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/maphacks/bolduc/TheRock-2015-05-26.mhk
0,0 → 1,398
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Rock
// Filename : TheRock.map
// Author : Paul Bolduc
// mapmd4 : eecda55ec1d51a8b5bf957a41532a3e7 // 2015-05-26 (MSDN)
 
// <-> TheRock-2015-07-01.mhk
// <-> TheRock-2015-07-21.mhk
// <-> TheRock-2015-09-30.mhk
 
// Curr. HRP: r5.4.679
 
// 0-198 / 200-656 / 858-1552 / 1740-1888 / / 1927-2454 / / 2644 / 2758-3362
//
sprite 1759 away1 // tile0980 (private property sign)
sprite 1740 mdzoff 100000 // tile1048 (pipes)
sprite 1740 pitch -1 // tile1048 (pipes)
sprite 1868 mdxoff -5000 // tile1048 (pipes)
sprite 1868 mdzoff 100000 // tile1048 (pipes)
sprite 1868 pitch -1 // tile1048 (pipes)
sprite 1927 angoff -256 // tile0061 boots
sprite 1757 angoff -768 // tile0994 pipe5
sprite 1757 mdzoff 200000 // tile0994 pipe5
sprite 1757 pitch -1 // tile0994 pipe5
sprite 1751 angoff -640 // tile0995 pipe6
sprite 1758 angoff 768 // tile1260 pipe6b
 
sprite 3175 angoff 512 // tile0056 airtank
sprite 1764 angoff 640 // tile4580 canwithsomething2
sprite 1767 angoff 768 // tile4582 canwithsomething4
sprite 1768 angoff 896 // tile4580 canwithsomething2
sprite 1770 angoff -768 // tile4582 canwithsomething4
 
 
 
sprite 2731 mdzoff 100000 // tile1048 (pipes)
sprite 2731 pitch -1 // tile1048 (pipes)
sprite 1881 mdzoff 100000 // tile1048 (pipes)
sprite 1881 pitch -1 // tile1048 (pipes)
sprite 1930 mdzoff -5632 // tile0411 fanspritebroke
sprite 1930 pitch 1024 // tile0411 fanspritebroke
sprite 1931 mdzoff -5632 // tile0411 fanspritebroke
sprite 1931 pitch 1024 // tile0411 fanspritebroke
sprite 2454 angoff 512 // tile0996 pipe4
 
 
 
sprite 2481 notmd // tile0909 (treetrunk)
sprite 2644 angoff 1024 // tile0041 batteryammo
sprite 52 mdzoff -4000 // tile0991 (shower head)
sprite 52 pitch -256 // tile0991 (shower head)
sprite 40 mdzoff -4000 // tile0991 (shower head)
sprite 40 pitch -256 // tile0991 (shower head)
sprite 53 mdzoff -4000 // tile0991 (shower head)
sprite 53 pitch -256 // tile0991 (shower head)
sprite 41 mdzoff -4000 // tile0991 (shower head)
sprite 41 pitch -256 // tile0991 (shower head)
sprite 3166 angoff -128 // tile0051 cola
sprite 3165 angoff 1024 // tile0051 cola
sprite 42 mdzoff -4000 // tile0991 (shower head)
sprite 42 pitch -256 // tile0991 (shower head)
sprite 54 mdzoff -4000 // tile0991 (shower head)
sprite 54 pitch -256 // tile0991 (shower head)
sprite 57 mdzoff -4000 // tile0991 (shower head)
sprite 57 pitch -256 // tile0991 (shower head)
sprite 45 mdzoff -4000 // tile0991 (shower head)
sprite 45 pitch -256 // tile0991 (shower head)
sprite 46 mdzoff -4000 // tile0991 (shower head)
sprite 46 pitch -256 // tile0991 (shower head)
sprite 33 mdzoff -4000 // tile0991 (shower head)
sprite 33 pitch -256 // tile0991 (shower head)
sprite 47 mdzoff -4000 // tile0991 (shower head)
sprite 47 pitch -256 // tile0991 (shower head)
sprite 34 mdzoff -4000 // tile0991 (shower head)
sprite 34 pitch -256 // tile0991 (shower head)
sprite 43 mdzoff -4000 // tile0991 (shower head)
sprite 43 pitch -256 // tile0991 (shower head)
sprite 55 mdzoff -4000 // tile0991 (shower head)
sprite 55 pitch -256 // tile0991 (shower head)
sprite 48 mdzoff -4000 // tile0991 (shower head)
sprite 48 pitch -256 // tile0991 (shower head)
sprite 35 mdzoff -4000 // tile0991 (shower head)
sprite 35 pitch -256 // tile0991 (shower head)
sprite 2882 mdzoff 50000 // tile1048 (pipes)
sprite 2882 pitch -1 // tile1048 (pipes)
sprite 2867 mdzoff 50000 // tile1048 (pipes)
sprite 2867 pitch -1 // tile1048 (pipes)
sprite 36 mdzoff -4000 // tile0991 (shower head)
sprite 36 pitch -256 // tile0991 (shower head)
sprite 49 mdzoff -4000 // tile0991 (shower head)
sprite 49 pitch -256 // tile0991 (shower head)
sprite 37 mdzoff -4000 // tile0991 (shower head)
sprite 37 pitch -256 // tile0991 (shower head)
sprite 44 mdzoff -4000 // tile0991 (shower head)
sprite 44 pitch -256 // tile0991 (shower head)
sprite 51 mdzoff -4000 // tile0991 (shower head)
sprite 51 pitch -256 // tile0991 (shower head)
sprite 39 mdzoff -4000 // tile0991 (shower head)
sprite 39 pitch -256 // tile0991 (shower head)
sprite 56 mdzoff -4000 // tile0991 (shower head)
sprite 56 pitch -256 // tile0991 (shower head)
sprite 50 mdzoff -4000 // tile0991 (shower head)
sprite 50 pitch -256 // tile0991 (shower head)
sprite 38 mdzoff -4000 // tile0991 (shower head)
sprite 38 pitch -256 // tile0991 (shower head)
sprite 2875 mdzoff 50000 // tile1048 (pipes)
sprite 2875 pitch -1 // tile1048 (pipes)
sprite 1335 mdzoff 100000 // tile4587 (pipe)
sprite 1335 pitch 1 // tile4587 (pipe)
sprite 1336 angoff -512 // tile4587 (pipe)
sprite 1336 mdzoff 350000 // tile4587 (pipe)
sprite 1336 roll -1 // tile4587 (pipe)
sprite 981 angoff 768 // tile4446 (ball and chain)
sprite 1333 mdzoff 700000 // tile4583 (pipe)
sprite 1333 pitch 1 // tile4583 (pipe)
sprite 1334 mdzoff 700000 // tile4583 (pipe)
sprite 1334 pitch 1 // tile4583 (pipe)
sprite 2659 angoff 1024 // tile0025 shrinkersprite
 
sprite 590 angoff -512 // tile1227 nukebarrel
sprite 1329 angoff 1024 // tile1227 nukebarrel
sprite 1328 angoff -768 // tile1227 nukebarrel
sprite 1327 angoff -512 // tile1227 nukebarrel
sprite 2931 mdzoff 100000 // tile1048 (pipes)
sprite 2931 pitch -1 // tile1048 (pipes)
sprite 2918 mdxoff -15000 // tile1048 (pipes)
sprite 2918 mdzoff 100000 // tile1048 (pipes)
sprite 2918 pitch -1 // tile1048 (pipes)
sprite 411 angoff -768 // tile4413 mailbag
sprite 413 angoff -512 // tile4413 mailbag
sprite 424 angoff 512 // tile4413 mailbag
sprite 2466 nomdanim // tile2608 (tile2605 rpg)
sprite 2466 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2466 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2466 pitch 512 // tile2608 (tile2605 rpg)
sprite 2635 angoff 768 // tile0060 accesscard red
sprite 3100 angoff 1024 // tile0022 chaingunsprite
sprite 3100 mdzoff 200000 // tile0022 chaingunsprite
sprite 3100 roll -1 // tile0022 chaingunsprite
sprite 2768 angoff 128 // tile0041 batteryammo
sprite 1086 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 1086 roll -1 // tile4360 gunpowderbarrel
sprite 2846 notmd // tile2608 (tile2605 rpg)
sprite 2845 notmd // tile2608 (tile2605 rpg)
sprite 2847 notmd // tile2608 (tile2605 rpg)
sprite 2849 notmd // tile2608 (tile2605 rpg)
sprite 2848 notmd // tile2608 (tile2605 rpg)
sprite 2628 angoff -512 // tile4581 canwithsomething3
sprite 2626 angoff 512 // tile4581 canwithsomething3
sprite 858 nomdanim // tile1232 canwithsomething
sprite 858 angoff 256 // tile1232 canwithsomething
sprite 255 angoff 640 // tile1232 canwithsomething
sprite 247 angoff -768 // tile4580 canwithsomething2
sprite 244 angoff 1024 // tile4580 canwithsomething2
sprite 2587 angoff -768 // tile1227 nukebarrel
sprite 2593 angoff 768 // tile4580 canwithsomething2
sprite 2589 angoff 768 // tile1227 nukebarrel
sprite 245 angoff -512 // tile4581 canwithsomething3
sprite 538 mdzoff 300000 // tile0955 bottle2
sprite 538 roll -1 // tile0955 bottle2
sprite 262 mdzoff 60000 // tile0977 genericpole
sprite 262 pitch -1 // tile0977 genericpole
sprite 260 mdzoff 125000 // tile0544 (iron bar)
sprite 260 pitch -2 // tile0544 (iron bar)
sprite 210 mdzoff 60000 // tile0977 genericpole
sprite 210 pitch -1 // tile0977 genericpole
sprite 261 mdzoff 300000 // tile0544 (iron bar)
sprite 261 pitch -1 // tile0544 (iron bar)
sprite 239 mdzoff 60000 // tile0977 genericpole
sprite 239 pitch -1 // tile0977 genericpole
sprite 518 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 518 pitch -2 // tile0914 maskwall3 (fence)
sprite 520 mdzoff 15000 // tile0977 genericpole
sprite 520 pitch -2 // tile0977 genericpole
sprite 520 roll 2 // tile0977 genericpole
sprite 519 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 519 pitch -1 // tile0914 maskwall3 (fence)
sprite 519 roll 1 // tile0914 maskwall3 (fence)
sprite 236 mdzoff 90000 // tile0977 genericpole
sprite 236 pitch -1 // tile0977 genericpole
sprite 236 roll -1 // tile0977 genericpole
sprite 237 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 237 pitch -2 // tile0914 maskwall3 (fence)
sprite 237 roll -2 // tile0914 maskwall3 (fence)
sprite 235 mdzoff 45000 // tile0977 genericpole
sprite 235 pitch -2 // tile0977 genericpole
sprite 2465 nomdanim // tile2608 (tile2605 rpg)
sprite 2465 mdxoff -80 // tile2608 (tile2605 rpg)
sprite 2465 mdzoff 3600 // tile2608 (tile2605 rpg)
sprite 2465 pitch 512 // tile2608 (tile2605 rpg)
sprite 2634 angoff 256 // tile0060 accesscard red
sprite 303 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 303 roll 1 // tile0914 maskwall3 (fence)
sprite 308 mdzoff 15000 // tile0977 genericpole
sprite 308 roll 1 // tile0977 genericpole
sprite 309 mdzoff 30000 // tile0914 maskwall3 (fence)
sprite 309 roll 1 // tile0914 maskwall3 (fence)
sprite 307 mdzoff 10000 // tile0977 genericpole
sprite 307 roll 2 // tile0977 genericpole
sprite 306 mdzoff 90000 // tile0914 maskwall3 (fence)
sprite 306 roll 1 // tile0914 maskwall3 (fence)
sprite 304 mdzoff 20000 // tile0977 genericpole
sprite 304 roll -1 // tile0977 genericpole
sprite 305 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 305 roll -1 // tile0914 maskwall3 (fence)
sprite 2633 angoff 0 // tile0060 accesscard red
sprite 2971 angoff 1024 // tile0052 sixpack
sprite 3480 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 3480 mdzoff 300000 // tile0049 shotgunammo (multiplayer)
sprite 3480 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 2677 angoff 1024 // tile0028 shotgunsprite
sprite 524 mdzoff 40000 // tile0977 genericpole
sprite 524 pitch -1 // tile0977 genericpole
sprite 524 roll 2 // tile0977 genericpole
sprite 525 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 525 pitch -1 // tile0914 maskwall3 (fence)
sprite 525 roll 1 // tile0914 maskwall3 (fence)
sprite 526 mdzoff 80000 // tile0977 genericpole
sprite 526 roll 1 // tile0977 genericpole
sprite 526 pitch 1 // tile0977 genericpole
sprite 238 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 238 pitch -1 // tile0914 maskwall3 (fence)
sprite 238 roll 1 // tile0914 maskwall3 (fence)
sprite 521 mdzoff 90000 // tile0977 genericpole
sprite 521 pitch 1 // tile0977 genericpole
sprite 521 roll 1 // tile0977 genericpole
sprite 527 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 527 pitch -1 // tile0914 maskwall3 (fence)
sprite 527 roll -1 // tile0914 maskwall3 (fence)
sprite 528 mdzoff 40000 // tile0977 genericpole
sprite 528 pitch 2 // tile0977 genericpole
sprite 528 roll 1 // tile0977 genericpole
sprite 522 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 522 pitch -1 // tile0914 maskwall3 (fence)
//sprite 522 roll -1 // tile0914 maskwall3 (fence)
sprite 523 mdzoff 80000 // tile0977 genericpole
sprite 523 pitch 1 // tile0977 genericpole
 
 
 
 
 
sprite 756 angoff -512 // tile1159 bottle12
sprite 759 angoff 512 // tile1159 bottle12
 
sprite 2667 angoff -256 // tile0054 shield
sprite 925 angoff 512 // tile1159 bottle12
sprite 924 angoff 1024 // tile1159 bottle12
sprite 928 angoff -768 // tile1159 bottle12
sprite 927 angoff -512 // tile1159 bottle12
sprite 3049 mdzoff 700000 // tile0041 batteryammo
sprite 3049 roll 1 // tile0041 batteryammo
sprite 2758 nomdanim // tile2608 (tile2605 rpg)
sprite 2758 mdzoff 500000 // tile2608 (tile2605 rpg)
sprite 2758 roll 1 // tile2608 (tile2605 rpg)
sprite 3057 angoff 256 // tile0045 growammo
sprite 3056 angoff 256 // tile0045 growammo
sprite 2759 angoff 0 // tile0060 accesscard red
sprite 3346 angoff 0 // tile0060 accesscard red
sprite 3069 mdzoff 100000 // tile1048 (pipes)
sprite 3069 pitch -1 // tile1048 (pipes)
sprite 2960 mdzoff 100000 // tile1048 (pipes)
sprite 2960 pitch -1 // tile1048 (pipes)
sprite 3363 angoff -512 // tile0040 ammo
sprite 3364 angoff -512 // tile0040 ammo
sprite 2954 mdzoff 100000 // tile1048 (pipes)
sprite 2954 pitch -1 // tile1048 (pipes)
sprite 2947 mdzoff 100000 // tile1048 (pipes)
sprite 2947 pitch -1 // tile1048 (pipes)
sprite 3093 angoff 64 // tile0051 cola
sprite 2638 angoff -256 // tile0060 accesscard red
sprite 3078 mdzoff 100000 // tile1048 (pipes)
sprite 3078 pitch -1 // tile1048 (pipes)
sprite 2959 mdzoff 100000 // tile1048 (pipes)
sprite 2959 pitch -1 // tile1048 (pipes)
sprite 3494 mdzoff 300000 // tile0621 camera1
sprite 3494 pitch 1 // tile0621 camera1
sprite 1530 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1530 pitch -1 // tile4360 gunpowderbarrel
sprite 1530 roll 1 // tile4360 gunpowderbarrel
sprite 1529 mdzoff 200000 // tile4360 gunpowderbarrel
sprite 1529 pitch -1 // tile4360 gunpowderbarrel
sprite 1529 roll -1 // tile4360 gunpowderbarrel
sprite 3264 angoff -512 // tile1238 explodingbarrel
sprite 3250 angoff -512 // tile1238 explodingbarrel
sprite 2637 angoff 0 // tile0060 accesscard red
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 77 pitch -1 // tile0914 maskwall3 (fence)
sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 76 pitch -1 // tile0914 maskwall3 (fence)
sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 75 pitch -1 // tile0914 maskwall3 (fence)
sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 74 pitch -1 // tile0914 maskwall3 (fence)
sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 73 pitch -1 // tile0914 maskwall3 (fence)
sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 72 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 71 pitch -1 // tile0914 maskwall3 (fence)
sprite 71 roll 1 // tile0914 maskwall3 (fence)
sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 70 pitch -1 // tile0914 maskwall3 (fence)
sprite 70 roll 1 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 206 pitch -3 // tile0914 maskwall3 (fence)
sprite 206 roll -2 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 205 pitch -1 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 750000 // tile0914 maskwall3 (fence)
sprite 204 pitch -2 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 750000 // tile0914 maskwall3 (fence)
sprite 203 pitch -2 // tile0914 maskwall3 (fence)
sprite 207 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 207 pitch -1 // tile0914 maskwall3 (fence)
sprite 2856 mdzoff 100000 // tile1048 (pipes)
sprite 2856 pitch -1 // tile1048 (pipes)
sprite 2911 mdzoff 100000 // tile1048 (pipes)
sprite 2911 pitch -1 // tile1048 (pipes)
sprite 1533 angoff 768 // tile4581 canwithsomething3
sprite 2940 mdzoff 100000 // tile1048 (pipes)
sprite 2940 pitch -1 // tile1048 (pipes)
sprite 198 angoff 512 // tile0557 chair2
sprite 199 angoff 0 // tile0556 chair1
sprite 184 angoff 768 // tile0556 chair1
sprite 2636 angoff 0 // tile0060 accesscard red
sprite 3034 mdzoff 300000 // tile1062 rubbercan
sprite 3034 pitch 1 // tile1062 rubbercan
sprite 569 angoff 1024 // tile0557 chair2
sprite 1316 angoff -128 // tile1232 canwithsomething
sprite 1315 angoff -512 // tile1232 canwithsomething
sprite 2897 mdzoff 200000 // tile0100 atomichealth
sprite 2897 pitch 1 // tile0100 atomichealth
sprite 2896 mdzoff 250000 // tile0100 atomichealth
sprite 2896 pitch 1 // tile0100 atomichealth
sprite 3478 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 208 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 209 pitch -2 // tile0914 maskwall3 (fence)
sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 209 pitch -1 // tile0914 maskwall3 (fence)
sprite 2684 mdzoff 200000 // tile0022 chaingunsprite
sprite 2684 pitch 3 // tile0022 chaingunsprite
sprite 2684 roll 1 // tile0022 chaingunsprite
sprite 2683 angoff -512 // tile0041 batteryammo
sprite 1552 angoff 768 // tile1238 explodingbarrel
sprite 1551 angoff 384 // tile1238 explodingbarrel
sprite 3361 angoff 1024 // tile0028 shotgunsprite
sprite 3380 angoff 512 // tile0061 boots
sprite 3381 angoff 384 // tile0056 airtank
sprite 656 angoff -128 // tile0556 chair1
sprite 653 angoff 640 // tile4497 mop
sprite 655 mdzoff 100000 // tile4495 wetfloor
sprite 655 pitch 1 // tile4495 wetfloor
sprite 655 roll 3 // tile4495 wetfloor
sprite 654 mdzoff 300000 // tile4496 broom
sprite 654 roll 1 // tile4496 broom
sprite 2969 angoff 1024 // tile0029 devistatorsprite
sprite 2690 angoff 512 // tile0042 devistatorammo
sprite 2690 mdzoff 300000 // tile0042 devistatorammo
sprite 2690 pitch -1 // tile0042 devistatorammo
sprite 2713 mdzoff 200000 // tile0049 shotgunammo
sprite 2713 pitch -1 // tile0049 shotgunammo
sprite 1408 mdzoff 200000 // tile0697 pot3
sprite 1408 roll 1 // tile0697 pot3
sprite 1393 notmd // tile1031 glasspieces
sprite 1400 notmd // tile1032 (tile1031 glasspieces)
sprite 1398 notmd // tile1033 (tile1031 glasspieces)
sprite 1396 notmd // tile1031 glasspieces
sprite 1395 notmd // tile1032 (tile1031 glasspieces)
sprite 1394 notmd // tile1031 glasspieces
sprite 1399 notmd // tile1031 glasspieces
sprite 2697 angoff 192 // tile0689 ivunit
sprite 1402 angoff -512 // tile0689 ivunit
sprite 3427 angoff 0 // tile0053 firstaid
 
sprite 3575 mdzoff 50000 // tile1048 (pipes)
sprite 3575 pitch -1 // tile1048 (pipes)
sprite 2695 angoff 128 // tile0051 cola
sprite 1888 mdzoff 100000 // tile1048 (pipes)
sprite 1888 pitch -1 // tile1048 (pipes)
sprite 3385 nomdanim // tile2608 (tile2605 rpg)
sprite 3385 mdyoff 15000 // tile2608 (tile2605 rpg)
sprite 3385 mdzoff 900000 // tile2608 (tile2605 rpg)
sprite 3385 roll -1 // tile2608 (tile2605 rpg)
sprite 2692 angoff 1024 // tile0023 rpgsprite
sprite 2694 angoff 1024 // tile0044 rpgammo
sprite 2726 angoff 896 // tile0556 chair1
sprite 2726 mdzoff 700000 // tile0556 chair1
sprite 2726 roll 1 // tile0556 chair1
sprite 3386 angoff 0 // tile0060 accesscard red
sprite 4272 mdxoff 20000 // tile0621 camera1
sprite 4272 pitch 1 // tile0621 camera1
sprite 3362 angoff 0 // tile0009 respawn [accesscard blue]
sprite 1319 angoff -512 // tile4443 (flag)
sprite 3391 angoff -512 // tile4443 (flag)
sprite 3404 mdxoff 4000 // tile0142 nukebutton
sprite 3404 pitch -1 // tile0142 nukebutton