Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/billyboy/bedrone.mhk
7,7 → 7,7
 
// Curr. HRP: r5.4.722
 
sprite 3593 angoff 0 // tile0060 accesscard red
sprite 3593 angoff 0 // tile0060 accesscard [red]
sprite 76 angoff -256 // tile0021 firstgunsprite
sprite 76 roll -1 // tile0021 firstgunsprite
sprite 76 mdzoff 100000 // tile0021 firstgunsprite
29,7 → 29,7
sprite 110 angoff 1024 // tile1238 explodingbarrel
sprite 3682 angoff -256 // tile0049 shotgunammo
sprite 3683 angoff 768 // tile0049 shotgunammo
sprite 468 angoff 384 // tile0060 accesscard red
sprite 468 angoff 384 // tile0060 accesscard [red]
sprite 3652 notmd // tile0610 (lightswitch pole)
sprite 738 pitch 1 // tile0958 (lights)
sprite 738 mdzoff 100000 // tile0958 (lights)
53,7 → 53,7
sprite 2425 angoff 512 // tile0563 waterfountain
sprite 70 nomdanim // tile1232 canwithsomething
sprite 70 angoff -512 // tile1232 canwithsomething
sprite 2372 angoff -768 // tile0060 accesscard blue
sprite 2372 angoff -768 // tile0060 accesscard [blue]
sprite 3634 angoff 640 // tile0047 hbombammo
sprite 3633 angoff -896 // tile0052 sixpack
sprite 4 angoff 640 // tile0054 shield
74,7 → 74,7
sprite 85 roll 1 // tile0619 pipe1
sprite 85 mdzoff 200000 // tile0619 pipe1
sprite 130 angoff -896 // tile0052 sixpack
sprite 3498 angoff 0 // tile0060 accesscard yellow
sprite 3498 angoff 0 // tile0060 accesscard [yellow]
sprite 325 angoff 640 // tile0685 cameralight
sprite 3684 angoff 512 // tile0053 firstaid
// fuse
87,7 → 87,7
sprite 2680 pitch 1 // tile0021 firstgunsprite
sprite 2680 roll 1 // tile0021 firstgunsprite
sprite 2680 mdzoff 400000 // tile0021 firstgunsprite
sprite 2237 angoff 0 // tile0060 accesscard blue
sprite 2237 angoff 0 // tile0060 accesscard [blue]
sprite 1006 angoff 1024 // tile0041 batteryammo
sprite 450 pitch 1 // tile0621 camera1
sprite 450 mdxoff 25000 // tile0621 camera1
99,7 → 99,7
sprite 2470 angoff 768 // tile0052 sixpack
sprite 1018 angoff 1024 // tile0041 batteryammo
sprite 1019 angoff 1024 // tile0041 batteryammo
sprite 1204 angoff -512 // tile0060 accesscard red
sprite 1204 angoff -512 // tile0060 accesscard [red]
sprite 866 angoff 512 // tile0027 tripbombsprite
sprite 866 roll -1 // tile0027 tripbombsprite
sprite 866 mdzoff 300000 // tile0027 tripbombsprite
109,7 → 109,7
sprite 3013 angoff 512 // tile1247 seenine
sprite 3013 pitch 1 // tile1247 seenine
sprite 3013 mdzoff 300000 // tile1247 seenine
sprite 2832 angoff 1024 // tile0060 accesscard yellow
sprite 2832 angoff 1024 // tile0060 accesscard [yellow]
sprite 3608 angoff -512 // tile0032 growspriteicon
sprite 3607 angoff -512 // tile0025 shrinkersprite
sprite 2842 pitch -1 // tile4580 canwithsomething2
147,7 → 147,7
sprite 2919 angoff 0 // tile0009 respawn [accesscard red]
sprite 1516 angoff 512 // tile0168 dipswitch3
sprite 2082 angoff -512 // tile0168 dipswitch3
sprite 1515 angoff -512 // tile0060 accesscard blue
sprite 1515 angoff -512 // tile0060 accesscard [blue]
sprite 1545 nomdanim // tile1232 canwithsomething
sprite 1545 angoff -512 // tile1232 canwithsomething
sprite 1543 angoff -128 // tile0681 (tile0680 chair3)
239,7 → 239,7
sprite 2367 angoff 512 // tile0037 freezeammo
sprite 2367 pitch 1 // tile0037 freezeammo
sprite 2367 mdzoff 300000 // tile0037 freezeammo
sprite 2702 angoff 512 // tile0060 accesscard yellow
sprite 2702 angoff 512 // tile0060 accesscard [yellow]
sprite 75 roll 1 // tile0041 batteryammo
sprite 75 mdzoff 500000 // tile0041 batteryammo
sprite 2684 pitch 1 // tile0574 (tile0670 (faucet))
297,7 → 297,7
sprite 90 angoff -256 // tile0049 shotgunammo
sprite 765 angoff 896 // tile0041 batteryammo
sprite 2351 angoff 256 // tile0046 crystalammo
sprite 3007 angoff -768 // tile0060 accesscard blue
sprite 3007 angoff -768 // tile0060 accesscard [blue]
sprite 3090 angoff -384 // tile1232 canwithsomething
sprite 3091 angoff 1024 // tile1232 canwithsomething
sprite 3089 angoff -256 // tile0052 sixpack
314,7 → 314,7
sprite 766 pitch 1 // tile0049 shotgunammo
sprite 766 roll 2 // tile0049 shotgunammo
sprite 766 mdzoff 200000 // tile0049 shotgunammo
sprite 770 angoff 512 // tile0060 accesscard yellow
sprite 770 angoff 512 // tile0060 accesscard [yellow]
sprite 3561 angoff 1024 // tile0049 shotgunammo
sprite 48 angoff 512 // tile0041 batteryammo
sprite 3761 angoff -128 // tile0052 sixpack
328,7 → 328,7
sprite 0 angoff -512 // tile0046 crystalammo
sprite 3137 angoff 768 // tile1238 explodingbarrel
sprite 2187 angoff -768 // tile0052 sixpack
sprite 1404 angoff 1024 // tile0060 accesscard red
sprite 1404 angoff 1024 // tile0060 accesscard [red]
sprite 199 angoff -512 // tile0041 batteryammo
sprite 676 angoff 384 // tile0052 sixpack
sprite 54 angoff 1024 // tile1232 canwithsomething
/maphacks/billyboy/biglight.mhk
45,7 → 45,7
sprite 3285 angoff -256 // tile1232 canwithsomething
sprite 748 nomdanim // tile1232 canwithsomething
sprite 748 angoff -768 // tile1232 canwithsomething
sprite 2743 angoff 512 // tile0060 accesscard blue
sprite 2743 angoff 512 // tile0060 accesscard [blue]
sprite 2939 angoff -512 // tile1232 canwithsomething
sprite 2715 angoff -512 // tile0052 sixpack
sprite 547 nomdanim // tile1232 canwithsomething
248,7 → 248,7
sprite 766 angoff 1024 // tile0044 rpgammo
sprite 2794 angoff 896 // tile0046 crystalammo
sprite 2795 angoff -896 // tile0046 crystalammo
sprite 2365 angoff 1024 // tile0060 accesscard red
sprite 2365 angoff 1024 // tile0060 accesscard [red]
 
sprite 3064 angoff 896 // tile0024 freezesprite
sprite 3065 angoff -512 // tile0037 freezeammo
373,7 → 373,7
sprite 2677 nomdanim // tile1232 canwithsomething
sprite 2677 angoff 640 // tile1232 canwithsomething
sprite 2667 angoff 640 // tile0556 chair1
sprite 2133 angoff 640 // tile0060 accesscard blue
sprite 2133 angoff 640 // tile0060 accesscard [blue]
sprite 108 angoff -256 // tile0047 hbombammo
// 6
sprite 79 angoff -768 // tile0049 shotgunammo
442,7 → 442,7
sprite 41 nomdanim // tile4517 (tile4516 pirate half)
sprite 41 angoff 1024 // tile4517 (tile4516 pirate half)
sprite 2359 angoff 512 // tile0052 sixpack
sprite 1091 angoff 256 // tile0060 accesscard yellow
sprite 1091 angoff 256 // tile0060 accesscard [yellow]
// 8
sprite 3384 angoff 1024 // tile0052 sixpack
sprite 3383 angoff 1024 // tile0044 rpgammo
/maphacks/billyboy/bloodyhell.mhk
217,7 → 217,7
sprite 3368 notmd // tile0164 dipswitch2
sprite 2434 angoff 1024 // tile1395 fem7 dancer
sprite 2433 angoff -768 // tile1395 fem7 dancer
sprite 1739 angoff 768 // tile0060 accesscard red
sprite 1739 angoff 768 // tile0060 accesscard [red]
sprite 2414 angoff 1024 // tile1325 fem4 cavedancer
sprite 2406 angoff 1024 // tile3450 fem9 cheerleader
sprite 530 angoff 1024 // tile0049 shotgunammo
254,7 → 254,7
sprite 2225 angoff 1024 // tile4587 (pipe)
//sprite ??? angoff 512 // tile0049 shotgunammo
sprite 719 angoff 576 // tile0049 shotgunammo
sprite 82 angoff 1024 // tile0060 accesscard blue
sprite 82 angoff 1024 // tile0060 accesscard [blue]
sprite 1143 angoff 1024 // tile0052 sixpack
sprite 3733 angoff 1024 // tile0059 heatsensor
sprite 2910 angoff 768 // tile0052 sixpack
284,7 → 284,7
sprite 398 roll -128 // tile0041 batteryammo
sprite 395 angoff 512 // tile0052 sixpack
sprite 3312 angoff 128 // tile0054 shield
sprite 1153 angoff 0 // tile0060 accesscard yellow
sprite 1153 angoff 0 // tile0060 accesscard [yellow]
sprite 3472 angoff -384 // tile4441 (J.McClain)
sprite 529 angoff 768 // tile0556 chair1
sprite 518 angoff 128 // tile0052 sixpack
/maphacks/billyboy/brains2.mhk
217,7 → 217,7
sprite 3439 notmd // tile0164 dipswitch2
sprite 2479 angoff 1024 // tile1395 fem7 dancer
sprite 2478 angoff -768 // tile1395 fem7 dancer
sprite 1784 angoff 768 // tile0060 accesscard red
sprite 1784 angoff 768 // tile0060 accesscard [red]
sprite 2459 angoff 1024 // tile1325 fem4 cavedancer
sprite 2451 angoff 1024 // tile3450 fem9 cheerleader
sprite 542 angoff 1024 // tile0049 shotgunammo
254,7 → 254,7
sprite 2270 angoff 1024 // tile4587 (pipe)
sprite 223 angoff 512 // tile0049 shotgunammo
sprite 741 angoff 576 // tile0049 shotgunammo
sprite 87 angoff 1024 // tile0060 accesscard blue
sprite 87 angoff 1024 // tile0060 accesscard [blue]
sprite 1181 angoff 1024 // tile0052 sixpack
sprite 3811 angoff 1024 // tile0059 heatsensor
sprite 2968 angoff 768 // tile0052 sixpack
284,7 → 284,7
sprite 409 roll -128 // tile0041 batteryammo
sprite 405 angoff 512 // tile0052 sixpack
sprite 3383 angoff 128 // tile0054 shield
sprite 1191 angoff 0 // tile0060 accesscard yellow
sprite 1191 angoff 0 // tile0060 accesscard [yellow]
sprite 3545 angoff -384 // tile4441 (J.McClain)
sprite 541 angoff 768 // tile0556 chair1
sprite 530 angoff 128 // tile0052 sixpack
/maphacks/billyboy/cranium-attrition-fix.mhk
27,7 → 27,7
sprite 1592 angoff -512 // tile0684 (tile0680 chair3)
sprite 1591 angoff 128 // tile0684 (tile0680 chair3)
sprite 715 angoff -512 // tile0049 shotgunammo
sprite 714 angoff 256 // tile0060 accesscard red
sprite 714 angoff 256 // tile0060 accesscard [red]
sprite 1333 pitch -1 // tile1734 liztroopdsprite
sprite 1333 mdxoff -20000 // tile1734 liztroopdsprite
sprite 1333 mdzoff 2000000 // tile1734 liztroopdsprite
55,7 → 55,7
sprite 578 pitch 1 // tile0041 batteryammo
sprite 578 roll 4 // tile0041 batteryammo
sprite 578 mdzoff 50000 // tile0041 batteryammo
sprite 380 angoff 512 // tile0060 accesscard blue
sprite 380 angoff 512 // tile0060 accesscard [blue]
sprite 1283 angoff -896 // tile0556 chair1
sprite 1572 nomdanim // tile1232 canwithsomething
sprite 694 angoff 640 // tile0052 sixpack
213,7 → 213,7
sprite 289 angoff 768 // tile0028 shotgunsprite
sprite 2384 pitch 1 // tile0051 cola
sprite 2384 mdzoff 400000 // tile0051 cola
sprite 2285 angoff 640 // tile0060 accesscard yellow
sprite 2285 angoff 640 // tile0060 accesscard [yellow]
sprite 1964 angoff 512 // tile0047 hbombammo
sprite 1965 angoff 768 // tile0026 heavyhbomb
sprite 1737 angoff 768 // tile0037 freezeammo
231,7 → 231,7
sprite 2502 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 331 angoff -768 // tile0685 cameralight
sprite 2370 angoff 768 // tile1312 fem1 stripper
sprite 564 angoff -768 // tile0060 accesscard red
sprite 564 angoff -768 // tile0060 accesscard [red]
sprite 38 angoff 1024 // tile0052 sixpack
sprite 23 angoff -256 // tile0047 hbombammo (multiplayer)
sprite 376 angoff 640 // tile0556 chair1
384,7 → 384,7
sprite 2640 roll -1 // tile0053 firstaid
sprite 2640 mdzoff 200000 // tile0053 firstaid
sprite 195 angoff 768 // tile0054 shield
sprite 2277 angoff 512 // tile0060 accesscard yellow
sprite 2277 angoff 512 // tile0060 accesscard [yellow]
sprite 2276 angoff 1024 // tile0041 batteryammo
sprite 2275 angoff -384 // tile0041 batteryammo
sprite 1939 angoff -384 // tile0053 firstaid
/maphacks/billyboy/cranium.mhk
27,7 → 27,7
sprite 1593 angoff -512 // tile0684 (tile0680 chair3)
sprite 1592 angoff 128 // tile0684 (tile0680 chair3)
sprite 716 angoff -512 // tile0049 shotgunammo
sprite 715 angoff 256 // tile0060 accesscard red
sprite 715 angoff 256 // tile0060 accesscard [red]
sprite 1334 pitch -1 // tile1734 liztroopdsprite
sprite 1334 mdxoff -20000 // tile1734 liztroopdsprite
sprite 1334 mdzoff 2000000 // tile1734 liztroopdsprite
55,7 → 55,7
sprite 578 pitch 1 // tile0041 batteryammo
sprite 578 roll 4 // tile0041 batteryammo
sprite 578 mdzoff 50000 // tile0041 batteryammo
sprite 380 angoff 512 // tile0060 accesscard blue
sprite 380 angoff 512 // tile0060 accesscard [blue]
sprite 1284 angoff -896 // tile0556 chair1
sprite 1573 nomdanim // tile1232 canwithsomething
sprite 695 angoff 640 // tile0052 sixpack
213,7 → 213,7
sprite 289 angoff 768 // tile0028 shotgunsprite
sprite 2385 pitch 1 // tile0051 cola
sprite 2385 mdzoff 400000 // tile0051 cola
sprite 2286 angoff 640 // tile0060 accesscard yellow
sprite 2286 angoff 640 // tile0060 accesscard [yellow]
sprite 1965 angoff 512 // tile0047 hbombammo
sprite 1966 angoff 768 // tile0026 heavyhbomb
sprite 1738 angoff 768 // tile0037 freezeammo
231,7 → 231,7
sprite 2503 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 331 angoff -768 // tile0685 cameralight
sprite 2371 angoff 768 // tile1312 fem1 stripper
sprite 564 angoff -768 // tile0060 accesscard red
sprite 564 angoff -768 // tile0060 accesscard [red]
sprite 38 angoff 1024 // tile0052 sixpack
sprite 23 angoff -256 // tile0047 hbombammo (multiplayer)
sprite 376 angoff 640 // tile0556 chair1
384,7 → 384,7
sprite 2641 roll -1 // tile0053 firstaid
sprite 2641 mdzoff 200000 // tile0053 firstaid
sprite 195 angoff 768 // tile0054 shield
sprite 2278 angoff 512 // tile0060 accesscard yellow
sprite 2278 angoff 512 // tile0060 accesscard [yellow]
sprite 2277 angoff 1024 // tile0041 batteryammo
sprite 2276 angoff -384 // tile0041 batteryammo
sprite 1940 angoff -384 // tile0053 firstaid
/maphacks/billyboy/deadfall.mhk
121,13 → 121,13
sprite 1067 angoff 1027 // tile0055 steroids
sprite 1068 angoff 128 // tile0047 hbombammo
sprite 185 angoff 1024 // tile0041 batteryammo
sprite 600 angoff 0 // tile0060 accesscard blue
sprite 600 pitch -1 // tile0060 accesscard blue
sprite 600 mdxoff 1000000 // tile0060 accesscard blue
sprite 600 angoff 0 // tile0060 accesscard [blue]
sprite 600 pitch -1 // tile0060 accesscard [blue]
sprite 600 mdxoff 1000000 // tile0060 accesscard [blue]
sprite 1774 angoff 0 // tile0060 accesscard [pal 15 brown]
sprite 1996 angoff 256 // tile0916 fireext
sprite 2034 angoff 1024 // tile0053 firstaid
sprite 1425 angoff -256 // tile0060 accesscard blue
sprite 1425 angoff -256 // tile0060 accesscard [blue]
sprite 535 angoff 256 // tile0054 shield
sprite 534 angoff 512 // tile0042 devistatorammo
sprite 532 angoff 256 // tile0052 sixpack
138,7 → 138,7
sprite 1547 roll -1 // tile0025 shrinkersprite
sprite 1547 mdzoff 500000 // tile0025 shrinkersprite
sprite 530 angoff 384 // tile0055 steroids
sprite 1341 angoff 768 // tile0060 accesscard red
sprite 1341 angoff 768 // tile0060 accesscard [red]
sprite 1732 angoff -512 // tile0042 devistatorammo
sprite 1732 pitch -80 // tile0042 devistatorammo
sprite 1731 angoff 512 // tile0029 devistatorsprite
169,9 → 169,9
sprite 2012 angoff -512 // tile0023 rpgsprite
sprite 110 roll 1 // tile1247 seenine
sprite 110 mdzoff 900000 // tile1247 seenine
sprite 1795 angoff 896 // tile0060 accesscard blue
sprite 1795 pitch -1 // tile0060 accesscard blue
sprite 1795 mdxoff 1000000 // tile0060 accesscard blue
sprite 1795 angoff 896 // tile0060 accesscard [blue]
sprite 1795 pitch -1 // tile0060 accesscard [blue]
sprite 1795 mdxoff 1000000 // tile0060 accesscard [blue]
sprite 1794 angoff -128 // tile0060 accesscard [pal 22 green]
sprite 2082 angoff -384 // tile0049 shotgunammo
sprite 2079 angoff 256 // tile0042 devistatorammo
215,7 → 215,7
sprite 1531 angoff -768 // tile0042 devistatorammo
sprite 1535 angoff -768 // tile0042 devistatorammo
sprite 1530 angoff -640 // tile0029 devistatorsprite
sprite 899 angoff 512 // tile0060 accesscard yellow
sprite 899 angoff 512 // tile0060 accesscard [yellow]
sprite 754 angoff -768 // tile0052 sixpack
sprite 719 angoff 1024 // tile0041 batteryammo
sprite 1640 angoff 512 // tile0049 shotgunammo
299,9 → 299,9
sprite 1950 angoff -128 // tile0045 growammo
sprite 1949 angoff -128 // tile0045 growammo
sprite 1948 angoff -128 // tile0045 growammo
sprite 1937 angoff -896 // tile0060 accesscard blue
sprite 1937 pitch -1 // tile0060 accesscard blue
sprite 1937 mdzoff 1000000 // tile0060 accesscard blue
sprite 1937 angoff -896 // tile0060 accesscard [blue]
sprite 1937 pitch -1 // tile0060 accesscard [blue]
sprite 1937 mdzoff 1000000 // tile0060 accesscard [blue]
sprite 1936 angoff -896 // tile0060 accesscard [pal 13 black]
sprite 2193 nomdanim // tile1232 canwithsomething
sprite 2177 angoff -512 // tile0049 shotgunammo
/maphacks/billyboy/oranges.mhk
59,7 → 59,7
sprite 2273 angoff 1024 // tile0047 hbombammo
sprite 2272 angoff 1024 // tile0044 rpgammo
sprite 2391 angoff 1024 // tile0049 shotgunammo
sprite 1977 angoff 768 // tile0060 accesscard blue
sprite 1977 angoff 768 // tile0060 accesscard [blue]
sprite 2545 angoff 1024 // tile0407 fansprite
sprite 3190 angoff -256 // tile0026 heavyhbomb
sprite 1343 angoff 768 // tile0049 shotgunammo
140,7 → 140,7
sprite 624 pitch -1 // tile0053 firstaid
sprite 624 mdzoff 900000 // tile0053 firstaid
sprite 622 angoff 1024 // tile0054 shield
sprite 2562 angoff 1024 // tile0060 accesscard red
sprite 2562 angoff 1024 // tile0060 accesscard [red]
sprite 786 angoff 256 // tile0052 sixpack
sprite 1817 roll -1 // tile0049 shotgunammo
sprite 1817 mdzoff 500000 // tile0049 shotgunammo
164,7 → 164,7
sprite 1986 pitch 1 // tile1348 holoduke
sprite 1986 mdzoff 900000 // tile1348 holoduke
sprite 2173 angoff 256 // tile0052 sixpack
//sprite 1978 angoff 0 // tile0060 accesscard yellow
//sprite 1978 angoff 0 // tile0060 accesscard [yellow]
sprite 1993 angoff 1024 // tile0053 firstaid
sprite 1994 angoff 1024 // tile0061 boots
sprite 1326 angoff -768 // tile0049 shotgunammo
/maphacks/billyboy/valves.mhk
196,8 → 196,8
sprite 1955 angoff 1024 // tile0136 spacedoorswitch
sprite 1985 roll -1 // tile0023 rpgsprite
sprite 1985 mdzoff 500000 // tile0023 rpgsprite
sprite 1950 angoff 512 // tile0060 accesscard yellow
sprite 799 angoff -512 // tile0060 accesscard yellow
sprite 1950 angoff 512 // tile0060 accesscard [yellow]
sprite 799 angoff -512 // tile0060 accesscard [yellow]
sprite 2876 angoff 256 // tile0052 sixpack
sprite 2382 pitch -1 // tile0913 maskwall2 (fence)
sprite 2382 mdzoff 300000 // tile0913 maskwall2 (fence)
218,7 → 218,7
sprite 777 angoff -768 // tile0054 shield
sprite 792 angoff 256 // tile0044 rpgammo
sprite 791 angoff 896 // tile0044 rpgammo
sprite 793 angoff 768 // tile0060 accesscard blue
sprite 793 angoff 768 // tile0060 accesscard [blue]
sprite 256 angoff -256 // tile0998 (parkometer)
sprite 257 angoff -256 // tile0998 (parkometer)
sprite 2471 angoff 1024 // tile0049 shotgunammo
274,12 → 274,12
sprite 509 angoff 256 // tile0042 devistatorammo
sprite 510 angoff 768 // tile0042 devistatorammo
sprite 512 angoff -768 // tile0042 devistatorammo
sprite 785 angoff -512 // tile0060 accesscard blue
sprite 785 angoff -512 // tile0060 accesscard [blue]
//sprite 1089 notmd // tile0162 dipswitch
//sprite 1089 angoff 1024 // tile0162 dipswitch
sprite 1089 pitch -1 // tile0162 dipswitch
sprite 1089 mdzoff 500000 // tile0162 dipswitch
sprite 2085 angoff -192 // tile0060 accesscard red
sprite 2085 angoff -192 // tile0060 accesscard [red]
sprite 1736 notmd // tile0136 spacedoorswitch
sprite 555 angoff 512 // tile0044 rpgammo
sprite 561 angoff 896 // tile0049 shotgunammo