
sprite 713 angoff -256
sprite 723 angoff 128
sprite 850 angoff 128
 
// Shrinker/Expander & ammo
sprite 319 angoff 768
sprite 827 angoff -640
 
// Devastator & ammo
sprite 532 angoff 512
sprite 828 angoff -256
 
// Freezethrower & ammo
sprite 344 angoff 1024
sprite 831 angoff 128
sprite 868 angoff 256 // Dukematch only
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 335 mdzoff 530000 // US flag
sprite 335 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 330 notmd
sprite 360 notmd
sprite 364 notmd
sprite 893 notmd
 
// Switches to be hidden
sprite 537 notmd // Pressure maintenance computer
 
// Symbols to be rendered as sprites
sprite 35 notmd // Atomic symbol on desk
sprite 332 notmd // Atomic symbol on desk
sprite 1033 notmd // Picture outside building used to hold player flat
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
0,0 → 1,101
// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Cheerleaders
sprite 41 angoff 1024
sprite 42 angoff 1024
sprite 103 angoff 1024
sprite 108 angoff 1024
 
 
 
// PROPS
 
// "Duf Beer" Blimp
sprite 40 angoff -256
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 1 angoff 512 // Dukematch only
 
// Health +30
sprite 66 angoff 1024
sprite 67 angoff 1024
 
// HoloDuke
sprite 25 angoff 1024
 
// Jetpack
sprite 46 angoff 512
sprite 85 angoff 1024 // Dukematch only
 
// Nightvision
sprite 87 angoff 1024
sprite 95 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 2 angoff -512 // Dukematch only
sprite 3 angoff 1024 // Dukematch only
sprite 12 angoff 512 // Dukematch only
sprite 49 angoff -512
sprite 68 angoff -512
sprite 69 angoff 1024
sprite 100 angoff 512
sprite 101 angoff 512
 
// Chaingun & ammo
sprite 5 angoff -512 // Dukematch only
sprite 45 angoff 1024
sprite 62 angoff -512
sprite 88 angoff -512 // Dukematch only
sprite 97 angoff -512
 
// RPG & ammo
sprite 20 angoff 1024 // Dukematch only
sprite 43 angoff 512
sprite 44 angoff 512
sprite 91 angoff -512 // Dukematch only
sprite 96 angoff 512
 
// Pipebombs
sprite 13 angoff 1024
sprite 16 angoff 1024
sprite 89 angoff -512 // Dukematch only
 
// Shrinker & ammo
sprite 9 angoff 512 // Dukematch only
sprite 23 angoff 1024
sprite 71 angoff 512
sprite 92 angoff -512 // Dukematch only
 
// Devastator & ammo
sprite 6 angoff -256 // Dukematch only
sprite 7 angoff -768 // Dukematch only
sprite 21 angoff 1024 // Dukematch only
sprite 90 angoff -512 // Dukematch only
sprite 98 angoff 1024
 
// Freezethrower & ammo
sprite 10 angoff 1024 // Dukematch only
sprite 11 angoff 512 // Dukematch only
sprite 48 angoff -512
sprite 64 angoff 512
sprite 65 angoff 1024
sprite 93 angoff -512
sprite 99 angoff 512
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
0,0 → 1,276
// Maphacks for Duke3D HRP
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Barrels
sprite 253 angoff 512
sprite 254 angoff 768
sprite 255 angoff -128
sprite 722 angoff -768
sprite 743 angoff -256
sprite 744 angoff -128
sprite 756 angoff -768
sprite 757 angoff 256
sprite 758 angoff -384
sprite 761 angoff 512
sprite 762 angoff 128
sprite 763 angoff 384
sprite 871 angoff 640
sprite 873 angoff -512
sprite 874 angoff 896
sprite 875 angoff -128
sprite 876 angoff 384
sprite 877 angoff 256
sprite 878 angoff -512
sprite 879 angoff -256
sprite 880 angoff 256
sprite 881 angoff -512
sprite 882 angoff 512
sprite 884 angoff 640
sprite 887 angoff -256
sprite 888 angoff 512
 
// Bottles (bridge/captainĀ“s quarters)
sprite 16 angoff -128
sprite 17 angoff 384
sprite 18 angoff -192
sprite 19 angoff 256
sprite 20 angoff -192
sprite 22 angoff -512
sprite 24 angoff 384
sprite 500 angoff 192
sprite 1029 angoff 128
sprite 1031 angoff -64
sprite 1033 angoff 256
sprite 1034 angoff -384
sprite 1035 angoff 64
sprite 1036 angoff -128
sprite 1037 angoff 768
sprite 1038 angoff 384
 
// Chair
sprite 262 angoff 512
sprite 492 angoff -512
sprite 503 angoff -512
 
// Coffee machines
sprite 511 angoff -512
sprite 515 angoff -256
 
// Desklamp
sprite 1025 angoff 512
 
// FoodObject10
sprite 508 angoff -256
sprite 509 angoff 128
sprite 510 angoff -64
 
// Pots
sprite 527 angoff 256
sprite 558 angoff -384
 
// Pipes
sprite 782 angoff -512
sprite 787 angoff -512
 
// Restroom
sprite 1043 angoff 1024
 
// Sushi plates
sprite 521 angoff -256
sprite 522 angoff 384
sprite 523 angoff 768
sprite 524 angoff 128
sprite 525 angoff 768
 
// Teddy Bear
sprite 273 angoff -768
 
// Trashcan
sprite 506 angoff -128
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 217 angoff 1024
sprite 973 angoff -768
sprite 1009 angoff 1024
sprite 1184 angoff 512
 
// Boots
sprite 834 angoff 512
sprite 1081 angoff 768
 
// Health +10
sprite 986 angoff 256
sprite 1000 angoff 256
sprite 1003 angoff -256
 
// Health +30
sprite 63 angoff 256
sprite 221 angoff 1024
sprite 227 angoff -256
sprite 239 angoff -512
sprite 998 angoff 512
sprite 999 angoff 256
sprite 1004 angoff -640
sprite 1005 angoff -256
sprite 1006 angoff 256
sprite 1054 angoff 512
sprite 1072 angoff -512
sprite 1127 angoff 256
sprite 1234 angoff -768
 
// HoloDuke
sprite 997 angoff 512
 
// Jetpack
sprite 972 angoff 1024 // Dukematch only
sprite 995 angoff 512 // Dukematch only
sprite 1173 angoff -512 // Dukematch only
 
// Keycards (B/R/Y)
sprite 504 angoff 896
sprite 1021 angoff -512
sprite 1022 angoff 1024
 
// MedKit
sprite 10 angoff 512
 
// Nightvision
sprite 216 angoff 1024
 
// Scuba gear
sprite 969 angoff 256
 
// Steroids
sprite 223 angoff 1024
sprite 1082 angoff 512
sprite 1182 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff 512
sprite 1148 angoff 512
sprite 1149 angoff 512
 
// Shotgun & ammo
sprite 68 angoff 768
sprite 209 angoff -512
sprite 210 angoff -256
sprite 260 angoff 1024
sprite 377 angoff 384
sprite 378 angoff 128
sprite 963 angoff 512
sprite 974 angoff 768
sprite 1012 angoff -512
sprite 1055 angoff 768
sprite 1073 angoff 256
sprite 1119 angoff -768
sprite 1147 angoff 1024
sprite 1185 angoff -680
 
// Chaingun & ammo
sprite 64 angoff 1024
sprite 66 angoff -64
sprite 67 angoff 64
sprite 229 angoff -256
sprite 236 angoff -768
sprite 237 angoff -768
sprite 977 angoff 1024
sprite 1024 angoff -768
sprite 1114 angoff -512
sprite 1116 angoff -512
sprite 1120 angoff -896
sprite 1121 angoff -256
sprite 1181 angoff 512
 
// RPG & ammo
sprite 238 angoff -448
sprite 962 angoff 512
sprite 964 angoff -512
sprite 975 angoff 512
sprite 994 angoff 512
sprite 1056 angoff -512
sprite 1057 angoff 512
 
// Pipebombs
sprite 261 angoff 1024
sprite 626 angoff 256
sprite 1007 angoff 1024
sprite 1008 angoff 1024
 
// Shrinker/Expander & ammo
sprite 211 angoff 512
sprite 980 angoff 1024
sprite 991 angoff 768
sprite 1015 angoff -256
sprite 1117 angoff 256
 
// Devastator & ammo
sprite 965 angoff 64
sprite 966 angoff -64
sprite 978 angoff -512
sprite 979 angoff -512
sprite 1112 angoff -768
sprite 1113 angoff -768
 
// Laser Tripbomb
sprite 983 angoff -768
sprite 984 angoff 768
 
// Freezethrower & ammo
sprite 222 angoff 1024
sprite 981 angoff 320
sprite 982 angoff 320
sprite 988 angoff 768
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 211 mdzoff 330000 // Shrinker
sprite 211 roll 1
sprite 212 mdzoff -330000 // Expander ammo
sprite 212 roll 1
sprite 213 mdzoff -330000 // Expander ammo
sprite 213 roll 1
sprite 1185 mdxoff -56300 // shotgun
sprite 1185 roll -250
sprite 1185 pitch 4095
 
// Forcing any floor aligned model to be rendered as sprite
sprite 288 notmd
sprite 289 notmd
sprite 290 notmd
sprite 291 notmd
sprite 294 notmd
sprite 295 notmd
sprite 297 notmd
sprite 298 notmd
sprite 299 notmd
sprite 300 notmd
sprite 303 notmd
sprite 304 notmd
sprite 494 notmd
sprite 600 notmd
sprite 601 notmd
sprite 1023 notmd
 
// Switches to be hidden
sprite 3 notmd // Foghorn
sprite 1131 notmd // Clock in captain's quarters
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
0,0 → 1,98
// Maphacks for Duke3D HRP
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Satellite
sprite 229 angoff 256
 
 
 
// ITEMS/POWERUPS
 
// Health +30
sprite 227 angoff 128
sprite 228 angoff 384
 
// HoloDuke
sprite 141 angoff -512 // Dukematch only
sprite 257 angoff -768
 
// Jetpack
sprite 142 angoff -128 // Dukematch only
sprite 144 angoff 768 // Dukematch only
 
// MedKit
sprite 61 angoff 512
sprite 179 angoff -512
 
// Nightvision
sprite 225 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 208 angoff -128
sprite 212 angoff -512
sprite 222 angoff -512
sprite 223 angoff -512
 
// Shotgun & ammo
sprite 206 angoff 384
sprite 209 angoff 384
sprite 210 angoff -384
sprite 213 angoff 256
sprite 220 angoff 768
sprite 221 angoff 512
sprite 230 angoff 640
 
// Chaingun & ammo
sprite 39 angoff -256
sprite 60 angoff 512
sprite 62 angoff -512
sprite 161 angoff 1024
sprite 178 angoff 512
sprite 180 angoff -512
sprite 198 angoff 1024
 
// RPG & ammo
sprite 38 angoff -768
sprite 155 angoff 512
sprite 156 angoff 512
sprite 157 angoff 512
sprite 187 angoff -512
sprite 188 angoff -512
sprite 189 angoff -512
 
// Pipebombs
sprite 207 angoff 128
 
// Shrinker & ammo
sprite 36 angoff 256
sprite 145 angoff -768 // Dukematch only
sprite 211 angoff 896
sprite 215 angoff -384
sprite 218 angoff 512
sprite 219 angoff 512
 
// Devastator & ammo
sprite 111 angoff 1024
sprite 112 angoff 1024
sprite 113 angoff 1024
sprite 258 angoff 256
 
// Freezethrower & ammo
sprite 37 angoff 768
sprite 146 angoff 768 // Dukematch only
sprite 214 angoff 512
sprite 216 angoff -256
sprite 217 angoff 256
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
0,0 → 1,72
// Maphacks for Duke3D HRP
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 50 angoff -768
sprite 94 angoff -768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 96 angoff 1024
 
// Health +10
sprite 114 angoff 256
 
// HoloDuke
sprite 92 angoff 1024
 
// Medkit
sprite 112 angoff 256
 
// Steroids
sprite 109 angoff 384
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 110 angoff 768
 
// Shotgun & ammo
sprite 107 angoff -640
sprite 123 angoff 384
sprite 125 angoff 192
 
// Chaingun & ammo
sprite 103 angoff -256
sprite 105 angoff -640
 
// RPG & ammo
sprite 106 angoff 960
sprite 126 angoff 960
 
// Pipebombs
sprite 104 angoff 768
sprite 127 angoff -512
 
// Shrinker & ammo
sprite 25 angoff -896
sprite 113 angoff -896 // Dukematch only
 
// Devastator & ammo
sprite 56 angoff 128
sprite 60 angoff -128
 
// Laser Tripbomb
sprite 111 angoff -768
 
// Freezethrower & ammo
sprite 124 angoff -256
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
0,0 → 1,152
// Maphacks for Duke3D HRP
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 374 angoff -768
sprite 825 angoff -768
sprite 840 angoff -256
sprite 841 angoff 768
 
// Boots
sprite 150 angoff 1024
 
// Health +10
sprite 308 angoff -256
sprite 309 angoff -256
 
// Health +30
sprite 4 angoff -768
sprite 5 angoff -256
sprite 454 angoff -256
sprite 455 angoff -256
sprite 566 angoff -256
sprite 567 angoff -256
sprite 670 angoff 512
sprite 671 angoff 512
sprite 678 angoff 1024
sprite 679 angoff 1024
sprite 682 angoff 1024
sprite 683 angoff 1024
sprite 839 angoff 1024
sprite 843 angoff 128
 
// Jetpack
sprite 29 angoff 1024
 
// Scuba gear
sprite 337 angoff -256
 
// Steroids
sprite 844 angoff 512
 
 
 
// WEAPONS/AMMO
 
// Shotgun & ammo
sprite 299 angoff -768 // Dukematch only
sprite 300 angoff 768 // Dukematch only
sprite 313 angoff 256
sprite 322 angoff 1024
sprite 613 angoff 512 // Dukematch only
sprite 614 angoff 512 // Dukematch only
sprite 615 angoff 512
sprite 616 angoff 512 // Dukematch only
sprite 701 angoff 512 // Dukematch only
sprite 702 angoff 512 // Dukematch only
sprite 867 angoff -896
sprite 868 angoff -768
sprite 871 angoff -256
sprite 885 angoff 512
sprite 886 angoff 512
sprite 962 angoff -768
 
// Chaingun & ammo
sprite 323 angoff 1024
sprite 859 angoff 512 // Dukematch only
sprite 860 angoff -512 // Dukematch only
sprite 861 angoff -512 // Dukematch only
sprite 862 angoff 512 // Dukematch only
sprite 865 angoff 512
sprite 866 angoff 512
sprite 870 angoff -512
sprite 872 angoff -512
sprite 889 angoff -512
sprite 890 angoff -512
sprite 960 angoff 1024
sprite 981 angoff -256
 
// RPG & ammo
sprite 310 angoff 256
sprite 326 angoff 256
sprite 453 angoff 768
sprite 564 angoff 256
sprite 578 angoff 256
sprite 833 angoff -768
sprite 887 angoff -512
sprite 888 angoff -512
sprite 963 angoff -768
sprite 1051 angoff -384
sprite 1052 angoff -128
 
// Pipebombs
sprite 312 angoff 256
sprite 315 angoff -512
sprite 316 angoff 512
sprite 686 angoff -512
sprite 891 angoff 512
sprite 892 angoff -512
sprite 893 angoff 512
sprite 964 angoff -768
 
// Devastator & ammo
sprite 311 angoff 256
sprite 317 angoff -256
sprite 318 angoff 768
sprite 319 angoff -256
sprite 320 angoff 768
sprite 388 angoff -512
sprite 669 angoff 512
sprite 684 angoff 768
sprite 685 angoff 256
sprite 699 angoff -256
sprite 700 angoff -768
sprite 834 angoff 512
sprite 835 angoff 512
sprite 837 angoff -640
sprite 838 angoff -384
sprite 863 angoff 512
sprite 864 angoff 512
sprite 903 angoff 1024
sprite 961 angoff -768
sprite 1049 angoff 512
sprite 1050 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 579 mdzoff -730000 // RPG
sprite 579 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 11 notmd
sprite 12 notmd
sprite 21 notmd
sprite 22 notmd
sprite 562 notmd
sprite 563 notmd
sprite 705 notmd
sprite 706 notmd
sprite 1113 notmd
sprite 1114 notmd
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
0,0 → 1,199
// Maphacks for Duke3D HRP
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
 
 
 
// PROPS
 
// Antenna (bus)
sprite 305 angoff 128
 
// Barrels
sprite 728 angoff 512
sprite 729 angoff -256
 
// Bottle
sprite 726 angoff 384
 
// IV Unit
sprite 441 angoff -256
 
// Parking lot light
sprite 620 angoff -128
 
// Scale
sprite 442 angoff 256
 
// Tripod camera
sprite 303 angoff -32
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 304 angoff 1024
sprite 513 angoff 512
 
// Health +10
sprite 191 angoff 512
sprite 192 angoff 512
sprite 263 angoff 256
sprite 264 angoff -384
sprite 265 angoff 512
sprite 266 angoff 640
sprite 283 angoff -256
sprite 289 angoff -128
sprite 290 angoff -128
sprite 291 angoff -128
sprite 608 angoff 256
sprite 609 angoff -256
 
// Health +30
sprite 201 angoff 512
sprite 205 angoff -128
sprite 253 angoff 768
sprite 255 angoff 1024
sprite 267 angoff -512
sprite 277 angoff -512
sprite 293 angoff 256
sprite 296 angoff 768
sprite 515 angoff -896
sprite 562 angoff -512
sprite 563 angoff -512
sprite 611 angoff -256
sprite 686 angoff 128
 
// HoloDuke
sprite 258 angoff -512
sprite 297 angoff 768
 
// Jetpack
sprite 558 angoff 512
 
// Keycards (B/R/Y)
sprite 311 angoff -512
sprite 469 angoff 512
sprite 690 angoff 1024
 
// MedKit
sprite 301 angoff -768
 
// Nightvision
sprite 234 angoff -256
sprite 252 angoff 1024
 
// Scuba gear
sprite 637 angoff 768
 
// Steroids
sprite 299 angoff 768
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 244 angoff 256
sprite 259 angoff -512
sprite 260 angoff 512
sprite 262 angoff 512
sprite 276 angoff -768
 
// Shotgun & ammo
sprite 85 angoff 768
sprite 284 angoff 1024
sprite 285 angoff 512
sprite 286 angoff -256
 
// Chaingun & ammo
sprite 202 angoff -512
sprite 256 angoff 512
sprite 257 angoff 512
sprite 292 angoff 512
sprite 335 angoff -768
sprite 711 angoff 1024
 
// RPG & ammo
sprite 287 angoff 128
sprite 288 angoff 128
sprite 568 angoff 1024
 
// Pipebombs
sprite 90 angoff 1024
sprite 92 angoff -256
sprite 93 angoff 128
sprite 94 angoff -768 // Dukematch only
sprite 95 angoff -384
sprite 203 angoff -512
sprite 204 angoff -640
sprite 254 angoff -512
sprite 275 angoff 384
sprite 636 angoff -768
sprite 655 angoff -256
sprite 721 angoff 384
sprite 722 angoff 512
sprite 723 angoff 1024
sprite 724 angoff -256
 
// Shrinker/Expander & ammo
sprite 282 angoff -256 // Dukematch only
sprite 560 angoff 1024
sprite 599 angoff -256 // Dukematch only
sprite 651 angoff -512
sprite 652 angoff -512
 
// Devastator & ammo
sprite 97 angoff 768
sprite 98 angoff -768
sprite 198 angoff 768
 
// Laser Tripbomb
sprite 294 angoff -512
sprite 295 angoff -512
sprite 300 angoff -512
 
// Freezethrower & ammo
sprite 280 angoff 512
sprite 281 angoff 512
sprite 656 angoff 256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 198 mdzoff -330000 // Devastator
sprite 198 roll 1
sprite 198 pitch 1
sprite 499 mdzoff -150000 // Hotmeat
sprite 499 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 69 notmd
sprite 75 notmd
sprite 89 notmd
sprite 110 notmd
sprite 111 notmd
sprite 410 notmd
sprite 486 notmd
sprite 491 notmd
sprite 492 notmd
sprite 567 notmd
sprite 574 notmd
sprite 583 notmd
sprite 615 notmd
sprite 616 notmd
sprite 705 notmd
 
// Switches to be hidden
sprite 406 notmd
sprite 423 notmd // Computer in section 2
sprite 421 notmd // Bloody handprint inside crate
sprite 630 notmd // Teleporter in section 2
sprite 683 notmd // Reception computer
 
 
 
// LIGHTS