Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 589 → Rev 590

/maphacks/nynightmare/rooftop.mhk
File deleted
/maphacks/nynightmare/puzzle.mhk
File deleted
/maphacks/nynightmare/subway.mhk
File deleted
/maphacks/nynightmare/gcs.mhk
File deleted
/maphacks/nynightmare/bridge.mhk
File deleted
/maphacks/nynightmare/power.mhk
File deleted
/maphacks/nynightmare/park-nyn.mhk
File deleted
/maphacks/nynightmare/times.mhk
File deleted
/maphacks/nynightmare/wayne.mhk
File deleted
/maphacks/nynightmare/nynightmare_mhk.def
File deleted
/maphacks/nynightmare/blackboard.mhk
File deleted
/maphacks/nynightmare/kitchen.mhk
File deleted
/maphacks/nynightmare/club.mhk
File deleted
/maphacks/bobadoo/CQL1-2013-09-02.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL1.map - Castle Quest: "Lost in the Woods" by Bobadoo
// Level : CQL1.map - Castle Quest: "Lost in the Woods"
// Author : Bobadoo
// Map Date : 2013-09-02
// mapmd4 : 42c222975b7817bbc9c57320a24a3c2a
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL1-2013-09-14.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL1.map - Castle Quest: "Lost in the Woods" by Bobadoo
// Level : CQL1.map - Castle Quest: "Lost in the Woods"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : 6ac8e970b4e7cfa6b831460a3bb6ea24
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL2-2013-09-02.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL2.map - Castle Quest: "Imperial Castle" by Bobadoo
// Level : CQL2.map - Castle Quest: "Imperial Castle"
// Author : Bobadoo
// Map Date : 2013-09-02
// mapmd4 : 83787b6c5739ac68a2a109ae672a64a3
 
/maphacks/bobadoo/CQL2-2013-09-14.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL2.map - Castle Quest: "Imperial Castle" by Bobadoo
// Level : CQL2.map - Castle Quest: "Imperial Castle"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : 7eb46aa3f89e4e6ee47f4f5073c7a6c2
 
/maphacks/bobadoo/CQL3-2013-09-03.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL3.map - Castle Quest: "Goblin Underground" by Bobadoo
// Level : CQL3.map - Castle Quest: "Goblin Underground"
// Author : Bobadoo
// Map Date : 2013-09-03
// mapmd4 : 2ba09f057db8902beae15546c3afe0b6
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL3-2013-09-14.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL3.map - Castle Quest: "Goblin Underground" by Bobadoo
// Level : CQL3.map - Castle Quest: "Goblin Underground"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : fbe04aa73e2d83205879bbaa8e43737b
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL4-2013-08-26.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL4.map - Castle Quest: "Caving for Trouble" by Bobadoo
// Level : CQL4.map - Castle Quest: "Caving for Trouble"
// Author : Bobadoo
// Map Date : 2013-08-26
// mapmd4 : 9742dda0c65d3b0f6dd1fa15f3d885e7
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL4-2013-09-14.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL4.map - Castle Quest: "Caving for Trouble" by Bobadoo
// Level : CQL4.map - Castle Quest: "Caving for Trouble"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : cd03b73a070f3c06af5aa786aeef18a6
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL5exp-2013-08-27.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL5exp.map - Castle Quest: "The Greatest Adventure" by Bobadoo
// Level : CQL5exp.map - Castle Quest: "The Greatest Adventure"
// Author : Bobadoo
// Map Date : 2013-08-27
// mapmd4 : 253bf85953d02650e3d90f4ccf210b56
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL5exp-2013-09-14.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL5exp.map - Castle Quest: "The Greatest Adventure" by Bobadoo
// Level : CQL5exp.map - Castle Quest: "The Greatest Adventure"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : 27d45fab53c21ed12daae4e6ffda0a99
// Curr. HRP: r5.2.549
/maphacks/bobadoo/CQL6end.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CQL6end.map - Castle Quest: "The Ending" by Bobadoo
// Level : CQL6end.map - Castle Quest: "The Ending"
// Author : Bobadoo
// Map Date : 2013-09-14
// mapmd4 : 87292a0bb5bc84ddab4a3c9afce7ab3c
// Map Date : 2013-09-14
/maphacks/bobadoo/Suburban-2013-09-02.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Suburban.map - Castle Quest: "Suburban Quest" by Bobadoo
// Level : Suburban.map - Castle Quest: "Suburban Quest"
// Author : Bobadoo
// Map Date : 2013-09-02
// mapmd4 : de86983bed91e2611b105bf66f6333a7
// Curr. HRP: r5.2.549
/maphacks/bobadoo/Suburban-2013-09-15.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Suburban.map - Castle Quest: "Suburban Quest" by Bobadoo
// Level : Suburban.map - Castle Quest: "Suburban Quest"
// Author : Bobadoo
// Map Date : 2013-09-15
// mapmd4 : 412879ba6947fbdd5498f567deaf5943
// Curr. HRP: r5.2.549
/maphacks/bolduc/AtomicArena-2012-11-25.mhk
1,8 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AtomicArena.map - "Atomic Arena" by Paul Bolduc
// Map Date : 2012-11-24
// mapmd4 :
// Level : AtomicArena.map - "Atomic Arena"
// Author : Paul Bolduc
// Map Date : 2012-11-25
// mapmd4 : eb127a098315fff182fcee8b5429adcf
// Curr. HRP: r5.2.511
/maphacks/bolduc/AtomicArena-2012-12-01.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AtomicArena.map - "Atomic Arena" by Paul Bolduc
// Level : AtomicArena.map - "Atomic Arena"
// Author : Paul Bolduc
// Map Date : 2012-12-01
// mapmd4 : a7a54c0e5c007423abb365ec428683e0
// Curr. HRP: r5.2.511
/maphacks/bolduc/BrooklynBridge-2012-10-13.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BrooklynBridge.map - "Brooklyn Bridge" by Paul Bolduc
// Level : BrooklynBridge.map - "Brooklyn Bridge"
// Author : Paul Bolduc
// Map Date : 2012-10-13
// mapmd4 : 2b3df1c8ea91f9c3fcfcd91daf091763
// Curr. HRP: r5.2.511
/maphacks/bolduc/BrooklynBridge-2012-10-15.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BrooklynBridge.map - "Brooklyn Bridge" by Paul Bolduc
// Level : BrooklynBridge.map - "Brooklyn Bridge"
// Author : Paul Bolduc
// Map Date : 2012-10-15
// mapmd4 : a22fbb230b9ed1e0c28f021cf6c5b70f
// Curr. HRP: r5.2.511
/maphacks/bolduc/Entrapped.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Entrapped.map - "Entrapped" by Paul Bolduc
// Level : Entrapped.map - "Entrapped"
// Author : Paul Bolduc
// Map Date : 2013-08-24 00:07
// mapmd4 : b0b786f8d32d3da122d3ee52c567396c
// Map Date : 2013-08-24 13:16
/maphacks/bolduc/N64.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : N64.MAP - "Piracy" by Paul Bolduc
// Level : N64.MAP - "Piracy"
// Author : Paul Bolduc
// Map Date : 1998-01-11
// mapmd4 : ed01eee83c7d92684267f425d0f5a6ad
// Curr. HRP: r5.2.546
/maphacks/bolduc/RCPD.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : RCPD.map - "RCPD Finale" by Paul Bolduc
// Level : RCPD.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-06
// mapmd4 : 447f9db9ae9369e996b5961c9970d8a5
// Curr. HRP: r5.2.535
/maphacks/bolduc/RCPD2.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : RCPD2.map - "RCPD Finale" by Paul Bolduc
// Level : RCPD2.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-12
// mapmd4 : ce79daf7ab00193d71a0c66e61299eaa // TROR version
// Curr. HRP: r5.2.535
/maphacks/bolduc/Slammer.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Slammer.map - "Breakin in then out." by Paul Bolduc
// Level : Slammer.map - "Breakin in then out."
// Author : Paul Bolduc
// Map Date : 1998-03-28
// mapmd4 : 626fa79c7460d0060be35cac8bd52f95
// Curr. HRP: r5.2.536
/maphacks/bolduc/bolduc_mhk.def
5,7 → 5,6
maptitle "Atomic Arena"
//author "Paul Bolduc"
mapfile "AtomicArena.map"
//mapmd5 b52213c9f88f780fb0be4d712933fdb3 // 2012-11-24
mapmd4 eb127a098315fff182fcee8b5429adcf // 2012-11-25
mhkfile "maphacks/bolduc/AtomicArena-2012-11-25.mhk"
}
/maphacks/gee/wgrealms/Wgr5-dnwmd.mhk
2,7 → 2,7
 
// Level : boss.map - "Boss Battle!"
// Author : William Gee
// Map Date : 2008-02-23
// Map Date : 2008-02-23 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 9c93c0ecffabb6ba6a93b6a440337e22
// Curr. HRP: r5.3.583
 
/maphacks/maphacks.def
17,7 → 17,6
include maphacks/marquez/marquez_mhk.def // Fernando Marquez' maps
include maphacks/metropolitan/metropolitan_mhk.def // Metropolitan Mayhem
include maphacks/nw_hrp/nwinter_mhk.def // Duke: Nuclear Winter
include maphacks/nynightmare/nynightmare_mhk.def // New York Nightmare
include maphacks/mrck/mrck_mhk.def // Aymeric Nocus' maps
include maphacks/opblitz/opblitz_mhk.def // Operation Blitzkrieg
include maphacks/plug_and_pray/pnp_mhk.def // Plug and Pray Remake
27,6 → 26,7
include maphacks/sanek/sanek_mhk.def // Sanek's maps
include maphacks/undertaker/undertaker_mhk.def // Robert Wypiór's maps
include maphacks/vaca_hrp/vaca_mhk.def // Duke Caribbean (Vacation)
include maphacks/vance/vance_mhk.def // Todd Vance' maps
include maphacks/zykov/zykov_mhk.def // Zykov Eddy's maps
 
include maphacks/usermaps_mhk.def // Other User Maps
/maphacks/maphacks_polymost.def
17,7 → 17,6
include maphacks/marquez/marquez_mhk.def // Fernando Marquez' maps
include maphacks/metropolitan/metropolitan_mhk.def // Metropolitan Mayhem
include maphacks/nw_hrp/nwinter_mhk.def // Duke: Nuclear Winter
include maphacks/nynightmare/nynightmare_mhk.def // New York Nightmare
include maphacks/mrck/mrck_mhk.def // Aymeric Nocus' maps
include maphacks/opblitz/opblitz_mhk.def // Operation Blitzkrieg
include maphacks/plug_and_pray/pnp_mhk.def // Plug and Pray Remake
27,6 → 26,7
include maphacks/sanek/sanek_mhk.def // Sanek's maps
include maphacks/undertaker/undertaker_mhk.def // Robert Wypiór's maps
include maphacks/vaca_hrp/vaca_mhk.def // Duke Caribbean (Vacation)
include maphacks/vance/vance_mhk.def // Todd Vance' maps
include maphacks/zykov/zykov_mhk.def // Zykov Eddy's maps
 
include maphacks/usermaps_mhk.def // Other User Maps
/maphacks/marquez/new_york_rebellion/SEWCONF.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SEWCONF.MAP / FM1X04.MAP - "Sewer Confines" by Fernando Márquez
// Level : SEWCONF.MAP / FM1X04.MAP - "Sewer Confines"
// Author : Fernando Márquez
// Map Date : 1996-11-03 (2004-09-21)
// mapmd4 : a0cc8ad5d09341f26f8023a39d841ac8
// Map Date : 2009-03-12
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CYCLER.MAP - "Cycling Perimeter" by Fernando Márquez
// Level : CYCLER.MAP - "Cycling Perimeter"
// Author : Fernando Márquez
// Map Date : 1997-02-02 (2007-08-02)
// mapmd4 : 6a0fd70f2e208e1417953dcfeaa8f18e
// Curr. HRP: r5.2.562
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : DEMOUNT.MAP / FM2X04.MAP - "Optical Demounter" by Fernando Márquez
// Level : DEMOUNT.MAP / FM2X04.MAP - "Optical Demounter"
// Author : Fernando Márquez
// Map Date : 1997-02-01 (2007-08-02), 2009-03-12
// mapmd4 : f0a11500983dd163a061d3ae81e284be
// Curr. HRP: r5.2.562
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : FM2X10.MAP - "Cycling Perimeter" by Fernando Márquez
// Level : FM2X10.MAP - "Cycling Perimeter"
// Author : Fernando Márquez
// Map Date : 2009-03-12
// mapmd4 : 710cd52013e98f10b27d1b76f324d002
// Curr. HRP: r5.2.562
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : VIEWPORT.MAP / FM2X09 - "Viewport" by Fernando Márquez
// Level : VIEWPORT.MAP / FM2X09 - "Viewport"
// Author : Fernando Márquez
// Map Date : 1997-03-16 (2007-08-25)
// mapmd4 : 9a4049edb66edc422d4e208149280d3c
// Map Date : 2009-03-12
/maphacks/plug_and_pray/alienrendezvous.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : alienrendezvous.map - "Alien Rendezvous" by ozelot47
// Level : alienrendezvous.map - "Alien Rendezvous"
// Author : ozelot47
// Map Date : 2013-09-20
// mapmd4 : dcd83900739c35ac224ccb384d32d773
// Curr. HRP: r5.2.560
/maphacks/plug_and_pray/dukeroyale.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : dukeroyale.map - "Duke Royale" by ozelot47
// Level : dukeroyale.map - "Duke Royale"
// Author : ozelot47
// Map Date : 2013-09-23
// mapmd4 : f4af67164869bf537132a37036af3648
// Curr. HRP: r5.2.560
/maphacks/plug_and_pray/facesofdeath.mhk
1,7 → 1,8
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : facesofdeath.map - "Faces of Death" by Allen H. Blum III
// Map Date : 2013-09-07
// Level : facesofdeath.map - "Faces of Death"
// Author : Allen H. Blum III
// Map Date : 2013-09-07 (Plug and Pray Remake by ozelot47)
// mapmd4 : 3a924579b930a232ace062a7b2403793
// Curr. HRP: r5.2.560
 
/maphacks/plug_and_pray/gatesmotel.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : gatesmotel.map - "Gates Motel" by ozelot47
// Level : gatesmotel.map - "Gates Motel"
// Author : ozelot47
// Map Date : 2013-09-19
// mapmd4 : 9fdb9b173b084084526bbdeb49404d0d
// Curr. HRP: r5.2.560
/maphacks/plug_and_pray/ministryoffear.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ministryoffear.map - "Ministry of Fear" by ozelot47
// Level : ministryoffear.map - "Ministry of Fear"
// Author : ozelot47
// Map Date : 2013-09-15
// mapmd4 : 0f188dcdcae0ae5ee2ab624d56434de5
// Curr. HRP: r5.2.560
/maphacks/plug_and_pray/nightmarezone.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : nightmarezone.map - "Nightmare Zone" by ozelot47
// Level : nightmarezone.map - "Nightmare Zone"
// Author : ozelot47
// Map Date : 2013-09-23
// mapmd4 : 70eff271371c39212bf4b99e8eccd64f
// Curr. HRP: r5.2.560
/maphacks/plug_and_pray/tracksidetragedy.mhk
1,6 → 1,7
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : tracksidetragedy.map - "Trackside Tragedy" by ozelot47
// Author : ozelot47
// Map Date : 2013-09-20
// mapmd4 : 5323c1ebe10168d2227a1ca2a1f8fadc
// Curr. HRP: r5.2.560
/maphacks/usermaps/cave.mhk
File deleted
/maphacks/usermaps/cruise.mhk
File deleted
/maphacks/usermaps/advertise.mhk
File deleted
/maphacks/usermaps/649.mhk
0,0 → 1,190
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 649.map - "My Mansion (House)"
// Author : Bodhi
// Map Date : 1997-05-22
// mapmd4 : b3f21d5d62664bbbd1a4013c674e3ad7
// Curr. HRP: r5.3.590
 
 
sprite 593 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 592 angoff -512 // tile0905 (tile0904 woodenhorse)
sprite 583 mdzoff 500000 // tile1518 dukelyingdead
sprite 583 pitch -1 // tile1518 dukelyingdead
sprite 1395 angoff 1024 // tile0026 heavyhbomb
sprite 810 notmd // tile1221 cranepole
sprite 821 angoff 821 // tile1061 (streetlight)
sprite 808 angoff 1024 // tile1232 canwithsomething
sprite 1 angoff 1024 // tile0053 firstaid
sprite 812 notmd // tile1221 cranepole
sprite 823 angoff 1024 // tile1061 (streetlight)
sprite 811 notmd // tile1221 cranepole
sprite 4 notmd // tile2675 (tile2670 boss1lob (battlelord))
sprite 1351 notmd // tile2011 (tile2000 pigcop)
sprite 3 notmd // tile1514 (tile1405 duke (dying))
sprite 813 notmd // tile1221 cranepole
sprite 814 notmd // tile1221 cranepole
sprite 825 angoff 1024 // tile1061 (streetlight)
sprite 815 notmd // tile1221 cranepole
sprite 816 notmd // tile1221 cranepole
sprite 827 angoff 1024 // tile1061 (streetlight)
sprite 817 notmd // tile1221 cranepole
sprite 818 notmd // tile1221 cranepole
sprite 829 angoff 1024 // tile1061 (streetlight)
sprite 595 angoff 1024 // tile1232 canwithsomething
sprite 819 notmd // tile1221 cranepole
sprite 820 notmd // tile1221 cranepole
sprite 831 angoff 1024 // tile1061 (streetlight)
sprite 1354 angoff -256 // tile0047 hbombammo
sprite 1354 pitch -112 // tile0047 hbombammo
sprite 1382 angoff 768 // tile0052 sixpack
sprite 72 angoff -512 // tile0762 mike
sprite 71 angoff 1024 // tile1395 fem7 dancer
sprite 1329 angoff 512 // tile1395 fem7 dancer
sprite 1324 notmd // tile1056 (tile1055 (film reel))
sprite 1322 notmd // tile1056 (tile1055 (film reel))
sprite 1327 angoff 512 // tile1312 fem1 stripper
sprite 1404 angoff -768 // tile0052 sixpack
sprite 1405 angoff 256 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0049 shotgunammo
sprite 1403 pitch 1 // tile0049 shotgunammo
sprite 1402 mdzoff 500000 // tile0049 shotgunammo
sprite 1402 pitch 1 // tile0049 shotgunammo
sprite 1401 mdzoff 500000 // tile0049 shotgunammo
sprite 1401 pitch 1 // tile0049 shotgunammo
sprite 470 notmd // tile1221 cranepole
sprite 931 notmd // tile1221 cranepole
sprite 932 notmd // tile1221 cranepole
sprite 469 notmd // tile1221 cranepole
sprite 930 notmd // tile1221 cranepole
sprite 929 notmd // tile1221 cranepole
sprite 468 notmd // tile1221 cranepole
sprite 928 notmd // tile1221 cranepole
sprite 927 notmd // tile1221 cranepole
sprite 467 notmd // tile1221 cranepole
sprite 926 notmd // tile1221 cranepole
sprite 925 notmd // tile1221 cranepole
sprite 466 notmd // tile1221 cranepole
sprite 924 notmd // tile1221 cranepole
sprite 923 notmd // tile1221 cranepole
sprite 465 notmd // tile1221 cranepole
sprite 922 notmd // tile1221 cranepole
sprite 921 notmd // tile1221 cranepole
sprite 464 notmd // tile1221 cranepole
sprite 920 notmd // tile1221 cranepole
sprite 919 notmd // tile1221 cranepole
sprite 463 notmd // tile1221 cranepole
sprite 918 notmd // tile1221 cranepole
sprite 917 notmd // tile1221 cranepole
sprite 462 notmd // tile1221 cranepole
sprite 916 notmd // tile1221 cranepole
sprite 915 notmd // tile1221 cranepole
sprite 461 notmd // tile1221 cranepole
sprite 914 notmd // tile1221 cranepole
sprite 913 notmd // tile1221 cranepole
sprite 460 notmd // tile1221 cranepole
sprite 912 notmd // tile1221 cranepole
sprite 911 notmd // tile1221 cranepole
sprite 458 notmd // tile1221 cranepole
sprite 910 notmd // tile1221 cranepole
sprite 909 notmd // tile1221 cranepole
sprite 459 notmd // tile1221 cranepole
sprite 908 notmd // tile1221 cranepole
sprite 907 notmd // tile1221 cranepole
sprite 457 notmd // tile1221 cranepole
sprite 906 notmd // tile1221 cranepole
sprite 905 notmd // tile1221 cranepole
sprite 455 notmd // tile1221 cranepole
sprite 969 notmd // tile1221 cranepole
sprite 968 notmd // tile1221 cranepole
sprite 967 notmd // tile1221 cranepole
sprite 966 notmd // tile1221 cranepole
sprite 453 notmd // tile1221 cranepole
sprite 970 notmd // tile1221 cranepole
sprite 971 notmd // tile1221 cranepole
sprite 972 notmd // tile1221 cranepole
sprite 973 notmd // tile1221 cranepole
sprite 454 notmd // tile1221 cranepole
sprite 977 notmd // tile1221 cranepole
sprite 976 notmd // tile1221 cranepole
sprite 974 notmd // tile1221 cranepole
sprite 975 notmd // tile1221 cranepole
sprite 456 notmd // tile1221 cranepole
sprite 904 notmd // tile1221 cranepole
sprite 903 notmd // tile1221 cranepole
sprite 471 notmd // tile1221 cranepole
sprite 902 notmd // tile1221 cranepole
sprite 901 notmd // tile1221 cranepole
sprite 472 notmd // tile1221 cranepole
sprite 900 notmd // tile1221 cranepole
sprite 899 notmd // tile1221 cranepole
sprite 473 notmd // tile1221 cranepole
sprite 898 notmd // tile1221 cranepole
sprite 897 notmd // tile1221 cranepole
sprite 474 notmd // tile1221 cranepole
sprite 896 notmd // tile1221 cranepole
sprite 895 notmd // tile1221 cranepole
sprite 475 notmd // tile1221 cranepole
sprite 898 notmd // tile1221 cranepole
sprite 897 notmd // tile1221 cranepole
sprite 474 notmd // tile1221 cranepole
sprite 894 notmd // tile1221 cranepole
sprite 893 notmd // tile1221 cranepole
sprite 476 notmd // tile1221 cranepole
sprite 892 notmd // tile1221 cranepole
sprite 891 notmd // tile1221 cranepole
sprite 477 notmd // tile1221 cranepole
sprite 890 notmd // tile1221 cranepole
sprite 889 notmd // tile1221 cranepole
sprite 478 notmd // tile1221 cranepole
sprite 888 notmd // tile1221 cranepole
sprite 887 notmd // tile1221 cranepole
sprite 479 notmd // tile1221 cranepole
sprite 886 notmd // tile1221 cranepole
sprite 885 notmd // tile1221 cranepole
sprite 480 notmd // tile1221 cranepole
sprite 884 notmd // tile1221 cranepole
sprite 883 notmd // tile1221 cranepole
sprite 481 notmd // tile1221 cranepole
sprite 882 notmd // tile1221 cranepole
sprite 881 notmd // tile1221 cranepole
sprite 482 notmd // tile1221 cranepole
sprite 880 notmd // tile1221 cranepole
sprite 879 notmd // tile1221 cranepole
sprite 484 notmd // tile1221 cranepole
sprite 877 notmd // tile1221 cranepole
sprite 878 notmd // tile1221 cranepole
sprite 483 notmd // tile1221 cranepole
sprite 933 angoff 768 // tile0056 airtank
sprite 1389 angoff 1024 // tile0049 shotgunammo
sprite 1390 angoff -256 // tile0049 shotgunammo
sprite 990 notmd // tile0907 (tile0904 woodenhorse)
sprite 991 notmd // tile0907 (tile0904 woodenhorse)
sprite 981 notmd // tile0907 (tile0904 woodenhorse)
sprite 982 notmd // tile0907 (tile0904 woodenhorse)
sprite 1384 angoff 256 // tile0052 sixpack
sprite 1385 angoff -384 // tile0052 sixpack
sprite 1332 angoff -256 // tile1323 fem5 polebabe
sprite 417 angoff 1024 // tile0060 accesscard red
sprite 100 angoff 1024 // tile0695 pot2
sprite 1312 mdzoff -2816 // tile0407 fansprite
sprite 1312 pitch 1024 // tile0407 fansprite
sprite 1295 angoff 384 // tile0556 chair1
sprite 1294 angoff -512 // tile0556 chair1
sprite 1293 angoff -576 // tile0556 chair1
sprite 1298 angoff 256 // tile0556 chair1
sprite 1297 angoff 512 // tile0556 chair1
sprite 1296 angoff 512 // tile0556 chair1
sprite 120 angoff 512 // tile0060 accesscard yellow
sprite 785 notmd // tile0164 dipswitch2
sprite 579 notmd // tile0164 dipswitch2
sprite 1046 angoff 1024 // tile0025 shrinkersprite
sprite 1046 mdzoff 200000 // tile0025 shrinkersprite
sprite 1046 pitch 1 // tile0025 shrinkersprite
sprite 1281 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 1281 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1282 angoff 1024 // tile0569 toilet
sprite 1284 angoff -512 // tile0058 (spacesuit)
sprite 1285 angoff -512 // tile0058 (spacesuit)
sprite 1286 angoff -512 // tile0058 (spacesuit)
sprite 485 angoff 704 // tile1334 fem6 padbabe
/maphacks/usermaps/AZTEC-dnwmd.mhk
0,0 → 1,73
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AZTEC.MAP - "AZTEC"
// Author : Robert Travis
// Map Date : 2008-02-22 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 577ac06b9df6c0422f793e1d46e587c0
// Curr. HRP: r5.3.590
 
// <-> AZTEC.mhk
 
// 1-581 / 795-871 / / 939-950
sprite 799 angoff 256 // tile0052 sixpack
sprite 4 angoff -256 // tile0052 sixpack
sprite -946 angoff 512 // tile0028 shotgunsprite
sprite 811 angoff 512 // tile0052 sixpack
sprite 951 angoff 512 // tile0049 shotgunammo
sprite 581 angoff 512 // tile0060 accesscard yellow
sprite 812 angoff -512 // tile0059 heatsensor
sprite 814 angoff -512 // tile0049 shotgunammo
sprite 815 angoff 896 // tile0054 shield
sprite 950 angoff -896 // tile0052 sixpack
sprite 819 angoff 1024 // tile0041 batteryammo
sprite 820 angoff -512 // tile0055 steroids
sprite 480 angoff 512 // tile0053 firstaid
sprite 484 angoff 512 // tile0022 chaingunsprite
sprite 823 angoff 1024 // tile0040 ammo
sprite 825 angoff 1024 // tile0040 ammo
sprite 824 angoff 1024 // tile0040 ammo
sprite 837 angoff -512 // tile0041 batteryammo
sprite 829 angoff 1024 // tile0052 sixpack
sprite 838 angoff 1024 // tile0027 tripbombsprite
sprite 840 angoff 1024 // tile0027 tripbombsprite
sprite 839 angoff 1024 // tile0027 tripbombsprite
sprite 828 angoff 1024 // tile0027 tripbombsprite
sprite 834 angoff -512 // tile0046 crystalammo
sprite 830 angoff -512 // tile0024 freezesprite
sprite 836 angoff 512 // tile0047 hbombammo
sprite 354 angoff 1024 // tile0060 accesscard blue
sprite 444 angoff 768 // tile2254 (tile2250 jibs2 (eye))
sprite 446 angoff 512 // tile1352 monk
sprite 853 angoff -768 // tile0027 tripbombsprite
sprite 854 angoff -768 // tile0027 tripbombsprite
sprite 855 angoff -768 // tile0027 tripbombsprite
sprite 856 angoff -768 // tile0027 tripbombsprite
sprite 857 angoff -768 // tile0027 tripbombsprite
sprite 858 angoff -768 // tile0027 tripbombsprite
sprite 859 angoff -768 // tile0027 tripbombsprite
sprite 860 angoff -768 // tile0027 tripbombsprite
sprite 852 angoff -768 // tile0027 tripbombsprite
sprite 843 angoff 1024 // tile1348 holoduke
sprite 842 angoff 1024 // tile0056 airtank
sprite 844 angoff 512 // tile0025 shrinkersprite
sprite 845 angoff 768 // tile0052 sixpack
sprite 546 angoff -512 // tile0054 shield
sprite 545 angoff -512 // tile0049 shotgunammo
sprite 544 angoff 512 // tile0060 accesscard red
sprite 847 angoff 512 // tile0046 crystalammo
sprite 846 angoff 512 // tile0046 crystalammo
sprite 849 angoff 1024 // tile0042 devistatorammo
sprite 443 angoff 512 // tile0055 steroids
sprite 939 angoff -512 // tile0054 shield
sprite 868 angoff -512 // tile0023 rpgsprite
sprite 868 mdxoff 10000 // tile0023 rpgsprite
sprite 868 pitch -1 // tile0023 rpgsprite
sprite 861 angoff 1024 // tile0053 firstaid
sprite 863 angoff -512 // tile0049 shotgunammo
sprite 862 angoff 1024 // tile0044 rpgammo
sprite 3 angoff 256 // tile0052 sixpack
sprite 871 angoff 1024 // tile0054 shield
sprite 2 angoff 896 // tile0044 rpgammo
sprite 947 angoff 896 // tile0044 rpgammo
sprite 949 angoff -896 // tile0042 devistatorammo
sprite 1 angoff -896 // tile0042 devistatorammo
/maphacks/usermaps/AZTEC.mhk
1,51 → 1,73
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AZTEC.MAP - "AZTEC" by Robert Travis
// Level : AZTEC.MAP - "AZTEC"
// Author : Robert Travis
// Map Date : 1996-08-28
// mapmd4 : c03139c3293c2abcf1eb822d84dc6b6b
// Curr. HRP: r5.2.432
// Curr. HRP: r5.3.590
 
// <-> AZTEC-dnwmd.mhk
 
// 1-581 / 796-872 / / 942-953
sprite 800 angoff 256 // tile0052 sixpack
sprite 4 angoff -256 // tile0052 sixpack
sprite 949 angoff -512 // tile0028 shotgunsprite
sprite 812 angoff 512 // tile0052 sixpack
sprite 954 angoff 512 // tile0049 shotgunammo
sprite 949 angoff 512 // tile0028 shotgunsprite
sprite 812 angoff 512 // tile0052 sixpack
sprite 581 angoff 512 // tile0060 accesscard yellow
sprite 813 angoff 1024 // tile0059 heatsensor
sprite 813 angoff -512 // tile0059 heatsensor
sprite 815 angoff -512 // tile0049 shotgunammo
sprite 816 angoff 768 // tile0054 shield
sprite 953 angoff 256 // tile0052 sixpack
sprite 816 angoff 896 // tile0054 shield
sprite 953 angoff -896 // tile0052 sixpack
sprite 820 angoff 1024 // tile0041 batteryammo
sprite 821 angoff -512 // tile0055 steroids
sprite 480 angoff 512 // tile0053 firstaid
sprite 484 angoff 512 // tile0022 chaingunsprite
sprite 821 angoff 512 // tile0055 steroids
sprite 838 angoff 1024 // tile0041 batteryammo
sprite 864 angoff -512 // tile0049 shotgunammo
sprite 863 angoff 1024 // tile0044 rpgammo
sprite 826 angoff 1024 // tile0040 ammo
sprite 825 angoff 1024 // tile0040 ammo
sprite 824 angoff 1024 // tile0040 ammo
sprite 838 angoff -512 // tile0041 batteryammo
sprite 830 angoff 1024 // tile0052 sixpack
sprite 841 angoff 1024 // tile0027 tripbombsprite
sprite 840 angoff 1024 // tile0027 tripbombsprite
sprite 839 angoff 1024 // tile0027 tripbombsprite
sprite 829 angoff 1024 // tile0027 tripbombsprite
sprite 835 angoff -512 // tile0046 crystalammo
sprite 831 angoff -512 // tile0024 freezesprite
sprite 837 angoff 512 // tile0047 hbombammo
sprite 354 angoff 1024 // tile0060 accesscard blue
sprite 444 angoff 768 // tile2254 (tile2250 jibs2 (eye))
sprite 446 angoff 512 // tile1352 monk
sprite 853 angoff -768 // tile0027 tripbombsprite
sprite 854 angoff -768 // tile0027 tripbombsprite
sprite 855 angoff -768 // tile0027 tripbombsprite
sprite 856 angoff -768 // tile0027 tripbombsprite
sprite 857 angoff -768 // tile0027 tripbombsprite
sprite 858 angoff -768 // tile0027 tripbombsprite
sprite 859 angoff -768 // tile0027 tripbombsprite
sprite 860 angoff -768 // tile0027 tripbombsprite
sprite 861 angoff -768 // tile0027 tripbombsprite
sprite 844 angoff 1024 // tile1348 holoduke
sprite 843 angoff 1024 // tile0056 airtank
sprite 845 angoff 512 // tile0025 shrinkersprite
sprite 846 angoff 768 // tile0052 sixpack
sprite 546 angoff -512 // tile0054 shield
sprite 545 angoff -512 // tile0049 shotgunammo
sprite 544 angoff 0 // tile0060 accesscard red
sprite 847 angoff 512 // tile0046 crystalammo
sprite 848 angoff 512 // tile0046 crystalammo
sprite 850 angoff 1024 // tile0042 devistatorammo
sprite 443 angoff 512 // tile0055 steroids
sprite 942 angoff -512 // tile0054 shield
sprite 868 angoff -512 // tile0023 rpgsprite
sprite 868 mdxoff 10000 // tile0023 rpgsprite
sprite 868 pitch -1 // tile0023 rpgsprite
sprite 846 angoff -256 // tile0052 sixpack
sprite 546 angoff -512 // tile0054 shield
sprite 545 angoff -512 // tile0049 shotgunammo
//sprite 544 angoff ??? // tile0060 accesscard red
sprite 847 angoff 512 // tile0046 crystalammo
sprite 848 angoff 512 // tile0046 crystalammo
sprite 446 angoff 512 // tile1352 monk
sprite 844 angoff 1024 // tile1348 holoduke
sprite 843 angoff 1024 // tile0056 airtank
sprite 845 angoff 512 // tile0025 shrinkersprite
sprite 831 angoff -512 // tile0024 freezesprite
sprite 829 angoff 1024 // tile0027 tripbombsprite
sprite 839 angoff 1024 // tile0027 tripbombsprite
sprite 840 angoff 1024 // tile0027 tripbombsprite
sprite 841 angoff 1024 // tile0027 tripbombsprite
sprite 862 angoff 1024 // tile0053 firstaid
sprite 864 angoff -512 // tile0049 shotgunammo
sprite 863 angoff 1024 // tile0044 rpgammo
sprite 3 angoff 256 // tile0052 sixpack
sprite 872 angoff 1024 // tile0054 shield
sprite 2 angoff 896 // tile0044 rpgammo
sprite 950 angoff 896 // tile0044 rpgammo
sprite 952 angoff -896 // tile0042 devistatorammo
sprite 1 angoff -896 // tile0042 devistatorammo
sprite 952 angoff -896 // tile0042 devistatorammo
sprite 354 angoff 1024 // tile0060 accesscard blue
/maphacks/usermaps/Atomic_Bunker.mhk
1,10 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Atomic_Bunker.map - "Atomic Bunker" by MetHy (MetHunter)
// Level : Atomic_Bunker.map - "Atomic Bunker"
// Author : MetHy (MetHunter)
// Map Date : 2008-08-21
// mapmd4 : e2fde77c31ea19c11d2cc06832388801
// Curr. HRP: r5.2.546
 
// <-> Atomic_Bunker_ATT.mhk
 
sprite 30 angoff 512 // tile0051 cola
sprite 155 angoff 512 // tile0051 cola
/maphacks/usermaps/Atomic_Bunker_ATT.mhk
1,10 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Atomic_Bunker_ATT.map - "Atomic_Bunker" by MetHy (MetHunter)
// Level : Atomic_Bunker_ATT.map - "Atomic_Bunker"
// Author : MetHy (MetHunter)
// Map Date : 2010-11-01 (Attrition)
// mapmd4 : 5cc6b134358d3bb7a939d1cc5d623cac
// Curr. HRP: r5.2.546
 
// <-> Atomic_Bunker.mhk
 
sprite 30 angoff 512 // tile0051 cola
sprite 155 angoff 512 // tile0051 cola
/maphacks/usermaps/Doomgate.mhk
0,0 → 1,105
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Doomgate.map - "Doomgate"
// Author : Bobby 'The Evil Elf' Portis
// Map Date : 1997-02-25
// mapmd4 : f5fa3691a2668904733ab598a6d5cd30
// Curr. HRP: r5.3.590
 
 
sprite 12 angoff 256 // tile0040 ammo
sprite 13 angoff 384 // tile0040 ammo
sprite 11 angoff 768 // tile0026 heavyhbomb
sprite 10 angoff -256 // tile0026 heavyhbomb
sprite 15 angoff 128 // tile0028 shotgunsprite
sprite 9 angoff 384 // tile0040 ammo
sprite 8 angoff -384 // tile0040 ammo
sprite 7 angoff -768 // tile0054 shield
sprite 513 angoff 1024 // tile0040 ammo
sprite 514 angoff 1024 // tile0040 ammo
sprite 510 angoff 512 // tile0041 batteryammo
sprite 512 angoff -512 // tile0052 sixpack
sprite 511 angoff -512 // tile0022 chaingunsprite
sprite 520 angoff -512 // tile0052 sixpack
sprite 521 angoff -512 // tile0049 shotgunammo
sprite 449 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 448 angoff 1024 // tile0046 crystalammo (multiplayer)
sprite 447 angoff 1024 // tile0046 crystalammo (multiplayer)
sprite 530 angoff 1024 // tile0051 cola
sprite 440 angoff -256 // tile0044 rpgammo (multiplayer)
sprite 438 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 439 angoff 768 // tile0044 rpgammo (multiplayer)
sprite 442 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 441 angoff 768 // tile0029 devistatorsprite (multiplayer)
sprite 443 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 445 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 445 roll -256 // tile0049 shotgunammo (multiplayer)
sprite 446 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 446 roll -256 // tile0049 shotgunammo (multiplayer)
sprite 444 angoff 384 // tile0053 firstaid (multiplayer)
sprite 527 angoff 1024 // tile0041 batteryammo
sprite 527 roll -160 // tile0041 batteryammo
sprite 535 angoff 1024 // tile0027 tripbombsprite
sprite 537 angoff 512 // tile0027 tripbombsprite
sprite 547 roll -96 // tile0049 shotgunammo
sprite 435 angoff 768 // tile0053 firstaid
sprite 435 mdzoff 900000 // tile0053 firstaid
sprite 435 pitch -1 // tile0053 firstaid
sprite 550 angoff 384 // tile0047 hbombammo
sprite 553 angoff 256 // tile0026 heavyhbomb
sprite 552 angoff 768 // tile0026 heavyhbomb
sprite 551 angoff -768 // tile0026 heavyhbomb
sprite 578 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 579 angoff 768 // tile0022 chaingunsprite (multiplayer)
sprite 577 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 581 angoff 1024 // tile0051 cola
sprite 580 angoff -512 // tile0053 firstaid
sprite 605 angoff 256 // tile0041 batteryammo
sprite 607 angoff 512 // tile0052 sixpack
sprite 597 angoff -768 // tile0026 heavyhbomb
sprite 598 angoff -768 // tile0026 heavyhbomb
sprite 599 angoff -768 // tile0026 heavyhbomb
sprite 600 angoff -768 // tile0026 heavyhbomb
sprite 573 angoff -768 // tile0049 shotgunammo
sprite 450 mdzoff 700000 // tile0057 jetpack (multiplayer)
sprite 450 pitch -1 // tile0057 jetpack (multiplayer)
sprite 570 angoff 256 // tile0042 devistatorammo
sprite 572 angoff -384 // tile0028 shotgunsprite
sprite 609 angoff -256 // tile0051 cola
sprite 617 angoff -512 // tile0049 shotgunammo
sprite 618 angoff 256 // tile0044 rpgammo
sprite 624 angoff -512 // tile0040 ammo
sprite 623 angoff -512 // tile0040 ammo
sprite 622 angoff -512 // tile0040 ammo
sprite 625 angoff 1024 // tile0026 heavyhbomb
sprite 627 angoff 1024 // tile0026 heavyhbomb
sprite 632 angoff -256 // tile0049 shotgunammo
sprite 633 angoff 256 // tile0041 batteryammo
sprite 634 angoff 768 // tile0044 rpgammo
sprite 635 angoff -768 // tile0042 devistatorammo
sprite 654 angoff -256 // tile0044 rpgammo
sprite 653 angoff 1024 // tile0051 cola
sprite 652 angoff -512 // tile0051 cola
sprite 649 angoff -512 // tile0049 shotgunammo
sprite 648 angoff 256 // tile0041 batteryammo
sprite 647 angoff -896 // tile0041 batteryammo
sprite 645 angoff 512 // tile0040 ammo
sprite 643 angoff 512 // tile0040 ammo
sprite 644 angoff 512 // tile0040 ammo
sprite 664 angoff -768 // tile0026 heavyhbomb
sprite 663 angoff 768 // tile0026 heavyhbomb
sprite 662 angoff 256 // tile0026 heavyhbomb
sprite 661 angoff 640 // tile0041 batteryammo
sprite 660 angoff 512 // tile0027 tripbombsprite
sprite 559 angoff 384 // tile0026 heavyhbomb
sprite 658 angoff 384 // tile0027 tripbombsprite
sprite 656 angoff 896 // tile0027 tripbombsprite
sprite 655 angoff 256 // tile0042 devistatorammo
sprite 668 angoff 768 // tile0044 rpgammo
sprite 667 angoff -768 // tile0042 devistatorammo
sprite 676 angoff 768 // tile0052 sixpack
sprite 675 angoff 512 // tile0052 sixpack
sprite 674 angoff 256 // tile0052 sixpack
sprite 672 angoff -256 // tile0052 sixpack
sprite 671 angoff -512 // tile0052 sixpack
sprite 670 angoff -768 // tile0052 sixpack
/maphacks/usermaps/SHRUNKEN.mhk
0,0 → 1,49
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SHRUNKEN.MAP - "Shrunken"
// Author : Ryan Lennox
// Map Date : 2006-12-18
// mapmd4 : 62e34d421a767e100f7a46bead25f35c
// Curr. HRP: r5.3.590
 
 
sprite 192 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 192 pitch -1 // tile0574 (tile0670 (faucet))
sprite 193 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 193 pitch -1 // tile0574 (tile0670 (faucet))
sprite 261 angoff -512 // tile0051 cola
sprite 149 angoff -640 // tile0040 ammo
sprite 209 mdzoff 500000 // tile0022 chaingunsprite
sprite 209 pitch 1 // tile0022 chaingunsprite
sprite 210 mdzoff 500000 // tile0041 batteryammo
sprite 210 pitch 1 // tile0041 batteryammo
sprite 276 angoff 512 // tile0021 firstgunsprite
sprite 244 angoff -768 // tile0051 cola
sprite 76 angoff 256 // tile0049 shotgunammo
sprite 75 angoff 256 // tile0052 sixpack
sprite 77 angoff -512 // tile0053 firstaid
sprite 148 angoff 1024 // tile0021 firstgunsprite
sprite 278 angoff 512 // tile0049 shotgunammo
sprite 280 angoff 512 // tile0052 sixpack
sprite 264 angoff -768 // tile0049 shotgunammo
sprite 150 angoff 512 // tile0028 shotgunsprite
sprite 87 angoff 1024 // tile0042 devistatorammo
sprite 167 angoff -256 // tile0051 cola
sprite 228 angoff 1024 // tile0052 sixpack
sprite 83 angoff 512 // tile0051 cola
sprite 84 angoff 512 // tile0051 cola
sprite 297 angoff 1024 // tile0051 cola
sprite 232 angoff -512 // tile0051 cola
sprite 231 angoff 1024 // tile0044 rpgammo
sprite 295 angoff -256 // tile0051 cola
sprite 296 angoff 256 // tile0051 cola
sprite 299 angoff 512 // tile0053 firstaid
sprite 238 angoff 1024 // tile0042 devistatorammo
sprite 235 angoff 542 // tile0029 devistatorsprite
sprite 239 angoff 768 // tile0052 sixpack
sprite 294 angoff -768 // tile0047 hbombammo
sprite 286 angoff 1024 // tile0021 firstgunsprite
sprite 287 angoff -512 // tile0025 shrinkersprite
sprite 165 angoff 512 // tile0051 cola
sprite 164 angoff -512 // tile0023 rpgsprite
sprite 252 angoff 1024 // tile0052 sixpack
/maphacks/usermaps/XXXmas98.mhk
1,10 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : XXXmas98.map - "XXXmas98" by Dukebert
// Level : XXXmas98.map - "XXXmas98"
// Author : Dukebert
// Map Date : 1998-12-01
// mapmd4 : d29cb871619b80d110d8a4e76fb15e32
// Curr. HRP: r5.2.556
// Curr. HRP: r5.3.590
 
// <-> XXXmas98_DNA.mhk
 
sprite 445 mdzoff 4000000 // tile1337 (helicopter)
sprite 445 pitch 1 // tile1337 (helicopter)
12,15 → 14,28
sprite 124 angoff 512 // tile0054 shield
sprite 447 angoff -384 // tile0028 shotgunsprite
sprite 260 angoff 768 // tile0049 shotgunammo
 
 
sprite 56 angoff -384 // tile0027 tripbombsprite (multiplayer)
sprite 54 angoff -384 // tile0027 tripbombsprite (multiplayer)
sprite 55 angoff -384 // tile0027 tripbombsprite (multiplayer)
sprite 53 angoff -384 // tile0027 tripbombsprite (multiplayer)
sprite 57 angoff -384 // tile0027 tripbombsprite (multiplayer)
sprite 538 angoff -768 // tile0052 sixpack
sprite 79 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 80 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 539 angoff 128 // tile0049 shotgunammo
sprite 540 angoff 128 // tile0049 shotgunammo
sprite 79 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 80 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 52 angoff 256 // tile0054 shield (multiplayer)
sprite 10 angoff 256 // tile0059 heatsensor
sprite 512 angoff -640 // tile0053 firstaid
sprite 186 angoff 512 // tile0052 sixpack
sprite 184 angoff 512 // tile0040 ammo
sprite 185 angoff 512 // tile0040 ammo
 
 
 
 
sprite 13 angoff 128 // tile0052 sixpack
sprite 366 angoff -768 // tile0047 hbombammo
sprite 541 angoff 384 // tile0027 tripbombsprite
40,11 → 55,14
sprite 562 angoff 512 // tile0024 freezesprite
sprite 563 roll -128 // tile0037 freezeammo
sprite 565 angoff 512 // tile0037 freezeammo
sprite 563 pitch 128 // tile0037 freezeammo
sprite 565 pitch 128 // tile0037 freezeammo
sprite 564 angoff 1024 // tile0037 freezeammo
sprite 564 roll 128 // tile0037 freezeammo
sprite 48 angoff 1024 // tile0040 ammo
sprite 49 angoff 1024 // tile0040 ammo
sprite 50 angoff 1024 // tile0040 ammo
sprite 39 angoff -896 // tile0054 shield (multiplayer)
sprite 32 angoff 1024 // tile0042 devistatorammo
sprite 32 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 12 angoff 512 // tile0052 sixpack
sprite 508 angoff 512 // tile0025 shrinkersprite
sprite 35 angoff 512 // tile0046 crystalammo (multiplayer)
55,10 → 73,10
sprite 69 angoff -128 // tile0037 freezeammo (multiplayer)
sprite 70 angoff -128 // tile0037 freezeammo (multiplayer)
sprite 123 angoff 768 // tile0053 firstaid
sprite 99 angoff 1024 // tile1348 holoduke
sprite 223 angoff 768 // tile0022 chaingunsprite
sprite 222 angoff -256 // tile0041 batteryammo
sprite 221 angoff -256 // tile0041 batteryammo
sprite 99 angoff 1024 // tile1348 holoduke
sprite 574 angoff 1024 // tile0060 accesscard red
sprite 76 angoff 1024 // tile0057 jetpack
sprite 119 angoff 1024 // tile0042 devistatorammo
66,10 → 84,12
sprite 6 pitch -64 // tile0037 freezeammo (multiplayer)
sprite 7 pitch -64 // tile0037 freezeammo (multiplayer)
sprite 8 pitch -64 // tile0037 freezeammo (multiplayer)
sprite 4 angoff -512 // tile0057 jetpack
sprite 4 angoff -512 // tile0057 jetpack (multiplayer)
sprite 83 angoff 1024 // tile0051 cola
sprite 82 angoff 1024 // tile0051 cola
sprite 507 angoff 1024 // tile0044 rpgammo
sprite 505 angoff 512 // tile0023 rpgsprite
 
sprite 636 angoff 1024 // tile1325 fem4 cavedancer
sprite 425 angoff 256 // tile2813 spinningnukeicon
sprite 425 mdzoff 1100000 // tile2813 spinningnukeicon
/maphacks/usermaps/XXXmas98_DNA.mhk
0,0 → 1,113
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : XXXmas98_DNA.map - "XXXmas98"
// Author : Dukebert
// Map Date : 2007-01-09 (Duke Nukem: Arena)
// mapmd4 : b39868a8cd6824e919ffed4d0a45727b
// Curr. HRP: r5.3.590
 
// <-> XXXmas98.mhk
 
sprite 454 mdzoff 4000000 // tile1337 (helicopter)
sprite 454 pitch 1 // tile1337 (helicopter)
sprite 454 roll -1 // tile1337 (helicopter)
sprite 153 angoff 512 // tile0054 shield
sprite 456 angoff -384 // tile0028 shotgunsprite
sprite 282 angoff 768 // tile0049 shotgunammo
sprite 30 angoff 512 // tile0023 rpgsprite
sprite 29 angoff -128 // tile0044 rpgammo
sprite 88 angoff -384 // tile0027 tripbombsprite
sprite 86 angoff -384 // tile0027 tripbombsprite
sprite 87 angoff -384 // tile0027 tripbombsprite
sprite 85 angoff -384 // tile0027 tripbombsprite
sprite 89 angoff -384 // tile0027 tripbombsprite
sprite 544 angoff -768 // tile0052 sixpack
sprite 111 angoff -512 // tile0044 rpgammo
sprite 112 angoff 512 // tile0044 rpgammo
sprite 545 angoff 128 // tile0049 shotgunammo
sprite 546 angoff 128 // tile0049 shotgunammo
sprite 84 angoff 256 // tile0054 shield
sprite 42 angoff 256 // tile0059 heatsensor
sprite 518 angoff -640 // tile0053 firstaid
sprite 215 angoff 512 // tile0052 sixpack
sprite 213 angoff 512 // tile0040 ammo
sprite 214 angoff 512 // tile0040 ammo
sprite 27 angoff -512 // tile0042 devistatorammo
sprite 27 mdzoff 500000 // tile0042 devistatorammo
sprite 27 pitch 1 // tile0042 devistatorammo
sprite 28 angoff 512 // tile0029 devistatorsprite
sprite 45 angoff 128 // tile0052 sixpack
sprite 382 angoff -768 // tile0047 hbombammo
sprite 547 angoff 384 // tile0027 tripbombsprite
sprite 548 angoff 384 // tile0027 tripbombsprite
sprite 549 angoff 384 // tile0027 tripbombsprite
sprite 550 angoff 384 // tile0027 tripbombsprite
sprite 551 angoff 384 // tile0027 tripbombsprite
sprite 383 angoff 128 // tile0060 accesscard blue
sprite 93 angoff 512 // tile0028 shotgunsprite
sprite 92 angoff 1024 // tile0049 shotgunammo
sprite 686 angoff -384 // tile0049 shotgunammo
sprite 157 angoff 256 // tile0049 shotgunammo
sprite 69 angoff 1024 // tile0054 shield
sprite 156 angoff 1024 // tile0049 shotgunammo
sprite 97 angoff 768 // tile0025 shrinkersprite
sprite 225 angoff 768 // tile0060 accesscard yellow
sprite 568 angoff 512 // tile0024 freezesprite
sprite 569 roll -128 // tile0037 freezeammo
sprite 571 angoff 512 // tile0037 freezeammo
sprite 571 pitch 128 // tile0037 freezeammo
sprite 570 angoff 1024 // tile0037 freezeammo
sprite 570 roll 128 // tile0037 freezeammo
sprite 80 angoff 1024 // tile0040 ammo
sprite 81 angoff 1024 // tile0040 ammo
sprite 82 angoff 1024 // tile0040 ammo
sprite 71 angoff -896 // tile0054 shield
sprite 64 angoff 1024 // tile0042 devistatorammo
sprite 44 angoff 512 // tile0052 sixpack
sprite 514 angoff 512 // tile0025 shrinkersprite
sprite 67 angoff 512 // tile0046 crystalammo
sprite 455 angoff 512 // tile0052 sixpack
sprite 455 mdzoff 500000 // tile0052 sixpack
sprite 455 pitch 1 // tile0052 sixpack
sprite 103 angoff 384 // tile0024 freezesprite
sprite 101 angoff -128 // tile0037 freezeammo
sprite 102 angoff -128 // tile0037 freezeammo
sprite 152 angoff 768 // tile0053 firstaid
sprite 247 angoff 768 // tile0022 chaingunsprite
sprite 246 angoff -256 // tile0041 batteryammo
sprite 245 angoff -256 // tile0041 batteryammo
 
sprite 580 angoff 1024 // tile0060 accesscard red
sprite 108 angoff 1024 // tile0057 jetpack
sprite 148 angoff 1024 // tile0042 devistatorammo
sprite 37 pitch -64 // tile0037 freezeammo
sprite 38 pitch -64 // tile0037 freezeammo
sprite 39 pitch -64 // tile0037 freezeammo
sprite 40 pitch -64 // tile0037 freezeammo
sprite 36 angoff -512 // tile0057 jetpack
sprite 114 angoff 1024 // tile0051 cola
sprite 115 angoff 1024 // tile0051 cola
sprite 513 angoff 1024 // tile0044 rpgammo
sprite 511 angoff 512 // tile0023 rpgsprite
sprite 757 angoff 512 // tile0023 rpgsprite
sprite 642 angoff 1024 // tile1325 fem4 cavedancer
sprite 439 angoff 256 // tile2813 spinningnukeicon
sprite 439 mdzoff 1100000 // tile2813 spinningnukeicon
sprite 439 mdxoff -10000 // tile2813 spinningnukeicon
sprite 439 pitch -1 // tile2813 spinningnukeicon
sprite 643 angoff -768 // tile1317 fem2 pole dancer
sprite 643 mdzoff 900000 // tile1317 fem2 pole dancer
sprite 643 pitch 2 // tile1317 fem2 pole dancer
sprite 643 roll -1 // tile1317 fem2 pole dancer
sprite 685 angoff -256 // tile3450 fem9 cheerleader
sprite 685 mdzoff 500000 // tile3450 fem9 cheerleader
sprite 685 pitch 2 // tile3450 fem9 cheerleader
sprite 685 roll -1 // tile3450 fem9 cheerleader
sprite 574 angoff 1024 // tile0041 batteryammo
sprite 63 angoff 512 // tile0057 jetpack (multiplayer)
sprite 58 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 56 angoff -896 // tile0024 freezesprite (multiplayer)
sprite 57 angoff 768 // tile0047 hbombammo (multiplayer)
sprite 59 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 54 angoff 256 // tile0053 firstaid (multiplayer)
sprite 55 angoff 768 // tile0028 shotgunsprite (multiplayer)
/maphacks/usermaps/blackend-dnwmd.mhk
0,0 → 1,94
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : blackend.map - "Blackened"
// Author : Alejandro Glavic
// Map Date : 2008-12-10 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : fdc9dd170db6c80d509658088fbd60a2
 
 
// Curr. HRP: r5.3.590
 
// <-> blackend.mhk
 
sprite 82 angoff 512 // tile0028 shotgunsprite
sprite 1883 angoff -768 // tile0049 shotgunammo
sprite 1882 angoff -256 // tile0049 shotgunammo
sprite 662 mdzoff 80000 // tile0958 (lights)
sprite 662 pitch 1 // tile0958 (lights)
sprite 73 angoff 512 // tile0022 chaingunsprite
sprite 73 mdzoff 900000 // tile0022 chaingunsprite
sprite 73 pitch 1 // tile0022 chaingunsprite
sprite 1892 angoff 256 // tile0041 batteryammo
sprite 1892 mdzoff 500000 // tile0041 batteryammo
sprite 1892 pitch -1 // tile0041 batteryammo
sprite 1892 roll -1 // tile0041 batteryammo
sprite 1893 angoff -256 // tile0041 batteryammo
sprite 1893 mdzoff 500000 // tile0041 batteryammo
sprite 1893 pitch 1 // tile0041 batteryammo
sprite 1893 roll -1 // tile0041 batteryammo
sprite 1894 angoff 512 // tile0052 sixpack
sprite 1895 angoff 512 // tile0052 sixpack
sprite 1702 angoff -512 // tile4552 (worms)
sprite 1789 angoff 0 // tile0060 accesscard blue
sprite 87 angoff -896 // tile1232 canwithsomething
sprite 89 angoff 896 // tile1232 canwithsomething
sprite 427 angoff -341 // tile1247 seenine
sprite 428 angoff 341 // tile1247 seenine
sprite 3 angoff 640 // tile0047 hbombammo
sprite 1896 angoff -256 // tile0052 sixpack
sprite 66 angoff -256 // tile0049 shotgunammo
sprite 65 angoff -256 // tile0049 shotgunammo
sprite 6 angoff 1024 // tile0041 batteryammo
sprite 8 angoff 1024 // tile0022 chaingunsprite
sprite 1288 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1288 pitch -1 // tile0913 maskwall2 (fence)
sprite 1289 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1289 pitch -1 // tile0913 maskwall2 (fence)
sprite 1287 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1287 pitch -1 // tile0913 maskwall2 (fence)
sprite 1286 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1286 pitch -1 // tile0913 maskwall2 (fence)
sprite 754 angoff -128 // tile0028 shotgunsprite
sprite 758 angoff -256 // tile1232 canwithsomething
sprite 755 angoff -512 // tile1232 canwithsomething
sprite 757 angoff 1024 // tile1232 canwithsomething
sprite 1277 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1277 pitch -1 // tile0913 maskwall2 (fence)
sprite 1278 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1278 pitch -1 // tile0913 maskwall2 (fence)
sprite 1279 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1279 pitch -1 // tile0913 maskwall2 (fence)
sprite 1280 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1280 pitch -1 // tile0913 maskwall2 (fence)
sprite 1281 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1281 pitch -1 // tile0913 maskwall2 (fence)
sprite 1282 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1282 pitch -1 // tile0913 maskwall2 (fence)
sprite 1283 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1283 pitch -1 // tile0913 maskwall2 (fence)
sprite 1305 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1305 pitch -1 // tile0913 maskwall2 (fence)
sprite 1284 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1284 pitch -1 // tile0913 maskwall2 (fence)
sprite 1285 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 1285 pitch -1 // tile0913 maskwall2 (fence)
sprite 1484 notmd // tile4386 (power line)
sprite 1480 notmd // tile4386 (power line)
sprite 1545 angoff 256 // tile4438 coffeemug
sprite 60 angoff 1024 // tile0052 sixpack
sprite 533 angoff 0 // tile0060 accesscard yellow
sprite 1431 angoff -768 // tile0563 waterfountain
sprite 1906 angoff -512 // tile0052 sixpack
sprite 1905 angoff 1024 // tile0041 batteryammo
sprite 1903 angoff 512 // tile0049 shotgunammo
sprite 1904 angoff 512 // tile0049 shotgunammo
sprite 1904 mdzoff 500000 // tile0049 shotgunammo
sprite 1904 roll 1 // tile0049 shotgunammo
sprite 59 angoff 768 // tile0052 sixpack
sprite 1913 angoff 256 // tile0049 shotgunammo
sprite 1914 angoff -768 // tile0049 shotgunammo
sprite 182 notmd // tile0164 dipswitch2
sprite 1788 angoff 0 // tile0060 accesscard red
sprite 56 angoff -256 // tile0023 rpgsprite
sprite 55 angoff -256 // tile0044 rpgammo
sprite 0 angoff -256 // tile0044 rpgammo
/maphacks/usermaps/blackend.mhk
1,12 → 1,14
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : blackend.map - "Blackened" by Alejandro Glavic
// Level : blackend.map - "Blackened"
// Author : Alejandro Glavic
// Map Date : 2002-06-20
// mapmd4 : 6357a4a2f68357fa4a29bd26375e7328
// Map Date : 2010-11-22 (DukePlus version)
// Map Date : 2010-11-22 (DukePlus)
// mapmd4 : a5724783227822292b0e496f4a1f612a
// Curr. HRP: r5.2.539
// Curr. HRP: r5.3.590
 
// <-> blackend-dnwmd.mhk
 
sprite 1905 angoff 512 // tile0028 shotgunsprite
sprite 104 angoff -768 // tile0049 shotgunammo
64,16 → 66,16
sprite 705 pitch -1 // tile0913 maskwall2 (fence)
sprite 704 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 704 pitch -1 // tile0913 maskwall2 (fence)
sprite 682 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 682 pitch -1 // tile0913 maskwall2 (fence)
sprite 703 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 703 pitch -1 // tile0913 maskwall2 (fence)
sprite 702 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 702 pitch -1 // tile0913 maskwall2 (fence)
sprite 682 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 682 pitch -1 // tile0913 maskwall2 (fence)
sprite 503 notmd // tile4386 (power line)
sprite 507 notmd // tile4386 (power line)
sprite 442 angoff 256 // tile4438 coffeemug
sprite 927 angoff 1024 // tile0052 sixpack
sprite 1927 angoff 1024 // tile0052 sixpack
sprite 1454 angoff 0 // tile0060 accesscard yellow
sprite 556 angoff -768 // tile0563 waterfountain
sprite 81 angoff -512 // tile0052 sixpack
/maphacks/usermaps_mhk.def
1,4 → 1,4
//
/
// User Maps
//
 
138,6 → 138,13
mapmd4 c03139c3293c2abcf1eb822d84dc6b6b // 1996-08-28
mhkfile "maphacks/usermaps/AZTEC.mhk"
}
mapinfo {
maptitle "AZTEC"
//author "Robert Travis"
mapfile "AZTEC.map"
mapmd4 577ac06b9df6c0422f793e1d46e587c0 // 2008-02-22 (DNWMD)
mhkfile "maphacks/usermaps/AZTEC-dnwmd.mhk"
}
 
mapinfo {
maptitle "Bak Manufactory DeathMatch"
202,6 → 209,13
mapmd4 6357a4a2f68357fa4a29bd26375e7328 // 2002-06-20
mhkfile "maphacks/usermaps/blackend.mhk"
}
mapinfo {
maptitle "Blackened"
//author "Alejandro Glavic"
mapfile "blackend.map"
mapmd4 fdc9dd170db6c80d509658088fbd60a2 // 2008-12-10 (DNWMD)
mhkfile "maphacks/usermaps/blackend-dnwmd.mhk"
}
 
mapinfo {
maptitle "BobSP4: Sub Species"
290,14 → 304,6
}
 
mapinfo {
maptitle "Commercial Catastrophy"
//author "Todd Vance"
mapfile "advertise.map"
mapmd4 555e9b8a10e3132cfbc70cb0ed59b1b2 // 2008-07-05
mhkfile "maphacks/usermaps/advertise.mhk"
}
 
mapinfo {
maptitle "Crash and Burn"
//author "Colonelconsequences"
mapfile "crashandburn1.0.map"
306,14 → 312,6
}
 
mapinfo {
maptitle "Cruisin' for a Bruisin'"
//author "Todd Vance"
mapfile "cruise.map"
mapmd4 b1ee6d2318d4f0d1b08aa07edff4bd74 // 2008-02-26
mhkfile "maphacks/usermaps/cruise.mhk"
}
 
mapinfo {
maptitle "CyberDuke"
//author "Eye del Cul"
mapfile "cyduke_en.map"
439,6 → 437,21
}
 
mapinfo {
maptitle "Doomgate"
//author "Bobby 'The Evil Elf' Portis"
mapfile "Doomgate.map"
mapmd4 f5fa3691a2668904733ab598a6d5cd30 // 1997-02-25
mhkfile "maphacks/usermaps/Doomgate.mhk"
}
mapinfo {
maptitle "Doomgate"
//author "Bobby 'The Evil Elf' Portis"
mapfile "Doomgate.map"
mapmd4 41402731869003e7348cf8cfdd1fd881 // 2008-10-24 (NSD)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Done & Dusted"
//author "Ryan 'Quakis' Rouse & Mikko Sandt"
mapfile "donedust.map"
538,14 → 551,6
}
 
mapinfo {
maptitle "Duke Underground"
//author "Todd Vance"
mapfile "cave.map"
mapmd4 9e00eda2735a52c09a7952bb007d1508 // 2008-05-11
mhkfile "maphacks/usermaps/cave.mhk"
}
 
mapinfo {
maptitle "E.S.B.N-6"
//author "Alejandro 'HeXTra' Pastor"
mapfile "E.S.B.N-6.map"
885,6 → 890,21
}
 
mapinfo {
maptitle "My Mansion (House)"
//author "Bodhi"
mapfile "649.MAP"
mapmd4 b3f21d5d62664bbbd1a4013c674e3ad7 // 1997-05-22
mhkfile "maphacks/usermaps/649.mhk"
}
mapinfo {
maptitle "My Mansion (House)"
//author "Bodhi"
mapfile "649.MAP"
mapmd4 0400a4e5a090b51fcd9f249be3ec6986 // 2008-08-09 (AMC TC)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "New Angeles"
//author "(_DNV_)"
mapfile "New_Angeles_ATT.map"
1171,6 → 1191,21
}
 
mapinfo {
maptitle "Shrunken"
//author "Ryan Lennox"
mapfile "SHRUNKEN.MAP"
mapmd4 62e34d421a767e100f7a46bead25f35c // 2006-12-18
mhkfile "maphacks/usermaps/SHRUNKEN.mhk"
}
mapinfo {
maptitle "Shrunken"
//author "Ryan Lennox"
mapfile "SHRUNKEN.MAP"
mapmd4 d19b2c795d59acd1b51412f944514e58 // 2009-05-19 (AMC TC)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Simple Minded"
//author "Ryan 'Quakis' Rouse"
mapfile "qduke.map"
1490,3 → 1525,10
mapmd4 d29cb871619b80d110d8a4e76fb15e32 // 1998-12-01
mhkfile "maphacks/usermaps/XXXmas98.mhk"
}
mapinfo {
maptitle "XXXmas98"
//author "Dukebert"
mapfile "XXXmas98_DNA.map"
mapmd4 b39868a8cd6824e919ffed4d0a45727b // 2007-01-09 (DNA)
mhkfile "maphacks/usermaps/XXXmas98_DNA.mhk"
}
/maphacks/vance/advertise.mhk
0,0 → 1,151
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : advertise.map - "Commercial Catastrophy"
// Author : Todd Vance
// Map Date : 2008-07-05
// mapmd4 : 555e9b8a10e3132cfbc70cb0ed59b1b2
// Curr. HRP: r5.2.549
 
 
sprite 1420 angoff 256 // tile0054 shield
sprite 824 angoff 1024 // tile0028 shotgunsprite
sprite 824 mdzoff 500000 // tile0028 shotgunsprite
sprite 824 roll 1 // tile0028 shotgunsprite
//sprite 368 roll 1024 // tile1061 (streetlight)
//sprite 369 roll 1024 // tile1061 (streetlight)
sprite 347 angoff 1024 // tile0021 firstgunsprite
sprite 1350 angoff 832 // tile2060 pigcopdeadsprite
sprite 1432 angoff 768 // tile0021 firstgunsprite
sprite 1431 angoff -768 // tile0021 firstgunsprite
sprite 401 angoff -768 // tile0051 cola
sprite 1416 angoff 1024 // tile0047 hbombammo
sprite 1418 angoff 1024 // tile0028 shotgunsprite
sprite 1435 mdzoff 500000 // tile0051 cola
sprite 1435 pitch -1 // tile0051 cola
sprite 908 angoff 512 // tile0052 sixpack
sprite 405 angoff 1024 // tile0028 shotgunsprite
sprite 1423 angoff 512 // tile0054 shield
sprite 406 angoff 512 // tile0049 shotgunammo
sprite 268 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 268 roll -1 // tile0574 (tile0670 (faucet))
sprite 269 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 269 roll -1 // tile0574 (tile0670 (faucet))
sprite 270 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 270 roll -1 // tile0574 (tile0670 (faucet))
sprite 271 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 271 roll -1 // tile0574 (tile0670 (faucet))
sprite 267 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 267 roll -1 // tile0574 (tile0670 (faucet))
sprite 426 angoff 512 // tile0049 shotgunammo
sprite 462 angoff 1024 // tile0041 batteryammo
sprite 1442 angoff 1024 // tile0047 hbombammo
sprite 1442 mdzoff 1200000 // tile0047 hbombammo
sprite 1442 pitch 1 // tile0047 hbombammo
sprite 447 angoff 512 // tile0053 firstaid
sprite 915 angoff 1024 // tile0041 batteryammo
sprite 914 angoff -384 // tile0023 rpgsprite
sprite 473 angoff 768 // tile0060 accesscard blue
sprite 473 mdzoff 200000 // tile0060 accesscard blue
sprite 473 roll 1 // tile0060 accesscard blue
sprite 471 angoff -384 // tile0022 chaingunsprite
sprite 1447 angoff 384 // tile0049 shotgunammo
sprite 193 angoff 1024 // tile0052 sixpack
sprite 221 angoff 128 // tile0052 sixpack
sprite 230 mdxoff -300 // tile0059 heatsensor
sprite 230 pitch 128 // tile0059 heatsensor
sprite 654 mdzoff 400000 // tile0025 shrinkersprite
sprite 654 roll -1 // tile0025 shrinkersprite
sprite 803 angoff 1024 // tile0049 shotgunammo
sprite 803 mdzoff 500000 // tile0049 shotgunammo
sprite 803 roll -1 // tile0049 shotgunammo
sprite 804 angoff 512 // tile0049 shotgunammo
sprite 1365 mdzoff 600000 // tile1734 liztroopdsprite
sprite 1365 roll -1 // tile1734 liztroopdsprite
sprite 823 angoff -512 // tile0023 rpgsprite
sprite 531 angoff -512 // tile0023 rpgsprite
sprite 1697 angoff 1024 // tile4369 (emergency light)
sprite 1493 angoff -384 // tile0023 rpgsprite
sprite 904 angoff 768 // tile0051 cola
sprite 33 angoff 1024 // tile0762 mike
sprite 52 angoff 1024 // tile4369 (emergency light)
sprite 53 angoff 1024 // tile4369 (emergency light)
sprite 64 angoff 1024 // tile0051 cola
sprite 180 angoff 1024 // tile0052 sixpack
sprite 31 angoff 1024 // tile4369 (emergency light)
sprite 32 angoff 1024 // tile4369 (emergency light)
sprite 976 angoff 512 // tile0049 shotgunammo
sprite 1281 angoff -256 // tile0023 rpgsprite
sprite 117 mdzoff 300000 // tile0022 chaingunsprite
sprite 117 pitch -1 // tile0022 chaingunsprite
sprite 117 roll 3 // tile0022 chaingunsprite
sprite 1451 angoff -448 // tile0023 rpgsprite
//sprite 1451 mdzoff 1500000 // tile0023 rpgsprite
//sprite 1451 mdxoff 20000 // tile0023 rpgsprite
//sprite 1451 pitch -1 // tile0023 rpgsprite
sprite 1451 mdzoff 11719 // tile0023 rpgsprite
sprite 1451 mdxoff 156 // tile0023 rpgsprite
sprite 1451 pitch -128 // tile0023 rpgsprite
sprite 1694 mdxoff 3000 // tile0907 (tile0904 woodenhorse)
sprite 1694 pitch -1 // tile0907 (tile0904 woodenhorse)
sprite 1695 mdxoff 3000 // tile0907 (tile0904 woodenhorse)
sprite 1695 pitch -1 // tile0907 (tile0904 woodenhorse)
sprite 59 angoff 512 // tile0023 rpgsprite
sprite 60 angoff 256 // tile0053 firstaid
sprite 1406 angoff 896 // tile0058 (spacesuit)
sprite 5 angoff -960 // tile0489 satellite
sprite 178 angoff 512 // tile0029 devistatorsprite
sprite 178 mdzoff 500000 // tile0029 devistatorsprite
sprite 178 pitch 1 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0762 mike
sprite 0 mdzoff 1500000 // tile0574 (tile0670 (faucet))
sprite 0 roll 1 // tile0574 (tile0670 (faucet))
sprite 741 angoff 256 // tile0060 accesscard yellow
sprite 741 mdzoff 500000 // tile0060 accesscard yellow
sprite 741 pitch -1 // tile0060 accesscard yellow
sprite 665 angoff -256 // tile0024 freezesprite
sprite 665 mdzoff 500000 // tile0024 freezesprite
sprite 665 pitch -1 // tile0024 freezesprite
sprite 1421 mdzoff 900000 // tile0054 shield
sprite 1421 roll -1 // tile0054 shield
sprite 668 angoff 1024 // tile0044 rpgammo
sprite 666 angoff 256 // tile0052 sixpack
sprite 1457 angoff 512 // tile0049 shotgunammo
sprite 1456 angoff 768 // tile0052 sixpack
sprite 1282 angoff -512 // tile0023 rpgsprite
sprite 1068 angoff 1024 // tile0753 statue (geisha)
sprite 1340 angoff 1024 // tile0052 sixpack
sprite 1341 angoff 1024 // tile0023 rpgsprite
sprite 1342 angoff 1024 // tile0049 shotgunammo
sprite 1343 angoff 128 // tile0042 devistatorammo
sprite 1494 angoff 1024 // tile0052 sixpack
sprite 1238 angoff 512 // tile0052 sixpack
sprite 1238 mdxoff 5000 // tile0052 sixpack
sprite 1238 pitch -1 // tile0052 sixpack
sprite 1237 mdxoff 1000 // tile1160 bottle13 (Jack Daniels)
sprite 1237 pitch 1 // tile1160 bottle13 (Jack Daniels)
//sprite 1231 mdxoff 1000 // tile1162 bottle15
//sprite 1231 pitch 1 // tile1162 bottle15
sprite 1231 mdzoff 50000 // tile1162 bottle15
sprite 1231 roll -1 // tile1162 bottle15
sprite 1236 mdxoff 1000 // tile1161 bottle14 (Duff)
sprite 1236 pitch 1 // tile1161 bottle14 (Duff)
sprite 1234 mdxoff 1000 // tile1163 bottle16
sprite 1234 pitch 1 // tile1163 bottle16
sprite 1235 mdxoff 1000 // tile1160 bottle13 (Jack Daniels)
sprite 1235 pitch 1 // tile1160 bottle13 (Jack Daniels)
sprite 1458 angoff -512 // tile0023 rpgsprite
sprite 1260 angoff 1024 // tile0042 devistatorammo
sprite 1249 angoff 512 // tile0060 accesscard red
sprite 715 angoff -512 // tile0041 batteryammo
sprite 715 roll -256 // tile0041 batteryammo
sprite 714 angoff 1024 // tile0047 hbombammo
sprite 714 pitch -256 // tile0047 hbombammo
sprite 717 angoff 512 // tile0049 shotgunammo
sprite 709 angoff 512 // tile0053 firstaid
sprite 709 pitch -256 // tile0053 firstaid
sprite 719 angoff 1024 // tile0023 rpgsprite
sprite 705 angoff 512 // tile0025 shrinkersprite
sprite 704 roll -256 // tile0029 devistatorsprite
sprite 703 angoff -512 // tile0057 jetpack
sprite 706 angoff -512 // tile0024 freezesprite
sprite 901 angoff -512 // tile0029 devistatorsprite
/maphacks/vance/blackboard.mhk
0,0 → 1,47
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : blackboard.map - "Blackboard Jungle"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : fad9751bf6fb8eac0f5cc73fc4699973
// Curr. HRP: r5.3.590
 
 
sprite 385 angoff 256 // tile0049 shotgunammo
sprite 398 angoff -384 // tile0022 chaingunsprite
sprite 503 angoff -512 // tile0022 chaingunsprite
sprite 502 angoff -640 // tile0022 chaingunsprite
sprite 465 angoff 1024 // tile0041 batteryammo
sprite 473 angoff 1024 // tile0028 shotgunsprite
sprite 462 angoff -768 // tile0049 shotgunammo
sprite 462 mdzoff 500000 // tile0049 shotgunammo
sprite 462 pitch -1 // tile0049 shotgunammo
sprite 463 angoff -512 // tile0049 shotgunammo
sprite 463 mdzoff 500000 // tile0049 shotgunammo
sprite 463 pitch -1 // tile0049 shotgunammo
sprite 463 roll 1 // tile0049 shotgunammo
sprite 452 angoff -512 // tile0023 rpgsprite
sprite 414 angoff 0 // tile0060 accesscard blue
sprite 99 angoff 1024 // tile0040 ammo
sprite 102 angoff 1024 // tile0026 heavyhbomb
sprite 467 angoff -512 // tile0040 ammo
sprite 468 angoff -512 // tile0040 ammo
sprite 460 angoff 1024 // tile0041 batteryammo
sprite 461 angoff 1024 // tile0041 batteryammo
sprite 461 mdzoff 500000 // tile0041 batteryammo
sprite 461 pitch 1 // tile0041 batteryammo
sprite 454 angoff 256 // tile0029 devistatorsprite
sprite 454 mdzoff 300000 // tile0029 devistatorsprite
sprite 454 pitch 2 // tile0029 devistatorsprite
sprite 454 roll -4 // tile0029 devistatorsprite
sprite 139 mdzoff 250000 // tile0556 chair1
sprite 139 pitch -1 // tile0556 chair1
sprite 139 roll 1 // tile0556 chair1
sprite 570 angoff 1024 // tile1227 nukebarrel
sprite 415 angoff 0 // tile0060 accesscard red (yellow)
sprite 416 angoff 0 // tile0060 accesscard yellow (red)
sprite 497 angoff -512 // tile0044 rpgammo
sprite 498 angoff 512 // tile0042 devistatorammo
sprite 456 angoff 1024 // tile0023 rpgsprite
sprite 499 mdzoff 200000 // tile0047 hbombammo
sprite 499 pitch 1 // tile0047 hbombammo
/maphacks/vance/bridge.mhk
0,0 → 1,184
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : bridge.map - "Bridge for Sale"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : a9fc49f44c33ff6e3b68cc841650db89
// Curr. HRP: r5.3.590
 
 
sprite 656 angoff 1024 // tile0022 chaingunsprite
sprite 657 angoff -512 // tile0023 rpgsprite
sprite 407 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 407 pitch -1 // tile0913 maskwall2 (fence)
sprite 395 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 395 pitch -1 // tile0913 maskwall2 (fence)
sprite 396 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 396 pitch -1 // tile0913 maskwall2 (fence)
sprite 393 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 393 pitch -1 // tile0913 maskwall2 (fence)
sprite 392 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 392 pitch -1 // tile0913 maskwall2 (fence)
sprite 394 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 394 pitch -1 // tile0913 maskwall2 (fence)
sprite 390 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 390 pitch -1 // tile0913 maskwall2 (fence)
sprite 389 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 389 pitch -1 // tile0913 maskwall2 (fence)
sprite 391 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 391 pitch -1 // tile0913 maskwall2 (fence)
sprite 397 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 397 pitch -1 // tile0913 maskwall2 (fence)
sprite 405 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 405 pitch -1 // tile0913 maskwall2 (fence)
sprite 404 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 404 pitch -1 // tile0913 maskwall2 (fence)
sprite 406 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 406 pitch -1 // tile0913 maskwall2 (fence)
sprite 403 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 403 pitch -1 // tile0913 maskwall2 (fence)
sprite 401 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 401 pitch -1 // tile0913 maskwall2 (fence)
sprite 402 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 402 pitch -1 // tile0913 maskwall2 (fence)
sprite 399 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 399 pitch -1 // tile0913 maskwall2 (fence)
sprite 398 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 398 pitch -1 // tile0913 maskwall2 (fence)
sprite 400 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 400 pitch -1 // tile0913 maskwall2 (fence)
sprite 428 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 428 pitch 1 // tile0913 maskwall2 (fence)
sprite 417 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 417 pitch 1 // tile0913 maskwall2 (fence)
sprite 415 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 415 pitch 1 // tile0913 maskwall2 (fence)
sprite 414 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 414 pitch 1 // tile0913 maskwall2 (fence)
sprite 416 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 416 pitch 1 // tile0913 maskwall2 (fence)
sprite 411 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 411 pitch 1 // tile0913 maskwall2 (fence)
sprite 413 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 413 pitch 1 // tile0913 maskwall2 (fence)
sprite 418 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 418 pitch 1 // tile0913 maskwall2 (fence)
sprite 425 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 425 pitch 1 // tile0913 maskwall2 (fence)
sprite 424 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 424 pitch 1 // tile0913 maskwall2 (fence)
sprite 426 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 426 pitch 1 // tile0913 maskwall2 (fence)
sprite 422 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 422 pitch 1 // tile0913 maskwall2 (fence)
sprite 421 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 421 pitch 1 // tile0913 maskwall2 (fence)
sprite 423 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 423 pitch 1 // tile0913 maskwall2 (fence)
sprite 420 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 420 pitch 1 // tile0913 maskwall2 (fence)
sprite 432 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 432 pitch 1 // tile0913 maskwall2 (fence)
sprite 419 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 419 pitch 1 // tile0913 maskwall2 (fence)
sprite 232 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 232 pitch 1 // tile0913 maskwall2 (fence)
sprite 213 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 213 pitch -1 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 215 pitch -1 // tile0913 maskwall2 (fence)
sprite 214 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 214 pitch -1 // tile0913 maskwall2 (fence)
sprite 210 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 210 pitch -1 // tile0913 maskwall2 (fence)
sprite 212 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 212 pitch -1 // tile0913 maskwall2 (fence)
sprite 211 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 211 pitch -1 // tile0913 maskwall2 (fence)
sprite 207 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 207 pitch -1 // tile0913 maskwall2 (fence)
sprite 209 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 209 pitch -1 // tile0913 maskwall2 (fence)
sprite 208 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 208 pitch -1 // tile0913 maskwall2 (fence)
sprite 223 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 223 pitch -1 // tile0913 maskwall2 (fence)
sprite 229 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 229 pitch -1 // tile0913 maskwall2 (fence)
sprite 231 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 231 pitch -1 // tile0913 maskwall2 (fence)
sprite 230 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 230 pitch -1 // tile0913 maskwall2 (fence)
sprite 226 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 226 pitch -1 // tile0913 maskwall2 (fence)
sprite 228 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 228 pitch -1 // tile0913 maskwall2 (fence)
sprite 227 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 227 pitch -1 // tile0913 maskwall2 (fence)
sprite 224 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 224 pitch -1 // tile0913 maskwall2 (fence)
sprite 225 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 225 pitch -1 // tile0913 maskwall2 (fence)
sprite 1 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 1 pitch -1 // tile0913 maskwall2 (fence)
sprite 0 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 0 pitch 1 // tile0913 maskwall2 (fence)
sprite 10 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 10 pitch 1 // tile0913 maskwall2 (fence)
sprite 9 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 9 pitch 1 // tile0913 maskwall2 (fence)
sprite 6 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 6 pitch 1 // tile0913 maskwall2 (fence)
sprite 8 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 8 pitch 1 // tile0913 maskwall2 (fence)
sprite 7 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 7 pitch 1 // tile0913 maskwall2 (fence)
sprite 3 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3 pitch 1 // tile0913 maskwall2 (fence)
sprite 5 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 5 pitch 1 // tile0913 maskwall2 (fence)
sprite 4 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 4 pitch 1 // tile0913 maskwall2 (fence)
sprite 11 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 11 pitch 1 // tile0913 maskwall2 (fence)
sprite 16 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 16 pitch 1 // tile0913 maskwall2 (fence)
sprite 18 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 18 pitch 1 // tile0913 maskwall2 (fence)
sprite 17 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 17 pitch 1 // tile0913 maskwall2 (fence)
sprite 13 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 13 pitch 1 // tile0913 maskwall2 (fence)
sprite 15 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 15 pitch 1 // tile0913 maskwall2 (fence)
sprite 14 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 14 pitch 1 // tile0913 maskwall2 (fence)
sprite 12 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 12 pitch 1 // tile0913 maskwall2 (fence)
sprite 2 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 2 pitch 1 // tile0913 maskwall2 (fence)
sprite 664 angoff 1024 // tile0041 batteryammo
sprite 663 angoff 512 // tile0024 freezesprite
sprite 1284 angoff -512 // tile0057 jetpack
sprite 1267 angoff 768 // tile0037 freezeammo
sprite 1268 angoff 768 // tile0037 freezeammo
sprite 1269 angoff -512 // tile0037 freezeammo
sprite 1270 angoff 1024 // tile0023 rpgsprite
sprite 1273 angoff -512 // tile0044 rpgammo
sprite 1275 angoff 1024 // tile0057 jetpack
sprite 1249 angoff -256 // tile0023 rpgsprite
sprite 1249 mdzoff 300000 // tile0023 rpgsprite
sprite 1249 pitch -3 // tile0023 rpgsprite
sprite 1249 roll 2 // tile0023 rpgsprite
sprite 451 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 451 pitch 2 // tile2060 pigcopdeadsprite
sprite 451 roll 1 // tile2060 pigcopdeadsprite
sprite 1008 angoff 0 // tile0060 accesscard blue
sprite 665 angoff 1024 // tile0044 rpgammo
sprite 1015 angoff 1024 // tile0049 shotgunammo
sprite 1278 angoff 1024 // tile0049 shotgunammo
sprite 1278 mdzoff 900000 // tile0049 shotgunammo
sprite 1278 pitch 1 // tile0049 shotgunammo
sprite 1280 angoff 1024 // tile0049 shotgunammo
sprite 1280 mdzoff 500000 // tile0049 shotgunammo
sprite 1280 roll -1 // tile0049 shotgunammo
/maphacks/vance/cave.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cave.map - "Duke Underground"
// Author : Todd Vance
// Map Date : 2008-05-11
// mapmd4 : 9e00eda2735a52c09a7952bb007d1508
// Curr. HRP: r5.3.590
 
 
sprite 98 angoff 768 // tile0049 shotgunammo
sprite 98 mdzoff 500000 // tile0049 shotgunammo
sprite 98 pitch 1 // tile0049 shotgunammo
sprite 98 roll 1 // tile0049 shotgunammo
sprite 465 angoff 768 // tile0052 sixpack
sprite 858 angoff 256 // tile0049 shotgunammo
sprite 857 angoff 512 // tile0049 shotgunammo
sprite 2458 angoff -512 // tile0052 sixpack
sprite 609 mdzoff 200000 // tile0026 heavyhbomb
sprite 609 pitch 1 // tile0026 heavyhbomb
sprite 608 angoff 1024 // tile0026 heavyhbomb
sprite 608 mdzoff 200000 // tile0026 heavyhbomb
sprite 608 pitch 1 // tile0026 heavyhbomb
sprite 610 mdzoff 200000 // tile0026 heavyhbomb
sprite 610 pitch 1 // tile0026 heavyhbomb
sprite 606 angoff 512 // tile0049 shotgunammo
sprite 606 mdzoff 500000 // tile0049 shotgunammo
sprite 606 pitch -1 // tile0049 shotgunammo
sprite 604 angoff -512 // tile0023 rpgsprite
sprite 832 nomdanim // tile1422 (tile1405 duke)
sprite 611 mdzoff 200000 // tile0026 heavyhbomb
sprite 611 pitch 1 // tile0026 heavyhbomb
sprite 612 angoff 1024 // tile0026 heavyhbomb
sprite 612 mdzoff 200000 // tile0026 heavyhbomb
sprite 612 pitch 1 // tile0026 heavyhbomb
sprite 865 angoff 256 // tile0051 cola
sprite 836 angoff 128 // tile0041 batteryammo
sprite 836 mdzoff 500000 // tile0041 batteryammo
sprite 836 pitch -1 // tile0041 batteryammo
sprite 835 angoff -640 // tile0024 freezesprite
sprite 834 angoff -896 // tile0052 sixpack
sprite 659 angoff 512 // tile0025 shrinkersprite
sprite 2601 angoff 512 // tile0023 rpgsprite
sprite 1314 angoff 512 // tile0029 devistatorsprite
sprite 1314 mdzoff 500000 // tile0029 devistatorsprite
sprite 1314 pitch -1 // tile0029 devistatorsprite
sprite 1311 angoff 512 // tile0053 firstaid
sprite 1318 angoff 512 // tile0041 batteryammo
sprite 1319 angoff 512 // tile0049 shotgunammo
sprite 1319 mdzoff 500000 // tile0049 shotgunammo
sprite 1319 roll -1 // tile0049 shotgunammo
sprite 1328 angoff 256 // tile0056 airtank
sprite 1301 angoff 512 // tile0046 crystalammo
sprite 1302 angoff 512 // tile0046 crystalammo
sprite 1303 angoff 512 // tile0046 crystalammo
sprite 1304 angoff -512 // tile0045 growammo
sprite 1305 angoff -512 // tile0045 growammo
sprite 1306 angoff -512 // tile0045 growammo
sprite 3044 angoff 1024 // tile0029 devistatorsprite
sprite 1324 angoff 512 // tile0040 ammo
sprite 1323 angoff 512 // tile0040 ammo
sprite 1322 angoff 512 // tile0040 ammo
sprite 1321 angoff 512 // tile0040 ammo
sprite 1299 angoff 512 // tile0049 shotgunammo
sprite 1320 angoff 512 // tile0049 shotgunammo
sprite 3045 angoff 512 // tile0049 shotgunammo
sprite 1443 angoff 1024 // tile1348 holoduke
sprite 1410 angoff 1024 // tile0027 tripbombsprite
sprite 1586 angoff 512 // tile0058 (spacesuit)
sprite 1832 angoff 512 // tile0058 (spacesuit)
sprite 2691 angoff -768 // tile0023 rpgsprite
sprite 1853 angoff 1024 // tile0041 batteryammo
sprite 1854 angoff 1024 // tile0041 batteryammo
sprite 1851 angoff 1024 // tile0042 devistatorammo
sprite 1850 angoff 1024 // tile0044 rpgammo
sprite 1894 angoff 1024 // tile0040 ammo
sprite 2692 angoff -512 // tile0053 firstaid
sprite 2693 angoff 512 // tile0024 freezesprite
sprite 2136 angoff 512 // tile0055 steroids
sprite 2134 angoff 384 // tile0044 rpgammo
sprite 2134 mdzoff 300000 // tile0044 rpgammo
sprite 2134 pitch 1 // tile0044 rpgammo
sprite 2134 roll -1 // tile0044 rpgammo
sprite 2132 angoff 512 // tile0061 boots
sprite 2132 mdzoff 200000 // tile0061 boots
sprite 2132 pitch 1 // tile0061 boots
sprite 2137 angoff -512 // tile0042 devistatorammo
sprite 2076 angoff 384 // tile0046 crystalammo
sprite 2077 angoff 384 // tile0046 crystalammo
sprite 2078 angoff 384 // tile0046 crystalammo
sprite 2079 angoff 384 // tile0046 crystalammo
sprite 2150 angoff 1024 // tile0052 sixpack
sprite 1420 angoff 256 // tile0042 devistatorammo
sprite 2358 angoff 512 // tile0047 hbombammo
sprite 2346 angoff 1024 // tile0044 rpgammo
sprite 2346 pitch -128 // tile0044 rpgammo
sprite 2347 angoff 1024 // tile0044 rpgammo
sprite 2347 pitch 128 // tile0044 rpgammo
sprite 2345 pitch -256 // tile0044 rpgammo
sprite 2344 pitch -256 // tile0044 rpgammo
sprite 2348 angoff 512 // tile0037 freezeammo
sprite 2356 angoff 512 // tile0037 freezeammo
sprite 2357 angoff 512 // tile0037 freezeammo
sprite 2371 angoff 512 // tile0046 crystalammo
sprite 2372 angoff 512 // tile0046 crystalammo
sprite 2373 angoff 512 // tile0045 growammo
sprite 2374 angoff 512 // tile0045 growammo
sprite 2891 angoff 1024 // tile0025 shrinkersprite
sprite 2909 angoff -768 // tile0022 chaingunsprite
sprite 2917 angoff -768 // tile0024 freezesprite
/maphacks/vance/club.mhk
0,0 → 1,61
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : club.map - "Fright Club"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 28a6c555cbea174c7b65213f3ff00ae6
// Curr. HRP: r5.3.590
 
 
sprite 1006 angoff -512 // tile0040 ammo
sprite 1187 angoff 128 // tile0040 ammo
sprite 1190 mdzoff 200000 // tile0053 firstaid
sprite 1190 pitch 1 // tile0053 firstaid
sprite 1070 angoff -512 // tile0040 ammo
sprite 1189 angoff 512 // tile0049 shotgunammo
sprite 1287 angoff 1024 // tile0059 heatsensor
sprite 824 angoff 512 // tile0049 shotgunammo
sprite 1011 angoff 640 // tile0049 shotgunammo
sprite 1010 angoff 512 // tile0049 shotgunammo
sprite 1243 angoff 1024 // tile0047 hbombammo
sprite 1243 mdzoff 300000 // tile0047 hbombammo
sprite 1243 pitch 1 // tile0047 hbombammo
sprite 1243 roll 2 // tile0047 hbombammo
sprite 1237 mdzoff 200000 // tile0049 shotgunammo
sprite 1237 pitch 1 // tile0049 shotgunammo
sprite 1233 angoff -512 // tile0049 shotgunammo
sprite 1198 angoff 0 // tile0060 accesscard red (yellow)
sprite 824 mdzoff 300000 // tile0049 shotgunammo
sprite 824 pitch -1 // tile0049 shotgunammo
sprite 849 angoff 0 // tile0060 accesscard yellow (red)
sprite 286 angoff 1024 // tile0049 shotgunammo
sprite 471 angoff 1024 // tile1312 fem1 stripper
sprite 564 angoff 512 // tile1321 fem3 hooker
sprite 1308 angoff 1024 // tile0044 rpgammo
sprite 832 angoff -512 // tile0023 rpgsprite
sprite 947 angoff -512 // tile0023 rpgsprite
sprite 949 angoff 1024 // tile0022 chaingunsprite
sprite 1141 mdzoff 500000 // tile4581 canwithsomething3
sprite 1141 roll 1 // tile4581 canwithsomething3
sprite 950 angoff 512 // tile0023 rpgsprite
sprite 1262 angoff 512 // tile0044 rpgammo
sprite 1262 mdzoff 500000 // tile0044 rpgammo
sprite 1262 roll -1 // tile0044 rpgammo
sprite 1263 angoff 512 // tile0044 rpgammo
sprite 1263 mdzoff 500000 // tile0044 rpgammo
sprite 1263 roll 1 // tile0044 rpgammo
sprite 1276 angoff -512 // tile0044 rpgammo
sprite 1276 mdzoff 500000 // tile0044 rpgammo
sprite 1276 roll 1 // tile0044 rpgammo
sprite 1277 angoff -512 // tile0044 rpgammo
sprite 1277 mdzoff 500000 // tile0044 rpgammo
sprite 1277 roll -1 // tile0044 rpgammo
sprite 1264 angoff 512 // tile0100 atomichealth
sprite 1264 mdzoff 500000 // tile0100 atomichealth
sprite 1264 pitch -1 // tile0100 atomichealth
sprite 1265 angoff 512 // tile0100 atomichealth
sprite 1265 mdzoff 500000 // tile0100 atomichealth
sprite 1265 pitch -1 // tile0100 atomichealth
sprite 1274 angoff 512 // tile0100 atomichealth
sprite 1275 angoff 512 // tile0100 atomichealth
sprite 1250 angoff 512 // tile0049 shotgunammo
/maphacks/vance/cruise.mhk
0,0 → 1,80
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : cruise.map - "Cruisin' for a Bruisin'"
// Author : Todd Vance
// Map Date : 2008-02-26
// mapmd4 : b1ee6d2318d4f0d1b08aa07edff4bd74
// Curr. HRP: r5.3.590
 
 
sprite 29 angoff -256 // tile0051 cola
sprite 166 angoff -512 // tile0053 firstaid
sprite 1201 angoff 1024 // tile0049 shotgunammo
sprite 1201 mdzoff 500000 // tile0049 shotgunammo
sprite 1201 roll -1 // tile0049 shotgunammo
sprite 938 angoff 512 // tile0060 accesscard blue
sprite 260 angoff 1024 // tile0040 ammo
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 1202 angoff 512 // tile0049 shotgunammo
sprite 1142 angoff 256 // tile0557 chair2
sprite 1400 angoff -640 // tile4438 coffeemug
sprite 1400 mdzoff 500000 // tile4438 coffeemug
sprite 1400 pitch 1 // tile4438 coffeemug
sprite 1302 angoff 1024 // tile0051 cola
sprite 1340 angoff 1024 // tile0051 cola
sprite 1338 angoff 1024 // tile0052 sixpack
sprite 942 angoff 512 // tile0053 firstaid
sprite 1138 angoff 512 // tile0049 shotgunammo
sprite 1212 angoff -512 // tile0753 statue (geisha)
sprite 978 angoff 256 // tile0049 shotgunammo
sprite 1056 angoff -768 // tile0049 shotgunammo
sprite 987 angoff 1024 // tile0052 sixpack
sprite 1137 angoff -512 // tile0049 shotgunammo
sprite 1137 mdzoff 100000 // tile0049 shotgunammo
sprite 1137 pitch -5 // tile0049 shotgunammo
sprite 1137 roll 2 // tile0049 shotgunammo
sprite 976 angoff 512 // tile0049 shotgunammo
sprite 979 angoff 512 // tile0025 shrinkersprite
sprite 1356 angoff 512 // tile0053 firstaid
sprite 1357 angoff 768 // tile0023 rpgsprite
sprite 1121 angoff 1024 // tile0049 shotgunammo
sprite 1121 mdzoff 500000 // tile0049 shotgunammo
sprite 1121 roll 1 // tile0049 shotgunammo
sprite 1135 angoff 1024 // tile0049 shotgunammo
sprite 1135 mdzoff 500000 // tile0049 shotgunammo
sprite 1135 roll 1 // tile0049 shotgunammo
sprite 1304 angoff -512 // tile0044 rpgammo
sprite 1136 angoff 1024 // tile0049 shotgunammo
sprite 991 angoff 512 // tile0029 devistatorsprite
sprite 990 angoff 512 // tile0055 steroids
sprite 1123 angoff -512 // tile0049 shotgunammo
sprite 1059 angoff -256 // tile0054 shield
sprite 1305 angoff 1024 // tile0044 rpgammo
sprite 401 angoff -256 // tile0041 batteryammo
sprite 1120 angoff 512 // tile0023 rpgsprite
sprite 1083 angoff 512 // tile0046 crystalammo
sprite 1084 angoff 512 // tile0046 crystalammo
sprite 201 nomdanim // tile1551 (tile1550 shark)
sprite 61 notmd // tile1325 fem4 cavedancer
sprite 1124 angoff 512 // tile0049 shotgunammo
sprite 1116 angoff 1024 // tile0044 rpgammo
sprite 1042 angoff -512 // tile0024 freezesprite
sprite 462 mdzoff 500000 // tile0961 (exit sign)
sprite 462 roll -1 // tile0961 (exit sign)
sprite 1007 angoff 1024 // tile0051 cola
sprite 1133 angoff -256 // tile0051 cola
sprite 1008 angoff 1024 // tile0044 rpgammo
sprite 1055 angoff 512 // tile0052 sixpack
sprite 1100 mdxoff 6000 // tile0045 growammo
sprite 1100 pitch 1 // tile0045 growammo
sprite 1101 angoff 512 // tile0037 freezeammo
sprite 1101 mdxoff 25000 // tile0037 freezeammo
sprite 1101 pitch 1 // tile0037 freezeammo
sprite 121 mdxoff 6000 // tile4570 dukeburger
sprite 121 pitch -1 // tile4570 dukeburger
sprite 120 mdxoff 6000 // tile4570 dukeburger
sprite 120 pitch -1 // tile4570 dukeburger
sprite 118 mdxoff 6000 // tile4570 dukeburger
sprite 118 pitch -1 // tile4570 dukeburger
sprite 119 mdxoff 6000 // tile4570 dukeburger
sprite 119 pitch -1 // tile4570 dukeburger
/maphacks/vance/gcs.mhk
0,0 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : gcs.map - "Grand Central Mayhem"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2
// Curr. HRP: r5.3.590
 
 
sprite 147 angoff 1024 // tile0040 ammo
sprite 442 angoff 1024 // tile0057 jetpack
sprite 320 angoff -256 // tile0021 firstgunsprite
sprite 248 angoff 1024 // tile0040 ammo
sprite 361 angoff 512 // tile1348 holoduke
sprite 359 angoff 512 // tile0059 heatsensor
sprite 321 angoff 512 // tile0040 ammo
sprite 449 angoff -512 // tile0060 accesscard blue
sprite 246 angoff -512 // tile0040 ammo
sprite 247 angoff -512 // tile0040 ammo
sprite 288 angoff 512 // tile0023 rpgsprite
sprite 386 mdzoff 250000 // tile0916 fireext
sprite 386 pitch 1 // tile0916 fireext
sprite 450 angoff 512 // tile0060 accesscard red (yellow)
sprite 439 angoff 256 // tile0028 shotgunsprite
sprite 439 mdzoff 300000 // tile0028 shotgunsprite
sprite 439 roll -1 // tile0028 shotgunsprite
sprite 323 angoff -512 // tile0040 ammo
sprite 451 angoff 512 // tile0060 accesscard yellow (red)
sprite 448 angoff 512 // tile0023 rpgsprite
sprite 446 angoff 256 // tile0057 jetpack
sprite 470 angoff 512 // tile0028 shotgunsprite
/maphacks/vance/kitchen.mhk
0,0 → 1,49
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : kitchen.map - "Hell's Kitchen"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 2deabdd2de72e32b15f4b41858d3bf6e
// Curr. HRP: r5.3.590
 
 
sprite 1003 angoff 512 // tile0029 devistatorsprite
sprite 792 angoff 1024 // tile0028 shotgunsprite
sprite 845 angoff 512 // tile0040 ammo
sprite 880 angoff 512 // tile0023 rpgsprite
sprite 328 mdzoff 200000 // tile1227 nukebarrel
sprite 328 pitch 1 // tile1227 nukebarrel
sprite 329 angoff 1024 // tile1227 nukebarrel
sprite 330 angoff -512 // tile1227 nukebarrel
sprite 324 angoff 384 // tile1232 canwithsomething
sprite 321 angoff 1024 // tile1232 canwithsomething
sprite 322 angoff -768 // tile1232 canwithsomething
sprite 756 angoff 512 // tile0049 shotgunammo
sprite 844 angoff 1024 // tile0049 shotgunammo
sprite 338 angoff 256 // tile1247 seenine
sprite 338 mdzoff 500000 // tile1247 seenine
sprite 338 roll -1 // tile1247 seenine
sprite 340 mdzoff 900000 // tile1247 seenine
sprite 340 roll 1 // tile1247 seenine
sprite 337 angoff 1024 // tile0053 firstaid
sprite 868 angoff -512 // tile0023 rpgsprite
sprite 334 mdzoff 100000 // tile0916 fireext
sprite 334 pitch 1 // tile0916 fireext
sprite 335 mdzoff 100000 // tile0916 fireext
sprite 335 pitch 1 // tile0916 fireext
sprite 336 mdzoff 100000 // tile0916 fireext
sprite 336 pitch 1 // tile0916 fireext
sprite 646 angoff 512 // tile0049 shotgunammo
sprite 693 angoff 512 // tile0049 shotgunammo
sprite 693 mdxoff 15000 // tile0049 shotgunammo
sprite 693 pitch -1 // tile0049 shotgunammo
sprite 852 angoff 512 // tile0022 chaingunsprite
sprite 696 angoff 0 // tile0060 accesscard yellow (red)
sprite 928 angoff 640 // tile1227 nukebarrel
sprite 834 mdxoff 1000000 // tile1247 seenine
sprite 834 pitch -1 // tile1247 seenine
sprite 838 angoff 256 // tile1247 seenine
sprite 812 angoff -512 // tile0053 firstaid
sprite 812 mdzoff 1200000 // tile0053 firstaid
sprite 812 pitch 1 // tile0053 firstaid
sprite 813 angoff -512 // tile0023 rpgsprite
/maphacks/vance/park-nyn.mhk
0,0 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : park.map - "Central Park"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 748356a798b6d7b13c683dddabc48385
// Curr. HRP: r5.3.590
 
 
sprite 31 angoff -896 // tile0029 devistatorsprite
sprite 31 roll -128 // tile0029 devistatorsprite
sprite 14 angoff -512 // tile0026 heavyhbomb
sprite 30 angoff 1024 // tile0029 devistatorsprite
sprite 30 roll -128 // tile0029 devistatorsprite
sprite 9 angoff 512 // tile0021 firstgunsprite
/maphacks/vance/power.mhk
0,0 → 1,22
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : power.map - "Power Plant"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : c0f9f9acf119f403e6378d2b1e69d113
// Curr. HRP: r5.3.590
 
 
sprite 497 angoff 768 // tile0028 shotgunsprite
sprite 513 angoff 512 // tile0047 hbombammo
sprite 512 angoff -512 // tile0047 hbombammo
sprite 499 angoff -512 // tile0049 shotgunammo
sprite 500 angoff -512 // tile0049 shotgunammo
sprite 501 angoff 1024 // tile0041 batteryammo
sprite 502 angoff 1024 // tile0041 batteryammo
sprite 503 angoff 512 // tile0023 rpgsprite
sprite 505 angoff -512 // tile0044 rpgammo
sprite 508 angoff 384 // tile0049 shotgunammo
sprite 511 angoff 512 // tile0049 shotgunammo
sprite 506 angoff 512 // tile0044 rpgammo
sprite 509 angoff 640 // tile0044 rpgammo
/maphacks/vance/puzzle.mhk
0,0 → 1,81
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : puzzle.map - "Puzzle Palace"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 95577ef67564f81618766d59c3796d61
// Curr. HRP: r5.3.590
 
 
sprite 37 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 37 pitch -1 // tile0913 maskwall2 (fence)
sprite 35 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 35 pitch -1 // tile0913 maskwall2 (fence)
sprite 33 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 33 pitch -1 // tile0913 maskwall2 (fence)
sprite 3 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 3 pitch -1 // tile0913 maskwall2 (fence)
sprite 1 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 1 pitch -1 // tile0913 maskwall2 (fence)
sprite 2 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 2 pitch -1 // tile0913 maskwall2 (fence)
sprite 15 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 15 pitch -1 // tile0913 maskwall2 (fence)
sprite 29 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 29 pitch -1 // tile0913 maskwall2 (fence)
sprite 28 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 28 pitch -1 // tile0913 maskwall2 (fence)
sprite 22 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 22 pitch -1 // tile0913 maskwall2 (fence)
sprite 23 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 23 pitch -1 // tile0913 maskwall2 (fence)
sprite 21 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 21 pitch -1 // tile0913 maskwall2 (fence)
sprite 20 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 20 pitch -1 // tile0913 maskwall2 (fence)
sprite 41 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 41 pitch -1 // tile0913 maskwall2 (fence)
sprite 17 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 17 pitch -1 // tile0913 maskwall2 (fence)
sprite 18 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 18 pitch -1 // tile0913 maskwall2 (fence)
sprite 16 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 16 pitch -1 // tile0913 maskwall2 (fence)
sprite 11 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 11 pitch -1 // tile0913 maskwall2 (fence)
sprite 12 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 12 pitch -1 // tile0913 maskwall2 (fence)
sprite 13 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 13 pitch -1 // tile0913 maskwall2 (fence)
sprite 14 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 14 pitch -1 // tile0913 maskwall2 (fence)
sprite 19 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 19 pitch -1 // tile0913 maskwall2 (fence)
sprite 39 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 39 pitch -1 // tile0913 maskwall2 (fence)
sprite 40 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 40 pitch -1 // tile0913 maskwall2 (fence)
sprite 30 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 30 pitch -1 // tile0913 maskwall2 (fence)
sprite 31 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 31 pitch -1 // tile0913 maskwall2 (fence)
sprite 27 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 27 pitch -1 // tile0913 maskwall2 (fence)
sprite 26 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 26 pitch -1 // tile0913 maskwall2 (fence)
sprite 25 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 25 pitch -1 // tile0913 maskwall2 (fence)
sprite 24 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 24 pitch -1 // tile0913 maskwall2 (fence)
sprite 10 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 10 pitch -1 // tile0913 maskwall2 (fence)
sprite 9 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 9 pitch -1 // tile0913 maskwall2 (fence)
sprite 8 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 8 pitch -1 // tile0913 maskwall2 (fence)
sprite 7 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 7 pitch -1 // tile0913 maskwall2 (fence)
sprite 317 angoff -768 // tile0061 boots
sprite 257 angoff 0 // tile0060 accesscard blue
sprite 270 angoff -512 // tile0056 airtank
sprite 269 angoff 0 // tile0060 accesscard red (yellow)
/maphacks/vance/rooftop.mhk
0,0 → 1,23
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : rooftop.map - "Rooftops"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 64101f6e8f40f29443c2529ede31af1f
// Curr. HRP: r5.3.590
 
 
sprite 177 angoff 768 // tile0022 chaingunsprite
sprite 176 angoff 512 // tile0028 shotgunsprite
sprite 173 angoff -512 // tile0023 rpgsprite
sprite 175 angoff 768 // tile0028 shotgunsprite
sprite 66 angoff 1024 // tile0053 firstaid
sprite 179 angoff 1024 // tile0041 batteryammo
sprite 180 angoff 1024 // tile0041 batteryammo
sprite 181 angoff 768 // tile0049 shotgunammo
sprite 182 angoff 768 // tile0049 shotgunammo
sprite 184 angoff 1024 // tile0037 freezeammo
sprite 183 angoff 1024 // tile0037 freezeammo
sprite 187 angoff 1024 // tile0047 hbombammo
sprite 192 angoff 512 // tile0044 rpgammo
sprite 188 angoff 512 // tile0057 jetpack
/maphacks/vance/subway.mhk
0,0 → 1,44
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : subway.map - "Scrapple 'neath the Apple"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : e7dafb12e9df144c491ef4cd84e92f9a
// Curr. HRP: r5.3.590
 
 
sprite 130 angoff 512 // tile0049 shotgunammo
sprite 142 angoff 1024 // tile0022 chaingunsprite
sprite 153 angoff 1024 // tile0023 rpgsprite
sprite 168 angoff 1024 // tile0044 rpgammo
sprite 168 mdzoff 900000 // tile0044 rpgammo
sprite 168 pitch 1 // tile0044 rpgammo
sprite 169 angoff 512 // tile0049 shotgunammo
sprite 177 angoff -512 // tile0054 shield
sprite 178 angoff 1024 // tile0027 tripbombsprite
sprite 179 angoff 1024 // tile0027 tripbombsprite
sprite 185 angoff 1024 // tile0044 rpgammo
sprite 190 angoff 512 // tile0053 firstaid
sprite 314 mdxoff 8000 // tile0023 rpgsprite
sprite 314 pitch -1 // tile0023 rpgsprite
sprite 315 angoff 1024 // tile0047 hbombammo
sprite 315 mdzoff 500000 // tile0047 hbombammo
sprite 315 pitch -1 // tile0047 hbombammo
sprite 316 mdzoff 500000 // tile0047 hbombammo
sprite 316 roll -1 // tile0047 hbombammo
sprite 226 angoff 512 // tile0049 shotgunammo
sprite 227 angoff 512 // tile0044 rpgammo
sprite 331 angoff 1024 // tile0981 hydrent
sprite 238 angoff -768 // tile0042 devistatorammo
sprite 249 angoff 512 // tile0049 shotgunammo
sprite 248 angoff 1024 // tile0044 rpgammo
sprite 248 mdzoff 700000 // tile0044 rpgammo
sprite 248 roll 1 // tile0044 rpgammo
sprite 244 angoff 1024 // tile0044 rpgammo
sprite 245 angoff 1024 // tile0042 devistatorammo
sprite 243 mdzoff 300000 // tile0047 hbombammo
sprite 243 pitch 1 // tile0047 hbombammo
sprite 298 angoff 1024 // tile0044 rpgammo
sprite 298 mdzoff 500000 // tile0044 rpgammo
sprite 298 roll -1 // tile0044 rpgammo
sprite 266 angoff 0 // tile0060 accesscard yellow (red)
/maphacks/vance/times.mhk
0,0 → 1,113
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : times.map - "Crimes Square"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 5b92657c11d38fa2f580aa7894f5eb44
// Curr. HRP: r5.3.590
 
 
sprite 1527 mdzoff 500000 // tile0052 sixpack
sprite 1527 pitch 1 // tile0052 sixpack
sprite 171 mdzoff 500000 // tile1232 canwithsomething
sprite 171 pitch -1 // tile1232 canwithsomething
sprite 172 angoff -512 // tile1232 canwithsomething
sprite 173 mdzoff 200000 // tile1232 canwithsomething
sprite 173 pitch -1 // tile1232 canwithsomething
sprite 174 angoff -384 // tile1232 canwithsomething
sprite 175 angoff 256 // tile1232 canwithsomething
sprite 175 mdzoff 500000 // tile1232 canwithsomething
sprite 175 pitch 1 // tile1232 canwithsomething
sprite 176 angoff 1024 // tile1232 canwithsomething
sprite 176 mdzoff 500000 // tile1232 canwithsomething
sprite 176 pitch 1 // tile1232 canwithsomething
sprite 1406 angoff 1024 // tile0041 batteryammo
sprite 161 angoff 1024 // tile1227 nukebarrel
sprite 1498 angoff 1024 // tile0023 rpgsprite
sprite 550 angoff -512 // tile0023 rpgsprite
sprite 550 mdzoff 500000 // tile0023 rpgsprite
sprite 550 roll -1 // tile0023 rpgsprite
sprite 549 mdzoff 500000 // tile0100 atomichealth
sprite 549 roll 1 // tile0100 atomichealth
sprite 1528 mdzoff 1024 // tile0052 sixpack
sprite 1528 mdzoff 500000 // tile0052 sixpack
sprite 1528 pitch 1 // tile0052 sixpack
sprite 486 angoff 1024 // tile0049 shotgunammo
sprite 687 angoff -512 // tile1227 nukebarrel
sprite 687 mdzoff 500000 // tile1227 nukebarrel
sprite 687 pitch -1 // tile1227 nukebarrel
sprite 689 angoff 256 // tile0022 chaingunsprite
sprite 688 angoff 384 // tile0053 firstaid
sprite 417 angoff 512 // tile1227 nukebarrel
sprite 1383 angoff 512 // tile0049 shotgunammo
sprite 604 angoff 512 // tile0049 shotgunammo
sprite 1473 angoff 1024 // tile0026 heavyhbomb
sprite 605 angoff 512 // tile0049 shotgunammo
sprite 553 angoff -512 // tile0049 shotgunammo
sprite 555 angoff -512 // tile0049 shotgunammo
sprite 557 angoff -512 // tile0049 shotgunammo
sprite 560 angoff 1024 // tile0029 devistatorsprite
sprite 606 angoff 1024 // tile0049 shotgunammo
sprite 745 angoff 768 // tile0022 chaingunsprite
sprite 769 angoff 1024 // tile0044 rpgammo
sprite 769 mdzoff 500000 // tile0044 rpgammo
sprite 769 pitch 1 // tile0044 rpgammo
sprite 872 angoff 1024 // tile0044 rpgammo
sprite 855 mdzoff 500000 // tile0044 rpgammo
sprite 855 pitch 1 // tile0044 rpgammo
sprite 855 roll 1 // tile0044 rpgammo
sprite 854 angoff 1024 // tile0044 rpgammo
sprite 854 mdzoff 200000 // tile0044 rpgammo
sprite 854 roll -1 // tile0044 rpgammo
sprite 1414 angoff 1024 // tile0026 heavyhbomb
sprite 1415 angoff 1024 // tile0026 heavyhbomb
sprite 607 angoff 1024 // tile0022 chaingunsprite
sprite 773 angoff 1024 // tile0042 devistatorammo
sprite 752 angoff 512 // tile0023 rpgsprite
sprite 756 angoff -768 // tile0044 rpgammo
sprite 753 angoff 1024 // tile0044 rpgammo
sprite 862 angoff 1024 // tile0044 rpgammo
sprite 860 angoff 256 // tile0023 rpgsprite
sprite 866 angoff 0 // tile0060 accesscard red (yellow)
sprite 861 angoff -512 // tile0023 rpgsprite
sprite 861 mdzoff -800 // tile0023 rpgsprite
sprite 861 pitch -304 // tile0023 rpgsprite
sprite 1402 angoff -640 // tile0041 batteryammo
sprite 1523 angoff 1024 // tile0044 rpgammo
sprite 868 angoff 512 // tile0023 rpgsprite
sprite 868 mdzoff 200000 // tile0023 rpgsprite
sprite 868 mdxoff 8000 // tile0023 rpgsprite
sprite 868 pitch -1 // tile0023 rpgsprite
sprite 1441 angoff 1024 // tile0044 rpgammo
sprite 1441 mdzoff 500000 // tile0044 rpgammo
sprite 1441 pitch 1 // tile0044 rpgammo
sprite 777 angoff 128 // tile0053 firstaid
sprite 774 angoff 512 // tile0042 devistatorammo
sprite 774 mdzoff 500000 // tile0042 devistatorammo
sprite 774 roll -1 // tile0042 devistatorammo
sprite 1360 angoff 512 // tile0049 shotgunammo
sprite 1287 angoff -512 // tile0023 rpgsprite
sprite 1353 mdzoff 300000 // tile0047 hbombammo
sprite 1353 roll -1 // tile0047 hbombammo
sprite 1388 angoff 512 // tile0029 devistatorsprite
sprite 1389 angoff 512 // tile0053 firstaid
sprite 1080 angoff 768 // tile0046 crystalammo
sprite 1035 mdzoff 200000 // tile1045 donuts
sprite 1035 pitch 1 // tile1045 donuts
sprite 1133 angoff 512 // tile0037 freezeammo
sprite 1133 mdzoff 8000 // tile0037 freezeammo
sprite 1133 pitch -1 // tile0037 freezeammo
sprite 1131 angoff 512 // tile0037 freezeammo
sprite 1131 mdzoff 8000 // tile0037 freezeammo
sprite 1131 pitch -1 // tile0037 freezeammo
sprite 1132 angoff 512 // tile0037 freezeammo
sprite 1132 mdzoff 8000 // tile0037 freezeammo
sprite 1132 pitch -1 // tile0037 freezeammo
sprite 1280 angoff 0 // tile0060 accesscard yellow (red)
sprite 1098 angoff -512 // tile0025 shrinkersprite
sprite 1278 angoff 1024 // tile0044 rpgammo
sprite 1279 angoff 512 // tile0042 devistatorammo
sprite 1359 angoff 512 // tile0049 shotgunammo
sprite 1359 mdzoff 100000 // tile0049 shotgunammo
sprite 1359 roll 1 // tile0049 shotgunammo
sprite 1454 angoff 512 // tile0023 rpgsprite
/maphacks/vance/vance_mhk.def
0,0 → 1,118
//
// User Maps by Todd Vance
//
 
mapinfo {
maptitle "Commercial Catastrophy"
//author "Todd Vance"
mapfile "advertise.map"
mapmd4 555e9b8a10e3132cfbc70cb0ed59b1b2 // 2008-07-05
mhkfile "maphacks/vance/advertise.mhk"
}
 
mapinfo {
maptitle "Cruisin' for a Bruisin'"
//author "Todd Vance"
mapfile "cruise.map"
mapmd4 b1ee6d2318d4f0d1b08aa07edff4bd74 // 2008-02-26
mhkfile "maphacks/vance/cruise.mhk"
}
 
mapinfo {
maptitle "Duke Underground"
//author "Todd Vance"
mapfile "cave.map"
mapmd4 9e00eda2735a52c09a7952bb007d1508 // 2008-05-11
mhkfile "maphacks/vance/cave.mhk"
}
 
 
//
// New York Nightmare
//
mapinfo {
maptitle "Grand Central Mayhem"
//author "Todd Vance"
mapfile "gcs.map"
mapmd4 ec731337027d8b0275e74c5bfe7f23c2 // 2012-11-12
mhkfile "maphacks/vance/gcs.mhk"
}
 
mapinfo {
maptitle "Fright Club"
//author "Todd Vance"
mapfile "club.map"
mapmd4 28a6c555cbea174c7b65213f3ff00ae6 // 2012-11-12
mhkfile "maphacks/vance/club.mhk"
}
mapinfo {
maptitle "Bridge for Sale"
//author "Todd Vance"
mapfile "bridge.map"
mapmd4 a9fc49f44c33ff6e3b68cc841650db89 // 2012-11-12
mhkfile "maphacks/vance/bridge.mhk"
}
mapinfo {
maptitle "Scrapple 'neath the Apple"
//author "Todd Vance"
mapfile "subway.map"
mapmd4 e7dafb12e9df144c491ef4cd84e92f9a // 2012-11-12
mhkfile "maphacks/vance/subway.mhk"
}
mapinfo {
maptitle "Duke Knight"
//author "Todd Vance"
mapfile "wayne.map"
mapmd4 743c5557ede6eba9f26b36eb2b0b9c25 // 2012-11-12
mhkfile "maphacks/vance/wayne.mhk"
}
mapinfo {
maptitle "Hell's Kitchen"
//author "Todd Vance"
mapfile "kitchen.map"
mapmd4 2deabdd2de72e32b15f4b41858d3bf6e // 2012-11-12
mhkfile "maphacks/vance/kitchen.mhk"
}
mapinfo {
maptitle "Blackboard Jungle"
//author "Todd Vance"
mapfile "blackboard.map"
mapmd4 fad9751bf6fb8eac0f5cc73fc4699973 // 2012-11-12
mhkfile "maphacks/vance/blackboard.mhk"
}
mapinfo {
maptitle "Crimes Square"
//author "Todd Vance"
mapfile "times.map"
mapmd4 5b92657c11d38fa2f580aa7894f5eb44 // 2012-11-12
mhkfile "maphacks/vance/times.mhk"
}
mapinfo {
maptitle "Rooftops"
//author "Todd Vance"
mapfile "rooftop.map"
mapmd4 64101f6e8f40f29443c2529ede31af1f // 2012-11-12
mhkfile "maphacks/vance/rooftop.mhk"
}
mapinfo {
maptitle "Central Park"
//author "Todd Vance"
mapfile "park.map"
mapmd4 748356a798b6d7b13c683dddabc48385 // 2012-11-12
mhkfile "maphacks/vance/park-nyn.mhk"
}
 
mapinfo {
maptitle "Power Plant"
//author "Todd Vance"
mapfile "power.map"
mapmd4 c0f9f9acf119f403e6378d2b1e69d113 // 2012-11-12
mhkfile "maphacks/vance/power.mhk"
}
mapinfo {
maptitle "Puzzle Palace"
//author "Todd Vance"
mapfile "puzzle.map"
mapmd4 95577ef67564f81618766d59c3796d61 // 2012-11-12
mhkfile "maphacks/vance/puzzle.mhk"
}
/maphacks/vance/wayne.mhk
0,0 → 1,50
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : wayne.map - "Duke Knight"
// Author : Todd Vance
// Map Date : 2012-11-12
// mapmd4 : 743c5557ede6eba9f26b36eb2b0b9c25
// Curr. HRP: r5.3.590
 
 
sprite 1195 angoff -512 // tile0024 freezesprite
sprite 879 angoff 512 // tile0049 shotgunammo
sprite 879 mdzoff 200000 // tile0049 shotgunammo
sprite 879 roll 1 // tile0049 shotgunammo
sprite 880 angoff 512 // tile0049 shotgunammo
sprite 881 angoff 256 // tile0028 shotgunsprite
sprite 1183 angoff 256 // tile0028 shotgunsprite
sprite 1187 angoff -640 // tile0029 devistatorsprite
sprite 1185 angoff 768 // tile0023 rpgsprite
sprite 1186 angoff 1024 // tile0022 chaingunsprite
sprite 1184 angoff 768 // tile0047 hbombammo
sprite 230 mdzoff 100000 // tile0958 (lights)
sprite 230 pitch 1 // tile0958 (lights)
sprite 900 angoff 1024 // tile0022 chaingunsprite
sprite 902 angoff 1024 // tile0047 hbombammo
sprite 907 angoff 0 // tile0060 accesscard blue
sprite 914 angoff 1024 // tile2060 pigcopdeadsprite
sprite 914 mdzoff 200000 // tile2060 pigcopdeadsprite
sprite 914 pitch -8 // tile2060 pigcopdeadsprite
sprite 914 roll -1 // tile2060 pigcopdeadsprite
sprite 904 angoff 256 // tile0053 firstaid
sprite 903 angoff 512 // tile0023 rpgsprite
sprite 912 angoff -512 // tile0059 heatsensor
sprite 912 mdzoff 200000 // tile0059 heatsensor
sprite 912 roll 1 // tile0059 heatsensor
sprite 969 angoff 512 // tile0049 shotgunammo
sprite 970 angoff 512 // tile0049 shotgunammo
sprite 971 angoff -512 // tile0041 batteryammo
sprite 972 angoff -512 // tile0041 batteryammo
sprite 981 angoff -512 // tile0023 rpgsprite
sprite 1134 angoff -512 // tile0025 shrinkersprite
sprite 1136 angoff 1024 // tile0046 crystalammo
sprite 1114 angoff 0 // tile0060 accesscard yellow (red)
sprite 1127 angoff 512 // tile0029 devistatorsprite
sprite 1129 angoff 256 // tile0042 devistatorammo
sprite 1128 angoff 512 // tile0042 devistatorammo
sprite 1130 angoff 768 // tile0042 devistatorammo
sprite 1028 angoff 1024 // tile0029 devistatorsprite
sprite 1027 angoff 1024 // tile0044 rpgammo
sprite 1029 angoff 512 // tile0049 shotgunammo
sprite 1032 angoff 512 // tile0049 shotgunammo