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Regard whitespace Rev 482 → Rev 483

/maphacks/3drealms_polymost/E1L5_polymost.mhk
18,64 → 18,66
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
sprite 80 angoff 768 // tile0054 shield
sprite 294 angoff 128 // tile0054 shield (multiplayer)
sprite 1042 angoff -512 // tile0054 shield (multiplayer)
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
sprite 604 angoff 1024 // tile0061 boots
sprite 682 angoff 512 // tile0061 boots
sprite 741 angoff -512 // tile0061 boots
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
sprite 735 angoff 128 // tile0051 cola
sprite 736 angoff 256 // tile0051 cola
sprite 873 angoff 256 // tile0051 cola
sprite 936 angoff -256 // tile0051 cola
sprite 1057 angoff -64 // tile0051 cola
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
sprite 117 angoff -768 // tile0052 sixpack
sprite 217 angoff -512 // tile0052 sixpack
sprite 447 angoff -896 // tile0052 sixpack
sprite 540 angoff -512 // tile0052 sixpack
sprite 609 angoff 768 // tile0052 sixpack
sprite 719 angoff -256 // tile0052 sixpack
sprite 722 angoff 256 // tile0052 sixpack
sprite 723 angoff 768 // tile0052 sixpack
sprite 728 angoff -256 // tile0052 sixpack
sprite 731 angoff 512 // tile0052 sixpack
sprite 732 angoff 512 // tile0052 sixpack
sprite 856 angoff 256 // tile0052 sixpack
sprite 860 angoff -256 // tile0052 sixpack
sprite 861 angoff -256 // tile0052 sixpack
sprite 862 angoff -256 // tile0052 sixpack
sprite 872 angoff 256 // tile0052 sixpack
sprite 937 angoff -256 // tile0052 sixpack
sprite 941 angoff -256 // tile0052 sixpack
sprite 1043 angoff 64 // tile0052 sixpack
sprite 1058 angoff -512 // tile0052 sixpack
 
// HoloDuke
sprite 733 angoff -256
sprite 733 angoff -256 // tile1348 holoduke
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
sprite 79 angoff 768 // tile0150 jetpack
sprite 1032 angoff 512 // tile0150 jetpack (multiplayer)
 
// Keycards (B)
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
sprite 4 angoff 512 // tile0053 firstaid
sprite 689 angoff 640 // tile0053 firstaid
sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 734 angoff -128 // tile0053 firstaid
sprite 742 angoff 640 // tile0053 firstaid
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
sprite 262 angoff 256 // tile0059 heatsensor
sprite 817 angoff 512 // tile0059 heatsensor
 
 
 
98,7 → 100,9
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 931 angoff 1024 // tile0049 shotgunammo
sprite 931 mdzoff 500000 // tile0049 shotgunammo
sprite 931 roll 1 // tile0049 shotgunammo
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
106,6 → 110,7
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer)
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
139,7 → 144,8
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1052 angoff 896 // tile0023 rpgsprite
sprite 1052 pitch 96 // tile0023 rpgsprite
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
152,10 → 158,6
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
172,8 → 174,11
sprite 438 notmd
 
// Switches to be hidden
sprite 70 notmd // tile0140 frankenstineswitch
sprite 83 notmd
sprite 382 notmd
sprite 155 notmd // tile1111 handswitch
sprite 688 notmd // tile1111 handswitch