Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/bolduc/RCPD2-2011-11-12.mhk
113,7 → 113,7
sprite 2492 mdzoff 500000 // tile0994 pipe5
sprite 804 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1856 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 552 angoff 512 // tile0060 accesscard yellow
sprite 552 angoff 512 // tile0060 accesscard [yellow]
sprite 2604 pitch -1 // tile1048 (pipes)
sprite 2604 mdzoff 100000 // tile1048 (pipes)
sprite 2603 pitch -1 // tile1048 (pipes)
163,7 → 163,7
sprite 586 angoff 512 // tile0047 hbombammo
sprite 1594 angoff 512 // tile0052 sixpack
sprite 105 angoff 1024 // tile4370 desklamp
sprite 1593 angoff 0 // tile0060 accesscard red
sprite 1593 angoff 0 // tile0060 accesscard [red]
sprite 1605 angoff 256 // tile0037 freezeammo
 
 
360,7 → 360,7
sprite 1379 pitch -2 // tile0049 shotgunammo
sprite 1379 roll -1 // tile0049 shotgunammo
sprite 1379 mdzoff 200000 // tile0049 shotgunammo
sprite 982 angoff -512 // tile0060 accesscard blue
sprite 982 angoff -512 // tile0060 accesscard [blue]
sprite 1595 angoff 256 // tile0052 sixpack
sprite 2659 pitch 1 // tile0958 (lights)
sprite 2659 mdzoff 80000 // tile0958 (lights)