Subversion Repositories duke3d_hrp

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/maphacks/bolduc/RCPD.mhk
File deleted
/maphacks/bolduc/RCPD-2011-08-09.mhk
0,0 → 1,257
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : RCPD.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-08-09
// mapmd4 : 1dbbb098a7c92948a345c070895fc3fd
 
// <-> RCPD-2011-11-06.mhk
// <-> RCPD2.mhk
 
// Curr. HRP: r5.3.591
 
sprite 1047 angoff 1024 // tile0981 hydrent
sprite 330 angoff 1024 // tile0049 shotgunammo
sprite 1407 angoff -896 // tile0057 jetpack
sprite 329 angoff -512 // tile0049 shotgunammo
sprite 1041 mdzoff 100000 // tile0958 (lights)
sprite 1041 pitch 1 // tile0958 (lights)
sprite 1196 angoff 768 // tile1321 fem3 hooker
sprite 1067 angoff -512 // tile4377 policelightpole
sprite 1068 angoff -512 // tile4377 policelightpole
sprite 1069 angoff -512 // tile4377 policelightpole
sprite 1070 angoff -512 // tile4377 policelightpole
sprite 939 angoff -512 // tile1232 canwithsomething
sprite 1264 angoff 512 // tile1232 canwithsomething
sprite 1927 angoff 1024 // tile0049 shotgunammo
sprite 1694 angoff 1024 // tile0052 sixpack
sprite 730 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 731 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 736 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 735 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 734 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 733 angoff 256 // tile0027 tripbombsprite (multiplayer)
// mhk diff sync 1
sprite 1178 angoff 768 // tile0042 devistatorammo
sprite 1816 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1179 angoff 768 // tile0042 devistatorammo
sprite 1815 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 887 angoff 1024 // tile1232 canwithsomething
sprite 1740 mdxoff 8 // tile0407 fansprite
sprite 1740 mdzoff -5504 // tile0407 fansprite
sprite 1740 pitch 1024 // tile0407 fansprite
sprite 1855 mdzoff 100000 // tile0958 (lights)
sprite 1855 pitch 2 // tile0958 (lights)
sprite 1367 angoff -768 // tile0049 shotgunammo
sprite 1854 mdxoff 20000 // tile0958 (lights)
sprite 1854 mdzoff 100000 // tile0958 (lights)
sprite 1854 pitch 1 // tile0958 (lights)
sprite 337 angoff 768 // tile0053 firstaid
sprite 859 angoff 1024 // tile0056 airtank
sprite 834 angoff -512 // tile0028 shotgunsprite
sprite 808 angoff 1024 // tile0040 ammo
sprite 742 angoff 1024 // tile0040 ammo
sprite 1748 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 825 mdzoff 500000 // tile0025 shrinkersprite
sprite 825 roll -1 // tile0025 shrinkersprite
sprite 1864 angoff 640 // tile0054 shield
sprite 1692 angoff 256 // tile0026 heavyhbomb
sprite 975 angoff 512 // tile0052 sixpack
sprite 707 angoff 1024 // tile1334 fem6 padbabe
sprite 907 angoff 1024 // tile0049 shotgunammo
sprite 907 roll -128 // tile0049 shotgunammo
sprite 874 angoff -256 // tile0052 sixpack
sprite 906 angoff -256 // tile1323 fem5 polebabe
sprite 1913 mdzoff 500000 // tile0049 shotgunammo
sprite 1913 roll -1 // tile0049 shotgunammo
sprite 772 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1862 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 515 angoff 512 // tile0060 accesscard yellow
sprite 2613 mdzoff 100000 // tile1048 (pipes)
sprite 2613 pitch -1 // tile1048 (pipes)
sprite 2614 mdzoff 100000 // tile1048 (pipes)
sprite 2614 pitch -1 // tile1048 (pipes)
sprite 1252 angoff -768 // tile0045 growammo
sprite 1253 angoff -768 // tile0045 growammo
sprite 1251 angoff -256 // tile0052 sixpack
sprite 1171 angoff -512 // tile1232 canwithsomething
sprite 880 angoff 1024 // tile0556 chair1
sprite 881 angoff 512 // tile0680 chair3
sprite 881 mdzoff 500000 // tile0680 chair3
sprite 881 pitch 1 // tile0680 chair3
sprite 400 angoff 256 // tile1321 fem3 hooker
sprite 822 angoff 128 // tile0680 chair3
sprite 691 angoff 768 // tile0021 firstgunsprite
sprite 2621 angoff 1024 // tile4496 broom
sprite 2621 mdzoff 20000 // tile4496 broom
sprite 2621 pitch -1 // tile4496 broom
//sprite ? angoff -512 // tile0027 tripbombsprite
//sprite ? angoff -512 // tile0027 tripbombsprite
sprite 800 notmd // tile0164 dipswitch2
sprite 692 angoff -512 // tile1348 holoduke (multiplayer)
sprite 692 mdxoff 30000 // tile1348 holoduke (multiplayer)
sprite 692 pitch -1 // tile1348 holoduke (multiplayer)
//sprite ? angoff -512 // tile0027 tripbombsprite
//sprite ? angoff -512 // tile0027 tripbombsprite
sprite 1419 angoff 512 // tile0059 heatsensor
sprite 100 angoff 768 // tile1294 podfem1
sprite 1825 angoff 512 // tile0041 batteryammo
sprite 136 nomdanim // tile1232 canwithsomething
sprite 2657 angoff 256 // tile0021 firstgunsprite
 
sprite 550 angoff 512 // tile0047 hbombammo
sprite 1589 angoff 512 // tile0054 shield
sprite 1588 angoff 0 // tile0060 accesscard blue
sprite 1860 angoff -512 // tile0037 freezeammo
sprite 554 nomdanim // tile1232 canwithsomething
sprite 553 nomdanim // tile1232 canwithsomething
sprite 513 nomdanim // tile1232 canwithsomething
sprite 513 angoff -256 // tile1232 canwithsomething
sprite 1932 angoff 512 // tile4496 broom
sprite 1932 mdzoff 400000 // tile4496 broom
sprite 1932 pitch -1 // tile4496 broom
sprite 1603 angoff 256 // tile0049 shotgunammo
sprite 1604 angoff -512 // tile0028 shotgunsprite
sprite 1604 mdzoff 500000 // tile0028 shotgunsprite
sprite 1604 roll -1 // tile0028 shotgunsprite
sprite 2656 angoff 512 // tile4441 (J.McClain)
sprite 2655 angoff 512 // tile4442 (H.Callahan)
sprite 1729 angoff 512 // tile0041 batteryammo
sprite 120 angoff -256 // tile1353 spacemarine
sprite 1722 nomdanim // tile1232 canwithsomething
sprite 1723 nomdanim // tile1232 canwithsomething
sprite 141 notmd // tile0132 slotdoor
sprite 142 notmd // tile0132 slotdoor
sprite 143 notmd // tile0132 slotdoor
sprite 144 notmd // tile0132 slotdoor
sprite 145 notmd // tile0132 slotdoor
sprite 146 notmd // tile0132 slotdoor
sprite 147 notmd // tile0132 slotdoor
sprite 148 notmd // tile0132 slotdoor
sprite 149 notmd // tile0132 slotdoor
// mhk diff sync 2
sprite 1720 nomdanim // tile1232 canwithsomething
sprite 1720 angoff -768 // tile1232 canwithsomething
sprite 1721 nomdanim // tile1232 canwithsomething
sprite 1721 angoff 256 // tile1232 canwithsomething
//sprite nomdanim // tile1232 canwithsomething
sprite 630 angoff 1024 // tile0556 chair1
sprite 627 angoff 640 // tile0556 chair1
sprite 385 angoff 512 // tile0049 shotgunammo
sprite 509 angoff -768 // tile0956 bottle3
sprite 1909 angoff 768 // tile0052 sixpack
sprite 1434 angoff 896 // tile1045 donuts
sprite 508 angoff 768 // tile0956 bottle3
sprite 1688 angoff -512 // tile0024 freezesprite
sprite 335 angoff -512 // tile0037 freezeammo
sprite 336 angoff -512 // tile0037 freezeammo
sprite 1482 nomdanim // tile1232 canwithsomething
sprite 1697 nomdanim // tile1232 canwithsomething
sprite 1697 angoff -896 // tile1232 canwithsomething
sprite 539 angoff 1024 // tile0022 chaingunsprite
sprite 543 notmd // tile0134 lightswitch
sprite 1255 angoff 512 // tile0049 shotgunammo
sprite 1255 mdzoff 500000 // tile0049 shotgunammo
sprite 1255 roll 1 // tile0049 shotgunammo
sprite 487 angoff 512 // tile0052 sixpack
sprite 916 angoff -768 // tile1294 podfem1
sprite 1078 angoff 512 // tile0556 chair1
 
sprite 1336 angoff 1024 // tile0041 batteryammo
sprite 1336 mdzoff 500000 // tile0041 batteryammo
sprite 1336 roll 1 // tile0041 batteryammo
sprite 1357 angoff 512 // tile0041 batteryammo
sprite 727 angoff 512 // tile0041 batteryammo
sprite 727 mdzoff 4000000 // tile0041 batteryammo
sprite 727 pitch -1 // tile0041 batteryammo
sprite 1165 angoff 768 // tile0023 rpgsprite
sprite 1358 mdzoff 700000 // tile0037 freezeammo
sprite 1358 roll 1 // tile0037 freezeammo
sprite 1162 angoff 512 // tile0042 devistatorammo
sprite 1162 mdzoff 500000 // tile0042 devistatorammo
sprite 1162 roll 1 // tile0042 devistatorammo
sprite 1362 angoff 512 // tile0042 devistatorammo
sprite 1161 angoff 512 // tile0042 devistatorammo
sprite 1363 angoff 512 // tile0047 hbombammo
 
sprite 1158 angoff 512 // tile0044 rpgammo
sprite 1360 angoff 512 // tile0044 rpgammo
sprite 1159 angoff 1024 // tile0044 rpgammo
sprite 1159 mdzoff 500000 // tile0044 rpgammo
sprite 1159 roll 1 // tile0044 rpgammo
sprite 1359 angoff 1024 // tile0044 rpgammo
sprite 1160 angoff 1024 // tile0044 rpgammo
 
 
 
 
 
 
 
 
sprite 1826 angoff 256 // tile0046 crystalammo
sprite 1079 angoff 1024 // tile0556 chair1
sprite 1094 angoff 1024 // tile0556 chair1
sprite 512 angoff 1024 // tile0049 shotgunammo
sprite 512 mdzoff 500000 // tile0049 shotgunammo
sprite 512 roll -1 // tile0049 shotgunammo
sprite 1813 angoff -256 // tile0056 airtank
sprite 1026 mdzoff 500000 // tile0563 waterfountain
sprite 1026 pitch -1 // tile0563 waterfountain
sprite 713 notmd // tile0134 lightswitch
sprite 1875 angoff 768 // tile0556 chair1
sprite 1030 angoff 1024 // tile0556 chair1
sprite 1876 angoff -512 // tile0556 chair1
sprite 1029 angoff 64 // tile0556 chair1
sprite 1874 angoff -64 // tile0556 chair1
sprite 1134 angoff 512 // tile0569 toilet
sprite 1121 angoff -256 // tile1062 rubbercan
sprite 1121 mdzoff 300000 // tile1062 rubbercan
sprite 1121 roll -1 // tile1062 rubbercan
sprite 1119 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1119 roll 1 // tile0574 (tile0670 (faucet))
sprite 1120 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1120 roll 1 // tile0574 (tile0670 (faucet))
sprite 1112 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1112 roll 2 // tile0574 (tile0670 (faucet))
sprite 1110 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1110 roll 2 // tile0574 (tile0670 (faucet))
// mhk diff sync 3
sprite 956 angoff 256 // tile0025 shrinkersprite
sprite 956 mdzoff 500000 // tile0025 shrinkersprite
sprite 956 pitch -1 // tile0025 shrinkersprite
//sprite ? angoff -640 // tile0056 airtank
sprite 1115 angoff 512 // tile0026 heavyhbomb
sprite 1117 angoff 512 // tile0026 heavyhbomb
sprite 1116 angoff -512 // tile0026 heavyhbomb
sprite 411 angoff 1024 // tile0556 chair1
sprite 1013 angoff 1024 // tile0556 chair1
sprite 1007 angoff 512 // tile0046 crystalammo
sprite 1008 angoff -256 // tile0046 crystalammo
sprite 1004 angoff -64 // tile0556 chair1
sprite 1003 angoff -256 // tile0556 chair1
sprite 1364 angoff -512 // tile0049 shotgunammo
sprite 1364 mdzoff 200000 // tile0049 shotgunammo
sprite 1364 pitch -2 // tile0049 shotgunammo
sprite 1364 roll -1 // tile0049 shotgunammo
sprite 962 angoff -512 // tile0060 accesscard red
sprite 1017 notmd // tile1055 (film reel)
sprite 1016 notmd // tile1055 (film reel)
 
sprite 439 angoff -512 // tile0023 rpgsprite
sprite 433 angoff 1024 // tile0044 rpgammo
sprite 434 angoff -896 // tile0044 rpgammo
sprite 435 angoff 896 // tile0516 satelite (dish)
 
sprite 1653 angoff -512 // tile0042 devistatorammo
sprite 1654 angoff -512 // tile0042 devistatorammo
//sprite 167 angoff -768 // tile0026 heavyhbomb
sprite 1365 angoff 256 // tile0052 sixpack
sprite 1590 angoff 256 // tile0052 sixpack
sprite 2677 mdzoff 100000 // tile0958 (lights)
sprite 2677 pitch 1 // tile0958 (lights)
sprite 1156 angoff 256 // tile0052 sixpack
sprite 1095 angoff -512 // tile0556 chair1
sprite 681 angoff 512 // tile0556 chair1
//sprite 2931 angoff -256 // tile0052 sixpack
//sprite 975 angoff -256 // tile0024 freezesprite
/maphacks/bolduc/RCPD-2011-11-06.mhk
0,0 → 1,257
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : RCPD.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-06
// mapmd4 : 447f9db9ae9369e996b5961c9970d8a5
 
// <-> RCPD-2011-08-09.mhk
// <-> RCPD2.mhk
 
// Curr. HRP: r5.3.591
 
sprite 1071 angoff 1024 // tile0981 hydrent
sprite 374 angoff 1024 // tile0049 shotgunammo
sprite 2835 angoff -896 // tile0057 jetpack (multiplayer)
sprite 373 angoff -512 // tile0049 shotgunammo
sprite 1065 mdzoff 100000 // tile0958 (lights)
sprite 1065 pitch 1 // tile0958 (lights)
sprite 1219 angoff 768 // tile1321 fem3 hooker
sprite 1091 angoff -512 // tile4377 policelightpole
sprite 1092 angoff -512 // tile4377 policelightpole
sprite 1093 angoff -512 // tile4377 policelightpole
sprite 1094 angoff -512 // tile4377 policelightpole
sprite 966 angoff -512 // tile1232 canwithsomething
sprite 1286 angoff 512 // tile1232 canwithsomething
sprite 1928 angoff 1024 // tile0049 shotgunammo
sprite 1699 angoff 1024 // tile0052 sixpack
sprite 769 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 770 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 775 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 774 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 773 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 772 angoff 256 // tile0027 tripbombsprite (multiplayer)
// mhk diff sync 1
sprite 1201 angoff 768 // tile0042 devistatorammo
sprite 1819 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1202 angoff 768 // tile0042 devistatorammo
sprite 1818 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 923 angoff 1024 // tile1232 canwithsomething
sprite 1743 mdxoff 8 // tile0411 fanspritebroke
sprite 1743 mdzoff -5504 // tile0411 fanspritebroke
sprite 1743 pitch 1024 // tile0411 fanspritebroke
sprite 1858 mdzoff 100000 // tile0958 (lights)
sprite 1858 pitch 2 // tile0958 (lights)
sprite 1389 angoff -768 // tile0049 shotgunammo
sprite 1857 mdxoff 20000 // tile0958 (lights)
sprite 1857 mdzoff 100000 // tile0958 (lights)
sprite 1857 pitch 1 // tile0958 (lights)
sprite 381 angoff 768 // tile0053 firstaid
sprite 895 angoff 1024 // tile0056 airtank
sprite 870 angoff -512 // tile0028 shotgunsprite
sprite 2778 angoff 1024 // tile0022 chaingunsprite
 
sprite 1751 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 861 mdzoff 500000 // tile0025 shrinkersprite
sprite 861 roll -1 // tile0025 shrinkersprite
sprite 1867 angoff 640 // tile0054 shield
sprite 1697 angoff 256 // tile0026 heavyhbomb
sprite 1002 angoff 512 // tile0052 sixpack
sprite 746 angoff 1024 // tile1334 fem6 padbabe
sprite 943 angoff 1024 // tile0049 shotgunammo
sprite 943 roll -128 // tile0049 shotgunammo
sprite 910 angoff -256 // tile0052 sixpack
sprite 942 angoff -256 // tile1323 fem5 polebabe
sprite 1914 mdzoff 500000 // tile0049 shotgunammo
sprite 1914 roll -1 // tile0049 shotgunammo
sprite 810 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1865 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 557 angoff 512 // tile0060 accesscard yellow
sprite 2613 mdzoff 100000 // tile1048 (pipes)
sprite 2613 pitch -1 // tile1048 (pipes)
sprite 2612 mdzoff 100000 // tile1048 (pipes)
sprite 2612 pitch -1 // tile1048 (pipes)
sprite 1275 angoff -768 // tile0045 growammo
sprite 1276 angoff -768 // tile0045 growammo
sprite 1274 angoff -256 // tile0052 sixpack
sprite 1194 angoff -512 // tile1232 canwithsomething
sprite 916 angoff 1024 // tile0556 chair1
sprite 917 angoff 512 // tile0680 chair3
sprite 917 mdzoff 500000 // tile0680 chair3
sprite 917 pitch 1 // tile0680 chair3
sprite 442 angoff 256 // tile1321 fem3 hooker
sprite 858 angoff 128 // tile0680 chair3
sprite 731 angoff 768 // tile0021 firstgunsprite
sprite 2619 angoff 1024 // tile4496 broom
sprite 2619 mdzoff 20000 // tile4496 broom
sprite 2619 pitch -1 // tile4496 broom
sprite 2732 angoff -512 // tile0027 tripbombsprite
sprite 2735 angoff -512 // tile0027 tripbombsprite
sprite 838 notmd // tile0164 dipswitch2
//sprite ? angoff -512 // tile1348 holoduke
//sprite ? mdxoff 30000 // tile1348 holoduke
//sprite ? pitch -1 // tile1348 holoduke
sprite 2734 angoff -512 // tile0027 tripbombsprite
sprite 2733 angoff -512 // tile0027 tripbombsprite
sprite 1434 angoff 512 // tile0059 heatsensor
sprite 145 angoff 768 // tile1294 podfem1
sprite 1828 angoff 512 // tile0041 batteryammo
sprite 180 nomdanim // tile1232 canwithsomething
sprite 2654 angoff 256 // tile0021 firstgunsprite
sprite 2838 angoff 1024 // tile0047 hbombammo
sprite 591 angoff 512 // tile0047 hbombammo
sprite 1601 angoff 512 // tile0052 sixpack
sprite 1600 angoff 0 // tile0060 accesscard red
sprite 1863 angoff -512 // tile0037 freezeammo
sprite 595 nomdanim // tile1232 canwithsomething
sprite 594 nomdanim // tile1232 canwithsomething
sprite 555 nomdanim // tile1232 canwithsomething
sprite 555 angoff -256 // tile1232 canwithsomething
sprite 1933 angoff 512 // tile4496 broom
sprite 1933 mdzoff 400000 // tile4496 broom
sprite 1933 pitch -1 // tile4496 broom
sprite 1615 angoff 256 // tile0049 shotgunammo
sprite 1616 angoff -512 // tile0028 shotgunsprite
sprite 1616 mdzoff 500000 // tile0028 shotgunsprite
sprite 1616 roll -1 // tile0028 shotgunsprite
sprite 2653 angoff 512 // tile4441 (J.McClain)
sprite 2652 angoff 512 // tile4442 (H.Callahan)
sprite 1733 angoff 512 // tile0041 batteryammo
sprite 165 angoff -256 // tile1353 spacemarine
sprite 1726 nomdanim // tile1232 canwithsomething
sprite 1727 nomdanim // tile1232 canwithsomething
sprite 185 notmd // tile0132 slotdoor
sprite 186 notmd // tile0132 slotdoor
sprite 187 notmd // tile0132 slotdoor
sprite 188 notmd // tile0132 slotdoor
sprite 189 notmd // tile0132 slotdoor
sprite 190 notmd // tile0132 slotdoor
sprite 191 notmd // tile0132 slotdoor
sprite 192 notmd // tile0132 slotdoor
sprite 193 notmd // tile0132 slotdoor
// mhk diff sync 2
sprite 1724 nomdanim // tile1232 canwithsomething
sprite 1724 angoff -768 // tile1232 canwithsomething
sprite 1725 nomdanim // tile1232 canwithsomething
sprite 1725 angoff 256 // tile1232 canwithsomething
sprite 2714 nomdanim // tile1232 canwithsomething
sprite 671 angoff 1024 // tile0556 chair1
sprite 668 angoff 640 // tile0556 chair1
sprite 427 angoff 512 // tile0049 shotgunammo
sprite 551 angoff -768 // tile0956 bottle3
sprite 1910 angoff 768 // tile0052 sixpack
sprite 1447 angoff 896 // tile1045 donuts
sprite 550 angoff 768 // tile0956 bottle3
sprite 1696 angoff -512 // tile0024 freezesprite
sprite 379 angoff -512 // tile0037 freezeammo
sprite 380 angoff -512 // tile0037 freezeammo
sprite 1494 nomdanim // tile1232 canwithsomething
sprite 1702 nomdanim // tile1232 canwithsomething
sprite 1702 angoff -896 // tile1232 canwithsomething
sprite 580 angoff 1024 // tile0022 chaingunsprite
sprite 584 notmd // tile0134 lightswitch
sprite 1278 angoff 512 // tile0049 shotgunammo
sprite 1278 mdzoff 500000 // tile0049 shotgunammo
sprite 1278 roll 1 // tile0049 shotgunammo
sprite 529 angoff 512 // tile0052 sixpack
sprite 952 angoff -768 // tile1294 podfem1
sprite 1102 angoff 512 // tile0556 chair1
sprite 41 notmd // tile0132 slotdoor
sprite 1358 angoff 1024 // tile0022 chaingunsprite
sprite 1358 mdzoff 500000 // tile0022 chaingunsprite
sprite 1358 roll 1 // tile0022 chaingunsprite
sprite 1379 angoff 512 // tile0041 batteryammo
sprite 766 angoff 512 // tile0041 batteryammo
sprite 766 mdzoff 4000000 // tile0041 batteryammo
sprite 766 pitch -1 // tile0041 batteryammo
sprite 1188 angoff 768 // tile0023 rpgsprite
sprite 1380 mdzoff 700000 // tile0028 shotgunsprite
sprite 1380 pitch 1 // tile0028 shotgunsprite
sprite 1185 angoff 512 // tile0042 devistatorammo
sprite 1185 mdzoff 500000 // tile0042 devistatorammo
sprite 1185 roll 1 // tile0042 devistatorammo
sprite 1384 angoff 512 // tile0042 devistatorammo
sprite 1184 angoff 512 // tile0042 devistatorammo
sprite 1385 angoff 512 // tile0047 hbombammo
sprite 2843 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 1181 angoff 512 // tile0044 rpgammo
sprite 1382 angoff 512 // tile0044 rpgammo
sprite 1182 angoff 1024 // tile0044 rpgammo
sprite 1182 mdzoff 500000 // tile0044 rpgammo
sprite 1182 roll 1 // tile0044 rpgammo
sprite 1381 angoff 1024 // tile0044 rpgammo
sprite 1183 angoff 1024 // tile0044 rpgammo
sprite 2872 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2873 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2874 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2875 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2876 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2877 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2878 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 2879 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 1829 angoff 256 // tile0046 crystalammo
sprite 1103 angoff 1024 // tile0556 chair1
sprite 1118 angoff 1024 // tile0556 chair1
sprite 554 angoff 1024 // tile0049 shotgunammo
sprite 554 mdzoff 500000 // tile0049 shotgunammo
sprite 554 roll -1 // tile0049 shotgunammo
sprite 1816 angoff -256 // tile0056 airtank
sprite 1050 mdzoff 500000 // tile0563 waterfountain
sprite 1050 pitch -1 // tile0563 waterfountain
sprite 752 notmd // tile0134 lightswitch
sprite 1878 angoff 768 // tile0556 chair1
sprite 1054 angoff 1024 // tile0556 chair1
sprite 1879 angoff -512 // tile0556 chair1
sprite 1053 angoff 64 // tile0556 chair1
sprite 1877 angoff -64 // tile0556 chair1
sprite 1157 angoff 512 // tile0569 toilet
sprite 1144 angoff -256 // tile1062 rubbercan
sprite 1144 mdzoff 300000 // tile1062 rubbercan
sprite 1144 roll -1 // tile1062 rubbercan
sprite 1142 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1142 roll 1 // tile0574 (tile0670 (faucet))
sprite 1143 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1143 roll 1 // tile0574 (tile0670 (faucet))
sprite 1135 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1135 roll 2 // tile0574 (tile0670 (faucet))
sprite 1133 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1133 roll 2 // tile0574 (tile0670 (faucet))
// mhk diff sync 3
sprite 983 angoff 256 // tile0025 shrinkersprite
sprite 983 mdzoff 500000 // tile0025 shrinkersprite
sprite 983 pitch -1 // tile0025 shrinkersprite
//sprite ? angoff -640 // tile0056 airtank
sprite 1138 angoff 512 // tile0026 heavyhbomb
sprite 1140 angoff 512 // tile0026 heavyhbomb
sprite 1139 angoff -512 // tile0026 heavyhbomb
sprite 453 angoff 1024 // tile0556 chair1
sprite 1039 angoff 1024 // tile0556 chair1
sprite 1033 angoff 512 // tile0046 crystalammo
sprite 1034 angoff -256 // tile0046 crystalammo
sprite 1030 angoff -64 // tile0556 chair1
sprite 1029 angoff -256 // tile0556 chair1
sprite 1386 angoff -512 // tile0049 shotgunammo
sprite 1386 mdzoff 200000 // tile0049 shotgunammo
sprite 1386 pitch -2 // tile0049 shotgunammo
sprite 1386 roll -1 // tile0049 shotgunammo
sprite 989 angoff -512 // tile0060 accesscard blue
sprite 1042 notmd // tile1055 (film reel)
sprite 2763 notmd // tile1055 (film reel)
sprite 2834 angoff -512 // tile0054 shield
sprite 481 angoff -512 // tile0023 rpgsprite
sprite 475 angoff 1024 // tile0044 rpgammo
sprite 476 angoff -896 // tile0044 rpgammo
sprite 477 angoff 896 // tile0516 satelite (dish)
sprite 2836 angoff -512 // tile0057 jetpack
sprite 1665 angoff -512 // tile0042 devistatorammo
sprite 1666 angoff -512 // tile0042 devistatorammo
sprite 167 angoff -768 // tile0026 heavyhbomb
sprite 1387 angoff 256 // tile0052 sixpack
sprite 1602 angoff 256 // tile0052 sixpack
sprite 2669 mdzoff 100000 // tile0958 (lights)
sprite 2669 pitch 1 // tile0958 (lights)
sprite 1179 angoff 256 // tile0052 sixpack
sprite 1119 angoff -512 // tile0556 chair1
sprite 721 angoff 512 // tile0556 chair1
sprite 2931 angoff -256 // tile0052 sixpack
sprite 975 angoff -256 // tile0024 freezesprite
/maphacks/bolduc/RCPD2.mhk
2,14 → 2,14
 
// Level : RCPD2.map - "RCPD Finale"
// Author : Paul Bolduc
// Map Date : 2011-11-12
// mapmd4 : ce79daf7ab00193d71a0c66e61299eaa // TROR version
// Curr. HRP: r5.2.535
// Map Date : 2011-11-12 (TROR version)
// mapmd4 : ce79daf7ab00193d71a0c66e61299eaa
 
// <-> RCPD.mhk
// <-> RCPD-2011-08-09.mhk
// <-> RCPD-2011-11-06.mhk
 
// 41 / 144-164 / 183-191 / 370-378 / 423-477 / 524-666 / 715-910 / 916-1690
// // 1715-2610 // 2643-2659 /// 2750-2830 / 2858-2917
// Curr. HRP: r5.3.591
 
sprite 1064 angoff 1024 // tile0981 hydrent
sprite 371 angoff 1024 // tile0049 shotgunammo
sprite 2822 angoff -896 // tile0057 jetpack (multiplayer)
24,17 → 24,18
sprite 959 angoff -512 // tile1232 canwithsomething
sprite 1279 angoff 512 // tile1232 canwithsomething
sprite 1919 angoff 1024 // tile0049 shotgunammo
sprite 1692 angoff 1024 // tile0052 sixpack
sprite 763 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 764 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 769 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 768 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 767 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 766 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 767 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 768 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 769 angoff 256 // tile0027 tripbombsprite (multiplayer)
// mhk diff sync 1
sprite 1194 angoff 768 // tile0042 devistatorammo
sprite 1810 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1195 angoff 768 // tile0042 devistatorammo
sprite 1809 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 1810 angoff 768 // tile0042 devistatorammo (multiplayer)
sprite 916 angoff 1024 // tile1232 canwithsomething
sprite 1734 mdxoff 8 // tile0411 fanspritebroke
sprite 1734 mdzoff -5504 // tile0411 fanspritebroke
49,6 → 50,7
sprite 889 angoff 1024 // tile0056 airtank
sprite 864 angoff -512 // tile0028 shotgunsprite
sprite 2765 angoff 1024 // tile0022 chaingunsprite
 
sprite 1742 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 855 mdzoff 500000 // tile0025 shrinkersprite
sprite 855 roll -1 // tile0025 shrinkersprite
65,6 → 67,10
sprite 804 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1856 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 552 angoff 512 // tile0060 accesscard yellow
sprite 2604 mdzoff 100000 // tile1048 (pipes)
sprite 2604 pitch -1 // tile1048 (pipes)
sprite 2603 mdzoff 100000 // tile1048 (pipes)
sprite 2603 pitch -1 // tile1048 (pipes)
sprite 1268 angoff -768 // tile0045 growammo
sprite 1269 angoff -768 // tile0045 growammo
sprite 1267 angoff -256 // tile0052 sixpack
/maphacks/bolduc/bolduc_mhk.def
60,8 → 60,15
maptitle "RCPD Finale"
//author "Paul Bolduc"
mapfile "RCPD.map"
mapmd4 1dbbb098a7c92948a345c070895fc3fd // 2011-08-09
mhkfile "maphacks/bolduc/RCPD-2011-08-09.mhk"
}
mapinfo {
maptitle "RCPD Finale"
//author "Paul Bolduc"
mapfile "RCPD.map"
mapmd4 447f9db9ae9369e996b5961c9970d8a5 // 2011-11-06
mhkfile "maphacks/bolduc/RCPD.mhk"
mhkfile "maphacks/bolduc/RCPD-2011-11-06.mhk"
}
mapinfo {
maptitle "RCPD Finale"
/maphacks/cbp/CBP8.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : CBP8.map "Metropolitan Starlight" by the Duke3D mapping community
// Level : CBP8.map "Metropolitan Starlight"
// Author : The Duke3D Mapping Community
// Map Date : 2012-07-27
// mapmd4 : e7df16c5d27533207fcafc953ba9a42b
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
// Scent-88 Building (bar)
/maphacks/cbp/NBCBP_Shawneth.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Oporix' Part.map - NBCBP : "NBCBP_Shawneth"
// by Shawn David 'Shawneth' Greene aka Oporix
// Author : Shawn David 'Shawneth' Greene aka Oporix
// Map Date : 2011-03-18
// mapmd4 : ddd4077842ad2221dc98de07936a8ae5
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
sprite 117 angoff -512 // tile0061 boots
/maphacks/cbp/NBCBP_underTaker14.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NBCBP_underTaker14.map - NBCBP : "Hotel"
// by Robert 'underTaker' Wypiór
// Author : Robert 'underTaker' Wypiór
// Map Date : 2011-01-05
// mapmd4 : ada57a97c892c3988f8972abfd48419e
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
sprite 538 angoff 768 // tile0051 cola
/maphacks/cbp/SHOTDOWN28.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SHOTDOWN28.map - NBCBP : "Shot Down" by Radar1013
// Level : SHOTDOWN28.map - NBCBP : "Shot Down"
// Author : Radar1013
// Map Date : 2011-03-18
// mapmd4 : f6cb70b2d4d2e16b2c599e827cedca0e
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
sprite 254 angoff 1024 // tile0059 heatsensor
/maphacks/cbp/SPIRWELL.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SPIRWELL.map - NBCBP : "Maze" by Spirrwell
// Level : SPIRWELL.map - NBCBP : "Maze"
// Author : Spirrwell
// Map Date : 2011-03-10
// mapmd4 : dda5a5c3e4ed3ccd3aec664be10e4af9
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
sprite 14 angoff 256 // tile0028 shotgunsprite
/maphacks/cbp/_wh_0060.mhk
1,10 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : _wh_0060.map.map - NBCBP : "Verlassen Warehaus"
// by Paul 'High Treason' Monteray
// Author : Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4 : b8fc9280c9df50fce3b06ec81533483c
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
// <-> PRE-2011-01-28.mhk ("Verlassen Warehaus" section)
// <-> PRE-2011-04-01.mhk ("Verlassen Warehaus" section)
/maphacks/cbp/hubmap.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : hubmap.map - NBCBP : "NCBP Hub" by Paul 'High Treason' Monteray
// Level : hubmap.map - NBCBP : "NCBP Hub"
// Author : Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4 : fa775587dfd10229f73fcc6ef48f8c72
// Curr. HRP: r5.2.549
// Curr. HRP: r5.3.591
 
 
sprite 37 angoff 1024 // tile0029 devistatorsprite
/maphacks/dc_hrp/AnarchyC.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AnarchyC.map - "Anarchy City" by Aymeric 'MRCK' Nocus / 'ck3D'
// Level : AnarchyC.map - "Anarchy City"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2003-04-14
// mapmd4 : 9cb94b27693ebe1b613020029dd707fe
// Curr. HRP: r5.2.560
// Curr. HRP: r5.3.591
 
// Note : "Anarchy City" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/BANK.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : BANK.MAP - "Bank" by Danstructor
// Level : BANK.MAP - "Bank"
// Author : Danstructor
// Map Date : 2012-12-18
// mapmd4 : a118e9f9ef7f9ddcdb3cc7985592fbba
// Curr. HRP: r5.2.560
// Curr. HRP: r5.3.591
 
// Note : "Bank" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/Banco.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Banco.map - "Banco" by Danstructor
// Level : Banco.map - "Banco"
// Author : Danstructor
// Map Date : 2004-07-27
// mapmd4 : 6a8ceeef4340e486a3967994dd35714b
// Curr. HRP: r5.2.560
// Curr. HRP: r5.3.591
 
// Note : "Banco" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/Overtime.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Overtime.map - "Overtime" by Aymeric 'MRCK' Nocus / 'ck3D'
// Level : Overtime.map - "Overtime"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Map Date : 2004-04-07
// mapmd4 : 069c7fb0d3156196faf2783da229c726
// Curr. HRP: r5.2.560
// Curr. HRP: r5.3.591
 
// Note : "Overtime" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dc_hrp/twincreeks.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : E1L1.map - "Twin Creeks" by Frode 'Puritan' Waksvik
// Level : E1L1.map - "Twin Creeks"
// Author : Frode 'Puritan' Waksvik
// Map Date : 2013-01-27
// mapmd4 : 1ea00e840075cdfde20d7949d0009d42
// Curr. HRP: r5.2.560
// Curr. HRP: r5.3.591
 
// Note : "Twin Creeks" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
/maphacks/dukeplus/scar-city.mhk
1,15 → 1,45
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : scar-city.map - "Scar City" by Spiker
// Level : scar-city.map - "Scar City"
// Author : Spiker
// Map Date : 2010-01-05
// mapmd4 : 5ccf6a5196b89763ae3b32b4461abe6a
// Curr. HRP: r5.2.506
// Curr. HRP: r5.3.5
 
 
sprite 58 angoff -512 // tile0059 heatsensor
sprite 59 angoff -512 // tile0047 hbombammo
sprite 59 angoff -512 // tile0026 heavyhbomb
sprite 140 angoff 1024 // tile0052 sixpack
sprite 147 angoff 1024 // tile0053 firstaid
sprite 357 mdzoff 700000 // tile4367 hatrack
sprite 357 roll 1 // tile4367 hatrack
sprite 363 angoff 1024 // tile0028 shotgunsprite
sprite 911 mdzoff 500000 // tile4367 hatrack
sprite 911 roll 1 // tile4367 hatrack
sprite 913 mdzoff 900000 // tile4367 hatrack
sprite 913 pitch 1 // tile4367 hatrack
sprite 1084 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 1084 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1083 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 1083 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1055 mdzoff 500000 // tile4367 hatrack
sprite 1055 pitch 1 // tile4367 hatrack
sprite 1264 angoff -512 // tile0041 batteryammo
sprite 1311 angoff 1024 // tile0051 cola
sprite 1310 angoff 1024 // tile0051 cola
sprite 1372 angoff 256 // tile0753 statue (geisha)
sprite 1410 angoff 1024 // tile0053 firstaid
sprite 1412 angoff -512 // tile0055 steroids
sprite 1460 angoff 512 // tile0023 rpgsprite
sprite 1461 angoff 512 // tile0052 sixpack
sprite 1620 angoff -896 // tile0052 sixpack
sprite 1665 angoff -512 // tile0557 chair2
sprite 1665 mdzoff 600000 // tile0557 chair2
sprite 1665 pitch -1 // tile0557 chair2
sprite 1668 angoff 256 // tile0060 accesscard blue
sprite 1668 angoff 256 // tile0060 accesscard red
sprite 1522 nomdanim // tile1232 canwithsomething
sprite 1522 angoff 256 // tile1232 canwithsomething
sprite 1527 nomdanim // tile1056 (film reel)
sprite 1528 nomdanim // tile1056 (film reel)
sprite 1529 nomdanim // tile1056 (film reel)
sprite 1530 nomdanim // tile1056 (film reel)
/maphacks/gee/WGCity.mhk
5,10 → 5,13
// Map Date : 2005-05-31
// mapmd4 : adb6817aac49abd91f96fdb78f26d5fe
 
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 2178 angoff 1024 // tile0028 shotgunsprite
sprite 2385 angoff 768 // tile1232 canwithsomething
/maphacks/gee/WGDM2.mhk
0,0 → 1,29
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WGDM2.MAP - "WGDM2"
// Author : William Gee
// Map Date : 2003-04-15
// mapmd4 : fa9a26912899286ab11f2fca947b6f7c
 
// <-> WGDM2_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 223 angoff 512 // tile0029 devistatorsprite
sprite 33 angoff 1024 // tile0042 devistatorammo
 
sprite 40 angoff -512 // tile0049 shotgunammo
sprite 42 angoff 512 // tile0028 shotgunsprite
sprite 41 angoff -512 // tile0049 shotgunammo
sprite 36 angoff 512 // tile0055 steroids
sprite 222 angoff -768 // tile0024 freezesprite
sprite 34 angoff -768 // tile0037 freezeammo
sprite 34 mdzoff 900000 // tile0037 freezeammo
sprite 34 pitch -1 // tile0037 freezeammo
sprite 35 angoff -768 // tile0037 freezeammo
sprite 35 mdzoff 900000 // tile0037 freezeammo
sprite 35 pitch -1 // tile0037 freezeammo
sprite 37 angoff 1024 // tile0022 chaingunsprite
sprite 38 angoff 1024 // tile0041 batteryammo
sprite 8 angoff 512 // tile0024 freezesprite
sprite 7 angoff 512 // tile0037 freezeammo
/maphacks/gee/WGDM2_DNA.mhk
0,0 → 1,29
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WGDM2_DNA.MAP - "WGDM2"
// Author : William Gee
// Map Date : 2007-01-06 (Duke Nukem: Arena)
// mapmd4 : 732f1aac637724d75d8c300de87789b4
 
// <-> WGDM2.mhk
 
// Curr. HRP: r5.3.591
 
sprite 268 angoff 512 // tile0029 devistatorsprite
sprite 78 angoff 1024 // tile0042 devistatorammo
sprite 24 angoff -256 // tile0054 shield
sprite 85 angoff -512 // tile0049 shotgunammo
sprite 87 angoff 512 // tile0028 shotgunsprite
sprite 86 angoff -512 // tile0049 shotgunammo
sprite 81 angoff 512 // tile0055 steroids
sprite 267 angoff -768 // tile0024 freezesprite
sprite 79 angoff -768 // tile0037 freezeammo
sprite 79 mdzoff 900000 // tile0037 freezeammo
sprite 79 pitch -1 // tile0037 freezeammo
sprite 80 angoff -768 // tile0037 freezeammo
sprite 80 mdzoff 900000 // tile0037 freezeammo
sprite 80 pitch -1 // tile0037 freezeammo
sprite 82 angoff 1024 // tile0022 chaingunsprite
sprite 83 angoff 1024 // tile0041 batteryammo
sprite 53 angoff 512 // tile0024 freezesprite
sprite 52 angoff 512 // tile0037 freezeammo
/maphacks/gee/WgCITYDM-dnwmd.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITYDM.map - "WGCityDM"
// Author : William Gee
// Map Date : 2007-10-15 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : a82ad9c52ca80269a85677a7b3030775
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 869 angoff -512 // tile0047 hbombammo
sprite 869 pitch -192 // tile0047 hbombammo
sprite 680 angoff 1024 // tile1232 canwithsomething
 
 
sprite 710 angoff -768 // tile0981 hydrent
sprite 77 angoff 512 // tile0047 hbombammo
sprite 682 angoff 640 // tile1232 canwithsomething
sprite 681 angoff -768 // tile1232 canwithsomething
sprite 683 angoff -128 // tile1232 canwithsomething
sprite 778 angoff -384 // tile0955 bottle2
sprite 780 angoff 768 // tile0955 bottle2
sprite 703 angoff 896 // tile1232 canwithsomething
sprite 876 angoff -384 // tile1232 canwithsomething
sprite 704 angoff -768 // tile1232 canwithsomething
sprite 875 angoff 512 // tile0041 batteryammo
sprite 875 roll -160 // tile0041 batteryammo
sprite 300 angoff -896 // tile1232 canwithsomething
sprite 299 angoff 256 // tile1232 canwithsomething
 
 
sprite 777 angoff -896 // tile1232 canwithsomething
sprite 136 angoff 512 // tile0049 shotgunammo
sprite 143 angoff -256 // tile0049 shotgunammo
sprite 137 angoff 768 // tile0052 sixpack
sprite 133 angoff 768 // tile0042 devistatorammo
sprite 880 angoff 768 // tile0052 sixpack
sprite 164 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 164 pitch -1 // tile0914 maskwall3 (fence)
sprite 163 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 163 pitch -1 // tile0914 maskwall3 (fence)
sprite 169 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 169 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 1135 angoff 0 // tile0053 firstaid
sprite 891 angoff 768 // tile1325 fem4 cavedancer
sprite 894 angoff 512 // tile1395 fem7 dancer
sprite 893 angoff -256 // tile1317 fem2 pole dancer
sprite 895 angoff 1024 // tile1317 fem2 pole dancer
sprite 297 angoff 512 // tile1232 canwithsomething
sprite 889 angoff 256 // tile0047 hbombammo
sprite 712 angoff 256 // tile0981 hydrent
sprite 629 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 629 pitch -1 // tile0914 maskwall3 (fence)
sprite 630 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 630 pitch -1 // tile0914 maskwall3 (fence)
sprite 631 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 631 pitch -1 // tile0914 maskwall3 (fence)
sprite 636 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 636 pitch -1 // tile0914 maskwall3 (fence)
sprite 635 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 635 pitch -1 // tile0914 maskwall3 (fence)
sprite 632 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 632 pitch -1 // tile0914 maskwall3 (fence)
sprite 633 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 633 pitch -1 // tile0914 maskwall3 (fence)
sprite 634 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 634 pitch -1 // tile0914 maskwall3 (fence)
sprite 148 angoff -512 // tile1232 canwithsomething
 
sprite 134 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 176 angoff 1024 // tile0037 freezeammo
 
 
sprite 873 angoff 1024 // tile0044 rpgammo
sprite 177 angoff -256 // tile0049 shotgunammo
sprite 54 angoff 1024 // tile4413 mailbag
sprite 91 angoff 1024 // tile0045 growammo
sprite 93 angoff 1024 // tile0052 sixpack
sprite 95 angoff -896 // tile0042 devistatorammo
sprite 96 angoff 896 // tile0042 devistatorammo
sprite 97 angoff 1024 // tile0041 batteryammo
sprite 132 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1129 mdzoff -512 // tile0022 chaingunsprite
sprite 1128 mdzoff 768 // tile0022 chaingunsprite
sprite 1130 mdzoff 1024 // tile0022 chaingunsprite
sprite 1121 angoff 512 // tile0023 rpgsprite
sprite 1146 angoff 1024 // tile0044 rpgammo
sprite 18 angoff 640 // tile0049 shotgunammo
sprite 17 angoff 768 // tile0049 shotgunammo
sprite 1141 angoff -512 // tile0042 devistatorammo
sprite 1140 angoff 512 // tile0042 devistatorammo
sprite 1136 angoff 512 // tile0029 devistatorsprite
sprite 1149 angoff -256 // tile0037 freezeammo
sprite 1150 angoff -768 // tile0037 freezeammo
sprite 1122 angoff 512 // tile0024 freezesprite
sprite 24 angoff 768 // tile0023 rpgsprite
sprite 1 angoff 768 // tile0054 shield
/maphacks/gee/WgCITYDM.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITYDM.map - "WGCityDM"
// Author : William Gee
// Map Date : 2006-08-22
// mapmd4 : 13c1dad41f0ccdd5a9f4a629a8484861
 
// <-> WGCity.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 308 angoff -512 // tile0047 hbombammo
sprite 308 pitch -192 // tile0047 hbombammo
sprite 497 angoff 1024 // tile1232 canwithsomething
sprite 1148 angoff 512 // tile0049 shotgunammo
sprite 1148 roll -192 // tile0049 shotgunammo
sprite 467 angoff -768 // tile0981 hydrent
sprite 1100 angoff 512 // tile0047 hbombammo
sprite 495 angoff 640 // tile1232 canwithsomething
sprite 496 angoff -768 // tile1232 canwithsomething
sprite 494 angoff -128 // tile1232 canwithsomething
sprite 399 angoff -384 // tile0955 bottle2
sprite 397 angoff 768 // tile0955 bottle2
sprite 474 angoff 896 // tile1232 canwithsomething
sprite 301 angoff -384 // tile1232 canwithsomething
sprite 473 angoff -768 // tile1232 canwithsomething
sprite 302 angoff 512 // tile0041 batteryammo
sprite 302 roll -160 // tile0041 batteryammo
sprite 877 angoff -896 // tile1232 canwithsomething
sprite 878 angoff 256 // tile1232 canwithsomething
 
 
sprite 400 angoff -896 // tile1232 canwithsomething
sprite 1041 angoff 512 // tile0049 shotgunammo
sprite 1034 angoff -256 // tile0049 shotgunammo
sprite 1040 angoff 768 // tile0052 sixpack
sprite 1044 angoff 768 // tile0042 devistatorammo
sprite 297 angoff 768 // tile0052 sixpack
sprite 1013 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1013 pitch -1 // tile0914 maskwall3 (fence)
sprite 1014 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1014 pitch -1 // tile0914 maskwall3 (fence)
sprite 1008 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1008 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 42 angoff 0 // tile0053 firstaid
sprite 286 angoff 768 // tile1325 fem4 cavedancer
sprite 283 angoff 512 // tile1395 fem7 dancer
sprite 284 angoff -256 // tile1317 fem2 pole dancer
sprite 282 angoff 1024 // tile1317 fem2 pole dancer
sprite 880 angoff 512 // tile1232 canwithsomething
sprite 288 angoff 256 // tile0047 hbombammo
sprite 465 angoff 256 // tile0981 hydrent
sprite 548 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 548 pitch -1 // tile0914 maskwall3 (fence)
sprite 547 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 547 pitch -1 // tile0914 maskwall3 (fence)
sprite 546 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 546 pitch -1 // tile0914 maskwall3 (fence)
sprite 541 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 541 pitch -1 // tile0914 maskwall3 (fence)
sprite 542 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 542 pitch -1 // tile0914 maskwall3 (fence)
sprite 545 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 545 pitch -1 // tile0914 maskwall3 (fence)
sprite 544 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 544 pitch -1 // tile0914 maskwall3 (fence)
sprite 543 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 543 pitch -1 // tile0914 maskwall3 (fence)
sprite 1029 angoff -512 // tile1232 canwithsomething
 
sprite 1043 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1001 angoff 1024 // tile0037 freezeammo
 
 
sprite 304 angoff 1024 // tile0044 rpgammo
sprite 1000 angoff -256 // tile0049 shotgunammo
sprite 1123 angoff 1024 // tile4413 mailbag
sprite 1086 angoff 1024 // tile0045 growammo
sprite 1084 angoff 1024 // tile0052 sixpack
sprite 1082 angoff -896 // tile0042 devistatorammo
sprite 1081 angoff 896 // tile0042 devistatorammo
sprite 1080 angoff 1024 // tile0041 batteryammo
sprite 1045 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 48 mdzoff -512 // tile0022 chaingunsprite
sprite 49 mdzoff 768 // tile0022 chaingunsprite
sprite 47 mdzoff 1024 // tile0022 chaingunsprite
sprite 56 angoff 512 // tile0023 rpgsprite
sprite 31 angoff 1024 // tile0044 rpgammo
sprite 1159 angoff 640 // tile0049 shotgunammo
sprite 1160 angoff 768 // tile0049 shotgunammo
sprite 36 angoff -512 // tile0042 devistatorammo
sprite 37 angoff 512 // tile0042 devistatorammo
sprite 40 angoff 512 // tile0029 devistatorsprite
sprite 28 angoff -256 // tile0037 freezeammo
sprite 27 angoff -768 // tile0037 freezeammo
sprite 55 angoff 512 // tile0024 freezesprite
sprite 1153 angoff 768 // tile0023 rpgsprite
sprite 1176 angoff 768 // tile0054 shield
/maphacks/gee/WgCITY_DNA.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITY_DNA.map - "WGCityDM"
// Author : William Gee
// Map Date : 2007-01-06 (Duke Nukem: Arena)
// mapmd4 : f75089dcd4f42da038099b096a958176
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 359 angoff -512 // tile0047 hbombammo
sprite 359 pitch -192 // tile0047 hbombammo
sprite 548 angoff 1024 // tile1232 canwithsomething
sprite 1199 angoff 512 // tile0049 shotgunammo
sprite 1199 roll -192 // tile0049 shotgunammo
sprite 518 angoff -768 // tile0981 hydrent
sprite 1151 angoff 512 // tile0047 hbombammo
sprite 546 angoff 640 // tile1232 canwithsomething
sprite 547 angoff -768 // tile1232 canwithsomething
sprite 545 angoff -128 // tile1232 canwithsomething
sprite 450 angoff -384 // tile0955 bottle2
sprite 448 angoff 768 // tile0955 bottle2
sprite 525 angoff 896 // tile1232 canwithsomething
sprite 352 angoff -384 // tile1232 canwithsomething
sprite 524 angoff -768 // tile1232 canwithsomething
sprite 353 angoff 512 // tile0041 batteryammo
sprite 353 roll -160 // tile0041 batteryammo
sprite 928 angoff -896 // tile1232 canwithsomething
sprite 929 angoff 256 // tile1232 canwithsomething
 
 
sprite 451 angoff -896 // tile1232 canwithsomething
sprite 1092 angoff 512 // tile0049 shotgunammo
 
sprite 1091 angoff 768 // tile0052 sixpack
sprite 1095 angoff 768 // tile0042 devistatorammo
sprite 348 angoff 768 // tile0052 sixpack
sprite 1064 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1064 pitch -1 // tile0914 maskwall3 (fence)
sprite 1065 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1065 pitch -1 // tile0914 maskwall3 (fence)
sprite 1059 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1059 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 93 angoff 0 // tile0053 firstaid
sprite 337 angoff 768 // tile1325 fem4 cavedancer
sprite 334 angoff 512 // tile1395 fem7 dancer
sprite 335 angoff -256 // tile1317 fem2 pole dancer
sprite 333 angoff 1024 // tile1317 fem2 pole dancer
sprite 931 angoff 512 // tile1232 canwithsomething
sprite 339 angoff 256 // tile0047 hbombammo
sprite 516 angoff 256 // tile0981 hydrent
sprite 599 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 599 pitch -1 // tile0914 maskwall3 (fence)
sprite 598 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 598 pitch -1 // tile0914 maskwall3 (fence)
sprite 597 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 597 pitch -1 // tile0914 maskwall3 (fence)
sprite 592 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 592 pitch -1 // tile0914 maskwall3 (fence)
sprite 593 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 593 pitch -1 // tile0914 maskwall3 (fence)
sprite 596 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 596 pitch -1 // tile0914 maskwall3 (fence)
sprite 595 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 595 pitch -1 // tile0914 maskwall3 (fence)
sprite 594 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 594 pitch -1 // tile0914 maskwall3 (fence)
sprite 1080 angoff -512 // tile1232 canwithsomething
 
sprite 1094 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1052 angoff 1024 // tile0037 freezeammo
 
 
sprite 355 angoff 1024 // tile0044 rpgammo
sprite 1051 angoff -256 // tile0049 shotgunammo
sprite 1174 angoff 1024 // tile4413 mailbag
sprite 1137 angoff 1024 // tile0045 growammo
sprite 1135 angoff 1024 // tile0052 sixpack
sprite 1133 angoff -896 // tile0042 devistatorammo
sprite 1132 angoff 896 // tile0042 devistatorammo
sprite 1131 angoff 1024 // tile0041 batteryammo
sprite 1096 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 99 mdzoff -512 // tile0022 chaingunsprite
sprite 100 mdzoff 768 // tile0022 chaingunsprite
sprite 98 mdzoff 1024 // tile0022 chaingunsprite
sprite 107 angoff 512 // tile0023 rpgsprite
sprite 82 angoff 1024 // tile0044 rpgammo
sprite 1210 angoff 640 // tile0049 shotgunammo
sprite 1211 angoff 768 // tile0049 shotgunammo
sprite 87 angoff -512 // tile0042 devistatorammo
sprite 88 angoff 512 // tile0042 devistatorammo
sprite 92 angoff 512 // tile0029 devistatorsprite
sprite 79 angoff -256 // tile0037 freezeammo
sprite 78 angoff -768 // tile0037 freezeammo
sprite 106 angoff 512 // tile0024 freezesprite
sprite 1204 angoff 768 // tile0023 rpgsprite
sprite 1227 angoff 768 // tile0054 shield
/maphacks/gee/Wgcitdm2.mhk
6,9 → 6,12
// mapmd4 : f759a6ff5ac03ac2fe58cf6914c33306
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 982 angoff 1024 // tile0028 shotgunsprite
sprite 1012 angoff 768 // tile1232 canwithsomething
/maphacks/gee/Wgcitdm2_ATT.mhk
6,9 → 6,12
// mapmd4 : b5ead5ab6fefdcfb5b77ce59c03ff247
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 932 angoff 1024 // tile0028 shotgunsprite
sprite 962 angoff 768 // tile1232 canwithsomething
/maphacks/gee/gee_mhk.def
13,6 → 13,28
}
 
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 13c1dad41f0ccdd5a9f4a629a8484861 // 2006-08-22
mhkfile "maphacks/gee/WgCITYDM.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITY_DNA.map"
mapmd4 f75089dcd4f42da038099b096a958176 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WgCITY_DNA.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 a82ad9c52ca80269a85677a7b3030775 // 2007-10-15 (DNWMD)
mhkfile "maphacks/gee/WgCITYDM-dnwmd.mhk"
}
 
mapinfo {
maptitle "WGCityDM2"
//author "William Gee"
mapfile "Wgcitdm2.map"
26,3 → 48,18
mapmd4 b5ead5ab6fefdcfb5b77ce59c03ff247 // 2010-11-01 (Attrition)
mhkfile "maphacks/gee/Wgcitdm2_ATT.mhk"
}
 
mapinfo {
maptitle "WGDM2"
//author "William Gee"
mapfile "WGDM2.map"
mapmd4 fa9a26912899286ab11f2fca947b6f7c // 2003-04-15
mhkfile "maphacks/gee/WGDM2.mhk"
}
mapinfo {
maptitle "WGDM2_DNA"
//author "William Gee"
mapfile "WGDM2_DNA.map"
mapmd4 732f1aac637724d75d8c300de87789b4 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WGDM2_DNA.mhk"
}
/maphacks/marquez/marquez_mhk.def
28,10 → 28,24
mapmd4 f0a11500983dd163a061d3ae81e284be // 2009-03-12
mhkfile "maphacks/marquez/orbital_oblivion/DEMOUNT.mhk"
}
mapinfo {
maptitle "Optical Demounter"
//author "Fernando Márquez"
mapfile "demount.map"
mapmd4 008e908e937b470520b7334924e77aa3 // 1997-02-10
mhkfile "maphacks/marquez/orbital_oblivion/demount-dnwmd.mhk"
}
 
mapinfo {
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "VIEWPORT.MAP"
mapmd4 9a4049edb66edc422d4e208149280d3c // 1997-03-16 (2007-08-25)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
}
mapinfo {
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "FM2X09.MAP"
mapmd4 dcf9fd54064d0060df5e11a4a1ee439c // 2009-03-12
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
40,8 → 54,8
maptitle "Viewport"
//author "Fernando Márquez"
mapfile "VIEWPORT.MAP"
mapmd4 9a4049edb66edc422d4e208149280d3c // 1997-03-16 (2007-08-25)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT.mhk"
mapmd4 21cfb9e3b17c27ca0c034992549cd35d // 1997-03-16 (2007-08-25) (DNWMD)
mhkfile "maphacks/marquez/orbital_oblivion/VIEWPORT-dnwmd.mhk"
}
 
mapinfo {
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
4,12 → 4,15
// Author : Fernando Márquez
// Map Date : 1997-02-01 (2007-08-02), 2009-03-12
// mapmd4 : f0a11500983dd163a061d3ae81e284be
// Curr. HRP: r5.2.562
// Curr. HRP: r5.3.591
 
// <-> demount-dnwmd.mhk
 
// 4-1525
sprite 945 angoff 512 // tile0023 rpgsprite
sprite 764 angoff -256 // tile0026 heavyhbomb
sprite 1552 angoff -256 // tile0026 heavyhbomb
sprite 873 angoff -768 // tile0052 sixpack
sprite 1023 angoff 512 // tile0046 crystalammo
sprite 1024 angoff 512 // tile0046 crystalammo
sprite 774 angoff 1024 // tile0027 tripbombsprite
16,7 → 19,6
sprite 1022 angoff 1024 // tile0027 tripbombsprite
sprite 1021 angoff 1024 // tile0054 shield
sprite 1553 angoff -512 // tile0021 firstgunsprite
sprite 873 angoff -768 // tile0052 sixpack
sprite 1558 angoff -576 // tile0051 cola
sprite 1559 angoff -512 // tile0051 cola
sprite 1557 angoff 768 // tile0044 rpgammo
24,6 → 26,7
sprite 492 mdzoff 200000 // tile0040 ammo
sprite 492 pitch -1 // tile0040 ammo
sprite 486 angoff 512 // tile0052 sixpack
// mhk diff sync 1
sprite 485 angoff 512 // tile0027 tripbombsprite
sprite 487 angoff -512 // tile0052 sixpack
sprite 491 angoff -512 // tile0040 ammo
41,12 → 44,12
sprite 1560 mdzoff 500000 // tile0047 hbombammo
sprite 1560 pitch 1 // tile0047 hbombammo
sprite 488 angoff 512 // tile0059 heatsensor
sprite 1234 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1234 roll 3 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1235 roll 4 // tile0574 (tile0670 (faucet))
sprite 1234 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1234 roll 2 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1235 roll 2 // tile0574 (tile0670 (faucet))
sprite 600 angoff 256 // tile0556 chair1
sprite 601 angoff 896 // tile0557 chair2
sprite 601 mdzoff 500000 // tile0556 chair1
117,7 → 120,7
sprite 146 angoff 576 // tile2060 pigcopdeadsprite
sprite 146 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 146 pitch 1 // tile2060 pigcopdeadsprite
sprite 146 roll 2 // tile2060 pigcopdeadsprite
sprite 146 roll 3 // tile2060 pigcopdeadsprite
sprite 1438 angoff -256 // tile0027 tripbombsprite
sprite 1439 angoff -256 // tile0027 tripbombsprite
sprite 1437 angoff -256 // tile0027 tripbombsprite
128,12 → 131,12
sprite 168 angoff 768 // tile0042 devistatorammo
sprite 1408 angoff 768 // tile0052 sixpack
sprite 1444 angoff -256 // tile0041 batteryammo
/sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 pitch -1 // tile2360 rotategun
//sprite 18 mdxoff 30000 // tile2360 rotategun
//sprite 18 pitch -1 // tile2360 rotategun
sprite 1422 angoff -256 // tile0028 shotgunsprite
sprite 0 angoff -896 // tile0046 crystalammo
sprite 1 angoff 768 // tile0046 crystalammo
sprite 120 angoff -128 // tile0037 freezeammo
sprite 121 angoff 256 // tile0037 freezeammo
sprite 0 angoff -896 // tile0046 crystalammo
sprite 1 angoff 768 // tile0046 crystalammo
/maphacks/marquez/orbital_oblivion/VIEWPORT-dnwmd.mhk
0,0 → 1,90
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : VIEWPORT.MAP - "Viewport"
// Author : Fernando Márquez
// Map Date : 1997-03-16 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 21cfb9e3b17c27ca0c034992549cd35d
 
 
// Curr. HRP: r5.3.591
 
// <-> VIEWPORT.mhk
 
// 0-27 / 33-256 / 394-772
sprite 772 angoff -512 // tile0054 shield
sprite 419 mdzoff 2500000 // tile0487 spaceshuttle
sprite 419 roll -1 // tile0487 spaceshuttle
sprite 752 angoff -256 // tile0047 hbombammo
sprite 752 mdzoff 900000 // tile0047 hbombammo
sprite 752 pitch -1 // tile0047 hbombammo
sprite 728 angoff 192 // tile0028 shotgunsprite
sprite 48 angoff 384 // tile0052 sixpack
sprite 94 angoff 768 // tile1294 podfem1
sprite 44 angoff 1024 // tile0040 ammo
sprite 43 angoff 1024 // tile0040 ammo
sprite 721 angoff -512 // tile0022 chaingunsprite
sprite 55 angoff 768 // tile0052 sixpack
sprite 39 angoff -512 // tile0042 devistatorammo
sprite 759 angoff 640 // tile0049 shotgunammo
sprite 762 angoff 512 // tile0021 firstgunsprite
sprite 763 angoff -640 // tile0051 cola
sprite 764 angoff -384 // tile0051 cola
sprite 766 angoff 512 // tile1348 holoduke
sprite 49 angoff 640 // tile0052 sixpack
sprite 726 angoff 768 // tile0047 hbombammo
sprite 22 angoff 896 // tile0054 shield
 
sprite 749 angoff -256 // tile0026 heavyhbomb
sprite 750 angoff -256 // tile0026 heavyhbomb
sprite 748 angoff -768 // tile0044 rpgammo
sprite 52 angoff 256 // tile0052 sixpack
// mhk diff sync 1
sprite 38 angoff -512 // tile0037 freezeammo
sprite 722 angoff 256 // tile0029 devistatorsprite
sprite 58 angoff -384 // tile0055 steroids
sprite 50 angoff 128 // tile0052 sixpack
sprite 676 angoff 768 // tile1294 podfem1
sprite 723 angoff -768 // tile0024 freezesprite
sprite 51 angoff 256 // tile0052 sixpack
sprite 41 angoff -768 // tile0051 cola
sprite 65 angoff 1024 // tile1323 fem5 polebabe
sprite 69 angoff 1024 // tile1334 fem6 padbabe
sprite 37 angoff -768 // tile0046 crystalammo
sprite 68 angoff 512 // tile1323 fem5 polebabe
sprite 67 angoff 512 // tile1334 fem6 padbabe
sprite 36 angoff 768 // tile0046 crystalammo
sprite 42 angoff 768 // tile0051 cola
sprite 23 angoff 1024 // tile0054 shield
sprite 644 angoff -512 // tile0603 naked1 hangbabe
sprite 645 angoff -512 // tile1334 fem6 padbabe
sprite 54 angoff 256 // tile0052 sixpack
sprite 35 angoff 256 // tile0049 shotgunammo
sprite 724 angoff 512 // tile0023 rpgsprite
sprite 47 angoff 768 // tile0052 sixpack
sprite 742 angoff 1024 // tile0603 naked1 hangbabe
sprite 741 angoff -256 // tile0603 naked1 hangbabe
sprite 27 angoff -896 // tile0037 freezeammo
sprite 760 angoff 1024 // tile0037 freezeammo
sprite 25 angoff 1024 // tile0041 batteryammo
sprite 33 angoff -896 // tile0044 rpgammo
sprite 725 angoff 512 // tile0025 shrinkersprite
sprite 57 angoff 384 // tile0053 firstaid
sprite 729 angoff 768 // tile0027 tripbombsprite
sprite 731 angoff 1024 // tile0027 tripbombsprite
sprite 730 angoff -768 // tile0027 tripbombsprite
sprite 394 angoff 1024 // tile0060 accesscard red
sprite 753 angoff -256 // tile0054 shield
sprite 53 angoff 768 // tile0052 sixpack
sprite 751 angoff -512 // tile0047 hbombammo
sprite 747 angoff -512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0044 rpgammo
sprite 255 angoff 1024 // tile0044 rpgammo
sprite 60 angoff 512 // tile0023 rpgsprite
sprite 251 angoff 512 // tile0042 devistatorammo
sprite 250 angoff 512 // tile0042 devistatorammo
sprite 59 angoff -512 // tile0029 devistatorsprite
sprite 249 angoff -512 // tile0042 devistatorammo
sprite 248 angoff -512 // tile0042 devistatorammo
sprite 253 angoff 512 // tile0054 shield
sprite 254 angoff 256 // tile0052 sixpack
sprite 252 angoff 768 // tile0052 sixpack
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
6,9 → 6,11
// mapmd4 : 9a4049edb66edc422d4e208149280d3c
// Map Date : 2009-03-12
// mapmd4 : dcf9fd54064d0060df5e11a4a1ee439c
// Curr. HRP: r5.2.562
// Curr. HRP: r5.3.591
 
// <-> VIEWPORT-dnwmd.mhk
 
// 0-27 / 32-255 / 392-770
sprite 770 angoff -512 // tile0054 shield
sprite 417 mdzoff 2500000 // tile0487 spaceshuttle
sprite 417 roll -1 // tile0487 spaceshuttle
36,6 → 38,7
sprite 748 angoff -256 // tile0026 heavyhbomb
sprite 746 angoff -768 // tile0044 rpgammo
sprite 51 angoff 256 // tile0052 sixpack
// mhk diff sync 1
sprite 37 angoff -512 // tile0037 freezeammo
sprite 720 angoff 256 // tile0029 devistatorsprite
sprite 57 angoff -384 // tile0055 steroids
/maphacks/marquez/orbital_oblivion/demount-dnwmd.mhk
0,0 → 1,142
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : demount.map - "Optical Demounter"
// Author : Fernando Márquez
// Map Date : 1997-02-10 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 008e908e937b470520b7334924e77aa3
// Curr. HRP: r5.3.591
 
// <-> DEMOUNT.mhk
 
// 0-1521
sprite 941 angoff 512 // tile0023 rpgsprite
sprite 760 angoff -256 // tile0026 heavyhbomb
 
sprite 869 angoff -768 // tile0052 sixpack
sprite 1019 angoff 512 // tile0046 crystalammo
sprite 1020 angoff 512 // tile0046 crystalammo
sprite 770 angoff 1024 // tile0027 tripbombsprite
sprite 1018 angoff 1024 // tile0027 tripbombsprite
sprite 1017 angoff 1024 // tile0054 shield
 
 
 
 
sprite 488 angoff 512 // tile0040 ammo
sprite 488 mdzoff 200000 // tile0040 ammo
sprite 488 pitch -1 // tile0040 ammo
sprite 482 angoff 512 // tile0052 sixpack
// mhk diff sync 1
sprite 481 angoff 512 // tile0027 tripbombsprite
sprite 483 angoff -512 // tile0052 sixpack
sprite 487 angoff -512 // tile0040 ammo
sprite 486 angoff 512 // tile0052 sixpack
sprite 486 mdzoff 200000 // tile0052 sixpack
sprite 486 pitch 1 // tile0052 sixpack
sprite 526 angoff 512 // tile0569 toilet
sprite 525 angoff 512 // tile0569 toilet
sprite 524 angoff 512 // tile0569 toilet
sprite 523 angoff 512 // tile0569 toilet
sprite 485 angoff 512 // tile0044 rpgammo
sprite 485 mdzoff 500000 // tile0044 rpgammo
sprite 485 pitch 1 // tile0044 rpgammo
 
 
 
sprite 484 angoff 512 // tile0059 heatsensor
sprite 1230 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1230 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1230 roll 2 // tile0574 (tile0670 (faucet))
sprite 1231 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1231 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1231 roll 4 // tile0574 (tile0670 (faucet))
sprite 596 angoff 256 // tile0556 chair1
sprite 597 angoff 896 // tile0557 chair2
sprite 597 mdzoff 500000 // tile0556 chair1
sprite 597 pitch -1 // tile0556 chair1
sprite 599 angoff 640 // tile0556 chair1
sprite 600 angoff -512 // tile0556 chair1
sprite 601 angoff -896 // tile0557 chair2
sprite 602 angoff 128 // tile0556 chair1
sprite 602 mdzoff 500000 // tile0556 chair1
sprite 602 roll 1 // tile0556 chair1
sprite 475 angoff -256 // tile0041 batteryammo
sprite 579 notmd // tile0164 dipswitch2
sprite 580 angoff 1024 // tile0042 devistatorammo
sprite 1267 angoff -512 // tile0052 sixpack
sprite 1266 angoff -512 // tile0052 sixpack
sprite 1264 angoff 256 // tile0047 hbombammo
 
 
sprite 1265 angoff 384 // tile0061 boots
sprite 604 angoff -768 // tile0060 accesscard yellow
sprite 1082 angoff 512 // tile0049 shotgunammo
sprite 1083 angoff 512 // tile0049 shotgunammo
sprite 1083 mdzoff 500000 // tile0049 shotgunammo
sprite 1083 roll -1 // tile0049 shotgunammo
sprite 1080 angoff -512 // tile0052 sixpack
 
 
sprite 1521 angoff -512 // tile0022 chaingunsprite
sprite 1081 angoff -512 // tile0052 sixpack
sprite 851 angoff -512 // tile0024 freezesprite
sprite 850 angoff -640 // tile0037 freezeammo
sprite 849 angoff -384 // tile0037 freezeammo
 
sprite 1268 angoff -768 // tile0044 rpgammo
sprite 1269 angoff -768 // tile0044 rpgammo
 
 
sprite 1280 angoff -256 // tile0052 sixpack
sprite 287 angoff 512 // tile0049 shotgunammo
sprite 1255 angoff -512 // tile0029 devistatorsprite
sprite 1278 angoff 256 // tile0022 chaingunsprite
sprite 1277 angoff -512 // tile0041 batteryammo
sprite 1071 angoff 1024 // tile0041 batteryammo
sprite 766 angoff 1024 // tile0051 cola
sprite 767 angoff 1024 // tile0051 cola
sprite 768 angoff 1024 // tile0055 steroids
sprite 1084 angoff -512 // tile0028 shotgunsprite
 
sprite 816 angoff 256 // tile0053 firstaid
 
 
sprite 1274 angoff -256 // tile0029 devistatorsprite
sprite 1273 angoff 768 // tile0024 freezesprite
sprite 111 angoff -768 // tile0054 shield
sprite 296 angoff -256 // tile0044 rpgammo
sprite 297 angoff 128 // tile0044 rpgammo
sprite 299 angoff -896 // tile0044 rpgammo
sprite 300 angoff 768 // tile0044 rpgammo
sprite 249 angoff 1024 // tile0052 sixpack
sprite 273 angoff -512 // tile0025 shrinkersprite
sprite 251 angoff 512 // tile0047 hbombammo
sprite 257 angoff 1024 // tile0057 jetpack
sprite 112 angoff 512 // tile0052 sixpack
 
 
 
 
sprite 142 angoff 576 // tile2060 pigcopdeadsprite
sprite 142 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 142 pitch 1 // tile2060 pigcopdeadsprite
sprite 142 roll 3 // tile2060 pigcopdeadsprite
sprite 1434 angoff -256 // tile0027 tripbombsprite
sprite 1435 angoff -256 // tile0027 tripbombsprite
sprite 1433 angoff -256 // tile0027 tripbombsprite
sprite 162 angoff 512 // tile0023 rpgsprite
sprite 162 pitch 128 // tile0023 rpgsprite
sprite 163 angoff 768 // tile0042 devistatorammo
 
sprite 164 angoff 768 // tile0042 devistatorammo
sprite 1404 angoff 768 // tile0052 sixpack
sprite 1440 angoff -256 // tile0041 batteryammo
//sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 pitch -1 // tile2360 rotategun
//sprite 18 mdxoff 30000 // tile2360 rotategun
//sprite 18 pitch -1 // tile2360 rotategun
sprite 1418 angoff -256 // tile0028 shotgunsprite
 
 
sprite 116 angoff -128 // tile0037 freezeammo
sprite 117 angoff 256 // tile0037 freezeammo
/maphacks/mrck/Bummed Out ! Anarchy City X.mhk
1,10 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Bummed Out ! Anarchy City X.map - "Bummed Out ! Anarchy City X"
// Level : "Bummed Out ! Anarchy City X"
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Filename : Bummed Out ! Anarchy City X.map
// Filename : Bummed Out ! Anarchy City X Preupdate.map
// Map Date : 2013-08-06
// mapmd4 : 75eafe3d27a3dc138860f307abd2dd5d
// Curr. HRP: r5.2.547
// Filename : Bummed Out ! Anarchy City X Updated.map
// Map Date : 2013-11-12
// mapmd4 : 720968900c71505795f92cdb0376d272
// Curr. HRP: r5.3.591
 
 
sprite 324 notmd // tile4386 (power line)
104,12 → 109,18
sprite 6211 notmd // tile4386 (power line)
sprite 6212 notmd // tile4386 (power line)
sprite 6213 notmd // tile4386 (power line)
sprite 1026 angoff -256 // tile0981 hydrent
sprite 1074 angoff -512 // tile0927 (traffic signal)
sprite 1074 mdxoff 15000 // tile0927 (traffic signal)
sprite 1074 mdxoff 25000 // tile0927 (traffic signal)
sprite 1074 pitch 1 // tile0927 (traffic signal)
sprite 1076 angoff 512 // tile0927 (traffic signal)
sprite 1076 mdxoff 25000 // tile0927 (traffic signal)
sprite 1076 pitch 1 // tile0927 (traffic signal)
sprite 1026 angoff -256 // tile0981 hydrent
sprite 1097 angoff -512 // tile0927 (traffic signal)
sprite 1097 mdxoff 15000 // tile0927 (traffic signal)
sprite 1097 mdxoff 25000 // tile0927 (traffic signal)
sprite 1098 pitch 1 // tile0927 (traffic signal)
sprite 1098 angoff 512 // tile0927 (traffic signal)
sprite 1098 mdxoff 25000 // tile0927 (traffic signal)
sprite 1097 pitch 1 // tile0927 (traffic signal)
sprite 5384 angoff 512 // tile0981 hydrent
sprite 1938 angoff 1024 // tile4438 coffeemug
116,7 → 127,7
sprite 1939 angoff 256 // tile4438 coffeemug
sprite 1940 angoff 640 // tile4438 coffeemug
sprite 1946 angoff 576 // tile4454 deskphone
sprite 1946 mdzoff 500000 // tile4454 deskphone
sprite 1946 mdzoff 1300000 // tile4454 deskphone
sprite 1946 roll 1 // tile4454 deskphone
sprite 1942 angoff -512 // tile4372 coffeemachine
sprite 1941 angoff -768 // tile4372 coffeemachine
188,7 → 199,8
sprite 3920 angoff 1024 // tile0411 fanspritebroke
sprite 3920 mdzoff 80000 // tile0411 fanspritebroke
sprite 3920 pitch 1 // tile0411 fanspritebroke
sprite 9059 mdxoff 10000 // tile1234 (tile1233 money)
sprite 3718 angoff -256 // tile4367 hatrack
sprite 9059 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9059 pitch -1 // tile1234 (tile1233 money)
sprite 9060 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9060 pitch -1 // tile1234 (tile1233 money)
200,7 → 212,7
sprite 9063 pitch -1 // tile1234 (tile1233 money)
sprite 9064 mdxoff 2000 // tile1234 (tile1233 money)
sprite 9064 pitch -1 // tile1234 (tile1233 money)
sprite 9065 mdzoff 500000 // tile0060 accesscard blue
sprite 9065 mdzoff 1500000 // tile0060 accesscard blue
sprite 9065 pitch -1 // tile0060 accesscard blue
sprite 3741 angoff -768 // tile0981 hydrent
sprite 9070 mdxoff 3000 // tile1234 (tile1233 money)
213,7 → 225,7
sprite 9073 pitch -1 // tile1234 (tile1233 money)
sprite 9074 mdxoff 3000 // tile1234 (tile1233 money)
sprite 9074 pitch -1 // tile1234 (tile1233 money)
sprite 9075 mdzoff 500000 // tile0060 accesscard blue
sprite 9075 mdzoff 1500000 // tile0060 accesscard blue
sprite 9075 pitch -1 // tile0060 accesscard blue
sprite 3394 notmd // tile4386 (power line)
sprite 3395 notmd // tile4386 (power line)
251,22 → 263,28
sprite 7636 notmd // tile4386 (power line)
sprite 2522 angoff 768 // tile0981 hydrent
sprite 2808 angoff -512 // tile0927 (traffic signal)
sprite 2808 mdxoff 15000 // tile0927 (traffic signal)
sprite 2808 mdxoff 25000 // tile0927 (traffic signal)
sprite 2808 pitch 1 // tile0927 (traffic signal)
sprite 2810 angoff -512 // tile0927 (traffic signal)
sprite 2810 mdxoff 25000 // tile0927 (traffic signal)
sprite 2810 pitch 1 // tile0927 (traffic signal)
sprite 8935 notmd // tile4386 (power line)
sprite 2559 mdxoff 5000 // tile0407 fansprite
sprite 2559 mdzoff 100000 // tile0407 fansprite
sprite 2559 pitch 1 // tile0407 fansprite
sprite 9032 mdzoff 500000 // tile0060 accesscard blue
sprite 2591 mdxoff 30000 // tile1025 bottle7 (plant)
sprite 2591 pitch 1 // tile1025 bottle7 (plant)
sprite 3718 angoff -768 // tile4367 hatrack
sprite 9032 mdzoff 1500000 // tile0060 accesscard blue
sprite 9032 pitch -1 // tile0060 accesscard blue
sprite 9069 mdzoff 1500000 // tile0060 accesscard blue
sprite 9069 pitch -1 // tile0060 accesscard blue
sprite 3005 angoff -512 // tile1045 donuts
sprite 9159 angoff -512 // tile0054 shield
sprite 9159 mdzoff 500000 // tile0054 shield
sprite 9159 pitch -1 // tile0054 shield
sprite 9058 mdzoff 500000 // tile0060 accesscard blue
sprite 9058 mdzoff 1500000 // tile0060 accesscard blue
sprite 9058 pitch -1 // tile0060 accesscard blue
sprite 9069 mdzoff 500000 // tile0060 accesscard blue
sprite 9069 pitch -1 // tile0060 accesscard blue
sprite 2521 angoff -512 // tile0981 hydrent
sprite 2022 mdzoff 100000 // tile0569 toilet
sprite 2022 pitch -1 // tile0569 toilet
283,7 → 301,7
sprite 2031 pitch -1 // tile4453 meter
sprite 2032 mdxoff 2000 // tile4453 meter
sprite 2032 pitch -1 // tile4453 meter
sprite 9043 mdzoff 500000 // tile0060 accesscard blue
sprite 9043 mdzoff 1500000 // tile0060 accesscard blue
sprite 9043 pitch -1 // tile0060 accesscard blue
sprite 4476 mdxoff 2000 // tile4453 meter
sprite 4476 pitch -1 // tile4453 meter
/maphacks/mrck/mrck_mhk.def
22,7 → 22,10
maptitle "Bummed Out ! Anarchy City X"
//author "Aymeric 'MRCK' Nocus / 'ck3D'"
mapfile "Bummed Out ! Anarchy City X.map"
mapfile "Bummed Out ! Anarchy City X Preupdate.map"
mapmd4 75eafe3d27a3dc138860f307abd2dd5d // 2013-08-06
mapfile "Bummed Out ! Anarchy City X Updated.map"
mapmd4 720968900c71505795f92cdb0376d272 // 2013-11-12
mhkfile "maphacks/mrck/Bummed Out ! Anarchy City X.mhk"
}
 
/maphacks/puritan/UNAIDED.mhk
4,6 → 4,8
// Author : Frode 'Puritan' Waksvik
// Map Date : 2004-06-30
// mapmd4 : ccdf77027ebe14eef165d7994161322a
// Map Date : 2010-06-24
// mapmd4 : d7fa16de9441b53d82abec0e6214b5d0
// Map Date : 2012-02-27
// mapmd4 : b66b4a165f674ed31d015000726e20b6
// Curr. HRP: r5.3.572
/maphacks/puritan/puritan_mhk.def
65,6 → 65,7
//author "Frode 'Puritan' Waksvik"
mapfile "UNAIDED.map"
mapmd4 ccdf77027ebe14eef165d7994161322a // 2004-06-30
mapmd4 d7fa16de9441b53d82abec0e6214b5d0 // 2010-06-24
mapmd4 b66b4a165f674ed31d015000726e20b6 // 2012-02-27
mhkfile "maphacks/puritan/UNAIDED.mhk"
}
/maphacks/usermaps/LCITY.mhk
File deleted
/maphacks/usermaps/649.mhk
13,7 → 13,7
sprite 583 pitch -1 // tile1518 dukelyingdead
sprite 1395 angoff 1024 // tile0026 heavyhbomb
sprite 810 notmd // tile1221 cranepole
sprite 821 angoff 821 // tile1061 (streetlight)
sprite 821 angoff 1024 // tile1061 (streetlight)
sprite 808 angoff 1024 // tile1232 canwithsomething
sprite 1 angoff 1024 // tile0053 firstaid
sprite 812 notmd // tile1221 cranepole
/maphacks/usermaps/AGONY.mhk
4,16 → 4,20
// Author : Stranger
// Map Date : 2000-02-18
// mapmd4 : 74b715eca043b5ee1f02cb8bfefb56ce
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
// <-> AGONY_DNA.mhk
 
sprite 116 angoff 1024 // tile0054 shield
sprite 90 angoff -512 // tile0051 cola (multiplayer)
sprite 91 angoff 1024 // tile0051 cola (multiplayer)
 
sprite 121 angoff 512 // tile0025 shrinkersprite
sprite 100 pitch 128 // tile0023 rpgsprite
 
sprite 110 angoff -640 // tile0045 growammo
sprite 77 angoff -256 // tile0021 firstgunsprite
 
sprite 108 angoff 1024 // tile0042 devistatorammo
sprite 96 angoff -512 // tile0042 devistatorammo
sprite 120 angoff 512 // tile0028 shotgunsprite
31,6 → 35,9
sprite 87 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 86 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 85 angoff -768 // tile0047 hbombammo (multiplayer)
 
 
 
sprite 81 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 82 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 84 angoff 768 // tile0027 tripbombsprite (multiplayer)
50,4 → 57,5
sprite 105 angoff 512 // tile0049 shotgunammo
sprite 105 mdzoff 500000 // tile0049 shotgunammo
sprite 105 pitch -1 // tile0049 shotgunammo
//
sprite 4 angoff -768 // tile1348 holoduke
/maphacks/usermaps/AGONY_DNA.mhk
0,0 → 1,111
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AGONY_DNA.MAP - "Agony"
// Author : Stranger
// Map Date : 2007-01-09 (Duke Nukem: Arena)
// mapmd4 : 75f9a8350ac725126cef71105dc1cd07
// Curr. HRP: r5.3.591
 
// <-> AGONY.mhk
 
sprite 159 angoff 1024 // tile0059 heatsensor
 
 
sprite 8 angoff 512 // tile0047 hbombammo
sprite 154 angoff 512 // tile0025 shrinkersprite
sprite 174 pitch 128 // tile0023 rpgsprite
sprite 1 angoff -256 // tile1348 holoduke
sprite 164 angoff -640 // tile0045 growammo
sprite 188 angoff -256 // tile0021 firstgunsprite
sprite 9 angoff 1024 // tile0047 hbombammo
sprite 166 angoff 1024 // tile0042 devistatorammo
sprite 178 angoff -512 // tile0042 devistatorammo
sprite 155 angoff 512 // tile0028 shotgunsprite
sprite 171 angoff 512 // tile0041 batteryammo
sprite 171 mdzoff 300000 // tile0041 batteryammo
sprite 171 pitch -1 // tile0041 batteryammo
sprite 170 angoff -512 // tile0041 batteryammo
sprite 172 angoff 1024 // tile0044 rpgammo
sprite 175 angoff -512 // tile0044 rpgammo
sprite 161 angoff 256 // tile0053 firstaid
sprite 158 angoff -768 // tile0022 chaingunsprite
sprite 179 angoff 512 // tile0040 ammo
sprite 176 angoff 1024 // tile0040 ammo
 
 
 
 
sprite 183 angoff -512 // tile0052 sixpack
sprite 184 angoff 512 // tile0028 shotgunsprite
sprite 187 angoff 512 // tile0054 shield
sprite 186 angoff 512 // tile0027 tripbombsprite
 
 
sprite 185 angoff 512 // tile0027 tripbombsprite
sprite 162 angoff 512 // tile0029 devistatorsprite
 
 
sprite 181 angoff 512 // tile0040 ammo
sprite 180 angoff 1024 // tile0040 ammo
sprite 160 angoff -256 // tile0055 steroids
sprite 156 angoff -256 // tile0028 shotgunsprite
sprite 146 angoff 1024 // tile0037 freezeammo
sprite 157 angoff 256 // tile0022 chaingunsprite
sprite 168 angoff -512 // tile0049 shotgunammo
sprite 168 mdzoff 500000 // tile0049 shotgunammo
sprite 168 pitch -1 // tile0049 shotgunammo
sprite 169 angoff 512 // tile0049 shotgunammo
sprite 169 mdzoff 500000 // tile0049 shotgunammo
sprite 169 pitch -1 // tile0049 shotgunammo
//
sprite 261 angoff -768 // tile1348 holoduke
// Mirrored Section
sprite 266 angoff 1024 // tile0059 heatsensor
 
 
sprite 1 angoff -512 // tile0047 hbombammo
sprite 281 angoff 512 // tile0025 shrinkersprite
sprite 284 pitch 128 // tile0023 rpgsprite
sprite 0 angoff 768 // tile1348 holoduke
sprite 279 angoff -640 // tile0045 growammo
sprite 278 angoff -256 // tile0021 firstgunsprite
sprite 3 angoff 0 // tile0047 hbombammo
sprite 285 angoff 1024 // tile0042 devistatorammo
sprite 286 angoff -512 // tile0042 devistatorammo
sprite 292 angoff 512 // tile0028 shotgunsprite
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 mdzoff 300000 // tile0041 batteryammo
sprite 267 pitch -1 // tile0041 batteryammo
sprite 268 angoff -512 // tile0041 batteryammo
sprite 295 angoff 1024 // tile0044 rpgammo
sprite 293 angoff -512 // tile0044 rpgammo
sprite 300 angoff 256 // tile0053 firstaid
sprite 301 angoff -768 // tile0022 chaingunsprite
sprite 296 angoff 512 // tile0040 ammo
sprite 297 angoff 1024 // tile0040 ammo
 
 
 
 
sprite 291 angoff -512 // tile0052 sixpack
sprite 290 angoff 512 // tile0028 shotgunsprite
sprite 287 angoff 512 // tile0054 shield
sprite 288 angoff 512 // tile0027 tripbombsprite
 
 
sprite 289 angoff 512 // tile0027 tripbombsprite
sprite 303 angoff 512 // tile0029 devistatorsprite
 
 
sprite 304 angoff 512 // tile0040 ammo
sprite 305 angoff 1024 // tile0040 ammo
sprite 307 angoff -256 // tile0055 steroids
sprite 308 angoff -256 // tile0028 shotgunsprite
sprite 311 angoff 1024 // tile0037 freezeammo
sprite 312 angoff 256 // tile0022 chaingunsprite
sprite 270 angoff -512 // tile0049 shotgunammo
sprite 270 mdzoff 500000 // tile0049 shotgunammo
sprite 270 pitch -1 // tile0049 shotgunammo
sprite 269 angoff 512 // tile0049 shotgunammo
sprite 269 mdzoff 500000 // tile0049 shotgunammo
sprite 269 pitch -1 // tile0049 shotgunammo
/maphacks/usermaps/AROME.mhk
0,0 → 1,22
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : AROME.map - "Ancient Rome"
// Author : Marked
// Map Date : 2010-10-31
// mapmd4 : 9a4d54aa2f11c5110e9fc690677a5726
// Curr. HRP: r5.3.591
 
 
sprite 1282 angoff 512 // tile0059 heatsensor
sprite 1282 mdzoff 200000 // tile0059 heatsensor
sprite 1282 pitch 1 // tile0059 heatsensor
sprite 1282 roll -3 // tile0059 heatsensor
sprite 1267 angoff 320 // tile0023 rpgsprite
sprite 1269 mdzoff 200000 // tile0044 rpgammo
sprite 1269 roll -1 // tile0044 rpgammo
sprite 1275 mdzoff 300000 // tile0686 moviecamera
sprite 1275 pitch -1 // tile0686 moviecamera
sprite 241 angoff 1024 // tile0057 jetpack
sprite 502 angoff 512 // tile0023 rpgsprite
sprite 1112 angoff 512 // tile0060 accesscard blue
// Did you expect any gameplay?
/maphacks/usermaps/Discard-attrition.mhk
1,10 → 1,14
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// by Quakis, William Gee and Mikko Sandt
// Author : Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-19 (Duke Nukem: Weapon of Mass Destruction R)
// mapmd4 : 6c8bbe9b0e0992f5b731334b5f13fadb
// Map Date : 2007-10-21 (Duke Nukem: Weapon of Mass Destruction A)
// mapmd4 : dc0c5e45c82c5c1bdccec3949bca4c8b
// Map Date : 2010-03-15 (Attrition)
// mapmd4 : 116a66369512009b7e0a023ebbc384b7
// Curr. HRP: r5.2.511
// Curr. HRP: r5.3.591
 
// <-> Discard.mhk
 
13,25 → 17,25
sprite 544 roll -1 // tile1521 (tile1520 (duke torso))
sprite 544 nomdanim // tile1521 (tile1520 (duke torso))
sprite 611 angoff 1024 // tile0021 firstgunsprite
sprite 778 angoff 1024 // tile0052 sixpack
sprite 775 angoff 512 // tile0022 chaingunsprite
sprite 779 angoff 512 // tile0051 cola
sprite 776 angoff 1024 // tile0041 batteryammo
sprite 779 angoff -512 // tile0051 cola
sprite 699 angoff 0 // tile0060 accesscard blue
sprite 620 angoff -512 // tile0028 shotgunsprite
sprite 780 angoff 1024 // tile0049 shotgunammo
sprite 782 angoff 256 // tile0052 sixpack
sprite 781 angoff 256 // tile0052 sixpack
sprite 782 angoff -768 // tile0052 sixpack
sprite 781 angoff -768 // tile0052 sixpack
sprite 623 angoff -256 // tile0049 shotgunammo
sprite 663 angoff 256 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 141 angoff 1024 // tile0041 batteryammo
sprite 128 angoff -768 // tile0054 shield
sprite 152 angoff -256 // tile0052 sixpack
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 154 angoff 1024 // tile0023 rpgsprite
sprite 156 mdzoff 900000 // tile0041 batteryammo
sprite 156 roll 1 // tile0041 batteryammo
sprite 213 angoff 768 // tile0060 accesscard red
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 152 angoff -256 // tile0052 sixpack
sprite 155 angoff 512 // tile0053 firstaid
sprite 155 mdzoff 900000 // tile0053 firstaid
sprite 155 pitch -1 // tile0053 firstaid
43,10 → 47,50
sprite 139 angoff 256 // tile0041 batteryammo
sprite 139 mdzoff 900000 // tile0041 batteryammo
sprite 139 pitch -1 // tile0041 batteryammo
sprite 819 angoff 1024 // tile0023 rpgsprite
sprite 70 angoff 1024 // tile0052 sixpack
sprite 137 angoff -512 // tile0049 shotgunammo
sprite 137 mdzoff 500000 // tile0049 shotgunammo
sprite 137 roll 1 // tile0049 shotgunammo
sprite 819 angoff 1024 // tile0044 rpgammo
sprite 136 angoff 512 // tile0041 batteryammo
sprite 240 angoff 1024 // tile0060 accesscard blue
sprite 285 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 285 pitch 1 // tile0914 maskwall3 (fence)
sprite 286 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 286 pitch 1 // tile0914 maskwall3 (fence)
sprite 287 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 287 pitch 1 // tile0914 maskwall3 (fence)
sprite 288 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 288 pitch 1 // tile0914 maskwall3 (fence)
sprite 289 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 289 pitch 1 // tile0914 maskwall3 (fence)
sprite 290 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 290 pitch 1 // tile0914 maskwall3 (fence)
sprite 291 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 291 pitch 1 // tile0914 maskwall3 (fence)
sprite 292 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 292 pitch 1 // tile0914 maskwall3 (fence)
sprite 293 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 293 pitch -1 // tile0914 maskwall3 (fence)
sprite 294 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 294 pitch -1 // tile0914 maskwall3 (fence)
sprite 295 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 295 pitch -1 // tile0914 maskwall3 (fence)
sprite 296 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 296 pitch -1 // tile0914 maskwall3 (fence)
sprite 297 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 297 pitch -1 // tile0914 maskwall3 (fence)
sprite 298 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 298 pitch -1 // tile0914 maskwall3 (fence)
sprite 299 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 299 pitch -1 // tile0914 maskwall3 (fence)
sprite 300 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 300 pitch -1 // tile0914 maskwall3 (fence)
sprite 663 angoff -512 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 140 angoff -512 // tile0049 shotgunammo
sprite 141 angoff -512 // tile0041 batteryammo
sprite 142 angoff 512 // tile0052 sixpack
sprite 224 angoff 0 // tile0060 accesscard yellow
sprite 128 angoff -768 // tile0054 shield
sprite 7 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Discard.mhk
1,11 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// by Quakis, William Gee and Mikko Sandt
// Author : Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-17
// mapmd4 : c78a751da775d4b076447cdd8e5b6b35
// Curr. HRP: r5.2.511
 
 
 
 
// Curr. HRP: r5.3.591
 
// <-> Discard-attrition.mhk
 
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso))
13,25 → 17,25
sprite 296 roll -1 // tile1521 (tile1520 (duke torso))
sprite 296 nomdanim // tile1521 (tile1520 (duke torso))
sprite 229 angoff 1024 // tile0021 firstgunsprite
sprite 62 angoff 1024 // tile0052 sixpack
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 61 angoff 512 // tile0051 cola
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff 256 // tile0052 sixpack
sprite 59 angoff 256 // tile0052 sixpack
sprite 58 angoff -768 // tile0052 sixpack
sprite 59 angoff -768 // tile0052 sixpack
sprite 217 angoff -256 // tile0049 shotgunammo
sprite 177 angoff 256 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 699 angoff 1024 // tile0041 batteryammo
sprite 712 angoff -768 // tile0054 shield
sprite 688 angoff -256 // tile0052 sixpack
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 686 angoff 1024 // tile0023 rpgsprite
sprite 684 mdzoff 900000 // tile0041 batteryammo
sprite 684 roll 1 // tile0041 batteryammo
sprite 627 angoff 768 // tile0060 accesscard red
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 688 angoff -256 // tile0052 sixpack
sprite 685 angoff 512 // tile0053 firstaid
sprite 685 mdzoff 900000 // tile0053 firstaid
sprite 685 pitch -1 // tile0053 firstaid
43,10 → 47,50
sprite 701 angoff 256 // tile0041 batteryammo
sprite 701 mdzoff 900000 // tile0041 batteryammo
sprite 701 pitch -1 // tile0041 batteryammo
sprite 21 angoff 1024 // tile0023 rpgsprite
sprite 770 angoff 1024 // tile0052 sixpack
sprite 703 angoff -512 // tile0049 shotgunammo
sprite 703 mdzoff 500000 // tile0049 shotgunammo
sprite 703 roll 1 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 704 angoff 512 // tile0041 batteryammo
sprite 600 angoff 1024 // tile0060 accesscard blue
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 555 pitch 1 // tile0914 maskwall3 (fence)
sprite 554 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 554 pitch 1 // tile0914 maskwall3 (fence)
sprite 553 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 553 pitch 1 // tile0914 maskwall3 (fence)
sprite 552 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 552 pitch 1 // tile0914 maskwall3 (fence)
sprite 551 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 551 pitch 1 // tile0914 maskwall3 (fence)
sprite 550 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 550 pitch 1 // tile0914 maskwall3 (fence)
sprite 549 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 549 pitch 1 // tile0914 maskwall3 (fence)
sprite 548 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 548 pitch 1 // tile0914 maskwall3 (fence)
sprite 547 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 547 pitch -1 // tile0914 maskwall3 (fence)
sprite 546 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 546 pitch -1 // tile0914 maskwall3 (fence)
sprite 545 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 545 pitch -1 // tile0914 maskwall3 (fence)
sprite 544 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 544 pitch -1 // tile0914 maskwall3 (fence)
sprite 543 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 543 pitch -1 // tile0914 maskwall3 (fence)
sprite 542 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 542 pitch -1 // tile0914 maskwall3 (fence)
sprite 541 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 541 pitch -1 // tile0914 maskwall3 (fence)
sprite 540 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 540 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 angoff -512 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 700 angoff -512 // tile0049 shotgunammo
sprite 699 angoff -512 // tile0041 batteryammo
sprite 698 angoff 512 // tile0052 sixpack
sprite 616 angoff 0 // tile0060 accesscard yellow
sprite 712 angoff -768 // tile0054 shield
sprite 833 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Duke3_16-2009-10-03.mhk
0,0 → 1,264
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Duke3_16.map - "Duke 3:16"
// Author : ScottL 'Forge'
// Map Date : 2009-10-03
// mapmd4 : 4fb2a7c1a0a8469507c80a881f4f4594
// Curr. HRP: r5.3.591
 
// <-> Duke3_16-2011-04-22.mhk
 
sprite 5 mdxoff 5000 // tile0021 firstgunsprite
sprite 5 pitch -1 // tile0021 firstgunsprite
sprite 9 pitch 512 // tile1234 (tile1233 money)
 
sprite 15 mdxoff 5000 // tile1234 (tile1233 money)
sprite 15 pitch -1 // tile1234 (tile1233 money)
sprite 16 mdxoff 5000 // tile1234 (tile1233 money)
sprite 16 pitch -1 // tile1234 (tile1233 money)
sprite 117 angoff 0 // tile4454 deskphone
sprite 51 mdzoff 200000 // tile0053 firstaid
sprite 51 pitch 1 // tile0053 firstaid
sprite 61 angoff 512 // tile0561 (soap)
sprite 61 mdzoff 100000 // tile0561 (soap)
sprite 61 roll 0 // tile0561 (soap)
sprite 49 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 49 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 0 // tile0022 chaingunsprite
sprite 201 angoff -512 // tile0041 batteryammo
sprite 245 mdxoff 10000 // tile1234 (tile1233 money)
sprite 245 pitch -1 // tile1234 (tile1233 money)
sprite 246 mdxoff 10000 // tile1234 (tile1233 money)
sprite 246 pitch -1 // tile1234 (tile1233 money)
sprite 247 mdxoff 10000 // tile1234 (tile1233 money)
sprite 247 pitch -1 // tile1234 (tile1233 money)
sprite 248 mdxoff 10000 // tile1234 (tile1233 money)
sprite 248 pitch -1 // tile1234 (tile1233 money)
sprite 162 angoff 0 // tile4496 broom
sprite 123 angoff 0 // tile0669 vacuum
sprite 196 angoff 1024 // tile0028 shotgunsprite
sprite 320 mdxoff 150000 // tile0909 (treetrunk)
sprite 320 pitch -1 // tile0909 (treetrunk)
sprite 317 mdxoff 100000 // tile0909 (treetrunk)
sprite 317 pitch -1 // tile0909 (treetrunk)
sprite 272 mdxoff 200000 // tile0909 (treetrunk)
sprite 272 pitch -1 // tile0909 (treetrunk)
sprite 314 mdxoff 200000 // tile0909 (treetrunk)
sprite 314 pitch -1 // tile0909 (treetrunk)
sprite 315 mdxoff 200000 // tile0909 (treetrunk)
sprite 315 pitch -1 // tile0909 (treetrunk)
sprite 316 mdxoff 200000 // tile0909 (treetrunk)
sprite 316 pitch -1 // tile0909 (treetrunk)
sprite 583 mdxoff 200000 // tile0909 (treetrunk)
sprite 583 pitch -1 // tile0909 (treetrunk)
sprite 2796 mdxoff 100000 // tile0909 (treetrunk)
sprite 2796 pitch -1 // tile0909 (treetrunk)
sprite 575 mdxoff 200000 // tile0909 (treetrunk)
sprite 575 pitch -1 // tile0909 (treetrunk)
sprite 1369 mdxoff 200000 // tile0909 (treetrunk)
sprite 1369 pitch -1 // tile0909 (treetrunk)
sprite 463 mdxoff 100000 // tile0909 (treetrunk)
sprite 463 pitch -1 // tile0909 (treetrunk)
 
sprite 543 angoff 768 // tile1232 canwithsomething
sprite 466 notmd // tile4386 (power line)
sprite 464 notmd // tile4386 (power line)
sprite 350 notmd // tile4386 (power line)
sprite 364 notmd // tile4386 (power line)
sprite 329 notmd // tile4386 (power line)
sprite 365 notmd // tile4386 (power line)
sprite 366 notmd // tile4386 (power line)
sprite 351 notmd // tile4386 (power line)
sprite 438 notmd // tile4386 (power line)
sprite 437 notmd // tile4386 (power line)
sprite 440 notmd // tile4386 (power line)
sprite 469 notmd // tile4386 (power line)
sprite 471 notmd // tile4386 (power line)
sprite 948 notmd // tile4386 (power line)
sprite 949 notmd // tile4386 (power line)
sprite 761 notmd // tile4386 (power line)
sprite 950 notmd // tile4386 (power line)
sprite 951 notmd // tile4386 (power line)
sprite 952 notmd // tile4386 (power line)
sprite 953 notmd // tile4386 (power line)
sprite 954 notmd // tile4386 (power line)
sprite 955 notmd // tile4386 (power line)
sprite 1354 notmd // tile4386 (power line)
sprite 1356 notmd // tile4386 (power line)
sprite 1337 notmd // tile4386 (power line)
sprite 1338 notmd // tile4386 (power line)
sprite 1326 notmd // tile4386 (power line)
sprite 1329 notmd // tile4386 (power line)
sprite 1320 notmd // tile4386 (power line)
sprite 1328 notmd // tile4386 (power line)
sprite 287 angoff 1024 // tile1232 canwithsomething
sprite 387 angoff 512 // tile1232 canwithsomething
sprite 281 angoff -512 // tile0981 hydrent
sprite 653 angoff -512 // tile4454 deskphone
 
 
 
sprite 628 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 628 pitch -1 // tile0574 (tile0670 (faucet))
sprite 628 roll 1 // tile0574 (tile0670 (faucet))
sprite 622 angoff 1024 // tile0060 accesscard blue
sprite 627 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 627 pitch -1 // tile0574 (tile0670 (faucet))
 
sprite 1473 angoff 1024 // tile0998 (parkometer)
sprite 1474 angoff 1024 // tile0998 (parkometer)
sprite 1475 angoff 1024 // tile0998 (parkometer)
sprite 1476 angoff 1024 // tile0998 (parkometer)
sprite 1477 angoff 1024 // tile0998 (parkometer)
sprite 1478 angoff 1024 // tile0998 (parkometer)
sprite 1479 angoff 1024 // tile0998 (parkometer)
sprite 1480 angoff 1024 // tile0998 (parkometer)
sprite 1481 angoff 1024 // tile0998 (parkometer)
sprite 1138 notmd // tile3427 (tile3426 (pirate flag))
sprite 542 angoff 768 // tile1227 nukebarrel
sprite 1167 angoff -256 // tile1228 nukebarreldented
sprite 756 mdzoff 500000 // tile4367 hatrack
sprite 756 pitch 1 // tile4367 hatrack
sprite 756 roll 1 // tile4367 hatrack
sprite 757 mdxoff 75000 // tile4370 desklamp
sprite 757 pitch 1 // tile4370 desklamp
sprite 741 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 703 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 703 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1168 angoff 1024 // tile1229 nukebarrelleaked
sprite 1523 angoff -512 // tile4454 deskphone
sprite 1510 angoff 1024 // tile1045 donuts
sprite 1503 angoff 1024 // tile0683 (tile0680 chair3)
sprite 1517 angoff -512 // tile4372 coffeemachine
sprite 1507 notmd // tile0909 (treetrunk)
sprite 1531 notmd // tile0909 (treetrunk)
sprite 1531 notmd // tile0909 (treetrunk)
sprite 1531 notmd // tile0909 (treetrunk)
sprite 1504 angoff 768 // tile0683 (tile0680 chair3)
sprite 1215 angoff 512 // tile0557 chair2
sprite 1218 angoff -256 // tile0557 chair2
sprite 1171 angoff 0 // tile0060 accesscard red
 
sprite 1870 angoff 512 // tile0054 shield
sprite 1870 mdzoff 200000 // tile0054 shield
sprite 1870 roll -1 // tile0054 shield
sprite 1194 angoff 1024 // tile0557 chair2
sprite 1786 angoff 1024 // tile0025 shrinkersprite
sprite 1220 mdzoff 500000 // tile0951 box
sprite 1220 pitch -1 // tile0951 box
sprite 1220 roll -1 // tile0951 box
sprite 1277 angoff 1024 // tile0916 fireext
sprite 1277 mdzoff 100000 // tile0916 fireext
sprite 1277 pitch 1 // tile0916 fireext
sprite 1867 angoff 0 // tile0049 shotgunammo
sprite 197 mdxoff 1000000 // tile4581 canwithsomething3
sprite 197 pitch -1 // tile4581 canwithsomething3
sprite 1659 mdzoff 700000 // tile0557 chair2
sprite 1659 roll 1 // tile0557 chair2
sprite 1244 angoff 896 // tile0557 chair2
sprite 1869 angoff 256 // tile0049 shotgunammo
sprite 1869 roll -64 // tile0049 shotgunammo
sprite 475 angoff 512 // tile0047 hbombammo
sprite 475 mdzoff 200000 // tile0047 hbombammo
sprite 475 pitch -1 // tile0047 hbombammo
sprite 1915 pitch 32 // tile0041 batteryammo
sprite 1932 nomdanim // tile1031 glasspieces
 
 
 
sprite 1924 mdzoff 600000 // tile0955 bottle2
sprite 1924 roll -1 // tile0955 bottle2
sprite 1934 nomdanim // tile1033 (tile1031 glasspieces)
sprite 2014 notmd // tile1038 (pipe)
sprite 2015 notmd // tile1038 (pipe)
sprite 2017 notmd // tile1038 (pipe)
sprite 2019 notmd // tile1038 (pipe)
sprite 2024 notmd // tile1038 (pipe)
sprite 2108 notmd // tile1038 (pipe)
sprite 2121 notmd // tile1038 (pipe)
 
sprite 2134 angoff 768 // tile0556 chair1
sprite 2134 mdzoff 700000 // tile0556 chair1
sprite 2134 pitch -1 // tile0556 chair1
sprite 2135 angoff -896 // tile0556 chair1
sprite 1888 angoff -256 // tile0556 chair1
sprite 1873 angoff 1024 // tile0054 shield
sprite 1873 mdxoff 10000 // tile0054 shield
sprite 1873 pitch 1 // tile0054 shield
sprite 2168 mdzoff 100000 // tile4496 broom
sprite 2168 pitch -1 // tile4496 broom
sprite 2169 mdzoff 100000 // tile4497 mop
sprite 2169 roll 1 // tile4497 mop
sprite 2146 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2146 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1874 angoff 0 // tile0060 accesscard yellow
 
 
sprite 1917 angoff -512 // tile0049 shotgunammo
sprite 2271 angoff 512 // tile0056 airtank
sprite 2272 angoff -704 // tile0061 boots
sprite 2265 angoff 1024 // tile0040 ammo
sprite 2345 mdzoff 100000 // tile0916 fireext
sprite 2345 pitch -1 // tile0916 fireext
sprite 2369 angoff -512 // tile1229 nukebarrelleaked
sprite 2488 angoff -256 // tile1227 nukebarrel
sprite 2489 angoff -256 // tile1228 nukebarreldented
sprite 2270 angoff -512 // tile0054 shield
sprite 2266 angoff 512 // tile0041 batteryammo
sprite 2267 angoff 1024 // tile0049 shotgunammo
sprite 2346 mdzoff 150000 // tile0916 fireext
sprite 2346 pitch -1 // tile0916 fireext
sprite 2269 angoff -512 // tile0052 sixpack
sprite 2579 angoff 1024 // tile4496 broom
sprite 2579 mdzoff 200000 // tile4496 broom
sprite 2579 pitch -1 // tile4496 broom
sprite 2569 angoff -512 // tile0669 vacuum
 
 
 
 
sprite 2582 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2582 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2568 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2568 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2601 angoff -768 // tile0556 chair1
 
sprite 2564 mdzoff 500000 // tile0029 devistatorsprite
sprite 2564 pitch 1 // tile0029 devistatorsprite
sprite 2564 roll -1 // tile0029 devistatorsprite
sprite 2613 mdzoff 500000 // tile0765 vase
sprite 2613 pitch -1 // tile0765 vase
sprite 2613 roll -1 // tile0765 vase
sprite 1471 angoff 1024 // tile0981 hydrent
sprite 2631 mdzoff 500000 // tile0955 bottle2
sprite 2631 roll -1 // tile0955 bottle2
sprite 2839 angoff -768 // tile0049 shotgunammo
sprite 2836 angoff 512 // tile0041 batteryammo
sprite 2836 mdzoff 500000 // tile0041 batteryammo
sprite 2836 pitch -1 // tile0041 batteryammo
sprite 2858 angoff -512 // tile0052 sixpack
sprite 2622 mdzoff 150000 // tile0916 fireext
sprite 2622 pitch -1 // tile0916 fireext
sprite 2815 angoff 128 // tile4887 pleasewait
sprite 2669 notmd // tile4386 (power line)
sprite 2614 notmd // tile4386 (power line)
sprite 2590 notmd // tile4386 (power line)
sprite 3046 angoff 1024 // tile0762 mike
sprite 3045 angoff 1024 // tile0762 mike
sprite 3051 mdxoff 10000 // tile4461 (tile4460 paper)
sprite 3051 pitch -1 // tile4461 (tile4460 paper)
sprite 2840 angoff 1024 // tile0054 shield
sprite 2273 angoff 1024 // tile0052 sixpack
sprite 2838 angoff 0 // tile0044 rpgammo
sprite 2838 mdzoff 100000 // tile0044 rpgammo
sprite 2838 pitch 1 // tile0044 rpgammo
sprite 2838 roll 3 // tile0044 rpgammo
sprite 2643 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2643 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2643 roll 1 // tile0574 (tile0670 (faucet))
sprite 2607 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2607 pitch 0 // tile0574 (tile0670 (faucet))
sprite 2607 roll 1 // tile0574 (tile0670 (faucet))
sprite 2875 angoff 512 // tile0927 (traffic signal)
sprite 2875 mdxoff 30000 // tile0927 (traffic signal)
sprite 2875 pitch 1 // tile0927 (traffic signal)
/maphacks/usermaps/Duke3_16-2011-04-22.mhk
0,0 → 1,264
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Duke3_16.map - "Duke 3:16"
// Author : ScottL 'Forge'
// Map Date : 2011-04-22
// mapmd4 : ec814f98a5b97db3690e2e2f629c79f0
// Curr. HRP: r5.3.591
 
// <-> Duke3_16-2009-10-03.mhk
 
sprite 5 mdxoff 5000 // tile0021 firstgunsprite
sprite 5 pitch -1 // tile0021 firstgunsprite
sprite 9 pitch 512 // tile1234 (tile1233 money)
sprite 3046 pitch -256 // tile1038 (pipe)
sprite 15 mdxoff 5000 // tile1234 (tile1233 money)
sprite 15 pitch -1 // tile1234 (tile1233 money)
sprite 16 mdxoff 5000 // tile1234 (tile1233 money)
sprite 16 pitch -1 // tile1234 (tile1233 money)
sprite 56 angoff 512 // tile4454 deskphone
sprite 8 angoff -512 // tile0053 firstaid
 
sprite 55 angoff -512 // tile0561 (soap)
sprite 55 mdzoff 100000 // tile0561 (soap)
sprite 55 roll 1 // tile0561 (soap)
sprite 45 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 45 pitch -1 // tile0574 (tile0670 (faucet))
sprite 189 angoff -512 // tile0022 chaingunsprite
sprite 191 angoff -512 // tile0041 batteryammo
sprite 235 mdxoff 10000 // tile1234 (tile1233 money)
sprite 235 pitch -1 // tile1234 (tile1233 money)
sprite 236 mdxoff 10000 // tile1234 (tile1233 money)
sprite 236 pitch -1 // tile1234 (tile1233 money)
sprite 237 mdxoff 10000 // tile1234 (tile1233 money)
sprite 237 pitch -1 // tile1234 (tile1233 money)
sprite 238 mdxoff 10000 // tile1234 (tile1233 money)
sprite 238 pitch -1 // tile1234 (tile1233 money)
sprite 152 angoff 1024 // tile4496 broom
sprite 113 angoff -384 // tile0669 vacuum
sprite 186 angoff 512 // tile0028 shotgunsprite
sprite 310 mdxoff 150000 // tile0909 (treetrunk)
sprite 310 pitch -1 // tile0909 (treetrunk)
sprite 307 mdxoff 100000 // tile0909 (treetrunk)
sprite 307 pitch -1 // tile0909 (treetrunk)
sprite 262 mdxoff 200000 // tile0909 (treetrunk)
sprite 262 pitch -1 // tile0909 (treetrunk)
sprite 304 mdxoff 200000 // tile0909 (treetrunk)
sprite 304 pitch -1 // tile0909 (treetrunk)
sprite 305 mdxoff 200000 // tile0909 (treetrunk)
sprite 305 pitch -1 // tile0909 (treetrunk)
sprite 306 mdxoff 200000 // tile0909 (treetrunk)
sprite 306 pitch -1 // tile0909 (treetrunk)
sprite 569 mdxoff 200000 // tile0909 (treetrunk)
sprite 569 pitch -1 // tile0909 (treetrunk)
sprite 2744 mdxoff 100000 // tile0909 (treetrunk)
sprite 2744 pitch -1 // tile0909 (treetrunk)
sprite 561 mdxoff 200000 // tile0909 (treetrunk)
sprite 561 pitch -1 // tile0909 (treetrunk)
sprite 1343 mdxoff 200000 // tile0909 (treetrunk)
sprite 1343 pitch -1 // tile0909 (treetrunk)
sprite 453 mdxoff 100000 // tile0909 (treetrunk)
sprite 453 pitch -1 // tile0909 (treetrunk)
sprite 3517 angoff 512 // tile0049 shotgunammo
sprite 532 angoff 768 // tile1232 canwithsomething
sprite 456 notmd // tile4386 (power line)
sprite 454 notmd // tile4386 (power line)
sprite 340 notmd // tile4386 (power line)
sprite 354 notmd // tile4386 (power line)
sprite 319 notmd // tile4386 (power line)
sprite 355 notmd // tile4386 (power line)
sprite 356 notmd // tile4386 (power line)
sprite 341 notmd // tile4386 (power line)
sprite 428 notmd // tile4386 (power line)
sprite 427 notmd // tile4386 (power line)
sprite 430 notmd // tile4386 (power line)
sprite 459 notmd // tile4386 (power line)
sprite 461 notmd // tile4386 (power line)
sprite 926 notmd // tile4386 (power line)
sprite 927 notmd // tile4386 (power line)
sprite 739 notmd // tile4386 (power line)
sprite 928 notmd // tile4386 (power line)
sprite 929 notmd // tile4386 (power line)
sprite 930 notmd // tile4386 (power line)
sprite 931 notmd // tile4386 (power line)
sprite 932 notmd // tile4386 (power line)
sprite 933 notmd // tile4386 (power line)
sprite 1330 notmd // tile4386 (power line)
sprite 1311 notmd // tile4386 (power line)
sprite 1312 notmd // tile4386 (power line)
sprite 1300 notmd // tile4386 (power line)
sprite 1303 notmd // tile4386 (power line)
sprite 1302 notmd // tile4386 (power line)
sprite 1294 notmd // tile4386 (power line)
sprite 1328 notmd // tile4386 (power line)
sprite 277 angoff 1024 // tile1232 canwithsomething
sprite 377 angoff 512 // tile1232 canwithsomething
sprite 271 angoff -512 // tile0981 hydrent
sprite 635 angoff -512 // tile4454 deskphone
sprite 3039 angoff 1024 // tile0041 batteryammo
sprite 3039 mdzoff 200000 // tile0041 batteryammo
sprite 3039 roll 1 // tile0041 batteryammo
sprite 611 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 611 pitch -1 // tile0574 (tile0670 (faucet))
sprite 611 roll 1 // tile0574 (tile0670 (faucet))
sprite 580 angoff 1024 // tile0054 shield
sprite 610 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 610 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3321 angoff -512 // tile0060 accesscard blue
sprite 1445 angoff 1024 // tile0998 (parkometer)
sprite 1446 angoff 1024 // tile0998 (parkometer)
sprite 1447 angoff 1024 // tile0998 (parkometer)
sprite 1448 angoff 1024 // tile0998 (parkometer)
sprite 1449 angoff 1024 // tile0998 (parkometer)
sprite 1450 angoff 1024 // tile0998 (parkometer)
sprite 1451 angoff 1024 // tile0998 (parkometer)
sprite 1452 angoff 1024 // tile0998 (parkometer)
sprite 1453 angoff 1024 // tile0998 (parkometer)
sprite 1116 notmd // tile3427 (tile3426 (pirate flag))
sprite 531 angoff 768 // tile1227 nukebarrel
sprite 1145 angoff -256 // tile1228 nukebarreldented
sprite 734 mdzoff 500000 // tile4367 hatrack
sprite 734 pitch 1 // tile4367 hatrack
sprite 734 roll 1 // tile4367 hatrack
sprite 735 mdxoff 75000 // tile4370 desklamp
sprite 735 pitch 1 // tile4370 desklamp
sprite 719 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 682 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 682 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1146 angoff 1024 // tile1229 nukebarrelleaked
sprite 1493 angoff -512 // tile4454 deskphone
sprite 1480 angoff 1024 // tile1045 donuts
sprite 1473 angoff 1024 // tile0683 (tile0680 chair3)
sprite 1487 angoff -512 // tile4372 coffeemachine
sprite 1477 notmd // tile0909 (treetrunk)
sprite 1501 notmd // tile0909 (treetrunk)
sprite 1501 notmd // tile0909 (treetrunk)
sprite 1501 notmd // tile0909 (treetrunk)
sprite 1747 angoff 768 // tile0683 (tile0680 chair3)
sprite 1192 angoff 512 // tile0557 chair2
sprite 1194 angoff -256 // tile0557 chair2
sprite 1149 angoff 0 // tile0060 accesscard red
sprite 3465 angoff 512 // tile4580 canwithsomething2
sprite 1753 angoff 1024 // tile0025 shrinkersprite
sprite 1753 mdzoff 700000 // tile0025 shrinkersprite
sprite 1753 roll 1 // tile0025 shrinkersprite
sprite 1172 angoff 1024 // tile0557 chair2
sprite 1837 angoff 1024 // tile0054 shield
sprite 1196 mdzoff 500000 // tile0951 box
sprite 1196 pitch -1 // tile0951 box
sprite 1196 roll -1 // tile0951 box
sprite 1252 angoff 1024 // tile0916 fireext
sprite 1252 mdzoff 100000 // tile0916 fireext
sprite 1252 pitch 1 // tile0916 fireext
sprite 1834 angoff 1024 // tile0041 batteryammo
sprite 187 mdxoff 1000000 // tile4581 canwithsomething3
sprite 187 pitch -1 // tile4581 canwithsomething3
sprite 1626 mdzoff 700000 // tile0557 chair2
sprite 1626 roll 1 // tile0557 chair2
sprite 1220 angoff 896 // tile0557 chair2
sprite 1836 angoff 256 // tile0049 shotgunammo
sprite 1836 roll -64 // tile0049 shotgunammo
sprite 465 angoff -512 // tile0041 batteryammo
sprite 465 mdzoff 200000 // tile0041 batteryammo
sprite 465 pitch 1 // tile0041 batteryammo
sprite 1882 pitch 32 // tile0041 batteryammo
sprite 1899 nomdanim // tile1031 glasspieces
sprite 2144 angoff 1024 // tile0046 crystalammo
sprite 3532 angoff 1024 // tile0037 freezeammo
sprite 2421 angoff 1024 // tile0051 cola
sprite 1891 mdzoff 600000 // tile0955 bottle2
sprite 1891 roll -1 // tile0955 bottle2
sprite 1901 nomdanim // tile1033 (tile1031 glasspieces)
sprite 1981 notmd // tile1038 (pipe)
sprite 1982 notmd // tile1038 (pipe)
sprite 1984 notmd // tile1038 (pipe)
sprite 1986 notmd // tile1038 (pipe)
sprite 1991 notmd // tile1038 (pipe)
sprite 2075 notmd // tile1038 (pipe)
sprite 2088 notmd // tile1038 (pipe)
sprite 3749 angoff 1024 // tile0041 batteryammo
sprite 2101 angoff 768 // tile0556 chair1
sprite 2101 mdzoff 700000 // tile0556 chair1
sprite 2101 pitch -1 // tile0556 chair1
sprite 2102 angoff -896 // tile0556 chair1
sprite 1855 angoff -256 // tile0556 chair1
sprite 1840 angoff 1024 // tile0054 shield
sprite 1840 mdxoff 10000 // tile0054 shield
sprite 1840 pitch 1 // tile0054 shield
sprite 2134 mdzoff 100000 // tile4496 broom
sprite 2134 pitch -1 // tile4496 broom
sprite 2135 mdzoff 100000 // tile4497 mop
sprite 2135 roll 1 // tile4497 mop
sprite 2112 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2112 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1841 angoff 0 // tile0060 accesscard yellow
sprite 3748 angoff -256 // tile0049 shotgunammo
sprite 3704 angoff -512 // tile0052 sixpack
sprite 1884 angoff -512 // tile0049 shotgunammo
sprite 2237 angoff 512 // tile0056 airtank
sprite 2238 angoff -704 // tile0061 boots
sprite 2231 angoff 1024 // tile0040 ammo
sprite 2306 mdzoff 100000 // tile0916 fireext
sprite 2306 pitch -1 // tile0916 fireext
sprite 2330 angoff -512 // tile1229 nukebarrelleaked
sprite 2448 angoff -256 // tile1227 nukebarrel
sprite 2449 angoff -256 // tile1228 nukebarreldented
sprite 2236 angoff -512 // tile0054 shield
sprite 2232 angoff 512 // tile0041 batteryammo
sprite 2233 angoff 1024 // tile0049 shotgunammo
sprite 2307 mdzoff 150000 // tile0916 fireext
sprite 2307 pitch -1 // tile0916 fireext
sprite 2235 angoff 0 // tile0052 sixpack
sprite 2538 angoff 1024 // tile4496 broom
sprite 2538 mdzoff 200000 // tile4496 broom
sprite 2538 pitch -1 // tile4496 broom
sprite 2528 angoff -512 // tile0669 vacuum
sprite 3578 angoff 512 // tile0049 shotgunammo
sprite 3578 mdzoff 500000 // tile0049 shotgunammo
sprite 3578 pitch -1 // tile0049 shotgunammo
sprite 3578 roll -1 // tile0049 shotgunammo
sprite 2541 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2541 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2527 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2527 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2558 angoff -768 // tile0556 chair1
sprite 3705 angoff 1024 // tile0052 sixpack
sprite 2523 mdzoff 200000 // tile0029 devistatorsprite
sprite 2523 pitch 3 // tile0029 devistatorsprite
sprite 2523 roll -1 // tile0029 devistatorsprite
sprite 2570 mdzoff 500000 // tile0765 vase
sprite 2570 pitch -1 // tile0765 vase
sprite 2570 roll -1 // tile0765 vase
sprite 1443 angoff 1024 // tile0981 hydrent
sprite 2587 mdzoff 500000 // tile0955 bottle2
sprite 2587 roll -1 // tile0955 bottle2
sprite 2781 angoff -768 // tile0049 shotgunammo
sprite 2778 angoff 512 // tile0041 batteryammo
sprite 2778 mdzoff 500000 // tile0041 batteryammo
sprite 2778 pitch -1 // tile0041 batteryammo
sprite 2800 angoff -512 // tile0052 sixpack
sprite 2578 mdzoff 150000 // tile0916 fireext
sprite 2578 pitch -1 // tile0916 fireext
sprite 2757 angoff 128 // tile4887 pleasewait
sprite 2623 notmd // tile4386 (power line)
sprite 2571 notmd // tile4386 (power line)
sprite 2547 notmd // tile4386 (power line)
sprite 2987 angoff 1024 // tile0762 mike
sprite 2986 angoff 1024 // tile0762 mike
sprite 2992 mdxoff 10000 // tile4461 (tile4460 paper)
sprite 2992 pitch -1 // tile4461 (tile4460 paper)
sprite 2782 angoff 1024 // tile0054 shield
sprite 2239 angoff 1024 // tile0052 sixpack
sprite 2780 angoff 512 // tile0044 rpgammo
sprite 2780 mdzoff 400000 // tile0044 rpgammo
sprite 2780 pitch 0 // tile0044 rpgammo
sprite 2780 roll 2 // tile0044 rpgammo
sprite 2599 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2599 pitch -2 // tile0574 (tile0670 (faucet))
sprite 2599 roll 1 // tile0574 (tile0670 (faucet))
sprite 2564 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2564 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2564 roll 1 // tile0574 (tile0670 (faucet))
sprite 2817 angoff 512 // tile0927 (traffic signal)
sprite 2817 mdxoff 30000 // tile0927 (traffic signal)
sprite 2817 pitch 1 // tile0927 (traffic signal)
/maphacks/usermaps/Fbsp003-dnwmd.mhk
0,0 → 1,112
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Fbsp003.map - "Fbsp003: City under Siege"
// Author : Geoffrey van Dijk
// Map Date : 2007-02-22 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : dcea9706b04b03a5294c5c2795e799df
// Curr. HRP: r5.3.591
 
// <-> Fbsp003.mhk
 
// 0-465 / / 484-638
sprite 557 angoff 128 // tile0047 hbombammo (multiplayer)
sprite 558 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 559 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 246 mdzoff 1200000 // tile0041 batteryammo (multiplayer)
sprite 246 roll -1 // tile0041 batteryammo (multiplayer)
sprite 258 angoff -768 // tile0051 cola (multiplayer)
sprite 257 angoff -512 // tile0049 shotgunammo
sprite 434 angoff 640 // tile0028 shotgunsprite
sprite 418 angoff 768 // tile1232 canwithsomething
sprite 259 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 259 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 259 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 259 roll -1 // tile0047 hbombammo (multiplayer)
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 405 angoff -256 // tile0052 sixpack
sprite 350 angoff -512 // tile0049 shotgunammo
sprite 262 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 399 angoff -768 // tile1232 canwithsomething
sprite 357 angoff -256 // tile0047 hbombammo
sprite 568 angoff 512 // tile0051 cola (multiplayer)
sprite 244 angoff 1024 // tile0051 cola (multiplayer)
sprite 245 angoff 1024 // tile0051 cola (multiplayer)
sprite 255 angoff 768 // tile0024 freezesprite (multiplayer)
sprite 256 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 253 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 254 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 440 angoff 1024 // tile0040 ammo
sprite 441 angoff -256 // tile0049 shotgunammo
sprite 441 mdzoff 700000 // tile0049 shotgunammo
sprite 441 roll 1 // tile0049 shotgunammo
sprite 263 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 264 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 265 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 301 angoff 768 // tile1232 canwithsomething
sprite 303 angoff 512 // tile1232 canwithsomething
sprite 302 angoff -384 // tile1232 canwithsomething
sprite 236 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 237 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 238 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 239 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 521 angoff 512 // tile0051 cola
sprite 484 angoff -256 // tile0049 shotgunammo
sprite 176 angoff 512 // tile0022 chaingunsprite
sprite 176 mdzoff 300000 // tile0022 chaingunsprite
sprite 176 roll 1 // tile0022 chaingunsprite
sprite 252 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 251 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 487 angoff 1024 // tile0040 ammo
sprite 486 angoff 1024 // tile0040 ammo
sprite 125 angoff 512 // tile0916 fireext
sprite 249 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 492 angoff -256 // tile0052 sixpack (multiplayer)
sprite 241 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 241 mdzoff 500000 // tile0044 rpgammo (multiplayer)
sprite 241 roll -1 // tile0044 rpgammo (multiplayer)
sprite 493 angoff -384 // tile0049 shotgunammo
sprite 488 angoff -512 // tile0060 accesscard blue
sprite 243 angoff 512 // tile0054 shield (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 267 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 268 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 393 angoff -256 // tile0556 chair1
sprite 242 angoff 640 // tile0049 shotgunammo (multiplayer)
sprite 242 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
sprite 242 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 87 angoff 1024 // tile0041 batteryammo
sprite 512 angoff -512 // tile0053 firstaid (multiplayer)
sprite 512 mdzoff 500000 // tile0053 firstaid (multiplayer)
sprite 512 roll -1 // tile0053 firstaid (multiplayer)
sprite 385 angoff -256 // tile0049 shotgunammo
sprite 373 angoff 512 // tile0051 cola
sprite 373 mdzoff 500000 // tile0051 cola
sprite 373 pitch -1 // tile0051 cola
sprite 456 angoff 384 // tile0556 chair1
sprite 591 angoff 128 // tile4454 deskphone
sprite 511 angoff -768 // tile0049 shotgunammo
sprite 465 angoff -512 // tile0023 rpgsprite
sprite 374 angoff -256 // tile0052 sixpack
sprite 383 angoff -768 // tile1294 podfem1
sprite 384 angoff 896 // tile1334 fem6 padbabe
sprite 382 angoff -512 // tile0060 accesscard red
sprite 382 mdzoff 200000 // tile0060 accesscard red
sprite 382 roll 1 // tile0060 accesscard red
sprite 85 angoff -256 // tile0049 shotgunammo
sprite 88 angoff 256 // tile0051 cola
sprite 89 angoff 768 // tile0049 shotgunammo
sprite 80 angoff -768 // tile0052 sixpack
sprite 74 angoff 384 // tile0049 shotgunammo
sprite 75 angoff 640 // tile0049 shotgunammo
sprite 82 angoff 0 // tile0044 rpgammo
sprite 81 angoff 256 // tile0044 rpgammo
sprite 638 angoff 512 // tile0044 rpgammo
sprite 638 mdzoff 900000 // tile0044 rpgammo
sprite 638 roll 1 // tile0044 rpgammo
sprite 634 angoff 512 // tile0060 accesscard yellow
sprite 266 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 266 mdzoff 900000 // tile0025 shrinkersprite (multiplayer)
sprite 266 roll -1 // tile0025 shrinkersprite (multiplayer)
/maphacks/usermaps/Fbsp003.mhk
1,48 → 1,68
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Fbsp003.map - "Fbsp003: City under Siege" by Geoffrey van Dijk
// Level : Fbsp003.map - "Fbsp003: City under Siege"
// Author : Geoffrey van Dijk
// Map Date : 2004-12-25
// mapmd4 : 7485d4c73c9614eb5dc97d4f5c631881
// Curr. HRP: r5.2.495
// Curr. HRP: r5.3.591
 
// <-> Fbsp003-dnwmd.mhk
 
// 0-465 / / 486-640
sprite 559 angoff 128 // tile0047 hbombammo (multiplayer)
sprite 560 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 561 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 246 mdzoff 1200000 // tile0041 batteryammo (multiplayer)
sprite 246 roll -1 // tile0041 batteryammo (multiplayer)
sprite 258 angoff 256 // tile0051 cola (multiplayer)
sprite 434 angoff -384 // tile0028 shotgunsprite
sprite 258 angoff -768 // tile0051 cola (multiplayer)
sprite 257 angoff -512 // tile0049 shotgunammo
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 434 angoff 640 // tile0028 shotgunsprite
sprite 418 angoff 768 // tile1232 canwithsomething
sprite 259 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 259 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 259 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 259 roll -1 // tile0047 hbombammo (multiplayer)
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 405 angoff -256 // tile0052 sixpack
sprite 350 angoff -512 // tile0049 shotgunammo
sprite 262 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 399 angoff -768 // tile1232 canwithsomething
sprite 357 angoff -256 // tile0047 hbombammo
sprite 570 angoff 512 // tile0051 cola (multiplayer)
sprite 244 angoff 1024 // tile0051 cola (multiplayer)
sprite 245 angoff 1024 // tile0051 cola (multiplayer)
sprite 255 angoff 768 // tile0024 freezesprite (multiplayer)
sprite 256 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 253 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 254 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 440 angoff 1024 // tile0040 ammo
sprite 441 angoff -256 // tile0049 shotgunammo
sprite 441 mdzoff 700000 // tile0049 shotgunammo
sprite 441 roll 1 // tile0049 shotgunammo
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 263 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 264 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 265 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 301 angoff 768 // tile1232 canwithsomething
sprite 303 angoff 512 // tile1232 canwithsomething
sprite 302 angoff -384 // tile1232 canwithsomething
sprite 236 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 237 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 238 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 239 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 523 angoff 512 // tile0051 cola
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 176 angoff 512 // tile0022 chaingunsprite
sprite 176 mdzoff 300000 // tile0022 chaingunsprite
sprite 176 roll 1 // tile0022 chaingunsprite
sprite 250 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 251 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 252 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 252 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 251 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 489 angoff 1024 // tile0040 ammo
sprite 488 angoff 1024 // tile0040 ammo
sprite 489 angoff 1024 // tile0040 ammo
sprite 125 angoff 512 // tile0916 fireext
sprite 248 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 249 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 249 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 494 angoff -256 // tile0052 sixpack (multiplayer)
sprite 241 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 241 mdzoff 500000 // tile0044 rpgammo (multiplayer)
50,17 → 70,17
sprite 495 angoff -384 // tile0049 shotgunammo
sprite 490 angoff -512 // tile0060 accesscard blue
sprite 243 angoff 512 // tile0054 shield (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 267 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 268 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 393 angoff -256 // tile0556 chair1
sprite 242 angoff 640 // tile0049 shotgunammo (multiplayer)
sprite 242 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
sprite 242 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 87 angoff 1024 // tile0041 batteryammo
sprite 514 angoff 512 // tile0053 firstaid (multiplayer)
sprite 514 angoff -512 // tile0053 firstaid (multiplayer)
sprite 514 mdzoff 500000 // tile0053 firstaid (multiplayer)
sprite 514 roll 1 // tile0053 firstaid (multiplayer)
sprite 514 roll -1 // tile0053 firstaid (multiplayer)
sprite 385 angoff -256 // tile0049 shotgunammo
sprite 373 angoff 512 // tile0051 cola
sprite 373 mdzoff 500000 // tile0051 cola
78,7 → 98,7
sprite 85 angoff -256 // tile0049 shotgunammo
sprite 88 angoff 256 // tile0051 cola
sprite 89 angoff 768 // tile0049 shotgunammo
sprite 80 angoff 256 // tile0052 sixpack
sprite 80 angoff -768 // tile0052 sixpack
sprite 74 angoff 384 // tile0049 shotgunammo
sprite 75 angoff 640 // tile0049 shotgunammo
sprite 82 angoff 0 // tile0044 rpgammo
87,3 → 107,6
sprite 640 mdzoff 900000 // tile0044 rpgammo
sprite 640 roll 1 // tile0044 rpgammo
sprite 636 angoff 512 // tile0060 accesscard yellow
sprite 266 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 266 mdzoff 900000 // tile0025 shrinkersprite (multiplayer)
sprite 266 roll -1 // tile0025 shrinkersprite (multiplayer)
/maphacks/usermaps/GIANT_WARDOME_DNA.mhk
0,0 → 1,73
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : GIANT_WARDOME_DNA.MAP - "WarDome"
// Author : Dani J Swanson
// Map Date : 2007-01-09 (Duke Nukem: Arena)
// mapmd4 : 29b7a235f41164df7991d719b3bcce52
 
 
 
 
// <-> WARDOME.mhk
// <-> WARDOME_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 61 angoff 320 // tile0028 shotgunsprite
sprite 6 angoff 448 // tile0040 ammo
sprite 7 angoff 448 // tile0040 ammo
sprite 8 angoff 448 // tile0040 ammo
sprite 63 angoff 0 // tile0047 hbombammo
sprite 62 angoff 128 // tile0047 hbombammo
sprite 135 angoff 576 // tile0028 shotgunsprite
sprite 9 angoff 256 // tile0055 steroids
sprite 133 angoff 192 // tile0042 devistatorammo
sprite 132 angoff 192 // tile0029 devistatorsprite
sprite 58 angoff 832 // tile0028 shotgunsprite
sprite 40 angoff -192 // tile0040 ammo
sprite 39 angoff -192 // tile0040 ammo
sprite 38 angoff -192 // tile0040 ammo
sprite 0 angoff -640 // tile1348 holoduke
sprite 52 angoff -960 // tile0052 sixpack
sprite 53 angoff 64 // tile0052 sixpack
sprite 44 angoff 64 // tile0025 shrinkersprite
sprite 59 angoff -704 // tile0028 shotgunsprite
sprite 161 angoff -64 // tile0024 freezesprite
sprite 54 angoff -448 // tile0052 sixpack
sprite 55 angoff 576 // tile0052 sixpack
sprite 37 angoff 64 // tile0059 heatsensor
sprite 60 angoff -192 // tile0028 shotgunsprite
sprite 43 angoff 320 // tile0037 freezeammo
sprite 43 pitch 128 // tile0037 freezeammo
sprite 42 angoff 320 // tile0037 freezeammo
sprite 42 pitch 128 // tile0037 freezeammo
sprite 41 angoff 320 // tile0037 freezeammo
sprite 41 pitch 128 // tile0037 freezeammo
sprite 1 angoff 448 // tile1348 holoduke
sprite 56 angoff 64 // tile0052 sixpack
sprite 57 angoff -960 // tile0052 sixpack
sprite 139 angoff 544 // tile0027 tripbombsprite
sprite 138 angoff 544 // tile0027 tripbombsprite
sprite 137 angoff 544 // tile0027 tripbombsprite
sprite 136 angoff 544 // tile0027 tripbombsprite
sprite 45 angoff -32 // tile0046 crystalammo
sprite 46 angoff 0 // tile0046 crystalammo
sprite 36 angoff 64 // tile0024 freezesprite
sprite 50 angoff 512 // tile0049 shotgunammo
sprite 49 angoff 544 // tile0049 shotgunammo
sprite 49 mdzoff 500000 // tile0049 shotgunammo
sprite 49 roll 1 // tile0049 shotgunammo
sprite 10 angoff -512 // tile0053 firstaid
sprite 47 angoff 480 // tile0041 batteryammo
sprite 48 angoff 512 // tile0041 batteryammo
sprite 11 angoff 0 // tile0028 shotgunsprite
sprite 51 angoff -512 // tile0022 chaingunsprite
sprite 12 angoff -512 // tile0049 shotgunammo
sprite 13 angoff -512 // tile0042 devistatorammo
sprite 65 angoff 768 // tile0044 rpgammo
sprite 64 angoff -256 // tile0044 rpgammo
sprite 66 angoff 0 // tile0023 rpgsprite
sprite 2 angoff 768 // tile0051 cola
sprite 3 angoff -768 // tile0051 cola
sprite 4 angoff -256 // tile0051 cola
sprite 5 angoff 256 // tile0051 cola
/maphacks/usermaps/IndyDuke.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : IndyDuke.map - "Indiana Duke" by Mr.Flibble
// Level : IndyDuke.map - "Indiana Duke"
// Author : Mr.Flibble
// Map Date : 2011-09-24
// mapmd4 : b6487d59384d7d65e65c98c9b202b519
// Curr. HRP: r5.2.429
// Curr. HRP: r5.3.591
 
 
sprite 16 angoff 512 // tile0026 heavyhbomb
14,27 → 15,35
sprite 110 angoff 384 // tile0051 cola
sprite 102 angoff 640 // tile0049 shotgunammo
sprite 66 angoff -256 // tile0052 sixpack
sprite 51 angoff 512 // tile0023 rpgsprite
sprite 36 angoff -512 // tile0044 rpgammo
//sprite ? angoff 1024 // tile0025 shrinkersprite
sprite 51 angoff 384 // tile0023 rpgsprite
sprite 36 angoff -768 // tile0044 rpgammo
sprite 50 angoff 192 // tile0051 cola
sprite 50 pitch -160 // tile0051 cola
sprite 267 angoff 896 // tile0025 shrinkersprite
sprite 266 angoff 512 // tile0046 crystalammo
sprite 265 angoff -512 // tile0046 crystalammo
sprite 239 angoff 512 // tile0042 devistatorammo
sprite 239 pitch 96 // tile0042 devistatorammo
sprite 240 angoff 512 // tile0042 devistatorammo
sprite 240 pitch 96 // tile0042 devistatorammo
sprite 189 angoff -128 // tile0052 sixpack
sprite 101 angoff 256 // tile0029 devistatorsprite
sprite 143 angoff 1024 // tile1323 fem5 polebabe
sprite 146 angoff 1024 // tile1323 fem5 polebabe
sprite 181 angoff 1024 // tile0049 shotgunammo
sprite 180 angoff 256 // tile0052 sixpack
sprite 180 angoff -768 // tile0052 sixpack
sprite 182 angoff -512 // tile0042 devistatorammo
sprite 185 angoff 256 // tile0052 sixpack
sprite 172 angoff 128 // tile0044 rpgammo
sprite 175 angoff 512 // tile0023 rpgsprite
sprite 174 angoff 512 // tile0044 rpgammo
sprite 173 angoff 384 // tile0044 rpgammo
sprite 184 angoff -256 // tile0052 sixpack
sprite 173 angoff 896 // tile0044 rpgammo
sprite 184 angoff 768 // tile0052 sixpack
sprite 218 angoff -128 // tile0051 cola
sprite 219 angoff 128 // tile0051 cola
sprite 215 angoff -512 // tile1323 fem5 polebabe
sprite 216 angoff -512 // tile1323 fem5 polebabe
sprite 214 angoff -768 // tile0603 naked1 hangbabe
sprite 229 angoff -256 // tile0603 naked1 hangbabe
sprite 228 angoff -768 // tile0603 naked1 hangbabe
sprite 213 angoff -256 // tile0603 naked1 hangbabe
/maphacks/usermaps/LCITY-dagger.mhk
0,0 → 1,88
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LCITY.MAP - "The Lost City"
// Author : Scott 'Dagger' Haslam
// Map Date : 1996-11-17
// mapmd4 : ca1afaebfded055054b7e3983ec2566c
// Curr. HRP: r5.3.588
 
 
sprite 33 angoff 768 // tile0049 shotgunammo
sprite 33 roll -128 // tile0049 shotgunammo
sprite 648 angoff -256 // tile0040 ammo
sprite 47 angoff -512 // tile0049 shotgunammo
sprite 645 angoff 256 // tile0028 shotgunsprite
sprite 646 angoff 512 // tile0054 shield
sprite 46 angoff 704 // tile0049 shotgunammo
sprite 650 angoff 256 // tile0051 cola
sprite 649 angoff -512 // tile0049 shotgunammo
sprite 649 roll -160 // tile0049 shotgunammo
sprite 647 angoff -768 // tile0049 shotgunammo
sprite 98 angoff -512 // tile0060 accesscard blue
sprite 207 mdxoff 30000 // tile0979 hanglight
sprite 207 pitch -1 // tile0979 hanglight
sprite 206 mdxoff 30000 // tile0979 hanglight
sprite 206 pitch -1 // tile0979 hanglight
sprite 652 angoff 512 // tile0052 sixpack
sprite 651 angoff -512 // tile0023 rpgsprite
sprite 651 mdzoff 100000 // tile0023 rpgsprite
sprite 651 pitch -3 // tile0023 rpgsprite
sprite 651 roll -5 // tile0023 rpgsprite
sprite 236 angoff -512 // tile1247 seenine
sprite 234 angoff -512 // tile1247 seenine
sprite 234 mdzoff 500000 // tile1247 seenine
sprite 234 roll 1 // tile1247 seenine
sprite 235 angoff -256 // tile1247 seenine
sprite 235 mdzoff 900000 // tile1247 seenine
sprite 235 roll 1 // tile1247 seenine
sprite 653 angoff 1024 // tile0052 sixpack
sprite 691 angoff -256 // tile0023 rpgsprite
sprite 32 angoff -768 // tile0052 sixpack
sprite 654 angoff -896 // tile0022 chaingunsprite
sprite 655 angoff -384 // tile0024 freezesprite
sprite 30 angoff 128 // tile0052 sixpack
sprite 4 angoff -128 // tile0029 devistatorsprite
sprite 2 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0041 batteryammo
sprite 657 angoff 256 // tile0049 shotgunammo
sprite 656 angoff 512 // tile0041 batteryammo
sprite 44 angoff -768 // tile0054 shield
sprite 45 angoff 768 // tile0022 chaingunsprite
sprite 6 angoff 640 // tile0044 rpgammo
sprite 5 angoff 640 // tile0053 firstaid
sprite 662 angoff -512 // tile0054 shield
sprite 661 angoff -256 // tile0042 devistatorammo
sprite 659 angoff -512 // tile0047 hbombammo
sprite 670 angoff 640 // tile0044 rpgammo
sprite 668 angoff 768 // tile0055 steroids
sprite 663 angoff -768 // tile0053 firstaid
sprite 663 mdzoff 500000 // tile0053 firstaid
sprite 663 roll 1 // tile0053 firstaid
sprite 7 angoff 1024 // tile0059 heatsensor
sprite 8 angoff -512 // tile0055 steroids
sprite 672 angoff 1024 // tile0027 tripbombsprite
sprite 673 angoff -512 // tile0027 tripbombsprite
sprite 43 angoff 768 // tile0052 sixpack
sprite 11 angoff -512 // tile0044 rpgammo
sprite 10 angoff 512 // tile0051 cola
sprite 9 angoff 256 // tile0021 firstgunsprite
sprite 687 angoff 512 // tile0054 shield
sprite 676 angoff 128 // tile0028 shotgunsprite
sprite 677 angoff -256 // tile0026 heavyhbomb
sprite 18 angoff 512 // tile0051 cola
sprite 679 angoff 1024 // tile0044 rpgammo
sprite 678 angoff 512 // tile0037 freezeammo
sprite 42 angoff -512 // tile0044 rpgammo
sprite 41 angoff 1024 // tile0054 shield
sprite 16 angoff 512 // tile0044 rpgammo
sprite 14 angoff -128 // tile0041 batteryammo
sprite 12 angoff -256 // tile0057 jetpack (multiplayer)
sprite 688 angoff -384 // tile0049 shotgunammo
sprite 689 angoff 768 // tile0041 batteryammo
sprite 15 angoff -512 // tile0054 shield
sprite 690 angoff 512 // tile0044 rpgammo
sprite 690 mdzoff 500000 // tile0044 rpgammo
sprite 690 pitch 1 // tile0044 rpgammo
sprite 38 angoff -512 // tile0041 batteryammo
sprite 700 angoff 640 // tile0023 rpgsprite
sprite 699 angoff 896 // tile0053 firstaid
/maphacks/usermaps/LCITY-mariusz.mhk
0,0 → 1,121
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LCITY.MAP - "Lost City"
// Author : Mariusz
// Map Date : 2000-06-06
// mapmd4 : 5ceb14eff12b4ac9b97269bd742e32a0
// Curr. HRP: r5.3.591
 
 
sprite 313 angoff 1024 // tile0026 heavyhbomb
sprite 656 angoff 512 // tile0049 shotgunammo
sprite 677 angoff 512 // tile0055 steroids
sprite 376 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 376 pitch 1 // tile0574 (tile0670 (faucet))
sprite 384 pitch 512 // tile0574 (tile0670 (faucet))
sprite 680 angoff 512 // tile0028 shotgunsprite
sprite 415 mdzoff 300000 // tile0916 fireext
sprite 415 pitch 1 // tile0916 fireext
sprite 318 angoff 1024 // tile0051 cola
sprite 312 angoff 1024 // tile0057 jetpack
sprite 733 angoff 1024 // tile0040 ammo
sprite 732 angoff 1024 // tile0040 ammo
sprite 604 angoff -512 // tile0040 ammo
sprite 605 angoff -512 // tile0040 ammo
sprite 270 angoff 384 // tile0053 firstaid
sprite 789 angoff 512 // tile1165 bottle18
sprite 790 angoff 512 // tile1165 bottle18
sprite 791 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 792 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 793 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 740 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 740 pitch 1 // tile0574 (tile0670 (faucet))
sprite 739 angoff -256 // tile0995 pipe6
sprite 865 angoff 512 // tile0049 shotgunammo
sprite 174 mdzoff -3584 // tile0407 fansprite
sprite 174 pitch 1024 // tile0407 fansprite
sprite 175 mdzoff -3584 // tile0407 fansprite
sprite 175 pitch 1024 // tile0407 fansprite
sprite 861 angoff -512 // tile0052 sixpack
sprite 131 angoff -640 // tile1294 podfem1
sprite 889 angoff -512 // tile0049 shotgunammo
sprite 612 angoff 512 // tile0981 hydrent
sprite 267 angoff -512 // tile1061 (streetlight)
sprite 263 angoff -512 // tile1061 (streetlight)
sprite 262 angoff -512 // tile1061 (streetlight)
sprite 261 angoff -512 // tile1061 (streetlight)
sprite 90 angoff -256 // tile0051 cola
sprite 166 angoff -512 // tile0022 chaingunsprite
sprite 708 angoff 512 // tile0026 heavyhbomb
sprite 657 mdzoff -5120 // tile0407 fansprite
sprite 657 pitch 1024 // tile0407 fansprite
sprite 620 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 620 pitch 1 // tile0574 (tile0670 (faucet))
sprite 217 mdzoff 50000 // tile0916 fireext
sprite 217 pitch -1 // tile0916 fireext
sprite 206 angoff 512 // tile1348 holoduke
sprite 207 angoff 512 // tile0052 sixpack
sprite 635 mdzoff 500000 // tile0669 vacuum
sprite 635 pitch -1 // tile0669 vacuum
sprite 635 roll -1 // tile0669 vacuum
sprite 637 angoff -512 // tile1045 donuts
sprite 637 mdzoff 200000 // tile1045 donuts
sprite 637 pitch 1 // tile1045 donuts
sprite 654 angoff 512 // tile0556 chair1
sprite 242 angoff -512 // tile0060 accesscard yellow
sprite 549 angoff 640 // tile1232 canwithsomething
sprite 551 angoff -128 // tile1232 canwithsomething
sprite 540 mdzoff 500000 // tile1260 pipe6b
sprite 540 pitch 1 // tile1260 pipe6b
sprite 518 angoff 128 // tile1014 bottle8
sprite 519 angoff -640 // tile1014 bottle8
sprite 515 mdzoff 500000 // tile0618 pipe3
sprite 515 pitch 1 // tile0618 pipe3
sprite 516 mdzoff 500000 // tile0618 pipe3
sprite 516 pitch 1 // tile0618 pipe3
sprite 681 angoff 512 // tile0051 cola
sprite 463 angoff -384 // tile1014 bottle8
sprite 461 angoff -512 // tile1045 donuts
sprite 461 mdzoff 600000 // tile1045 donuts
sprite 461 pitch 1 // tile1045 donuts
sprite 93 angoff -512 // tile0049 shotgunammo
sprite 474 angoff 384 // tile1014 bottle8
sprite 505 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 505 pitch -1 // tile0574 (tile0670 (faucet))
sprite 508 angoff -512 // tile0569 toilet
sprite 522 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 522 pitch -1 // tile0574 (tile0670 (faucet))
sprite 525 angoff 1024 // tile0569 toilet
sprite 202 angoff 512 // tile0060 accesscard blue
sprite 53 angoff -512 // tile0054 shield
sprite 53 mdzoff 150000 // tile0054 shield
sprite 53 roll 1 // tile0054 shield
sprite 683 angoff -512 // tile0026 heavyhbomb
sprite 326 angoff 1024 // tile1045 donuts
sprite 357 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 357 pitch 1 // tile0574 (tile0670 (faucet))
sprite 358 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 358 pitch 1 // tile0574 (tile0670 (faucet))
sprite 356 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 356 pitch 1 // tile0574 (tile0670 (faucet))
sprite 355 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 355 pitch 1 // tile0574 (tile0670 (faucet))
sprite 354 angoff -512 // tile0569 toilet
sprite 344 angoff 512 // tile0615 toiletbroke
sprite 345 angoff 512 // tile0615 toiletbroke
sprite 346 angoff 512 // tile0615 toiletbroke
sprite 280 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 280 pitch 1 // tile0574 (tile0670 (faucet))
sprite 279 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 279 pitch 1 // tile0574 (tile0670 (faucet))
sprite 278 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 278 pitch 1 // tile0574 (tile0670 (faucet))
sprite 277 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 277 pitch 1 // tile0574 (tile0670 (faucet))
sprite 805 angoff -768 // tile0059 heatsensor
sprite 804 angoff 512 // tile0042 devistatorammo
sprite 106 angoff 640 // tile0047 hbombammo
sprite 803 angoff 768 // tile0052 sixpack
sprite 98 angoff 768 // tile0054 shield
sprite 113 angoff -768 // tile0060 accesscard red
sprite 41 angoff -640 // tile0061 boots
/maphacks/usermaps/Ogbb-attrition.mhk
1,11 → 1,13
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2008-02-10
// mapmd4 : 2f69edaf77e2959599921f5d03327fd8
// Curr. HRP: r5.2.511
 
 
// Curr. HRP: r5.3.591
 
// <-> Ogbb.mhk
 
// 0-445 / 556-557 / 593-3475
/maphacks/usermaps/Ogbb.mhk
1,10 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2003-06-19
// mapmd4 : d300ee0df1d35ccc2d8879bf3a2a2f80
// Curr. HRP: r5.2.511
// Map Date : 2007-08-21 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 8d0987fded12fc423098ba0ac68ec3a8
// Curr. HRP: r5.3.591
 
// <-> Ogbb-attrition.mhk
 
/maphacks/usermaps/TOWER.mhk
4,10 → 4,12
// Author : Dani J Swanson
// Map Date : 2000-09-19
// mapmd4 : e231974dc6bbd2bc7b48f6f4382d4aaf
// Curr. HRP: r5.3.583
 
// <-> TOWER_DNA.mhk
// <-> TOWER_ATT.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
43,3 → 45,4
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0025 shrinkersprite
//
/maphacks/usermaps/TOWER_ATT.mhk
4,10 → 4,12
// Author : Dani J Swanson
// Map Date : 2011-10-19 (Attrition)
// mapmd4 : 8228c033d40dc50962e670bae224031d
// Curr. HRP: r5.3.583
 
// <-> TOWER.mhk
// <-> TOWER_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
43,6 → 45,7
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0052 sixpack
//
sprite 219 angoff 768 // tile0052 sixpack
sprite 270 angoff 512 // tile0053 firstaid
sprite 270 mdzoff -800 // tile0053 firstaid
/maphacks/usermaps/TOWER_DNA.mhk
0,0 → 1,50
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : TOWER_DNA.MAP - "Lost Tower"
// Author : Dani J Swanson
// Map Date : 2007-01-11 (Duke Nukem: Arena)
// mapmd4 : 7175b400197e317290db4fe311753334
 
// <-> TOWER.mhk
// <-> TOWER_ATT.mhk
 
// Curr. HRP: r5.3.591
 
sprite 252 angoff -512 // tile0047 hbombammo
sprite 251 angoff -512 // tile0047 hbombammo
sprite 250 angoff -512 // tile0047 hbombammo
sprite 226 angoff 512 // tile0022 chaingunsprite
sprite 243 angoff 1024 // tile0044 rpgammo
sprite 233 roll 32 // tile0024 freezesprite
sprite 234 roll 32 // tile0037 freezeammo
sprite 235 roll 32 // tile0037 freezeammo
sprite 236 angoff 1024 // tile0053 firstaid
sprite 236 mdzoff -800 // tile0053 firstaid
sprite 236 pitch -544 // tile0053 firstaid
sprite 238 angoff 256 // tile0040 ammo
sprite 239 angoff 256 // tile0040 ammo
sprite 237 angoff 256 // tile0040 ammo
sprite 244 angoff 1024 // tile0042 devistatorammo
 
 
sprite 225 angoff 512 // tile0028 shotgunsprite
sprite 240 angoff 768 // tile0040 ammo
sprite 241 angoff 768 // tile0040 ammo
sprite 242 angoff 768 // tile0040 ammo
sprite 258 angoff 512 // tile0055 steroids
sprite 259 angoff 512 // tile0052 sixpack
sprite 254 angoff -64 // tile0046 crystalammo
sprite 254 mdzoff 300000 // tile0046 crystalammo
sprite 254 roll -1 // tile0046 crystalammo
sprite 256 angoff 64 // tile0046 crystalammo
sprite 256 mdzoff 300000 // tile0046 crystalammo
sprite 256 roll 1 // tile0046 crystalammo
sprite 232 angoff -512 // tile0052 sixpack
sprite 231 angoff -512 // tile0052 sixpack
sprite 229 angoff 640 // tile0049 shotgunammo
sprite 228 angoff 512 // tile0049 shotgunammo
sprite 230 angoff 384 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0025 shrinkersprite
//
sprite 5 angoff -256 // tile0054 shield
sprite 6 angoff 768 // tile0054 shield
/maphacks/usermaps/WARDOME.mhk
1,18 → 1,26
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WARDOME.MAP - "WarDome" by Dani J Swanson
// Level : WARDOME.MAP - "WarDome"
// Author : Dani J Swanson
// Map Date : 2001-04-09
// mapmd4 : 850979ace568b921479c8c293a20620b
// Level : WARDOME_ATT.map
// Map Date : 2013-03-17 (Attrition)
// mapmd4 : 9b3053bba945e2b0d531a871e8142019
// Curr. HRP: r5.3.569
 
// <-> WARDOME_DNA.mhk
// <-> GIANT_WARDOME_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 85 angoff 320 // tile0028 shotgunsprite
 
 
 
sprite 83 angoff 0 // tile0047 hbombammo
sprite 84 angoff 128 // tile0047 hbombammo
sprite 4 angoff 576 // tile0028 shotgunsprite
 
sprite 9 angoff 192 // tile0042 devistatorammo
sprite 10 angoff 192 // tile0029 devistatorsprite
sprite 88 angoff 832 // tile0028 shotgunsprite
19,6 → 27,7
sprite 106 angoff -192 // tile0040 ammo
sprite 107 angoff -192 // tile0040 ammo
sprite 108 angoff -192 // tile0040 ammo
 
sprite 94 angoff -960 // tile0052 sixpack
sprite 93 angoff 64 // tile0052 sixpack
sprite 102 angoff 64 // tile0025 shrinkersprite
25,6 → 34,7
sprite 87 angoff -704 // tile0028 shotgunsprite
sprite 92 angoff -448 // tile0052 sixpack
sprite 91 angoff 576 // tile0052 sixpack
 
sprite 109 angoff 64 // tile0057 jetpack
sprite 86 angoff -192 // tile0028 shotgunsprite
sprite 103 angoff 320 // tile0039 (tile0037 freezeammo)
33,6 → 43,7
sprite 104 pitch 128 // tile0039 (tile0037 freezeammo)
sprite 105 angoff 320 // tile0039 (tile0037 freezeammo)
sprite 105 pitch 128 // tile0039 (tile0037 freezeammo)
 
sprite 90 angoff 64 // tile0052 sixpack
sprite 89 angoff -960 // tile0052 sixpack
sprite 0 angoff 544 // tile0027 tripbombsprite
46,9 → 57,13
sprite 97 angoff 544 // tile0049 shotgunammo
sprite 97 mdzoff 500000 // tile0049 shotgunammo
sprite 97 roll 1 // tile0049 shotgunammo
 
sprite 99 angoff 480 // tile0041 batteryammo
sprite 98 angoff 512 // tile0041 batteryammo
 
sprite 95 angoff -512 // tile0022 chaingunsprite
 
 
sprite 81 angoff 512 // tile0044 rpgammo
sprite 82 angoff -512 // tile0044 rpgammo
sprite 80 angoff 0 // tile0023 rpgsprite
/maphacks/usermaps/WARDOME_DNA.mhk
0,0 → 1,69
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WARDOME_DNA.MAP - "WarDome"
// Author : Dani J Swanson
// Map Date : 2006-12-16 (Duke Nukem: Arena)
// mapmd4 : ce32e301243daf42d8b6d6b9875cd169
 
 
 
 
// <-> WARDOME.mhk
// <-> GIANT_WARDOME_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 48 angoff 320 // tile0028 shotgunsprite
 
 
 
sprite 50 angoff 0 // tile0047 hbombammo
sprite 49 angoff 128 // tile0047 hbombammo
sprite 122 angoff 576 // tile0028 shotgunsprite
 
sprite 120 angoff 192 // tile0042 devistatorammo
sprite 119 angoff 192 // tile0029 devistatorsprite
sprite 45 angoff 832 // tile0028 shotgunsprite
sprite 27 angoff -192 // tile0040 ammo
sprite 26 angoff -192 // tile0040 ammo
sprite 25 angoff -192 // tile0040 ammo
 
sprite 39 angoff -960 // tile0052 sixpack
sprite 40 angoff 64 // tile0052 sixpack
sprite 31 angoff 64 // tile0025 shrinkersprite
sprite 46 angoff -704 // tile0028 shotgunsprite
sprite 41 angoff -448 // tile0052 sixpack
sprite 42 angoff 576 // tile0052 sixpack
 
sprite 24 angoff 64 // tile0059 heatsensor
sprite 47 angoff -192 // tile0028 shotgunsprite
sprite 30 angoff 320 // tile0037 freezeammo
sprite 30 pitch 128 // tile0037 freezeammo
sprite 29 angoff 320 // tile0037 freezeammo
sprite 29 pitch 128 // tile0037 freezeammo
sprite 28 angoff 320 // tile0037 freezeammo
sprite 28 pitch 128 // tile0037 freezeammo
 
sprite 43 angoff 64 // tile0052 sixpack
sprite 44 angoff -960 // tile0052 sixpack
sprite 126 angoff 544 // tile0027 tripbombsprite
sprite 125 angoff 544 // tile0027 tripbombsprite
sprite 124 angoff 544 // tile0027 tripbombsprite
sprite 123 angoff 544 // tile0027 tripbombsprite
sprite 32 angoff -32 // tile0046 crystalammo
sprite 33 angoff 0 // tile0046 crystalammo
sprite 23 angoff 64 // tile0024 freezesprite
sprite 37 angoff 512 // tile0049 shotgunammo
sprite 36 angoff 544 // tile0049 shotgunammo
sprite 36 mdzoff 500000 // tile0049 shotgunammo
sprite 36 roll 1 // tile0049 shotgunammo
 
sprite 34 angoff 480 // tile0041 batteryammo
sprite 35 angoff 512 // tile0041 batteryammo
 
sprite 38 angoff -512 // tile0022 chaingunsprite
 
 
sprite 52 angoff 512 // tile0044 rpgammo
sprite 51 angoff -512 // tile0044 rpgammo
sprite 53 angoff 0 // tile0023 rpgsprite
/maphacks/usermaps/aquarius.mhk
0,0 → 1,100
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : aquarius.map - "Aquarius"
// Author : Eddie 'Carboy' Campbell
// Map Date : 1998-11-22
// mapmd4 : 9c53d9f945e4f355d6dbaa6614c9c64d
// Curr. HRP: r5.3.591
 
 
sprite 279 angoff -256 // tile0021 firstgunsprite
sprite 411 angoff -512 // tile0041 batteryammo
sprite 324 angoff 512 // tile0044 rpgammo
sprite 5 angoff 1024 // tile0029 devistatorsprite
sprite 5 mdzoff 300000 // tile0029 devistatorsprite
sprite 5 roll 1 // tile0029 devistatorsprite
sprite 3 angoff 1024 // tile0042 devistatorammo
sprite 3 mdzoff 300000 // tile0042 devistatorammo
sprite 3 pitch 1 // tile0042 devistatorammo
sprite 2 angoff 1024 // tile0049 shotgunammo
sprite 1 mdzoff 300000 // tile0028 shotgunsprite
sprite 1 pitch 1 // tile0028 shotgunsprite
sprite 1 roll -3 // tile0028 shotgunsprite
sprite 4 angoff 1024 // tile0024 freezesprite (multiplayer)
sprite 440 angoff -768 // tile0027 tripbombsprite
sprite 441 angoff -768 // tile0027 tripbombsprite
sprite 442 angoff -768 // tile0027 tripbombsprite
sprite 443 angoff -768 // tile0027 tripbombsprite
sprite 444 angoff -512 // tile0027 tripbombsprite
sprite 188 angoff 512 // tile0049 shotgunammo
sprite 432 angoff 512 // tile0022 chaingunsprite
sprite 213 angoff 768 // tile0047 hbombammo
sprite 189 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 308 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 222 angoff 1024 // tile0052 sixpack
sprite 222 mdzoff 900000 // tile0052 sixpack
sprite 222 roll 1 // tile0052 sixpack
sprite 192 angoff 1024 // tile0051 cola (multiplayer)
sprite 221 angoff 512 // tile0021 firstgunsprite
sprite 221 mdzoff 900000 // tile0021 firstgunsprite
sprite 221 roll 1 // tile0021 firstgunsprite
sprite 191 angoff 512 // tile0054 shield (multiplayer)
sprite 220 angoff 512 // tile0040 ammo
sprite 187 angoff 512 // tile0040 ammo (multiplayer)
sprite 214 angoff 1024 // tile0055 steroids
sprite 215 angoff 1024 // tile0054 shield
sprite 216 angoff 1024 // tile0052 sixpack
sprite 14 angoff 1024 // tile0059 heatsensor
sprite 434 angoff -256 // tile0037 freezeammo
sprite 435 angoff -512 // tile0037 freezeammo
sprite 295 angoff -768 // tile0060 accesscard yellow
sprite 93 angoff 128 // tile0028 shotgunsprite
sprite 361 angoff 736 // tile0022 chaingunsprite
sprite 178 angoff 1024 // tile0060 accesscard red
sprite 35 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 413 angoff -512 // tile0040 ammo
sprite 439 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 439 mdzoff 300000 // tile0047 hbombammo (multiplayer)
sprite 439 pitch 1 // tile0047 hbombammo (multiplayer)
sprite 40 angoff 1024 // tile0042 devistatorammo
sprite 39 angoff 1024 // tile0042 devistatorammo
sprite 414 mdzoff 500000 // tile0049 shotgunammo
sprite 414 roll 1 // tile0049 shotgunammo
sprite 415 angoff 1024 // tile0028 shotgunsprite
sprite 415 mdzoff 700000 // tile0028 shotgunsprite
sprite 415 roll -1 // tile0028 shotgunsprite
sprite 338 notmd // tile0164 dipswitch2
sprite 342 mdzoff 800000 // tile0054 shield
sprite 342 pitch 1 // tile0054 shield
sprite 341 mdzoff 200000 // tile0022 chaingunsprite
sprite 341 pitch 1 // tile0022 chaingunsprite
sprite 38 mdzoff 200000 // tile0029 devistatorsprite (multiplayer)
sprite 38 pitch 1 // tile0029 devistatorsprite (multiplayer)
sprite 438 mdzoff 900000 // tile0037 freezeammo
sprite 438 roll 1 // tile0037 freezeammo
sprite 48 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 405 angoff 512 // tile0049 shotgunammo
sprite 405 mdzoff 500000 // tile0049 shotgunammo
sprite 405 roll -1 // tile0049 shotgunammo
sprite 386 angoff 512 // tile0060 accesscard blue
sprite 450 angoff 768 // tile0027 tripbombsprite
sprite 449 angoff 768 // tile0027 tripbombsprite
sprite 448 angoff 768 // tile0027 tripbombsprite
sprite 447 angoff 768 // tile0027 tripbombsprite
sprite 446 angoff 768 // tile0027 tripbombsprite
sprite 409 angoff 1024 // tile0023 rpgsprite
sprite 410 angoff 1024 // tile0044 rpgammo
sprite 25 mdzoff 500000 // tile0025 shrinkersprite
sprite 25 roll -1 // tile0025 shrinkersprite
sprite 23 mdzoff 500000 // tile0046 crystalammo
sprite 23 roll -1 // tile0046 crystalammo
sprite 26 angoff 512 // tile0028 shotgunsprite
sprite 26 mdzoff 900000 // tile0028 shotgunsprite
sprite 26 roll 1 // tile0028 shotgunsprite
sprite 0 angoff -512 // tile0055 steroids
sprite 30 angoff -896 // tile0024 freezesprite
sprite 27 angoff -896 // tile0037 freezeammo
sprite 27 mdzoff 500000 // tile0037 freezeammo
sprite 27 pitch -1 // tile0037 freezeammo
sprite 28 angoff -768 // tile0037 freezeammo
sprite 29 angoff -640 // tile0037 freezeammo
/maphacks/usermaps/medieval01.mhk
0,0 → 1,62
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : medieval01.map - "El Portal"
// Author : ?
// Map Date : 2008-05-15
// mapmd4 : 7fee465b2940a9d24ac4ede9a5536cd4
// Curr. HRP: r5.3.591
 
 
sprite 105 angoff 1024 // tile0040 ammo
sprite 104 angoff 1024 // tile0040 ammo
sprite 2 nomdanim // tile2676 (tile2670 boss1lob (battlelord))
sprite 2 angoff 1024 // tile2676 (tile2670 boss1lob (battlelord))
sprite 106 angoff 1024 // tile0047 hbombammo
sprite 170 angoff -768 // tile0051 cola
sprite 172 angoff -256 // tile0051 cola
sprite 206 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 173 angoff 512 // tile0049 shotgunammo
sprite 173 mdzoff 500000 // tile0049 shotgunammo
sprite 173 roll 1 // tile0049 shotgunammo
sprite 198 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 174 angoff -768 // tile0021 firstgunsprite
sprite 175 angoff -256 // tile0052 sixpack
sprite 85 angoff 0 // tile0060 accesscard blue
sprite 171 angoff 256 // tile0051 cola
sprite 169 angoff 768 // tile0049 shotgunammo
sprite 178 angoff 256 // tile0049 shotgunammo
sprite 179 angoff 768 // tile0051 cola
sprite 176 angoff -768 // tile0051 cola
sprite 211 angoff -512 // tile0022 chaingunsprite
sprite 96 nomdanim // tile2195 (tile2190 (lizman firing))
sprite 96 angoff -512 // tile2195 (tile2190 (lizman firing))
sprite 177 angoff -512 // tile0054 shield
sprite 97 nomdanim // tile2025 (tile2000 pigcop)
sprite 97 angoff -512 // tile2025 (tile2000 pigcop)
sprite 210 angoff 512 // tile0028 shotgunsprite
sprite 182 angoff -256 // tile0051 cola
sprite 204 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 215 angoff 512 // tile0049 shotgunammo
sprite 180 angoff -256 // tile0049 shotgunammo
sprite 181 angoff 256 // tile0052 sixpack
sprite 202 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 86 angoff 0 // tile0060 accesscard yellow
sprite 191 angoff 256 // tile0040 ammo
sprite 190 angoff 512 // tile0053 firstaid
sprite 192 angoff -768 // tile0049 shotgunammo
sprite 214 angoff -256 // tile0049 shotgunammo
sprite 86 angoff 1024 // tile0060 accesscard red
sprite 212 angoff 1024 // tile0049 shotgunammo
//sprite 75 nomdanim // tile2180 (tile2185 lizmandeadsprite)
sprite 75 angoff 512 // tile2180 (tile2185 lizmandeadsprite)
sprite 75 mdxoff 220 // tile2180 (tile2185 lizmandeadsprite)
sprite 75 mdzoff -4000 // tile2180 (tile2185 lizmandeadsprite)
sprite 75 pitch 512 // tile2180 (tile2185 lizmandeadsprite)
sprite 74 nomdanim // tile1850 (tile1855 octadeadsprite)
sprite 74 angoff 1024 // tile1850 (tile1855 octadeadsprite)
//sprite 21 nomdanim // tile1731 (dead liztroop)
sprite 21 angoff -512 // tile1731 (dead liztroop)
sprite 21 mdxoff 550 // tile1731 (dead liztroop)
sprite 21 mdzoff -8000 // tile1731 (dead liztroop)
sprite 21 pitch 512 // tile1731 (dead liztroop)
/maphacks/usermaps/r3mix-dnwmd.mhk
0,0 → 1,49
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : r3mix.map - "We Store Your Crap Remix"
// Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk
// Map Date : 2007-08-14 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : f41d3c614c0084bc60931fc63441726e
// Curr. HRP: r5.3.591
 
// <-> r3mix.mhk
 
sprite 1081 angoff 256 // tile0021 firstgunsprite
sprite 1082 angoff 512 // tile0052 sixpack
sprite 1097 angoff 512 // tile0049 shotgunammo
sprite 1097 mdzoff 100000 // tile0049 shotgunammo
sprite 1097 pitch -1 // tile0049 shotgunammo
sprite 1097 roll 3 // tile0049 shotgunammo
sprite 1152 mdzoff 500000 // tile0060 accesscard blue
sprite 1152 roll -1 // tile0060 accesscard blue
sprite 1165 angoff 512 // tile0052 sixpack
sprite 1272 angoff 0 // tile0060 accesscard yellow
sprite 521 angoff 1024 // tile0051 cola
sprite 470 angoff -768 // tile0049 shotgunammo
sprite 499 angoff 512 // tile4454 deskphone
sprite 168 mdzoff 700000 // tile0559 brokenchair
sprite 168 pitch 1 // tile0559 brokenchair
sprite 608 angoff 512 // tile4454 deskphone
sprite 473 angoff 512 // tile0060 accesscard red
sprite 42 angoff -512 // tile0049 shotgunammo
sprite 42 mdzoff 100000 // tile0049 shotgunammo
sprite 42 roll 1 // tile0049 shotgunammo
sprite 41 angoff -512 // tile0049 shotgunammo
sprite 41 mdzoff 100000 // tile0049 shotgunammo
sprite 41 roll 1 // tile0049 shotgunammo
sprite 1281 angoff 256 // tile1247 seenine
sprite 1282 angoff -512 // tile1247 seenine
sprite 112 angoff 0 // tile0060 accesscard blue
sprite 59 angoff 1024 // tile0040 ammo
sprite 57 angoff 512 // tile0040 ammo
sprite 46 angoff -512 // tile0049 shotgunammo
sprite 1370 angoff 512 // tile0023 rpgsprite
sprite 1370 mdzoff 400000 // tile0023 rpgsprite
sprite 1370 pitch 1 // tile0023 rpgsprite
sprite 1371 angoff 512 // tile0044 rpgammo
sprite 1371 mdzoff 700000 // tile0044 rpgammo
sprite 1371 pitch 1 // tile0044 rpgammo
//sprite 595 notmd // tile0164 dipswitch2
sprite 595 mdxoff 20000 // tile0164 dipswitch2
sprite 595 pitch -1 // tile0164 dipswitch2
sprite 1312 angoff 512 // tile0054 shield
/maphacks/usermaps/r3mix.mhk
1,12 → 1,12
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : r3mix.map - "We Store Your Crap Remix"
// by Kevin Cools & Geoffrey van Dijk
// Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk
// Map Date : 2003-04-14
// mapmd4 : e983c25de2c6a77e711e9c3759a45659
// Curr. HRP: r5.2.477
// Curr. HRP: r5.3.591
 
// <-> r3mix-dnwmd.mhk
 
sprite 356 angoff 256 // tile0021 firstgunsprite
sprite 355 angoff 512 // tile0052 sixpack
17,6 → 17,14
sprite 285 mdzoff 500000 // tile0060 accesscard blue
sprite 285 roll -1 // tile0060 accesscard blue
sprite 272 angoff 512 // tile0052 sixpack
sprite 165 angoff 0 // tile0060 accesscard yellow
sprite 916 angoff 1024 // tile0051 cola
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 938 angoff 512 // tile4454 deskphone
sprite 1269 mdzoff 700000 // tile0559 brokenchair
sprite 1269 pitch 1 // tile0559 brokenchair
sprite 829 angoff 512 // tile4454 deskphone
sprite 964 angoff 512 // tile0060 accesscard red
sprite 1395 angoff -512 // tile0049 shotgunammo
sprite 1395 mdzoff 100000 // tile0049 shotgunammo
sprite 1395 roll 1 // tile0049 shotgunammo
23,11 → 31,18
sprite 1396 angoff -512 // tile0049 shotgunammo
sprite 1396 mdzoff 100000 // tile0049 shotgunammo
sprite 1396 roll 1 // tile0049 shotgunammo
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 964 angoff 512 // tile0060 accesscard red
sprite 938 angoff 512 // tile4454 deskphone
sprite 829 angoff 512 // tile4454 deskphone
sprite 156 angoff 256 // tile1247 seenine
sprite 155 angoff -512 // tile1247 seenine
sprite 1325 angoff 0 // tile0060 accesscard blue
sprite 1378 angoff 1024 // tile0040 ammo
sprite 1380 angoff 512 // tile0040 ammo
sprite 1391 angoff -512 // tile0049 shotgunammo
sprite 67 angoff 512 // tile0023 rpgsprite
sprite 67 mdzoff 400000 // tile0023 rpgsprite
sprite 67 pitch 1 // tile0023 rpgsprite
sprite 66 angoff 512 // tile0044 rpgammo
sprite 66 mdzoff 700000 // tile0044 rpgammo
sprite 66 pitch 1 // tile0044 rpgammo
//sprite 842 notmd // tile0164 dipswitch2
sprite 842 mdxoff 20000 // tile0164 dipswitch2
sprite 842 pitch -1 // tile0164 dipswitch2
/maphacks/usermaps/retaliation.mhk
1,11 → 1,20
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : retaliation.map - "Retaliation" by Thobias 'Loke' Fast
// Level : retaliation.map - "Retaliation"
// Author : Thobias 'Loke' Fast
// Map Date : 2011-12-09
// mapmd4 : 5bc43914b16d43b46c3de26ad422c1e5
// Curr. HRP: r5.2.479
// Curr. HRP: r5.3.591
 
 
sprite 2756 angoff 1024 // tile0054 shield
sprite 2756 mdzoff 700000 // tile0054 shield
sprite 2756 pitch -1 // tile0054 shield
sprite 2757 angoff -512 // tile0053 firstaid
sprite 2757 mdzoff 700000 // tile0053 firstaid
sprite 2757 pitch -1 // tile0053 firstaid
sprite 71 mdzoff 700000 // tile0057 jetpack
sprite 71 pitch -1 // tile0057 jetpack
sprite 2796 angoff 512 // tile0049 shotgunammo
sprite 2796 mdzoff 200000 // tile0049 shotgunammo
sprite 2796 roll -1 // tile0049 shotgunammo
13,29 → 22,40
sprite 2797 mdzoff 200000 // tile0049 shotgunammo
sprite 2797 pitch -2 // tile0049 shotgunammo
sprite 2797 roll -1 // tile0049 shotgunammo
sprite 160 notmd // tile1221 cranepole
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 483 angoff 768 // tile4454 deskphone
sprite 152 notmd // tile1221 cranepole
sprite 2731 angoff 512 // tile4400 teddybear
sprite 2731 mdxoff 5000 // tile4400 teddybear
sprite 2731 pitch -1 // tile4400 teddybear
sprite 2721 angoff 1024 // tile1769 (tile1768 headjib1)
sprite 2722 mdzoff 1000000 // tile2060 pigcopdeadsprite
sprite 2722 pitch -1 // tile2060 pigcopdeadsprite
sprite 2722 roll 1 // tile2060 pigcopdeadsprite
sprite 606 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 605 angoff -512 // tile1165 bottle18
sprite 77 angoff 1024 // tile0981 hydrent
sprite 152 notmd // tile1221 cranepole
sprite 160 notmd // tile1221 cranepole
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 165 angoff 768 // tile1232 canwithsomething
sprite 2617 notmd // tile4874 woman
sprite 2618 notmd // tile1325 fem4 cavedancer
sprite 483 angoff 768 // tile4454 deskphone
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 1098 angoff -256 // tile1232 canwithsomething
sprite 1097 angoff 512 // tile1232 canwithsomething
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 1094 angoff -768 // tile1232 canwithsomething
sprite 2615 notmd // tile4871 man
sprite 1095 angoff 640 // tile1232 canwithsomething
sprite 2672 mdzoff 1400000 // tile2060 pigcopdeadsprite
sprite 2672 pitch -1 // tile2060 pigcopdeadsprite
sprite 2674 angoff 384 // tile0028 shotgunsprite
sprite 2672 mdzoff 1200000 // tile2060 pigcopdeadsprite
sprite 2672 pitch -1 // tile2060 pigcopdeadsprite
sprite 2675 angoff 1024 // tile1501 (tile1491 (duke crouching))
sprite 2675 mdxoff 100000 // tile1501 (tile1491 (duke crouching))
sprite 2675 pitch -1 // tile1501 (tile1491 (duke crouching))
43,8 → 63,16
sprite 2676 pitch 1 // tile1322 (tile1321 fem3 hooker)
sprite 2676 roll -5 // tile1322 (tile1321 fem3 hooker)
sprite 2761 angoff -512 // tile0023 rpgsprite
sprite 1291 angoff 768 // tile4547 foodobject18
sprite 1253 mdzoff -2560 // tile0407 fansprite
sprite 1253 pitch 1024 // tile0407 fansprite
sprite 2780 angoff -768 // tile0052 sixpack
sprite 2798 angoff 512 // tile0041 batteryammo
sprite 2780 angoff 256 // tile0052 sixpack
sprite 1250 angoff -512 // tile4372 coffeemachine
sprite 2104 angoff 1024 // tile4587 (pipe)
sprite 2220 angoff 1024 // tile0916 fireext
sprite 2220 mdzoff 400000 // tile0916 fireext
sprite 2220 pitch 1 // tile0916 fireext
sprite 2762 angoff 1024 // tile0049 shotgunammo
sprite 2762 mdzoff -2000 // tile0049 shotgunammo
sprite 2762 pitch 96 // tile0049 shotgunammo
52,3 → 80,4
sprite 2801 mdzoff 300000 // tile0049 shotgunammo
sprite 2801 mdxoff 3000 // tile0049 shotgunammo
sprite 2801 pitch -1 // tile0049 shotgunammo
sprite 2821 angoff 0 // tile0060 accesscard red
/maphacks/usermaps/snowbase-dnwmd.mhk
0,0 → 1,128
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : snowbase.map - "Russian Observatory Snow Base"
// Author : Jason Bredhauer
// Map Date : 2007-08-13 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : c279e200b3bc76755987c27091b6f1b9
// Curr. HRP: r5.3.591
 
// <-> snowbase.mhk
 
sprite 641 angoff 1024 // tile0041 batteryammo
sprite 641 mdzoff 900000 // tile0041 batteryammo
sprite 641 roll 1 // tile0041 batteryammo
sprite 572 angoff 512 // tile0041 batteryammo
sprite 611 angoff -512 // tile0052 sixpack
sprite 610 angoff -768 // tile0026 heavyhbomb
sprite 566 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 566 pitch 1 // tile0914 maskwall3 (fence)
sprite 565 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 565 pitch -1 // tile0914 maskwall3 (fence)
sprite 564 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 564 pitch -1 // tile0914 maskwall3 (fence)
sprite 509 angoff 768 // tile0059 heatsensor
sprite 643 angoff -512 // tile0556 chair1
sprite 671 angoff -896 // tile0557 chair2
sprite 510 mdzoff 100000 // tile0052 sixpack
sprite 510 roll -1 // tile0052 sixpack
sprite 634 angoff -512 // tile0041 batteryammo
sprite 632 angoff -512 // tile0051 cola
sprite 546 angoff 1024 // tile1227 nukebarrel
sprite 546 mdzoff 900000 // tile1227 nukebarrel
sprite 546 pitch -1 // tile1227 nukebarrel
sprite 547 angoff -384 // tile1227 nukebarrel
sprite 548 angoff 896 // tile1227 nukebarrel
sprite 660 angoff 960 // tile4583 (pipe)
sprite 659 angoff -576 // tile4586 (pipe)
sprite 648 angoff -800 // tile0060 accesscard red
sprite 452 angoff 1024 // tile0049 shotgunammo
sprite 452 mdzoff 400000 // tile0049 shotgunammo
sprite 452 roll 1 // tile0049 shotgunammo
sprite 453 mdzoff 400000 // tile0049 shotgunammo
sprite 453 roll 1 // tile0049 shotgunammo
 
 
 
 
sprite 691 angoff 768 // tile0052 sixpack
sprite 690 angoff 640 // tile0047 hbombammo
sprite 701 angoff 512 // tile0052 sixpack
sprite 700 angoff 512 // tile0052 sixpack
sprite 702 angoff -768 // tile0028 shotgunsprite
sprite 434 angoff 1024 // tile4370 desklamp
sprite 719 angoff -512 // tile0060 accesscard yellow
sprite 749 angoff -768 // tile0052 sixpack
sprite 748 angoff 768 // tile0052 sixpack
sprite 737 angoff 1024 // tile4586 (pipe)
sprite 738 angoff 512 // tile4583 (pipe)
sprite 750 angoff 1024 // tile0041 batteryammo
sprite 752 angoff 1024 // tile0027 tripbombsprite
sprite 759 angoff 1024 // tile0021 firstgunsprite
sprite 756 angoff 896 // tile0557 chair2
sprite 757 angoff 256 // tile0557 chair2
sprite 772 angoff 1024 // tile4372 coffeemachine
sprite 779 angoff -768 // tile1045 donuts
sprite 374 angoff 256 // tile0055 steroids
sprite 392 mdzoff 180000 // tile0574 (tile0670 (faucet))
sprite 392 pitch -1 // tile0574 (tile0670 (faucet))
sprite 794 angoff -512 // tile0557 chair2
sprite 800 angoff 896 // tile0557 chair2
sprite 799 angoff 768 // tile4438 coffeemug
sprite 396 angoff 768 // tile0557 chair2
sprite 795 angoff 1024 // tile4438 coffeemug
sprite 395 angoff -512 // tile0557 chair2
sprite 796 angoff 512 // tile4438 coffeemug
sprite 394 angoff -896 // tile0557 chair2
sprite 378 angoff 1024 // tile0051 cola
sprite 771 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 771 pitch 1 // tile0914 maskwall3 (fence)
sprite 766 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 766 pitch 1 // tile0914 maskwall3 (fence)
sprite 767 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 767 pitch -1 // tile0914 maskwall3 (fence)
sprite 768 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 768 pitch -1 // tile0914 maskwall3 (fence)
sprite 769 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 769 pitch -1 // tile0914 maskwall3 (fence)
sprite 770 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 770 pitch -1 // tile0914 maskwall3 (fence)
sprite 38 angoff -512 // tile0021 firstgunsprite
sprite 50 notmd // tile4604 (tile4603 (banner2))
sprite 971 angoff 512 // tile0051 cola
sprite 972 angoff 1024 // tile0051 cola
sprite 970 angoff 512 // tile0041 batteryammo
sprite 969 angoff -256 // tile0049 shotgunammo
sprite 95 angoff -256 // tile0052 sixpack
sprite 880 angoff -512 // tile0024 freezesprite
sprite 880 mdzoff 500000 // tile0024 freezesprite
sprite 880 roll -1 // tile0024 freezesprite
sprite 257 angoff 512 // tile0021 firstgunsprite
sprite 886 angoff 512 // tile0052 sixpack
sprite 836 angoff 256 // tile4367 hatrack
sprite 836 mdzoff 500000 // tile4367 hatrack
sprite 836 pitch 1 // tile4367 hatrack
sprite 835 angoff 256 // tile4367 hatrack
sprite 835 mdzoff 500000 // tile4367 hatrack
sprite 835 pitch 1 // tile4367 hatrack
sprite 834 angoff 256 // tile4367 hatrack
sprite 834 mdzoff 500000 // tile4367 hatrack
sprite 834 pitch 1 // tile4367 hatrack
sprite 833 angoff 256 // tile4367 hatrack
sprite 833 mdzoff 500000 // tile4367 hatrack
sprite 833 pitch 1 // tile4367 hatrack
sprite 832 angoff 256 // tile4367 hatrack
sprite 832 mdzoff 500000 // tile4367 hatrack
sprite 832 pitch 1 // tile4367 hatrack
sprite 255 angoff 1024 // tile0051 cola
sprite 284 angoff -512 // tile0052 sixpack
sprite 286 angoff 512 // tile0041 batteryammo
sprite 287 angoff 1024 // tile0041 batteryammo
sprite 57 angoff 512 // tile0052 sixpack
sprite 96 angoff 1024 // tile0023 rpgsprite
sprite 234 angoff 768 // tile1227 nukebarrel
sprite 948 angoff 768 // tile1227 nukebarrel
sprite 947 angoff 384 // tile1227 nukebarrel
sprite 945 angoff -512 // tile1227 nukebarrel
sprite 950 angoff -896 // tile1227 nukebarrel
sprite 72 mdzoff 900000 // tile0053 firstaid
sprite 72 pitch -1 // tile0053 firstaid
/maphacks/usermaps/snowbase.mhk
0,0 → 1,128
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : snowbase.map - "Russian Observatory Snow Base"
// Author : Jason Bredhauer
// Map Date : 2000-06-08
// mapmd4 : 7c58ee9a5ff1d936aeaa122c27be899a
// Curr. HRP: r5.3.591
 
// <-> snowbase-dnwmd.mhk
 
sprite 367 angoff 1024 // tile0041 batteryammo
sprite 367 mdzoff 900000 // tile0041 batteryammo
sprite 367 roll 1 // tile0041 batteryammo
sprite 436 angoff 512 // tile0041 batteryammo
sprite 397 angoff -512 // tile0052 sixpack
sprite 398 angoff -768 // tile0026 heavyhbomb
sprite 442 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 442 pitch 1 // tile0914 maskwall3 (fence)
sprite 443 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 443 pitch -1 // tile0914 maskwall3 (fence)
sprite 444 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 444 pitch -1 // tile0914 maskwall3 (fence)
sprite 499 angoff 768 // tile0059 heatsensor
sprite 365 angoff -512 // tile0556 chair1
sprite 337 angoff -896 // tile0557 chair2
sprite 498 mdzoff 100000 // tile0052 sixpack
sprite 498 roll -1 // tile0052 sixpack
sprite 374 angoff -512 // tile0041 batteryammo
sprite 376 angoff -512 // tile0051 cola
sprite 462 angoff 1024 // tile1227 nukebarrel
sprite 462 mdzoff 900000 // tile1227 nukebarrel
sprite 462 pitch -1 // tile1227 nukebarrel
sprite 461 angoff -384 // tile1227 nukebarrel
sprite 460 angoff 896 // tile1227 nukebarrel
sprite 348 angoff 960 // tile4583 (pipe)
sprite 349 angoff -576 // tile4586 (pipe)
sprite 360 angoff -800 // tile0060 accesscard red
sprite 559 angoff 1024 // tile0049 shotgunammo
sprite 559 mdzoff 400000 // tile0049 shotgunammo
sprite 559 roll 1 // tile0049 shotgunammo
sprite 558 mdzoff 400000 // tile0049 shotgunammo
sprite 558 roll 1 // tile0049 shotgunammo
sprite 313 mdxoff 1000000 // tile3584 (user art)
sprite 313 pitch -1 // tile3584 (user art)
sprite 314 mdxoff 1000000 // tile3584 (user art)
sprite 314 pitch -1 // tile3584 (user art)
sprite 317 angoff 768 // tile0052 sixpack
sprite 318 angoff 640 // tile0047 hbombammo
sprite 305 angoff 512 // tile0052 sixpack
sprite 306 angoff 512 // tile0052 sixpack
sprite 304 angoff -768 // tile0028 shotgunsprite
sprite 577 angoff 1024 // tile4370 desklamp
sprite 287 angoff -512 // tile0060 accesscard yellow
sprite 257 angoff -768 // tile0052 sixpack
sprite 258 angoff 768 // tile0052 sixpack
sprite 269 angoff 1024 // tile4586 (pipe)
sprite 268 angoff 512 // tile4583 (pipe)
sprite 256 angoff 1024 // tile0041 batteryammo
sprite 254 angoff 1024 // tile0027 tripbombsprite
sprite 247 angoff 1024 // tile0021 firstgunsprite
sprite 250 angoff 896 // tile0557 chair2
sprite 249 angoff 256 // tile0557 chair2
sprite 234 angoff 1024 // tile4372 coffeemachine
sprite 227 angoff -768 // tile1045 donuts
sprite 637 angoff 256 // tile0055 steroids
sprite 619 mdzoff 180000 // tile0574 (tile0670 (faucet))
sprite 619 pitch -1 // tile0574 (tile0670 (faucet))
sprite 212 angoff -512 // tile0557 chair2
sprite 206 angoff 896 // tile0557 chair2
sprite 207 angoff 768 // tile4438 coffeemug
sprite 615 angoff 768 // tile0557 chair2
sprite 211 angoff 1024 // tile4438 coffeemug
sprite 616 angoff -512 // tile0557 chair2
sprite 210 angoff 512 // tile4438 coffeemug
sprite 617 angoff -896 // tile0557 chair2
sprite 633 angoff 1024 // tile0051 cola
sprite 235 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 235 pitch 1 // tile0914 maskwall3 (fence)
sprite 240 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 240 pitch 1 // tile0914 maskwall3 (fence)
sprite 239 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 239 pitch -1 // tile0914 maskwall3 (fence)
sprite 238 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 238 pitch -1 // tile0914 maskwall3 (fence)
sprite 237 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 237 pitch -1 // tile0914 maskwall3 (fence)
sprite 236 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 236 pitch -1 // tile0914 maskwall3 (fence)
sprite 974 angoff -512 // tile0021 firstgunsprite
sprite 962 notmd // tile4604 (tile4603 (banner2))
sprite 35 angoff 512 // tile0051 cola
sprite 34 angoff 1024 // tile0051 cola
sprite 36 angoff 512 // tile0041 batteryammo
sprite 37 angoff -256 // tile0049 shotgunammo
sprite 916 angoff -256 // tile0052 sixpack
sprite 126 angoff -512 // tile0024 freezesprite
sprite 126 mdzoff 500000 // tile0024 freezesprite
sprite 126 roll -1 // tile0024 freezesprite
sprite 754 angoff 512 // tile0021 firstgunsprite
sprite 120 angoff 512 // tile0052 sixpack
sprite 170 angoff 256 // tile4367 hatrack
sprite 170 mdzoff 500000 // tile4367 hatrack
sprite 170 pitch 1 // tile4367 hatrack
sprite 171 angoff 256 // tile4367 hatrack
sprite 171 mdzoff 500000 // tile4367 hatrack
sprite 171 pitch 1 // tile4367 hatrack
sprite 172 angoff 256 // tile4367 hatrack
sprite 172 mdzoff 500000 // tile4367 hatrack
sprite 172 pitch 1 // tile4367 hatrack
sprite 173 angoff 256 // tile4367 hatrack
sprite 173 mdzoff 500000 // tile4367 hatrack
sprite 173 pitch 1 // tile4367 hatrack
sprite 174 angoff 256 // tile4367 hatrack
sprite 174 mdzoff 500000 // tile4367 hatrack
sprite 174 pitch 1 // tile4367 hatrack
sprite 756 angoff 1024 // tile0051 cola
sprite 727 angoff -512 // tile0052 sixpack
sprite 725 angoff 512 // tile0041 batteryammo
sprite 724 angoff 1024 // tile0041 batteryammo
sprite 955 angoff 512 // tile0052 sixpack
sprite 915 angoff 1024 // tile0023 rpgsprite
sprite 777 angoff 768 // tile1227 nukebarrel
sprite 58 angoff 768 // tile1227 nukebarrel
sprite 59 angoff 384 // tile1227 nukebarrel
sprite 61 angoff -512 // tile1227 nukebarrel
sprite 56 angoff -896 // tile1227 nukebarrel
sprite 940 mdzoff 900000 // tile0053 firstaid
sprite 940 pitch -1 // tile0053 firstaid
/maphacks/usermaps/xmas2k1-attrition.mhk
1,12 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Map Date : 2011-10-27 (Attrition)
// mapmd4 : fd52f0009ac1313de70cae9a8e541c29
// Curr. HRP: r5.3.576
 
// <-> xmas2k1.mhk
// <-> xmas2k1-dnwmd.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2222-2996
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
14,7 → 17,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
57,6 → 60,7
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
80,6 → 84,7
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2539 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/xmas2k1-dnwmd.mhk
0,0 → 1,118
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Map Date : 2008-06-22 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 7468b2908a2d5f067ab087e4bf5b2bf3
 
// <-> xmas2k1.mhk
// <-> xmas2k1-attrition.mhk
 
// Curr. HRP: r5.3.591
 
sprite 2188 angoff -512 // tile0053 firstaid
sprite 2189 angoff -640 // tile0022 chaingunsprite
sprite 2999 angoff -768 // tile0052 sixpack
sprite 3000 angoff -768 // tile0052 sixpack
sprite 2190 angoff 1024 // tile0041 batteryammo
sprite 1208 mdzoff 900000 // tile1227 nukebarrel
sprite 1208 pitch 1 // tile1227 nukebarrel
sprite 1209 angoff -896 // tile1228 nukebarreldented
sprite 1210 angoff 768 // tile1227 nukebarrel
sprite 1211 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1211 pitch -2 // tile1229 nukebarrelleaked
sprite 1211 roll 1 // tile1229 nukebarrelleaked
sprite 2974 angoff 384 // tile0041 batteryammo
sprite 67 angoff 1024 // tile0051 cola
sprite 1244 mdzoff 300000 // tile0916 fireext
sprite 1244 pitch 1 // tile0916 fireext
sprite 2206 angoff 0 // tile0060 accesscard blue
sprite 0 angoff -512 // tile0041 batteryammo
sprite 0 mdzoff 500000 // tile0041 batteryammo
sprite 0 roll -1 // tile0041 batteryammo
sprite 47 angoff 1024 // tile0041 batteryammo
sprite 48 angoff 320 // tile0052 sixpack
sprite 1865 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1865 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1746 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1746 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1860 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1860 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1864 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1864 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1863 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1863 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2139 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2139 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2138 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2138 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2137 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2137 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2136 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2136 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2135 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2135 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2134 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2134 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2133 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2133 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2140 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2140 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1866 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1866 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1347 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1347 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1348 nomdanim // tile2211 (tile2209 lizmanleg1)
sprite 1111 angoff 1024 // tile1885 (tile1880 drone)
sprite 1111 mdzoff -2000 // tile1885 (tile1880 drone)
sprite 1111 mdxoff -80 // tile1885 (tile1880 drone)
sprite 1111 pitch 512 // tile1885 (tile1880 drone)
sprite 1873 notmd // tile1048 (pipes)
sprite 1870 notmd // tile1048 (pipes)
sprite 1868 notmd // tile1048 (pipes)
sprite 1869 notmd // tile1048 (pipes)
sprite 66 angoff 384 // tile0049 shotgunammo
sprite 704 angoff 256 // tile0022 chaingunsprite
sprite 704 mdzoff 400000 // tile0022 chaingunsprite
sprite 704 pitch 1 // tile0022 chaingunsprite
sprite 704 roll -1 // tile0022 chaingunsprite
sprite 2498 angoff -512 // tile1227 nukebarrel
sprite 2497 angoff 512 // tile1227 nukebarrel
sprite 2495 angoff 512 // tile0051 cola
sprite 2494 angoff -512 // tile0060 accesscard blue
sprite 57 angoff 1024 // tile0052 sixpack
sprite 65 angoff 768 // tile0049 shotgunammo
sprite 2523 angoff 0 // tile0060 accesscard red
sprite 3001 angoff 512 // tile0047 hbombammo
sprite 613 angoff 1024 // tile0054 shield
sprite 612 angoff 1024 // tile0047 hbombammo
sprite 611 angoff 1024 // tile0049 shotgunammo
sprite 610 angoff -896 // tile0052 sixpack
sprite 2980 angoff -256 // tile0052 sixpack
sprite 695 angoff 768 // tile0051 cola
sprite 697 angoff 256 // tile0027 tripbombsprite
sprite 698 angoff 256 // tile0027 tripbombsprite
sprite 696 angoff 256 // tile0027 tripbombsprite
sprite 702 mdzoff 100000 // tile4581 canwithsomething3
sprite 702 pitch 1 // tile4581 canwithsomething3
sprite 694 angoff -256 // tile0049 shotgunammo
sprite 694 mdzoff 500000 // tile0049 shotgunammo
sprite 694 pitch 1 // tile0049 shotgunammo
sprite 64 angoff 768 // tile0051 cola
sprite 60 angoff -512 // tile0049 shotgunammo
sprite 59 angoff -256 // tile0049 shotgunammo
sprite 485 angoff 256 // tile0669 vacuum
sprite 2640 angoff 128 // tile0026 heavyhbomb
sprite 488 angoff 768 // tile4581 canwithsomething3
sprite 488 mdzoff 500000 // tile4581 canwithsomething3
sprite 488 pitch -1 // tile4581 canwithsomething3
sprite 488 roll -1 // tile4581 canwithsomething3
sprite 2760 angoff -512 // tile0051 cola
sprite 2758 nomdanim // tile2400 (scrap2)
sprite 2757 nomdanim // tile2405 (tile2404 scrap3)
sprite 2755 nomdanim // tile2406 (tile2404 (scrap3))
sprite 2756 nomdanim // tile2404 scrap3
sprite 2754 nomdanim // tile2407 (tile2404 (scrap3))
sprite 53 angoff 256 // tile0049 shotgunammo
sprite 401 angoff 1024 // tile0060 accesscard yellow
/maphacks/usermaps/xmas2k1.mhk
1,12 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Map Date : 2001-12-23
// mapmd4 : a16c592c39dd6402a3fd8d626dca5fc0
// Curr. HRP: r5.3.576
 
// <-> xmas2k1-dnwmd.mhk
// <-> xmas2k1-attrition.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2223-2997
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
14,7 → 17,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
57,6 → 60,7
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
80,6 → 84,7
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2540 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps_mhk.def
1,4 → 1,4
/
//
// User Maps
//
 
64,6 → 64,13
mapinfo {
maptitle "Agony"
//author "Stranger"
mapfile "AGONY_DNA.MAP"
mapmd4 75f9a8350ac725126cef71105dc1cd07 // 2007-01-09 (DNA)
mhkfile "maphacks/usermaps/AGONY_DNA.mhk"
}
mapinfo {
maptitle "Agony"
//author "Stranger"
mapfile "AGONY_ATT.map"
mapmd4 10a83fe8e3892394cb8aa657c206ba7b // 2010-10-21 (Attrition)
//mhkfile "not applicable"
78,8 → 85,16
}
 
mapinfo {
maptitle "Ancient Rome"
//author "Marked"
mapfile "AROME.map"
mapmd4 9a4d54aa2f11c5110e9fc690677a5726 // 2010-10-31
mhkfile "maphacks/usermaps/AROME.mhk"
}
 
mapinfo {
maptitle "Another Big Base Attacked"
//author "Maarten v. Oostrum"
//author "Maarten van Oostrum"
mapfile "ABBA.map"
mapmd4 eb157a40124421abb763d1e3c0de7a0e // 2005-04-04
mhkfile "maphacks/usermaps/ABBA.mhk"
101,6 → 116,21
}
 
mapinfo {
maptitle "Aquarius"
//author "Eddie 'Carboy' Campbell"
mapfile "aquarius.map"
mapmd4 9c53d9f945e4f355d6dbaa6614c9c64d // 1998-11-22
mhkfile "maphacks/usermaps/aquarius.mhk"
}
mapinfo {
maptitle "Aquarius"
//author "Eddie 'Carboy' Campbell"
mapfile "aquarius.map"
mapmd4 616d012ff9ebcd9ce465d7f5995abf32 // 2008-10-24 (NSD)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Aremade1"
//author "Mia Max"
mapfile "Abig1.map"
291,6 → 321,13
maptitle "Christmas 2001"
//author "Kevin 'Kef_Nukem' Cools"
mapfile "xmas2k1.map"
mapmd4 7468b2908a2d5f067ab087e4bf5b2bf3 // 2008-06-22 (DNWMD)
mhkfile "maphacks/usermaps/xmas2k1-dnwmd.mhk"
}
mapinfo {
maptitle "Christmas 2001"
//author "Kevin 'Kef_Nukem' Cools"
mapfile "xmas2k1.map"
mapmd4 fd52f0009ac1313de70cae9a8e541c29 // 2011-10-27 (Attrition)
mhkfile "maphacks/usermaps/xmas2k1-attrition.mhk"
}
409,6 → 446,8
maptitle "Discarded Stronghold"
//author "Ryan 'Quakis' Rouse & William Gee & Mikko Sandt"
mapfile "Discard.map"
mapmd4 6c8bbe9b0e0992f5b731334b5f13fadb // 2007-08-19 (DNWMD R)
mapmd4 dc0c5e45c82c5c1bdccec3949bca4c8b // 2007-10-21 (DNWMD A)
mapmd4 116a66369512009b7e0a023ebbc384b7 // 2010-03-15 (Attrition)
mhkfile "maphacks/usermaps/Discard-attrition.mhk"
}
484,6 → 523,21
}
 
mapinfo {
maptitle "Duke 3:16"
//author "ScottL 'Forge'"
mapfile "Duke3_16.map"
mapmd4 4fb2a7c1a0a8469507c80a881f4f4594 // 2009-10-03
mhkfile "maphacks/usermaps/Duke3_16-2009-10-03.mhk"
}
mapinfo {
maptitle "Duke 3:16"
//author "ScottL 'Forge'"
mapfile "Duke3_16.map"
mapmd4 ec814f98a5b97db3690e2e2f629c79f0 // 2011-04-22
mhkfile "maphacks/usermaps/Duke3_16-2011-04-22.mhk"
}
 
mapinfo {
maptitle "Duke 12:12"
//author "ScottL 'Forge'"
mapfile "Duke 12_12.map"
559,6 → 613,14
}
 
mapinfo {
maptitle "El Portal"
//author "?"
mapfile "medieval01.map"
mapmd4 7fee465b2940a9d24ac4ede9a5536cd4 // 2008-05-15
mhkfile "maphacks/usermaps/medieval01.mhk"
}
 
mapinfo {
maptitle "Escape" // aka HCR aka V4
//author "Ryan Isenberg"
mapfile "hcr.map"
604,6 → 666,13
mapmd4 7485d4c73c9614eb5dc97d4f5c631881 // 2004-12-25
mhkfile "maphacks/usermaps/Fbsp003.mhk"
}
mapinfo {
maptitle "Fbsp003: City under Siege"
//author "Geoffrey van Dijk"
mapfile "Fbsp003.map"
mapmd4 dcea9706b04b03a5294c5c2795e799df // 2007-02-22 (DNWMD)
mhkfile "maphacks/usermaps/Fbsp003-dnwmd.mhk"
}
 
mapinfo {
maptitle "Festival Park"
784,6 → 853,21
}
 
mapinfo {
maptitle "Lost City"
//author "Mariusz"
mapfile "LCITY.MAP"
mapmd4 5ceb14eff12b4ac9b97269bd742e32a0 // 2000-06-06
mhkfile "maphacks/usermaps/LCITY-mariusz.mhk"
}
mapinfo {
maptitle "Lost City"
//author "Mariusz"
mapfile "LCITY.MAP"
mapmd4 e27a8ca4cfc2ecedbfe97f5d7ab51444 // 2008-10-24 (NSD)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER.MAP"
793,6 → 877,13
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER_DNA.MAP"
mapmd4 7175b400197e317290db4fe311753334 // 2007-01-11 (DNA)
mhkfile "maphacks/usermaps/TOWER_DNA.mhk"
}
mapinfo {
maptitle "Lost Tower"
//author "Dani J Swanson"
mapfile "TOWER_ATT.MAP"
mapmd4 8228c033d40dc50962e670bae224031d // 2011-10-19 (Attrition)
mhkfile "maphacks/usermaps/TOWER_ATT.mhk"
956,6 → 1047,7
//author "William Gee & Merlijn van Oostrum & Maarten van Oostrum"
mapfile "Ogbb.map"
mapmd4 d300ee0df1d35ccc2d8879bf3a2a2f80 // 2003-06-19
mapmd4 8d0987fded12fc423098ba0ac68ec3a8 // 2007-08-21 (DNWMD)
mhkfile "maphacks/usermaps/Ogbb.mhk"
}
mapinfo {
1166,6 → 1258,20
mhkfile "maphacks/usermaps/routine.mhk"
}
 
mapinfo {
maptitle "Russian Observatory Snow Base"
//author "Jason Bredhauer"
mapfile "snowbase.map"
mapmd4 7c58ee9a5ff1d936aeaa122c27be899a // 2000-06-08
mhkfile "maphacks/usermaps/snowbase.mhk"
}
mapinfo {
maptitle "Russian Observatory Snow Base"
//author "Jason Bredhauer"
mapfile "snowbase.map"
mapmd4 c279e200b3bc76755987c27091b6f1b9 // 2007-08-13 (DNWMD)
mhkfile "maphacks/usermaps/snowbase-dnwmd.mhk"
}
 
mapinfo {
maptitle "Saline"
1359,7 → 1465,7
//author "Scott 'Dagger' Haslam"
mapfile "LCITY.MAP"
mapmd4 ca1afaebfded055054b7e3983ec2566c // 1996-11-17
mhkfile "maphacks/usermaps/LCITY.mhk"
mhkfile "maphacks/usermaps/LCITY-dagger.mhk"
}
mapinfo {
maptitle "The Lost City"
1478,6 → 1584,20
mapmd4 9b3053bba945e2b0d531a871e8142019 // 2013-03-17 (Attrition)
mhkfile "maphacks/usermaps/WARDOME.mhk"
}
mapinfo {
maptitle "WarDome"
//author "Dani J Swanson"
mapfile "WARDOME_DNA.MAP"
mapmd4 ce32e301243daf42d8b6d6b9875cd169 // 2006-12-16 (DNA)
mhkfile "maphacks/usermaps/WARDOME_DNA.mhk"
}
mapinfo {
maptitle "WarDome"
//author "Dani J Swanson"
mapfile "GIANT_WARDOME_DNA.MAP"
mapmd4 29b7a235f41164df7991d719b3bcce52 // 2007-01-09 (DNA)
mhkfile "maphacks/usermaps/GIANT_WARDOME_DNA.mhk"
}
 
mapinfo {
maptitle "Warzone"
1504,11 → 1624,18
 
mapinfo {
maptitle "We Store Your Crap Remix"
//author "Kevin Cools & Geoffrey van Dijk"
//author "Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk"
mapfile "r3mix.map"
mapmd4 e983c25de2c6a77e711e9c3759a45659 // 2003-04-14
mhkfile "maphacks/usermaps/r3mix.mhk"
}
mapinfo {
maptitle "We Store Your Crap Remix"
//author "Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk"
mapfile "r3mix.map"
mapmd4 f41d3c614c0084bc60931fc63441726e // 2007-08-14 (DNWMD)
mhkfile "maphacks/usermaps/r3mix-dnwmd.mhk"
}
 
mapinfo {
maptitle "White Rabbit"