Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/billyboy/bedrone.mhk
7,7 → 7,7
 
// Curr. HRP: r5.4.722
 
sprite 3593 angoff 0 // tile0060 accesscard red
sprite 3593 angoff 0 // tile0060 accesscard [red]
sprite 76 angoff -256 // tile0021 firstgunsprite
sprite 76 roll -1 // tile0021 firstgunsprite
sprite 76 mdzoff 100000 // tile0021 firstgunsprite
29,7 → 29,7
sprite 110 angoff 1024 // tile1238 explodingbarrel
sprite 3682 angoff -256 // tile0049 shotgunammo
sprite 3683 angoff 768 // tile0049 shotgunammo
sprite 468 angoff 384 // tile0060 accesscard red
sprite 468 angoff 384 // tile0060 accesscard [red]
sprite 3652 notmd // tile0610 (lightswitch pole)
sprite 738 pitch 1 // tile0958 (lights)
sprite 738 mdzoff 100000 // tile0958 (lights)
53,7 → 53,7
sprite 2425 angoff 512 // tile0563 waterfountain
sprite 70 nomdanim // tile1232 canwithsomething
sprite 70 angoff -512 // tile1232 canwithsomething
sprite 2372 angoff -768 // tile0060 accesscard blue
sprite 2372 angoff -768 // tile0060 accesscard [blue]
sprite 3634 angoff 640 // tile0047 hbombammo
sprite 3633 angoff -896 // tile0052 sixpack
sprite 4 angoff 640 // tile0054 shield
74,7 → 74,7
sprite 85 roll 1 // tile0619 pipe1
sprite 85 mdzoff 200000 // tile0619 pipe1
sprite 130 angoff -896 // tile0052 sixpack
sprite 3498 angoff 0 // tile0060 accesscard yellow
sprite 3498 angoff 0 // tile0060 accesscard [yellow]
sprite 325 angoff 640 // tile0685 cameralight
sprite 3684 angoff 512 // tile0053 firstaid
// fuse
87,7 → 87,7
sprite 2680 pitch 1 // tile0021 firstgunsprite
sprite 2680 roll 1 // tile0021 firstgunsprite
sprite 2680 mdzoff 400000 // tile0021 firstgunsprite
sprite 2237 angoff 0 // tile0060 accesscard blue
sprite 2237 angoff 0 // tile0060 accesscard [blue]
sprite 1006 angoff 1024 // tile0041 batteryammo
sprite 450 pitch 1 // tile0621 camera1
sprite 450 mdxoff 25000 // tile0621 camera1
99,7 → 99,7
sprite 2470 angoff 768 // tile0052 sixpack
sprite 1018 angoff 1024 // tile0041 batteryammo
sprite 1019 angoff 1024 // tile0041 batteryammo
sprite 1204 angoff -512 // tile0060 accesscard red
sprite 1204 angoff -512 // tile0060 accesscard [red]
sprite 866 angoff 512 // tile0027 tripbombsprite
sprite 866 roll -1 // tile0027 tripbombsprite
sprite 866 mdzoff 300000 // tile0027 tripbombsprite
109,7 → 109,7
sprite 3013 angoff 512 // tile1247 seenine
sprite 3013 pitch 1 // tile1247 seenine
sprite 3013 mdzoff 300000 // tile1247 seenine
sprite 2832 angoff 1024 // tile0060 accesscard yellow
sprite 2832 angoff 1024 // tile0060 accesscard [yellow]
sprite 3608 angoff -512 // tile0032 growspriteicon
sprite 3607 angoff -512 // tile0025 shrinkersprite
sprite 2842 pitch -1 // tile4580 canwithsomething2
147,7 → 147,7
sprite 2919 angoff 0 // tile0009 respawn [accesscard red]
sprite 1516 angoff 512 // tile0168 dipswitch3
sprite 2082 angoff -512 // tile0168 dipswitch3
sprite 1515 angoff -512 // tile0060 accesscard blue
sprite 1515 angoff -512 // tile0060 accesscard [blue]
sprite 1545 nomdanim // tile1232 canwithsomething
sprite 1545 angoff -512 // tile1232 canwithsomething
sprite 1543 angoff -128 // tile0681 (tile0680 chair3)
239,7 → 239,7
sprite 2367 angoff 512 // tile0037 freezeammo
sprite 2367 pitch 1 // tile0037 freezeammo
sprite 2367 mdzoff 300000 // tile0037 freezeammo
sprite 2702 angoff 512 // tile0060 accesscard yellow
sprite 2702 angoff 512 // tile0060 accesscard [yellow]
sprite 75 roll 1 // tile0041 batteryammo
sprite 75 mdzoff 500000 // tile0041 batteryammo
sprite 2684 pitch 1 // tile0574 (tile0670 (faucet))
297,7 → 297,7
sprite 90 angoff -256 // tile0049 shotgunammo
sprite 765 angoff 896 // tile0041 batteryammo
sprite 2351 angoff 256 // tile0046 crystalammo
sprite 3007 angoff -768 // tile0060 accesscard blue
sprite 3007 angoff -768 // tile0060 accesscard [blue]
sprite 3090 angoff -384 // tile1232 canwithsomething
sprite 3091 angoff 1024 // tile1232 canwithsomething
sprite 3089 angoff -256 // tile0052 sixpack
314,7 → 314,7
sprite 766 pitch 1 // tile0049 shotgunammo
sprite 766 roll 2 // tile0049 shotgunammo
sprite 766 mdzoff 200000 // tile0049 shotgunammo
sprite 770 angoff 512 // tile0060 accesscard yellow
sprite 770 angoff 512 // tile0060 accesscard [yellow]
sprite 3561 angoff 1024 // tile0049 shotgunammo
sprite 48 angoff 512 // tile0041 batteryammo
sprite 3761 angoff -128 // tile0052 sixpack
328,7 → 328,7
sprite 0 angoff -512 // tile0046 crystalammo
sprite 3137 angoff 768 // tile1238 explodingbarrel
sprite 2187 angoff -768 // tile0052 sixpack
sprite 1404 angoff 1024 // tile0060 accesscard red
sprite 1404 angoff 1024 // tile0060 accesscard [red]
sprite 199 angoff -512 // tile0041 batteryammo
sprite 676 angoff 384 // tile0052 sixpack
sprite 54 angoff 1024 // tile1232 canwithsomething