Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/cbp/90mincbp/BattleBlock.mhk
41,4 → 41,4
sprite 4 angoff 512 // tile0981 hydrent
sprite 50 angoff 256 // tile0049 shotgunammo
sprite 5 angoff -512 // tile0981 hydrent
sprite 11 angoff 1024 // tile0060 accesscard blue
sprite 11 angoff 1024 // tile0060 accesscard [blue]
/maphacks/cbp/90mincbp/L1_hi.mhk
36,4 → 36,4
sprite 6 angoff 512 // tile0053 firstaid
sprite 6 pitch 1 // tile0053 firstaid
sprite 6 mdzoff 500000 // tile0053 firstaid
sprite 4 angoff 1024 // tile0060 accesscard red
sprite 4 angoff 1024 // tile0060 accesscard [red]
/maphacks/cbp/90mincbp/Never_Forgotten.mhk
80,7 → 80,7
sprite 66 pitch 1 // tile0041 batteryammo
sprite 66 roll 1 // tile0041 batteryammo
sprite 66 mdzoff 500000 // tile0041 batteryammo
sprite 80 angoff -384 // tile0060 accesscard blue
sprite 80 angoff -384 // tile0060 accesscard [blue]
sprite 86 angoff 128 // tile0023 rpgsprite
sprite 86 pitch 1 // tile0023 rpgsprite
sprite 86 mdzoff 400000 // tile0023 rpgsprite
/maphacks/cbp/90mincbp/RedRoom.mhk
11,8 → 11,8
sprite 47 angoff -768 // tile0040 ammo
sprite 46 angoff -768 // tile0040 ammo
sprite 44 angoff 256 // tile0052 sixpack
sprite 35 angoff 256 // tile0060 accesscard blue
sprite 18 angoff 512 // tile0060 accesscard yellow
sprite 4 angoff 512 // tile0060 accesscard red
sprite 4 pitch 1 // tile0060 accesscard red
sprite 4 mdzoff 200000 // tile0060 accesscard red
sprite 35 angoff 256 // tile0060 accesscard [blue]
sprite 18 angoff 512 // tile0060 accesscard [yellow]
sprite 4 angoff 512 // tile0060 accesscard [red]
sprite 4 pitch 1 // tile0060 accesscard [red]
sprite 4 mdzoff 200000 // tile0060 accesscard [red]
/maphacks/cbp/90mincbp/SPEEDMAP.mhk
14,6 → 14,6
sprite 61 angoff 1024 // tile0041 batteryammo
sprite 42 angoff 768 // tile0022 chaingunsprite
sprite 67 angoff -256 // tile0051 cola [2012-02-07]
sprite 44 angoff 256 // tile0060 accesscard blue
sprite 44 angoff 256 // tile0060 accesscard [blue]
sprite 65 angoff 512 // tile0028 shotgunsprite [2012-02-07]
sprite 66 angoff -896 // tile0052 sixpack [2012-02-07]
/maphacks/cbp/90mincbp/Speedcty.mhk
32,7 → 32,7
sprite 97 angoff 512 // tile0049 shotgunammo
sprite 97 roll 1 // tile0049 shotgunammo
sprite 97 mdzoff 500000 // tile0049 shotgunammo
sprite 64 angoff 1024 // tile0060 accesscard red
sprite 64 angoff 1024 // tile0060 accesscard [red]
sprite 107 angoff -768 // tile0054 shield
sprite 38 angoff -640 // tile0556 chair1
sprite 53 angoff 896 // tile1234 (tile1233 money)
51,4 → 51,4
sprite 56 mdxoff 5000 // tile1234 (tile1233 money)
sprite 55 pitch -2 // tile1234 (tile1233 money)
sprite 55 mdxoff 5000 // tile1234 (tile1233 money)
sprite 63 angoff -640 // tile0060 accesscard blue
sprite 63 angoff -640 // tile0060 accesscard [blue]
/maphacks/cbp/90mincbp/The_Waterfall-fixed.mhk
14,4 → 14,4
sprite 6 angoff -128 // tile0044 rpgammo
sprite 1 angoff 512 // tile0023 rpgsprite
sprite 30 angoff -512 // tile0041 batteryammo
sprite 17 angoff -256 // tile0060 accesscard red
sprite 17 angoff -256 // tile0060 accesscard [red]
/maphacks/cbp/90mincbp/The_Waterfall.mhk
14,4 → 14,4
sprite 6 angoff -128 // tile0044 rpgammo
sprite 1 angoff 512 // tile0023 rpgsprite
sprite 31 angoff -512 // tile0041 batteryammo
sprite 17 angoff -256 // tile0060 accesscard red
sprite 17 angoff -256 // tile0060 accesscard [red]
/maphacks/cbp/90mincbp/ejercito.mhk
75,8 → 75,8
sprite 200 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 199 nomdanim // tile4625 (tile4610 newbeast)
sprite 215 angoff 896 // tile0026 heavyhbomb
sprite 213 angoff -512 // tile0060 accesscard yellow
sprite 212 angoff -512 // tile0060 accesscard blue
sprite 213 angoff -512 // tile0060 accesscard [yellow]
sprite 212 angoff -512 // tile0060 accesscard [blue]
sprite 211 angoff -512 // tile0060 accesscard [pal 10]
sprite 210 angoff -512 // tile0060 accesscard [pal 16]
sprite 209 angoff -512 // tile0060 accesscard [pal 15]
/maphacks/cbp/90mincbp/hourmap_0005.mhk
32,7 → 32,7
sprite 21 angoff -448 // tile0557 chair2
sprite 22 angoff 576 // tile0557 chair2
sprite 23 angoff 512 // tile0557 chair2
sprite 42 angoff 256 // tile0060 accesscard yellow
sprite 42 angoff 256 // tile0060 accesscard [yellow]
sprite 67 angoff -384 // tile0557 chair2
sprite 61 angoff 384 // tile0557 chair2
sprite 62 angoff -64 // tile0557 chair2
58,7 → 58,7
sprite 73 angoff -448 // tile0557 chair2
sprite 52 angoff 576 // tile0557 chair2
sprite 72 angoff 512 // tile0557 chair2
sprite 74 angoff 256 // tile0060 accesscard red
sprite 74 angoff 256 // tile0060 accesscard [red]
sprite 142 angoff 1024 // tile0023 rpgsprite
sprite 148 angoff 128 // tile0487 spaceshuttle
sprite 148 pitch 1 // tile0487 spaceshuttle
/maphacks/cbp/90mincbp/mcykie.mhk
10,7 → 10,7
 
sprite 700 angoff 768 // tile0028 shotgunsprite
sprite 697 angoff -512 // tile0021 firstgunsprite
sprite 334 angoff -512 // tile0060 accesscard blue
sprite 334 angoff -512 // tile0060 accesscard [blue]
sprite 665 angoff 512 // tile0044 rpgammo
sprite 665 pitch -1 // tile0044 rpgammo
sprite 665 mdzoff 700000 // tile0044 rpgammo
/maphacks/cbp/90mincbp/miksmine-2012-02-06.mhk
79,7 → 79,7
 
sprite 136 angoff -512 // tile1227 nukebarrel
sprite 135 angoff -256 // tile1227 nukebarrel
sprite 95 angoff 1024 // tile0060 accesscard blue
sprite 95 angoff 1024 // tile0060 accesscard [blue]
sprite 92 angoff -640 // tile0023 rpgsprite
sprite 93 angoff -640 // tile0044 rpgammo
sprite 94 angoff -640 // tile0044 rpgammo
/maphacks/cbp/90mincbp/miksmine-2012-02-10.mhk
79,7 → 79,7
sprite 263 mdzoff 900000 // tile0051 cola (multiplayer)
sprite 136 angoff -512 // tile1227 nukebarrel
sprite 135 angoff -256 // tile1227 nukebarrel
sprite 95 angoff 1024 // tile0060 accesscard blue
sprite 95 angoff 1024 // tile0060 accesscard [blue]
sprite 92 angoff -640 // tile0023 rpgsprite
sprite 93 angoff -640 // tile0044 rpgammo
sprite 94 angoff -640 // tile0044 rpgammo
/maphacks/cbp/90mincbp/ololosh.mhk
11,7 → 11,7
sprite 98 angoff -707 // tile0049 shotgunammo
sprite 106 angoff 1024 // tile0041 batteryammo
sprite 99 angoff -320 // tile0041 batteryammo
sprite 122 angoff 0 // tile0060 accesscard blue
sprite 122 angoff 0 // tile0060 accesscard [blue]
sprite 96 angoff -256 // tile0047 hbombammo
sprite 96 pitch -3 // tile0047 hbombammo
sprite 96 roll 2 // tile0047 hbombammo