Subversion Repositories duke3d_hrp

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Regard whitespace Rev 465 → Rev 466

/maphacks/3drealms/13d/E3L11_13d.mhk
4,42 → 4,54
// Reviewed by LeoD (February 2013)
 
 
sprite 422 angoff 512 //
sprite 447 angoff 256 // tile0049 shotgunammo
sprite 150 angoff -512 // tile0023 rpgsprite
sprite 146 angoff 512 // tile0052 sixpack
sprite 138 angoff -512 // tile0049 shotgunammo
sprite 507 angoff 256 // tile0037 freezeammo
sprite 121 angoff 512 // tile0024 freezesprite
sprite 121 mdzoff 200000 // tile0024 freezesprite
sprite 121 roll 1 // tile0024 freezesprite
sprite 136 angoff 256 // tile0052 sixpack
sprite 113 angoff 1024 // tile0049 shotgunammo
sprite 131 angoff -896 // tile0049 shotgunammo
sprite 131 roll -128 // tile0049 shotgunammo
sprite 441 angoff 128 // tile0049 shotgunammo
sprite 441 roll -256 // tile0049 shotgunammo
sprite 440 angoff -384 // tile0052 sixpack
sprite 486 angoff 512 // tile0049 shotgunammo
sprite 125 angoff 1024 // tile0023 rpgsprite
sprite 46 angoff 1024 // tile0060 accesscard red
sprite 0 angoff 256 // tile0052 sixpack
sprite 489 angoff 256 // tile0052 sixpack
sprite 118 angoff -768 // tile0049 shotgunammo
sprite 48 angoff 256 // tile0060 accesscard blue
sprite 506 angoff 512 // tile0037 freezeammo
sprite 116 angoff -256 // tile0052 sixpack
sprite 492 angoff -256 // tile0052 sixpack
 
 
//sprite 144 angoff 512 // tile0053 firstaid
sprite 422 angoff 512
sprite 377 angoff 768
sprite 301 angoff -256
sprite 207 angoff 640
sprite 206 angoff 512
sprite 205 angoff 1024
sprite 48 angoff -256
sprite 46 angoff 512
sprite 147 angoff 384
sprite 132 angoff 256
sprite 492 angoff 256
sprite 489 angoff 768
sprite 440 angoff -896
sprite 146 angoff -768
sprite 141 angoff 512
sprite 140 angoff 512
sprite 136 angoff 768
sprite 126 angoff 512
sprite 116 angoff 256
sprite 115 angoff 512
sprite 114 angoff 512
sprite 0 angoff 768
sprite 144 angoff 512
sprite 300 angoff -512
sprite 112 angoff 256
sprite 439 angoff -256
sprite 490 angoff 512
sprite 478 angoff 256
sprite 447 angoff -256
sprite 441 angoff 128
sprite 138 angoff 768
sprite 131 angoff -896
sprite 118 angoff 768
sprite 130 angoff 128
sprite 137 angoff -256
sprite 125 angoff -512
sprite 120 angoff -768
sprite 119 angoff 1024
sprite 487 angoff -256
53,6 → 65,55
sprite 128 angoff -512
sprite 450 angoff 512
sprite 449 angoff 512
sprite 507 angoff -256
sprite 124 angoff 256
sprite 244 notmd2
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1
light 244 -42240 24832 -9216 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 137 -4224 25472 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 64 -32512 21952 41984 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 41 -51584 25024 47104 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 58 3200 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 49 13312 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1
light 87 -41216 16192 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -16384 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -34816 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 0 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 91 -41024 10688 -70656 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 107 -40960 8832 -75776 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 234 -46336 1664 -81920 2000 255 235 255 0 0 1536 60 0 0 0 -1
light 72 13440 6592 -47332 9000 255 235 225 256 192 512 -9999 0 0 0 -1
light 108 -45760 2816 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 108 -46912 2816 -69632 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 44 -46080 21824 45056 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 185 -47296 22976 -8704 800 50 50 255 0 0 1536 60 0 0 0 -1
light 225 -43776 28160 1024 1500 0 0 255 0 0 1536 60 0 0 0 -1
light 75 -35840 6656 -168960 10000 255 235 225 0 0 1536 -50 0 0 0 -1
light 234 -46336 1088 -89856 9500 255 235 255 356 267 512 60 0 0 0 -1
light 16 -44104 17088 -168960 20000 255 235 225 256 192 1024 -45 0 0 0 -1
light 2 -46336 17408 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 123 -27576 17064 -168960 20000 255 235 225 256 192 0 -45 0 0 0 -1
light 122 -22896 19152 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1
light 117 -30208 12800 -76800 4500 225 235 255 0 0 1536 -1 0 0 0 -1
light 98 -45632 6464 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 99 -47040 6528 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 229 -45824 10944 -79360 1500 255 235 225 0 0 1536 60 0 0 0 -1
light 89 -41216 13504 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -53248 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 83 -40960 16896 -72704 1000 225 235 255 0 0 1536 60 0 0 0 -1
light 161 -46976 27648 -2048 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 225 -44096 28032 0 1000 255 0 0 0 0 1536 60 0 0 0 -1
light 204 -44288 22912 -22528 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -31552 5440 -94754 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 75 -39936 5888 -53144 4000 255 235 225 0 0 1536 -50 0 0 0 -1
light 179 -46976 25152 -6144 2000 225 235 255 0 0 1536 60 0 0 0 -1
light 63 -38912 21888 43008 6000 20 20 20 0 0 1536 -1 0 0 0 -1
light 27 -35840 13824 20480 6000 20 20 20 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/13d/E1L1_13d_polymost.mhk
0,0 → 1,213
// Maphacks for Duke3D HRP
// Level: E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// mapmd4: 944032d239a314088ec7fdd771910362
// Reviewed by LeoD (February 2013)
 
 
 
// CHARACTERS
 
// Slime babes
sprite 20 angoff -256 // tile1294 podfem1
 
 
 
// PROPS
 
// Cinema sign
sprite 346 angoff 512 // tile0925 neon1 cinema
sprite 397 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 213 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 160 angoff 128 // tile1062 rubbercan
sprite 382 angoff 256 // tile1062 rubbercan (near cash register)
sprite 383 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 530 angoff -256 // tile0054 shield
 
// Health +10
sprite 39 angoff -512 // tile0051 cola
 
// Health +30
sprite 40 angoff 1024 // tile0052 sixpack
sprite 41 angoff 256 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 169 angoff 256 // tile0052 sixpack
sprite 171 angoff 384 // tile0052 sixpack
sprite 529 angoff -768 // tile0052 sixpack
sprite 547 angoff 256 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 619 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 295 angoff 1024 // tile1348 holoduke
sprite 409 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 445 angoff -512 // tile0150 jetpack
sprite 631 angoff 512 // tile0150 jetpack
 
// Keycards (R)
sprite 449 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 520 angoff 768 // tile0049 shotgunammo *
sprite 594 angoff 1024 // tile0049 shotgunammo *
sprite 632 angoff 512 // tile0049 shotgunammo *
sprite 634 angoff 512 // tile0049 shotgunammo *
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) *
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
 
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
//sprite 593 angoff -512
//sprite 290 angoff 256
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 166 away1 // tile0932 in the security room ## ???? ##
sprite 176 away1 // tile0931 burning trash ## ???? ##
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 381 roll -1 // tile1062 rubbercan (behind theater)
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 382 pitch 1 // tile1062 rubbercan (near cash register)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
sprite 163 notmd // tile0568 femmag1
sprite 164 notmd // tile0568 femmag1
sprite 247 notmd // tile0513
sprite 248 notmd // tile0513
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 550 notmd // tile0342 pannel1
 
// Switches to be hidden
sprite 296 notmd // tile0164 dipswitch2 (arcade game)
sprite 541 notmd // tile0132 slotdoor (cash register)
 
 
 
// LIGHTS
/maphacks/3drealms/13d/E1L2_13d_polymost.mhk
0,0 → 1,147
// Maphacks for Duke3D HRP
// Level: E1L2.MAP - "Red Light District" (1.3D retail + shareware version)
// Author: Allen H. Blum III
// mapmd4: 6845bcccf6641c93ff9d7b6996a28ce5
// Reviewed by LeoD (February 2013)
 
 
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 265 angoff -768 // tile0047 hbombammo
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
/maphacks/3drealms/13d/E3L11_13d_polymost.mhk
0,0 → 1,73
// Level: E3L11.MAP - "Freeway" (1.3D retail version)
// Author: Allen H. Blum III
// mapmd4: a88b434e4a5a30d5c69e0e8956275deb
// Reviewed by LeoD (February 2013)
 
 
sprite 447 angoff 256 // tile0049 shotgunammo
sprite 150 angoff -512 // tile0023 rpgsprite
sprite 146 angoff 512 // tile0052 sixpack
sprite 138 angoff -512 // tile0049 shotgunammo
sprite 507 angoff 256 // tile0037 freezeammo
sprite 121 angoff 512 // tile0024 freezesprite
sprite 121 mdzoff 200000 // tile0024 freezesprite
sprite 121 roll 1 // tile0024 freezesprite
sprite 136 angoff 256 // tile0052 sixpack
sprite 113 angoff 1024 // tile0049 shotgunammo
sprite 131 angoff -896 // tile0049 shotgunammo
sprite 131 roll -128 // tile0049 shotgunammo
sprite 441 angoff 128 // tile0049 shotgunammo
sprite 441 roll -256 // tile0049 shotgunammo
sprite 440 angoff -384 // tile0052 sixpack
sprite 486 angoff 512 // tile0049 shotgunammo
sprite 125 angoff 1024 // tile0023 rpgsprite
sprite 46 angoff 1024 // tile0060 accesscard red
sprite 0 angoff 256 // tile0052 sixpack
sprite 489 angoff 256 // tile0052 sixpack
sprite 118 angoff -768 // tile0049 shotgunammo
sprite 48 angoff 256 // tile0060 accesscard blue
sprite 506 angoff 512 // tile0037 freezeammo
sprite 116 angoff -256 // tile0052 sixpack
sprite 492 angoff -256 // tile0052 sixpack
 
 
//sprite 144 angoff 512 // tile0053 firstaid
sprite 422 angoff 512
sprite 377 angoff 768
sprite 301 angoff -256
sprite 207 angoff 640
sprite 206 angoff 512
sprite 205 angoff 1024
sprite 147 angoff 384
sprite 132 angoff 256
sprite 141 angoff 512
sprite 140 angoff 512
sprite 126 angoff 512
sprite 115 angoff 512
sprite 114 angoff 512
sprite 300 angoff -512
sprite 112 angoff 256
sprite 439 angoff -256
sprite 490 angoff 512
sprite 478 angoff 256
sprite 130 angoff 128
sprite 137 angoff -256
sprite 120 angoff -768
sprite 119 angoff 1024
sprite 487 angoff -256
sprite 430 angoff 1024
sprite 127 angoff 512
sprite 123 angoff 256
sprite 485 angoff 256
sprite 145 angoff 512
sprite 143 angoff -512
sprite 129 angoff -512
sprite 128 angoff -512
sprite 450 angoff 512
sprite 449 angoff 512
sprite 124 angoff 256
sprite 244 notmd2
 
 
 
// LIGHTS
/maphacks/3drealms/13d/E1L1_13d.mhk
5,57 → 5,262
// Reviewed by LeoD (February 2013)
 
 
sprite 20 angoff -256 // tile????
sprite 296 notmd2 // tile????
sprite 541 notmd2 // tile????
sprite 213 angoff -512 // tile????
sprite 346 angoff 512 // tile????
sprite 397 angoff -512
sprite 449 angoff 256
sprite 530 angoff -256
sprite 39 angoff -512
sprite 40 angoff 512
sprite 41 angoff 512
sprite 76 angoff -384
sprite 83 angoff -1536
sprite 169 angoff -1280
sprite 170 angoff -1536
sprite 171 angoff -1152
sprite 529 angoff 768
sprite 547 angoff -1280
sprite 575 angoff -768
sprite 619 angoff 256
sprite 374 angoff 512
sprite 295 angoff 1024
sprite 409 angoff 768
sprite 525 angoff -512
sprite 593 angoff -512
sprite 23 angoff 256
sprite 445 angoff -512
sprite 631 angoff 512
sprite 546 angoff 512
sprite 615 angoff -512
sprite 617 angoff 512
sprite 42 angoff -512
sprite 110 angoff -1280
sprite 111 angoff -768
sprite 197 angoff -256
sprite 43 angoff 512
sprite 528 angoff 512
sprite 290 angoff 256
sprite 80 angoff 1024
sprite 85 angoff 1024
sprite 429 angoff 1024
sprite 178 angoff -768
sprite 190 angoff -512
sprite 25 angoff 768
sprite 533 angoff -384
sprite 630 angoff -256
sprite 45 notmd2
sprite 163 notmd2
sprite 164 notmd2
sprite 247 notmd2
sprite 248 notmd2
sprite 249 notmd2
sprite 250 notmd2
sprite 550 notmd2
 
// CHARACTERS
 
// Slime babes
sprite 20 angoff -256 // tile1294 podfem1
 
 
 
// PROPS
 
// Cinema sign
sprite 346 angoff 512 // tile0925 neon1 cinema
sprite 397 angoff -512 // tile0925 neon1 cinema
 
// Fire hydrant
sprite 213 angoff -512 // tile0981 hydrent
 
// Rubbercans
sprite 160 angoff 128 // tile1062 rubbercan
sprite 382 angoff 256 // tile1062 rubbercan (near cash register)
sprite 383 angoff 192 // tile1062 rubbercan
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 530 angoff -256 // tile0054 shield
 
// Health +10
sprite 39 angoff -512 // tile0051 cola
 
// Health +30
sprite 40 angoff 1024 // tile0052 sixpack
sprite 41 angoff 256 // tile0052 sixpack
sprite 76 angoff 128 // tile0052 sixpack
sprite 169 angoff 256 // tile0052 sixpack
sprite 171 angoff 384 // tile0052 sixpack
sprite 529 angoff -768 // tile0052 sixpack
sprite 547 angoff 256 // tile0052 sixpack
sprite 575 angoff -256 // tile0052 sixpack
sprite 619 angoff 768 // tile0052 sixpack
 
// HoloDuke
sprite 295 angoff 1024 // tile1348 holoduke
sprite 409 angoff 768 // tile1348 holoduke
 
// Jetpack
sprite 445 angoff -512 // tile0150 jetpack
sprite 631 angoff 512 // tile0150 jetpack
 
// Keycards (R)
sprite 449 angoff 860 // tile0060 accesscard blue
 
// MedKit
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only)
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
sprite 520 angoff 768 // tile0049 shotgunammo *
sprite 594 angoff 1024 // tile0049 shotgunammo *
sprite 632 angoff 512 // tile0049 shotgunammo *
sprite 634 angoff 512 // tile0049 shotgunammo *
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) *
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
 
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
//sprite 593 angoff -512
//sprite 290 angoff 256
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop)
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop)
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop)
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 166 away1 // tile0932 in the security room ## ???? ##
sprite 176 away1 // tile0931 burning trash ## ???? ##
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater)
sprite 381 roll -1 // tile1062 rubbercan (behind theater)
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register)
sprite 382 pitch 1 // tile1062 rubbercan (near cash register)
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop)
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
sprite 163 notmd // tile0568 femmag1
sprite 164 notmd // tile0568 femmag1
sprite 247 notmd // tile0513
sprite 248 notmd // tile0513
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 550 notmd // tile0342 pannel1
 
// Switches to be hidden
sprite 296 notmd // tile0164 dipswitch2 (arcade game)
sprite 541 notmd // tile0132 slotdoor (cash register)
 
 
 
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/maphacks/3drealms/13d/E1L2_13d.mhk
5,75 → 5,373
// Reviewed by LeoD (February 2013)
 
 
sprite 1 angoff -896 //
sprite 191 notmd2
sprite 254 notmd2
sprite 517 notmd2
sprite 525 angoff -64
sprite 526 angoff 128
sprite 527 angoff 384
sprite 528 angoff 960
sprite 465 angoff 256
sprite 466 angoff -512
sprite 467 angoff 128
sprite 468 angoff 512
sprite 469 angoff -768
sprite 470 angoff -192
sprite 471 angoff 256
sprite 472 angoff -384
sprite 473 angoff -192
sprite 474 angoff 512
sprite 475 angoff 128
sprite 476 angoff -256
sprite 478 angoff -512
sprite 160 angoff -256
sprite 228 angoff 512
sprite 402 angoff -256
sprite 407 angoff -256
sprite 544 angoff -768
sprite 309 angoff 512
sprite 797 angoff -512
sprite 823 angoff -128
sprite 179 angoff -768
sprite 249 angoff 512
sprite 189 angoff -512
sprite 367 angoff 256
sprite 0 angoff -512
sprite 44 angoff -256
sprite 153 angoff -256
sprite 154 angoff -256
sprite 155 angoff -768
sprite 156 angoff -256
sprite 162 angoff -512
sprite 180 angoff -768
sprite 186 angoff 1024
sprite 208 angoff 256
sprite 432 angoff 1024
sprite 755 angoff 512
sprite 757 angoff 512
sprite 391 angoff 512
sprite 331 angoff -512
sprite 332 angoff -512
sprite 390 angoff 512
sprite 515 angoff 1024
sprite 694 angoff 1024
sprite 818 angoff -768
sprite 173 angoff 512
sprite 693 angoff 512
sprite 754 angoff -512
sprite 192 angoff -512
sprite 751 angoff 256
sprite 63 angoff 512
sprite 188 angoff -512
sprite 265 angoff -768
sprite 177 notmd2
sprite 287 notmd2
sprite 288 notmd2
sprite 289 notmd2
sprite 290 notmd2
sprite 291 notmd2
sprite 292 notmd2
sprite 461 notmd2
sprite 462 notmd2
sprite 463 notmd2
sprite 540 notmd2
 
// CHARACTERS
 
// Hooker
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite)
 
// Slime babes
sprite 1 angoff -896 // tile1294 podfem1
 
// Stripper
sprite 309 angoff 512 // tile1312 fem1 stripper
 
 
 
// PROPS
 
// Bottles
sprite 525 angoff -64 // tile0956 bottle3
sprite 526 angoff 128 // tile0956 bottle3
sprite 527 angoff 384 // tile0956 bottle3
sprite 528 angoff 960 // tile0956 bottle3
sprite 465 angoff 256 // tile1160 bottle13
sprite 466 angoff -512 // tile1162 bottle15
sprite 467 angoff 128 // tile1161 bottle14
sprite 468 angoff 512 // tile1163 bottle16
sprite 469 angoff -768 // tile1164 bottle17
sprite 470 angoff -192 // tile1165 bottle18
sprite 471 angoff 256 // tile1166 bottle19
sprite 472 angoff -384 // tile1163 bottle16
sprite 473 angoff -192 // tile1161 bottle14
sprite 474 angoff 512 // tile1165 bottle18
sprite 475 angoff 128 // tile1166 bottle19
sprite 476 angoff -256 // tile1161 bottle14
 
// Fire Hydrant
sprite 797 angoff -512 // tile0981 hydrent
 
// Toilet
sprite 478 angoff -512 // tile0569 toilet
 
// Trashcan
sprite 160 angoff -256 // tile1232 canwithsomething
sprite 228 angoff 512 // tile1232 canwithsomething
sprite 402 angoff -256 // tile1232 canwithsomething
sprite 407 angoff -256 // tile1232 canwithsomething
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 189 angoff -512 // tile0054 shield
sprite 367 angoff 256 // tile0054 shield
 
// Health +30
sprite 44 angoff 256 // tile0052 sixpack
sprite 153 angoff 256 // tile0052 sixpack
sprite 154 angoff 256 // tile0052 sixpack
sprite 155 angoff -256 // tile0052 sixpack
sprite 156 angoff 256 // tile0052 sixpack
sprite 158 angoff 512 // tile0052 sixpack
sprite 180 angoff -256 // tile0052 sixpack
 
// HoloDuke
sprite 208 angoff 256 // tile1348 holoduke
 
// Keycards (Y/R/B)
sprite 27 angoff 512 // tile0060 accesscard blue
sprite 179 angoff -256 // tile0060 accesscard yellow
sprite 249 angoff 1024 // tile0060 accesscard red
 
// Medkit
sprite 278 angoff -512 // tile0053 firstaid
sprite 823 angoff 384 // tile0053 firstaid
 
// Nightvision
sprite 186 angoff 1024 // tile0059 heatsensor
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 432 angoff 1024 // tile0021 firstgunsprite
sprite 755 angoff 512 // tile0040 ammo
sprite 757 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only)
sprite 391 angoff -512 // tile0028 shotgunsprite
sprite 515 angoff 1024 // tile0028 shotgunsprite
sprite 694 angoff -512 // tile0049 shotgunammo
sprite 818 angoff -256 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 159 angoff -128 // tile0041 batteryammo
sprite 173 angoff 512 // tile0041 batteryammo
sprite 693 angoff 512 // tile0041 batteryammo
sprite 754 angoff -512 // tile0041 batteryammo
 
// RPG & ammo
sprite 163 angoff -512 // tile0044 rpgammo
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only)
sprite 825 angoff 1024 // tile0044 rpgammo
 
// Pipebombs
sprite 63 angoff 512 // tile0047 hbombammo
sprite 188 angoff -512 // tile0047 hbombammo
sprite 265 angoff -768 // tile0047 hbombammo
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store)
sprite 208 pitch 1 // tile1348 holoduke
 
// Forcing any floor aligned model to be rendered as sprite
sprite 177 notmd // tile2301 wallblood1
sprite 287 notmd // tile0903 pocket billard
sprite 288 notmd // tile0903 pocket billard
sprite 289 notmd // tile0903 pocket billard
sprite 290 notmd // tile0903 pocket billard
sprite 291 notmd // tile0903 pocket billard
sprite 292 notmd // tile0903 pocket billard
sprite 426 notmd // tile0577 femmag2
sprite 461 notmd // tile0568 femmag1
sprite 462 notmd // tile0568 femmag1
sprite 463 notmd // tile0577 femmag2
sprite 540 notmd // tile0690 (manhole, half open)
 
// Switches to be hidden
sprite 191 notmd // tile0132 slotdoor (hand dryer)
sprite 254 notmd // tile0132 slotdoor (telephone)
sprite 517 notmd // tile0132 slotdoor (telephone)
 
 
 
// LIGHTS
 
// by Devastator (commented out)
/*
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 39 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 58 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1
light 64 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 94 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1
light 99 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1
light 103 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 116 -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1
light 163 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1
light 185 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 186 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 239 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1
light 239 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
*/
 
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting)
/*
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1
light 99 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 71 -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 239 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1
light 239 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
*/
 
// by Micky C (outdoor lighting, 2nd attempt)
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 65 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 61 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 39 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0
light 187 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1
light 43 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1
light 71 -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1
light 99 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1
light 106 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1
light 71 -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1
light 179 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1
light 191 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1
light 235 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1
light 239 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1
light 239 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1
light 239 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1
light 239 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1
light 239 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 39 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1
light 42 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1
light 42 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1
/maphacks/3drealms/3drealms_polymost_mhk.def
6,7 → 6,7
//author "Allen H. Blum III"
mapfile "E1L1.map"
mapmd4 944032d239a314088ec7fdd771910362
mhkfile "./maphacks/3drealms/13d/E1L1_13d.mhk"
mhkfile "./maphacks/3drealms/13d/E1L1_13d_polymost.mhk"
}
mapinfo {
maptitle "Red Light District"
13,7 → 13,7
//author "Allen H. Blum III"
mapfile "E1L2.map"
mapmd4 6845bcccf6641c93ff9d7b6996a28ce5
mhkfile "./maphacks/3drealms/13d/E1L2_13d.mhk"
mhkfile "./maphacks/3drealms/13d/E1L2_13d_polymost.mhk"
}
mapinfo {
maptitle "User Map"
27,7 → 27,7
//author "Allen H. Blum III"
mapfile "E3L11.map"
mapmd4 a88b434e4a5a30d5c69e0e8956275deb
mhkfile "./maphacks/3drealms/13d/E3L11_13d.mhk"
mhkfile "./maphacks/3drealms/13d/E3L11_13d_polymost.mhk"
}
 
 
/maphacks/3drealms/atomic/E3L11_atomic.mhk
9,16 → 9,16
// PROPS
 
// Barrels
sprite 134 angoff 768
sprite 134 angoff 768 // tile????
 
// Toilet
sprite 89 angoff 512
sprite 89 angoff 512 // tile0569 toilet
 
// Trashcan
sprite 210 angoff -256
sprite 304 angoff 640
sprite 305 angoff 512
sprite 306 angoff 1024
sprite 210 angoff -256 // tile????
sprite 304 angoff 640 // tile????
sprite 305 angoff 512 // tile????
sprite 306 angoff 1024 // tile????
 
 
 
25,39 → 25,39
// ITEMS/POWERUPS
 
// Armor
sprite 364 angoff 384
sprite 379 angoff 256
sprite 364 angoff 384 // tile0054 shield
sprite 379 angoff 256 // tile0054 shield
 
// Health +10
sprite 370 angoff 512
sprite 371 angoff 512
sprite 385 angoff 512
sprite 396 angoff -768
sprite 397 angoff -512
sprite 370 angoff 512 // tile0051 cola
sprite 371 angoff 512 // tile0051 cola
sprite 385 angoff 512 // tile0051 cola
sprite 396 angoff -768 // tile0051 cola
sprite 397 angoff -512 // tile0051 cola
 
// Health +30
sprite 19 angoff 768
sprite 22 angoff -768
sprite 71 angoff -256
sprite 82 angoff 512
sprite 365 angoff -512
sprite 375 angoff -768
sprite 395 angoff 768
sprite 511 angoff 1024
sprite 19 angoff 768 // tile0052 sixpack
sprite 22 angoff -768 // tile0052 sixpack
sprite 71 angoff -256 // tile0052 sixpack
sprite 82 angoff 512 // tile0052 sixpack
sprite 365 angoff -512 // tile0052 sixpack
sprite 375 angoff -768 // tile0052 sixpack
sprite 395 angoff 768 // tile0052 sixpack
sprite 511 angoff 1024 // tile0052 sixpack
 
// Jetpack
sprite 211 angoff -512
sprite 399 angoff 256 // Dukematch only
sprite 211 angoff -512 // tile0150 jetpack
sprite 399 angoff 256 // tile0150 jetpack (multiplayer)
 
// Keycards (B/R)
sprite 463 angoff 256
sprite 465 angoff 1024
sprite 463 angoff 256 // tile0060 accesscard
sprite 465 angoff 1024 // tile0060 accesscard
 
// Medkit
sprite 378 angoff -512
sprite 378 angoff -512 // tile0053 firstaid
 
// Nightvision
sprite 21 angoff 512
sprite 21 angoff 512 // tile0059 heatsensor
 
 
 
67,7 → 67,10
sprite 25 angoff 512
sprite 33 angoff 256
sprite 64 angoff 256
sprite 70 angoff 640
sprite 70 angoff 640 // tile0049 shotgunammo
sprite 70 mdxoff 11500 // tile0049 shotgunammo
sprite 70 pitch -1 // tile0049 shotgunammo
sprite 70 roll -3 // tile0049 shotgunammo
sprite 373 angoff -768
sprite 380 angoff -384
sprite 393 angoff -768
99,30 → 102,22
sprite 383 angoff -512
 
// Laser Tripbomb
sprite 61 angoff 512
sprite 62 angoff 512
sprite 61 angoff 512 // tile0027 tripbombsprite
sprite 62 angoff 512 // tile0027 tripbombsprite
 
// Freezethrower & ammo
sprite 4 angoff 256
sprite 5 mdzoff -660000 // tile0037 freezeammo
sprite 5 roll 1 // tile0037 freezeammo
sprite 387 angoff 768
sprite 390 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 5 mdzoff -660000 // Freezer ammo
sprite 5 roll 1
sprite 70 mdxoff 11500 // shotgun ammo
sprite 70 pitch -1
sprite 70 roll -3
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1
/maphacks/3drealms/atomic/E1L1_atomic.mhk
78,6 → 78,8
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
9,16 → 9,16
// PROPS
 
// Barrels
sprite 134 angoff 768
sprite 134 angoff 768 // tile????
 
// Toilet
sprite 89 angoff 512
sprite 89 angoff 512 // tile0569 toilet
 
// Trashcan
sprite 210 angoff -256
sprite 304 angoff 640
sprite 305 angoff 512
sprite 306 angoff 1024
sprite 210 angoff -256 // tile????
sprite 304 angoff 640 // tile????
sprite 305 angoff 512 // tile????
sprite 306 angoff 1024 // tile????
 
 
 
25,39 → 25,39
// ITEMS/POWERUPS
 
// Armor
sprite 364 angoff 384
sprite 379 angoff 256
sprite 364 angoff 384 // tile0054 shield
sprite 379 angoff 256 // tile0054 shield
 
// Health +10
sprite 370 angoff 512
sprite 371 angoff 512
sprite 385 angoff 512
sprite 396 angoff -768
sprite 397 angoff -512
sprite 370 angoff 512 // tile0051 cola
sprite 371 angoff 512 // tile0051 cola
sprite 385 angoff 512 // tile0051 cola
sprite 396 angoff -768 // tile0051 cola
sprite 397 angoff -512 // tile0051 cola
 
// Health +30
sprite 19 angoff 768
sprite 22 angoff -768
sprite 71 angoff -256
sprite 82 angoff 512
sprite 365 angoff -512
sprite 375 angoff -768
sprite 395 angoff 768
sprite 511 angoff 1024
sprite 19 angoff 768 // tile0052 sixpack
sprite 22 angoff -768 // tile0052 sixpack
sprite 71 angoff -256 // tile0052 sixpack
sprite 82 angoff 512 // tile0052 sixpack
sprite 365 angoff -512 // tile0052 sixpack
sprite 375 angoff -768 // tile0052 sixpack
sprite 395 angoff 768 // tile0052 sixpack
sprite 511 angoff 1024 // tile0052 sixpack
 
// Jetpack
sprite 211 angoff -512
sprite 399 angoff 256 // Dukematch only
sprite 211 angoff -512 // tile0150 jetpack
sprite 399 angoff 256 // tile0150 jetpack (multiplayer)
 
// Keycards (B/R)
sprite 463 angoff 256
sprite 465 angoff 1024
sprite 463 angoff 256 // tile0060 accesscard
sprite 465 angoff 1024 // tile0060 accesscard
 
// Medkit
sprite 378 angoff -512
sprite 378 angoff -512 // tile0053 firstaid
 
// Nightvision
sprite 21 angoff 512
sprite 21 angoff 512 // tile0059 heatsensor
 
 
 
67,7 → 67,10
sprite 25 angoff 512
sprite 33 angoff 256
sprite 64 angoff 256
sprite 70 angoff 640
sprite 70 angoff 640 // tile0049 shotgunammo
sprite 70 mdxoff 11500 // tile0049 shotgunammo
sprite 70 pitch -1 // tile0049 shotgunammo
sprite 70 roll -3 // tile0049 shotgunammo
sprite 373 angoff -768
sprite 380 angoff -384
sprite 393 angoff -768
99,25 → 102,16
sprite 383 angoff -512
 
// Laser Tripbomb
sprite 61 angoff 512
sprite 62 angoff 512
sprite 61 angoff 512 // tile0027 tripbombsprite
sprite 62 angoff 512 // tile0027 tripbombsprite
 
// Freezethrower & ammo
sprite 4 angoff 256
sprite 5 mdzoff -660000 // tile0037 freezeammo
sprite 5 roll 1 // tile0037 freezeammo
sprite 387 angoff 768
sprite 390 angoff -512
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 5 mdzoff -660000 // Freezer ammo
sprite 5 roll 1
sprite 70 mdxoff 11500 // shotgun ammo
sprite 70 pitch -1
sprite 70 roll -3
 
 
 
// LIGHTS
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
78,6 → 78,8
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite