Subversion Repositories duke3d_hrp

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Regard whitespace Rev 568 → Rev 569

/maphacks/billyboy/cranium-attrition-fix.mhk
63,8 → 63,8
sprite 1631 roll -192 // tile0041 batteryammo
sprite 1560 angoff -384 // tile0049 shotgunammo
sprite 1560 roll -192 // tile0049 shotgunammo
sprite 964 mdzoff 500000 // tile4429 (tile0913 maskwall (fence))
sprite 964 roll 1 // tile4429 (tile0913 maskwall (fence))
sprite 964 mdzoff 500000 // tile4429 (tile0913 maskwall2 (fence))
sprite 964 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2475 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1384 angoff 256 // tile0061 boots
sprite 791 angoff 896 // tile0047 hbombammo
83,8 → 83,8
//sprite 1556 angoff 1024 // tile4369 (emergency light)
//sprite 797 angoff 1024 // tile4369 (emergency light)
//sprite 1557 angoff 1024 // tile4369 (emergency light)
sprite 1067 mdzoff 100000 // tile0913 maskwall (fence)
sprite 1067 pitch 1 // tile0913 maskwall (fence)
sprite 1067 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1067 pitch 1 // tile0913 maskwall2 (fence)
sprite 657 angoff 768 // tile0022 chaingunsprite
sprite 658 angoff 768 // tile0041 batteryammo
sprite 2061 angoff -768 // tile0052 sixpack