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/maphacks/bolduc/TheRock-2015-05-26.mhk
0,0 → 1,398
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Rock
// Filename : TheRock.map
// Author : Paul Bolduc
// mapmd4 : eecda55ec1d51a8b5bf957a41532a3e7 // 2015-05-26 (MSDN)
 
// <-> TheRock-2015-07-01.mhk
// <-> TheRock-2015-07-21.mhk
// <-> TheRock-2015-09-30.mhk
 
// Curr. HRP: r5.4.679
 
// 0-198 / 200-656 / 858-1552 / 1740-1888 / / 1927-2454 / / 2644 / 2758-3362
//
sprite 1759 away1 // tile0980 (private property sign)
sprite 1740 mdzoff 100000 // tile1048 (pipes)
sprite 1740 pitch -1 // tile1048 (pipes)
sprite 1868 mdxoff -5000 // tile1048 (pipes)
sprite 1868 mdzoff 100000 // tile1048 (pipes)
sprite 1868 pitch -1 // tile1048 (pipes)
sprite 1927 angoff -256 // tile0061 boots
sprite 1757 angoff -768 // tile0994 pipe5
sprite 1757 mdzoff 200000 // tile0994 pipe5
sprite 1757 pitch -1 // tile0994 pipe5
sprite 1751 angoff -640 // tile0995 pipe6
sprite 1758 angoff 768 // tile1260 pipe6b
 
sprite 3175 angoff 512 // tile0056 airtank
sprite 1764 angoff 640 // tile4580 canwithsomething2
sprite 1767 angoff 768 // tile4582 canwithsomething4
sprite 1768 angoff 896 // tile4580 canwithsomething2
sprite 1770 angoff -768 // tile4582 canwithsomething4
 
 
 
sprite 2731 mdzoff 100000 // tile1048 (pipes)
sprite 2731 pitch -1 // tile1048 (pipes)
sprite 1881 mdzoff 100000 // tile1048 (pipes)
sprite 1881 pitch -1 // tile1048 (pipes)
sprite 1930 mdzoff -5632 // tile0411 fanspritebroke
sprite 1930 pitch 1024 // tile0411 fanspritebroke
sprite 1931 mdzoff -5632 // tile0411 fanspritebroke
sprite 1931 pitch 1024 // tile0411 fanspritebroke
sprite 2454 angoff 512 // tile0996 pipe4
 
 
 
sprite 2481 notmd // tile0909 (treetrunk)
sprite 2644 angoff 1024 // tile0041 batteryammo
sprite 52 mdzoff -4000 // tile0991 (shower head)
sprite 52 pitch -256 // tile0991 (shower head)
sprite 40 mdzoff -4000 // tile0991 (shower head)
sprite 40 pitch -256 // tile0991 (shower head)
sprite 53 mdzoff -4000 // tile0991 (shower head)
sprite 53 pitch -256 // tile0991 (shower head)
sprite 41 mdzoff -4000 // tile0991 (shower head)
sprite 41 pitch -256 // tile0991 (shower head)
sprite 3166 angoff -128 // tile0051 cola
sprite 3165 angoff 1024 // tile0051 cola
sprite 42 mdzoff -4000 // tile0991 (shower head)
sprite 42 pitch -256 // tile0991 (shower head)
sprite 54 mdzoff -4000 // tile0991 (shower head)
sprite 54 pitch -256 // tile0991 (shower head)
sprite 57 mdzoff -4000 // tile0991 (shower head)
sprite 57 pitch -256 // tile0991 (shower head)
sprite 45 mdzoff -4000 // tile0991 (shower head)
sprite 45 pitch -256 // tile0991 (shower head)
sprite 46 mdzoff -4000 // tile0991 (shower head)
sprite 46 pitch -256 // tile0991 (shower head)
sprite 33 mdzoff -4000 // tile0991 (shower head)
sprite 33 pitch -256 // tile0991 (shower head)
sprite 47 mdzoff -4000 // tile0991 (shower head)
sprite 47 pitch -256 // tile0991 (shower head)
sprite 34 mdzoff -4000 // tile0991 (shower head)
sprite 34 pitch -256 // tile0991 (shower head)
sprite 43 mdzoff -4000 // tile0991 (shower head)
sprite 43 pitch -256 // tile0991 (shower head)
sprite 55 mdzoff -4000 // tile0991 (shower head)
sprite 55 pitch -256 // tile0991 (shower head)
sprite 48 mdzoff -4000 // tile0991 (shower head)
sprite 48 pitch -256 // tile0991 (shower head)
sprite 35 mdzoff -4000 // tile0991 (shower head)
sprite 35 pitch -256 // tile0991 (shower head)
sprite 2882 mdzoff 50000 // tile1048 (pipes)
sprite 2882 pitch -1 // tile1048 (pipes)
sprite 2867 mdzoff 50000 // tile1048 (pipes)
sprite 2867 pitch -1 // tile1048 (pipes)
sprite 36 mdzoff -4000 // tile0991 (shower head)
sprite 36 pitch -256 // tile0991 (shower head)
sprite 49 mdzoff -4000 // tile0991 (shower head)
sprite 49 pitch -256 // tile0991 (shower head)
sprite 37 mdzoff -4000 // tile0991 (shower head)
sprite 37 pitch -256 // tile0991 (shower head)
sprite 44 mdzoff -4000 // tile0991 (shower head)
sprite 44 pitch -256 // tile0991 (shower head)
sprite 51 mdzoff -4000 // tile0991 (shower head)
sprite 51 pitch -256 // tile0991 (shower head)
sprite 39 mdzoff -4000 // tile0991 (shower head)
sprite 39 pitch -256 // tile0991 (shower head)
sprite 56 mdzoff -4000 // tile0991 (shower head)
sprite 56 pitch -256 // tile0991 (shower head)
sprite 50 mdzoff -4000 // tile0991 (shower head)
sprite 50 pitch -256 // tile0991 (shower head)
sprite 38 mdzoff -4000 // tile0991 (shower head)
sprite 38 pitch -256 // tile0991 (shower head)
sprite 2875 mdzoff 50000 // tile1048 (pipes)
sprite 2875 pitch -1 // tile1048 (pipes)
sprite 1335 mdzoff 100000 // tile4587 (pipe)
sprite 1335 pitch 1 // tile4587 (pipe)
sprite 1336 angoff -512 // tile4587 (pipe)
sprite 1336 mdzoff 350000 // tile4587 (pipe)
sprite 1336 roll -1 // tile4587 (pipe)
sprite 981 angoff 768 // tile4446 (ball and chain)
sprite 1333 mdzoff 700000 // tile4583 (pipe)
sprite 1333 pitch 1 // tile4583 (pipe)
sprite 1334 mdzoff 700000 // tile4583 (pipe)
sprite 1334 pitch 1 // tile4583 (pipe)
sprite 2659 angoff 1024 // tile0025 shrinkersprite
 
sprite 590 angoff -512 // tile1227 nukebarrel
sprite 1329 angoff 1024 // tile1227 nukebarrel
sprite 1328 angoff -768 // tile1227 nukebarrel
sprite 1327 angoff -512 // tile1227 nukebarrel
sprite 2931 mdzoff 100000 // tile1048 (pipes)
sprite 2931 pitch -1 // tile1048 (pipes)
sprite 2918 mdxoff -15000 // tile1048 (pipes)
sprite 2918 mdzoff 100000 // tile1048 (pipes)
sprite 2918 pitch -1 // tile1048 (pipes)
sprite 411 angoff -768 // tile4413 mailbag
sprite 413 angoff -512 // tile4413 mailbag
sprite 424 angoff 512 // tile4413 mailbag
sprite 2466 nomdanim // tile2608 (tile2605 rpg)
sprite 2466 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2466 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2466 pitch 512 // tile2608 (tile2605 rpg)
sprite 2635 angoff 768 // tile0060 accesscard red
sprite 3100 angoff 1024 // tile0022 chaingunsprite
sprite 3100 mdzoff 200000 // tile0022 chaingunsprite
sprite 3100 roll -1 // tile0022 chaingunsprite
sprite 2768 angoff 128 // tile0041 batteryammo
sprite 1086 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 1086 roll -1 // tile4360 gunpowderbarrel
sprite 2846 notmd // tile2608 (tile2605 rpg)
sprite 2845 notmd // tile2608 (tile2605 rpg)
sprite 2847 notmd // tile2608 (tile2605 rpg)
sprite 2849 notmd // tile2608 (tile2605 rpg)
sprite 2848 notmd // tile2608 (tile2605 rpg)
sprite 2628 angoff -512 // tile4581 canwithsomething3
sprite 2626 angoff 512 // tile4581 canwithsomething3
sprite 858 nomdanim // tile1232 canwithsomething
sprite 858 angoff 256 // tile1232 canwithsomething
sprite 255 angoff 640 // tile1232 canwithsomething
sprite 247 angoff -768 // tile4580 canwithsomething2
sprite 244 angoff 1024 // tile4580 canwithsomething2
sprite 2587 angoff -768 // tile1227 nukebarrel
sprite 2593 angoff 768 // tile4580 canwithsomething2
sprite 2589 angoff 768 // tile1227 nukebarrel
sprite 245 angoff -512 // tile4581 canwithsomething3
sprite 538 mdzoff 300000 // tile0955 bottle2
sprite 538 roll -1 // tile0955 bottle2
sprite 262 mdzoff 60000 // tile0977 genericpole
sprite 262 pitch -1 // tile0977 genericpole
sprite 260 mdzoff 125000 // tile0544 (iron bar)
sprite 260 pitch -2 // tile0544 (iron bar)
sprite 210 mdzoff 60000 // tile0977 genericpole
sprite 210 pitch -1 // tile0977 genericpole
sprite 261 mdzoff 300000 // tile0544 (iron bar)
sprite 261 pitch -1 // tile0544 (iron bar)
sprite 239 mdzoff 60000 // tile0977 genericpole
sprite 239 pitch -1 // tile0977 genericpole
sprite 518 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 518 pitch -2 // tile0914 maskwall3 (fence)
sprite 520 mdzoff 15000 // tile0977 genericpole
sprite 520 pitch -2 // tile0977 genericpole
sprite 520 roll 2 // tile0977 genericpole
sprite 519 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 519 pitch -1 // tile0914 maskwall3 (fence)
sprite 519 roll 1 // tile0914 maskwall3 (fence)
sprite 236 mdzoff 90000 // tile0977 genericpole
sprite 236 pitch -1 // tile0977 genericpole
sprite 236 roll -1 // tile0977 genericpole
sprite 237 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 237 pitch -2 // tile0914 maskwall3 (fence)
sprite 237 roll -2 // tile0914 maskwall3 (fence)
sprite 235 mdzoff 45000 // tile0977 genericpole
sprite 235 pitch -2 // tile0977 genericpole
sprite 2465 nomdanim // tile2608 (tile2605 rpg)
sprite 2465 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2465 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2465 pitch 512 // tile2608 (tile2605 rpg)
sprite 2634 angoff 256 // tile0060 accesscard red
sprite 303 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 303 roll 1 // tile0914 maskwall3 (fence)
sprite 308 mdzoff 15000 // tile0977 genericpole
sprite 308 roll 1 // tile0977 genericpole
sprite 309 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 309 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 10000 // tile0977 genericpole
sprite 307 roll 2 // tile0977 genericpole
sprite 306 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 306 roll 1 // tile0914 maskwall3 (fence)
sprite 304 mdzoff 20000 // tile0977 genericpole
sprite 304 roll -1 // tile0977 genericpole
sprite 305 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 305 roll -1 // tile0914 maskwall3 (fence)
sprite 2633 angoff 0 // tile0060 accesscard red
sprite 2971 angoff 1024 // tile0052 sixpack
sprite 3480 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 3480 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 3480 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 2677 angoff 1024 // tile0028 shotgunsprite
sprite 524 mdzoff 40000 // tile0977 genericpole
sprite 524 pitch -1 // tile0977 genericpole
sprite 524 roll 2 // tile0977 genericpole
sprite 525 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 525 pitch -1 // tile0914 maskwall3 (fence)
sprite 525 roll 1 // tile0914 maskwall3 (fence)
sprite 526 mdzoff 80000 // tile0977 genericpole
sprite 526 roll 1 // tile0977 genericpole
sprite 526 pitch 1 // tile0977 genericpole
sprite 238 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 238 pitch -1 // tile0914 maskwall3 (fence)
sprite 238 roll 1 // tile0914 maskwall3 (fence)
sprite 521 mdzoff 90000 // tile0977 genericpole
sprite 521 pitch 1 // tile0977 genericpole
sprite 521 roll 1 // tile0977 genericpole
sprite 527 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 527 pitch -1 // tile0914 maskwall3 (fence)
sprite 527 roll -1 // tile0914 maskwall3 (fence)
sprite 528 mdzoff 40000 // tile0977 genericpole
sprite 528 pitch 2 // tile0977 genericpole
sprite 528 roll 1 // tile0977 genericpole
sprite 522 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 522 pitch -1 // tile0914 maskwall3 (fence)
//sprite 522 roll -1 // tile0914 maskwall3 (fence)
sprite 523 mdzoff 80000 // tile0977 genericpole
sprite 523 pitch 1 // tile0977 genericpole
 
 
 
 
 
sprite 756 angoff -512 // tile1159 bottle12
sprite 759 angoff 512 // tile1159 bottle12
 
sprite 2667 angoff -256 // tile0054 shield
sprite 925 angoff 512 // tile1159 bottle12
sprite 924 angoff 1024 // tile1159 bottle12
sprite 928 angoff -768 // tile1159 bottle12
sprite 927 angoff -512 // tile1159 bottle12
sprite 3049 mdzoff 700000 // tile0041 batteryammo
sprite 3049 roll 1 // tile0041 batteryammo
sprite 2758 nomdanim // tile2608 (tile2605 rpg)
sprite 2758 mdzoff 500000 // tile2608 (tile2605 rpg)
sprite 2758 roll 1 // tile2608 (tile2605 rpg)
sprite 3057 angoff 256 // tile0045 growammo
sprite 3056 angoff 256 // tile0045 growammo
sprite 2759 angoff 0 // tile0060 accesscard red
sprite 3346 angoff 0 // tile0060 accesscard red
sprite 3069 mdzoff 100000 // tile1048 (pipes)
sprite 3069 pitch -1 // tile1048 (pipes)
sprite 2960 mdzoff 100000 // tile1048 (pipes)
sprite 2960 pitch -1 // tile1048 (pipes)
sprite 3363 angoff -512 // tile0040 ammo
sprite 3364 angoff -512 // tile0040 ammo
sprite 2954 mdzoff 100000 // tile1048 (pipes)
sprite 2954 pitch -1 // tile1048 (pipes)
sprite 2947 mdzoff 100000 // tile1048 (pipes)
sprite 2947 pitch -1 // tile1048 (pipes)
sprite 3093 angoff 64 // tile0051 cola
sprite 2638 angoff -256 // tile0060 accesscard red
sprite 3078 mdzoff 100000 // tile1048 (pipes)
sprite 3078 pitch -1 // tile1048 (pipes)
sprite 2959 mdzoff 100000 // tile1048 (pipes)
sprite 2959 pitch -1 // tile1048 (pipes)
sprite 3494 mdzoff 300000 // tile0621 camera1
sprite 3494 pitch 1 // tile0621 camera1
sprite 1530 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1530 pitch -1 // tile4360 gunpowderbarrel
sprite 1530 roll 1 // tile4360 gunpowderbarrel
sprite 1529 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1529 pitch -1 // tile4360 gunpowderbarrel
sprite 1529 roll -1 // tile4360 gunpowderbarrel
sprite 3264 angoff -512 // tile1238 explodingbarrel
sprite 3250 angoff -512 // tile1238 explodingbarrel
sprite 2637 angoff 0 // tile0060 accesscard red
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 77 pitch -1 // tile0914 maskwall3 (fence)
sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 76 pitch -1 // tile0914 maskwall3 (fence)
sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 75 pitch -1 // tile0914 maskwall3 (fence)
sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 74 pitch -1 // tile0914 maskwall3 (fence)
sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 73 pitch -1 // tile0914 maskwall3 (fence)
sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 72 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 71 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 roll 1 // tile0914 maskwall3 (fence)
sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 70 pitch -1 // tile0914 maskwall3 (fence)
sprite 70 roll 1 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 206 pitch -3 // tile0914 maskwall3 (fence)
sprite 206 roll -2 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 205 pitch -1 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 750000 // tile0914 maskwall3 (fence)
sprite 204 pitch -2 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 750000 // tile0914 maskwall3 (fence)
sprite 203 pitch -2 // tile0914 maskwall3 (fence)
sprite 207 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 207 pitch -1 // tile0914 maskwall3 (fence)
sprite 2856 mdzoff 100000 // tile1048 (pipes)
sprite 2856 pitch -1 // tile1048 (pipes)
sprite 2911 mdzoff 100000 // tile1048 (pipes)
sprite 2911 pitch -1 // tile1048 (pipes)
sprite 1533 angoff 768 // tile4581 canwithsomething3
sprite 2940 mdzoff 100000 // tile1048 (pipes)
sprite 2940 pitch -1 // tile1048 (pipes)
sprite 198 angoff 512 // tile0557 chair2
sprite 199 angoff 0 // tile0556 chair1
sprite 184 angoff 768 // tile0556 chair1
sprite 2636 angoff 0 // tile0060 accesscard red
sprite 3034 mdzoff 300000 // tile1062 rubbercan
sprite 3034 pitch 1 // tile1062 rubbercan
sprite 569 angoff 1024 // tile0557 chair2
sprite 1316 angoff -128 // tile1232 canwithsomething
sprite 1315 angoff -512 // tile1232 canwithsomething
sprite 2897 mdzoff 200000 // tile0100 atomichealth
sprite 2897 pitch 1 // tile0100 atomichealth
sprite 2896 mdzoff 250000 // tile0100 atomichealth
sprite 2896 pitch 1 // tile0100 atomichealth
sprite 3478 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 208 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 209 pitch -2 // tile0914 maskwall3 (fence)
sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 209 pitch -1 // tile0914 maskwall3 (fence)
sprite 2684 mdzoff 200000 // tile0022 chaingunsprite
sprite 2684 pitch 3 // tile0022 chaingunsprite
sprite 2684 roll 1 // tile0022 chaingunsprite
sprite 2683 angoff -512 // tile0041 batteryammo
sprite 1552 angoff 768 // tile1238 explodingbarrel
sprite 1551 angoff 384 // tile1238 explodingbarrel
sprite 3361 angoff 1024 // tile0028 shotgunsprite
sprite 3380 angoff 512 // tile0061 boots
sprite 3381 angoff 384 // tile0056 airtank
sprite 656 angoff -128 // tile0556 chair1
sprite 653 angoff 640 // tile4497 mop
sprite 655 mdzoff 100000 // tile4495 wetfloor
sprite 655 pitch 1 // tile4495 wetfloor
sprite 655 roll 3 // tile4495 wetfloor
sprite 654 mdzoff 300000 // tile4496 broom
sprite 654 roll 1 // tile4496 broom
sprite 2969 angoff 1024 // tile0029 devistatorsprite
sprite 2690 angoff 512 // tile0042 devistatorammo
sprite 2690 mdzoff 300000 // tile0042 devistatorammo
sprite 2690 pitch -1 // tile0042 devistatorammo
sprite 2713 mdzoff 200000 // tile0049 shotgunammo
sprite 2713 pitch -1 // tile0049 shotgunammo
sprite 1408 mdzoff 200000 // tile0697 pot3
sprite 1408 roll 1 // tile0697 pot3
sprite 1393 notmd // tile1031 glasspieces
sprite 1400 notmd // tile1032 (tile1031 glasspieces)
sprite 1398 notmd // tile1033 (tile1031 glasspieces)
sprite 1396 notmd // tile1031 glasspieces
sprite 1395 notmd // tile1032 (tile1031 glasspieces)
sprite 1394 notmd // tile1031 glasspieces
sprite 1399 notmd // tile1031 glasspieces
sprite 2697 angoff 192 // tile0689 ivunit
sprite 1402 angoff -512 // tile0689 ivunit
sprite 3427 angoff 0 // tile0053 firstaid
 
sprite 3575 mdzoff 50000 // tile1048 (pipes)
sprite 3575 pitch -1 // tile1048 (pipes)
sprite 2695 angoff 128 // tile0051 cola
sprite 1888 mdzoff 100000 // tile1048 (pipes)
sprite 1888 pitch -1 // tile1048 (pipes)
sprite 3385 nomdanim // tile2608 (tile2605 rpg)
sprite 3385 mdyoff 15000 // tile2608 (tile2605 rpg)
sprite 3385 mdzoff 900000 // tile2608 (tile2605 rpg)
sprite 3385 roll -1 // tile2608 (tile2605 rpg)
sprite 2692 angoff 1024 // tile0023 rpgsprite
sprite 2694 angoff 1024 // tile0044 rpgammo
sprite 2726 angoff 896 // tile0556 chair1
sprite 2726 mdzoff 700000 // tile0556 chair1
sprite 2726 roll 1 // tile0556 chair1
sprite 3386 angoff 0 // tile0060 accesscard red
sprite 4272 mdxoff 20000 // tile0621 camera1
sprite 4272 pitch 1 // tile0621 camera1
sprite 3362 angoff 0 // tile0009 respawn [accesscard blue]
sprite 1319 angoff -512 // tile4443 (flag)
sprite 3391 angoff -512 // tile4443 (flag)
sprite 3404 mdxoff 4000 // tile0142 nukebutton
sprite 3404 pitch -1 // tile0142 nukebutton
/maphacks/bolduc/TheRock-2015-07-01.mhk
3,12 → 3,16
// Title : The Rock
// Filename : TheRock.map
// Author : Paul Bolduc
// mapmd4 : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01
// mapmd4 : d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01 (CGS)
 
// <-> TheRock-2015-05-26.mhk
// <-> TheRock-2015-07-21.mhk
// <-> TheRock-2015-09-30.mhk
 
// Curr. HRP: r5.4.679
 
// 0-198 | 199-655 / 855-1549 / 1736-1884 / / 1916-2443 / / 2630 / 2733-3337
//
sprite 1755 away1 // tile0980 (private property sign)
sprite 1736 mdzoff 100000 // tile1048 (pipes)
sprite 1736 pitch -1 // tile1048 (pipes)
147,10 → 151,10
sprite 855 nomdanim // tile1232 canwithsomething
sprite 855 angoff 256 // tile1232 canwithsomething
sprite 254 angoff 640 // tile1232 canwithsomething
sprite 246 angoff -768 // tile4582 canwithsomething4
sprite 243 angoff 1024 // tile4582 canwithsomething4
sprite 246 angoff -768 // tile4580 canwithsomething2
sprite 243 angoff 1024 // tile4580 canwithsomething2
sprite 2575 angoff -768 // tile1227 nukebarrel
sprite 2581 angoff 768 // tile4582 canwithsomething4
sprite 2581 angoff 768 // tile4580 canwithsomething2
sprite 2577 angoff 768 // tile1227 nukebarrel
sprite 244 angoff -512 // tile4581 canwithsomething3
sprite 537 mdzoff 300000 // tile0955 bottle2
185,6 → 189,7
sprite 4459 mdzoff 300000 // tile0047 hbombammo
sprite 4459 pitch 1 // tile0047 hbombammo
sprite 4318 angoff 768 // tile0059 heatsensor
 
sprite 302 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 302 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 15000 // tile0977 genericpole
/maphacks/bolduc/TheRock-2015-07-21.mhk
5,10 → 5,14
// Author : Paul Bolduc
// mapmd4 : f592332b0b86782384d95b78fc650778 // 2015-07-21
 
// <-> TheRock-2015-05-26.mhk
// <-> TheRock-2015-07-01.mhk
// <-> TheRock-2015-09-30.mhk
 
// Curr. HRP: r5.4.679
 
//
// 0-1542 / 1729-1740 / 1746-1756 / 1758-1759 / / 1909-3347 / 3360-3524
sprite 1748 away1 // tile0980 (private property sign)
sprite 1729 mdzoff 100000 // tile1048 (pipes)
sprite 1729 pitch -1 // tile1048 (pipes)
147,10 → 151,10
sprite 849 nomdanim // tile1232 canwithsomething
sprite 849 angoff 256 // tile1232 canwithsomething
sprite 254 angoff 640 // tile1232 canwithsomething
sprite 246 angoff -768 // tile4582 canwithsomething4
sprite 243 angoff 1024 // tile4582 canwithsomething4
sprite 246 angoff -768 // tile4580 canwithsomething2
sprite 243 angoff 1024 // tile4580 canwithsomething2
sprite 2568 angoff -768 // tile1227 nukebarrel
sprite 2574 angoff 768 // tile4582 canwithsomething4
sprite 2574 angoff 768 // tile4580 canwithsomething2
sprite 2570 angoff 768 // tile1227 nukebarrel
sprite 244 angoff -512 // tile4581 canwithsomething3
sprite 537 mdzoff 300000 // tile0955 bottle2
185,6 → 189,7
sprite 4439 mdzoff 300000 // tile0047 hbombammo
sprite 4439 pitch 1 // tile0047 hbombammo
sprite 4298 angoff 768 // tile0059 heatsensor
 
sprite 302 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 302 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 15000 // tile0977 genericpole
/maphacks/bolduc/TheRock-2015-09-30.mhk
0,0 → 1,398
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Rock
// Filename : TheRock.map
// Author : Paul Bolduc
// mapmd4 : f592332b0b86782384d95b78fc650778 // 2015-07-21
 
// <-> TheRock-2015-05-26.mhk
// <-> TheRock-2015-07-01.mhk
// <-> TheRock-2015-07-21.mhk
 
// Curr. HRP: r5.4.679
 
//
// 0-1542 / 1728-1740 / 1744-1754 | 1755-1756 / / 1898-3336 / 3348-3512
sprite 1746 away1 // tile0980 (private property sign)
sprite 1728 mdzoff 100000 // tile1048 (pipes)
sprite 1728 pitch -1 // tile1048 (pipes)
sprite 1853 mdxoff -5000 // tile1048 (pipes)
sprite 1853 mdzoff 100000 // tile1048 (pipes)
sprite 1853 pitch -1 // tile1048 (pipes)
sprite 1898 angoff -256 // tile0061 boots
sprite 1744 angoff -768 // tile0994 pipe5
sprite 1744 mdzoff 200000 // tile0994 pipe5
sprite 1744 pitch -1 // tile0994 pipe5
sprite 1739 angoff -640 // tile0995 pipe6
sprite 1745 angoff 768 // tile1260 pipe6b
sprite 4442 angoff 768 // tile1348 holoduke (multiplayer)
sprite 3122 angoff 512 // tile0056 airtank
sprite 1755 angoff 640 // tile4580 canwithsomething2
sprite 1756 angoff 768 // tile4582 canwithsomething4
 
sprite 1757 angoff -768 // tile4582 canwithsomething4
 
sprite 3439 angoff -512 // tile0040 ammo
 
sprite 2692 mdzoff 100000 // tile1048 (pipes)
sprite 2692 pitch -1 // tile1048 (pipes)
sprite 1866 mdzoff 100000 // tile1048 (pipes)
sprite 1866 pitch -1 // tile1048 (pipes)
sprite 1901 mdzoff -5632 // tile0411 fanspritebroke
sprite 1901 pitch 1024 // tile0411 fanspritebroke
sprite 1902 mdzoff -5632 // tile0411 fanspritebroke
sprite 1902 pitch 1024 // tile0411 fanspritebroke
sprite 2425 angoff 512 // tile0996 pipe4
sprite 4443 mdxoff -5000 // tile0059 heatsensor
sprite 4443 mdzoff 500000 // tile0059 heatsensor
sprite 4443 pitch 1 // tile0059 heatsensor
sprite 2451 notmd // tile0909 (treetrunk)
sprite 2610 angoff 1024 // tile0041 batteryammo
sprite 52 mdzoff -4000 // tile0991 (shower head)
sprite 52 pitch -256 // tile0991 (shower head)
sprite 40 mdzoff -4000 // tile0991 (shower head)
sprite 40 pitch -256 // tile0991 (shower head)
sprite 53 mdzoff -4000 // tile0991 (shower head)
sprite 53 pitch -256 // tile0991 (shower head)
sprite 41 mdzoff -4000 // tile0991 (shower head)
sprite 41 pitch -256 // tile0991 (shower head)
sprite 3113 angoff -128 // tile0041 batteryammo
sprite 3112 angoff 0 // tile0041 batteryammo
sprite 42 mdzoff -4000 // tile0991 (shower head)
sprite 42 pitch -256 // tile0991 (shower head)
sprite 54 mdzoff -4000 // tile0991 (shower head)
sprite 54 pitch -256 // tile0991 (shower head)
sprite 57 mdzoff -4000 // tile0991 (shower head)
sprite 57 pitch -256 // tile0991 (shower head)
sprite 45 mdzoff -4000 // tile0991 (shower head)
sprite 45 pitch -256 // tile0991 (shower head)
sprite 46 mdzoff -4000 // tile0991 (shower head)
sprite 46 pitch -256 // tile0991 (shower head)
sprite 33 mdzoff -4000 // tile0991 (shower head)
sprite 33 pitch -256 // tile0991 (shower head)
sprite 47 mdzoff -4000 // tile0991 (shower head)
sprite 47 pitch -256 // tile0991 (shower head)
sprite 34 mdzoff -4000 // tile0991 (shower head)
sprite 34 pitch -256 // tile0991 (shower head)
sprite 43 mdzoff -4000 // tile0991 (shower head)
sprite 43 pitch -256 // tile0991 (shower head)
sprite 55 mdzoff -4000 // tile0991 (shower head)
sprite 55 pitch -256 // tile0991 (shower head)
sprite 48 mdzoff -4000 // tile0991 (shower head)
sprite 48 pitch -256 // tile0991 (shower head)
sprite 35 mdzoff -4000 // tile0991 (shower head)
sprite 35 pitch -256 // tile0991 (shower head)
sprite 2833 mdzoff 50000 // tile1048 (pipes)
sprite 2833 pitch -1 // tile1048 (pipes)
sprite 2818 mdzoff 50000 // tile1048 (pipes)
sprite 2818 pitch -1 // tile1048 (pipes)
sprite 36 mdzoff -4000 // tile0991 (shower head)
sprite 36 pitch -256 // tile0991 (shower head)
sprite 49 mdzoff -4000 // tile0991 (shower head)
sprite 49 pitch -256 // tile0991 (shower head)
sprite 37 mdzoff -4000 // tile0991 (shower head)
sprite 37 pitch -256 // tile0991 (shower head)
sprite 44 mdzoff -4000 // tile0991 (shower head)
sprite 44 pitch -256 // tile0991 (shower head)
sprite 51 mdzoff -4000 // tile0991 (shower head)
sprite 51 pitch -256 // tile0991 (shower head)
sprite 39 mdzoff -4000 // tile0991 (shower head)
sprite 39 pitch -256 // tile0991 (shower head)
sprite 56 mdzoff -4000 // tile0991 (shower head)
sprite 56 pitch -256 // tile0991 (shower head)
sprite 50 mdzoff -4000 // tile0991 (shower head)
sprite 50 pitch -256 // tile0991 (shower head)
sprite 38 mdzoff -4000 // tile0991 (shower head)
sprite 38 pitch -256 // tile0991 (shower head)
sprite 2826 mdzoff 50000 // tile1048 (pipes)
sprite 2826 pitch -1 // tile1048 (pipes)
sprite 1325 mdzoff 100000 // tile4587 (pipe)
sprite 1325 pitch 1 // tile4587 (pipe)
sprite 1326 angoff -512 // tile4587 (pipe)
sprite 1326 mdzoff 350000 // tile4587 (pipe)
sprite 1326 roll -1 // tile4587 (pipe)
sprite 972 angoff 768 // tile4446 (ball and chain)
sprite 1323 mdzoff 700000 // tile4583 (pipe)
sprite 1323 pitch 1 // tile4583 (pipe)
sprite 1324 mdzoff 700000 // tile4583 (pipe)
sprite 1324 pitch 1 // tile4583 (pipe)
sprite 2623 mdzoff 600000 // tile0046 crystalammo
sprite 2623 roll 1 // tile0046 crystalammo
sprite 589 angoff -512 // tile1227 nukebarrel
sprite 1319 angoff 1024 // tile1227 nukebarrel
sprite 1318 angoff -768 // tile1227 nukebarrel
sprite 1317 angoff -512 // tile1227 nukebarrel
sprite 2881 mdzoff 100000 // tile1048 (pipes)
sprite 2881 pitch -1 // tile1048 (pipes)
sprite 2868 mdxoff -15000 // tile1048 (pipes)
sprite 2868 mdzoff 100000 // tile1048 (pipes)
sprite 2868 pitch -1 // tile1048 (pipes)
sprite 410 angoff -768 // tile4413 mailbag
sprite 412 angoff -512 // tile4413 mailbag
sprite 423 angoff 512 // tile4413 mailbag
sprite 2436 nomdanim // tile2608 (tile2605 rpg)
sprite 2436 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2436 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2436 pitch 512 // tile2608 (tile2605 rpg)
sprite 2603 angoff 0 // tile0060 accesscard red
sprite 4503 angoff 0 // tile0022 chaingunsprite
sprite 4507 mdzoff 200000 // tile0022 chaingunsprite
sprite 4503 roll -1 // tile0022 chaingunsprite
sprite 4504 angoff -512 // tile0041 batteryammo
sprite 1077 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 1077 roll -1 // tile4360 gunpowderbarrel
sprite 2797 notmd // tile2608 (tile2605 rpg)
sprite 2796 notmd // tile2608 (tile2605 rpg)
sprite 2798 notmd // tile2608 (tile2605 rpg)
sprite 2800 notmd // tile2608 (tile2605 rpg)
sprite 2799 notmd // tile2608 (tile2605 rpg)
sprite 2597 angoff -512 // tile4581 canwithsomething3
sprite 2595 angoff 512 // tile4581 canwithsomething3
sprite 849 nomdanim // tile1232 canwithsomething
sprite 849 angoff 256 // tile1232 canwithsomething
sprite 254 angoff 640 // tile1232 canwithsomething
sprite 246 angoff -768 // tile4580 canwithsomething2
sprite 243 angoff 1024 // tile4580 canwithsomething2
sprite 2557 angoff -768 // tile1227 nukebarrel
sprite 2563 angoff 768 // tile4580 canwithsomething2
sprite 2559 angoff 768 // tile1227 nukebarrel
sprite 244 angoff -512 // tile4581 canwithsomething3
sprite 537 mdzoff 300000 // tile0955 bottle2
sprite 537 roll -1 // tile0955 bottle2
sprite 261 mdzoff 60000 // tile0977 genericpole
sprite 261 pitch -1 // tile0977 genericpole
sprite 259 mdzoff 250000 // tile0544 (iron bar)
sprite 259 pitch -1 // tile0544 (iron bar)
sprite 209 mdzoff 60000 // tile0977 genericpole
sprite 209 pitch -1 // tile0977 genericpole
sprite 260 mdzoff 300000 // tile0544 (iron bar)
sprite 260 pitch -1 // tile0544 (iron bar)
sprite 238 mdzoff 60000 // tile0977 genericpole
sprite 238 pitch -1 // tile0977 genericpole
sprite 517 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 517 pitch -1 // tile0914 maskwall3 (fence)
sprite 519 mdzoff 60000 // tile0977 genericpole
sprite 519 pitch -1 // tile0977 genericpole
sprite 519 roll 1 // tile0977 genericpole
sprite 518 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 518 pitch -1 // tile0914 maskwall3 (fence)
sprite 518 roll 1 // tile0914 maskwall3 (fence)
sprite 235 mdzoff 90000 // tile0977 genericpole
sprite 235 pitch -1 // tile0977 genericpole
sprite 235 roll -1 // tile0977 genericpole
sprite 236 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 236 pitch -1 // tile0914 maskwall3 (fence)
sprite 236 roll -1 // tile0914 maskwall3 (fence)
sprite 234 mdzoff 90000 // tile0977 genericpole
sprite 234 pitch -1 // tile0977 genericpole
sprite 4425 angoff 896 // tile0047 hbombammo
sprite 4425 mdzoff 300000 // tile0047 hbombammo
sprite 4425 pitch 1 // tile0047 hbombammo
sprite 4284 angoff 768 // tile0059 heatsensor
 
sprite 302 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 302 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 15000 // tile0977 genericpole
sprite 307 roll 1 // tile0977 genericpole
sprite 308 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 308 roll 1 // tile0914 maskwall3 (fence)
sprite 306 mdzoff 20000 // tile0977 genericpole
sprite 306 roll 1 // tile0977 genericpole
sprite 305 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 305 roll 1 // tile0914 maskwall3 (fence)
sprite 303 mdzoff 20000 // tile0977 genericpole
sprite 303 roll -1 // tile0977 genericpole
sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 304 roll -1 // tile0914 maskwall3 (fence)
sprite 2602 angoff 0 // tile0060 accesscard red
sprite 4486 angoff 512 // tile0051 cola
sprite 3423 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 3423 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 3423 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 2640 angoff 1024 // tile0028 shotgunsprite
sprite 523 mdzoff 40000 // tile0977 genericpole
sprite 523 pitch -1 // tile0977 genericpole
sprite 523 roll 2 // tile0977 genericpole
sprite 524 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 524 pitch -1 // tile0914 maskwall3 (fence)
sprite 524 roll 1 // tile0914 maskwall3 (fence)
sprite 525 mdzoff 80000 // tile0977 genericpole
sprite 525 roll 1 // tile0977 genericpole
sprite 525 pitch 1 // tile0977 genericpole
sprite 237 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 237 pitch -1 // tile0914 maskwall3 (fence)
sprite 237 roll 1 // tile0914 maskwall3 (fence)
sprite 520 mdzoff 90000 // tile0977 genericpole
sprite 520 pitch 1 // tile0977 genericpole
sprite 520 roll 1 // tile0977 genericpole
sprite 526 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 526 pitch -1 // tile0914 maskwall3 (fence)
sprite 526 roll -1 // tile0914 maskwall3 (fence)
sprite 527 mdzoff 40000 // tile0977 genericpole
sprite 527 pitch 2 // tile0977 genericpole
sprite 527 roll 1 // tile0977 genericpole
sprite 521 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 521 pitch -1 // tile0914 maskwall3 (fence)
//sprite 521 roll -1 // tile0914 maskwall3 (fence)
sprite 522 mdzoff 40000 // tile0977 genericpole
sprite 522 pitch 2 // tile0977 genericpole
sprite 4435 angoff 1024 // tile0024 freezesprite (multiplayer)
sprite 4421 angoff 1024 // tile0037 freezeammo
sprite 4421 mdzoff 150000 // tile0037 freezeammo
sprite 4421 roll -1 // tile0037 freezeammo
sprite 4282 nomdanim // tile2608 (tile2605 rpg)
sprite 747 angoff -512 // tile1159 bottle12
sprite 750 angoff 512 // tile1159 bottle12
sprite 4283 angoff 0 // tile0060 accesscard red
sprite 2631 angoff -256 // tile0054 shield
sprite 916 angoff 512 // tile1159 bottle12
sprite 915 angoff 1024 // tile1159 bottle12
sprite 919 angoff -768 // tile1159 bottle12
sprite 918 angoff -512 // tile1159 bottle12
sprite 2998 mdzoff 700000 // tile0041 batteryammo
sprite 2998 roll 1 // tile0041 batteryammo
sprite 2711 nomdanim // tile2608 (tile2605 rpg)
sprite 2711 mdzoff 500000 // tile2608 (tile2605 rpg)
sprite 2711 roll 1 // tile2608 (tile2605 rpg)
sprite 3005 angoff 256 // tile0045 growammo
sprite 3004 angoff 256 // tile0045 growammo
sprite 2712 angoff 0 // tile0060 accesscard red
sprite 3292 angoff 0 // tile0060 accesscard red
sprite 3017 mdzoff 100000 // tile1048 (pipes)
sprite 3017 pitch -1 // tile1048 (pipes)
sprite 2910 mdzoff 100000 // tile1048 (pipes)
sprite 2910 pitch -1 // tile1048 (pipes)
sprite 3309 angoff -512 // tile0040 ammo
sprite 3310 angoff -512 // tile0040 ammo
sprite 2904 mdzoff 100000 // tile1048 (pipes)
sprite 2904 pitch -1 // tile1048 (pipes)
sprite 2897 mdzoff 100000 // tile1048 (pipes)
sprite 2897 pitch -1 // tile1048 (pipes)
sprite 3041 angoff 64 // tile0051 cola
sprite 2606 angoff -256 // tile0060 accesscard red
sprite 3026 mdzoff 100000 // tile1048 (pipes)
sprite 3026 pitch -1 // tile1048 (pipes)
sprite 2909 mdzoff 100000 // tile1048 (pipes)
sprite 2909 pitch -1 // tile1048 (pipes)
sprite 3435 mdzoff 300000 // tile0621 camera1
sprite 3435 pitch 1 // tile0621 camera1
sprite 1520 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1520 pitch -1 // tile4360 gunpowderbarrel
sprite 1520 roll 1 // tile4360 gunpowderbarrel
sprite 1519 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1519 pitch -1 // tile4360 gunpowderbarrel
sprite 1519 roll -1 // tile4360 gunpowderbarrel
sprite 3211 angoff -512 // tile1238 explodingbarrel
sprite 3197 angoff -512 // tile1238 explodingbarrel
sprite 2605 angoff 0 // tile0060 accesscard red
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 77 pitch -1 // tile0914 maskwall3 (fence)
sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 76 pitch -1 // tile0914 maskwall3 (fence)
sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 75 pitch -1 // tile0914 maskwall3 (fence)
sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 74 pitch -1 // tile0914 maskwall3 (fence)
sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 73 pitch -1 // tile0914 maskwall3 (fence)
sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 72 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 71 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 roll 1 // tile0914 maskwall3 (fence)
sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 70 pitch -1 // tile0914 maskwall3 (fence)
sprite 70 roll 1 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 205 pitch -3 // tile0914 maskwall3 (fence)
sprite 205 roll -2 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 204 pitch -1 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 203 pitch -1 // tile0914 maskwall3 (fence)
sprite 202 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 202 pitch -1 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 206 pitch -1 // tile0914 maskwall3 (fence)
sprite 2807 mdzoff 100000 // tile1048 (pipes)
sprite 2807 pitch -1 // tile1048 (pipes)
sprite 2861 mdzoff 100000 // tile1048 (pipes)
sprite 2861 pitch -1 // tile1048 (pipes)
sprite 1523 angoff 768 // tile4581 canwithsomething3
sprite 2890 mdzoff 100000 // tile1048 (pipes)
sprite 2890 pitch -1 // tile1048 (pipes)
sprite 198 angoff 512 // tile0557 chair2
sprite 4436 angoff 1024 // tile0556 chair1
sprite 184 angoff 768 // tile0556 chair1
sprite 2604 angoff 0 // tile0060 accesscard red
sprite 2983 mdzoff 300000 // tile1062 rubbercan
sprite 2983 pitch 1 // tile1062 rubbercan
sprite 568 angoff 1024 // tile0557 chair2
sprite 1306 angoff -128 // tile1232 canwithsomething
sprite 1305 angoff -512 // tile1232 canwithsomething
sprite 2848 mdzoff 200000 // tile0100 atomichealth
sprite 2848 pitch 1 // tile0100 atomichealth
sprite 2847 mdzoff 250000 // tile0100 atomichealth
sprite 2847 pitch 1 // tile0100 atomichealth
sprite 3421 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 207 pitch -1 // tile0914 maskwall3 (fence)
sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 208 pitch -1 // tile0914 maskwall3 (fence)
sprite 2647 mdzoff 200000 // tile0022 chaingunsprite
sprite 2647 pitch 3 // tile0022 chaingunsprite
sprite 2647 roll 1 // tile0022 chaingunsprite
sprite 2646 angoff -512 // tile0041 batteryammo
sprite 1542 angoff 768 // tile1238 explodingbarrel
sprite 1541 angoff 384 // tile1238 explodingbarrel
sprite 3307 angoff 1024 // tile0028 shotgunsprite
sprite 3325 angoff 512 // tile0061 boots
sprite 3326 angoff 384 // tile0056 airtank
sprite 655 angoff -128 // tile0556 chair1
sprite 652 angoff 640 // tile4497 mop
sprite 654 mdzoff 100000 // tile4495 wetfloor
sprite 654 pitch 1 // tile4495 wetfloor
sprite 654 roll 3 // tile4495 wetfloor
sprite 653 mdzoff 300000 // tile4496 broom
sprite 653 roll 1 // tile4496 broom
sprite 2919 angoff 1024 // tile0029 devistatorsprite
sprite 2652 angoff 512 // tile0042 devistatorammo
sprite 2652 mdzoff 300000 // tile0042 devistatorammo
sprite 2652 pitch -1 // tile0042 devistatorammo
sprite 2674 mdzoff 200000 // tile0049 shotgunammo
sprite 2674 pitch -1 // tile0049 shotgunammo
sprite 1398 mdzoff 200000 // tile0697 pot3
sprite 1398 roll 1 // tile0697 pot3
sprite 1386 notmd // tile1031 glasspieces
sprite 1390 notmd // tile1032 (tile1031 glasspieces)
sprite 1388 notmd // tile1033 (tile1031 glasspieces)
sprite 1384 notmd // tile1031 glasspieces
sprite 1385 notmd // tile1032 (tile1031 glasspieces)
sprite 1387 notmd // tile1031 glasspieces
sprite 1383 notmd // tile1031 glasspieces
sprite 2658 angoff 192 // tile0689 ivunit
sprite 1392 angoff -512 // tile0689 ivunit
sprite 4459 mdzoff 200000 // tile0053 firstaid
sprite 4459 pitch 1 // tile0053 firstaid
sprite 3512 mdzoff 50000 // tile1048 (pipes)
sprite 3512 pitch -1 // tile1048 (pipes)
 
sprite 1873 mdzoff 100000 // tile1048 (pipes)
sprite 1873 pitch -1 // tile1048 (pipes)
sprite 3330 nomdanim // tile2608 (tile2605 rpg)
sprite 3330 mdyoff 15000 // tile2608 (tile2605 rpg)
sprite 3330 mdzoff 900000 // tile2608 (tile2605 rpg)
sprite 3330 roll -1 // tile2608 (tile2605 rpg)
sprite 2654 angoff 1024 // tile0023 rpgsprite
sprite 2656 angoff 1024 // tile0044 rpgammo
sprite 2687 angoff 896 // tile0556 chair1
sprite 2687 mdzoff 700000 // tile0556 chair1
sprite 2687 roll 1 // tile0556 chair1
sprite 3331 angoff 0 // tile0060 accesscard red
sprite 4209 mdxoff 20000 // tile0621 camera1
sprite 4209 pitch 1 // tile0621 camera1
sprite 3308 angoff 0 // tile0009 respawn [accesscard blue]
sprite 1309 angoff -512 // tile4443 (flag)
sprite 3336 angoff -512 // tile4443 (flag)
sprite 3348 mdxoff 4000 // tile0142 nukebutton
sprite 3348 pitch -1 // tile0142 nukebutton
/maphacks/bolduc/bolduc_mhk.def
107,14 → 107,15
mapmd4 1dbbb098a7c92948a345c070895fc3fd // 2011-08-09
mhkfile "maphacks/bolduc/RCPD-megaton.mhk"
}
/*
 
mapinfo {
maptitle "The Rock"
mapfile "TheRock.map"
//author "Paul Bolduc"
mapmd4 eecda55ec1d51a8b5bf957a41532a3e7 // 2015-05-26
mapmd4 eecda55ec1d51a8b5bf957a41532a3e7 // 2015-05-26 (MSDN)
mhkfile "maphacks/bolduc/TheRock-2015-05-26.mhk"
}
/*
mapinfo {
maptitle "The Rock"
mapfile "TheRock.map"
137,12 → 138,19
mapmd4 74b03319a56ab0804dacb2b200985508 // 2015-06-30
mhkfile "maphacks/bolduc/TheRock-2015-06-30.mhk"
}
mapinfo {
maptitle "The Rock"
mapfile "TheRock.map"
//author "Paul Bolduc"
mapmd4 649e19e569199cbfa2a56a9d69920b4f // 2015-09-23
mhkfile "maphacks/bolduc/TheRock-2015-09-23.mhk"
}
*/
mapinfo {
maptitle "The Rock"
mapfile "TheRock.map"
//author "Paul Bolduc"
mapmd4 d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01
mapmd4 d7cdb967a2c74c578684a88c94d87ccd // 2015-07-01 (CGS)
mhkfile "maphacks/bolduc/TheRock-2015-07-01.mhk"
}
mapinfo {
152,6 → 160,13
mapmd4 f592332b0b86782384d95b78fc650778 // 2015-07-21
mhkfile "maphacks/bolduc/TheRock-2015-07-21.mhk"
}
mapinfo {
maptitle "The Rock"
mapfile "TheRock.map"
//author "Paul Bolduc"
mapmd4 dc0996d1017092c957d579d227731a56 // 2015-09-30
mhkfile "maphacks/bolduc/TheRock-2015-09-30.mhk"
}
 
 
// "Parkade 3D" / parkade-*.mhk --> collab folder