Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/billyboy/bedrone.mhk
5,18 → 5,18
// Filename : bedrone.map
// mapmd4 : 26d04b0c65c1211a040be005f80a1582 // 2002-10-22
 
// Curr. HRP: r5.3.576
// Curr. HRP: r5.4.722
 
sprite 3593 angoff 0 // tile0060 accesscard red
sprite 76 angoff -256 // tile0021 firstgunsprite
sprite 76 roll -1 // tile0021 firstgunsprite
sprite 76 mdzoff 100000 // tile0021 firstgunsprite
sprite 76 roll -1 // tile0021 firstgunsprite
sprite 1683 angoff -384 // tile1247 seenine
sprite 3538 angoff -256 // tile0052 sixpack
sprite 306 angoff -768 // tile0040 ammo
sprite 1686 angoff -256 // tile0916 fireext
sprite 1686 pitch -72 // tile0916 fireext
sprite 1686 mdzoff -8000 // tile0916 fireext
sprite 1686 pitch -72 // tile0916 fireext
sprite 570 angoff 1024 // tile0956 bottle3
sprite 2123 angoff -384 // tile0052 sixpack
sprite 1475 angoff 256 // tile4367 hatrack
31,11 → 31,11
sprite 3683 angoff 768 // tile0049 shotgunammo
sprite 468 angoff 384 // tile0060 accesscard red
sprite 3652 notmd // tile0610 (lightswitch pole)
sprite 738 pitch 1 // tile0958 (lights)
sprite 738 mdzoff 100000 // tile0958 (lights)
sprite 738 pitch 1 // tile0958 (lights)
sprite 3743 angoff -512 // tile0040 ammo
sprite 434 pitch 1 // tile0958 (lights)
sprite 434 mdzoff 100000 // tile0958 (lights)
sprite 434 pitch 1 // tile0958 (lights)
sprite 3742 angoff -256 // tile1238 explodingbarrel
sprite 5 angoff -512 // tile0022 chaingunsprite
sprite 49 angoff -256 // tile0041 batteryammo
47,8 → 47,8
sprite 1455 angoff -768 // tile0054 shield
sprite 3506 angoff 512 // tile0059 heatsensor
sprite 1450 angoff -768 // tile0049 shotgunammo
sprite 1450 roll 1 // tile0049 shotgunammo
sprite 1450 mdzoff 700000 // tile0049 shotgunammo
sprite 1450 roll 1 // tile0049 shotgunammo
sprite 621 angoff -256 // tile1227 nukebarrel
sprite 2425 angoff 512 // tile0563 waterfountain
sprite 70 nomdanim // tile1232 canwithsomething
63,16 → 63,16
sprite 50 angoff 1024 // tile0041 batteryammo
sprite 3293 angoff 1024 // tile0054 shield
sprite 151 angoff 384 // tile0027 tripbombsprite
sprite 151 mdzoff 300000 // tile0027 tripbombsprite
sprite 151 pitch -2 // tile0027 tripbombsprite
sprite 151 roll -1 // tile0027 tripbombsprite
sprite 151 mdzoff 300000 // tile0027 tripbombsprite
sprite 150 angoff 384 // tile0026 heavyhbomb
sprite 150 pitch 1 // tile0026 heavyhbomb
sprite 150 mdzoff 1500000 // tile0026 heavyhbomb
sprite 150 pitch 1 // tile0026 heavyhbomb
sprite 129 angoff -256 // tile0052 sixpack
sprite 85 mdzoff 200000 // tile0619 pipe1
sprite 85 pitch -1 // tile0619 pipe1
sprite 85 roll 1 // tile0619 pipe1
sprite 85 mdzoff 200000 // tile0619 pipe1
sprite 130 angoff -896 // tile0052 sixpack
sprite 3498 angoff 0 // tile0060 accesscard yellow
sprite 325 angoff 640 // tile0685 cameralight
84,14 → 84,14
sprite 1351 angoff 768 // tile0052 sixpack
sprite 1028 angoff 512 // tile0041 batteryammo
sprite 1027 angoff 1024 // tile0041 batteryammo
sprite 2680 mdzoff 400000 // tile0021 firstgunsprite
sprite 2680 pitch 1 // tile0021 firstgunsprite
sprite 2680 roll 1 // tile0021 firstgunsprite
sprite 2680 mdzoff 400000 // tile0021 firstgunsprite
sprite 2237 angoff 0 // tile0060 accesscard blue
sprite 1006 angoff 1024 // tile0041 batteryammo
sprite 450 pitch 1 // tile0621 camera1
sprite 450 mdxoff 25000 // tile0621 camera1
sprite 450 mdzoff 200000 // tile0621 camera1
sprite 450 pitch 1 // tile0621 camera1
sprite 705 angoff 512 // tile0054 shield
sprite 2405 angoff 512 // tile0040 ammo
sprite 1236 angoff 256 // tile0681 (tile0680 chair3)
101,20 → 101,20
sprite 1019 angoff 1024 // tile0041 batteryammo
sprite 1204 angoff -512 // tile0060 accesscard red
sprite 866 angoff 512 // tile0027 tripbombsprite
sprite 866 roll -1 // tile0027 tripbombsprite
sprite 866 mdzoff 300000 // tile0027 tripbombsprite
sprite 866 roll -1 // tile0027 tripbombsprite
sprite 865 angoff 512 // tile0027 tripbombsprite
sprite 865 roll 1 // tile0027 tripbombsprite
sprite 865 mdzoff 300000 // tile0027 tripbombsprite
sprite 865 roll 1 // tile0027 tripbombsprite
sprite 3013 angoff 512 // tile1247 seenine
sprite 3013 pitch 1 // tile1247 seenine
sprite 3013 mdzoff 300000 // tile1247 seenine
sprite 3013 pitch 1 // tile1247 seenine
sprite 2832 angoff 1024 // tile0060 accesscard yellow
sprite 3608 angoff -512 // tile0032 growspriteicon
sprite 3607 angoff -512 // tile0025 shrinkersprite
sprite 2842 mdzoff 700000 // tile4580 canwithsomething2
sprite 2842 pitch -1 // tile4580 canwithsomething2
sprite 2842 roll 1 // tile4580 canwithsomething2
sprite 2842 mdzoff 700000 // tile4580 canwithsomething2
sprite 2839 angoff 512 // tile1247 seenine
// fuse
sprite 215 angoff 512 // tile0047 hbombammo
123,18 → 123,18
sprite 810 angoff 256 // tile0681 (tile0680 chair3)
sprite 811 angoff 768 // tile0681 (tile0680 chair3)
sprite 805 angoff 1024 // tile0049 shotgunammo
sprite 805 mdzoff 500000 // tile0049 shotgunammo
sprite 805 pitch -1 // tile0049 shotgunammo
sprite 805 roll -1 // tile0049 shotgunammo
sprite 805 mdzoff 500000 // tile0049 shotgunammo
sprite 747 pitch 1 // tile0621 camera1
sprite 747 mdxoff 15000 // tile0621 camera1
sprite 747 mdzoff 300000 // tile0621 camera1
sprite 747 pitch 1 // tile0621 camera1
sprite 474 angoff -768 // tile0009 respawn [accesscard blue]
sprite 1873 angoff -512 // tile2361 (tile2360 (gunturret))
sprite 1873 pitch -1 // tile2361 (tile2360 (gunturret))
sprite 1873 mdxoff 20000 // tile2361 (tile2360 (gunturret))
sprite 1873 pitch -1 // tile2361 (tile2360 (gunturret))
sprite 2484 pitch 1 // tile0958 (lights)
sprite 2484 mdzoff 100000 // tile0958 (lights)
sprite 2484 pitch 1 // tile0958 (lights)
sprite 1870 angoff -512 // tile0049 shotgunammo
sprite 1870 roll 64 // tile0049 shotgunammo
sprite 87 angoff -512 // tile0049 shotgunammo
156,14 → 156,14
sprite 1980 nomdanim // tile1232 canwithsomething
sprite 1980 angoff 128 // tile1232 canwithsomething
sprite 2057 angoff 1024 // tile0054 shield
sprite 2057 mdzoff 300000 // tile0054 shield
sprite 2057 pitch 1 // tile0054 shield
sprite 2057 roll 1 // tile0054 shield
sprite 2057 mdzoff 300000 // tile0054 shield
sprite 377 pitch -1 // tile0049 shotgunammo
sprite 377 mdzoff 400000 // tile0049 shotgunammo
sprite 377 pitch -1 // tile0049 shotgunammo
sprite 1979 angoff -640 // tile0056 airtank
sprite 357 pitch 1 // tile0621 camera1
sprite 357 mdzoff 500000 // tile0621 camera1
sprite 357 pitch 1 // tile0621 camera1
sprite 2320 angoff 1024 // tile0026 heavyhbomb
sprite 2006 nomdanim // tile1232 canwithsomething
sprite 2006 angoff 640 // tile1232 canwithsomething
182,15 → 182,15
sprite 265 pitch 192 // tile0045 growammo
// fuse
sprite 65 angoff 1024 // tile0041 batteryammo
sprite 65 roll -1 // tile0041 batteryammo
sprite 65 mdzoff 500000 // tile0041 batteryammo
sprite 65 roll -1 // tile0041 batteryammo
sprite 66 angoff 1024 // tile0041 batteryammo
sprite 66 roll -1 // tile0041 batteryammo
sprite 66 mdzoff 500000 // tile0041 batteryammo
sprite 66 roll -1 // tile0041 batteryammo
sprite 88 angoff -512 // tile0044 rpgammo
sprite 843 mdzoff 900000 // tile1855 octadeadsprite
sprite 843 pitch -1 // tile1855 octadeadsprite
sprite 843 roll 1 // tile1855 octadeadsprite
sprite 843 mdzoff 900000 // tile1855 octadeadsprite
sprite 1570 angoff 768 // tile0052 sixpack
sprite 213 angoff -512 // tile0045 growammo
sprite 213 pitch 128 // tile0045 growammo
198,9 → 198,9
sprite 212 pitch 128 // tile0045 growammo
sprite 2385 angoff 512 // tile0053 firstaid
sprite 1025 angoff 512 // tile0032 growspriteicon
sprite 1025 mdzoff 500000 // tile0032 growspriteicon
sprite 1025 pitch 2 // tile0032 growspriteicon
sprite 1025 roll -1 // tile0032 growspriteicon
sprite 1025 mdzoff 500000 // tile0032 growspriteicon
sprite 2391 angoff -512 // tile0044 rpgammo
sprite 29 angoff 640 // tile1247 seenine
sprite 3152 angoff -512 // tile1247 seenine
209,24 → 209,24
sprite 3154 angoff 256 // tile1232 canwithsomething
sprite 3155 nomdanim // tile1232 canwithsomething
sprite 3155 angoff 768 // tile1232 canwithsomething
sprite 1549 pitch 1 // tile0610 (lightswitch pole)
sprite 1549 mdxoff 15000 // tile0610 (lightswitch pole)
sprite 1549 mdzoff -400000 // tile0610 (lightswitch pole)
sprite 1549 pitch 1 // tile0610 (lightswitch pole)
sprite 1551 pitch 1 // tile0610 (lightswitch pole)
sprite 1551 mdxoff 15000 // tile0610 (lightswitch pole)
sprite 1551 pitch 1 // tile0610 (lightswitch pole)
sprite 1550 pitch 1 // tile0610 (lightswitch pole)
sprite 1550 mdxoff 15000 // tile0610 (lightswitch pole)
sprite 1550 pitch 1 // tile0610 (lightswitch pole)
sprite 1553 pitch 1 // tile0610 (lightswitch pole)
sprite 1553 mdxoff 15000 // tile0610 (lightswitch pole)
sprite 1553 pitch 1 // tile0610 (lightswitch pole)
sprite 1552 pitch 1 // tile0610 (lightswitch pole)
sprite 1552 mdxoff 15000 // tile0610 (lightswitch pole)
sprite 1552 pitch 1 // tile0610 (lightswitch pole)
sprite 2477 angoff 512 // tile0026 heavyhbomb
sprite 2485 nomdanim // tile1232 canwithsomething
sprite 950 angoff 1024 // tile4496 broom
sprite 950 pitch -1 // tile4496 broom
sprite 950 mdzoff 100000 // tile4496 broom
sprite 950 pitch -1 // tile4496 broom
sprite 665 pitch 1 // tile0621 camera1
sprite 665 mdxoff 100000 // tile0621 camera1
sprite 665 pitch 1 // tile0621 camera1
sprite 951 angoff -768 // tile0916 fireext
sprite 545 angoff 768 // tile1230 (1227 nukebarrel)
sprite 539 angoff 384 // tile1230 (1227 nukebarrel)
237,20 → 237,20
sprite 137 angoff -256 // tile0047 hbombammo
sprite 2701 angoff 512 // tile0037 freezeammo
sprite 2367 angoff 512 // tile0037 freezeammo
sprite 2367 pitch 1 // tile0037 freezeammo
sprite 2367 mdzoff 300000 // tile0037 freezeammo
sprite 2367 pitch 1 // tile0037 freezeammo
sprite 2702 angoff 512 // tile0060 accesscard yellow
sprite 75 roll 1 // tile0041 batteryammo
sprite 75 mdzoff 500000 // tile0041 batteryammo
sprite 75 roll 1 // tile0041 batteryammo
sprite 2684 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2684 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 2684 pitch 1 // tile0574 (tile0670 (faucet))
sprite 2726 angoff -512 // tile0027 tripbombsprite
sprite 261 angoff -512 // tile0027 tripbombsprite
sprite 717 angoff -512 // tile0053 firstaid
sprite 262 angoff -320 // tile0026 heavyhbomb
sprite 3196 angoff -256 // tile0049 shotgunammo
sprite 3196 pitch -1 // tile0049 shotgunammo
sprite 3196 mdzoff 500000 // tile0049 shotgunammo
sprite 3196 pitch -1 // tile0049 shotgunammo
sprite 3468 angoff 256 // tile0045 growammo
sprite 3507 angoff 512 // tile0061 boots
sprite 479 angoff 896 // tile0044 rpgammo
257,8 → 257,8
sprite 3777 angoff -512 // tile0047 hbombammo
sprite 3160 angoff -768 // tile0044 rpgammo
sprite 3477 angoff -768 // tile0044 rpgammo
sprite 3477 pitch -1 // tile0044 rpgammo
sprite 3477 mdxoff 1000000 // tile0044 rpgammo
sprite 3477 pitch -1 // tile0044 rpgammo
sprite 3159 angoff -768 // tile0044 rpgammo
sprite 2743 angoff -768 // tile0023 rpgsprite
// fuse
268,29 → 268,29
sprite 3548 angoff 512 // tile0044 rpgammo
sprite 3010 nomdanim // tile1232 canwithsomething
sprite 3010 angoff 896 // tile1232 canwithsomething
sprite 3086 pitch 256 // tile0029 devistatorsprite
sprite 3086 mdzoff -1500 // tile0029 devistatorsprite
sprite 3086 pitch 256 // tile0029 devistatorsprite
sprite 3070 nomdanim // tile1232 canwithsomething
// fuse
sprite 3287 pitch -1 // tile0913 maskwall2 (fence)
sprite 3287 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3287 pitch -1 // tile0913 maskwall2 (fence)
sprite 3288 pitch 1 // tile0913 maskwall2 (fence)
sprite 3288 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3288 pitch 1 // tile0913 maskwall2 (fence)
sprite 3289 pitch 1 // tile0913 maskwall2 (fence)
sprite 3289 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3289 pitch 1 // tile0913 maskwall2 (fence)
sprite 3290 pitch 1 // tile0913 maskwall2 (fence)
sprite 3290 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3290 pitch 1 // tile0913 maskwall2 (fence)
sprite 3291 pitch 1 // tile0913 maskwall2 (fence)
sprite 3291 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3291 pitch 1 // tile0913 maskwall2 (fence)
sprite 3292 pitch 1 // tile0913 maskwall2 (fence)
sprite 3292 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3292 pitch 1 // tile0913 maskwall2 (fence)
sprite 3262 pitch -1 // tile0913 maskwall2 (fence)
sprite 3262 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3262 pitch -1 // tile0913 maskwall2 (fence)
sprite 3263 pitch 1 // tile0913 maskwall2 (fence)
sprite 3263 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3263 pitch 1 // tile0913 maskwall2 (fence)
sprite 3758 angoff 896 // tile0041 batteryammo
sprite 3264 pitch 1 // tile0913 maskwall2 (fence)
sprite 3264 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3264 pitch 1 // tile0913 maskwall2 (fence)
sprite 1408 angoff -768 // tile0041 batteryammo
sprite 2746 angoff -320 // tile1247 seenine
sprite 2412 angoff -512 // tile0047 hbombammo
311,19 → 311,19
sprite 2824 angoff 1024 // tile0037 freezeammo
sprite 2818 angoff 512 // tile1160 bottle13
sprite 766 angoff 1024 // tile0049 shotgunammo
sprite 766 mdzoff 200000 // tile0049 shotgunammo
sprite 766 pitch 1 // tile0049 shotgunammo
sprite 766 roll 2 // tile0049 shotgunammo
sprite 766 mdzoff 200000 // tile0049 shotgunammo
sprite 770 angoff 512 // tile0060 accesscard yellow
sprite 3561 angoff 1024 // tile0049 shotgunammo
sprite 48 angoff 512 // tile0041 batteryammo
sprite 3761 angoff -128 // tile0052 sixpack
sprite 3571 angoff 768 // tile0916 fireext
sprite 829 mdzoff 500000 // tile0052 sixpack
sprite 829 pitch -1 // tile0052 sixpack
sprite 829 roll 1 // tile0052 sixpack
sprite 829 mdzoff 500000 // tile0052 sixpack
sprite 3709 roll -1 // tile0049 shotgunammo
sprite 3709 mdzoff 300000 // tile0049 shotgunammo
sprite 3709 roll -1 // tile0049 shotgunammo
sprite 1 angoff -512 // tile0047 hbombammo
sprite 0 angoff -512 // tile0046 crystalammo
sprite 3137 angoff 768 // tile1238 explodingbarrel
342,12 → 342,12
sprite 681 angoff -384 // tile1232 canwithsomething
sprite 1065 angoff -640 // tile1232 canwithsomething
sprite 26 angoff -512 // tile0053 firstaid
sprite 26 pitch -1 // tile0053 firstaid
sprite 26 mdzoff 900000 // tile0053 firstaid
sprite 26 pitch -1 // tile0053 firstaid
sprite 32 angoff 1024 // tile0041 batteryammo
sprite 33 angoff 1024 // tile0041 batteryammo
sprite 33 roll -1 // tile0041 batteryammo
sprite 33 mdzoff 900000 // tile0041 batteryammo
sprite 33 roll -1 // tile0041 batteryammo
sprite 11 angoff -512 // tile0049 shotgunammo
sprite 689 angoff -896 // tile0044 rpgammo
sprite 690 angoff -128 // tile0044 rpgammo