Subversion Repositories duke3d_hrp

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Regard whitespace Rev 639 → Rev 640

/maphacks/cbp/90mincbp/L1_hi.mhk
0,0 → 1,39
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : L1_hi.map - "L1_hi"
// Author : Cody 'Supertanker' Jackson
// Map Date : 2012-01-30
// mapmd4 : 33bb20f4db30b50939d7991c1b8d7bd9
// Curr. HRP: r5.3.640
 
 
sprite 30 angoff 1024 // tile0040 ammo
sprite 29 angoff -512 // tile0052 sixpack
sprite 28 angoff 640 // tile0026 heavyhbomb
sprite 27 angoff 640 // tile0026 heavyhbomb
sprite 13 angoff 512 // tile0028 shotgunsprite
sprite 13 mdzoff 100000 // tile0028 shotgunsprite
sprite 13 pitch -1 // tile0028 shotgunsprite
sprite 13 roll 2 // tile0028 shotgunsprite
sprite 14 angoff -512 // tile0049 shotgunammo
sprite 14 mdzoff 200000 // tile0049 shotgunammo
sprite 14 pitch -1 // tile0049 shotgunammo
sprite 14 roll 5 // tile0049 shotgunammo
sprite 15 mdzoff 1200000 // tile0100 atomichealth
sprite 15 pitch -1 // tile0100 atomichealth
sprite 9 angoff 512 // tile0022 chaingunsprite
sprite 9 mdzoff 500000 // tile0022 chaingunsprite
sprite 9 roll -1 // tile0022 chaingunsprite
sprite 11 angoff -512 // tile0041 batteryammo
sprite 11 mdzoff 3000000 // tile0041 batteryammo
sprite 11 roll 1 // tile0041 batteryammo
sprite 12 angoff -512 // tile0041 batteryammo
sprite 12 mdzoff 1330000 // tile0041 batteryammo
sprite 12 roll 1 // tile0041 batteryammo
sprite 10 angoff -512 // tile0041 batteryammo
sprite 10 mdzoff 330000 // tile0041 batteryammo
sprite 10 roll -1 // tile0041 batteryammo
sprite 6 angoff 512 // tile0053 firstaid
sprite 6 mdzoff 500000 // tile0053 firstaid
sprite 6 pitch 1 // tile0053 firstaid
sprite 4 angoff 1024 // tile0060 accesscard red